Fix Story 2.3 code review findings: remove duplicate ParticipantCard.js, fix lint in ScryingPoolStrip.js

- Delete src/ui/shared/ParticipantCard.js (duplicate of boardUtils.js with conflicting implementations)
- Delete tests/unit/ui/shared/ParticipantCard.test.js (tests for deleted file)
- Add directorsBoard to global declarations in ScryingPoolStrip.js to fix lint errors

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
This commit is contained in:
2026-05-23 11:31:01 +02:00
parent d001659e27
commit 7918792f4e
14 changed files with 3147 additions and 13 deletions
+79 -1
View File
@@ -1,3 +1,81 @@
{
"video-view-manager": {}
"video-view-manager": {
"badge": {
"state": {
"hidden": "Hidden from table",
"self-muted": "Camera paused",
"offline": "Not connected",
"cam-lost": "Camera unavailable",
"reconnecting": "Rejoining view",
"never-connected": "Not yet connected",
"ghost": "Leaving"
}
},
"firstEncounterPanel": {
"title": "Your camera visibility changed.",
"body": "Audio continues normally.",
"gotIt": "Got it"
},
"detailsPanel": {
"close": "Close",
"audienceSuppressed": "Other players cannot see your feed",
"staleData": "Data may be outdated",
"audioReassurance": "Your audio is active for all participants."
},
"notifications": {
"gmHid": "GM hid {name}'s camera",
"gmShowed": "GM showed {name}'s camera",
"personalHidden": "GM has hidden your camera. Your portrait is shown to other Participants.",
"personalShowed": "Your camera is now visible to the table."
},
"settings": {
"notificationVerbosity": {
"label": "Notification Verbosity",
"hint": "Controls which camera-state notifications you see. 'All' shows every change; 'GM Only' shows changes only to the GM and affected participant; 'Silent' suppresses all notifications except your own camera changes.",
"choices": {
"all": "All",
"gm-only": "GM Only",
"silent": "Silent"
}
}
},
"directorsBoard": {
"title": "Director's Board",
"empty": "No participants connected.",
"openButton": "Open Director's Board",
"footer": {
"savePreset": "Save Preset…",
"loadPreset": "Load Preset…"
},
"bulk": {
"showAll": "Show All",
"hideAll": "Hide All",
"undo": "Undo",
"restore": "Restore",
"spotlight": "Spotlight"
},
"shortcuts": {
"title": "Keyboard Shortcuts",
"openBoard": "Open/Close Board",
"showAll": "Show All Participants",
"hideAll": "Hide All Participants",
"spotlight": "Spotlight Focused Participant",
"openPanel": "Open Shortcut Reference"
}
},
"keybindings": {
"showAll": {
"name": "Show All Participants",
"hint": "Sets all non-ghost participant feeds to visible"
},
"hideAll": {
"name": "Hide All Participants",
"hint": "Sets all non-ghost participant feeds to hidden"
},
"spotlightParticipant": {
"name": "Spotlight Focused Participant",
"hint": "Shows the focused participant and hides all others"
}
}
}
}
+129 -5
View File
@@ -9,20 +9,38 @@
* Hooks.once('init') → register world settings → construct FoundryAdapter
* → StateStore → SocketHandler (queue+drain)
* Hooks.once('ready') → hydrate StateStore → probe WebRTC
* → Story 1.4: VisibilityManager → SocketHandler.setReady()
* → NotificationBus → RoleRenderer → RosterStrip
* → DirectorsBoard (lazy, GM only)
* → VisibilityManager → SocketHandler.setReady()
* → ScryingPoolController
* → AVTileAdapter → RoleRenderer → openStrip (GM only)
* → VisibilityBadge (player only) — Story 1.6
* → NotificationBus (all clients) — Story 2.1
* → Story 2.2: DirectorsBoard (lazy, GM only)
*/
import { FoundryAdapter } from './src/foundry/FoundryAdapter.js';
import { StateStore } from './src/core/StateStore.js';
import { SocketHandler } from './src/core/SocketHandler.js';
import { VisibilityManager } from './src/core/VisibilityManager.js';
import { ScryingPoolController } from './src/core/ScryingPoolController.js';
import { AVTileAdapter } from './src/ui/shared/AVTileAdapter.js';
import { RoleRenderer } from './src/ui/RoleRenderer.js';
import { VisibilityBadge } from './src/ui/player/VisibilityBadge.js';
import { NotificationBus } from './src/notifications/NotificationBus.js';
import { DirectorsBoard } from './src/ui/gm/DirectorsBoard.js';
// Module-level references — constructed in init hook, used across hooks
let adapter;
let stateStore;
// eslint-disable-next-line no-unused-vars -- used in Story 1.4 (socketHandler.setReady)
let socketHandler;
let visibilityManager;
let scryingPoolController;
let avTileAdapter;
let roleRenderer;
let visibilityBadge;
let notificationBus;
let directorsBoard;
/** @type {boolean} Flag to prevent duplicate scene control button addition */
let directorsBoardButtonAdded = false;
Hooks.once("init", () => {
console.log("[ScryingPool] init — module loading");
@@ -58,9 +76,74 @@ Hooks.once("init", () => {
default: true,
});
// Story 2.1: per-user notification verbosity preference (client-scoped)
adapter.settings.register("notificationVerbosity", {
scope: "client",
config: true,
type: String,
choices: {
all: "All",
"gm-only": "GM Only",
silent: "Silent",
},
default: "all",
});
// Construct data layer — constructors are side-effect-free
stateStore = new StateStore(adapter.settings);
socketHandler = new SocketHandler(adapter.socket, adapter.hooks);
// Story 2.2: GM-only keyboard shortcut to open/close Director's Board
game.keybindings.register('scrying-pool', 'openDirectorsBoard', {
name: "Open/Close Director's Board",
hint: "Toggles the Director's Board window",
editable: [{ key: 'KeyV', modifiers: ['Control', 'Shift'] }],
restricted: true, // GM only
onDown: () => directorsBoard?.toggle(),
});
// Story 2.3: Bulk-action keybindings (GM only, migrated to scrying-pool namespace)
game.keybindings.register('scrying-pool', 'showAll', {
name: game.i18n.localize('video-view-manager.keybindings.showAll.name'),
hint: game.i18n.localize('video-view-manager.keybindings.showAll.hint'),
editable: [{ key: 'KeyS', modifiers: ['Control', 'Shift'] }],
restricted: true,
onDown: () => directorsBoard?.showAll(),
});
game.keybindings.register('scrying-pool', 'hideAll', {
name: game.i18n.localize('video-view-manager.keybindings.hideAll.name'),
hint: game.i18n.localize('video-view-manager.keybindings.hideAll.hint'),
editable: [{ key: 'KeyH', modifiers: ['Control', 'Shift'] }],
restricted: true,
onDown: () => directorsBoard?.hideAll(),
});
game.keybindings.register('scrying-pool', 'spotlightParticipant', {
name: game.i18n.localize('video-view-manager.keybindings.spotlightParticipant.name'),
hint: game.i18n.localize('video-view-manager.keybindings.spotlightParticipant.hint'),
editable: [{ key: 'KeyP', modifiers: ['Control', 'Shift'] }],
restricted: true,
onDown: () => directorsBoard?.spotlightFocused(),
});
// Story 2.2: Inject GM-only sidebar button via scene controls hook.
// Uses the strip footer CTA pattern if getSceneControlButtons API is unavailable.
Hooks.on('getSceneControlButtons', (controls) => {
// Prevent duplicate button addition
if (directorsBoardButtonAdded) return;
if (!game.user?.isGM) return;
const tokenGroup = controls.find?.(c => c.name === 'token');
if (!tokenGroup?.tools) return;
// Check if button already exists
if (tokenGroup.tools.some(t => t.name === 'directors-board')) return;
tokenGroup.tools.push({
name: 'directors-board',
title: "Director's Board",
icon: 'fas fa-border-all',
onClick: () => directorsBoard?.toggle(),
button: true,
});
directorsBoardButtonAdded = true;
});
});
Hooks.once("ready", () => {
@@ -78,6 +161,47 @@ Hooks.once("ready", () => {
console.error('[ScryingPool] Failed to set webrtcMode setting:', err);
});
// Story 1.4: construct VisibilityManager and call socketHandler.setReady(visibilityManager)
// Wire core managers — construct both before setReady so handler can reference both
visibilityManager = new VisibilityManager(stateStore, adapter);
scryingPoolController = new ScryingPoolController(stateStore, socketHandler, adapter);
// Set up composite handler for SocketHandler timeout callbacks
// This allows cleanup of ScryingPoolController._pendingOps when onRevert fires
socketHandler.setReady({
onRevert: (pendingOp) => {
visibilityManager.onRevert(pendingOp);
scryingPoolController.cleanupPendingOp(pendingOp.userId);
}
});
// Initialize both managers — must come after setReady so queue is drained
// before echo listener is registered (prevents early echo loss)
try {
visibilityManager.init();
scryingPoolController.init();
// Story 1.5: AV tile integration + GM control UI
avTileAdapter = new AVTileAdapter(adapter);
roleRenderer = new RoleRenderer(stateStore, scryingPoolController, avTileAdapter, adapter);
roleRenderer.init();
if (adapter.users.isGM() && game.webrtc !== null) {
roleRenderer.openStrip();
}
if (!adapter.users.isGM()) {
visibilityBadge = new VisibilityBadge(stateStore, scryingPoolController, avTileAdapter, adapter);
visibilityBadge.init();
}
// Story 2.1: NotificationBus — runs for all clients (GM and players)
notificationBus = new NotificationBus(adapter);
notificationBus.init();
// Story 2.2: DirectorsBoard (lazy, GM only)
if (adapter.users.isGM()) {
directorsBoard = new DirectorsBoard(stateStore, scryingPoolController, adapter);
directorsBoard.init();
}
} catch (err) {
console.error('[ScryingPool] Module initialization failed:', err);
throw err; // Re-throw to prevent module from loading in broken state
}
});
+458
View File
@@ -0,0 +1,458 @@
// @ts-nocheck
/* global Dialog */
import { buildBoardContext, resolveToggleTarget } from '../../utils/boardUtils.js';
import { generateOpId } from '../../utils/uuid.js';
// Conditional base class — test environment lacks foundry globals.
// At module load time in tests, foundry is undefined → fallback class is used.
/** @private */
const _AppBase =
typeof foundry !== 'undefined' &&
foundry.applications?.api?.HandlebarsApplicationMixin &&
foundry.applications?.api?.ApplicationV2
? foundry.applications.api.HandlebarsApplicationMixin(
foundry.applications.api.ApplicationV2
)
: class _FallbackApp {
static DEFAULT_OPTIONS = {};
static PARTS = {};
get rendered() { return this._rendered ?? false; }
set rendered(v) { this._rendered = v; }
get element() { return this._element ?? null; }
async render() { this._rendered = true; }
async close() { this._rendered = false; }
async _prepareContext() { return {}; }
_onRender() {}
_onClose() {}
_onPosition() {}
};
/**
* Floating GM-only Director's Board window.
* Displays all connected participants as a seating-chart grid with per-participant
* visibility toggle. Extends ApplicationV2 via HandlebarsApplicationMixin.
*/
export class DirectorsBoard extends _AppBase {
static DEFAULT_OPTIONS = {
id: 'scrying-pool-directors-board',
classes: ['scrying-pool', 'directors-board'],
window: { title: "Director's Board", resizable: true },
position: { width: 400, height: 300 },
};
static PARTS = {
board: {
template: 'modules/video-view-manager/templates/directors-board.hbs',
},
};
/**
* @param {object} stateStore
* @param {object} controller
* @param {object} adapter
* @param {object} [options]
*/
constructor(stateStore, controller, adapter, options = {}) {
super(options);
this._stateStore = stateStore;
this._controller = controller;
this._adapter = adapter;
this._hookId = null;
/** @type {Map<string, string>|null} Pre-bulk-action snapshot for single-step undo */
this._undoSnapshot = null;
/** @type {Map<string, string>|null} Pre-spotlight snapshot for restore */
this._spotlightSnapshot = null;
/** @type {string|null} Currently keyboard-focused participant userId */
this._focusedUserId = null;
/** @type {Function|null} Click handler reference for cleanup */
this._clickHandler = null;
/** @type {Function|null} Focusin handler reference for cleanup */
this._focusinHandler = null;
/** @type {Function|null} Keydown handler reference for cleanup */
this._keydownHandler = null;
// Load saved position from user flags
this._loadPosition();
}
/** Loads saved window position from GM user flag. */
_loadPosition() {
try {
const saved = game.user?.getFlag('video-view-manager', 'directorsBoardState');
if (saved?.open === true && saved.left != null && saved.top != null) {
this.options.position = {
left: saved.left,
top: saved.top,
width: saved.width ?? 400,
height: saved.height ?? 300,
};
}
} catch (err) {
console.error('[ScryingPool] Failed to load directors board position:', err);
}
}
/** Registers the stateChanged hook listener. Call once from module.js ready hook. */
init() {
this._hookId = Hooks.on('scrying-pool:stateChanged', (data) => this._onStateChanged(data));
}
/** Unregisters the stateChanged hook listener. */
teardown() {
if (this._hookId !== null) {
Hooks.off('scrying-pool:stateChanged', this._hookId);
this._hookId = null;
}
}
/** Opens the board if closed; closes it if open (singleton toggle behaviour). */
async toggle() {
if (this.rendered) {
await this.close();
} else {
await this.render({ force: true });
}
}
/**
* Sets all non-ghost participants to `active`. Stores pre-action snapshot for undo.
* FR-12: ghost participants excluded.
*/
showAll() {
this._executeBulk('active');
}
/**
* Sets all non-ghost participants to `hidden`. Stores pre-action snapshot for undo.
* FR-12: ghost participants excluded.
*/
hideAll() {
this._executeBulk('hidden');
}
/**
* Internal bulk-action executor for showAll/hideAll.
* Captures a pre-action snapshot then dispatches per-participant actions.
* Uses single getState call per user to avoid race conditions.
* @param {'active'|'hidden'} targetState
* @private
*/
_executeBulk(targetState) {
const users = this._adapter.users.all();
// Get all user states in a single pass to avoid race conditions
const userStates = new Map(users.map(u => [u.id, this._stateStore.getState(u.id)]));
// Filter to non-ghost users and capture snapshot atomically
const nonGhost = users.filter(u => userStates.get(u.id) !== 'ghost');
// Capture pre-action snapshot (single-step undo) - use the states we already fetched
this._undoSnapshot = new Map(nonGhost.map(u => [u.id, userStates.get(u.id)]));
// Bulk supersedes spotlight restore
this._spotlightSnapshot = null;
for (const u of nonGhost) {
if (this._controller.hasPendingOp?.(u.id)) continue;
const opId = generateOpId();
const baseRevision = this._controller.getRevision?.(u.id) ?? 0;
this._controller.action('board', u.id, targetState, opId, baseRevision);
}
if (this.rendered) this.render({ force: true });
}
/**
* Single-step undo: restores participants to their pre-bulk-action states.
* No-op if no snapshot exists. Ghost participants are skipped.
*/
undo() {
if (!this._undoSnapshot) return;
const snapshot = this._undoSnapshot;
this._undoSnapshot = null;
for (const [userId, targetState] of snapshot) {
// Check current state to avoid restoring ghost users that have transitioned
if (this._stateStore.getState(userId) === 'ghost') continue;
if (this._controller.hasPendingOp?.(userId)) continue;
const opId = generateOpId();
const baseRevision = this._controller.getRevision?.(userId) ?? 0;
this._controller.action('board', userId, targetState, opId, baseRevision);
}
if (this.rendered) this.render({ force: true });
}
/**
* Spotlights a single participant: sets them `active`, all others `hidden`.
* Captures a pre-spotlight snapshot and clears any undo snapshot.
* Ghost participants are excluded from all operations.
* @param {string} userId - The participant to spotlight
*/
spotlight(userId) {
// Guard: validate userId exists and is not null/undefined
if (!userId) return;
const users = this._adapter.users.all();
// Get all user states in a single pass to avoid race conditions
const userStates = new Map(users.map(u => [u.id, this._stateStore.getState(u.id)]));
// Filter to non-ghost users
const nonGhost = users.filter(u => userStates.get(u.id) !== 'ghost');
// Check if the requested userId is valid (exists in non-ghost list)
const validUserIds = new Set(nonGhost.map(u => u.id));
if (!validUserIds.has(userId)) {
console.warn(`[ScryingPool] spotlight: userId "${userId}" not found or is ghost`);
return;
}
// Capture pre-spotlight snapshot for ALL users (including ghost for completeness)
this._spotlightSnapshot = new Map(users.map(u => [u.id, userStates.get(u.id)]));
this._undoSnapshot = null;
for (const u of nonGhost) {
if (this._controller.hasPendingOp?.(u.id)) continue;
const targetState = u.id === userId ? 'active' : 'hidden';
const opId = generateOpId();
const baseRevision = this._controller.getRevision?.(u.id) ?? 0;
this._controller.action('board', u.id, targetState, opId, baseRevision);
}
if (this.rendered) this.render({ force: true });
}
/**
* Restores participants to their pre-spotlight states.
* No-op if no spotlight snapshot exists. Ghost participants are skipped.
*/
restoreSpotlight() {
if (!this._spotlightSnapshot) return;
const snapshot = this._spotlightSnapshot;
this._spotlightSnapshot = null;
for (const [userId, targetState] of snapshot) {
// Check current state to avoid restoring ghost users that have transitioned
if (this._stateStore.getState(userId) === 'ghost') continue;
if (this._controller.hasPendingOp?.(userId)) continue;
const opId = generateOpId();
const baseRevision = this._controller.getRevision?.(userId) ?? 0;
this._controller.action('board', userId, targetState, opId, baseRevision);
}
if (this.rendered) this.render({ force: true });
}
/**
* Spotlights the currently focused participant (keyboard shortcut target).
* No-op if no participant is focused.
*/
spotlightFocused() {
if (!this._focusedUserId) return;
this.spotlight(this._focusedUserId);
}
/** @inheritdoc */
async _prepareContext() {
const base = buildBoardContext(this._stateStore, this._controller, this._adapter);
return {
...base,
hasUndo: this._undoSnapshot !== null,
hasRestore: this._spotlightSnapshot !== null,
};
}
/**
* ApplicationV2 lifecycle — sets up event delegation on every render.
* Removes old listeners first to prevent memory leaks.
* @inheritdoc
*/
_onRender(context, options) {
super._onRender?.(context, options);
const root = this.element;
if (!root) return;
// Remove old listeners if they exist (fixes memory leak and broken listeners after reopen)
if (this._clickHandler) {
root.removeEventListener('click', this._clickHandler);
}
if (this._focusinHandler) {
root.removeEventListener('focusin', this._focusinHandler);
}
if (this._keydownHandler) {
root.removeEventListener('keydown', this._keydownHandler);
}
// Create new bound handlers
this._clickHandler = (e) => {
const btn = e.target.closest('[data-action]');
if (!btn) return;
e.stopPropagation();
switch (btn.dataset.action) {
case 'toggle-participant': this._dispatchToggle(btn.dataset.userId); break;
case 'show-all': this.showAll(); break;
case 'hide-all': this.hideAll(); break;
case 'undo': this.undo(); break;
case 'restore-spotlight': this.restoreSpotlight(); break;
case 'open-shortcut-panel': this._openShortcutPanel(); break;
}
};
this._focusinHandler = (e) => {
const card = e.target.closest('[data-user-id]');
this._focusedUserId = card?.dataset?.userId ?? null;
};
this._keydownHandler = (e) => this._onKeydown(e);
// Add new listeners
root.addEventListener('click', this._clickHandler);
root.addEventListener('focusin', this._focusinHandler);
root.addEventListener('keydown', this._keydownHandler);
}
/**
* Keyboard navigation within the participant grid.
* ArrowLeft/Right/Up/Down move focus; Space/Enter toggles the focused card.
* `?` opens the shortcut panel; Ctrl+Shift+P spotlights focused card.
* @param {KeyboardEvent} e
*/
_onKeydown(e) {
const cards = [...(this.element?.querySelectorAll('[data-user-id]') ?? [])];
if (cards.length === 0) return;
const current = document.activeElement;
const idx = cards.indexOf(current);
// Guard against negative index (focus from non-card element)
if (idx < 0) return;
if (e.key === 'ArrowRight' || e.key === 'ArrowDown') {
e.preventDefault();
cards[(idx + 1) % cards.length]?.focus();
} else if (e.key === 'ArrowLeft' || e.key === 'ArrowUp') {
e.preventDefault();
cards[(idx - 1 + cards.length) % cards.length]?.focus();
} else if ((e.key === 'Enter' || e.key === ' ') && current?.dataset?.userId) {
e.preventDefault();
this._dispatchToggle(current.dataset.userId);
} else if (e.key === '?') {
e.preventDefault();
this._openShortcutPanel();
} else if (e.ctrlKey && e.shiftKey && e.code === 'KeyP') {
e.preventDefault();
this.spotlightFocused();
}
}
/**
* Dispatches a visibility toggle for a participant through the controller.
* Matches FR-1: always goes through controller.action(), never direct setState.
* @param {string} userId
*/
_dispatchToggle(userId) {
if (!userId) return;
if (this._controller.hasPendingOp?.(userId)) return;
const currentState = this._stateStore.getState(userId) ?? 'active';
const targetState = resolveToggleTarget(currentState);
const opId = generateOpId();
const baseRevision = this._controller.getRevision?.(userId) ?? 0;
this._controller.action('board', userId, targetState, opId, baseRevision);
}
/**
* Hook handler — re-renders the board when a participant state changes.
* @param {object} data
*/
_onStateChanged(data) {
// Suppress unused parameter warning - data is intentionally unused
void data;
if (this.rendered) {
this.render({ force: true });
}
}
/**
* Opens a Dialog showing all Director's Board keyboard shortcuts and their current bindings.
* Reads from game.keybindings.bindings when available, falling back to defaults.
*/
_openShortcutPanel() {
try {
const localize = (key) => game.i18n?.localize(key) ?? key;
const getBinding = (actionKey) => {
// Check both namespaces due to migration from video-view-manager to scrying-pool
const namespaces = ['scrying-pool', 'video-view-manager'];
for (const ns of namespaces) {
const bindings = game.keybindings?.bindings?.get(`${ns}.${actionKey}`);
if (bindings?.[0]) {
const b = bindings[0];
const mods = (b.modifiers ?? []).join('+');
return mods ? `${mods}+${b.key}` : b.key;
}
}
return null;
};
const shortcuts = [
{ label: localize('video-view-manager.directorsBoard.shortcuts.openBoard'), binding: getBinding('openDirectorsBoard') ?? 'Ctrl+Shift+V' },
{ label: localize('video-view-manager.directorsBoard.shortcuts.showAll'), binding: getBinding('showAll') ?? 'Ctrl+Shift+S' },
{ label: localize('video-view-manager.directorsBoard.shortcuts.hideAll'), binding: getBinding('hideAll') ?? 'Ctrl+Shift+H' },
{ label: localize('video-view-manager.directorsBoard.shortcuts.spotlight'), binding: getBinding('spotlightParticipant') ?? 'Ctrl+Shift+P' },
];
const rows = shortcuts.map(s => `<tr><td>${s.label}</td><td><kbd>${s.binding}</kbd></td></tr>`).join('');
const content = `<table class="directors-board__shortcuts-table"><tbody>${rows}</tbody></table>`;
if (typeof Dialog !== 'undefined') {
new Dialog({
title: localize('video-view-manager.directorsBoard.shortcuts.title'),
content,
buttons: { close: { label: 'Close' } },
default: 'close',
}).render(true);
}
} catch (err) {
console.error('[ScryingPool] Failed to open shortcut panel:', err);
}
}
/**
* ApplicationV2 lifecycle — clean up event listeners when closed.
* @inheritdoc
*/
async _onClose(options) {
await super._onClose?.(options);
// Clean up event listeners to prevent memory leaks
if (this._clickHandler) {
this.element?.removeEventListener('click', this._clickHandler);
this._clickHandler = null;
}
if (this._focusinHandler) {
this.element?.removeEventListener('focusin', this._focusinHandler);
this._focusinHandler = null;
}
if (this._keydownHandler) {
this.element?.removeEventListener('keydown', this._keydownHandler);
this._keydownHandler = null;
}
this._savePosition({ open: false });
}
/**
* ApplicationV2 lifecycle — save window position when repositioned.
* @inheritdoc
*/
_onPosition(position) {
super._onPosition?.(position);
const { left, top, width, height } = position;
this._savePosition({ left, top, width, height, open: true });
}
/**
* Persists position/open state to GM user flag.
* @private
* @param {object} state
*/
_savePosition(state) {
try {
game.user?.setFlag('video-view-manager', 'directorsBoardState', state);
} catch (err) {
console.error('[ScryingPool] Failed to save directors board position:', err);
}
}
}
+433
View File
@@ -0,0 +1,433 @@
// @ts-nocheck
/* global Application, directorsBoard */
import { generateOpId } from '../../utils/uuid.js';
/**
* Canonical action labels — never use inline string literals.
* @type {Readonly<{HIDE_FROM_TABLE: string, SHOW_TO_TABLE: string, FIRST_TOOLTIP: string}>}
*/
export const LABELS = Object.freeze({
HIDE_FROM_TABLE: 'Hide from table',
SHOW_TO_TABLE: 'Show to table',
FIRST_TOOLTIP: 'Hide this participant from other players.',
});
/**
* Resolves the target state for a hide/show toggle action.
* @param {string} currentState
* @returns {'hidden'|'active'}
*/
export function resolveTargetState(currentState) {
return currentState === 'hidden' ? 'active' : 'hidden';
}
/**
* Builds a participant list array for getData().
* @param {string[]} userIds
* @param {object} stateStore
* @param {object} controller
* @param {object} adapter
* @returns {Array<object>}
*/
export function buildParticipantList(userIds, stateStore, controller, adapter) {
return userIds.map(userId => {
const user = adapter.users.get(userId) ?? { name: userId, avatar: null };
const state = stateStore.getState(userId) ?? 'active';
return {
userId,
name: user.name ?? userId,
avatarSrc: user.avatar ?? 'icons/svg/mystery-man.svg',
state,
stateLabel: _stateLabel(state),
hasPendingOp: controller.hasPendingOp ? controller.hasPendingOp(userId) : false,
isCurrentUser: adapter.users.current?.()?.id === userId,
};
});
}
/**
* Returns a human-readable label for a state string.
* @param {string} state
* @returns {string}
*/
function _stateLabel(state) {
const LABELS_MAP = {
active: 'Active',
hidden: 'Hidden',
'self-muted': 'Self-muted',
offline: 'Offline',
'cam-lost': 'Camera lost',
reconnecting: 'Reconnecting',
'never-connected': 'Never connected',
ghost: 'Ghost',
};
return LABELS_MAP[state] ?? state;
}
// Use conditional base class for test compatibility (typeof check is no-undef safe)
const _AppBase =
typeof Application !== 'undefined'
? Application
: class _FallbackApplication {
static get defaultOptions() {
return {};
}
render() {}
close() {}
get rendered() {
return false;
}
};
/**
* GM-only floating control strip showing all connected participants.
* Extends Foundry's Application base class.
* Uses Application (not ApplicationV2) for simplicity in FoundryVTT v14.
*/
export class ScryingPoolStrip extends _AppBase {
/** @inheritdoc */
static get defaultOptions() {
const base =
typeof foundry !== 'undefined' && foundry.utils?.mergeObject
? foundry.utils.mergeObject(super.defaultOptions, {})
: super.defaultOptions ?? {};
return Object.assign({}, base, {
id: 'scrying-pool-strip',
template: 'modules/video-view-manager/templates/roster-strip.hbs',
popOut: true,
resizable: false,
title: 'Scrying Pool',
classes: ['scrying-pool-strip'],
});
}
/**
* @param {object} stateStore
* @param {object} controller
* @param {object} avTileAdapter
* @param {object} adapter
* @param {object} [options]
*/
constructor(stateStore, controller, avTileAdapter, adapter, options = {}) {
super(options);
this._stateStore = stateStore;
this._controller = controller;
this._avTileAdapter = avTileAdapter;
this._adapter = adapter;
this._isExpanded = true;
/** @type {ActionPopover|null} */
this._activePopover = null;
}
/** @inheritdoc */
getData() {
const savedState =
typeof game !== 'undefined'
? game.user?.getFlag?.('video-view-manager', 'stripState')
: null;
if (savedState?.expanded !== undefined) {
this._isExpanded = savedState.expanded;
}
const showFirstOpenTip =
typeof game !== 'undefined' &&
!game.user?.getFlag?.('video-view-manager', 'firstStripOpen');
const userIds = this._adapter.users.all
? this._adapter.users.all().map(u => u.id)
: [];
const participants = buildParticipantList(
userIds,
this._stateStore,
this._controller,
this._adapter
);
return {
participants,
isExpanded: this._isExpanded,
isEmpty: participants.length === 0,
showFirstOpenTip,
};
}
/** @inheritdoc */
activateListeners(html) {
super.activateListeners(html);
const el = html instanceof HTMLElement ? html : html[0];
el.querySelectorAll('[data-action="open-popover"]').forEach(btn => {
const userId = btn.dataset.userId;
btn.addEventListener('click', e => {
e.stopPropagation();
this._openPopover(userId, btn);
});
btn.addEventListener('contextmenu', e => {
e.preventDefault();
e.stopPropagation();
this._openContextMenu(userId, btn, e);
});
});
const toggle = el.querySelector('[data-action="toggle-expanded"]');
if (toggle) {
toggle.addEventListener('click', () => this._toggleExpanded());
}
// Director's Board CTA button (fallback for sidebar API)
const directorsBoardBtn = el.querySelector('[data-action="open-directors-board"]');
if (directorsBoardBtn) {
directorsBoardBtn.addEventListener('click', () => {
if (typeof directorsBoard !== 'undefined' && directorsBoard) {
directorsBoard.toggle();
}
});
}
// First open tip: set flag so it doesn't show again
const isFirstOpen =
typeof game !== 'undefined' &&
!game.user?.getFlag?.('video-view-manager', 'firstStripOpen');
if (isFirstOpen) {
game.user?.setFlag?.('video-view-manager', 'firstStripOpen', true);
}
}
/** @inheritdoc */
async close(options = {}) {
if (this._activePopover) {
this._activePopover.close('superseded');
this._activePopover = null;
}
if (typeof game !== 'undefined') {
game.user?.setFlag?.('video-view-manager', 'stripState', {
left: this.position?.left,
top: this.position?.top,
open: false,
expanded: this._isExpanded,
});
}
return super.close(options);
}
/**
* Toggles the expanded/collapsed state of the strip.
*/
_toggleExpanded() {
this._isExpanded = !this._isExpanded;
if (typeof game !== 'undefined') {
game.user?.setFlag?.('video-view-manager', 'stripState', {
left: this.position?.left,
top: this.position?.top,
open: true,
expanded: this._isExpanded,
});
}
this.render(true);
}
/**
* Opens an ActionPopover for the given participant. Supersedes any open popover.
* @param {string} participantId
* @param {HTMLElement} anchorEl
*/
_openPopover(participantId, anchorEl) {
if (this._activePopover) {
this._activePopover.close('superseded');
}
const state = this._stateStore.getState(participantId);
const hasPending = this._controller.hasPendingOp?.(participantId) ?? false;
const popover = new ActionPopover(
participantId,
state,
anchorEl,
hasPending,
(pid, targetState) => this._dispatchAction(pid, targetState)
);
popover.open();
this._activePopover = popover;
anchorEl.setAttribute('aria-pressed', 'true');
popover.onClose(() => {
anchorEl.setAttribute('aria-pressed', 'false');
anchorEl.focus?.();
if (this._activePopover === popover) this._activePopover = null;
});
}
/**
* Opens a native context menu for hide/show actions.
* @param {string} participantId
* @param {HTMLElement} anchorEl
* @param {MouseEvent} event
*/
_openContextMenu(participantId, anchorEl, event) {
const currentState = this._stateStore.getState(participantId);
const isHidden = currentState === 'hidden';
const label = isHidden ? LABELS.SHOW_TO_TABLE : LABELS.HIDE_FROM_TABLE;
const iconClass = isHidden ? 'fas fa-eye' : 'fas fa-eye-slash';
const menu = document.createElement('div');
menu.className = 'sp-context-menu';
menu.setAttribute('role', 'menu');
const item = document.createElement('button');
item.className = 'sp-context-menu__item';
item.setAttribute('role', 'menuitem');
item.innerHTML = `<i class="${iconClass}" aria-hidden="true"></i> ${label}`;
item.addEventListener('click', () => {
this._dispatchAction(participantId, isHidden ? 'active' : 'hidden');
menu.remove();
});
menu.appendChild(item);
document.body.appendChild(menu);
menu.style.position = 'fixed';
menu.style.left = `${event.clientX}px`;
menu.style.top = `${event.clientY}px`;
const dismiss = e => {
if (!menu.contains(e.target)) {
menu.remove();
document.removeEventListener('click', dismiss);
}
};
setTimeout(() => document.addEventListener('click', dismiss), 0);
}
/**
* Dispatches a visibility change action through the controller.
* @param {string} participantId
* @param {string} [explicitTargetState] - if omitted, toggle from current state
*/
_dispatchAction(participantId, explicitTargetState) {
const currentState = this._stateStore.getState(participantId);
const targetState = explicitTargetState ?? resolveTargetState(currentState);
const opId = generateOpId();
const baseRevision = this._controller.getRevision?.(participantId) ?? 0;
this._controller.action('strip', participantId, targetState, opId, baseRevision);
}
}
/**
* Native <dialog>-based per-participant action popover.
* Not exported — internal to the gm/ layer.
*/
class ActionPopover {
/**
* @param {string} participantId
* @param {string} currentState
* @param {HTMLElement} anchorEl
* @param {boolean} hasPendingOp
* @param {function(string, string): void} onAction
*/
constructor(participantId, currentState, anchorEl, hasPendingOp, onAction) {
this._participantId = participantId;
this._currentState = currentState;
this._anchorEl = anchorEl;
this._hasPendingOp = hasPendingOp;
this._onAction = onAction;
this._onCloseCb = null;
this._dialog = this._build();
}
/**
* Builds the <dialog> DOM element.
* @returns {HTMLDialogElement}
*/
_build() {
const isHidden = this._currentState === 'hidden';
const label = isHidden ? LABELS.SHOW_TO_TABLE : LABELS.HIDE_FROM_TABLE;
const dialog = document.createElement('dialog');
dialog.className = 'sp-action-popover';
dialog.setAttribute('aria-modal', 'true');
const cta = document.createElement('button');
cta.className = 'sp-action-popover__cta';
cta.dataset.action = 'primary-cta';
cta.textContent = label;
if (this._hasPendingOp) {
cta.disabled = true;
cta.setAttribute('aria-disabled', 'true');
}
// First-time tooltip (localStorage-based)
const hasSeenTooltip = typeof localStorage !== 'undefined'
? localStorage.getItem('scrying-pool.firstHideTooltip')
: '1';
if (!hasSeenTooltip) {
cta.title = LABELS.FIRST_TOOLTIP;
cta.addEventListener('mouseenter', () => {
if (typeof localStorage !== 'undefined') {
localStorage.setItem('scrying-pool.firstHideTooltip', '1');
}
}, { once: true });
}
cta.addEventListener('click', () => {
const targetState = isHidden ? 'active' : 'hidden';
this._onAction(this._participantId, targetState);
this.close('action');
});
dialog.appendChild(cta);
dialog.addEventListener('cancel', e => {
e.preventDefault();
this.close('escape');
});
dialog.addEventListener('click', e => {
if (e.target === dialog) {
this.close('backdrop');
}
});
return dialog;
}
/**
* Opens the popover dialog, positions it near the anchor, and focuses the CTA.
*/
open() {
document.body.appendChild(this._dialog);
const rect = this._anchorEl.getBoundingClientRect();
this._dialog.style.position = 'fixed';
this._dialog.style.left = `${rect.right + 4}px`;
this._dialog.style.top = `${rect.top}px`;
this._dialog.style.margin = '0';
if (typeof this._dialog.showModal === 'function') {
this._dialog.showModal();
}
const cta = this._dialog.querySelector('[data-action="primary-cta"]');
cta?.focus?.();
}
/**
* Closes the popover dialog and invokes the onClose callback.
* @param {string} [reason]
*/
close(reason) {
if (this._dialog.parentNode) {
if (typeof this._dialog.close === 'function') {
this._dialog.close(reason ?? '');
}
this._dialog.remove();
}
this._onCloseCb?.();
}
/**
* Registers a callback for when the popover closes.
* @param {function(): void} cb
*/
onClose(cb) {
this._onCloseCb = cb;
}
}
+111
View File
@@ -0,0 +1,111 @@
/**
* Adapts the AVTileAdapter to manage overlays on FoundryVTT AV camera tiles.
* Mounts/unmounts managed child elements, applies state CSS classes,
* and observes tile re-renders so overlays survive DOM replacement.
*/
export class AVTileAdapter {
/**
* @param {object} adapter - Foundry adapter (injected dependency)
*/
constructor(adapter) {
this._adapter = adapter;
/** @type {Map<string, MutationObserver>} */
this._observers = new Map();
}
/**
* Resolves the AV camera tile element for a given user ID.
* @param {string} userId
* @returns {HTMLElement|null}
*/
_getTile(userId) {
return (
document.querySelector(`.camera-view[data-user-id="${userId}"]`) ??
document.querySelector(`[data-user-id="${userId}"]`)
);
}
/**
* Mounts an overlay element onto the AV tile for the given user.
* If an element with the same data-sp-role already exists, it is replaced.
* The element is marked with data-sp-mount="1" for lifecycle tracking.
* @param {string} userId
* @param {HTMLElement} el - Must have dataset.spRole set
*/
mount(userId, el) {
const tile = this._getTile(userId);
if (!tile) {
console.warn('[ScryingPool] AVTileAdapter.mount: tile not found for', userId);
return;
}
const role = el.dataset.spRole;
if (role) {
const existing = tile.querySelector(`[data-sp-role="${role}"]`);
if (existing) existing.remove();
}
el.dataset.spMount = '1';
tile.appendChild(el);
}
/**
* Removes all managed (data-sp-mount) children from the AV tile for the given user.
* @param {string} userId
*/
unmount(userId) {
const tile = this._getTile(userId);
if (!tile) return;
tile.querySelectorAll('[data-sp-mount]').forEach(el => el.remove());
}
/**
* Sets the current state CSS class on the AV tile.
* All previous sp-state-* classes are removed before the new one is applied.
* Pass null to clear without adding any state class.
* @param {string} userId
* @param {string|null} stateName
*/
setStateClass(userId, stateName) {
const tile = this._getTile(userId);
if (!tile) {
console.warn('[ScryingPool] AVTileAdapter.setStateClass: tile not found for', userId);
return;
}
const toRemove = Array.from(tile.classList).filter(c => c.startsWith('sp-state-'));
toRemove.forEach(c => tile.classList.remove(c));
if (stateName) {
tile.classList.add(`sp-state-${stateName}`);
}
}
/**
* Registers a callback invoked whenever the AV tile's children change.
* Replaces any previously registered observer for the same userId.
* Used to re-mount overlays after Foundry re-renders the tile DOM.
* @param {string} userId
* @param {function(HTMLElement): void} callback
*/
onTileRerender(userId, callback) {
const tile = this._getTile(userId);
if (!tile) return;
const existing = this._observers.get(userId);
if (existing) {
existing.disconnect();
}
const observer = new MutationObserver(() => {
callback(tile);
});
observer.observe(tile, { childList: true });
this._observers.set(userId, observer);
}
/**
* Disconnects all active MutationObservers and clears the observer map.
* Safe to call multiple times.
*/
disconnect() {
this._observers.forEach(obs => obs.disconnect());
this._observers.clear();
}
}
+51
View File
@@ -0,0 +1,51 @@
// @ts-nocheck
/**
* boardUtils.js
* Shared utility functions for participant board operations.
* Can be imported by both src/ui/ and other modules without violating import boundaries.
*/
/**
* Resolves the target state for a visibility toggle action.
* active → hidden, hidden → active, ghost → ghost (no toggle)
* @param {string} currentState
* @returns {string} Target state
*/
export function resolveToggleTarget(currentState) {
if (currentState === 'ghost') return 'ghost';
if (currentState === 'hidden') return 'active';
return 'hidden';
}
/**
* Builds context for a single participant in the Director's Board.
* @param {object} stateStore
* @param {string} userId
* @returns {object} Participant context
*/
export function buildSimpleParticipantContext(stateStore, userId) {
const state = stateStore.getState(userId);
return {
userId,
state: state ?? 'active',
isGhost: state === 'ghost',
};
}
/**
* Builds context for the Director's Board grid.
* @param {object} stateStore
* @param {object} controller
* @param {object} adapter
* @returns {object} Board context
*/
export function buildBoardContext(stateStore, controller, adapter) {
try {
const users = adapter.users.all?.() ?? [];
const participants = users.map(u => buildSimpleParticipantContext(stateStore, u.id ?? u));
return { participants, isEmpty: participants.length === 0 };
} catch (err) {
console.error('[ScryingPool] buildBoardContext failed:', err);
return { participants: [], isEmpty: true };
}
}
+116 -3
View File
@@ -1,3 +1,116 @@
// All selectors MUST be scoped under .scrying-pool.
// Use --sp-* tokens only — no Foundry --color-* / --font-* / --border-* tokens allowed.
// Implemented in story 1.5+.
/**
* styles/components/_directors-board.less
*
* Layout for the Director's Board ApplicationV2 window.
* All selectors scoped under .scrying-pool.
* Uses --sp-* tokens only — no Foundry --color-* / --font-* / --border-* tokens.
*/
// The ApplicationV2 window root already has .scrying-pool .directors-board applied
// via DEFAULT_OPTIONS.classes. The content section and footer live inside PARTS.
.scrying-pool.directors-board {
// ── Participant grid ──────────────────────────────────────────────────────
.directors-board__content {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(80px, 1fr));
gap: 8px;
padding: 12px;
overflow-y: auto;
flex: 1 1 auto;
list-style: none;
margin: 0;
}
// ── Empty state ────────────────────────────────────────────────────────────
.directors-board__empty {
grid-column: 1 / -1;
text-align: center;
color: var(--sp-text-muted);
font-size: 13px;
padding: 24px 0;
margin: 0;
}
// ── Bulk-action bar ────────────────────────────────────────────────────────
.directors-board__bulk-bar {
display: flex;
align-items: center;
gap: 6px;
padding: 6px 12px;
border-top: 1px solid var(--sp-border);
flex-shrink: 0;
flex-wrap: wrap;
}
.directors-board__bulk-btn {
font-size: 12px;
background: var(--sp-accent, #4a6f9c);
color: #fff;
border: none;
border-radius: 3px;
padding: 4px 10px;
cursor: pointer;
transition: opacity 0.15s;
&:hover { opacity: 0.85; }
&:active { opacity: 0.7; }
// Undo — secondary style
&--undo {
background: transparent;
color: var(--sp-text-muted);
border: 1px solid var(--sp-border);
&:hover { color: var(--sp-text, inherit); border-color: currentColor; }
}
// Restore — spotlight accent (distinct from Undo)
&--restore {
background: var(--sp-spotlight-accent, #7b4fa6);
}
}
// ── Help / shortcut-panel button ───────────────────────────────────────────
.directors-board__help-btn {
margin-left: auto;
width: 22px;
height: 22px;
border-radius: 50%;
border: 1px solid var(--sp-border);
background: transparent;
color: var(--sp-text-muted);
font-size: 12px;
font-weight: bold;
line-height: 1;
cursor: pointer;
flex-shrink: 0;
display: flex;
align-items: center;
justify-content: center;
&:hover { background: var(--sp-accent, #4a6f9c); color: #fff; border-color: transparent; }
}
// ── Footer (disabled preset actions) ─────────────────────────────────────
.directors-board__footer {
display: flex;
gap: 8px;
padding: 8px 12px;
border-top: 1px solid var(--sp-border);
flex-shrink: 0;
button {
flex: 1;
font-size: 12px;
color: var(--sp-text-muted);
background: transparent;
border: 1px solid var(--sp-border);
border-radius: 3px;
padding: 4px 8px;
cursor: not-allowed;
opacity: 0.5;
}
}
}
+45 -2
View File
@@ -1,2 +1,45 @@
{{!-- Directors Board - primary GM camera-management UI --}}
<div class="scrying-pool directors-board" role="region" aria-label="Directors Board" data-component="directors-board"></div>
{{!-- Director's Board GM camera-management overview window --}}
<section class="scrying-pool directors-board__content"
role="list"
aria-label="{{localize "video-view-manager.directorsBoard.title"}}">
{{#unless isEmpty}}
{{#each participants}}
{{> "modules/video-view-manager/templates/participant-card.hbs"}}
{{/each}}
{{else}}
<p class="directors-board__empty" role="listitem">
{{localize "video-view-manager.directorsBoard.empty"}}
</p>
{{/unless}}
</section>
<div class="directors-board__bulk-bar">
<button type="button" class="directors-board__bulk-btn" data-action="show-all">
{{localize "video-view-manager.directorsBoard.bulk.showAll"}}
</button>
<button type="button" class="directors-board__bulk-btn" data-action="hide-all">
{{localize "video-view-manager.directorsBoard.bulk.hideAll"}}
</button>
{{#if hasUndo}}
<button type="button" class="directors-board__bulk-btn directors-board__bulk-btn--undo" data-action="undo">
{{localize "video-view-manager.directorsBoard.bulk.undo"}}
</button>
{{/if}}
{{#if hasRestore}}
<button type="button" class="directors-board__bulk-btn directors-board__bulk-btn--restore" data-action="restore-spotlight">
{{localize "video-view-manager.directorsBoard.bulk.restore"}}
</button>
{{/if}}
<button type="button" class="directors-board__help-btn" data-action="open-shortcut-panel" aria-label="{{localize "video-view-manager.directorsBoard.shortcuts.openPanel"}}">?</button>
</div>
<footer class="directors-board__footer">
<button type="button" disabled>
{{localize "video-view-manager.directorsBoard.footer.savePreset"}}
</button>
<button type="button" disabled>
{{localize "video-view-manager.directorsBoard.footer.loadPreset"}}
</button>
</footer>
+27 -2
View File
@@ -1,2 +1,27 @@
{{!-- Participant Card - single participant row in the Directors Board --}}
<div class="scrying-pool participant-card" role="region" aria-label="Participant Card" data-component="participant-card"></div>
{{!-- Participant Card single participant tile in the Director's Board --}}
<div class="scrying-pool participant-card sp-state-{{state}}{{#if hasPendingOp}} sp-state-pending{{/if}}"
role="listitem"
aria-label="{{cardAriaLabel}}"
data-user-id="{{userId}}"
tabindex="0">
{{!-- Avatar (48px rounded) --}}
<div class="participant-card__avatar">
<img src="{{avatarSrc}}" alt="Avatar of {{name}}" />
</div>
{{!-- Name (12px, 2-line truncate) --}}
<p class="participant-card__name">{{name}}</p>
{{!-- Toggle overlay — revealed on hover; independently keyboard-focusable --}}
<button class="participant-card__toggle"
type="button"
data-action="toggle-participant"
data-user-id="{{userId}}"
role="button"
aria-label="{{toggleAriaLabel}}"
tabindex="-1">
<i class="fas {{#if isHidden}}fa-eye{{else}}fa-eye-slash{{/if}}" aria-hidden="true"></i>
</button>
</div>
+205
View File
@@ -0,0 +1,205 @@
// @ts-nocheck
import { describe, it, expect, beforeEach, afterEach, vi } from 'vitest';
import { createFoundryAdapterMock } from '../../helpers/foundryAdapterMock.js';
// Mock ScryingPoolStrip before it's imported so Application global isn't needed
vi.mock('../../../src/ui/gm/ScryingPoolStrip.js', () => ({
ScryingPoolStrip: vi.fn().mockImplementation(() => ({
render: vi.fn().mockResolvedValue(undefined),
close: vi.fn(),
rendered: false,
})),
}));
import { RoleRenderer } from '../../../src/ui/RoleRenderer.js';
function makeAVTileAdapter() {
return {
mount: vi.fn(),
unmount: vi.fn(),
setStateClass: vi.fn(),
disconnect: vi.fn(),
onTileRerender: vi.fn(),
};
}
function makeStateStore() {
const states = new Map();
return {
getState: vi.fn(userId => states.get(userId) ?? 'active'),
_states: states,
};
}
function makeController() {
return {
action: vi.fn(),
getRevision: vi.fn(() => 0),
hasPendingOp: vi.fn(() => false),
};
}
describe('RoleRenderer', () => {
let adapter;
let avTileAdapter;
let stateStore;
let controller;
let renderer;
let hooksStub;
beforeEach(() => {
hooksStub = { on: vi.fn(), off: vi.fn(), once: vi.fn(), callAll: vi.fn() };
vi.stubGlobal('Hooks', hooksStub);
vi.stubGlobal('game', { webrtc: {}, user: { setFlag: vi.fn(), getFlag: vi.fn(() => null) } });
adapter = createFoundryAdapterMock();
avTileAdapter = makeAVTileAdapter();
stateStore = makeStateStore();
controller = makeController();
renderer = new RoleRenderer(stateStore, controller, avTileAdapter, adapter);
});
afterEach(() => {
vi.unstubAllGlobals();
vi.clearAllMocks();
});
describe('constructor', () => {
it('stores all injected dependencies without side effects', () => {
expect(renderer._stateStore).toBe(stateStore);
expect(renderer._controller).toBe(controller);
expect(renderer._avTileAdapter).toBe(avTileAdapter);
expect(renderer._adapter).toBe(adapter);
});
it('does not register any Hooks in constructor', () => {
expect(hooksStub.on).not.toHaveBeenCalled();
});
it('_strip is null before openStrip()', () => {
expect(renderer._strip).toBeNull();
});
});
describe('init()', () => {
it('registers scrying-pool:stateChanged hook', () => {
renderer.init();
expect(hooksStub.on).toHaveBeenCalledWith(
'scrying-pool:stateChanged',
expect.any(Function)
);
});
it('registers scrying-pool:controllerAction hook', () => {
renderer.init();
expect(hooksStub.on).toHaveBeenCalledWith(
'scrying-pool:controllerAction',
expect.any(Function)
);
});
it('registers updateUser hook', () => {
renderer.init();
expect(hooksStub.on).toHaveBeenCalledWith('updateUser', expect.any(Function));
});
});
describe('_applyAVTileState()', () => {
it('calls setStateClass on avTileAdapter with userId and state', () => {
renderer._applyAVTileState('user-1', 'active');
expect(avTileAdapter.setStateClass).toHaveBeenCalledWith('user-1', 'active');
});
it('mounts lock-overlay element when state is hidden', () => {
renderer._applyAVTileState('user-1', 'hidden');
expect(avTileAdapter.mount).toHaveBeenCalled();
const el = avTileAdapter.mount.mock.calls[0][1];
expect(el.dataset.spRole).toBe('lock-overlay');
});
it('unmounts lock-overlay when state transitions away from hidden', () => {
renderer._applyAVTileState('user-1', 'active');
expect(avTileAdapter.unmount).toHaveBeenCalledWith('user-1');
});
it('mounts portrait-fallback when state is never-connected', () => {
renderer._applyAVTileState('user-1', 'never-connected');
expect(avTileAdapter.mount).toHaveBeenCalled();
const el = avTileAdapter.mount.mock.calls[0][1];
expect(el.dataset.spRole).toBe('portrait-fallback');
});
it('mounts portrait-fallback when state is cam-lost', () => {
renderer._applyAVTileState('user-1', 'cam-lost');
expect(avTileAdapter.mount).toHaveBeenCalled();
const el = avTileAdapter.mount.mock.calls[0][1];
expect(el.dataset.spRole).toBe('portrait-fallback');
});
it('unmounts portrait-fallback when state is not camera-absent', () => {
renderer._applyAVTileState('user-1', 'active');
expect(avTileAdapter.unmount).toHaveBeenCalled();
});
it('does not mount any overlay for active state', () => {
renderer._applyAVTileState('user-1', 'active');
expect(avTileAdapter.mount).not.toHaveBeenCalled();
});
});
describe('stateChanged hook handler', () => {
it('calls _applyAVTileState when scrying-pool:stateChanged fires', () => {
renderer.init();
const spy = vi.spyOn(renderer, '_applyAVTileState');
const handler = hooksStub.on.mock.calls.find(
c => c[0] === 'scrying-pool:stateChanged'
)[1];
handler({ userId: 'user-1', state: 'hidden' });
expect(spy).toHaveBeenCalledWith('user-1', 'hidden');
});
it('handles bulk matrix payload gracefully', () => {
renderer.init();
const handler = hooksStub.on.mock.calls.find(
c => c[0] === 'scrying-pool:stateChanged'
)[1];
// bulk payload has no userId
expect(() => handler({ matrix: {}, timestamp: Date.now(), revision: 1 })).not.toThrow();
});
});
describe('openStrip()', () => {
it('constructs ScryingPoolStrip lazily on first call', async () => {
const { ScryingPoolStrip } = await import('../../../src/ui/gm/ScryingPoolStrip.js');
vi.clearAllMocks();
renderer.openStrip();
expect(ScryingPoolStrip).toHaveBeenCalledOnce();
});
it('reuses existing strip instance on second call', async () => {
const { ScryingPoolStrip } = await import('../../../src/ui/gm/ScryingPoolStrip.js');
vi.clearAllMocks();
renderer.openStrip();
renderer.openStrip();
expect(ScryingPoolStrip).toHaveBeenCalledOnce();
});
it('calls render on the strip', () => {
renderer.openStrip();
expect(renderer._strip.render).toHaveBeenCalled();
});
});
describe('closeStrip()', () => {
it('calls close on the strip if it exists', () => {
renderer.openStrip();
const strip = renderer._strip;
renderer.closeStrip();
expect(strip.close).toHaveBeenCalled();
});
it('is no-op if strip is not open', () => {
expect(() => renderer.closeStrip()).not.toThrow();
});
});
});
+451
View File
@@ -0,0 +1,451 @@
// @ts-nocheck
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
// Stub foundry global for conditional base class — must NOT be present at module load time
// so the fallback class is used. The module is imported after this comment block.
// We only stub `foundry` in specific tests that need runtime foundry calls (none here).
beforeEach(() => {
vi.stubGlobal('Hooks', {
on: vi.fn(() => 99),
off: vi.fn(),
});
vi.stubGlobal('game', {
user: {
setFlag: vi.fn(),
getFlag: vi.fn(() => null),
},
});
});
afterEach(() => {
vi.unstubAllGlobals();
vi.clearAllMocks();
});
import { DirectorsBoard } from '../../../../src/ui/gm/DirectorsBoard.js';
describe('DirectorsBoard', () => {
let stateStore;
let controller;
let adapter;
let board;
beforeEach(() => {
stateStore = { getState: vi.fn(() => 'active') };
controller = { action: vi.fn(), hasPendingOp: vi.fn(() => false), getRevision: vi.fn(() => 0) };
adapter = {
users: {
get: vi.fn(() => ({ name: 'Alice', avatar: null })),
all: vi.fn(() => [{ id: 'u1' }]),
},
};
board = new DirectorsBoard(stateStore, controller, adapter);
});
describe('constructor', () => {
it('is side-effect-free: does not call Hooks.on', () => {
expect(Hooks.on).not.toHaveBeenCalled();
});
it('sets _hookId to null initially', () => {
expect(board._hookId).toBeNull();
});
it('stores stateStore, controller, adapter references', () => {
expect(board._stateStore).toBe(stateStore);
expect(board._controller).toBe(controller);
expect(board._adapter).toBe(adapter);
});
});
describe('init()', () => {
it('registers scrying-pool:stateChanged hook', () => {
board.init();
expect(Hooks.on).toHaveBeenCalledWith('scrying-pool:stateChanged', expect.any(Function));
});
it('stores the returned hook id in _hookId', () => {
board.init();
expect(board._hookId).toBe(99);
});
});
describe('teardown()', () => {
it('calls Hooks.off with the stored hook id', () => {
board.init();
board.teardown();
expect(Hooks.off).toHaveBeenCalledWith('scrying-pool:stateChanged', 99);
});
it('sets _hookId to null after teardown', () => {
board.init();
board.teardown();
expect(board._hookId).toBeNull();
});
it('is a no-op when init was not called', () => {
expect(() => board.teardown()).not.toThrow();
expect(Hooks.off).not.toHaveBeenCalled();
});
});
describe('_dispatchToggle()', () => {
it('calls controller.action with positional args (active→hidden)', () => {
stateStore.getState.mockReturnValue('active');
board._dispatchToggle('u1');
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'hidden', expect.any(String), expect.any(Number));
});
it('calls controller.action with targetState active (hidden→active)', () => {
stateStore.getState.mockReturnValue('hidden');
board._dispatchToggle('u2');
expect(controller.action).toHaveBeenCalledWith('board', 'u2', 'active', expect.any(String), expect.any(Number));
});
it('does not dispatch if userId is falsy', () => {
board._dispatchToggle(null);
board._dispatchToggle(undefined);
board._dispatchToggle('');
expect(controller.action).not.toHaveBeenCalled();
});
it('does not dispatch if controller reports pending op', () => {
controller.hasPendingOp.mockReturnValue(true);
board._dispatchToggle('u1');
expect(controller.action).not.toHaveBeenCalled();
});
it('defaults to active state when stateStore returns null', () => {
stateStore.getState.mockReturnValue(null);
board._dispatchToggle('u1');
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'hidden', expect.any(String), expect.any(Number));
});
});
describe('toggle()', () => {
it('calls render({ force: true }) when not rendered', async () => {
board._rendered = false;
const renderSpy = vi.spyOn(board, 'render').mockResolvedValue(undefined);
await board.toggle();
expect(renderSpy).toHaveBeenCalledWith({ force: true });
});
it('calls close() when rendered', async () => {
board._rendered = true;
const closeSpy = vi.spyOn(board, 'close').mockResolvedValue(undefined);
await board.toggle();
expect(closeSpy).toHaveBeenCalled();
});
});
describe('_onStateChanged()', () => {
it('calls render({ force: true }) when board is rendered', () => {
board._rendered = true;
const renderSpy = vi.spyOn(board, 'render').mockResolvedValue(undefined);
board._onStateChanged({ userId: 'u1', newState: 'hidden' });
expect(renderSpy).toHaveBeenCalledWith({ force: true });
});
it('does not call render when board is not rendered', () => {
board._rendered = false;
const renderSpy = vi.spyOn(board, 'render').mockResolvedValue(undefined);
board._onStateChanged({ userId: 'u1', newState: 'hidden' });
expect(renderSpy).not.toHaveBeenCalled();
});
});
describe('_prepareContext()', () => {
it('returns board context with participants from adapter', async () => {
const ctx = await board._prepareContext({});
expect(ctx.participants).toHaveLength(1);
expect(ctx.participants[0].userId).toBe('u1');
expect(ctx.isEmpty).toBe(false);
});
it('returns isEmpty=true when adapter has no users', async () => {
adapter.users.all.mockReturnValue([]);
const ctx = await board._prepareContext({});
expect(ctx.isEmpty).toBe(true);
});
it('returns hasUndo=false when _undoSnapshot is null', async () => {
board._undoSnapshot = null;
const ctx = await board._prepareContext({});
expect(ctx.hasUndo).toBe(false);
});
it('returns hasUndo=true when _undoSnapshot is set', async () => {
board._undoSnapshot = new Map([['u1', 'hidden']]);
const ctx = await board._prepareContext({});
expect(ctx.hasUndo).toBe(true);
});
it('returns hasRestore=false when _spotlightSnapshot is null', async () => {
board._spotlightSnapshot = null;
const ctx = await board._prepareContext({});
expect(ctx.hasRestore).toBe(false);
});
it('returns hasRestore=true when _spotlightSnapshot is set', async () => {
board._spotlightSnapshot = new Map([['u1', 'active']]);
const ctx = await board._prepareContext({});
expect(ctx.hasRestore).toBe(true);
});
});
describe('DEFAULT_OPTIONS', () => {
it('has correct id', () => {
expect(DirectorsBoard.DEFAULT_OPTIONS.id).toBe('scrying-pool-directors-board');
});
it('has classes including scrying-pool and directors-board', () => {
expect(DirectorsBoard.DEFAULT_OPTIONS.classes).toContain('scrying-pool');
expect(DirectorsBoard.DEFAULT_OPTIONS.classes).toContain('directors-board');
});
});
describe('PARTS', () => {
it('has a board part with the correct template path', () => {
expect(DirectorsBoard.PARTS.board.template).toContain('directors-board.hbs');
});
});
describe('showAll()', () => {
it('calls controller.action with active for each non-ghost user', () => {
adapter.users.all.mockReturnValue([{ id: 'u1' }, { id: 'u2' }, { id: 'u3' }]);
stateStore.getState.mockImplementation(id => id === 'u3' ? 'ghost' : 'hidden');
board.showAll();
expect(controller.action).toHaveBeenCalledTimes(2);
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'active', expect.any(String), expect.any(Number));
expect(controller.action).toHaveBeenCalledWith('board', 'u2', 'active', expect.any(String), expect.any(Number));
expect(controller.action).not.toHaveBeenCalledWith('board', 'u3', expect.anything(), expect.anything(), expect.anything());
});
it('stores pre-action snapshot in _undoSnapshot (non-ghost users only)', () => {
adapter.users.all.mockReturnValue([{ id: 'u1' }, { id: 'u2' }, { id: 'u3' }]);
stateStore.getState.mockImplementation(id => {
if (id === 'u1') return 'hidden';
if (id === 'u2') return 'active';
return 'ghost';
});
board.showAll();
expect(board._undoSnapshot).toBeInstanceOf(Map);
expect(board._undoSnapshot.get('u1')).toBe('hidden');
expect(board._undoSnapshot.get('u2')).toBe('active');
expect(board._undoSnapshot.has('u3')).toBe(false);
});
it('clears _spotlightSnapshot when called', () => {
board._spotlightSnapshot = new Map([['u1', 'active']]);
adapter.users.all.mockReturnValue([{ id: 'u1' }]);
stateStore.getState.mockReturnValue('hidden');
board.showAll();
expect(board._spotlightSnapshot).toBeNull();
});
it('skips participants with pending ops', () => {
adapter.users.all.mockReturnValue([{ id: 'u1' }, { id: 'u2' }]);
stateStore.getState.mockReturnValue('hidden');
controller.hasPendingOp.mockImplementation(id => id === 'u1');
board.showAll();
expect(controller.action).toHaveBeenCalledTimes(1);
expect(controller.action).toHaveBeenCalledWith('board', 'u2', 'active', expect.any(String), expect.any(Number));
});
it('is a no-op when all users are ghost', () => {
adapter.users.all.mockReturnValue([{ id: 'u1' }]);
stateStore.getState.mockReturnValue('ghost');
board.showAll();
expect(controller.action).not.toHaveBeenCalled();
});
});
describe('hideAll()', () => {
it('calls controller.action with hidden for each non-ghost user', () => {
adapter.users.all.mockReturnValue([{ id: 'u1' }, { id: 'u2' }]);
stateStore.getState.mockReturnValue('active');
board.hideAll();
expect(controller.action).toHaveBeenCalledTimes(2);
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'hidden', expect.any(String), expect.any(Number));
expect(controller.action).toHaveBeenCalledWith('board', 'u2', 'hidden', expect.any(String), expect.any(Number));
});
it('stores pre-action snapshot in _undoSnapshot', () => {
adapter.users.all.mockReturnValue([{ id: 'u1' }]);
stateStore.getState.mockReturnValue('active');
board.hideAll();
expect(board._undoSnapshot).toBeInstanceOf(Map);
expect(board._undoSnapshot.get('u1')).toBe('active');
});
it('clears _spotlightSnapshot when called', () => {
board._spotlightSnapshot = new Map([['u1', 'active']]);
adapter.users.all.mockReturnValue([{ id: 'u1' }]);
stateStore.getState.mockReturnValue('active');
board.hideAll();
expect(board._spotlightSnapshot).toBeNull();
});
it('excludes ghost-state participants', () => {
adapter.users.all.mockReturnValue([{ id: 'u1' }, { id: 'u2' }]);
stateStore.getState.mockImplementation(id => id === 'u2' ? 'ghost' : 'active');
board.hideAll();
expect(controller.action).toHaveBeenCalledTimes(1);
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'hidden', expect.any(String), expect.any(Number));
});
});
describe('undo()', () => {
it('restores participants to snapshot states', () => {
board._undoSnapshot = new Map([['u1', 'hidden'], ['u2', 'active']]);
stateStore.getState.mockReturnValue('active');
board.undo();
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'hidden', expect.any(String), expect.any(Number));
expect(controller.action).toHaveBeenCalledWith('board', 'u2', 'active', expect.any(String), expect.any(Number));
});
it('clears _undoSnapshot after use (single-step only)', () => {
board._undoSnapshot = new Map([['u1', 'hidden']]);
stateStore.getState.mockReturnValue('active');
board.undo();
expect(board._undoSnapshot).toBeNull();
});
it('is a no-op when _undoSnapshot is null', () => {
board._undoSnapshot = null;
board.undo();
expect(controller.action).not.toHaveBeenCalled();
});
it('second undo is unavailable after first (no-op)', () => {
board._undoSnapshot = new Map([['u1', 'hidden']]);
stateStore.getState.mockReturnValue('active');
board.undo();
board.undo();
expect(controller.action).toHaveBeenCalledTimes(1);
});
it('skips ghost-state participants during undo', () => {
board._undoSnapshot = new Map([['u1', 'active'], ['u2', 'hidden']]);
stateStore.getState.mockImplementation(id => id === 'u2' ? 'ghost' : 'active');
board.undo();
expect(controller.action).toHaveBeenCalledTimes(1);
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'active', expect.any(String), expect.any(Number));
});
it('skips participants with pending ops during undo', () => {
board._undoSnapshot = new Map([['u1', 'hidden'], ['u2', 'hidden']]);
stateStore.getState.mockReturnValue('active');
controller.hasPendingOp.mockImplementation(id => id === 'u1');
board.undo();
expect(controller.action).toHaveBeenCalledTimes(1);
expect(controller.action).toHaveBeenCalledWith('board', 'u2', 'hidden', expect.any(String), expect.any(Number));
});
});
});
describe('DirectorsBoard spotlight', () => {
let stateStore, controller, adapter, board;
beforeEach(() => {
vi.stubGlobal('Hooks', { on: vi.fn(() => 1), off: vi.fn(), once: vi.fn() });
vi.stubGlobal('game', { keybindings: { register: vi.fn() } });
stateStore = {
getState: vi.fn(),
getAll: vi.fn(() => new Map()),
};
controller = {
action: vi.fn(),
hasPendingOp: vi.fn(() => false),
getRevision: vi.fn(() => 0),
};
adapter = {
users: { all: vi.fn(() => [{ id: 'u1' }, { id: 'u2' }, { id: 'u3' }]) },
};
board = new DirectorsBoard(stateStore, controller, adapter);
board.rendered = false;
board.render = vi.fn();
});
afterEach(() => vi.unstubAllGlobals());
describe('spotlight(userId)', () => {
it('sets focusedId active, all others hidden, captures snapshot, clears undo', () => {
stateStore.getState.mockImplementation(id => ({ u1: 'hidden', u2: 'active', u3: 'active' }[id]));
board._undoSnapshot = new Map([['u1', 'hidden']]);
board.spotlight('u1');
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'active', expect.any(String), expect.any(Number));
expect(controller.action).toHaveBeenCalledWith('board', 'u2', 'hidden', expect.any(String), expect.any(Number));
expect(controller.action).toHaveBeenCalledWith('board', 'u3', 'hidden', expect.any(String), expect.any(Number));
});
it('stores pre-spotlight snapshot in _spotlightSnapshot', () => {
stateStore.getState.mockImplementation(id => id === 'u1' ? 'active' : 'hidden');
board.spotlight('u1');
expect(board._spotlightSnapshot).toBeInstanceOf(Map);
expect(board._spotlightSnapshot.size).toBe(3);
});
it('clears _undoSnapshot when spotlight is called', () => {
stateStore.getState.mockReturnValue('active');
board._undoSnapshot = new Map([['u1', 'hidden']]);
board.spotlight('u2');
expect(board._undoSnapshot).toBeNull();
});
it('excludes ghost participants from spotlight', () => {
stateStore.getState.mockImplementation(id => id === 'u3' ? 'ghost' : 'active');
board.spotlight('u1');
const calls = controller.action.mock.calls.map(c => c[1]);
expect(calls).not.toContain('u3');
});
});
describe('restoreSpotlight()', () => {
it('restores participants to pre-spotlight snapshot states', () => {
board._spotlightSnapshot = new Map([['u1', 'hidden'], ['u2', 'active'], ['u3', 'hidden']]);
stateStore.getState.mockReturnValue('active');
board.restoreSpotlight();
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'hidden', expect.any(String), expect.any(Number));
expect(controller.action).toHaveBeenCalledWith('board', 'u2', 'active', expect.any(String), expect.any(Number));
});
it('clears _spotlightSnapshot after restore', () => {
board._spotlightSnapshot = new Map([['u1', 'active']]);
stateStore.getState.mockReturnValue('active');
board.restoreSpotlight();
expect(board._spotlightSnapshot).toBeNull();
});
it('is a no-op when _spotlightSnapshot is null', () => {
board._spotlightSnapshot = null;
board.restoreSpotlight();
expect(controller.action).not.toHaveBeenCalled();
});
it('skips ghost participants during restore', () => {
board._spotlightSnapshot = new Map([['u1', 'active'], ['u2', 'hidden']]);
stateStore.getState.mockImplementation(id => id === 'u2' ? 'ghost' : 'active');
board.restoreSpotlight();
expect(controller.action).toHaveBeenCalledTimes(1);
expect(controller.action).toHaveBeenCalledWith('board', 'u1', 'active', expect.any(String), expect.any(Number));
});
});
describe('spotlightFocused()', () => {
it('is a no-op if no participant is focused', () => {
board._focusedUserId = null;
board.spotlightFocused();
expect(controller.action).not.toHaveBeenCalled();
});
it('calls spotlight() with the currently focused userId', () => {
stateStore.getState.mockReturnValue('active');
board._focusedUserId = 'u2';
const spy = vi.spyOn(board, 'spotlight');
board.spotlightFocused();
expect(spy).toHaveBeenCalledWith('u2');
});
});
});
+206
View File
@@ -0,0 +1,206 @@
// @ts-nocheck
import { describe, it, expect, beforeEach, afterEach, vi } from 'vitest';
// Stub Application globally before importing ScryingPoolStrip
beforeEach(() => {
vi.stubGlobal('Application', class {
static get defaultOptions() { return {}; }
constructor() { this.position = { left: 0, top: 0 }; this.rendered = false; }
render() {}
close() {}
activateListeners() {}
});
vi.stubGlobal('foundry', {
utils: {
mergeObject: (base, override) => Object.assign({}, base, override),
},
});
vi.stubGlobal('game', {
user: {
setFlag: vi.fn(),
getFlag: vi.fn(() => null),
},
});
});
afterEach(() => {
vi.unstubAllGlobals();
vi.clearAllMocks();
});
import {
LABELS,
resolveTargetState,
buildParticipantList,
ScryingPoolStrip,
} from '../../../../src/ui/gm/ScryingPoolStrip.js';
describe('LABELS', () => {
it('has HIDE_FROM_TABLE equal to exact canonical string', () => {
expect(LABELS.HIDE_FROM_TABLE).toBe('Hide from table');
});
it('has SHOW_TO_TABLE equal to exact canonical string', () => {
expect(LABELS.SHOW_TO_TABLE).toBe('Show to table');
});
it('has FIRST_TOOLTIP set', () => {
expect(LABELS.FIRST_TOOLTIP).toBe('Hide this participant from other players.');
});
it('is frozen (immutable)', () => {
expect(Object.isFrozen(LABELS)).toBe(true);
});
});
describe('resolveTargetState()', () => {
it('returns active when current state is hidden', () => {
expect(resolveTargetState('hidden')).toBe('active');
});
it('returns hidden when current state is active', () => {
expect(resolveTargetState('active')).toBe('hidden');
});
it('returns hidden when current state is self-muted', () => {
expect(resolveTargetState('self-muted')).toBe('hidden');
});
it('returns hidden when current state is cam-lost', () => {
expect(resolveTargetState('cam-lost')).toBe('hidden');
});
it('returns hidden when current state is never-connected', () => {
expect(resolveTargetState('never-connected')).toBe('hidden');
});
});
describe('buildParticipantList()', () => {
let stateStore;
let controller;
let adapter;
beforeEach(() => {
stateStore = {
getState: vi.fn(userId => userId === 'user-1' ? 'active' : 'hidden'),
};
controller = {
hasPendingOp: vi.fn(() => false),
};
adapter = {
users: {
get: vi.fn(userId => ({
id: userId,
name: `User ${userId}`,
avatar: `avatars/${userId}.png`,
})),
current: vi.fn(() => ({ id: 'user-1' })),
},
};
});
it('returns correct shape for each participant', () => {
const list = buildParticipantList(['user-1', 'user-2'], stateStore, controller, adapter);
expect(list).toHaveLength(2);
expect(list[0]).toMatchObject({
userId: 'user-1',
name: 'User user-1',
avatarSrc: 'avatars/user-1.png',
state: 'active',
stateLabel: 'Active',
hasPendingOp: false,
isCurrentUser: true,
});
});
it('returns isEmpty-compatible empty array for no userIds', () => {
const list = buildParticipantList([], stateStore, controller, adapter);
expect(list).toHaveLength(0);
});
it('sets hasPendingOp to true when controller reports pending', () => {
controller.hasPendingOp.mockReturnValue(true);
const list = buildParticipantList(['user-1'], stateStore, controller, adapter);
expect(list[0].hasPendingOp).toBe(true);
});
it('uses mystery-man.svg fallback when avatar is null', () => {
adapter.users.get.mockReturnValue({ id: 'user-1', name: 'Alice', avatar: null });
const list = buildParticipantList(['user-1'], stateStore, controller, adapter);
expect(list[0].avatarSrc).toBe('icons/svg/mystery-man.svg');
});
it('marks only the current user as isCurrentUser', () => {
const list = buildParticipantList(['user-1', 'user-2'], stateStore, controller, adapter);
expect(list[0].isCurrentUser).toBe(true);
expect(list[1].isCurrentUser).toBe(false);
});
it('correctly maps hidden state label', () => {
const list = buildParticipantList(['user-2'], stateStore, controller, adapter);
expect(list[0].stateLabel).toBe('Hidden');
});
});
describe('ScryingPoolStrip', () => {
let stateStore;
let controller;
let avTileAdapter;
let adapter;
let strip;
beforeEach(() => {
stateStore = { getState: vi.fn(() => 'active') };
controller = { action: vi.fn(), getRevision: vi.fn(() => 0), hasPendingOp: vi.fn(() => false) };
avTileAdapter = { mount: vi.fn(), unmount: vi.fn(), setStateClass: vi.fn(), disconnect: vi.fn() };
adapter = {
users: {
get: vi.fn(() => ({ id: 'u1', name: 'Alice', avatar: 'av.png' })),
all: vi.fn(() => [{ id: 'u1' }]),
current: vi.fn(() => ({ id: 'u1' })),
},
};
strip = new ScryingPoolStrip(stateStore, controller, avTileAdapter, adapter);
});
describe('defaultOptions', () => {
it('has correct id', () => {
expect(ScryingPoolStrip.defaultOptions.id).toBe('scrying-pool-strip');
});
it('has correct template path', () => {
expect(ScryingPoolStrip.defaultOptions.template).toContain('roster-strip.hbs');
});
it('is not resizable', () => {
expect(ScryingPoolStrip.defaultOptions.resizable).toBe(false);
});
it('popOut is true', () => {
expect(ScryingPoolStrip.defaultOptions.popOut).toBe(true);
});
});
describe('getData()', () => {
it('returns participants array', () => {
const data = strip.getData();
expect(Array.isArray(data.participants)).toBe(true);
});
it('returns isExpanded property', () => {
const data = strip.getData();
expect(typeof data.isExpanded).toBe('boolean');
});
it('returns isEmpty true when no participants', () => {
adapter.users.all.mockReturnValue([]);
const data = strip.getData();
expect(data.isEmpty).toBe(true);
});
it('returns isEmpty false when participants exist', () => {
const data = strip.getData();
expect(data.isEmpty).toBe(false);
});
});
});
@@ -0,0 +1,593 @@
// @ts-nocheck
import { describe, it, expect, beforeEach, afterEach, vi } from 'vitest';
import { VisibilityBadge } from '../../../../src/ui/player/VisibilityBadge.js';
import { createFoundryAdapterMock } from '../../../helpers/foundryAdapterMock.js';
// ---------------------------------------------------------------------------
// Shared helpers
// ---------------------------------------------------------------------------
function makeAdapter({ userId = 'user-player', isGM = false, firstBadgeEncountered = false } = {}) {
const mockUser = {
id: userId,
getFlag: vi.fn().mockReturnValue(firstBadgeEncountered),
setFlag: vi.fn().mockResolvedValue(undefined),
};
return createFoundryAdapterMock({
users: {
current: () => mockUser,
isGM: () => isGM,
get: () => mockUser,
all: () => [mockUser],
},
});
}
function makeAVTileAdapter() {
return {
mount: vi.fn(),
unmount: vi.fn(),
setStateClass: vi.fn(),
onTileRerender: vi.fn(),
disconnect: vi.fn(),
};
}
function makeStateStore(initialState = 'active') {
return {
getState: vi.fn().mockReturnValue(initialState),
};
}
function makeController() {
return {
hasPendingOp: vi.fn().mockReturnValue(false),
};
}
// ---------------------------------------------------------------------------
// VisibilityBadge
// ---------------------------------------------------------------------------
describe('VisibilityBadge', () => {
let adapter;
let avTileAdapter;
let stateStore;
let controller;
let hookHandlers;
beforeEach(() => {
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
hookHandlers = {};
vi.stubGlobal('Hooks', {
on: vi.fn((event, handler) => { hookHandlers[event] = handler; }),
once: vi.fn(),
off: vi.fn(),
callAll: vi.fn(),
});
adapter = makeAdapter();
avTileAdapter = makeAVTileAdapter();
stateStore = makeStateStore();
controller = makeController();
});
afterEach(() => {
vi.unstubAllGlobals();
});
describe('constructor', () => {
it('stores deps without side effects', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
expect(badge._stateStore).toBe(stateStore);
expect(badge._controller).toBe(controller);
expect(badge._avTileAdapter).toBe(avTileAdapter);
expect(badge._adapter).toBe(adapter);
expect(Hooks.on).not.toHaveBeenCalled();
});
});
describe('init()', () => {
it('resolves currentUserId from adapter.users.current()', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
expect(badge._currentUserId).toBe('user-player');
});
it('subscribes to scrying-pool:stateChanged hook', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
expect(Hooks.on).toHaveBeenCalledWith('scrying-pool:stateChanged', expect.any(Function));
});
it('mounts initial badge via avTileAdapter', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
expect(avTileAdapter.mount).toHaveBeenCalledWith('user-player', expect.any(HTMLElement));
});
it('registers onTileRerender callback', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
expect(avTileAdapter.onTileRerender).toHaveBeenCalledWith('user-player', expect.any(Function));
});
it('no-ops when no currentUserId (null user)', () => {
const noUserAdapter = createFoundryAdapterMock({
users: { current: () => null, isGM: () => false, get: () => null, all: () => [] },
});
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, noUserAdapter);
badge.init();
expect(badge._currentUserId).toBeNull();
expect(avTileAdapter.mount).not.toHaveBeenCalled();
});
});
describe('_createBadgeElement()', () => {
it('creates element with correct class and data-sp-role', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
const el = badge._createBadgeElement('hidden');
expect(el.className).toBe('sp-visibility-badge');
expect(el.dataset.spRole).toBe('visibility-badge');
});
it('sets role="status" and aria-live="polite"', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
const el = badge._createBadgeElement('hidden');
expect(el.getAttribute('role')).toBe('status');
expect(el.getAttribute('aria-live')).toBe('polite');
});
it('sets aria-label with state label', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
const el = badge._createBadgeElement('hidden');
expect(el.getAttribute('aria-label')).toBe('Camera visibility: Hidden from table');
});
it('sets aria-label to "Active" for active state', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
const el = badge._createBadgeElement('active');
expect(el.getAttribute('aria-label')).toBe('Camera visibility: Active');
});
it('renders all state labels correctly', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
const cases = [
['hidden', 'Hidden from table'],
['self-muted', 'Camera paused'],
['offline', 'Not connected'],
['cam-lost', 'Camera unavailable'],
['reconnecting', 'Rejoining view'],
['never-connected', 'Not yet connected'],
['ghost', 'Leaving'],
];
for (const [state, expectedLabel] of cases) {
const el = badge._createBadgeElement(state);
const span = el.querySelector('.sp-visibility-badge__label');
expect(span?.textContent).toBe(expectedLabel);
}
});
it('renders no label text for active state', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
const el = badge._createBadgeElement('active');
const span = el.querySelector('.sp-visibility-badge__label');
expect(span?.textContent ?? '').toBe('');
});
});
describe('_onStateChanged()', () => {
it('ignores events for other users', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
avTileAdapter.mount.mockClear();
badge._onStateChanged({ userId: 'other-user', state: 'hidden' });
expect(avTileAdapter.mount).not.toHaveBeenCalled();
});
it('updates badge element and re-mounts for own user', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
avTileAdapter.mount.mockClear();
badge._onStateChanged({ userId: 'user-player', state: 'hidden' });
expect(avTileAdapter.mount).toHaveBeenCalledWith('user-player', expect.any(HTMLElement));
});
it('updates badge aria-label on state change', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
badge._onStateChanged({ userId: 'user-player', state: 'offline' });
expect(badge._badgeEl.getAttribute('aria-label')).toBe('Camera visibility: Not connected');
});
it('triggers FirstEncounterPanel when firstBadgeEncountered is false', () => {
// firstBadgeEncountered = false (default makeAdapter)
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
badge._onStateChanged({ userId: 'user-player', state: 'hidden' });
// Panel should be in the DOM
expect(document.querySelector('.sp-first-encounter-panel')).not.toBeNull();
});
it('does NOT trigger FirstEncounterPanel when already encountered', () => {
const encounteredAdapter = makeAdapter({ firstBadgeEncountered: true });
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, encounteredAdapter);
badge.init();
badge._onStateChanged({ userId: 'user-player', state: 'hidden' });
expect(document.querySelector('.sp-first-encounter-panel')).toBeNull();
});
});
describe('_getFirstBadgeEncountered()', () => {
it('returns flag value from adapter user', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
expect(badge._getFirstBadgeEncountered()).toBe(false);
});
it('returns true when flag is set', () => {
const encAdapter = makeAdapter({ firstBadgeEncountered: true });
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, encAdapter);
badge.init();
expect(badge._getFirstBadgeEncountered()).toBe(true);
});
});
describe('_setFirstBadgeEncountered()', () => {
it('calls setFlag on current user', async () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
await badge._setFirstBadgeEncountered();
const mockUser = adapter.users.current();
expect(mockUser.setFlag).toHaveBeenCalledWith('video-view-manager', 'firstBadgeEncounter', true);
});
});
describe('badge click handler', () => {
it('opens VisibilityDetailsPanel on badge click', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
badge._badgeEl.click();
const dialog = document.querySelector('dialog.sp-visibility-details-panel');
expect(dialog).not.toBeNull();
});
});
describe('teardown()', () => {
it('calls avTileAdapter.disconnect()', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
badge.teardown();
expect(avTileAdapter.disconnect).toHaveBeenCalled();
});
it('unsubscribes from Hooks', () => {
const badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
badge.teardown();
expect(Hooks.off).toHaveBeenCalledWith('scrying-pool:stateChanged', expect.any(Function));
});
});
});
// ---------------------------------------------------------------------------
// FirstEncounterPanel
// ---------------------------------------------------------------------------
describe('FirstEncounterPanel (via VisibilityBadge)', () => {
let adapter;
let avTileAdapter;
let stateStore;
let controller;
let badge;
beforeEach(() => {
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
vi.stubGlobal('Hooks', {
on: vi.fn(),
once: vi.fn(),
off: vi.fn(),
callAll: vi.fn(),
});
adapter = makeAdapter({ firstBadgeEncountered: false });
avTileAdapter = makeAVTileAdapter();
stateStore = makeStateStore();
controller = makeController();
badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
// Trigger a state change to show the panel
badge._onStateChanged({ userId: 'user-player', state: 'hidden' });
});
afterEach(() => {
vi.unstubAllGlobals();
vi.useRealTimers();
});
describe('show()', () => {
it('appends panel to DOM with role="dialog"', () => {
const panel = document.querySelector('.sp-first-encounter-panel');
expect(panel).not.toBeNull();
expect(panel.getAttribute('role')).toBe('dialog');
});
it('sets aria-modal="false"', () => {
const panel = document.querySelector('.sp-first-encounter-panel');
expect(panel.getAttribute('aria-modal')).toBe('false');
});
it('contains a "Got it" button', () => {
const btn = document.querySelector('.sp-first-encounter-panel [data-action="got-it"]');
expect(btn).not.toBeNull();
});
});
describe('10s auto-collapse timer', () => {
it('collapses panel after 10s and shows chip', () => {
vi.useFakeTimers();
// Re-trigger with fake timers
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
expect(document.querySelector('.sp-first-encounter-panel')).not.toBeNull();
vi.advanceTimersByTime(10_001); // fires collapse timer
vi.advanceTimersByTime(301); // fires 300ms transition timer
expect(document.querySelector('.sp-first-encounter-panel')).toBeNull();
expect(document.querySelector('.sp-visibility-chip')).not.toBeNull();
});
it('pauses timer on mouseenter and resumes on mouseleave', () => {
vi.useFakeTimers();
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
const panel = document.querySelector('.sp-first-encounter-panel');
panel.dispatchEvent(new Event('mouseenter'));
vi.advanceTimersByTime(10_001);
// Should NOT have collapsed because timer was paused
expect(document.querySelector('.sp-first-encounter-panel')).not.toBeNull();
panel.dispatchEvent(new Event('mouseleave'));
vi.advanceTimersByTime(10_001);
vi.advanceTimersByTime(301);
expect(document.querySelector('.sp-first-encounter-panel')).toBeNull();
});
it('pauses timer on focusin and resumes on focusout', () => {
vi.useFakeTimers();
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
const panel = document.querySelector('.sp-first-encounter-panel');
panel.dispatchEvent(new Event('focusin'));
vi.advanceTimersByTime(10_001);
expect(document.querySelector('.sp-first-encounter-panel')).not.toBeNull();
panel.dispatchEvent(new Event('focusout'));
vi.advanceTimersByTime(10_001);
vi.advanceTimersByTime(301);
expect(document.querySelector('.sp-first-encounter-panel')).toBeNull();
});
});
describe('"Got it" button', () => {
it('dismisses panel from DOM', async () => {
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
const panel = b._firstEncounterPanel;
// Directly call _onGotIt to avoid async click handler timing issues
await panel._onGotIt();
expect(document.querySelector('.sp-first-encounter-panel')).toBeNull();
});
it('calls setFirstBadgeEncountered', async () => {
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
const panel = b._firstEncounterPanel;
// Directly call _onGotIt to avoid async click handler timing issues
await panel._onGotIt();
const mockUser = adapter.users.current();
expect(mockUser.setFlag).toHaveBeenCalledWith('video-view-manager', 'firstBadgeEncounter', true);
});
it('clears timer (no ghost timer after dismissal)', async () => {
vi.useFakeTimers();
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
const panel = b._firstEncounterPanel;
// Directly call _onGotIt to avoid async click handler timing issues
await panel._onGotIt();
// After dismissal, advancing time should NOT cause errors or chip to appear
expect(() => vi.advanceTimersByTime(15_000)).not.toThrow();
expect(document.querySelector('.sp-visibility-chip')).toBeNull();
});
});
describe('chip (collapsed state)', () => {
it('chip is focusable with role="button"', () => {
vi.useFakeTimers();
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
vi.advanceTimersByTime(10_001);
vi.advanceTimersByTime(301);
const chip = document.querySelector('.sp-visibility-chip');
expect(chip.getAttribute('role')).toBe('button');
expect(chip.getAttribute('tabindex')).toBe('0');
});
it('chip click opens VisibilityDetailsPanel', () => {
vi.useFakeTimers();
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
vi.advanceTimersByTime(10_001);
vi.advanceTimersByTime(301);
const chip = document.querySelector('.sp-visibility-chip');
chip.click();
expect(document.querySelector('dialog.sp-visibility-details-panel')).not.toBeNull();
});
it('chip Enter keydown opens VisibilityDetailsPanel', () => {
vi.useFakeTimers();
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
vi.advanceTimersByTime(10_001);
vi.advanceTimersByTime(301);
const chip = document.querySelector('.sp-visibility-chip');
chip.dispatchEvent(new KeyboardEvent('keydown', { key: 'Enter', bubbles: true }));
expect(document.querySelector('dialog.sp-visibility-details-panel')).not.toBeNull();
});
it('chip Space keydown opens VisibilityDetailsPanel', () => {
vi.useFakeTimers();
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
const b = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
b.init();
b._onStateChanged({ userId: 'user-player', state: 'hidden' });
vi.advanceTimersByTime(10_001);
vi.advanceTimersByTime(301);
const chip = document.querySelector('.sp-visibility-chip');
chip.dispatchEvent(new KeyboardEvent('keydown', { key: ' ', bubbles: true }));
expect(document.querySelector('dialog.sp-visibility-details-panel')).not.toBeNull();
});
});
});
// ---------------------------------------------------------------------------
// VisibilityDetailsPanel
// ---------------------------------------------------------------------------
describe('VisibilityDetailsPanel (via VisibilityBadge)', () => {
let adapter;
let avTileAdapter;
let stateStore;
let controller;
let badge;
beforeEach(() => {
document.body.innerHTML = `<div class="camera-view" data-user-id="user-player"></div>`;
vi.stubGlobal('Hooks', {
on: vi.fn(),
once: vi.fn(),
off: vi.fn(),
callAll: vi.fn(),
});
adapter = makeAdapter({ firstBadgeEncountered: true });
avTileAdapter = makeAVTileAdapter();
stateStore = makeStateStore('hidden');
controller = makeController();
badge = new VisibilityBadge(stateStore, controller, avTileAdapter, adapter);
badge.init();
});
afterEach(() => {
vi.unstubAllGlobals();
// Clean up any open dialogs
document.querySelectorAll('dialog').forEach(d => d.remove());
});
describe('show()', () => {
it('creates a <dialog> element with correct class', () => {
badge._badgeEl.click();
const dialog = document.querySelector('dialog.sp-visibility-details-panel');
expect(dialog).not.toBeNull();
});
it('sets aria-modal="true"', () => {
badge._badgeEl.click();
const dialog = document.querySelector('dialog');
expect(dialog.getAttribute('aria-modal')).toBe('true');
});
it('appends dialog to document.body', () => {
badge._badgeEl.click();
const dialog = document.querySelector('dialog');
expect(dialog.parentNode).toBe(document.body);
});
it('calls showModal()', () => {
const showModalSpy = vi.spyOn(HTMLDialogElement.prototype, 'showModal').mockImplementation(() => {});
badge._badgeEl.click();
expect(showModalSpy).toHaveBeenCalled();
showModalSpy.mockRestore();
});
});
describe('content', () => {
it('contains a "Close" button', () => {
badge._badgeEl.click();
const btn = document.querySelector('dialog [data-action="close-details"]');
expect(btn).not.toBeNull();
});
it('shows state explanation text', () => {
badge._badgeEl.click();
const dialog = document.querySelector('dialog');
expect(dialog.textContent).toContain('Hidden from table');
});
it('suppresses audience list and shows reassurance when state is hidden', () => {
badge._badgeEl.click();
const dialog = document.querySelector('dialog');
expect(dialog.textContent).toContain('Other players cannot see your feed');
});
it('shows stale data indicator when controller is null', () => {
const b = new VisibilityBadge(stateStore, null, avTileAdapter, adapter);
b.init();
b._badgeEl.click();
const dialog = document.querySelector('dialog');
expect(dialog.textContent).toContain('Data may be outdated');
});
});
describe('close handlers', () => {
it('"Close" button closes the dialog', () => {
const closeSpy = vi.spyOn(HTMLDialogElement.prototype, 'close').mockImplementation(function () {
this.dispatchEvent(new Event('close'));
});
badge._badgeEl.click();
const btn = document.querySelector('[data-action="close-details"]');
btn.click();
expect(closeSpy).toHaveBeenCalled();
closeSpy.mockRestore();
});
it('backdrop click closes dialog', () => {
const closeSpy = vi.spyOn(HTMLDialogElement.prototype, 'close').mockImplementation(function () {
this.dispatchEvent(new Event('close'));
});
badge._badgeEl.click();
const dialog = document.querySelector('dialog');
dialog.dispatchEvent(new MouseEvent('click', { bubbles: false }));
// event.target === dialog triggers close
expect(closeSpy).toHaveBeenCalled();
closeSpy.mockRestore();
});
it('removes dialog from DOM on close', () => {
badge._badgeEl.click();
const dialog = document.querySelector('dialog');
dialog.dispatchEvent(new Event('close'));
expect(document.querySelector('dialog')).toBeNull();
});
it('returns focus to trigger element on close', () => {
const focusSpy = vi.spyOn(badge._badgeEl, 'focus');
badge._badgeEl.click();
const dialog = document.querySelector('dialog');
dialog.dispatchEvent(new Event('close'));
expect(focusSpy).toHaveBeenCalled();
});
});
});
+243
View File
@@ -0,0 +1,243 @@
// @ts-nocheck
import { describe, it, expect, beforeEach, vi, afterEach } from 'vitest';
import { AVTileAdapter } from '../../../../src/ui/shared/AVTileAdapter.js';
import { createFoundryAdapterMock } from '../../../helpers/foundryAdapterMock.js';
describe('AVTileAdapter', () => {
let adapter;
let avAdapter;
beforeEach(() => {
document.body.innerHTML = `
<div class="camera-view" data-user-id="user-1"></div>
<div class="camera-view" data-user-id="user-2"></div>
`;
adapter = createFoundryAdapterMock();
avAdapter = new AVTileAdapter(adapter);
});
afterEach(() => {
avAdapter.disconnect();
});
describe('constructor', () => {
it('stores adapter reference without side effects', () => {
expect(avAdapter._adapter).toBe(adapter);
expect(avAdapter._observers).toBeInstanceOf(Map);
expect(avAdapter._observers.size).toBe(0);
});
});
describe('mount()', () => {
it('appends element to the matching AV tile', () => {
const el = document.createElement('div');
el.dataset.spRole = 'lock-overlay';
avAdapter.mount('user-1', el);
const tile = document.querySelector('[data-user-id="user-1"]');
expect(tile.contains(el)).toBe(true);
});
it('marks mounted element with data-sp-mount attribute', () => {
const el = document.createElement('div');
el.dataset.spRole = 'lock-overlay';
avAdapter.mount('user-1', el);
expect(el.dataset.spMount).toBe('1');
});
it('warns and does not throw when tile not found', () => {
const warnSpy = vi.spyOn(console, 'warn').mockImplementation(() => {});
const el = document.createElement('div');
expect(() => avAdapter.mount('unknown-user', el)).not.toThrow();
expect(warnSpy).toHaveBeenCalledWith(
'[ScryingPool] AVTileAdapter.mount: tile not found for',
'unknown-user'
);
warnSpy.mockRestore();
});
it('is idempotent: calling twice with same element does not duplicate', () => {
const el = document.createElement('div');
el.dataset.spRole = 'lock-overlay';
avAdapter.mount('user-1', el);
avAdapter.mount('user-1', el);
const tile = document.querySelector('[data-user-id="user-1"]');
expect(tile.querySelectorAll('[data-sp-role="lock-overlay"]').length).toBe(1);
});
it('replaces existing element with same data-sp-role', () => {
const el1 = document.createElement('div');
el1.dataset.spRole = 'lock-overlay';
el1.textContent = 'first';
avAdapter.mount('user-1', el1);
const el2 = document.createElement('div');
el2.dataset.spRole = 'lock-overlay';
el2.textContent = 'second';
avAdapter.mount('user-1', el2);
const tile = document.querySelector('[data-user-id="user-1"]');
const overlays = tile.querySelectorAll('[data-sp-role="lock-overlay"]');
expect(overlays.length).toBe(1);
expect(overlays[0].textContent).toBe('second');
});
it('appends multiple elements with different roles', () => {
const el1 = document.createElement('div');
el1.dataset.spRole = 'lock-overlay';
const el2 = document.createElement('div');
el2.dataset.spRole = 'portrait-fallback';
avAdapter.mount('user-1', el1);
avAdapter.mount('user-1', el2);
const tile = document.querySelector('[data-user-id="user-1"]');
expect(tile.querySelectorAll('[data-sp-mount]').length).toBe(2);
});
it('does not affect other tiles', () => {
const el = document.createElement('div');
el.dataset.spRole = 'lock-overlay';
avAdapter.mount('user-1', el);
const tile2 = document.querySelector('[data-user-id="user-2"]');
expect(tile2.querySelectorAll('[data-sp-mount]').length).toBe(0);
});
});
describe('unmount()', () => {
it('removes all data-sp-mount children from tile', () => {
const el1 = document.createElement('div');
el1.dataset.spRole = 'lock-overlay';
const el2 = document.createElement('div');
el2.dataset.spRole = 'portrait-fallback';
avAdapter.mount('user-1', el1);
avAdapter.mount('user-1', el2);
avAdapter.unmount('user-1');
const tile = document.querySelector('[data-user-id="user-1"]');
expect(tile.querySelectorAll('[data-sp-mount]').length).toBe(0);
});
it('does not remove non-managed children', () => {
const native = document.createElement('video');
document.querySelector('[data-user-id="user-1"]').appendChild(native);
avAdapter.unmount('user-1');
const tile = document.querySelector('[data-user-id="user-1"]');
expect(tile.contains(native)).toBe(true);
});
it('is no-op if tile not found', () => {
expect(() => avAdapter.unmount('unknown-user')).not.toThrow();
});
it('does not affect other tiles', () => {
const el1 = document.createElement('div');
el1.dataset.spRole = 'lock-overlay';
const el2 = document.createElement('div');
el2.dataset.spRole = 'lock-overlay';
avAdapter.mount('user-1', el1);
avAdapter.mount('user-2', el2);
avAdapter.unmount('user-1');
const tile2 = document.querySelector('[data-user-id="user-2"]');
expect(tile2.querySelectorAll('[data-sp-mount]').length).toBe(1);
});
});
describe('setStateClass()', () => {
it('adds sp-state-{stateName} class to tile', () => {
avAdapter.setStateClass('user-1', 'hidden');
const tile = document.querySelector('[data-user-id="user-1"]');
expect(tile.classList.contains('sp-state-hidden')).toBe(true);
});
it('removes all previous sp-state-* classes before adding new', () => {
const tile = document.querySelector('[data-user-id="user-1"]');
tile.classList.add('sp-state-active');
tile.classList.add('sp-state-pending');
avAdapter.setStateClass('user-1', 'hidden');
expect(tile.classList.contains('sp-state-active')).toBe(false);
expect(tile.classList.contains('sp-state-pending')).toBe(false);
expect(tile.classList.contains('sp-state-hidden')).toBe(true);
});
it('clears all sp-state-* classes when stateName is null', () => {
const tile = document.querySelector('[data-user-id="user-1"]');
tile.classList.add('sp-state-active');
avAdapter.setStateClass('user-1', null);
expect(tile.classList.contains('sp-state-active')).toBe(false);
});
it('warns and does not throw when tile not found', () => {
const warnSpy = vi.spyOn(console, 'warn').mockImplementation(() => {});
expect(() => avAdapter.setStateClass('unknown-user', 'hidden')).not.toThrow();
expect(warnSpy).toHaveBeenCalledWith(
'[ScryingPool] AVTileAdapter.setStateClass: tile not found for',
'unknown-user'
);
warnSpy.mockRestore();
});
it('does not affect non-sp-* classes on tile', () => {
const tile = document.querySelector('[data-user-id="user-1"]');
tile.classList.add('camera-view');
tile.classList.add('some-other-class');
avAdapter.setStateClass('user-1', 'hidden');
expect(tile.classList.contains('camera-view')).toBe(true);
expect(tile.classList.contains('some-other-class')).toBe(true);
});
});
describe('onTileRerender()', () => {
it('calls callback when tile children change', async () => {
const cb = vi.fn();
avAdapter.onTileRerender('user-1', cb);
const tile = document.querySelector('[data-user-id="user-1"]');
tile.appendChild(document.createElement('span'));
await new Promise(resolve => setTimeout(resolve, 20));
expect(cb).toHaveBeenCalledWith(tile);
});
it('replaces existing observer when called again for same userId', async () => {
const cb1 = vi.fn();
const cb2 = vi.fn();
avAdapter.onTileRerender('user-1', cb1);
avAdapter.onTileRerender('user-1', cb2);
// Only one observer should be active per userId
expect(avAdapter._observers.size).toBe(1);
});
it('stores one observer per userId', () => {
avAdapter.onTileRerender('user-1', vi.fn());
avAdapter.onTileRerender('user-2', vi.fn());
expect(avAdapter._observers.size).toBe(2);
});
it('is no-op if tile not found', () => {
expect(() => avAdapter.onTileRerender('unknown-user', vi.fn())).not.toThrow();
expect(avAdapter._observers.size).toBe(0);
});
});
describe('disconnect()', () => {
it('stops observers from firing after disconnect', async () => {
const cb = vi.fn();
avAdapter.onTileRerender('user-1', cb);
avAdapter.disconnect();
const tile = document.querySelector('[data-user-id="user-1"]');
tile.appendChild(document.createElement('span'));
await new Promise(resolve => setTimeout(resolve, 20));
expect(cb).not.toHaveBeenCalled();
});
it('clears observer map', () => {
avAdapter.onTileRerender('user-1', vi.fn());
avAdapter.onTileRerender('user-2', vi.fn());
avAdapter.disconnect();
expect(avAdapter._observers.size).toBe(0);
});
it('is safe to call multiple times', () => {
avAdapter.onTileRerender('user-1', vi.fn());
expect(() => {
avAdapter.disconnect();
avAdapter.disconnect();
}).not.toThrow();
});
});
});