Files
scrying-pool/tests/unit/foundry/FoundryAdapter.test.js
T
uberwald 5ba7717ecd Fix Story 1.3: StateStore spec compliance and minor cleanup
Critical Fix:
- StateStore now uses global Hooks.callAll directly (per spec)
- Removed hooks parameter from StateStore constructor
- Updated module.js to pass only adapter.settings
- Updated tests to stub globalThis.Hooks

Minor Cleanup:
- Fixed misleading warning in SocketHandler.registerPendingOp
- Added clarifying comment for setMatrix _revision behavior

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-05-22 11:38:45 +02:00

379 lines
14 KiB
JavaScript

// @ts-nocheck
/**
* tests/unit/foundry/FoundryAdapter.test.js
*
* Story 1.2 — WebRTC spike: FoundryAdapter probe tests.
* Story 1.3 — Data layer: constructor(game), surface delegation tests.
*
* OQ-1 spike result: css-fallback (FoundryVTT v14, 2026-05-21)
* track.enabled = false does NOT stop inbound WebRTC bandwidth.
* Probe returns 'css-fallback' when AVClient is available, 'unsupported' otherwise.
*/
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
import { FoundryAdapter } from '../../../src/foundry/FoundryAdapter.js';
import {
GAME_STUB,
SETTINGS_STUB,
SOCKET_STUB,
USERS_STUB,
SCENES_STUB,
HOOKS_STUB,
UI_STUB,
GM_USER,
PLAYER_USER,
ACTIVE_SCENE,
} from '../../fixtures/foundry-adapter.js';
// ─── Helpers ─────────────────────────────────────────────────────────────────
/**
* Returns a minimal mock game.webrtc object whose client exposes getMediaStreamForUser.
* @param {MediaStream|null} [stream=null]
* @returns {{ client: { getMediaStreamForUser: import('vitest').MockedFunction<() => MediaStream|null> } }}
*/
function makeGameWebrtc(stream = null) {
return {
client: {
getMediaStreamForUser: vi.fn().mockReturnValue(stream),
},
};
}
/**
* Returns a minimal MediaStream mock with one video track.
* @param {boolean} [enabled=true]
* @returns {{ getVideoTracks: import('vitest').MockedFunction<() => object[]>, _track: { enabled: boolean, kind: string } }}
*/
function makeStream(enabled = true) {
const track = { enabled, kind: 'video' };
return {
getVideoTracks: vi.fn().mockReturnValue([track]),
_track: track,
};
}
// ─── probeCapability ─────────────────────────────────────────────────────────
describe('FoundryAdapter.probeCapability', () => {
it('returns "unsupported" when gameWebrtc is null', () => {
expect(FoundryAdapter.probeCapability(null)).toBe('unsupported');
});
it('returns "unsupported" when gameWebrtc is undefined', () => {
expect(FoundryAdapter.probeCapability(undefined)).toBe('unsupported');
});
it('returns "unsupported" when gameWebrtc has no client', () => {
expect(FoundryAdapter.probeCapability({})).toBe('unsupported');
});
it('returns "unsupported" when client lacks getMediaStreamForUser', () => {
expect(FoundryAdapter.probeCapability({ client: {} })).toBe('unsupported');
});
it('returns "css-fallback" when client has getMediaStreamForUser (OQ-1 spike result)', () => {
// track.enabled = false does NOT stop bandwidth → probe returns css-fallback, not track-disable
const gameWebrtc = makeGameWebrtc();
expect(FoundryAdapter.probeCapability(gameWebrtc)).toBe('css-fallback');
});
});
// ─── buildWebRTCSurface ───────────────────────────────────────────────────────
describe('FoundryAdapter.buildWebRTCSurface', () => {
let consoleWarnSpy;
let consoleErrorSpy;
beforeEach(() => {
consoleWarnSpy = vi.spyOn(console, 'warn').mockImplementation(() => {});
consoleErrorSpy = vi.spyOn(console, 'error').mockImplementation(() => {});
});
afterEach(() => {
vi.restoreAllMocks();
});
describe('disableTrack', () => {
it('sets track.enabled = false on all video tracks for the user', () => {
const stream = makeStream(true);
const gameWebrtc = makeGameWebrtc(stream);
const surface = FoundryAdapter.buildWebRTCSurface(gameWebrtc);
surface.disableTrack('user-123');
expect(gameWebrtc.client.getMediaStreamForUser).toHaveBeenCalledWith('user-123');
expect(stream._track.enabled).toBe(false);
});
it('logs [ScryingPool] warning when no video tracks found (stream has none)', () => {
const emptyStream = { getVideoTracks: vi.fn().mockReturnValue([]) };
const gameWebrtc = makeGameWebrtc(emptyStream);
const surface = FoundryAdapter.buildWebRTCSurface(gameWebrtc);
surface.disableTrack('user-456');
expect(consoleWarnSpy).toHaveBeenCalledWith(
'[ScryingPool] disableTrack: no video tracks found for',
'user-456',
);
});
it('logs [ScryingPool] warning when getMediaStreamForUser returns null', () => {
const gameWebrtc = makeGameWebrtc(null);
const surface = FoundryAdapter.buildWebRTCSurface(gameWebrtc);
surface.disableTrack('user-789');
expect(consoleWarnSpy).toHaveBeenCalledWith(
'[ScryingPool] disableTrack: no video tracks found for',
'user-789',
);
});
it('catches errors and logs [ScryingPool] error without throwing', () => {
const gameWebrtc = {
client: {
getMediaStreamForUser: vi.fn().mockImplementation(() => {
throw new Error('AV backend unavailable');
}),
},
};
const surface = FoundryAdapter.buildWebRTCSurface(gameWebrtc);
expect(() => surface.disableTrack('user-err')).not.toThrow();
expect(consoleErrorSpy).toHaveBeenCalledWith(
'[ScryingPool] disableTrack failed:',
expect.any(Error),
);
});
});
describe('enableTrack', () => {
it('sets track.enabled = true on all video tracks for the user', () => {
const stream = makeStream(false);
const gameWebrtc = makeGameWebrtc(stream);
const surface = FoundryAdapter.buildWebRTCSurface(gameWebrtc);
surface.enableTrack('user-123');
expect(gameWebrtc.client.getMediaStreamForUser).toHaveBeenCalledWith('user-123');
expect(stream._track.enabled).toBe(true);
});
it('logs [ScryingPool] warning when no video tracks found', () => {
const emptyStream = { getVideoTracks: vi.fn().mockReturnValue([]) };
const gameWebrtc = makeGameWebrtc(emptyStream);
const surface = FoundryAdapter.buildWebRTCSurface(gameWebrtc);
surface.enableTrack('user-456');
expect(consoleWarnSpy).toHaveBeenCalledWith(
'[ScryingPool] enableTrack: no video tracks found for',
'user-456',
);
});
it('catches errors and logs [ScryingPool] error without throwing', () => {
const gameWebrtc = {
client: {
getMediaStreamForUser: vi.fn().mockImplementation(() => {
throw new Error('AV backend unavailable');
}),
},
};
const surface = FoundryAdapter.buildWebRTCSurface(gameWebrtc);
expect(() => surface.enableTrack('user-err')).not.toThrow();
expect(consoleErrorSpy).toHaveBeenCalledWith(
'[ScryingPool] enableTrack failed:',
expect.any(Error),
);
});
});
});
// ─── Constructor + interface shape parity ─────────────────────────────────────
describe('FoundryAdapter constructor', () => {
beforeEach(() => {
vi.stubGlobal('Hooks', HOOKS_STUB);
vi.stubGlobal('ui', UI_STUB);
vi.clearAllMocks();
});
afterEach(() => {
vi.unstubAllGlobals();
});
it('is side-effect-free — instantiates without accessing game.* (no game arg)', () => {
expect(() => new FoundryAdapter()).not.toThrow();
});
it('accepts game as constructor arg and stores it', () => {
const adapter = new FoundryAdapter(GAME_STUB);
expect(adapter._game).toBe(GAME_STUB);
});
it('has webrtc = null by default (css-fallback path)', () => {
const adapter = new FoundryAdapter(GAME_STUB);
expect(adapter.webrtc).toBeNull();
});
it('exposes SETTINGS_NS and SETTING_WEBRTC_MODE static constants', () => {
expect(typeof FoundryAdapter.SETTINGS_NS).toBe('string');
expect(FoundryAdapter.SETTINGS_NS).toBe('scrying-pool');
expect(typeof FoundryAdapter.SETTING_WEBRTC_MODE).toBe('string');
expect(FoundryAdapter.SETTING_WEBRTC_MODE).toBe('webrtcMode');
});
it('exposes all 6 surfaces: settings, socket, users, scenes, notifications, hooks', () => {
const adapter = new FoundryAdapter(GAME_STUB);
expect(typeof adapter.settings).toBe('object');
expect(typeof adapter.socket).toBe('object');
expect(typeof adapter.users).toBe('object');
expect(typeof adapter.scenes).toBe('object');
expect(typeof adapter.notifications).toBe('object');
expect(typeof adapter.hooks).toBe('object');
});
});
// ─── Surface delegation ────────────────────────────────────────────────────────
describe('FoundryAdapter surface delegation', () => {
let adapter;
beforeEach(() => {
vi.stubGlobal('Hooks', HOOKS_STUB);
vi.stubGlobal('ui', UI_STUB);
vi.clearAllMocks();
adapter = new FoundryAdapter(GAME_STUB);
});
afterEach(() => {
vi.unstubAllGlobals();
});
describe('settings surface', () => {
it('settings.register delegates to game.settings.register with namespace', () => {
adapter.settings.register('visibilityMatrix', { default: {} });
expect(SETTINGS_STUB.register).toHaveBeenCalledWith('scrying-pool', 'visibilityMatrix', { default: {} });
});
it('settings.get delegates to game.settings.get with namespace', () => {
SETTINGS_STUB.get.mockReturnValue({ userId1: 'active' });
const result = adapter.settings.get('visibilityMatrix');
expect(SETTINGS_STUB.get).toHaveBeenCalledWith('scrying-pool', 'visibilityMatrix');
expect(result).toEqual({ userId1: 'active' });
});
it('settings.set delegates to game.settings.set with namespace', async () => {
SETTINGS_STUB.set.mockResolvedValue({ userId1: 'hidden' });
await adapter.settings.set('visibilityMatrix', { userId1: 'hidden' });
expect(SETTINGS_STUB.set).toHaveBeenCalledWith('scrying-pool', 'visibilityMatrix', { userId1: 'hidden' });
});
});
describe('socket surface', () => {
it('socket.emit delegates to game.socket.emit', () => {
adapter.socket.emit('scrying-pool.visibility.set', { opId: 'op-1' });
expect(SOCKET_STUB.emit).toHaveBeenCalledWith('scrying-pool.visibility.set', { opId: 'op-1' });
});
it('socket.on delegates to game.socket.on', () => {
const handler = vi.fn();
adapter.socket.on('scrying-pool.visibility.set', handler);
expect(SOCKET_STUB.on).toHaveBeenCalledWith('scrying-pool.visibility.set', handler);
});
it('socket.off delegates to game.socket.off', () => {
const handler = vi.fn();
adapter.socket.off('scrying-pool.visibility.set', handler);
expect(SOCKET_STUB.off).toHaveBeenCalledWith('scrying-pool.visibility.set', handler);
});
});
describe('users surface', () => {
it('users.get returns user by id', () => {
const result = adapter.users.get(GM_USER.id);
expect(USERS_STUB.get).toHaveBeenCalledWith(GM_USER.id);
expect(result).toBe(GM_USER);
});
it('users.get returns null for unknown id', () => {
expect(adapter.users.get('unknown-id')).toBeNull();
});
it('users.all returns array from game.users iteration', () => {
const result = adapter.users.all();
expect(Array.isArray(result)).toBe(true);
expect(result).toContain(GM_USER);
expect(result).toContain(PLAYER_USER);
});
it('users.isGM(id) checks a specific user', () => {
expect(adapter.users.isGM(GM_USER.id)).toBe(true);
expect(adapter.users.isGM(PLAYER_USER.id)).toBe(false);
});
it('users.isGM() with no arg checks current user', () => {
expect(adapter.users.isGM()).toBe(true); // USER_STUB is GM
});
it('users.current() returns game.user', () => {
expect(adapter.users.current()).toEqual({ id: GM_USER.id, name: GM_USER.name, isGM: true });
});
});
describe('scenes surface', () => {
it('scenes.current() returns game.scenes.active', () => {
expect(adapter.scenes.current()).toBe(ACTIVE_SCENE);
});
it('scenes.get(id) delegates to game.scenes.get', () => {
const result = adapter.scenes.get(ACTIVE_SCENE.id);
expect(SCENES_STUB.get).toHaveBeenCalledWith(ACTIVE_SCENE.id);
expect(result).toBe(ACTIVE_SCENE);
});
it('scenes.get returns null for unknown id', () => {
expect(adapter.scenes.get('no-such-scene')).toBeNull();
});
});
describe('notifications surface', () => {
it('notifications.info delegates to ui.notifications.info', () => {
adapter.notifications.info('Test info');
expect(UI_STUB.notifications.info).toHaveBeenCalledWith('Test info');
});
it('notifications.warn delegates to ui.notifications.warn', () => {
adapter.notifications.warn('Test warn');
expect(UI_STUB.notifications.warn).toHaveBeenCalledWith('Test warn');
});
it('notifications.error delegates to ui.notifications.error', () => {
adapter.notifications.error('Test error');
expect(UI_STUB.notifications.error).toHaveBeenCalledWith('Test error');
});
});
describe('hooks surface', () => {
it('hooks.on delegates to Hooks.on', () => {
const handler = vi.fn();
adapter.hooks.on('ready', handler);
expect(HOOKS_STUB.on).toHaveBeenCalledWith('ready', handler);
});
it('hooks.once delegates to Hooks.once', () => {
const handler = vi.fn();
adapter.hooks.once('ready', handler);
expect(HOOKS_STUB.once).toHaveBeenCalledWith('ready', handler);
});
it('hooks.off delegates to Hooks.off', () => {
const handler = vi.fn();
adapter.hooks.off('ready', handler);
expect(HOOKS_STUB.off).toHaveBeenCalledWith('ready', handler);
});
});
});