9e80c2c028
- HTML5 drag-and-drop reordering of strip participants (per-GM flag) - Shift+click toggles spotlight focus on a participant (gold ring indicator) - Escape exits focus mode - Auto-save strip position on drag end + every 30s with viewport validation - Reset strip position button in Director's Board - French locale strings for reset button
122 lines
5.5 KiB
Markdown
122 lines
5.5 KiB
Markdown
---
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title: 'Strip: Reorder, Spotlight & Auto-Snapshots'
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type: 'feature'
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created: '2026-05-27'
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status: 'done'
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baseline_commit: '816b7951fb88353b43c66e7b9f898701ea65ad2b'
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context: []
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---
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<frozen-after-approval reason="human-owned intent — do not modify unless human renegotiates">
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## Intent
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**Problem:** Strip participants have a fixed order, no way to focus a single participant, and position is only saved on close.
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**Approach:** Add HTML5 drag-and-drop reordering (per-GM flag), Shift+click spotlight (in-memory, one-tile focus mode), and periodic auto-save of strip position (debounced + 30s interval with viewport validation).
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## Boundaries & Constraints
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**Always:**
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- Re-order: persists to `game.user.setFlag('scrying-pool', 'participantOrder', string[])`, per-GM only
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- Spotlight: in-memory `_focusedUserId` only, no socket/persistence
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- Auto-snapshots: extends existing `stripState` flag (`left, top, width, height, savedAt`), backward-compatible
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- All three features are strip-only (not Director's Board)
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- French locale strings in `scrying-pool.lang.fr.json`
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**Ask First:** None
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**Never:**
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- No external drag-and-drop libraries
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- No socket broadcasts for re-order or spotlight
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- No CSS animation framework changes
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## I/O & Edge-Case Matrix
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| Scenario | Input / State | Expected Output / Behavior | Error Handling |
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|----------|--------------|---------------------------|----------------|
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| Re-order: drag participant | Drag start on tile | Tile shows `opacity: 0.3` during drag | N/A |
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| Re-order: drop between tiles | Drop at new position | Participant order updates, flag saved, strip re-renders | Save failure silently caught |
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| Re-order: double-click grip | Double-click grip area | Order resets to connection order | N/A |
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| Spotlight: Shift+click | Shift+click participant | Only that participant visible, others `display:none` in DOM, strip resized | N/A |
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| Spotlight: exit via Escape | Press Escape | Full list restored, `_focusedUserId` cleared | N/A |
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| Spotlight: exit via button | Click exit-focus button (replaces DB icon) | Same as Escape | N/A |
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| Auto-snapshot: drag ends | mouseup after drag | Debounced save to `stripState` flag | Save failure silently caught |
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| Auto-snapshot: 30s timer | Interval fires | Save current position to `stripState` | Save failure silently caught |
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| Auto-snapshot: position off-screen | Saved position outside viewport | Fall back to default position | Silent fallback, no error |
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</frozen-after-approval>
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## Code Map
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- `src/ui/gm/ScryingPoolStrip.js` — All three features: drag handlers, spotlight state, auto-save timer
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- `styles/components/_roster-strip.less` — Drag feedback (`opacity: 0.3`), spotlight visual state
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- `templates/directors-board.hbs` — Reset strip position button
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- `src/ui/gm/DirectorsBoard.js` — Reset position handler
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- `module.js` — (no changes needed, instantiates the class)
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- `scrying-pool.lang.fr.json` — French locale strings
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## Tasks & Acceptance
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**Execution:**
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- [x] `src/ui/gm/ScryingPoolStrip.js` — Add `_focusedUserId`, drag handlers, _savePosition, re-order in _prepareContext
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- [x] `styles/components/_roster-strip.less` — `.sp-state-focused` gold ring, drag ghost opacity
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- [x] `templates/directors-board.hbs` — Reset strip position button
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- [x] `src/ui/gm/DirectorsBoard.js` — `_onResetStripPosition()` handler
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**Acceptance Criteria:**
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- Given a strip with 3+ participants, when GM drags a participant tile to a new position, then the participant order updates and persists across re-renders
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- Given any layout, when GM Shift+clicks a participant, then other participants collapse and the focused tile shows gold state ring
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- Given spotlight mode is active, when GM presses Escape, then all participants return to normal
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- Given the strip is open, when GM drags the strip to a new position and releases, then the position is saved
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- Given a saved off-screen position, when the strip re-renders, then it appears at default coordinates
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## Suggested Review Order
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**Re-order + Spotlight core logic**
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- Entry point: participant filtering, DnD handlers, focus toggle, position save
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[`ScryingPoolStrip.js:149`](../../src/ui/gm/ScryingPoolStrip.js#L149)
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- Drag-drop splice with `fromIdx < toIdx` adjustment + null guard on element
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[`ScryingPoolStrip.js:1013`](../../src/ui/gm/ScryingPoolStrip.js#L1013)
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- Focus toggle toggles `_focusedUserId`, re-renders; Escape exits via document listener
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[`ScryingPoolStrip.js:1076`](../../src/ui/gm/ScryingPoolStrip.js#L1076)
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- Auto-save: called on grip mouseup + 30s interval; cleanup on teardown
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[`ScryingPoolStrip.js:1094`](../../src/ui/gm/ScryingPoolStrip.js#L1094)
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- Viewport-validated position restore with negative-value guard
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[`ScryingPoolStrip.js:178`](../../src/ui/gm/ScryingPoolStrip.js#L178)
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**Template changes**
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- `isFocused` conditional class for gold ring on focused participant
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[`roster-strip.hbs:54`](../../templates/roster-strip.hbs#L54)
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- Reset strip position button in Director's Board footer
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[`directors-board.hbs:140`](../../templates/directors-board.hbs#L140)
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**CSS**
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- Gold state ring for `.sp-state-focused`, drag ghost opacity, drop target indicator
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[`_roster-strip.less:517`](../../styles/components/_roster-strip.less#L517)
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**Director's Board**
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- Reset position handler clears stripState flag
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[`DirectorsBoard.js:861`](../../src/ui/gm/DirectorsBoard.js#L861)
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**Locales**
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- Reset strip button strings (EN + FR)
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[`en.json:82`](../../lang/en.json#L82) · [`fr.json:82`](../../lang/fr.json#L82)
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## Verification
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**Commands:**
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- `npm run lint` -- expected: 0 errors
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- `npm run typecheck` -- expected: 0 errors
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- `npm run test` -- expected: all tests pass
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