skill levels
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@@ -156,6 +156,9 @@ export class VermineCharacterSheet extends VermineActorSheet {
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// Active Effect management
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html.find(".effect-control").click(ev => onManageActiveEffect(ev, this.actor));
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// test print dice
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// html.find(".skill").change(ev => this.printSkillLevels(ev, this.actor));
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// Rollable abilities.
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html.find('.rollable').click(this._onRoll.bind(this));
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@@ -170,6 +173,17 @@ export class VermineCharacterSheet extends VermineActorSheet {
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}
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}
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/*printSkillLevels(event){
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const newLevel = event.target.value;
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const levelData = CONFIG.VERMINE.SkillLevels[newLevel] || null;
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if (levelData != null){
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console.log(/*levelData.dicePool, levelData.reroll, game.i18n.localize(levelData.label), * /$(event.target).parent().find('.die.pool').get(0), $(event.target).parent().find('.die.reroll').get(0));
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$(event.target).parent().find('.die.pool').text(levelData.dicePool);
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$(event.target).parent().find('.die.reroll').text(levelData.reroll);
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}
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} */
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/**
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* Handle creating a new Owned Item for the actor using initial data defined in the HTML dataset
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* @param {Event} event The originating click event
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