391 lines
16 KiB
JSON
391 lines
16 KiB
JSON
{
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"i18n.language": "English",
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"i18n.maintainers": ["Team L5R"],
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"settings.simplemacroshorthandn": "Shortened Macro Syntax",
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"settings.simplemacroshorthandl": "Enable a shortened macro syntax which allows referencing attributes directly, for example @str instead of @attributes.str.value. Disable this setting if you need the ability to reference the full attribute model, for example @attributes.str.label.",
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"settings.simpleinitformulan": "Initiative Formula",
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"settings.simpleinitformulal": "Enter an initiative formula, such as d20+@dex",
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"simple.notifyinitformulaupdated": "Initiative formula was updated to:",
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"simple.notifyinitformulainvalid": "Initiative formula was invalid:",
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"hexa.color": "Enter a hexadecimal color (such as #FFFFFF).",
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"ic.bg.color": "IC Background Color",
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"ic.text.color": "IC Text Color",
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"emote.bg.color": "Emote Background Color",
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"emote.text.color": "Emote Text Color",
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"roll.bg.color": "Roll Background Color",
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"roll.text.color": "Roll Text Color",
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"other.bg.color": "Other Background Color",
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"other.text.color": "Other Text Color",
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"def.chat.pref": "Default Chat Prefix",
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"spe.chat.pref": "If specified, this string will be prefixed to all chat messages that are not already commands (such as /emote.)",
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"SETTINGS.None": "No option",
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"ACTOR.TypeCharacter": "Player Character",
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"ACTOR.TypeNpc": "Non-Player Character",
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"ITEM.TypeItem": "Item",
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"ITEM.TypeArmor": "Armor",
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"ITEM.TypeWeapon": "Weapon",
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"ITEM.TypeTechnique": "Technique",
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"ITEM.TypeProperty": "Property",
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"ITEM.TypePeculiarity": "Peculiarity",
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"ITEM.TypeAdvancement": "Advancement",
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"l5r5e": {
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"global": {
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"ok": "OK",
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"add": "Add",
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"edit": "Edit",
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"delete": "Delete",
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"drop_here": "Drop here"
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},
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"logo": {
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"title": "Need help?",
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"content": "Follow the guide :",
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"edge": "Go to the Edge-Studio website",
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"drive": "Buy a PDF of the game...",
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"discord": "FoundryVTT Official Discord",
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"src": "systems/l5r5e/assets/l5r-logo.webp",
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"alt": "Online Help",
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"edge-info": "your browser will open the EDGE STUDIO website",
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"edge-link": "https://edge-studio.net/",
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"drive-info": "your browser will open the DriveThruRpg site of Edge Studio",
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"drive-link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio",
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"discord-info": "Your browser will open on the official Foundry discord",
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"discord-link": "https://discordapp.com/invite/DDBZUDf"
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},
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"rings": {
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"title": "Rings",
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"earth": "Earth",
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"air": "Air",
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"water": "Water",
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"fire": "Fire",
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"void": "Void"
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},
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"narrative": "Narrative",
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"experience": "Experience",
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"clan": "Clan",
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"family": "Family",
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"school": "School",
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"schoolrank": "Rank",
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"roles": "Roles",
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"distinctions": "Distinctions",
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"distinctionstip": "Reroll up to two dice of your choice when a distinction helps you on a check.",
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"adversities": "Adversities",
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"adversitiestip": "Reroll two dice containing Success or Explosive Success symbols when an adversity hinders you on a check. If you fail, gain 1 Void point.",
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"anxieties": "Anxieties",
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"anxietiestip": "After performing a check related to your anxiety, receive 3 strife. Then, gain 1 Void point (limit once per scene).",
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"passions": "Passions",
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"passionstip": "After performing a check related to your passion, remove 3 strife.",
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"personality": "Personality",
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"description": "Description",
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"bought_at_rank": "Bought at rank",
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"effects": "Effects",
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"types": "Types",
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"book_reference": "Reference",
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"value": "Value",
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"rarity": "Rarity",
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"chatdices": {
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"successes": "Successes",
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"explosives": "Explosives",
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"opportunities": "Opportunities",
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"strives": "Strives",
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"difficulty": "TN",
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"difficulty_hidden": "TN ???",
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"dicepicker": "Dice Picker",
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"void_point_used": "Void point used"
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},
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"dicepicker": {
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"difficulty_title": "Difficulty",
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"difficulty_hidden_label": "Hide TN",
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"use_void_point_label": "Spend a Void point",
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"roll_label": "Roll",
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"bt_add_macro": "Add a macro"
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},
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"max": "Max",
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"current": "Current",
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"quantity": "Quantity",
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"weight": "Weight",
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"properties": "Properties",
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"weapons": {
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"title": "Weapons",
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"title_new": "New Weapon",
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"damage": "Damage",
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"range": "Range",
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"stats": "Stats",
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"sheathed": "Equipped / Sheathed",
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"readied": "Readied",
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"category": "Category",
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"deadliness": "Deadliness",
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"grips": "Grips"
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},
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"armors": {
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"title": "Armors",
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"title_new": "New Armor",
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"type": "Defence",
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"physical": "physical",
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"supernatural": "supernatural",
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"equipped": "Equipped"
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},
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"items": {
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"title": "Items",
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"title_new": "New Item"
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},
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"feats": "Feats",
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"techniques": {
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"title": "Techniques",
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"title_new": "New Technique",
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"not_allowed": "Your character does not use this type of technique.",
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"only_one": "Your character can possess only one of theses technique.",
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"type": "Allowed Techniques",
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"kata": "Kata",
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"kiho": "Kihõ",
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"invocation": "Invocation",
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"ritual": "Ritual",
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"shuji": "Shuji",
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"maho": "Mahõ",
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"ninjutsu": "Ninjutsu",
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"school_ability": "School Ability",
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"mastery_ability": "Mastery Ability"
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},
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"peculiarities": {
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"title_new": "New peculiarity",
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"types": {
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"distinction": "Distinction",
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"passion": "Passion",
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"adversity": "Adversity",
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"anxiety": "Anxiety"
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}
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},
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"skill": "Skill",
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"level": "Level",
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"approaches": "Approaches",
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"notes": "Notes",
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"inventory": "Inventory",
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"money": {
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"title": "Personal money",
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"koku": "Koku",
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"bu": "Bu",
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"zeni": "Zeni"
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},
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"equipment": "Equipment",
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"rank": "Rank",
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"name": "Name",
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"social": {
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"title": "Social Standing",
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"honor": "Honor",
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"glory": "Glory",
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"status": "Status",
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"ninjo": "Ninjo",
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"giri": "Giri",
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"titles": "Titles",
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"attitude": "attitude:",
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"advantages": "Distinctions et Passions",
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"disadvantages": "Adversities et Anxieties"
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},
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"skills": {
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"title": "Skills",
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"artisan": {
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"title": "Artisan",
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"aesthetics": "Aesthetics",
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"composition": "Composition",
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"design": "Design",
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"smithing": "Smithing",
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"air": "Refine",
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"earth": "Restore",
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"fire": "Invent",
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"water": "Adapt",
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"void": "Attune"
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},
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"martial": {
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"title": "Martial",
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"fitness": "Fitness",
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"melee": "Martial Arts [Melee]",
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"ranged": "Martial Arts [Ranged]",
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"unarmed": "Martial Arts [Unarmed]",
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"meditation": "Meditation",
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"tactics": "Tactics",
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"air": "Feint",
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"earth": "Withstand",
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"fire": "Overwhelm",
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"water": "Shift",
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"void": "Sacrifice"
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},
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"scholar": {
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"title": "Scholar",
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"culture": "Culture",
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"government": "Government",
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"medicine": "Medicine",
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"sentiment": "Sentiment",
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"theology": "Theology",
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"air": "Analyze",
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"earth": "Recall",
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"fire": "Theorize",
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"water": "Survey",
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"void": "Sense"
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},
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"social": {
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"title": "Social",
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"command": "Command",
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"courtesy": "Courtesy",
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"games": "Games",
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"performance": "Performance",
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"air": "Trick",
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"earth": "Reason",
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"fire": "Incite",
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"water": "Charm",
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"void": "Enlighten"
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},
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"trade": {
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"title": "Trade",
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"commerce": "Commerce",
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"labor": "Labor",
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"seafaring": "Seafaring",
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"skulduggery": "Skulduggery",
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"survival": "Survival",
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"air": "Con",
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"earth": "Produce",
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"fire": "Innovate",
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"water": "Exchange",
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"void": "Subsist"
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}
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},
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"attributes": {
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"title": "Attributes",
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"endurance": "Endurance",
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"endurancetip": "(Earth + Fire) x2",
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"composure": "Composure",
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"composuretip": "(Earth + Water) x2",
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"focus": "Focus",
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"focustip": "Air + Fire",
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"vigilance": "Vigilance",
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"vigilancetip": "(Air + Water) /2",
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"voidpoints": "Void Points",
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"fatigue": "Fatigue",
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"strife": "Strife"
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},
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"conflict": {
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"title": "Conflict",
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"stance": "Stance",
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"stances": {
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"airtip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).",
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"earthtip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.",
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"firetip": "If you succeed, +1 bonus success per Strife symbol.",
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"watertip": "Perform a second action on your turn that does not require a check or share a type with first action.",
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"voidtip": "You do not receive strife from Strife symbols on checks."
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},
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"initiative": {
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"title": "Initiative",
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"intrigue": "Intrigue",
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"duel": "Duel",
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"skirmish": "Skirmish",
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"mass_battle": "Mass Battle"
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}
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},
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"advancements": {
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"title": "Advancements",
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"title_new": "New advancement",
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"school_rank": "School rank",
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"school_rank_0": "Bg",
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"total": "Total",
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"cost": "Cost",
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"spent": "Used",
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"saved": "Saved",
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"total_xp_rank": "Xp spent",
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"curriculum": "In curriculum",
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"curriculum_validate": "Complete this rank"
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},
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"npc": {
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"types": {
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"adversary": "Adversary",
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"minion": "Minion"
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}
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},
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"twenty_questions": {
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"title": "Twenty questions",
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"bt_abrev": "20Q",
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"bt_refresh": "Refresh",
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"increase_ring1": "Ring increase (1)",
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"increase_ring2": "Ring increase (2)",
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"increase_skill1": "Skill increases (1)",
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"increase_skill2": "Skill increases (2)",
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"increase_skill3": "Skill increases (3-5)",
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"choose_one_ring": "Pick one",
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"choose_one_skill": "Pick one",
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"or": "OR",
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"part0": {
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"intro": "You can use this sheet to fill in your answers to The Game of Twenty Questions, and to take notes for later !",
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"section": "Legend of the Five Rings Core Rulebook, Chapter 2 : Creating a character, p. 41-95"
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},
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"part1": {
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"title": "Part I: Core Identity (Clan and Family)",
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"q1": "1. What clan does your character belong to ? (p. 41)",
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"status": "Status",
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"q2": "2. What family does your character belong to ? (p. 49)",
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"money": "Starting wealth in Koku",
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"glory": "Glory"
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},
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"part2": {
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"title": "Part II: Role and School",
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"q3": "3. What is your character’s school, and what roles does that school fall into ? (p. 56)",
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"school": "School",
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"role": "Roles",
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"honor": "Honor",
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"access": "Technique types available",
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"school_ability": "School ability",
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"starting_techniques": "Starting techniques (2-5)",
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"outfit": "Starting outfit",
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"q4": "4. How does your character stand out within their school ? (p. 88)"
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},
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"part3": {
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"title": "Part III: Honor and Glory",
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"q5": "5. Who is your lord and what is your character’s duty to them ? (p. 88)",
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"choose_giri": "Select giri:",
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"q6": "6. What does your character long for, and how might this impede their duty ? (p. 90)",
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"choose_ninjo": "Select ninjō:",
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"q7": "7. What is your character’s relationship with their clan ? (p. 91)",
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"increase_glory": "Glory increase",
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"q8": "8. What does your character think of Bushidō ? (p. 91)",
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"increase_honor": "Honor increase"
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},
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"part4": {
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"title": "Part IV: Strengths and Weaknesses",
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"q9": "9. What is your character’s greatest accomplishment so far ? (p. 92)",
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"distinction": "Distinction (1)",
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"q10": "10. What holds your character back the most in life ? (p. 92)",
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"adversity": "Adversity (1)",
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"q11": "11. What activity Most makes your character feel at peace ? (p. 93)",
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"passion": "Passion (1)",
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"q12": "12. What concern, fear, or foible troubles your character the most ? (p. 93)",
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"anxiety": "Anxiety (1)",
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"q13": "13. Who has your character learned the most from during their life (p. 93)",
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"disadvantage": "Disadvantage (1)",
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"advantage": "Advantage (1)"
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},
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"part5": {
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"title": "Part V: Personality and Behavior",
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"q14": "14. What do people notice first upon encountering your character? (p. 93)",
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"accoutrement": "Personal accoutrement",
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"q15": "15. How does your character react to stressful situations ? (p. 94)",
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"q16": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions ? (p. 94)",
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"object": "Item (Rarity 7 or lower)"
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},
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"part6": {
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"title": "Part VI: Ancestry and Family",
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"q17": "17. How would your character’s parents describe them ? (p. 95)",
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"q18": "18. Who was your character named to honor ? (p. 95)",
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"d10r1": "D10 Result (1/2)",
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"d10r1_choice": "1st D10 Effect",
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"d10r2": "D10 Result (2/2)",
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"d10r2_choice": "2nd D10 Effect",
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"q19": "19. What is your character’s personal name ? (p. 95)"
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},
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"part7": {
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"title": "Part VII: Death",
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"q20": "20. How should your character die ? (p. 95)",
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"summary": "Summary",
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"generchar": "Generate the character",
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"generchar_disclaimer": "Warning, this will erase character's current datas !",
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"generchar_errors": "Clear errors before continuing !"
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}
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}
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}
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}
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