uberwald
56eeb7cc83
Story 4.2 completed
2026-05-24 00:37:21 +02:00
uberwald
de1b33c453
Story 4.1 completed
2026-05-23 23:00:07 +02:00
uberwald
fd0a7868f3
Story 4.1: Tasks 3-6 Complete - Director's Board Integration & Settings Menu
...
- Task 3: Extended FoundryAdapter with user flag access methods
- Added getFlag(userId, scope, key) method
- Added setFlag(userId, scope, key, value) method
- Added getFlagModule(userId, key) convenience method
- Added setFlagModule(userId, key, value) convenience method
- Task 4: Integrated Privacy Settings with Director's Board
- Updated participant-card.hbs to show Reaction Cam badge
- Modified boardUtils.js to pass playerPrivacyManager through context
- Updated DirectorsBoard to accept and pass playerPrivacyManager
- Added CSS styles for Reaction Cam badge (SP accent color)
- Task 5: Registered PlayerPrivacyPanel in module settings
- Added settings menu registration in module.js Hooks.once('ready')
- Available to all users (restricted: false)
- Uses localized labels and hints
- Task 6: Added all localization strings
- Added SCRYING_POOL.PrivacyPanel.* strings for panel UI
- Added SCRYING_POOL.Settings.* strings for settings menu
- Updated story file with task completion status
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Co-Authored-By: Mistral Vibe <vibe@mistral.ai >
2026-05-23 21:29:58 +02:00
uberwald
61f362004e
Story 4.1: Task 1 Complete - PlayerPrivacyManager Core Logic
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- Created src/contracts/privacy-settings.js with:
- PrivacySettings typedef
- PRIVACY_SETTINGS_DEFAULT (both flags false)
- PRIVACY_SETTING_KEYS and FEATURE_NAME_MAP constants
- createPrivacySettings() factory
- isValidPrivacySettings() validator
- validateSettingKey(), validateSettingValue(), validateFeatureName() helpers
- Created src/core/PlayerPrivacyManager.js with:
- Constructor with FoundryAdapter DI validation
- getSettings(userId) - retrieves settings from user flags
- setSetting(userId, key, value) - async, validates, persists via user.setFlag
- isOptedIn(userId, feature) - convenience method for feature checks
- getAllSettings() - aggregates all users' settings (GM view)
- onChange(callback) - subscription pattern for change events
- teardown() - cleanup
- Created tests/unit/contracts/privacy-settings.test.js - 44 tests
- Created tests/unit/core/PlayerPrivacyManager.test.js - 35 tests
- All tests passing, lint clean
- Updated sprint-status.yaml: 4-1 from ready-for-dev to in-progress
- Updated story file: Task 1 subtasks 1.1-1.8 marked complete
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Co-Authored-By: Mistral Vibe <vibe@mistral.ai >
2026-05-23 21:11:55 +02:00
uberwald
a1e8886fce
Story 3.2 done
2026-05-23 18:23:48 +02:00
uberwald
d175f92806
Complete Story 3.3: Preset Import & Export
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Implements FR-19: Preset import/export as JSON
New Files:
- src/core/PresetImportExportManager.js - Core logic for export/import with merge/replace
- src/ui/gm/PresetExportDialog.js - Export dialog with file download
- src/ui/gm/PresetImportDialog.js - Import dialog with file picker, preview, merge/replace
- templates/preset-export.hbs - Export dialog template
- templates/preset-import.hbs - Import dialog template
- styles/components/_preset-import-export.less - Dialog styles
- tests/unit/core/PresetImportExportManager.test.js - 38 unit tests
- _bmad-output/implementation-artifacts/3-3-preset-import-and-export.md - Story file
Modified Files:
- src/ui/gm/DirectorsBoard.js - Added export/import button handlers
- templates/directors-board.hbs - Added Export/Import buttons to footer
- styles/scrying-pool.less - Added stylesheet import
- lang/en.json - Added localization strings for new UI
- _bmad-output/implementation-artifacts/sprint-status.yaml - Story status: review
Features:
- Export all presets from current scene as JSON file
- Import presets with merge (add new, skip duplicates) or replace (overwrite all) modes
- Preview of presets before import with validation status
- Confirmation dialog for replace mode to prevent data loss
- Comprehensive error handling and validation
- All ACs satisfied (AC-9 deferred for README docs)
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Co-Authored-By: Mistral Vibe <vibe@mistral.ai >
2026-05-23 16:28:53 +02:00
uberwald
7918792f4e
Fix Story 2.3 code review findings: remove duplicate ParticipantCard.js, fix lint in ScryingPoolStrip.js
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- Delete src/ui/shared/ParticipantCard.js (duplicate of boardUtils.js with conflicting implementations)
- Delete tests/unit/ui/shared/ParticipantCard.test.js (tests for deleted file)
- Add directorsBoard to global declarations in ScryingPoolStrip.js to fix lint errors
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Co-Authored-By: Mistral Vibe <vibe@mistral.ai >
2026-05-23 11:31:01 +02:00
uberwald
5ba7717ecd
Fix Story 1.3: StateStore spec compliance and minor cleanup
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Critical Fix:
- StateStore now uses global Hooks.callAll directly (per spec)
- Removed hooks parameter from StateStore constructor
- Updated module.js to pass only adapter.settings
- Updated tests to stub globalThis.Hooks
Minor Cleanup:
- Fixed misleading warning in SocketHandler.registerPendingOp
- Added clarifying comment for setMatrix _revision behavior
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Co-Authored-By: Mistral Vibe <vibe@mistral.ai >
2026-05-22 11:38:45 +02:00
uberwald
110b295a7b
CLose story 1.2
2026-05-21 23:08:34 +02:00