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- Remove unused StripOverlayLayer import and stripOverlayLayer variable from module.js - Add comprehensive JSDoc annotations to FoundryAdapter.js methods (settings, socket, users, scenes, notifications, hooks) - Add /* global Dialog */ comment to PlayerPrivacyPanel.js for ESLint - Remove unused _force parameter from GMPlayerPrivacySelector.js render() method - Fix PlayerPrivacyPanelMenu.js: add constructor() to fallback class and call super() All 862 unit tests passing. All Story 4.2 acceptance criteria met. Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
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{{project_name}} - Epic Breakdown
Overview
This document provides the complete epic and story breakdown for {{project_name}}, decomposing the requirements from the PRD, UX Design if it exists, and Architecture requirements into implementable stories.
Requirements Inventory
Functional Requirements
{{fr_list}}
NonFunctional Requirements
{{nfr_list}}
Additional Requirements
{{additional_requirements}}
UX Design Requirements
{{ux_design_requirements}}
FR Coverage Map
{{requirements_coverage_map}}
Epic List
{{epics_list}}
Epic {{N}}: {{epic_title_N}}
{{epic_goal_N}}
Story {{N}}.{{M}}: {{story_title_N_M}}
As a {{user_type}}, I want {{capability}}, So that {{value_benefit}}.
Acceptance Criteria:
Given {{precondition}} When {{action}} Then {{expected_outcome}} And {{additional_criteria}}