332 lines
11 KiB
JavaScript
332 lines
11 KiB
JavaScript
import { BaseCharacterSheetL5r5e } from "./base-character-sheet.js";
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import { TwentyQuestionsDialog } from "./twenty-questions-dialog.js";
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/**
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* Actor / Character Sheet
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*/
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export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
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static get defaultOptions() {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "actor"],
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template: CONFIG.l5r5e.paths.templates + "actors/character-sheet.html",
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tabs: [
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{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "skills" },
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{ navSelector: ".advancements-tabs", contentSelector: ".advancements-body", initial: "last" },
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],
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});
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}
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/**
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* Add the TwentyQuestions button in L5R specific bar
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* @override
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* @return {{label: string, class: string, icon: string, onclick: Function|null}[]}
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*/
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_getL5rHeaderButtons() {
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const buttons = super._getL5rHeaderButtons();
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if (!this.isEditable || this.actor.limited) {
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return buttons;
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}
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buttons.unshift({
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label: game.i18n.localize("l5r5e.twenty_questions.bt_abrev"),
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class: "twenty-questions",
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icon: "fas fa-graduation-cap",
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onclick: async () => {
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await new TwentyQuestionsDialog(this.actor).render(true);
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},
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});
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return buttons;
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}
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/**
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* Commons datas
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*/
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async getData(options = {}) {
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const sheetData = await super.getData(options);
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// Min rank = 1
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this.actor.system.identity.school_rank = Math.max(1, this.actor.system.identity.school_rank);
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// Split Money
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sheetData.data.system.money = this._zeniToMoney(this.actor.system.zeni);
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// Split school advancements by rank, and calculate xp spent and add it to total
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this._prepareSchoolAdvancement(sheetData);
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// Split Others advancements, and calculate xp spent and add it to total
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this._prepareOthersAdvancement(sheetData);
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// Total
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sheetData.data.system.xp_saved = Math.floor(
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parseInt(sheetData.data.system.xp_total) - parseInt(sheetData.data.system.xp_spent)
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);
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return sheetData;
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}
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/**
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* Subscribe to events from the sheet.
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* @param {jQuery} html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// *** Everything below here is only needed if the sheet is editable ***
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if (!this.isEditable) {
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return;
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}
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// Autocomplete
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game.l5r5e.HelpersL5r5e.autocomplete(
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html,
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"data.identity.clan",
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game.l5r5e.HelpersL5r5e.getLocalizedClansList()
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);
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game.l5r5e.HelpersL5r5e.autocomplete(
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html,
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"data.identity.family",
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CONFIG.l5r5e.families.get(
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Object.entries(game.i18n.translations.l5r5e.clans).find(
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([k, v]) => v === this.actor.system.identity.clan
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)?.[0]
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)
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);
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game.l5r5e.HelpersL5r5e.autocomplete(
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html,
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"data.identity.school",
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game.l5r5e.HelpersL5r5e.getSchoolsList(),
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","
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);
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game.l5r5e.HelpersL5r5e.autocomplete(
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html,
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"data.identity.roles",
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game.l5r5e.HelpersL5r5e.getLocalizedRolesList(),
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","
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);
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// Open linked school curriculum journal
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html.find(".school-journal-link").on("click", this._openLinkedJournal.bind(this));
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// Curriculum management
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html.find(".item-curriculum").on("click", this._switchSubItemCurriculum.bind(this));
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html.find("button[name=validate-curriculum]").on("click", this._actorAddOneToRank.bind(this));
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// Money +/-
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html.find(".money-control").on("click", this._modifyMoney.bind(this));
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// Advancements Tab to current rank onload
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// TODO class "Active" Bug on load, dunno why :/
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this._tabs
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.find((e) => e._navSelector === ".advancements-tabs")
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.activate("advancement_rank_" + (this.actor.system.identity.school_rank || 0));
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}
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/**
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* Split the school advancement, calculate the total xp spent and the current total xp spent by rank
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*/
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_prepareSchoolAdvancement(sheetData) {
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const adv = [];
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sheetData.data.system.xp_spent = 0;
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sheetData.items
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.filter((item) => ["peculiarity", "technique", "advancement"].includes(item.type))
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.forEach((item) => {
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const { xp_used_total, xp_used } = game.l5r5e.HelpersL5r5e.getItemsXpCost(item);
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sheetData.data.system.xp_spent += xp_used_total;
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const rank = Math.max(0, item.system.bought_at_rank);
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if (!adv[rank]) {
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adv[rank] = {
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rank: rank,
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spent: {
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total: 0,
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curriculum: 0,
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},
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goal: CONFIG.l5r5e.xp.costPerRank[rank] || null,
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list: [],
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};
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}
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adv[rank].list.push(item);
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adv[rank].spent.total += xp_used_total;
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adv[rank].spent.curriculum += xp_used;
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});
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sheetData.data.advancementsListByRank = adv;
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}
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/**
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* Prepare Bonds, Item Pattern, Signature Scroll and get xp spend
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*/
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_prepareOthersAdvancement(sheetData) {
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// Split OthersAdvancement from items
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sheetData.data.advancementsOthers = sheetData.items.filter((item) =>
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["bond", "item_pattern", "title", "signature_scroll"].includes(item.type)
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);
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// Sort by rank desc
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sheetData.data.advancementsOthers.sort((a, b) => (b.system.rank || 0) - (a.system.rank || 0));
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// Total xp spent in curriculum & total
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sheetData.data.advancementsOthersTotalXp = sheetData.data.advancementsOthers.reduce(
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(acc, item) => acc + parseInt(item.system.xp_used_total || item.system.xp_used || 0),
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0
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);
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// Update the total spent
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sheetData.data.system.xp_spent += sheetData.data.advancementsOthersTotalXp;
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}
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/**
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* Update the actor.
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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// Clan tag trim if autocomplete in school name
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if (
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formData["autoCompleteListName"] === "system.identity.school" &&
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formData["autoCompleteListSelectedIndex"] >= 0 &&
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!!formData["system.identity.clan"] &&
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formData["system.identity.school"].indexOf(` [${formData["system.identity.clan"]}]`) !== -1
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) {
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formData["system.identity.school"] = formData["system.identity.school"].replace(
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` [${formData["system.identity.clan"]}]`,
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""
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);
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}
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// Store money in Zeni
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if (formData["system.money.koku"] || formData["system.money.bu"] || formData["system.money.zeni"]) {
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formData["system.zeni"] = this._moneyToZeni(
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formData["system.money.koku"] || 0,
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formData["system.money.bu"] || 0,
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formData["system.money.zeni"] || 0
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);
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// Remove fake money object
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delete formData["system.money.koku"];
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delete formData["system.money.bu"];
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delete formData["system.money.zeni"];
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}
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// Save computed values
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const currentData = this.object.system;
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formData["system.focus"] = currentData.focus;
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formData["system.vigilance"] = currentData.vigilance;
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formData["system.endurance"] = currentData.endurance;
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formData["system.composure"] = currentData.composure;
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formData["system.fatigue.max"] = currentData.fatigue.max;
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formData["system.strife.max"] = currentData.strife.max;
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formData["system.void_points.max"] = currentData.void_points.max;
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return super._updateObject(event, formData);
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}
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/**
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* Convert a sum in Zeni to Zeni, Bu and Koku
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* @param {number} zeni
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* @return {{bu: number, koku: number, zeni: number}}
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* @private
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*/
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_zeniToMoney(zeni) {
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const money = {
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koku: 0,
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bu: 0,
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zeni: zeni,
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};
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if (money.zeni >= CONFIG.l5r5e.money[0]) {
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money.koku = Math.floor(money.zeni / CONFIG.l5r5e.money[0]);
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money.zeni = Math.floor(money.zeni % CONFIG.l5r5e.money[0]);
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}
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if (money.zeni >= CONFIG.l5r5e.money[1]) {
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money.bu = Math.floor(money.zeni / CONFIG.l5r5e.money[1]);
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money.zeni = Math.floor(money.zeni % CONFIG.l5r5e.money[1]);
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}
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return money;
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}
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/**
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* Convert a sum in Zeni, Bu and Koku to Zeni
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* @param {number} koku
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* @param {number} bu
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* @param {number} zeni
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* @return {number}
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* @private
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*/
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_moneyToZeni(koku, bu, zeni) {
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return Math.floor(koku * CONFIG.l5r5e.money[0]) + Math.floor(bu * CONFIG.l5r5e.money[1]) + Math.floor(zeni);
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}
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/**
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* Add or Subtract money (+/- buttons)
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* @param {Event} event
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* @private
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*/
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_modifyMoney(event) {
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event.preventDefault();
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event.stopPropagation();
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const elmt = $(event.currentTarget);
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const type = elmt.data("type");
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let mod = elmt.data("value");
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if (!mod || !type) {
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return;
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}
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if (type !== "zeni") {
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mod = Math.floor(mod * CONFIG.l5r5e.money[type === "koku" ? 0 : 1]);
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}
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this.actor.system.zeni = +this.actor.system.zeni + mod;
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this.actor.update({
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system: {
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zeni: this.actor.system.zeni,
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},
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});
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this.render(false);
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}
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/**
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* Add +1 to actor school rank
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* @param {Event} event
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* @private
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*/
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async _actorAddOneToRank(event) {
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event.preventDefault();
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event.stopPropagation();
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this.actor.system.identity.school_rank = this.actor.system.identity.school_rank + 1;
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await this.actor.update({
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system: {
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identity: {
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school_rank: this.actor.system.identity.school_rank,
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},
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},
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});
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this.render(false);
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}
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/**
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* Open the linked school curriculum journal
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* @param {Event} event
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* @private
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*/
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async _openLinkedJournal(event) {
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event.preventDefault();
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event.stopPropagation();
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const actorJournal = this.actor.system.identity.school_curriculum_journal;
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if (!actorJournal.id) {
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return;
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}
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const journal = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({
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id: actorJournal.id,
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pack: actorJournal.pack,
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type: "JournalEntry",
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});
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if (journal) {
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journal.sheet.render(true);
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}
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}
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}
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