Files
mgt2-compendium-amiral-denisov/scripts/batchNpcCreator.js
T
uberwald 7fc8d2c09c feat: batch NPC import, ally/enemy gen, map sync, UI shortcuts
- batch NPC creator: import images from dir → actors (dedup, folder)
- ally/enemy generator: data tables, D66 specials, tests (39 pass)
- sector map sync: DialogV2 player view, socket v13/v14, sync click pos
- actor/scene directory: shortcut buttons (Commerce, PNJ, Map, Sync vue)
- closeImagePopout: GM closes player portraits via socket
- canvasSync: force same canvas view on all players
- FilePicker: v14 folder picker support with v13 fallback
- cleanup: debug logs, template dedup, return guards
2026-07-09 07:49:12 +02:00

301 lines
11 KiB
JavaScript

import { CommerceDialog } from './CommerceDialog.js';
import { NpcDialog } from './NpcDialog.js';
import { SectorMapApp } from './SectorMapApp.js';
const MODULE_ID = 'mgt2-compendium-amiral-denisov';
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
const IMAGE_EXTENSIONS = new Set(['png', 'webp', 'jpg', 'jpeg', 'gif', 'svg', 'avif', 'bmp', 'tiff', 'tif']);
class BatchNpcDialog extends HandlebarsApplicationMixin(ApplicationV2) {
static DEFAULT_OPTIONS = {
id: 'mgt2-batch-npc',
classes: ['mgt2-npc-dialog'],
position: { width: 540, height: 'auto' },
window: { title: 'Création de PNJs par lots', resizable: true },
form: { submitOnClose: false, closeOnSubmit: false },
};
static PARTS = {
main: {
template: `modules/${MODULE_ID}/templates/batch-npc-dialog.hbs`,
root: true,
},
};
constructor(options = {}) {
super(options);
this._formData = {
batch: {
directory: '',
folderName: 'PNJs importés',
openSheets: false,
},
};
}
async _prepareContext() {
return { ...this._formData };
}
async _onRender(context, options) {
await super._onRender(context, options);
const html = $('#' + this.id).find('.window-content');
this._applyTheme(html);
html.find('[data-action="browse-directory"]').on('click', async () => {
// Foundry v14: FilePicker avec pickFolders pour sélectionner un répertoire
try {
const fp = new FilePicker({
type: 'folder',
current: this._formData.batch.directory || '',
callback: (path) => {
this._formData.batch.directory = path;
html.find('[name="batch.directory"]').val(path);
},
pickFolders: true,
field: null,
button: null,
});
fp.render(true);
return;
} catch (_e) { /* fallback v13 */ }
// Fallback v13: selection d'un fichier → extraction du dossier parent
const fp = new FilePicker({
type: 'image',
current: this._formData.batch.directory || '',
callback: (path) => {
const dir = path.split('/').slice(0, -1).join('/');
this._formData.batch.directory = dir;
html.find('[name="batch.directory"]').val(dir);
},
});
fp.render(true);
});
html.find('[data-action="batch-create"]').on('click', async () => {
this._readForm(html);
await this._executeBatch(html);
});
}
_readForm(html) {
this._formData.batch.directory = (html.find('[name="batch.directory"]').val()?.trim() || '').replace(/\/+$/, '');
this._formData.batch.folderName = html.find('[name="batch.folderName"]').val()?.trim() || 'PNJs importés';
this._formData.batch.openSheets = html.find('[name="batch.openSheets"]').is(':checked');
}
_applyTheme(html) {
html.find('h3').css({ color: '#5f4300', 'border-bottom-color': '#b78f26', 'text-shadow': 'none' });
html.find('legend').css({ color: '#7a5c00', 'text-shadow': 'none' });
}
async _executeBatch(html) {
const { directory, folderName, openSheets } = this._formData.batch;
if (!directory) {
ui.notifications.warn('Veuillez spécifier un répertoire source.');
return;
}
const $progress = html.find('#batch-progress');
const $fill = html.find('#batch-progress-fill');
const $text = html.find('#batch-progress-text');
$progress.show();
try {
$text.text('Analyse du répertoire...');
let files;
try {
const result = await FilePicker.browse('data', directory);
files = result.files || [];
} catch (e) {
$progress.hide();
ui.notifications.error(`Impossible de lire le répertoire « ${directory} » : ${e.message}`);
return;
}
const imageFiles = files.filter(f => {
const ext = f.split('.').pop()?.toLowerCase();
return ext && IMAGE_EXTENSIONS.has(ext);
});
if (imageFiles.length === 0) {
$progress.hide();
ui.notifications.warn(`Aucune image trouvée dans « ${directory} ».`);
return;
}
$text.text(`${imageFiles.length} image(s) trouvée(s). Vérification des doublons...`);
const normalizePath = (p) => p.replace(/^[\\/]+/, '').replace(/[\\/]+/g, '/').toLowerCase();
const existingImages = new Set();
for (const actor of game.actors) {
if (actor.img && actor.img !== 'icons/svg/mystery-man.svg') {
existingImages.add(normalizePath(actor.img));
}
}
const toCreate = imageFiles.filter(f => !existingImages.has(normalizePath(f)));
if (toCreate.length === 0) {
$progress.hide();
ui.notifications.info('Tous les PNJs existent déjà (aucune nouvelle image à traiter).');
return;
}
let folder = null;
if (folderName) {
folder = game.folders.find(f => f.name === folderName && f.type === 'Actor');
if (!folder) {
folder = await Folder.create({ name: folderName, type: 'Actor', parent: null });
}
}
$text.text(`Création de ${toCreate.length} PNJ(s)...`);
const chunkSize = 10;
let created = 0;
const allCreated = [];
for (let i = 0; i < toCreate.length; i += chunkSize) {
const chunk = toCreate.slice(i, i + chunkSize);
const actorsData = chunk.map(path => {
const name = path.split('/').pop().replace(/\.[^/.]+$/, '');
return {
name,
type: 'npc',
img: path,
folder: folder?.id || null,
token: {
name,
img: path,
actorLink: true,
disposition: 0,
sight: { enabled: false },
},
system: {
settings: { hideUntrained: true, lockCharacteristics: true },
characteristics: {},
hits: {},
skills: {},
},
flags: {
[MODULE_ID]: { batchImported: true, sourceImage: path },
},
};
});
const actors = await Actor.create(actorsData, { renderSheet: false });
allCreated.push(...actors);
created += actors.length;
const pct = Math.min(100, Math.round((i + chunkSize) / toCreate.length * 100));
$fill.css('width', pct + '%');
$text.text(`${created}/${toCreate.length} PNJ(s) créé(s)...`);
}
ui.actors?.render(false);
$fill.css('width', '100%');
$text.text(`${created} PNJ(s) créé(s) avec succès dans le dossier « ${folderName} » !`);
ui.notifications.info(`${created} PNJ(s) créé(s) à partir des images.`);
if (openSheets && allCreated.length > 0) {
const lastActor = allCreated[allCreated.length - 1];
if (lastActor) lastActor.sheet?.render(true);
}
} catch (error) {
console.error(`${MODULE_ID} | Batch NPC creation error:`, error);
$text.text(`Erreur : ${error.message}`);
ui.notifications.error(`Erreur lors de la création : ${error.message}`);
}
}
}
Hooks.on('renderActorDirectory', (app, html, data) => {
if (!game.user?.isGM) return;
const $html = html instanceof jQuery ? html : $(html);
if ($html.find('.mgt2-batch-npc-btn').length) return;
const btn = $(`<button class="mgt2-batch-npc-btn" style="margin:4px 8px;flex:0;background:#2c2c3e;color:#d9b24c;border:1px solid #c9a227;">
<i class="fas fa-users"></i> Importer PNJs par lots
</button>`);
const shortcuts = [
{ icon: 'fa-balance-scale', label: 'Commerce', abbr: 'Commerce', action: 'commerce', cls: 'mgt2-shortcut-commerce', title: 'Ouvrir le commerce' },
{ icon: 'fa-user', label: 'PNJ rapide', abbr: 'PNJ', action: 'npc', cls: 'mgt2-shortcut-pnj', title: 'Générer un PNJ rapide' },
{ icon: 'fa-random', label: 'Rencontre', abbr: 'Rencontre', action: 'encounter', cls: 'mgt2-shortcut-rencontre', title: 'Générer une rencontre' },
{ icon: 'fa-briefcase', label: 'Mission', abbr: 'Mission', action: 'mission', cls: 'mgt2-shortcut-mission', title: 'Générer une mission' },
{ icon: 'fa-image', label: 'Fermer portraits', abbr: 'Fermer img', action: 'closePortraits', cls: 'mgt2-shortcut-closeimg', title: 'Fermer les portraits affichés aux joueurs' },
];
const grid = $(`<div style="display:grid;grid-template-columns:1fr 1fr;gap:4px;margin:4px 8px;"></div>`);
shortcuts.forEach(s => {
const b = $(`<button class="${s.cls}" title="${s.title}" style="background:#2c2c3e;color:#d9b24c;border:1px solid #c9a227;padding:4px 6px;font-size:0.78em;cursor:pointer;border-radius:3px;text-align:center;">
<i class="fas ${s.icon}"></i> ${s.abbr}
</button>`).on('click', () => {
if (s.action === 'commerce') new CommerceDialog().render({ force: true });
else if (s.action === 'closePortraits') {
game.socket.emit(`module.${MODULE_ID}`, { _type: 'closeImagePopout' });
ui.notifications.info('Fermeture des portraits envoyée aux joueurs');
}
else new NpcDialog({ initialTab: s.action }).render({ force: true });
});
grid.append(b);
});
const footer = $html.find('.directory-footer');
if (footer.length) {
footer.append(btn);
footer.append(grid);
} else {
$html.find('.directory-header').after(btn);
$html.find('.directory-header').after(grid);
}
btn.on('click', () => {
new BatchNpcDialog().render({ force: true });
});
});
Hooks.on('renderSceneDirectory', (app, html, data) => {
if (!game.user?.isGM) return;
const $html = html instanceof jQuery ? html : $(html);
if ($html.find('.mgt2-sector-btn').length) return;
const sectorBtn = $(`<button class="mgt2-sector-btn" style="margin:4px 8px;flex:0;background:#2c2c3e;color:#d9b24c;border:1px solid #c9a227;cursor:pointer;">
<i class="fas fa-map"></i> Traveller Map
</button>`).on('click', () => {
new SectorMapApp().render({ force: true });
});
const canvasBtn = $(`<button class="mgt2-canvas-sync-btn" style="margin:4px 8px;flex:0;background:#2c2c3e;color:#d9b24c;border:1px solid #c9a227;cursor:pointer;">
<i class="fas fa-eye"></i> Sync vue MJ
</button>`).on('click', () => {
const pivot = canvas.stage?.pivot;
const scale = canvas.stage?.scale?.x;
if (!pivot || !scale) { ui.notifications.warn('Canvas pas encore prêt'); return; }
const players = game.users.filter(u => !u.isGM && u.active).map(u => u.id);
if (!players.length) { ui.notifications.warn('Aucun joueur connecté'); return; }
game.socket.emit(`module.${MODULE_ID}`, {
_type: 'canvasSync',
x: pivot.x,
y: pivot.y,
scale,
});
ui.notifications.info(`Vue synchronisée chez ${players.length} joueur(s)`);
});
const grid = $(`<div style="display:grid;grid-template-columns:1fr 1fr;gap:4px;margin:4px 8px;"></div>`);
grid.append(sectorBtn, canvasBtn);
const footer = $html.find('.directory-footer');
if (footer.length) footer.append(grid);
else $html.find('.directory-header').after(grid);
});