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40 Commits

Author SHA1 Message Date
Mandar
c5e874c5ed 1.1.2 - One Compendium to bring them all 2021-01-28 22:17:38 +01:00
Vlyan
99f342c291 French Compendium update 2021-01-25 21:19:57 +01:00
Vlyan
5ea1268cbe Minion can switch prepared state... 2021-01-24 18:52:39 +01:00
Vlyan
f9dd188531 Minion can now choose a stance and if they are prepared in sheet 2021-01-24 16:29:22 +01:00
Vlyan
740d5cd8a6 Disallow drop on non editable sheet 2021-01-24 14:54:47 +01:00
Vlyan
2c233a37df Merge branch 'myrion211-master-patch-79898' into 'dev'
Looked through the English translation, minor cleanup

See merge request teaml5r/l5r5e!3
2021-01-24 12:22:12 +00:00
Vlyan
1928897a49 Merge branch 'dev' into 'myrion211-master-patch-79898'
# Conflicts:
#   system/lang/en-en.json
2021-01-24 12:22:06 +00:00
Vlyan
dbe628d022 Compendiums Update 2021-01-24 13:10:02 +01:00
Mark Zeman
ec0ff5c44c Explosives are things like Dynamite; the dice have Explosions on them :)
Fixed some typos, updated a few words to match the exact words from the English text...
2021-01-23 16:11:15 +00:00
Vlyan
46b5618257 Quick weapon link to DP on conflict sheet 2021-01-23 14:52:09 +01:00
Vlyan
d0bf736d84 Fix the plural of "Strife" is "Strife" not "Strives" 2021-01-23 14:01:33 +01:00
Vlyan
75f68a4852 Display Rarity in Compendiums for Items, Armors and Weapons 2021-01-23 14:01:33 +01:00
Vlyan
a958e17278 Fix js error when Advancement is not in a actor 2021-01-23 14:01:32 +01:00
Vlyan
2cdce21407 Added "inversion" tech type 2021-01-23 14:01:32 +01:00
Mandar
a01dbfd53d Fix for spanish on sheet 2021-01-23 01:03:50 +01:00
Mandar
6213064020 1.1.1 - The Huns War 2021-01-21 10:51:50 +01:00
Vlyan
b99e0ab952 Fix for initiative bug with cast 2021-01-21 09:21:53 +01:00
Vlyan
90ea03df33 Fix for textarea (Mandar !) 2021-01-20 23:28:06 +01:00
Mandar
a474c6caac System.json update before 1.1.0 2021-01-20 21:16:08 +01:00
Mandar
bc7c80f428 Update style button on dice + equipped + attributes 2021-01-20 21:04:11 +01:00
Vlyan
a5dd8e3eda Spanish specific: Added a disclaimer popup "not translated by Edge" 2021-01-20 17:19:42 +01:00
Vlyan
72e0d22a80 DP diff hidden lock by gm choice 2021-01-20 14:07:49 +01:00
Mandar
3fcfa8689d Fix 20Q line-height 2021-01-20 13:31:51 +01:00
Vlyan
acbb12333e Added System migration stuff
Some reorganisation
2021-01-20 12:38:50 +01:00
Mandar
289ec720de Add css trick border + Style for equiped and review for npc input. 2021-01-20 04:33:07 +01:00
Vlyan
8fbf7f9005 Use of toggleClass 2021-01-19 20:18:15 +01:00
Vlyan
71a3af85dd Xp not in curriculum are now rounded up (down before)
No more automation in stats for Npc (these cheaters !)
20Q Pushed the step3 item's limit to 20 (10 previous)
Gm Tool no longer stuck the escape key process
2021-01-19 12:10:04 +01:00
Vlyan
23db7ed2c2 Xp not in curriculum are now rounded up (down before) 2021-01-19 10:11:04 +01:00
Vlyan
cbd5af8d02 Added a visual indicator for equipped / readied
Now only equipped armor / weapon will show in conflict tab, and all armors/weapons now show in inventory tab
2021-01-17 17:47:42 +01:00
Vlyan
f6a91ab564 Initiative : Ring now limit the success 2021-01-17 16:29:26 +01:00
Vlyan
c8a37ab06f Gm dialog : not closable anymore (esc key) 2021-01-17 13:38:18 +01:00
Vlyan
78423770b1 Compendium : Added some referenced but missing item in core book, and weight 2021-01-17 13:26:07 +01:00
Vlyan
5444671bee Fix code and deleted margin for rank/ring in compendium 2021-01-17 11:38:43 +01:00
Mandar
d5b3a309b1 Style for Stance, dice difficulty, initiative 2021-01-17 01:07:00 +01:00
Vlyan
7fbce1500c Added : Change stance on DicePicker on initiative roll.
Some minors fixes
2021-01-16 13:26:43 +01:00
Vlyan
27e88be49d Initiative rework, with some broken css 2021-01-15 20:14:50 +01:00
Vlyan
58a4e71b32 Working on initiative, and now TN is global with GM tool 2021-01-14 21:55:42 +01:00
Vlyan
30950a0d63 Merge Update ES by Alejabar
Update es-es.json

See merge request teaml5r/l5r5e!2
2021-01-14 21:48:56 +01:00
Alejandro Barranquero
7411120841 Update es-es.json 2021-01-14 11:42:16 +00:00
Mandar
6a3431e6a0 Update Readme with screens 2021-01-13 01:31:07 +01:00
98 changed files with 6878 additions and 2109 deletions

View File

@@ -1,5 +1,46 @@
# Changelog
## 1.1.2 - One Compendium to bring them all
- Added compendiums (Thanks to Stéfano Fara for the English version !) Partial for French as PoW and CR are not translated yet
- Shadowlands
- Emerald Empire
- Courts of Stone
- Path of Waves
- Celestial Realms
- English cleanup, thanks to Mark Zeman !
- Fix css for Spanish
- Fix js error when Advancement is not embed in a actor
- Click on a weapon show the DicePicker with the weapon skill selected
- Display Rarity in Compendiums for Items, Armors and Weapons
- Minion can now choose a stance and if they are prepared
- Other minors fix
## 1.1.1 - The Huns War
- Fix Minion initiative
- Fix textarea ninjo/giri
## 1.1.0 - Initiative first !
- Added initiative system :
- Now use the score rule (the real one if you prefer)
- Added global modifiers for Characters, Adversary and Minons in the combat tracker : Confrontation types, Prepared
- Added sheet modifiers for Characters and Adversary: Prepared
- Initiative buttons in character sheet now display the DicePicker and do the initiative roll
- Change the actor stance on initiative roll in DicePicker
- Note : Due to the lack of the Roll & Keep system, the score is computed with the full success score.
- Spanish real translation by Alejabar (thanks !)
- Added a GM Dialog Tool for setting global difficulty (TN) value / hidden (with DicePicker live refresh)
- Compendium now display Ring and Rank if any in list view
- DicePicker :
- Fixed the initial display of "use a void point"
- No free void point anymore
- PC/NPC Sheet :
- Added a visual indicator for equipped / readied
- Now only equipped armor / weapon will show in conflict tab, and all armors/weapons now show in inventory tab
- Xp not in curriculum are now rounded up (down before, due to a translation error)
- No more automation in stats for Npc (these cheaters !)
- 20Q Pushed the step3 item's limit to 20 (10 previous)
- Added System migration stuff
## 1.0.0 - First public release
- Removed the 0ds if no skill point
- Added initiative roll (only tactics for the moment)
@@ -26,7 +67,7 @@
- Pass for number and focus on click
- Xp, added some parseInt
- Fix for babele and properties
- Add type percularity in item entry
- Add type peculiarity in item entry
- Fix for cross-loaded French compendium
- 20Q : Scroll on top on next button
- V-Align for Vlyan pleasure !

View File

@@ -76,3 +76,10 @@ Vous êtes libre de contribuer et proposer après fork des corrections, modifica
1. Assurez-vous de bien être à jour par rapport à la branche référente.
2. Des messages de commit clair et précis permettent une relecture rapide du code.
3. Limitez-vous si possible à une Feature par demande de Merge pour ne pas bloquer le processus.
Screens
![FoundryVTT Connection](https://cdn.discordapp.com/attachments/659430710146498583/798684216551407666/unknown.png)
![FoundryVTT L5r5e Character and Roll](https://cdn.discordapp.com/attachments/659430710146498583/798686668361039882/unknown.png)
![FoundryVTT L5r5e Sheets](https://cdn.discordapp.com/attachments/659430710146498583/798686880974503946/unknown.png)
![FoundryVTT L5r5e Itemss](https://cdn.discordapp.com/attachments/659430710146498583/798687268528848987/unknown.png)

486
package-lock.json generated
View File

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@@ -9,55 +9,97 @@
"id": "Ashigaru Armor",
"name": "Armure d'Ashigaru",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Plated Armor",
"name": "Armure de plates",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Concealed Armor",
"name": "Armure dissimulée",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Lacquered Armor",
"name": "Armure laquée",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Ceremonial Clothes",
"name": "Tenue de cérémonie",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Traveling Clothes",
"name": "Vêtements de voyage",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Sanctified Robes",
"name": "Tunique sanctifiée",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Sleeping Garb",
"name": "Vêtements de nuit",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Common Clothes",
"name": "Vêtements ordinaires",
"description": "",
"book_reference": "LdR p.239"
"book_reference": "Livre de Règles p.239"
},
{
"id": "Inconspicuous garb",
"name": "Tenue discrète",
"description": "",
"book_reference": "Livre de Règles"
},
{
"id": "Robes of Judgment",
"name": "Robes of Judgment (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes p.97"
},
{
"id": "Firefighter's Coat",
"name": "Manteau de pompier",
"description": "",
"book_reference": "Les Cours de Pierre p.112"
},
{
"id": "Stealth Clothing",
"name": "Tenue de camouflage",
"description": "",
"book_reference": "Les Cours de Pierre p.112"
},
{
"id": "O-yoroi",
"name": "O-yoroi",
"description": "",
"book_reference": "LOutremonde p.105"
},
{
"id": "Tatami Gusoku",
"name": "Tatami Gusoku",
"description": "",
"book_reference": "LOutremonde p.106"
},
{
"id": "Tosei-Gusoku",
"name": "Tosei-Gusoku",
"description": "",
"book_reference": "LOutremonde p.106"
}
]
}

View File

@@ -9,181 +9,481 @@
"id": "Tattoo Needles",
"name": "Aiguilles de tatoueur",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Finger of Jade",
"name": "Amulette de jade",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Chopsticks",
"name": "Baguettes",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Quiver of Arrow",
"name": "Carquois",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Rope (By the Foot)",
"name": "Corde",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Sake Cup",
"name": "Coupe à saké",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Lucky Cricket",
"name": "Criquet porte-bonheur",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Bottle of Sake",
"name": "Cruche de saké",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Dice and Cup",
"name": "Dés et gobelet",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Sweets (Four Servings)",
"name": "Douceurs (4 portions)",
"description": "",
"book_reference": "LdR p.242"
"book_reference": "Livre de Règles p.242"
},
{
"id": "Spices",
"name": "Epices",
"description": "",
"book_reference": "LdR p.243"
"book_reference": "Livre de Règles p.243"
},
{
"id": "Musical Instrument",
"name": "Instrument de musique",
"description": "",
"book_reference": "LdR p.243"
"book_reference": "Livre de Règles p.243"
},
{
"id": "Games",
"name": "Jeux",
"description": "",
"book_reference": "LdR p.243"
"book_reference": "Livre de Règles p.243"
},
{
"id": "Kubi Bukuro",
"name": "Kubi Bukuro",
"description": "",
"book_reference": "LdR p.243"
"book_reference": "Livre de Règles p.243"
},
{
"id": "Pillow Book",
"name": "Livre de chevet",
"description": "",
"book_reference": "LdR p.243"
"book_reference": "Livre de Règles p.243"
},
{
"id": "Bowyers Kit",
"name": "Nécessaire d'archer",
"description": "",
"book_reference": "LdR p.243"
"book_reference": "Livre de Règles p.243"
},
{
"id": "Calligraphy Set",
"name": "Nécessaire de calligraphie",
"description": "",
"book_reference": "LdR p.243"
"book_reference": "Livre de Règles p.243"
},
{
"id": "Divination Kit",
"name": "Nécessaire de divination",
"description": "",
"book_reference": "LdR p.243"
"book_reference": "Livre de Règles p.243"
},
{
"id": "Medicine Kit",
"name": "Nécessaire médical",
"description": "",
"book_reference": "LdR p.244"
"book_reference": "Livre de Règles p.244"
},
{
"id": "Omamori",
"name": "Omamori",
"description": "",
"book_reference": "LdR p.244"
"book_reference": "Livre de Règles p.244"
},
{
"id": "Umbrella",
"name": "Ombrelle",
"description": "",
"book_reference": "LdR p.244"
"book_reference": "Livre de Règles p.244"
},
{
"id": "Whetstone",
"name": "Pierre à aiguiser",
"description": "",
"book_reference": "LdR p.244"
"book_reference": "Livre de Règles p.244"
},
{
"id": "Poison (One Vial)",
"name": "Poison (une dose)",
"description": "",
"book_reference": "LdR p.244"
"book_reference": "Livre de Règles p.244"
},
{
"id": "Daishō Stand",
"name": "Présentoir de Daishō",
"description": "",
"book_reference": "LdR p.245"
"book_reference": "Livre de Règles p.245"
},
{
"id": "Traveling Rations",
"name": "Rations de voyage",
"description": "",
"book_reference": "LdR p.245"
"book_reference": "Livre de Règles p.245"
},
{
"id": "Personal Seal or Chop",
"name": "Sceau ou tampon personnel",
"description": "",
"book_reference": "LdR p.245"
"book_reference": "Livre de Règles p.245"
},
{
"id": "Tea Set (Portable)",
"name": "Service à thé (portatif)",
"description": "",
"book_reference": "LdR p.245"
"book_reference": "Livre de Règles p.245"
},
{
"id": "Tent (Chomchong)",
"name": "Tente (Chomchong)",
"description": "",
"book_reference": "LdR p.245"
"book_reference": "Livre de Règles p.245"
},
{
"id": "Tent (Small)",
"name": "Tente (Petite)",
"description": "",
"book_reference": "LdR p.245"
"book_reference": "Livre de Règles p.245"
},
{
"id": "Tent (Yurt)",
"name": "Tente (Yourte)",
"description": "",
"book_reference": "LdR p.245"
"book_reference": "Livre de Règles p.245"
},
{
"id": "Scroll satchel",
"name": "Sacoche à rouleaux",
"description": "",
"book_reference": "Livre de Règles"
},
{
"id": "Traveling pack",
"name": "Sac de Voyage",
"description": "",
"book_reference": "Livre de Règles"
},
{
"id": "Journal of observations",
"name": "Journal d'observations",
"description": "",
"book_reference": "Livre de Règles"
},
{
"id": "Omamori (Boon of Jurojin)",
"name": "Omamori (Bénédiction de Jurojin)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Omamori (Boon of Kisshoten)",
"name": "Omamori (Bénédiction de Kisshoten)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Omamori (Boon of Hotei)",
"name": "Omamori (Bénédiction de Hotei)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Makeup Kit",
"name": "Nécessaire de maquillage",
"description": "",
"book_reference": "Les Cours de Pierre p.105"
},
{
"id": "Ceremonial Tea Set",
"name": "Service à thé de cérémonie",
"description": "",
"book_reference": "Les Cours de Pierre p.106"
},
{
"id": "Folding Fan",
"name": "Eventail pliant",
"description": "",
"book_reference": "Les Cours de Pierre p.105"
},
{
"id": "Mono Imi Fuda (Taboo Plaque)",
"name": "Mono Imi Fuda (Plaque du Tabou)",
"description": "",
"book_reference": "Les Cours de Pierre p.105"
},
{
"id": "Mari (Ball)",
"name": "Mari (Balle)",
"description": "",
"book_reference": "Les Cours de Pierre p.105"
},
{
"id": "Amigasa",
"name": "Amigasa",
"description": "",
"book_reference": "Les Cours de Pierre p.106"
},
{
"id": "Norimono (Planquin)",
"name": "Norimono (Palanquin)",
"description": "",
"book_reference": "Les Cours de Pierre p.106"
},
{
"id": "Performer's Boat",
"name": "Ponton de musiciens",
"description": "",
"book_reference": "Les Cours de Pierre p.106"
},
{
"id": "Makibishi",
"name": "Makibishi",
"description": "",
"book_reference": "Les Cours de Pierre p.107"
},
{
"id": "Metsubushi",
"name": "Metsubushi",
"description": "",
"book_reference": "Les Cours de Pierre p.107"
},
{
"id": "Invisible Ink",
"name": "Encre invisible",
"description": "",
"book_reference": "Les Cours de Pierre p.107"
},
{
"id": "Disguise Kit",
"name": "Nécessaire de déguisement",
"description": "",
"book_reference": "Les Cours de Pierre p.108"
},
{
"id": "Demon Mask",
"name": "Masque de démon",
"description": "",
"book_reference": "Les Cours de Pierre p.107"
},
{
"id": "Bamboo Cane",
"name": "Canne en bambou",
"description": "",
"book_reference": "Les Cours de Pierre p.107"
},
{
"id": "Herbal Medicines",
"name": "Remèdes aux plantes",
"description": "",
"book_reference": "Les Cours de Pierre p.109"
},
{
"id": "Modified Scabbard",
"name": "Fourreau modifié",
"description": "",
"book_reference": "Les Cours de Pierre p.107"
},
{
"id": "Portable Boat",
"name": "Radeau Portable",
"description": "",
"book_reference": "Les Cours de Pierre p.108"
},
{
"id": "Rope Ladder",
"name": "Echelle de corde",
"description": "",
"book_reference": "Les Cours de Pierre p.107"
},
{
"id": "Opening and Closing Tools",
"name": "Nécessaire de crochetage",
"description": "",
"book_reference": "Les Cours de Pierre p.108"
},
{
"id": "Mizugumo (Water Spider)",
"name": "Mizugumo (Araignée d'eau)",
"description": "",
"book_reference": "Les Cours de Pierre p.108"
},
{
"id": "Sekihitsu",
"name": "Sekihitsu",
"description": "",
"book_reference": "Les Cours de Pierre p.109"
},
{
"id": "Tenugui",
"name": "Tenugui",
"description": "",
"book_reference": "Les Cours de Pierre p.109"
},
{
"id": "Uchitake",
"name": "Uchitake",
"description": "",
"book_reference": "Les Cours de Pierre p.109"
},
{
"id": "Sokutoki",
"name": "Sokutoki",
"description": "",
"book_reference": "Les Cours de Pierre p.109"
},
{
"id": "Travel Rations",
"name": "Rations de voyage",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Cooking Kit",
"name": "Kit de cuisine",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Dice Kit",
"name": "Kit de dés",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Alchemy Kit",
"name": "Kit d'alchimie",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Fishing kit",
"name": "Kit de pêche",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Tailor's Kit",
"name": "Kit du tailleur",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Weaver's Kit",
"name": "Kit du tisserand",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Mason's Kit",
"name": "Kit du maçon",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Chandu",
"name": "Chandu (Opium)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Thievery Kit",
"name": "Kit de vol",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Poppy Tea",
"name": "Thé au pavot",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Shikomizue",
"name": "Shikomizue",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Climbing Kit",
"name": "Matériel d'escalade",
"description": "",
"book_reference": "LOutremonde p.106"
},
{
"id": "Spyglass",
"name": "Longue-vue",
"description": "",
"book_reference": "LOutremonde p.106"
},
{
"id": "Tate",
"name": "Tate",
"description": "",
"book_reference": "LOutremonde p.106"
},
{
"id": "Taketaba",
"name": "Taketaba",
"description": "",
"book_reference": "LOutremonde p.106"
},
{
"id": "Smithy's Kit",
"name": "Nécessaire de Forgeron",
"description": "",
"book_reference": "LOutremonde p.106"
},
{
"id": "Sapper's Kit",
"name": "Nécessaire de Sapeur-Minier",
"description": "",
"book_reference": "LOutremonde p.106"
},
{
"id": "Engineer's Kit",
"name": "Nécessaire d'Ingénieur",
"description": "",
"book_reference": "LOutremonde p.106"
},
{
"id": "Smoke Arrows",
"name": "Flèches fumigènes",
"description": "",
"book_reference": "LOutremonde p.106"
}
]
}

View File

@@ -9,345 +9,562 @@
{
"id": "Bentens Curse",
"name": "Malédiction de Benten",
"types": "relations, spirituel",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "LdR p.122"
"book_reference": "Livre de Règles p.122"
},
{
"id": "Bishamons Curse",
"name": "Malédiction de Bishamon",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.123"
"book_reference": "Livre de Règles p.123"
},
{
"id": "Bitter Betrothal",
"name": "Amères fiançailles",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.117"
"book_reference": "Livre de Règles p.117"
},
{
"id": "Blackmailed by [Characters Name]",
"name": "Chantage exercé par [Nom de personnage]",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.118"
"book_reference": "Livre de Règles p.118"
},
{
"id": "Blindness",
"name": "Cécité",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.118"
"book_reference": "Livre de Règles p.118"
},
{
"id": "Bluntness",
"name": "Franc-parler",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.120"
"book_reference": "Livre de Règles p.120"
},
{
"id": "Clumsiness",
"name": "Maladresse",
"types": "physique",
"types": "Physique",
"description": "",
"book_reference": "LdR p.122"
"book_reference": "Livre de Règles p.122"
},
{
"id": "Cognitive Lapses",
"name": "Absences",
"types": "mental, séquelle",
"types": "Mental, Séquelle",
"description": "",
"book_reference": "LdR p.116"
"book_reference": "Livre de Règles p.116"
},
{
"id": "Daikokus Curse",
"name": "Malédiction de Daikoku",
"types": "relations, spiritualité",
"types": "Relations, Spiritualité",
"description": "",
"book_reference": "LdR p.123"
"book_reference": "Livre de Règles p.123"
},
{
"id": "Damaged Heart or Organ",
"name": "Cœur ou organe défaillant",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.119"
"book_reference": "Livre de Règles p.119"
},
{
"id": "Deafness",
"name": "Surdité",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.130"
"book_reference": "Livre de Règles p.130"
},
{
"id": "Discomfiting Countenance",
"name": "Aspect déconcertant",
"types": "relations, physique",
"types": "Physique, Relations",
"description": "",
"book_reference": "LdR p.117"
"book_reference": "Livre de Règles p.117"
},
{
"id": "Disdain for Compassion",
"name": "Mépris pour la Compassion",
"types": "défaut, mental",
"types": "Défaut, Mental",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Disdain for Courage",
"name": "Mépris pour le Courage",
"types": "défaut, mental",
"types": "Défaut, Mental",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Disdain for Courtesy",
"name": "Mépris pour la Courtoisie",
"types": "défaut, mental",
"types": "Défaut, Mental",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Disdain for Duty and Loyalty",
"name": "Mépris pour le Devoir et loyauté",
"types": "défaut, mental",
"types": "Défaut, Mental",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Disdain for Honor",
"name": "Mépris pour l'Honneur",
"types": "défaut, mental",
"types": "Défaut, Mental",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Disdain for Righteousness",
"name": "Mépris pour la Droiture",
"types": "défaut, mental",
"types": "Défaut, Mental",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Disdain for Sincerity",
"name": "Mépris pour la Sincérité",
"types": "défaut, mental",
"types": "Défaut, Mental",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Ebisus Curse",
"name": "Malédiction dEbisu",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.123"
"book_reference": "Livre de Règles p.123"
},
{
"id": "Fractured Spine",
"name": "Colonne vertébrale fracturée",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.119"
"book_reference": "Livre de Règles p.119"
},
{
"id": "Fukurokujins Curse",
"name": "Malédiction de Fukurokujin",
"types": "mental, spirituel",
"types": "Mental, Spirituel",
"description": "",
"book_reference": "LdR p.124"
"book_reference": "Livre de Règles p.124"
},
{
"id": "Gaijin Name, Culture, or Appearance",
"name": "Nom, culture ou apparence gaijin",
"types": "relations (Nom), mental et relations (Culture) ou<br>physique (Apparence)",
"types": "Mental et relations (Culture) ou<br>physique (Apparence), Relations (Nom)",
"description": "",
"book_reference": "LdR p.126"
"book_reference": "Livre de Règles p.126"
},
{
"id": "Haunting",
"name": "Hanté",
"types": "relations, spirituel",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "LdR p.120"
"book_reference": "Livre de Règles p.120"
},
{
"id": "Incurable Illness",
"name": "Maladie incurable",
"types": "physique",
"types": "Physique",
"description": "",
"book_reference": "LdR p.122"
"book_reference": "Livre de Règles p.122"
},
{
"id": "Jurōjins Curse",
"name": "Malédiction de Jurōjin",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.124"
"book_reference": "Livre de Règles p.124"
},
{
"id": "Kisshōtens Curse",
"name": "Malédiction de Kisshōten",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.124"
"book_reference": "Livre de Règles p.124"
},
{
"id": "Lost Arm or Lost Hand",
"name": "Manchot",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.124"
"book_reference": "Livre de Règles p.124"
},
{
"id": "Lost Eye",
"name": "Borgne",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.118"
"book_reference": "Livre de Règles p.118"
},
{
"id": "Lost Fingers",
"name": "Doigts manquants",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.120"
"book_reference": "Livre de Règles p.120"
},
{
"id": "Lost Leg",
"name": "Unijambiste",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.130"
"book_reference": "Livre de Règles p.130"
},
{
"id": "Lost Memories",
"name": "Amnésie",
"types": "mental, séquelle",
"types": "Mental, Séquelle",
"description": "",
"book_reference": "LdR p.117"
"book_reference": "Livre de Règles p.117"
},
{
"id": "Maimed Arm",
"name": "Bras mutilé",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.118"
"book_reference": "Livre de Règles p.118"
},
{
"id": "Maimed Visage",
"name": "Défiguré",
"types": "physique, relations, séquelle",
"types": "Physique, Relations, Séquelle",
"description": "",
"book_reference": "LdR p.119"
"book_reference": "Livre de Règles p.119"
},
{
"id": "Momoku",
"name": "Momoku",
"types": "spirituel",
"types": "Spirituel",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Muteness",
"name": "Mutisme",
"types": "relations, physique ou mental, séquelle",
"types": "Physique ou mental, Relations, Séquelle",
"description": "",
"book_reference": "LdR p.126"
"book_reference": "Livre de Règles p.126"
},
{
"id": "Nerve Damage",
"name": "Lésions nerveuses",
"types": "physique, séquelle",
"types": "Physique, Séquelle",
"description": "",
"book_reference": "LdR p.121"
"book_reference": "Livre de Règles p.121"
},
{
"id": "Scorn of [One Group]",
"name": "Méprisé par [un groupe]",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.125"
"book_reference": "Livre de Règles p.125"
},
{
"id": "Shadowlands Taint (Air)",
"name": "Souillure de lOutremonde (Air)",
"types": "malédiction, relations, spirituel",
"types": "Malédiction, Relations, Spirituel",
"description": "",
"book_reference": "LdR p.128"
"book_reference": "Livre de Règles p.128"
},
{
"id": "Shadowlands Taint (Earth)",
"name": "Souillure de lOutremonde (Terre)",
"types": "malédiction, physique, spirituel",
"types": "Malédiction, Physique, Spirituel",
"description": "",
"book_reference": "LdR p.129"
"book_reference": "Livre de Règles p.129"
},
{
"id": "Shadowlands Taint (Fire)",
"name": "Souillure de lOutremonde (Feu)",
"types": "malédiction, mental, spirituel",
"types": "Malédiction, Mental, Spirituel",
"description": "",
"book_reference": "LdR p.129"
"book_reference": "Livre de Règles p.129"
},
{
"id": "Shadowlands Taint (Void)",
"name": "Souillure de lOutremonde (Vide)",
"types": "malédiction, spirituel",
"types": "Malédiction, Spirituel",
"description": "",
"book_reference": "LdR p.129"
"book_reference": "Livre de Règles p.129"
},
{
"id": "Shadowlands Taint (Water)",
"name": "Souillure de lOutremonde (Eau)",
"types": "malédiction, physique, spirituel",
"types": "Malédiction, Physique, Spirituel",
"description": "",
"book_reference": "LdR p.128"
"book_reference": "Livre de Règles p.128"
},
{
"id": "Sworn Enemy",
"name": "Ennemi juré",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.120"
"book_reference": "Livre de Règles p.120"
},
{
"id": "Whispers of Cruelty",
"name": "Réputation de cruauté",
"types": "relations, infamie",
"types": "Infamie, Relations",
"description": "",
"book_reference": "LdR p.126"
"book_reference": "Livre de Règles p.126"
},
{
"id": "Whispers of Doom",
"name": "Réputation de tragédie",
"types": "relations, infamie",
"types": "Infamie, Relations",
"description": "",
"book_reference": "LdR p.127"
"book_reference": "Livre de Règles p.127"
},
{
"id": "Whispers of Failure",
"name": "Réputation déchec",
"types": "relations, infamie",
"types": "Infamie, Relations",
"description": "",
"book_reference": "LdR p.127"
"book_reference": "Livre de Règles p.127"
},
{
"id": "Whispers of Poverty",
"name": "Réputation dindigence",
"types": "relations, infamie",
"types": "Infamie, Relations",
"description": "",
"book_reference": "LdR p.127"
"book_reference": "Livre de Règles p.127"
},
{
"id": "Whispers of Treachery",
"name": "Réputation de traîtrise",
"types": "relations, infamie",
"types": "Infamie, Relations",
"description": "",
"book_reference": "LdR p.127"
"book_reference": "Livre de Règles p.127"
},
{
"id": "Elemental Deficiency (Air)",
"name": "Elemental Deficiency (Air) (WIP)",
"types": "Mental, Physique, Spirituel",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Elemental Deficiency (Earth)",
"name": "Elemental Deficiency (Earth) (WIP)",
"types": "Mental, Physique, Spirituel",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Elemental Deficiency (Fire)",
"name": "Elemental Deficiency (Fire) (WIP)",
"types": "Mental, Physique, Spirituel",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Elemental Deficiency (Water)",
"name": "Elemental Deficiency (Water) (WIP)",
"types": "Mental, Physique, Spirituel",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Lackluster",
"name": "Terne",
"types": "Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.102"
},
{
"id": "Overconfidence in Creativity",
"name": "Confiance excessive en Créativité",
"types": "Mental",
"description": "",
"book_reference": "Les Cours de Pierre p.101"
},
{
"id": "Overconfidence in Spiritual Sensitivity",
"name": "Confiance excessive en Sensibilité spirituelle",
"types": "Spirituel",
"description": "",
"book_reference": "Les Cours de Pierre p.101"
},
{
"id": "Overconfidence in Charm",
"name": "Confiance excessive en Charme",
"types": "Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.101"
},
{
"id": "Overconfidence in Subtlety",
"name": "Confiance excessive en Subtilité",
"types": "Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.101"
},
{
"id": "Overconfidence in Toughness",
"name": "Confiance excessive en Tenacité",
"types": "Physique",
"description": "",
"book_reference": "Les Cours de Pierre p.101"
},
{
"id": "Unsavory Past",
"name": "Passé honteux",
"types": "Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.101"
},
{
"id": "Allergy",
"name": "Allergie [au choix]",
"types": "Physique",
"description": "",
"book_reference": "LEmpire dÉmeraude p.246"
},
{
"id": "Cursed Lineage",
"name": "Lignée maudite",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "LEmpire dÉmeraude p.246"
},
{
"id": "Adopted Peasant",
"name": "Paysan adopté",
"types": "Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.246"
},
{
"id": "Despise in [City]",
"name": "Méprisé à [une ville]",
"types": "Relations, Renommée",
"description": "",
"book_reference": "LEmpire dÉmeraude p.247"
},
{
"id": "Hunted by Chikusho-Do",
"name": "Traqué par le Chikushō-dō",
"types": "Spirituel",
"description": "",
"book_reference": "LEmpire dÉmeraude p.247"
},
{
"id": "Skepticism",
"name": "Scepticisme",
"types": "Mental, Spirituel",
"description": "",
"book_reference": "LEmpire dÉmeraude p.247"
},
{
"id": "Debt to [Person or Organization]",
"name": "Debt to [Person or Organization] (WIP)",
"types": "Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Bullheaded",
"name": "Bullheaded (WIP)",
"types": "Mental",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Many Mouths",
"name": "Many Mouths (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Horrible Scar",
"name": "Horrible Scar (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Pursued by [Individual or Group]",
"name": "Pursued by [Individual or Group] (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Encompassing Duty",
"name": "Encompassing Duty (WIP)",
"types": "Mental",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Stained Lineage",
"name": "Stained Lineage (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Shadowlands Taint [One with the Darkness]",
"name": "Souillure de lOutremonde (Disciple des ténèbres)",
"types": "Malédiction, Physique, Spirituel",
"description": "",
"book_reference": "LOutremonde p.100"
},
{
"id": "Shadowlands Taint [Unnatural Skin]",
"name": "Souillure de lOutremonde (Mutation de la peau)",
"types": "Malédiction, Physique",
"description": "",
"book_reference": "LOutremonde p.100"
},
{
"id": "Shadowlands Taint [Blasphemous Appetites]",
"name": "Souillure de lOutremonde (Voracité infâme)",
"types": "Malédiction, Mental, Spirituel",
"description": "",
"book_reference": "LOutremonde p.100"
},
{
"id": "Lost Name",
"name": "Nom dérobé",
"types": "Spirituel",
"description": "",
"book_reference": "LOutremonde p.97"
},
{
"id": "Demon Wound",
"name": "Blessure de démon",
"types": "Spirituel, Séquelle",
"description": "",
"book_reference": "LOutremonde p.97"
},
{
"id": "Shadowlands Taint [Kansen Whispers]",
"name": "Souillure de lOutremonde (Murmures des kAnsen)",
"types": "Malédiction, Mentale",
"description": "",
"book_reference": "LOutremonde p.99"
},
{
"id": "Shadowlands Taint [Distorted Limbs]",
"name": "Souillure de lOutremonde (Membres déformés)",
"types": "Malédiction, Physique",
"description": "",
"book_reference": "LOutremonde p.99"
}
]
}

View File

@@ -9,135 +9,261 @@
{
"id": "Addiction",
"name": "Addiction",
"types": "mental, physique",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.130"
"book_reference": "Livre de Règles p.130"
},
{
"id": "Battle Trauma",
"name": "Traumatisme de guerre",
"types": "mental, physique",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.136"
"book_reference": "Livre de Règles p.136"
},
{
"id": "Cynicism",
"name": "Cynisme",
"types": "relations, mental",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.131"
"book_reference": "Livre de Règles p.131"
},
{
"id": "Dark Secret",
"name": "Sombre secret",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.135"
"book_reference": "Livre de Règles p.135"
},
{
"id": "Delusions of Grandeur",
"name": "Mégalomanie",
"types": "mental, relations",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.134"
"book_reference": "Livre de Règles p.134"
},
{
"id": "Fear of Death",
"name": "Peur de la mort",
"types": "mental, physique",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.135"
"book_reference": "Livre de Règles p.135"
},
{
"id": "Ferocity",
"name": "Férocité",
"types": "physique, mental",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.132"
"book_reference": "Livre de Règles p.132"
},
{
"id": "Impatience",
"name": "Impatience",
"types": "mental",
"types": "Mental",
"description": "",
"book_reference": "LdR p.132"
"book_reference": "Livre de Règles p.132"
},
{
"id": "Intolerance",
"name": "Intolérance",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.132"
"book_reference": "Livre de Règles p.132"
},
{
"id": "Irrepressible Flirtation",
"name": "Joli cœur",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.133"
"book_reference": "Livre de Règles p.133"
},
{
"id": "Jealousy",
"name": "Jalousie",
"types": "physique, mental",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.133"
"book_reference": "Livre de Règles p.133"
},
{
"id": "Materialism",
"name": "Matérialisme",
"types": "mental",
"types": "Mental",
"description": "",
"book_reference": "LdR p.134"
"book_reference": "Livre de Règles p.134"
},
{
"id": "Meekness",
"name": "Timidité",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.136"
"book_reference": "Livre de Règles p.136"
},
{
"id": "Painful Honesty",
"name": "Douloureuse honnêteté",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.132"
"book_reference": "Livre de Règles p.132"
},
{
"id": "Paranoia",
"name": "Paranoïa",
"types": "physique, mental",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.134"
"book_reference": "Livre de Règles p.134"
},
{
"id": "Perfectionism",
"name": "Perfectionnisme",
"types": "physique, mental",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.134"
"book_reference": "Livre de Règles p.134"
},
{
"id": "Phobia",
"name": "Phobie",
"types": "physique, mental",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.135"
"book_reference": "Livre de Règles p.135"
},
{
"id": "Softheartedness",
"name": "Cœur tendre",
"types": "relations, mental",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.131"
"book_reference": "Livre de Règles p.131"
},
{
"id": "Superstition",
"name": "Superstition",
"types": "mental, spirituel",
"types": "Mental, Spirituel",
"description": "",
"book_reference": "LdR p.136"
"book_reference": "Livre de Règles p.136"
},
{
"id": "Conspiracy",
"name": "Conspiracy (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Omen of Bad Luck",
"name": "Omen of Bad Luck (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Uncleanliness",
"name": "Uncleanliness (WIP)",
"types": "Mental",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Vanity",
"name": "Vanity (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Isolation",
"name": "Isolement",
"types": "Mental, Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.103"
},
{
"id": "Web of Lies",
"name": "Tissu de mensonges",
"types": "Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.103"
},
{
"id": "Accustomed to Luxury",
"name": "Habitué au luxe",
"types": "Mental",
"description": "",
"book_reference": "LEmpire dÉmeraude p.247"
},
{
"id": "Claustrophobia",
"name": "Claustrophobie",
"types": "Mental",
"description": "",
"book_reference": "LEmpire dÉmeraude p.248"
},
{
"id": "False Identity",
"name": "Fausse identité",
"types": "Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.248"
},
{
"id": "Loathing for Peasants",
"name": "Aversion pour les paysans",
"types": "Mental, Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.248"
},
{
"id": "Loneliness",
"name": "Autophobie",
"types": "Mental, Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.249"
},
{
"id": "Eyes of Many",
"name": "Eyes of Many (WIP)",
"types": "Mental",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Coming Storm",
"name": "Coming Storm (WIP)",
"types": "Mental",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Fear of Stagnation",
"name": "Fear of Stagnation (WIP)",
"types": "Mental",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Failure",
"name": "Failure (WIP)",
"types": "Mental",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Fallen Ancestor",
"name": "Ancêtre déchu",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "LOutremonde p.98"
},
{
"id": "Obtuse",
"name": "Obtus",
"types": "Mental",
"description": "",
"book_reference": "LOutremonde p.99"
},
{
"id": "Reformed Maho-Tsukai",
"name": "Mahō-tsukai repenti",
"types": "Relations",
"description": "",
"book_reference": "LOutremonde p.98"
}
]
}

View File

@@ -9,282 +9,443 @@
{
"id": "Ally [Name]",
"name": "Allié [Nom]",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.102"
"book_reference": "Livre de Règles p.102"
},
{
"id": "Ambidexterity",
"name": "Ambidextrie",
"types": "physique",
"types": "Physique",
"description": "",
"book_reference": "LdR p.102"
"book_reference": "Livre de Règles p.102"
},
{
"id": "Bentens Blessing",
"name": "Bénédiction de Benten",
"types": "relations, spirituel",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "LdR p.103"
"book_reference": "Livre de Règles p.103"
},
{
"id": "Bishamons Blessing",
"name": "Bénédiction de Bishamon",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.103"
"book_reference": "Livre de Règles p.103"
},
{
"id": "Blackmail on [Name]",
"name": "Chantage contre [Nom dun personnage]",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.104"
"book_reference": "Livre de Règles p.104"
},
{
"id": "Blessed Lineage",
"name": "Lignée prestigieuse",
"types": "relations, spirituel",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "LdR p.106"
"book_reference": "Livre de Règles p.106"
},
{
"id": "Blissful Betrothal",
"name": "Fiançailles bienheureuses",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.105"
"book_reference": "Livre de Règles p.105"
},
{
"id": "Daikokus Blessing",
"name": "Bénédiction de Daikoku",
"types": "relations, spirituel",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "LdR p.103"
"book_reference": "Livre de Règles p.103"
},
{
"id": "Dangerous Allure",
"name": "Beauté fatale",
"types": "physique, relations",
"types": "Physique, Relations",
"description": "",
"book_reference": "LdR p.102"
"book_reference": "Livre de Règles p.102"
},
{
"id": "Ebisus Blessing",
"name": "Bénédiction dEbisu",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.103"
"book_reference": "Livre de Règles p.103"
},
{
"id": "Famously Honest",
"name": "Notoirement honnête",
"types": "renommée, relations",
"types": "Relations, Renommée",
"description": "",
"book_reference": "LdR p.107"
"book_reference": "Livre de Règles p.107"
},
{
"id": "Famously Lucky",
"name": "Notoirement chanceux",
"types": "renommée, relations",
"types": "Relations, Renommée",
"description": "",
"book_reference": "LdR p.106"
"book_reference": "Livre de Règles p.106"
},
{
"id": "Famously Reliable",
"name": "Notoirement fiable",
"types": "renommée, relations",
"types": "Relations, Renommée",
"description": "",
"book_reference": "LdR p.107"
"book_reference": "Livre de Règles p.107"
},
{
"id": "Famously Successful",
"name": "Notoirement efficace",
"types": "renommée, relations",
"types": "Relations, Renommée",
"description": "",
"book_reference": "LdR p.106"
"book_reference": "Livre de Règles p.106"
},
{
"id": "Famously Wealthy",
"name": "Notoirement riche",
"types": "renommée, relations",
"types": "Relations, Renommée",
"description": "",
"book_reference": "LdR p.107"
"book_reference": "Livre de Règles p.107"
},
{
"id": "Flexibility",
"name": "Souplesse",
"types": "physique",
"types": "Physique",
"description": "",
"book_reference": "LdR p.109"
"book_reference": "Livre de Règles p.109"
},
{
"id": "Fukurokujins Blessing",
"name": "Bénédiction de Fukurokujin",
"types": "mental, spirituel",
"types": "Mental, Spirituel",
"description": "",
"book_reference": "LdR p.104"
"book_reference": "Livre de Règles p.104"
},
{
"id": "Indomitable Will",
"name": "Volonté indomptable",
"types": "mental, relations",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.110"
"book_reference": "Livre de Règles p.110"
},
{
"id": "Jurojins Blessing",
"name": "Bénédiction de Jurōjin",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.104"
"book_reference": "Livre de Règles p.104"
},
{
"id": "Keen Balance",
"name": "Equilibre exceptionnel",
"types": "mental, physique",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.104"
"book_reference": "Livre de Règles p.104"
},
{
"id": "Keen Hearing",
"name": "Ouïe exceptionnelle",
"types": "physique, mental",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Keen Sight",
"name": "Vue exceptionnelle",
"types": "physique, mental",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.110"
"book_reference": "Livre de Règles p.110"
},
{
"id": "Keen Smell",
"name": "Odorat exceptionnel",
"types": "physique, mental",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Karmic Tie",
"name": "Lien karmique",
"types": "relations, spirituel",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "LdR p.105"
"book_reference": "Livre de Règles p.105"
},
{
"id": "Kisshōtens Blessing",
"name": "Bénédiction de Kisshōten",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.104"
"book_reference": "Livre de Règles p.104"
},
{
"id": "Large Stature",
"name": "Stature imposante",
"types": "physique",
"types": "Physique",
"description": "",
"book_reference": "LdR p.110"
"book_reference": "Livre de Règles p.110"
},
{
"id": "Paragon of Compassion",
"name": "Parangon de Compassion",
"types": "mental, vertu",
"types": "Mental, Vertu",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Paragon of Courage",
"name": "Parangon de Courage",
"types": "mental, vertu",
"types": "Mental, Vertu",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Paragon of Courtesy",
"name": "Parangon de Courtoisie",
"types": "mental, vertu",
"types": "Mental, Vertu",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Paragon of Duty and Loyalty",
"name": "Parangon de Devoir et loyauté",
"types": "mental, vertu",
"types": "Mental, Vertu",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Paragon of Honor",
"name": "Parangon d'Honneur",
"types": "mental, vertu",
"types": "Mental, Vertu",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Paragon of Righteousness",
"name": "Parangon de Droiture",
"types": "mental, vertu",
"types": "Mental, Vertu",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Paragon of Sincerity",
"name": "Parangon de Sincérité",
"types": "mental, vertu",
"types": "Mental, Vertu",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Precise Memory",
"name": "Excellente mémoire",
"types": "mental",
"types": "Mental",
"description": "",
"book_reference": "LdR p.105"
"book_reference": "Livre de Règles p.105"
},
{
"id": "Quick Reflexes",
"name": "Réflexes fulgurants",
"types": "physique, relations",
"types": "Physique, Relations",
"description": "",
"book_reference": "LdR p.109"
"book_reference": "Livre de Règles p.109"
},
{
"id": "Seasoned",
"name": "Aguerri",
"types": "mental, relations",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.101"
"book_reference": "Livre de Règles p.101"
},
{
"id": "Sixth Sense",
"name": "Sixième sens",
"types": "spirituel",
"types": "Spirituel",
"description": "",
"book_reference": "LdR p.109"
"book_reference": "Livre de Règles p.109"
},
{
"id": "Small Stature",
"name": "Petit",
"types": "physique",
"types": "Physique",
"description": "",
"book_reference": "LdR p.108"
"book_reference": "Livre de Règles p.108"
},
{
"id": "Subtle Observer",
"name": "Observateur subtil",
"types": "relations, mental",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.107"
"book_reference": "Livre de Règles p.107"
},
{
"id": "Support of [One Group]",
"name": "Soutien de [un groupe]",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.109"
"book_reference": "Livre de Règles p.109"
},
{
"id": "Talented Herbalist",
"name": "Talented Herbalist (WIP)",
"types": "Mental",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Famously Kind",
"name": "Famously Kind (WIP)",
"types": "Relations, Renommée",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Portentous Birth",
"name": "Portentous Birth (WIP)",
"types": "Relations, Spirituel",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Affect of Harmlessness",
"name": "Apparence inoffensive",
"types": "Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.99"
},
{
"id": "Famously Neutral",
"name": "Notoirement impartial",
"types": "Relations, Renommée",
"description": "",
"book_reference": "Les Cours de Pierre p.99"
},
{
"id": "Well Connected in {City}",
"name": "Relations à [une ville]",
"types": "Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.99"
},
{
"id": "Animal Trainer",
"name": "Dresseur",
"types": "Mental, Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.242"
},
{
"id": "Expert Tracker",
"name": "Pisteur expert",
"types": "Mental, Physique",
"description": "",
"book_reference": "LEmpire dÉmeraude p.242"
},
{
"id": "Criminal Connections",
"name": "Liens avec la pègre",
"types": "Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.242"
},
{
"id": "Friend of the brotherhood",
"name": "Ami de la confrérie",
"types": "Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.242"
},
{
"id": "Well Connected",
"name": "Relations influentes",
"types": "Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.243"
},
{
"id": "Kuge Lineage",
"name": "Lignée Kuge",
"types": "Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.243"
},
{
"id": "Hero of [Village]",
"name": "Héros de [Village]",
"types": "Relations, Renommée",
"description": "",
"book_reference": "LEmpire dÉmeraude p.243"
},
{
"id": "Spiritual Protector",
"name": "Protecteur spirituel",
"types": "Spirituel",
"description": "",
"book_reference": "LEmpire dÉmeraude p.243"
},
{
"id": "Ardent Leader",
"name": "Ardent Leader (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Dashing Scar",
"name": "Dashing Scar (WIP)",
"types": "Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Lucky Hunter",
"name": "Lucky Hunter (WIP)",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Scrounger",
"name": "Scrounger (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Scrappy",
"name": "Scrappy (WIP)",
"types": "Mental, Physique",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Urbane and Wroldly",
"name": "Urbane and Wroldly (WIP)",
"types": "Physique, Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Dead Eyes",
"name": "Regard voilé",
"types": "Mental",
"description": "",
"book_reference": "LOutremonde p.96"
},
{
"id": "Light Sleeper",
"name": "Sommeil léger",
"types": "Physique",
"description": "",
"book_reference": "LOutremonde p.96"
},
{
"id": "Friend of the Nezumi",
"name": "Ami des nezumi",
"types": "Relations",
"description": "",
"book_reference": "LOutremonde p.96"
}
]
}

View File

@@ -9,142 +9,275 @@
{
"id": "Animal Bond",
"name": "Animaux",
"types": "relations, mental",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.111"
"book_reference": "Livre de Règles p.111"
},
{
"id": "Armament",
"name": "Armement",
"types": "mental",
"types": "Mental",
"description": "",
"book_reference": "LdR p.111"
"book_reference": "Livre de Règles p.111"
},
{
"id": "Brushwork",
"name": "Pinceau",
"types": "mental, physique",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.114"
"book_reference": "Livre de Règles p.114"
},
{
"id": "Curiosity",
"name": "Curiosité",
"types": "mental",
"types": "Mental",
"description": "",
"book_reference": "LdR p.112"
"book_reference": "Livre de Règles p.112"
},
{
"id": "Daredevil",
"name": "Casse-cou",
"types": "mental, physique",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.111"
"book_reference": "Livre de Règles p.111"
},
{
"id": "Enlightenment",
"name": "Illumination",
"types": "spirituel",
"types": "Spirituel",
"description": "",
"book_reference": "LdR p.113"
"book_reference": "Livre de Règles p.113"
},
{
"id": "Fashion",
"name": "Mode",
"types": "relations, mental",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.113"
"book_reference": "Livre de Règles p.113"
},
{
"id": "Fortune-Telling",
"name": "Voyance",
"types": "mental, spirituel",
"types": "Mental, Spirituel",
"description": "",
"book_reference": "LdR p.116"
"book_reference": "Livre de Règles p.116"
},
{
"id": "Generosity",
"name": "Générosité",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.112"
"book_reference": "Livre de Règles p.112"
},
{
"id": "Gossip",
"name": "Commérages",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.111"
"book_reference": "Livre de Règles p.111"
},
{
"id": "History",
"name": "Histoire",
"types": "mental",
"types": "Mental",
"description": "",
"book_reference": "LdR p.112"
"book_reference": "Livre de Règles p.112"
},
{
"id": "Ikebana",
"name": "Ikebana",
"types": "mental",
"types": "Mental",
"description": "",
"book_reference": "LdR p.113"
"book_reference": "Livre de Règles p.113"
},
{
"id": "Playfulness",
"name": "Plaisanteries",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.114"
"book_reference": "Livre de Règles p.114"
},
{
"id": "Provocation",
"name": "Provocation",
"types": "relations",
"types": "Relations",
"description": "",
"book_reference": "LdR p.114"
"book_reference": "Livre de Règles p.114"
},
{
"id": "Sake",
"name": "Saké",
"types": "mental",
"types": "Mental",
"description": "",
"book_reference": "LdR p.115"
"book_reference": "Livre de Règles p.115"
},
{
"id": "Secrets",
"name": "Secrets",
"types": "mental, relations",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.115"
"book_reference": "Livre de Règles p.115"
},
{
"id": "Stories",
"name": "Contes",
"types": "mental, relations",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.112"
"book_reference": "Livre de Règles p.112"
},
{
"id": "Tea",
"name": "Thé",
"types": "physique, spirituel",
"types": "Physique, Spirituel",
"description": "",
"book_reference": "LdR p.115"
"book_reference": "Livre de Règles p.115"
},
{
"id": "Travel",
"name": "Voyages",
"types": "mental, physique",
"types": "Mental, Physique",
"description": "",
"book_reference": "LdR p.115"
"book_reference": "Livre de Règles p.115"
},
{
"id": "Wordplay",
"name": "Jeux de mots",
"types": "relations, mental",
"types": "Mental, Relations",
"description": "",
"book_reference": "LdR p.113"
"book_reference": "Livre de Règles p.113"
},
{
"id": "Bathing",
"name": "Bathing (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Kyudo",
"name": "Kyudo (WIP)",
"types": "Mental, Physique",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Kabuki",
"name": "Kabuki (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Festivals",
"name": "Festivals (WIP)",
"types": "Mental",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Religious Study",
"name": "Religious Study (WIP)",
"types": "Mental, Spirituel",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Local Flare for {Region}",
"name": "Engouement pour [une région]",
"types": "Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.100"
},
{
"id": "Decorum",
"name": "Décorum",
"types": "Mental, Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.100"
},
{
"id": "Pot Stirrer",
"name": "Fauteur de trouble",
"types": "Mental, Relations",
"description": "",
"book_reference": "Les Cours de Pierre p.101"
},
{
"id": "City [Choose One]",
"name": "Cité [au choix]",
"types": "Mental, Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.244"
},
{
"id": "Bonsai",
"name": "Bonsai",
"types": "Mental",
"description": "",
"book_reference": "LEmpire dÉmeraude p.244"
},
{
"id": "Gourmet",
"name": "Gourmet",
"types": "Mental, Relations",
"description": "",
"book_reference": "LEmpire dÉmeraude p.244"
},
{
"id": "Rock Gardening",
"name": "Jardins de rocaille",
"types": "Mental",
"description": "",
"book_reference": "LEmpire dÉmeraude p.245"
},
{
"id": "Military History",
"name": "Histoire militaire",
"types": "Mental",
"description": "",
"book_reference": "LEmpire dÉmeraude p.245"
},
{
"id": "Navigator",
"name": "Navigateur",
"types": "Mental",
"description": "",
"book_reference": "LEmpire dÉmeraude p.245"
},
{
"id": "Researcher",
"name": "Chercheur",
"types": "Mental",
"description": "",
"book_reference": "LEmpire dÉmeraude p.245"
},
{
"id": "Honest Work",
"name": "Honest Work (WIP)",
"types": "Mental, Relations",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Attention",
"name": "Attention (WIP)",
"types": "Mental",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Passion for [Foreign Performing Art Form]",
"name": "Passion for [Foreign Performing Art Form] (WIP)",
"types": "Relations, Renommée",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Creatures",
"name": "Créatures",
"types": "Mental",
"description": "",
"book_reference": "LOutremonde p.97"
}
]
}

View File

@@ -9,97 +9,97 @@
"id": "Razor-Edged",
"name": "Acéré",
"description": "",
"book_reference": "LdR p.240"
"book_reference": "Livre de Règles p.240"
},
{
"id": "Ceremonial",
"name": "Cérémoniel",
"description": "",
"book_reference": "LdR p.240"
"book_reference": "Livre de Règles p.240"
},
{
"id": "Damaged",
"name": "Détérioré",
"description": "",
"book_reference": "LdR p.240"
"book_reference": "Livre de Règles p.240"
},
{
"id": "Destroyed",
"name": "Détruit",
"description": "",
"book_reference": "LdR p.240"
"book_reference": "Livre de Règles p.240"
},
{
"id": "Concealable",
"name": "Discret",
"description": "",
"book_reference": "LdR p.240"
"book_reference": "Livre de Règles p.240"
},
{
"id": "Cumbersome",
"name": "Encombrant",
"description": "",
"book_reference": "LdR p.240"
"book_reference": "Livre de Règles p.240"
},
{
"id": "Snaring",
"name": "Entrave",
"description": "",
"book_reference": "LdR p.240"
"book_reference": "Livre de Règles p.240"
},
{
"id": "Unholy",
"name": "Impie",
"description": "",
"book_reference": "LdR p.240"
"book_reference": "Livre de Règles p.240"
},
{
"id": "Forbidden",
"name": "Interdit",
"description": "",
"book_reference": "LdR p.241"
"book_reference": "Livre de Règles p.241"
},
{
"id": "Resplendent",
"name": "Magnifique",
"description": "",
"book_reference": "LdR p.241"
"book_reference": "Livre de Règles p.241"
},
{
"id": "Wargear",
"name": "Militaire",
"description": "",
"book_reference": "LdR p.241"
"book_reference": "Livre de Règles p.241"
},
{
"id": "Mundane",
"name": "Ordinaire",
"description": "",
"book_reference": "LdR p.241"
"book_reference": "Livre de Règles p.241"
},
{
"id": "Prepare",
"name": "Préparation",
"description": "",
"book_reference": "LdR p.241"
"book_reference": "Livre de Règles p.241"
},
{
"id": "Sacred",
"name": "Sacré",
"description": "",
"book_reference": "LdR p.241"
"book_reference": "Livre de Règles p.241"
},
{
"id": "Durable",
"name": "Solide",
"description": "",
"book_reference": "LdR p.241"
"book_reference": "Livre de Règles p.241"
},
{
"id": "Subtle",
"name": "Subtil",
"description": "",
"book_reference": "LdR p.241"
"book_reference": "Livre de Règles p.241"
}
]
}

View File

@@ -0,0 +1,105 @@
{
"label": "Techniques d'Inversions",
"mapping": {
"description": "data.description",
"book_reference": "data.book_reference"
},
"entries": [
{
"id": "One Within the Void",
"name": "One Within the Void (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Sight beyond Existence",
"name": "Sight beyond Existence (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Whispered Blade",
"name": "Whispered Blade (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Witness the End",
"name": "Witness the End (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Distance Distorted",
"name": "Distance Distorted (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Ethereal Flicker",
"name": "Ethereal Flicker (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "The Lotus Bloom",
"name": "The Lotus Bloom (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Hurl from the Stream",
"name": "Hurl from the Stream (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Moon on the Shifting Sea",
"name": "Moon on the Shifting Sea (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Shroud in Solitude",
"name": "Shroud in Solitude (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Reality Stitch",
"name": "Reality Stitch (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Shattering Caress",
"name": "Shattering Caress (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Three Heartbeats",
"name": "Three Heartbeats (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Essence Eternal",
"name": "Essence Eternal (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Slip the Cycle",
"name": "Slip the Cycle (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Unweave",
"name": "Unweave (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
}
]
}

View File

@@ -9,373 +9,451 @@
"id": "Rise, Air",
"name": "Air, incarne-toi",
"description": "",
"book_reference": "LdR p.192"
"book_reference": "Livre de Règles p.192"
},
{
"id": "Natures Touch",
"name": "Caresse de la nature",
"description": "",
"book_reference": "LdR p.192"
"book_reference": "Livre de Règles p.192"
},
{
"id": "Wrath of Kaze-no-Kami",
"name": "Courroux de Kaze no kami",
"description": "",
"book_reference": "LdR p.192"
"book_reference": "Livre de Règles p.192"
},
{
"id": "Secrets on the Wind",
"name": "Des secrets dans le vent",
"description": "",
"book_reference": "LdR p.193"
"book_reference": "Livre de Règles p.193"
},
{
"id": "Vapor of Nightmares",
"name": "Émanation de cauchemar",
"name": "Emanation de cauchemar",
"description": "",
"book_reference": "LdR p.193"
"book_reference": "Livre de Règles p.193"
},
{
"id": "Grasp of the Air Dragon",
"name": "Étreinte du Dragon de lAir",
"name": "Etreinte du Dragon de lAir",
"description": "",
"book_reference": "LdR p.193"
"book_reference": "Livre de Règles p.193"
},
{
"id": "Blessed Wind",
"name": "Vent béni",
"description": "",
"book_reference": "LdR p.196"
"book_reference": "Livre de Règles p.196"
},
{
"id": "By the Light of the Lord Moon",
"name": "Par la lumière de Sire Lune",
"description": "",
"book_reference": "LdR p.195"
"book_reference": "Livre de Règles p.195"
},
{
"id": "Call Upon the Wind",
"name": "Lappel du vent",
"description": "",
"book_reference": "LdR p.194"
"book_reference": "Livre de Règles p.194"
},
{
"id": "Cloak of Night",
"name": "Manteau de nuit",
"description": "",
"book_reference": "LdR p.194"
"book_reference": "Livre de Règles p.194"
},
{
"id": "False Realm of the Fox Spirits",
"name": "Royaume factice des esprits renards",
"description": "",
"book_reference": "LdR p.195"
"book_reference": "Livre de Règles p.195"
},
{
"id": "Mask of Wind",
"name": "Masque du vent",
"description": "",
"book_reference": "LdR p.194"
"book_reference": "Livre de Règles p.194"
},
{
"id": "Summon Fog",
"name": "Nappe de brouillard",
"description": "",
"book_reference": "LdR p.195"
"book_reference": "Livre de Règles p.195"
},
{
"id": "Tempest of Air",
"name": "Tornade",
"description": "",
"book_reference": "LdR p.196"
"book_reference": "Livre de Règles p.196"
},
{
"id": "Token of Memory",
"name": "Fragment de souvenir",
"description": "",
"book_reference": "LdR p.194"
"book_reference": "Livre de Règles p.194"
},
{
"id": "Yari of Air",
"name": "Yari de lAir",
"description": "",
"book_reference": "LdR p.196"
"book_reference": "Livre de Règles p.196"
},
{
"id": "Armor of Earth",
"name": "Armure de la Terre",
"description": "",
"book_reference": "LdR p.197"
"book_reference": "Livre de Règles p.197"
},
{
"id": "Bind the Shadow",
"name": "Enchaîner les ténèbres",
"description": "",
"book_reference": "LdR p.198"
"book_reference": "Livre de Règles p.198"
},
{
"id": "Caress of Earth",
"name": "Caresse de la Terre",
"description": "",
"book_reference": "LdR p.197"
"book_reference": "Livre de Règles p.197"
},
{
"id": "Courage of Seven Thunders",
"name": "Courage des Sept Tonnerres",
"description": "",
"book_reference": "LdR p.198"
"book_reference": "Livre de Règles p.198"
},
{
"id": "Earthquake",
"name": "Séisme",
"description": "",
"book_reference": "LdR p.200"
"book_reference": "Livre de Règles p.200"
},
{
"id": "Earth Becomes Sky",
"name": "La terre devient le ciel",
"description": "",
"book_reference": "LdR p.199"
"book_reference": "Livre de Règles p.199"
},
{
"id": "Embrace of Kenro-Ji-Jin",
"name": "Étreinte de Kenro-ji-jin",
"name": "Etreinte de Kenro-ji-jin",
"description": "",
"book_reference": "LdR p.198"
"book_reference": "Livre de Règles p.198"
},
{
"id": "Grasp of Earth",
"name": "Étreinte de la Terre",
"name": "Etreinte de la Terre",
"description": "",
"book_reference": "LdR p.199"
"book_reference": "Livre de Règles p.199"
},
{
"id": "Jade Strike",
"name": "Assaut de jade",
"description": "",
"book_reference": "LdR p.197"
"book_reference": "Livre de Règles p.197"
},
{
"id": "Jurōjins Balm",
"name": "Baume de Jurōjin",
"description": "",
"book_reference": "LdR p.197"
"book_reference": "Livre de Règles p.197"
},
{
"id": "Power of the Earth Dragon",
"name": "Puissance du Dragon de la Terre",
"description": "",
"book_reference": "LdR p.200"
"book_reference": "Livre de Règles p.200"
},
{
"id": "Rise, Earth",
"name": "Terre, incarne-toi",
"description": "",
"book_reference": "LdR p.200"
"book_reference": "Livre de Règles p.200"
},
{
"id": "Symbol of Earth",
"name": "Symbole de la Terre",
"description": "",
"book_reference": "LdR p.200"
"book_reference": "Livre de Règles p.200"
},
{
"id": "Tetsubō of Earth",
"name": "Tetsubō de la Terre",
"description": "",
"book_reference": "LdR p.201"
"book_reference": "Livre de Règles p.201"
},
{
"id": "Tomb of Jade",
"name": "Tombe de jade",
"description": "",
"book_reference": "LdR p.201"
"book_reference": "Livre de Règles p.201"
},
{
"id": "Wall of Earth",
"name": "Muraille de terre",
"description": "",
"book_reference": "LdR p.199"
"book_reference": "Livre de Règles p.199"
},
{
"id": "Armor of Radiance",
"name": "Armure rayonnante",
"description": "",
"book_reference": "LdR p.202"
"book_reference": "Livre de Règles p.202"
},
{
"id": "Biting Steel",
"name": "Morsure de lacier",
"description": "",
"book_reference": "LdR p.205"
"book_reference": "Livre de Règles p.205"
},
{
"id": "Breath of the Fire Dragon",
"name": "Souffle du Dragon du Feu",
"description": "",
"book_reference": "LdR p.206"
"book_reference": "Livre de Règles p.206"
},
{
"id": "Extinguish",
"name": "Extinction",
"description": "",
"book_reference": "LdR p.203"
"book_reference": "Livre de Règles p.203"
},
{
"id": "Fukurokujins Wit",
"name": "Esprit de Fukurokujin",
"description": "",
"book_reference": "LdR p.202"
"book_reference": "Livre de Règles p.202"
},
{
"id": "Fury of Osano-wo",
"name": "Fureur dOsano-wo",
"description": "",
"book_reference": "LdR p.204"
"book_reference": "Livre de Règles p.204"
},
{
"id": "Katana of Fire",
"name": "Katana du Feu",
"description": "",
"book_reference": "LdR p.204"
"book_reference": "Livre de Règles p.204"
},
{
"id": "Matsu's Battlecry",
"name": "Cri de guerre de Matsu",
"description": "",
"book_reference": "LdR p.202"
"book_reference": "Livre de Règles p.202"
},
{
"id": "Ravenous Swarms",
"name": "Nuée vorace",
"description": "",
"book_reference": "LdR p.205"
"book_reference": "Livre de Règles p.205"
},
{
"id": "Rise, Flame",
"name": "Feu, incarne-toi",
"description": "",
"book_reference": "LdR p.203"
"book_reference": "Livre de Règles p.203"
},
{
"id": "The Cleansing Fire",
"name": "Le feu purificateur",
"description": "",
"book_reference": "LdR p.205"
"book_reference": "Livre de Règles p.205"
},
{
"id": "The Fires from Within",
"name": "Feu intérieur",
"description": "",
"book_reference": "LdR p.203"
"book_reference": "Livre de Règles p.203"
},
{
"id": "The Souls Blade",
"name": "Lame spirituelle",
"description": "",
"book_reference": "LdR p.204"
"book_reference": "Livre de Règles p.204"
},
{
"id": "Wall of Fire",
"name": "Muraille de flammes",
"description": "",
"book_reference": "LdR p.205"
"book_reference": "Livre de Règles p.205"
},
{
"id": "Wings of the Phoenix",
"name": "Ailes du phénix",
"description": "",
"book_reference": "LdR p.202"
"book_reference": "Livre de Règles p.202"
},
{
"id": "Bō of Water",
"name": "Bō de lEau",
"description": "",
"book_reference": "LdR p.207"
"book_reference": "Livre de Règles p.207"
},
{
"id": "Dance of Seasons",
"name": "La danse des saisons",
"description": "",
"book_reference": "LdR p.209"
"book_reference": "Livre de Règles p.209"
},
{
"id": "Dominion of Suijin",
"name": "Le domaine de Suijin",
"description": "",
"book_reference": "LdR p.209"
"book_reference": "Livre de Règles p.209"
},
{
"id": "Ever-Changing Waves",
"name": "Limpermanence du ressac",
"description": "",
"book_reference": "LdR p.208"
"book_reference": "Livre de Règles p.208"
},
{
"id": "Hands of the Tides",
"name": "Mains des marées",
"description": "",
"book_reference": "LdR p.210"
"book_reference": "Livre de Règles p.210"
},
{
"id": "Heart of the Water Dragon",
"name": "Cœur du Dragon de leau",
"description": "",
"book_reference": "LdR p.207"
"book_reference": "Livre de Règles p.207"
},
{
"id": "Inaris Blessing",
"name": "Bénédiction dInari",
"description": "",
"book_reference": "LdR p.207"
"book_reference": "Livre de Règles p.207"
},
{
"id": "Path to Inner Peace",
"name": "Voie de la sérénité",
"description": "",
"book_reference": "LdR p.211"
"book_reference": "Livre de Règles p.211"
},
{
"id": "Reflections of Pan Ku",
"name": "Reflets de Pan Ku",
"description": "",
"book_reference": "LdR p.211"
"book_reference": "Livre de Règles p.211"
},
{
"id": "Rise, Water",
"name": "Eau, incarne-toi",
"description": "",
"book_reference": "LdR p.208"
"book_reference": "Livre de Règles p.208"
},
{
"id": "Stride the Waves",
"name": "Marcher sur les vagues",
"description": "",
"book_reference": "LdR p.211"
"book_reference": "Livre de Règles p.211"
},
{
"id": "Strike the Tsunami",
"name": "Impact du tsunami",
"description": "",
"book_reference": "LdR p.208"
"book_reference": "Livre de Règles p.208"
},
{
"id": "Suijins Embrace",
"name": "Étreinte de Suijin",
"name": "Etreinte de Suijin",
"description": "",
"book_reference": "LdR p.208"
"book_reference": "Livre de Règles p.208"
},
{
"id": "Sympathetic Energies",
"name": "Transfert dénergie",
"description": "",
"book_reference": "LdR p.211"
"book_reference": "Livre de Règles p.211"
},
{
"id": "The Rushing Wave",
"name": "La déferlante",
"description": "",
"book_reference": "LdR p.209"
"book_reference": "Livre de Règles p.209"
},
{
"id": "Dream Painter",
"name": "Dream Painter (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Messenger of Chikusho-do",
"name": "Messenger of Chikusho-do (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "The Fading Dream",
"name": "The Fading Dream (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Bond of the Realms",
"name": "Bond of the Realms (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Guardian of the Secret Gate",
"name": "Guardian of the Secret Gate (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Emboldened Steed",
"name": "Emboldened Steed (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Fluid Shadows",
"name": "Fluid Shadows (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Heart of the Lady Sun",
"name": "Heart of the Lady Sun (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Fires of Purity",
"name": "Fires of Purity (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Amaterasu's Gaze",
"name": "Amaterasu's Gaze (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Rain of Ten Thousand Lotuses",
"name": "Rain of Ten Thousand Lotuses (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Path of Beasts",
"name": "Path of Beasts (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Essence of Jade",
"name": "Essence de jade",
"description": "",
"book_reference": "LOutremonde p.114"
}
]
}

View File

@@ -9,193 +9,385 @@
"id": "Flowing Water Strike",
"name": "Assaut de leau courante",
"description": "",
"book_reference": "LdR p.174"
"book_reference": "Livre de Règles p.174"
},
{
"id": "Crimson Leaves Strike",
"name": "Assaut des feuilles pourpres",
"description": "",
"book_reference": "LdR p.175"
"book_reference": "Livre de Règles p.175"
},
{
"id": "Heartpiercing Strike",
"name": "Assaut en plein coeur",
"description": "",
"book_reference": "LdR p.175"
"book_reference": "Livre de Règles p.175"
},
{
"id": "Battle in the Mind",
"name": "Bataille mentale",
"description": "",
"book_reference": "LdR p.175"
"book_reference": "Livre de Règles p.175"
},
{
"id": "Lord Shibas Valor",
"name": "Bravoure de Sire Shiba",
"description": "",
"book_reference": "LdR p.175"
"book_reference": "Livre de Règles p.175"
},
{
"id": "Soul Sunder",
"name": "Destruction de lâme",
"description": "",
"book_reference": "LdR p.176"
"book_reference": "Livre de Règles p.176"
},
{
"id": "Warriors Resolve",
"name": "Détermination du guerrier",
"description": "",
"book_reference": "LdR p.176"
"book_reference": "Livre de Règles p.176"
},
{
"id": "Tactical Assessment",
"name": "Evaluation tactique",
"description": "",
"book_reference": "LdR p.176"
"book_reference": "Livre de Règles p.176"
},
{
"id": "Soaring Slice",
"name": "Mortelle envolée",
"description": "",
"book_reference": "LdR p.177"
"book_reference": "Livre de Règles p.177"
},
{
"id": "Striking as Air",
"name": "Offensive de lAir",
"description": "",
"book_reference": "LdR p.177"
"book_reference": "Livre de Règles p.177"
},
{
"id": "Striking as Water",
"name": "Offensive de l'Eau",
"description": "",
"book_reference": "LdR p.177"
"book_reference": "Livre de Règles p.177"
},
{
"id": "Striking as Earth",
"name": "Offensive de la Terre",
"description": "",
"book_reference": "LdR p.177"
"book_reference": "Livre de Règles p.177"
},
{
"id": "Striking as Fire",
"name": "Offensive du Feu",
"description": "",
"book_reference": "LdR p.177"
"book_reference": "Livre de Règles p.177"
},
{
"id": "Striking as Void",
"name": "Offensive du Vide",
"description": "",
"book_reference": "LdR p.177"
"book_reference": "Livre de Règles p.177"
},
{
"id": "Lord Hidas Grip",
"name": "Poigne de Sire Hida",
"description": "",
"book_reference": "LdR p.178"
"book_reference": "Livre de Règles p.178"
},
{
"id": "Disappearing World Style",
"name": "Style de la disparition du monde",
"description": "",
"book_reference": "LdR p.178"
"book_reference": "Livre de Règles p.178"
},
{
"id": "Crashing Wave Style",
"name": "Style de la vague déferlante",
"description": "",
"book_reference": "LdR p.178"
"book_reference": "Livre de Règles p.178"
},
{
"id": "Crescent Moon Style",
"name": "Style du croissant de lune",
"description": "",
"book_reference": "LdR p.178"
"book_reference": "Livre de Règles p.178"
},
{
"id": "Iron in the Mountains Style",
"name": "Style du fer dans les montagnes",
"description": "",
"book_reference": "LdR p.178"
"book_reference": "Livre de Règles p.178"
},
{
"id": "Breath of Wind Style",
"name": "Style du souffle du vent",
"description": "",
"book_reference": "LdR p.178"
"book_reference": "Livre de Règles p.178"
},
{
"id": "Thunderclap Strike",
"name": "Assaut du coup de tonnerre",
"description": "",
"book_reference": "LdR p.179"
"book_reference": "Livre de Règles p.179"
},
{
"id": "Iaijutsu Cut: Rising Blade",
"name": "Attaque de iaijutsu : lame ascendante",
"description": "",
"book_reference": "LdR p.179"
"book_reference": "Livre de Règles p.179"
},
{
"id": "Iaijutsu Cut: Crossing Blade",
"name": "Attaque de iaijutsu : lame horizontale",
"description": "",
"book_reference": "LdR p.180"
"book_reference": "Livre de Règles p.180"
},
{
"id": "Rushing Avalanche Style",
"name": "Style de lavalanche meurtrière",
"description": "",
"book_reference": "LdR p.180"
"book_reference": "Livre de Règles p.180"
},
{
"id": "Iron Forest Style",
"name": "Style de la forêt de fer",
"description": "",
"book_reference": "LdR p.180"
"book_reference": "Livre de Règles p.180"
},
{
"id": "Open-Hand Style",
"name": "Style de la main ouverte",
"description": "",
"book_reference": "LdR p.180"
"book_reference": "Livre de Règles p.180"
},
{
"id": "Veiled Menace Style",
"name": "Style de la menace voilée",
"description": "",
"book_reference": "LdR p.180"
"book_reference": "Livre de Règles p.180"
},
{
"id": "Spinning Blades Style",
"name": "Style des lames tournoyantes",
"description": "",
"book_reference": "LdR p.180"
"book_reference": "Livre de Règles p.180"
},
{
"id": "Coiling Serpent Style",
"name": "Style du serpent constricteur",
"description": "",
"book_reference": "LdR p.181"
"book_reference": "Livre de Règles p.181"
},
{
"id": "Pin the Fan",
"name": "Clouer léventail",
"description": "",
"book_reference": "LdR p.181"
"book_reference": "Livre de Règles p.181"
},
{
"id": "Hawks Precision",
"name": "Précision du faucon",
"description": "",
"book_reference": "LdR p.181"
"book_reference": "Livre de Règles p.181"
},
{
"id": "Pelting Hail Style",
"name": "Style de laverse de grêle",
"description": "",
"book_reference": "LdR p.181"
"book_reference": "Livre de Règles p.181"
},
{
"id": "Trip the Leg",
"name": "Croc-en-jambe",
"description": "",
"book_reference": "Les Cours de Pierre p.113"
},
{
"id": "Pole-Vault",
"name": "Saut à la perche",
"description": "",
"book_reference": "Les Cours de Pierre p.113"
},
{
"id": "Chaotic Scattering",
"name": "Chaotic Scattering (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Mind's Edge",
"name": "Mind's Edge (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Iron Shell Style",
"name": "Iron Shell Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Boar's Wrath Style",
"name": "Boar's Wrath Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Thunderous Hooves Style",
"name": "Thunderous Hooves Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Rider's Haste",
"name": "Rider's Haste (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Void Embrace Style",
"name": "Void Embrace Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Improvised Assault",
"name": "Improvised Assault (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Bonebreaker Style",
"name": "Bonebreaker Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Flashing Steel Strike",
"name": "Flashing Steel Strike (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Deflective Defense",
"name": "Deflective Defense (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Daring Swing",
"name": "Daring Swing (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Iaijutsu Cut: Reverse Draw",
"name": "Iaijutsu Cut: Reverse Draw (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Landslide Strike",
"name": "Landslide Strike (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Laughing Fox Style",
"name": "Laughing Fox Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Iaijutsu Cut: Sword and Sheath",
"name": "Iaijutsu Cut: Sword and Sheath (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Piercing Bolt Style",
"name": "Piercing Bolt Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Reckless Lunge",
"name": "Reckless Lunge (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Swirling Tempest Style",
"name": "Swirling Tempest Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Snapping Branch Strike",
"name": "Snapping Branch Strike (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Thunderous Blows Style",
"name": "Thunderous Blows Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Rushing Ox Style",
"name": "Rushing Ox Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Wheeling Sweep",
"name": "Wheeling Sweep (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Eyeless Sight Shot",
"name": "Eyeless Sight Shot (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Twin Streams Style",
"name": "Twin Streams Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Staggering Shot",
"name": "Staggering Shot (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Falling Heavens Shot",
"name": "Falling Heavens Shot (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Swirling Viper Style",
"name": "Swirling Viper Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Wasp's Spite Style",
"name": "Wasp's Spite Style (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Flowering Deceptions",
"name": "Flowering Deceptions (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
}
]
}

View File

@@ -9,139 +9,139 @@
"id": "Cleansing Spirit",
"name": "Esprit purificateur",
"description": "",
"book_reference": "LdR p.182"
"book_reference": "Livre de Règles p.182"
},
{
"id": "Grasp the Earth Dragon",
"name": "Étreindre le Dragon de la Terre",
"name": "Etreindre le Dragon de la Terre",
"description": "",
"book_reference": "LdR p.182"
"book_reference": "Livre de Règles p.182"
},
{
"id": "Earth Needs No Eyes",
"name": "La Terre voit sans yeux",
"description": "",
"book_reference": "LdR p.183"
"book_reference": "Livre de Règles p.183"
},
{
"id": "Way of the Earthquake",
"name": "La voie du séisme",
"description": "",
"book_reference": "LdR p.183"
"book_reference": "Livre de Règles p.183"
},
{
"id": "Earthen Fist",
"name": "Poing de terre",
"description": "",
"book_reference": "LdR p.183"
"book_reference": "Livre de Règles p.183"
},
{
"id": "Riding the Clouds",
"name": "Chevaucher les nuages",
"description": "",
"book_reference": "LdR p.183"
"book_reference": "Livre de Règles p.183"
},
{
"id": "Way of the Willow",
"name": "La voie du saule",
"description": "",
"book_reference": "LdR p.184"
"book_reference": "Livre de Règles p.184"
},
{
"id": "Air Fist",
"name": "Poing de vent",
"description": "",
"book_reference": "LdR p.184"
"book_reference": "Livre de Règles p.184"
},
{
"id": "The Great Silence",
"name": "Silence absolu",
"description": "",
"book_reference": "LdR p.184"
"book_reference": "Livre de Règles p.184"
},
{
"id": "Channel the Fire Dragon",
"name": "Dompter le Dragon du Feu",
"description": "",
"book_reference": "LdR p.184"
"book_reference": "Livre de Règles p.184"
},
{
"id": "Breaking Blow",
"name": "Ki destructeur",
"description": "",
"book_reference": "LdR p.184"
"book_reference": "Livre de Règles p.184"
},
{
"id": "Way of the Falling Star",
"name": "La voie de létoile filante",
"description": "",
"book_reference": "LdR p.185"
"book_reference": "Livre de Règles p.185"
},
{
"id": "The Body Is an Anvil",
"name": "Le corps est une enclume",
"description": "",
"book_reference": "LdR p.186"
"book_reference": "Livre de Règles p.186"
},
{
"id": "Flame Fist",
"name": "Poing de flamme",
"description": "",
"book_reference": "LdR p.186"
"book_reference": "Livre de Règles p.186"
},
{
"id": "Ride the Water Dragon",
"name": "Chevaucher le Dragon de lEau",
"description": "",
"book_reference": "LdR p.186"
"book_reference": "Livre de Règles p.186"
},
{
"id": "Freezing the Lifeblood",
"name": "Gel de lénergie vitale",
"description": "",
"book_reference": "LdR p.186"
"book_reference": "Livre de Règles p.186"
},
{
"id": "Ki Protection",
"name": "Ki protecteur",
"description": "",
"book_reference": "LdR p.187"
"book_reference": "Livre de Règles p.187"
},
{
"id": "Way of the Seafoam",
"name": "La voie de lécume",
"description": "",
"book_reference": "LdR p.187"
"book_reference": "Livre de Règles p.187"
},
{
"id": "Water Fist",
"name": "Poing deau",
"description": "",
"book_reference": "LdR p.187"
"book_reference": "Livre de Règles p.187"
},
{
"id": "Death Touch",
"name": "Caresse de la mort",
"description": "",
"book_reference": "LdR p.188"
"book_reference": "Livre de Règles p.188"
},
{
"id": "Touch the Void Dragon",
"name": "Effleurer le Dragon du Vide",
"description": "",
"book_reference": "LdR p.188"
"book_reference": "Livre de Règles p.188"
},
{
"id": "Still the Elements",
"name": "Figer les éléments",
"description": "",
"book_reference": "LdR p.188"
"book_reference": "Livre de Règles p.188"
},
{
"id": "Way of the Edgeless Sword",
"name": "La voie du sabre sans tranchant",
"description": "",
"book_reference": "LdR p.188"
"book_reference": "Livre de Règles p.188"
}
]
}

View File

@@ -9,31 +9,97 @@
"id": "Incite Haunting",
"name": "Emprise maléfique",
"description": "",
"book_reference": "LdR p.224"
"book_reference": "Livre de Règles p.224"
},
{
"id": "Grip of Anguish",
"name": "Etreinte de langoisse",
"description": "",
"book_reference": "LdR p.224"
"book_reference": "Livre de Règles p.224"
},
{
"id": "Unholy Fervor",
"name": "Ferveur impie",
"description": "",
"book_reference": "LdR p.225"
"book_reference": "Livre de Règles p.225"
},
{
"id": "Mark of Desecration",
"name": "Marque de profanation",
"description": "",
"book_reference": "LdR p.225"
"book_reference": "Livre de Règles p.225"
},
{
"id": "Sinful Whispers",
"name": "Murmures déviants",
"description": "",
"book_reference": "LdR p.225"
"book_reference": "Livre de Règles p.225"
},
{
"id": "Accursed Summoning",
"name": "Conjuration maudite",
"description": "",
"book_reference": "LOutremonde p.118"
},
{
"id": "Bind the Undead",
"name": "Lier les non-morts",
"description": "",
"book_reference": "LOutremonde p.119"
},
{
"id": "Commune with Evil",
"name": "Communier avec le mal",
"description": "",
"book_reference": "LOutremonde p.118"
},
{
"id": "Dark Reflection",
"name": "Sombre reflet",
"description": "",
"book_reference": "LOutremonde p.121"
},
{
"id": "Entreat the Shadow Steed",
"name": "Implorer le destrier dombres",
"description": "",
"book_reference": "LOutremonde p.119"
},
{
"id": "Fiend's Retreat",
"name": "La retraite du démon",
"description": "",
"book_reference": "LOutremonde p.119"
},
{
"id": "Shape the Flesh",
"name": "Modeler la chair",
"description": "",
"book_reference": "LOutremonde p.120"
},
{
"id": "Spiritual Shackles",
"name": "Chaînes spirituelles",
"description": "",
"book_reference": "LOutremonde p.118"
},
{
"id": "Spread Corruption",
"name": "Répandre la corruption",
"description": "",
"book_reference": "LOutremonde p.120"
},
{
"id": "Sword of Blood",
"name": "Sabre de sang",
"description": "",
"book_reference": "LOutremonde p.121"
},
{
"id": "Twisted Summons",
"name": "Convocation de la difformité",
"description": "",
"book_reference": "LOutremonde p.119"
}
]
}

View File

@@ -9,187 +9,475 @@
"id": "The Mountain Does Not Fall",
"name": "La montagne ne recule pas",
"description": "",
"book_reference": "LdR p.57"
"book_reference": "Livre de Règles p.57"
},
{
"id": "Slayers Slash",
"name": "Entaille du tueur",
"description": "",
"book_reference": "LdR p.58"
"book_reference": "Livre de Règles p.58"
},
{
"id": "Ingenious Design",
"name": "Ingénieuse conception",
"description": "",
"book_reference": "LdR p.59"
"book_reference": "Livre de Règles p.59"
},
{
"id": "Purge the Wicked",
"name": "Purifier le mal",
"description": "",
"book_reference": "LdR p.60"
"book_reference": "Livre de Règles p.60"
},
{
"id": "Treasures of the Carp",
"name": "Les trésors de la carpe",
"description": "",
"book_reference": "LdR p.61"
"book_reference": "Livre de Règles p.61"
},
{
"id": "Stir the Slumbering Spirit",
"name": "Eveiller lesprit endormi",
"description": "",
"book_reference": "LdR p.62"
"book_reference": "Livre de Règles p.62"
},
{
"id": "To Tread the Sword",
"name": "Dans lombre de ma lame",
"description": "",
"book_reference": "LdR p.63"
"book_reference": "Livre de Règles p.63"
},
{
"id": "The Ladys Grace",
"name": "La grâce de la Dame",
"description": "",
"book_reference": "LdR p.64"
"book_reference": "Livre de Règles p.64"
},
{
"id": "Strike with No Thought",
"name": "Frappe instinctive",
"description": "",
"book_reference": "LdR p.65"
"book_reference": "Livre de Règles p.65"
},
{
"id": "Experiment and Adapt",
"name": "Expérimente et adapte-toi",
"description": "",
"book_reference": "LdR p.66"
"book_reference": "Livre de Règles p.66"
},
{
"id": "The Eyes Betray the Heart",
"name": "Les yeux trahissent le cœur",
"description": "",
"book_reference": "LdR p.67"
"book_reference": "Livre de Règles p.67"
},
{
"id": "Heart of the Dragon",
"name": "Le cœur du Dragon",
"description": "",
"book_reference": "LdR p.68"
"book_reference": "Livre de Règles p.68"
},
{
"id": "Blood of the Dragon",
"name": "Le sang du Dragon",
"description": "",
"book_reference": "LdR p.69"
"book_reference": "Livre de Règles p.69"
},
{
"id": "Akodos Final Lesson",
"name": "Lultime leçon dAkodo",
"description": "",
"book_reference": "LdR p.70"
"book_reference": "Livre de Règles p.70"
},
{
"id": "Lions Pride",
"name": "La fierté du Lion",
"description": "",
"book_reference": "LdR p.71"
"book_reference": "Livre de Règles p.71"
},
{
"id": "Strength of a Thousand Ancestors",
"name": "La force dun millier dancêtres",
"description": "",
"book_reference": "LdR p.72"
"book_reference": "Livre de Règles p.72"
},
{
"id": "Rending Jaws of the Lion",
"name": "Féroces mâchoires du lion",
"description": "",
"book_reference": "LdR p.73"
"book_reference": "Livre de Règles p.73"
},
{
"id": "Insufferable Genius",
"name": "Génie exaspérant",
"description": "",
"book_reference": "LdR p.74"
"book_reference": "Livre de Règles p.74"
},
{
"id": "Master of Elements",
"name": "Maître des éléments",
"description": "",
"book_reference": "LdR p.75"
"book_reference": "Livre de Règles p.75"
},
{
"id": "Stand of Honor",
"name": "Résistance de lHonneur",
"description": "",
"book_reference": "LdR p.76"
"book_reference": "Livre de Règles p.76"
},
{
"id": "Demon, Begone!",
"name": "Arrière, démon !",
"description": "",
"book_reference": "LdR p.77"
"book_reference": "Livre de Règles p.77"
},
{
"id": "Little Truths",
"name": "Petites vérités",
"description": "",
"book_reference": "LdR p.78"
"book_reference": "Livre de Règles p.78"
},
{
"id": "The Final Silence",
"name": "Lultime silence",
"description": "",
"book_reference": "LdR p.79"
"book_reference": "Livre de Règles p.79"
},
{
"id": "World of Shadows",
"name": "Un monde dombres",
"description": "",
"book_reference": "LdR p.80"
"book_reference": "Livre de Règles p.80"
},
{
"id": "Bound in Ink",
"name": "Prison dencre",
"description": "",
"book_reference": "LdR p.81"
"book_reference": "Livre de Règles p.81"
},
{
"id": "A Friend in Every City",
"name": "Un ami dans chaque ville",
"description": "",
"book_reference": "LdR p.82"
"book_reference": "Livre de Règles p.82"
},
{
"id": "The Spirits Unbound",
"name": "Esprits déchaînés",
"description": "",
"book_reference": "LdR p.83"
"book_reference": "Livre de Règles p.83"
},
{
"id": "Scouring Sirocco",
"name": "Sirocco cinglant",
"description": "",
"book_reference": "LdR p.84"
"book_reference": "Livre de Règles p.84"
},
{
"id": "I Will Always Return",
"name": "Je reviendrai toujours",
"description": "",
"book_reference": "LdR p.85"
"book_reference": "Livre de Règles p.85"
},
{
"id": "Sensing the Breeze",
"name": "Sentir la brise",
"description": "",
"book_reference": "LdR p.86"
"book_reference": "Livre de Règles p.86"
},
{
"id": "A Bottomless Ocean",
"name": "Un insondable océan",
"description": "",
"book_reference": "LdR p.87"
"book_reference": "Livre de Règles p.87"
},
{
"id": "Experimental Concotion",
"name": "Experimental Concotion (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Favored ounselor",
"name": "Favored ounselor (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Essence of Emptiness",
"name": "Essence of Emptiness (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Temple of the Heart",
"name": "Temple of the Heart (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "The Flower Binds the Room",
"name": "The Flower Binds the Room (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Walk the Hidden Ways",
"name": "Walk the Hidden Ways (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Rippling Flame",
"name": "Rippling Flame (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Shadow Assassin",
"name": "Shadow Assassin (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Master of Beasts",
"name": "Master of Beasts (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Strike First, Strike Last",
"name": "Premier coup, dernier coup",
"description": "",
"book_reference": "Les Cours de Pierre p.89"
},
{
"id": "Spy Network",
"name": "Réseau despions",
"description": "",
"book_reference": "Les Cours de Pierre p.90"
},
{
"id": "Post Facto",
"name": "A posteriori",
"description": "",
"book_reference": "Les Cours de Pierre p.91"
},
{
"id": "Victory is the Greatest Honor",
"name": "La victoire est lhonneur suprême",
"description": "",
"book_reference": "Les Cours de Pierre p.92"
},
{
"id": "One With the Shadows",
"name": "Union avec les ombres",
"description": "",
"book_reference": "Les Cours de Pierre p.93"
},
{
"id": "Sudden Clarity",
"name": "Clarté soudaine",
"description": "",
"book_reference": "Les Cours de Pierre p.94"
},
{
"id": "Curse of Musubi-no-Kami",
"name": "Malédiction de Musubi no Kami",
"description": "",
"book_reference": "Les Cours de Pierre p.95"
},
{
"id": "The Lowest Bow",
"name": "La plus profonde des révérences",
"description": "",
"book_reference": "Les Cours de Pierre p.96"
},
{
"id": "Echoes of Ancient Days",
"name": "Echos des temps passés",
"description": "",
"book_reference": "Les Cours de Pierre p.97"
},
{
"id": "The Standing Death",
"name": "La mort se tient devant vous",
"description": "",
"book_reference": "Les Cours de Pierre p.98"
},
{
"id": "Emerald Explorer",
"name": "Explorateur démeraude",
"description": "",
"book_reference": "LEmpire dÉmeraude p.232"
},
{
"id": "Blessings of the Emperor",
"name": "Bénédictions de lEmpereur",
"description": "",
"book_reference": "LEmpire dÉmeraude p.233"
},
{
"id": "Majesty of the Throne",
"name": "Majesté du trône",
"description": "",
"book_reference": "LEmpire dÉmeraude p.235"
},
{
"id": "Foreseen in the Stars",
"name": "Présage stellaire",
"description": "",
"book_reference": "LEmpire dÉmeraude p.236"
},
{
"id": "The Clouds Part",
"name": "Une percée dans les nuages",
"description": "",
"book_reference": "LEmpire dÉmeraude p.237"
},
{
"id": "Favor of the Fortunes",
"name": "Faveur des fortunes",
"description": "",
"book_reference": "LEmpire dÉmeraude p.238"
},
{
"id": "One with the Void",
"name": "Union avec le Vide",
"description": "",
"book_reference": "LEmpire dÉmeraude p.239"
},
{
"id": "Ninth Tail Ascension",
"name": "Ascension de la neuvième queue",
"description": "",
"book_reference": "LEmpire dÉmeraude p.240"
},
{
"id": "Usher in the New Age",
"name": "Instaurer une ère nouvelle",
"description": "",
"book_reference": "LEmpire dÉmeraude p.241"
},
{
"id": "Unseen Blade",
"name": "Unseen Blade (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Lesson of the Hawk",
"name": "Lesson of the Hawk (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "All Part of the Plan",
"name": "All Part of the Plan (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Crack Not a Single Twig",
"name": "Crack Not a Single Twig (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Elemental Charmer",
"name": "Elemental Charmer (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Surge of Brilliance",
"name": "Surge of Brilliance (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Stories as Tall as the Mountain",
"name": "Stories as Tall as the Mountain (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "A Gift of Fate",
"name": "A Gift of Fate (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Fortitude of the Cradle",
"name": "Fortitude of the Cradle (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Swift Creation",
"name": "Swift Creation (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Divine Protection",
"name": "Divine Protection (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Divine Protection",
"name": "Divine Protection (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Resilient Readiness",
"name": "Toujours sur le qui-vive",
"description": "",
"book_reference": "LOutremonde p.88"
},
{
"id": "Ashidaka's Method",
"name": "Savoir-faire dAshidaka",
"description": "",
"book_reference": "LOutremonde p.89"
},
{
"id": "Healer's Hands",
"name": "Mains de guérisseur",
"description": "",
"book_reference": "LOutremonde p.90"
},
{
"id": "Sacred Fist",
"name": "Poing Sacré",
"description": "",
"book_reference": "LOutremonde p.91"
},
{
"id": "The Effortless Path",
"name": "La voie de la fluidité",
"description": "",
"book_reference": "LOutremonde p.92"
},
{
"id": "Empathic Transfer",
"name": "Transfert empathique",
"description": "",
"book_reference": "LOutremonde p.93"
},
{
"id": "Yotogi's Piercing Gaze",
"name": "Le regard perçant de Yotogi",
"description": "",
"book_reference": "LOutremonde p.94"
},
{
"id": "Kingdom of Paper and Ink",
"name": "Royaume dencre et de papier",
"description": "",
"book_reference": "LOutremonde p.95"
}
]
}

View File

@@ -9,25 +9,79 @@
"id": "Deadly Sting",
"name": "Dard mortel",
"description": "",
"book_reference": "LdR p.226"
"book_reference": "Livre de Règles p.226"
},
{
"id": "Skulk",
"name": "Disparition",
"description": "",
"book_reference": "LdR p.226"
"book_reference": "Livre de Règles p.226"
},
{
"id": "Silencing Stroke",
"name": "Neutralisation",
"description": "",
"book_reference": "LdR p.227"
"book_reference": "Livre de Règles p.227"
},
{
"id": "Noxious Cloud",
"name": "Nuage toxique",
"description": "",
"book_reference": "LdR p.227"
"book_reference": "Livre de Règles p.227"
},
{
"id": "Artful Alibi",
"name": "Alibi artistique",
"description": "",
"book_reference": "Les Cours de Pierre p.114"
},
{
"id": "Cunning Distraction",
"name": "Distraction fourbe",
"description": "",
"book_reference": "Les Cours de Pierre p.115"
},
{
"id": "Deceitful Strike",
"name": "Coup malhonnête",
"description": "",
"book_reference": "Les Cours de Pierre p.115"
},
{
"id": "Like a Ghost",
"name": "Tel un fantôme",
"description": "",
"book_reference": "Les Cours de Pierre p.116"
},
{
"id": "Silent Elimination",
"name": "Immobilisation silencieuse",
"description": "",
"book_reference": "Les Cours de Pierre p.115"
},
{
"id": "Slicing Wind Kick",
"name": "Coup de pied tourbillonnant",
"description": "",
"book_reference": "Les Cours de Pierre p.114"
},
{
"id": "Stillness of Death",
"name": "Quiétude de la mort",
"description": "",
"book_reference": "Les Cours de Pierre p.116"
},
{
"id": "To Float or Sink",
"name": "Flotter ou sombrer",
"description": "",
"book_reference": "Les Cours de Pierre p.115"
},
{
"id": "What's Yours is Mine",
"name": "Ce qui est à toi est à moi",
"description": "",
"book_reference": "Les Cours de Pierre p.114"
}
]
}

View File

@@ -9,31 +9,127 @@
"id": "Tea Ceremony",
"name": "Cérémonie du thé",
"description": "",
"book_reference": "LdR p.212"
"book_reference": "Livre de Règles p.212"
},
{
"id": "Commune with the Spirits",
"name": "Communier avec les esprits",
"description": "",
"book_reference": "LdR p.212"
"book_reference": "Livre de Règles p.212"
},
{
"id": "Divination",
"name": "Divination",
"description": "",
"book_reference": "LdR p.213"
"book_reference": "Livre de Règles p.213"
},
{
"id": "Cleansing Rite",
"name": "Rite de purification",
"description": "",
"book_reference": "LdR p.213"
"book_reference": "Livre de Règles p.213"
},
{
"id": "Threshold Barrier",
"name": "Seuil infranchissable",
"description": "",
"book_reference": "LdR p.213"
"book_reference": "Livre de Règles p.213"
},
{
"id": "Blessed Union",
"name": "Blessed Union (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Blessing of the Dance",
"name": "Blessing of the Dance (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Prayer of Protection",
"name": "Prayer of Protection (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Rite of the Wheel",
"name": "Rite of the Wheel (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Whispers to the Moon (Moon Cultist)",
"name": "Whispers to the Moon (Moon Cultist) (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Formal Tea Ceremony",
"name": "Cérémonie du thé protocolaire",
"description": "",
"book_reference": "Les Cours de Pierre p.116"
},
{
"id": "Treaty Signing",
"name": "Signature de traité",
"description": "",
"book_reference": "Les Cours de Pierre p.117"
},
{
"id": "The Ties that Bind",
"name": "Les liens qui nous unissent",
"description": "",
"book_reference": "Les Cours de Pierre p.116"
},
{
"id": "Balancing Salve (Qamarist Region)",
"name": "Balancing Salve (Qamarist Region) (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Elixir of Recovery (Qamarist Region)",
"name": "Elixir of Recovery (Qamarist Region) (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Fortitude Draught (Qamarist Region)",
"name": "Fortitude Draught (Qamarist Region) (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Restorative Transmutation (Qamarist Region)",
"name": "Restorative Transmutation (Qamarist Region) (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Cleansing of Coral and Gold (Ivory Kingdoms Region)",
"name": "Cleansing of Coral and Gold (Ivory Kingdoms Region) (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Wayfarer's Path",
"name": "Wayfarer's Path (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Blessing of Steel (Artisan)",
"name": "Bénédiction dacier (Artisan)",
"description": "",
"book_reference": "LOutremonde p.114"
},
{
"id": "Craft Shikigami (Shugenja)",
"name": "Fabrication des shikigami (Shugenja)",
"description": "",
"book_reference": "LOutremonde p.114"
}
]
}

View File

@@ -9,187 +9,475 @@
"id": "Way of the Crab",
"name": "La voie du Crabe",
"description": "",
"book_reference": "LdR p.57"
"book_reference": "Livre de Règles p.57"
},
{
"id": "Flickering Flame Skirmisher",
"name": "Dérobade de la flamme fugitive",
"description": "",
"book_reference": "LdR p.58"
"book_reference": "Livre de Règles p.58"
},
{
"id": "Masterful Builder",
"name": "Maître bâtisseur",
"description": "",
"book_reference": "LdR p.59"
"book_reference": "Livre de Règles p.59"
},
{
"id": "Gaze into Shadow",
"name": "Regarder dans les ténèbres",
"description": "",
"book_reference": "LdR p.60"
"book_reference": "Livre de Règles p.60"
},
{
"id": "Way of the Carp",
"name": "La voie de la Carpe",
"description": "",
"book_reference": "LdR p.61"
"book_reference": "Livre de Règles p.61"
},
{
"id": "Spiritual Artisan",
"name": "Artisan spirituel",
"description": "",
"book_reference": "LdR p.62"
"book_reference": "Livre de Règles p.62"
},
{
"id": "Vigilance of Mind",
"name": "Vigilance de lesprit",
"description": "",
"book_reference": "LdR p.63"
"book_reference": "Livre de Règles p.63"
},
{
"id": "Speaking in Silence",
"name": "Communication silencieuse",
"description": "",
"book_reference": "LdR p.64"
"book_reference": "Livre de Règles p.64"
},
{
"id": "Way of the Crane",
"name": "La voie de la Grue",
"description": "",
"book_reference": "LdR p.65"
"book_reference": "Livre de Règles p.65"
},
{
"id": "Elemental Transmutation",
"name": "Transmutation élémentaire",
"description": "",
"book_reference": "LdR p.66"
"book_reference": "Livre de Règles p.66"
},
{
"id": "Kitsukis Method",
"name": "La méthode Kitsuki",
"description": "",
"book_reference": "LdR p.67"
"book_reference": "Livre de Règles p.67"
},
{
"id": "Way of the Dragon",
"name": "La voie du Dragon",
"description": "",
"book_reference": "LdR p.68"
"book_reference": "Livre de Règles p.68"
},
{
"id": "Blood of the Kami",
"name": "Sang des Kamis",
"description": "",
"book_reference": "LdR p.69"
"book_reference": "Livre de Règles p.69"
},
{
"id": "Way of the Lion",
"name": "La voie du Lion",
"description": "",
"book_reference": "LdR p.70"
"book_reference": "Livre de Règles p.70"
},
{
"id": "Heart of the Lion",
"name": "Le cœur du Lion",
"description": "",
"book_reference": "LdR p.71"
"book_reference": "Livre de Règles p.71"
},
{
"id": "Favor of the Ancestors",
"name": "Faveur des ancêtres",
"description": "",
"book_reference": "LdR p.72"
"book_reference": "Livre de Règles p.72"
},
{
"id": "Matsus Fury",
"name": "La fureur de Matsu",
"description": "",
"book_reference": "LdR p.73"
"book_reference": "Livre de Règles p.73"
},
{
"id": "Wisdom of the Ages",
"name": "Sagesse éternelle",
"description": "",
"book_reference": "LdR p.74"
"book_reference": "Livre de Règles p.74"
},
{
"id": "One with the Elements",
"name": "Union avec les éléments",
"description": "",
"book_reference": "LdR p.75"
"book_reference": "Livre de Règles p.75"
},
{
"id": "Way of the Phoenix",
"name": "La voie du Phénix",
"description": "",
"book_reference": "LdR p.76"
"book_reference": "Livre de Règles p.76"
},
{
"id": "Sacred Arrows",
"name": "Flèches sacrées",
"description": "",
"book_reference": "LdR p.77"
"book_reference": "Livre de Règles p.77"
},
{
"id": "Weakness Is My Strength",
"name": "La faiblesse est ma force",
"description": "",
"book_reference": "LdR p.78"
"book_reference": "Livre de Règles p.78"
},
{
"id": "The Path of Shadows",
"name": "Le sentier des ombres",
"description": "",
"book_reference": "LdR p.79"
"book_reference": "Livre de Règles p.79"
},
{
"id": "The Kamis Whisper",
"name": "Le murmure des kamis",
"description": "",
"book_reference": "LdR p.80"
"book_reference": "Livre de Règles p.80"
},
{
"id": "Mystical Script",
"name": "Calligraphie mystique",
"description": "",
"book_reference": "LdR p.81"
"book_reference": "Livre de Règles p.81"
},
{
"id": "Vendor of Strange Wares",
"name": "Vendeur détranges articles",
"description": "",
"book_reference": "LdR p.82"
"book_reference": "Livre de Règles p.82"
},
{
"id": "The Way of Names",
"name": "La voie des noms",
"description": "",
"book_reference": "LdR p.83"
"book_reference": "Livre de Règles p.83"
},
{
"id": "Swirling Desert Wind",
"name": "Le tourbillon du simoun",
"description": "",
"book_reference": "LdR p.84"
"book_reference": "Livre de Règles p.84"
},
{
"id": "Born in the Saddle",
"name": "Né sur une selle",
"description": "",
"book_reference": "LdR p.85"
"book_reference": "Livre de Règles p.85"
},
{
"id": "Heroic Charge",
"name": "Charge héroïque",
"description": "",
"book_reference": "LdR p.86"
"book_reference": "Livre de Règles p.86"
},
{
"id": "School of Waves",
"name": "Lécole des vagues",
"description": "",
"book_reference": "LdR p.87"
"book_reference": "Livre de Règles p.87"
},
{
"id": "Flesh of the Elements",
"name": "Flesh of the Elements (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Soul of Ceremony",
"name": "Soul of Ceremony (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Way of the Void",
"name": "Way of the Void (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "The Body is a Shrine",
"name": "The Body is a Shrine (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Every Stone Serves",
"name": "Every Stone Serves (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Celestial Alignment",
"name": "Celestial Alignment (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Blazing Tears of Lady Sun",
"name": "Blazing Tears of Lady Sun (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Sudden nightfall",
"name": "Sudden nightfall (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Steed of the Kami",
"name": "Steed of the Kami (WIP)",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Way of the Scorpion",
"name": "La voie du Scorpion",
"description": "",
"book_reference": "Les Cours de Pierre p.89"
},
{
"id": "Incisive Insight",
"name": "Pénétrante perspicacité",
"description": "",
"book_reference": "Les Cours de Pierre p.90"
},
{
"id": "Procedure and Protocol",
"name": "Procédure et protocole",
"description": "",
"book_reference": "Les Cours de Pierre p.91"
},
{
"id": "Victory before Honor",
"name": "La victoire passe avant lhonneur",
"description": "",
"book_reference": "Les Cours de Pierre p.92"
},
{
"id": "Disciple of Darkness",
"name": "Disciple des ténèbres",
"description": "",
"book_reference": "Les Cours de Pierre p.93"
},
{
"id": "Architect of Tranquility",
"name": "Architecte de la tranquillité",
"description": "",
"book_reference": "Les Cours de Pierre p.94"
},
{
"id": "Gift of Musubi-no-Kami",
"name": "Don de Musubi no Kami",
"description": "",
"book_reference": "Les Cours de Pierre p.95"
},
{
"id": "Typhoon in the Bamboo Grove",
"name": "Le typhon dans la bambouseraie",
"description": "",
"book_reference": "Les Cours de Pierre p.96"
},
{
"id": "A Grain of Truth",
"name": "Un soupçon de vérité",
"description": "",
"book_reference": "Les Cours de Pierre p.97"
},
{
"id": "Claws of the Crab",
"name": "Les pinces du Crabe",
"description": "",
"book_reference": "Les Cours de Pierre p.98"
},
{
"id": "Well Traveled",
"name": "Grand voyageur",
"description": "",
"book_reference": "LEmpire dÉmeraude p.232"
},
{
"id": "Voice of the Emperor",
"name": "La Voix de L'empereur",
"description": "",
"book_reference": "LEmpire dÉmeraude p.234"
},
{
"id": "Necessary Actions",
"name": "Interventions de rigueur",
"description": "",
"book_reference": "LEmpire dÉmeraude p.235"
},
{
"id": "Just as Predicted",
"name": "Tout comme je lavais prédit",
"description": "",
"book_reference": "LEmpire dÉmeraude p.236"
},
{
"id": "Speed of Heaven",
"name": "Célérité des Cieux",
"description": "",
"book_reference": "LEmpire dÉmeraude p.237"
},
{
"id": "Blessing of the Fortunes",
"name": "Bénédiction des fortunes",
"description": "",
"book_reference": "LEmpire dÉmeraude p.238"
},
{
"id": "Embrace the Void",
"name": "Embrasser le Vide",
"description": "",
"book_reference": "LEmpire dÉmeraude p.239"
},
{
"id": "Fox Spirit",
"name": "Esprit renard",
"description": "",
"book_reference": "LEmpire dÉmeraude p.240"
},
{
"id": "Professional Saboteur",
"name": "Saboteur professionnel",
"description": "",
"book_reference": "LEmpire dÉmeraude p.241"
},
{
"id": "Signiature Weapon",
"name": "Signiature Weapon (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Piercing Insight",
"name": "Piercing Insight (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Risk and Reward",
"name": "Risk and Reward (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Tactical Cover",
"name": "Tactical Cover (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Naturally Attuned",
"name": "Naturally Attuned (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Resourceful Artistry",
"name": "Resourceful Artistry (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Unexpected Wisdom",
"name": "Unexpected Wisdom (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Seer of the Lords of Death",
"name": "Seer of the Lords of Death (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Akilah's Teachings",
"name": "Akilah's Teachings (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Creative Execution",
"name": "Creative Execution (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Gift of Inner Power",
"name": "Gift of Inner Power (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Flurry of Steel",
"name": "Flurry of Steel (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Traces of Passage",
"name": "Vestiges dun passage",
"description": "",
"book_reference": "LOutremonde p.88"
},
{
"id": "Sacred Art of Steel",
"name": "Lart sacré de lacier",
"description": "",
"book_reference": "LOutremonde p.89"
},
{
"id": "Field Medicine",
"name": "Médecine de terrain",
"description": "",
"book_reference": "LOutremonde p.90"
},
{
"id": "Supressing Blows",
"name": "Frappes dintimidation",
"description": "",
"book_reference": "LOutremonde p.91"
},
{
"id": "Sharpened Ki",
"name": "Ki exacerbé",
"description": "",
"book_reference": "LOutremonde p.92"
},
{
"id": "Hands of Earth and Sky",
"name": "Mains de la terre et du ciel",
"description": "",
"book_reference": "LOutremonde p.93"
},
{
"id": "Eyes of Yotogi",
"name": "Les yeux de Yotogi",
"description": "",
"book_reference": "LOutremonde p.94"
},
{
"id": "Warded Shikigami",
"name": "Shikigami bardé de glyphes",
"description": "",
"book_reference": "LOutremonde p.95"
}
]
}

View File

@@ -9,259 +9,421 @@
"id": "Rustling of Leaves",
"name": "Bruissement des feuilles",
"description": "",
"book_reference": "LdR p.214"
"book_reference": "Livre de Règles p.214"
},
{
"id": "Cadence",
"name": "Cadence",
"description": "",
"book_reference": "LdR p.214"
"book_reference": "Livre de Règles p.214"
},
{
"id": "Artisans Appraisal",
"name": "Estimation de lartisan",
"description": "",
"book_reference": "LdR p.214"
"book_reference": "Livre de Règles p.214"
},
{
"id": "Bend with the Storm",
"name": "Le roseau plie sous la tempête",
"description": "",
"book_reference": "LdR p.214"
"book_reference": "Livre de Règles p.214"
},
{
"id": "The Wind Blows Both Ways",
"name": "Le vent tourne",
"description": "",
"book_reference": "LdR p.215"
"book_reference": "Livre de Règles p.215"
},
{
"id": "Prey on the Weak",
"name": "Malheur aux faibles",
"description": "",
"book_reference": "LdR p.215"
"book_reference": "Livre de Règles p.215"
},
{
"id": "Whispers of Court",
"name": "Murmures de la cour",
"description": "",
"book_reference": "LdR p.215"
"book_reference": "Livre de Règles p.215"
},
{
"id": "Feigned Opening",
"name": "Ouverture feinte",
"description": "",
"book_reference": "LdR p.215"
"book_reference": "Livre de Règles p.215"
},
{
"id": "Wolfs Proposal",
"name": "Proposition du loup",
"description": "",
"book_reference": "LdR p.215"
"book_reference": "Livre de Règles p.215"
},
{
"id": "Ancestry Unearthed",
"name": "Ascendance dévoilée",
"description": "",
"book_reference": "LdR p.216"
"book_reference": "Livre de Règles p.216"
},
{
"id": "Touchstone of Courage",
"name": "Courage exemplaire",
"description": "",
"book_reference": "LdR p.216"
"book_reference": "Livre de Règles p.216"
},
{
"id": "Honest Assessment",
"name": "Evaluation honnête",
"description": "",
"book_reference": "LdR p.216"
"book_reference": "Livre de Règles p.216"
},
{
"id": "The Immovable Hand of Peace",
"name": "Limmuable main de la paix",
"description": "",
"book_reference": "LdR p.216"
"book_reference": "Livre de Règles p.216"
},
{
"id": "Civility Foremost",
"name": "La courtoisie prime",
"description": "",
"book_reference": "LdR p.217"
"book_reference": "Livre de Règles p.217"
},
{
"id": "Weight of Duty",
"name": "Le fardeau du devoir",
"description": "",
"book_reference": "LdR p.217"
"book_reference": "Livre de Règles p.217"
},
{
"id": "Pillar of Calm",
"name": "Pilier de sérénité",
"description": "",
"book_reference": "LdR p.217"
"book_reference": "Livre de Règles p.217"
},
{
"id": "Stonewall Tactics",
"name": "Tactique dobstruction",
"description": "",
"book_reference": "LdR p.218"
"book_reference": "Livre de Règles p.218"
},
{
"id": "Fanning the Flames",
"name": "Attiser les flammes",
"description": "",
"book_reference": "LdR p.218"
"book_reference": "Livre de Règles p.218"
},
{
"id": "Bravado",
"name": "Bravade",
"description": "",
"book_reference": "LdR p.218"
"book_reference": "Livre de Règles p.218"
},
{
"id": "Rallying Cry",
"name": "Cri de ralliement",
"description": "",
"book_reference": "LdR p.218"
"book_reference": "Livre de Règles p.218"
},
{
"id": "Sensational Distraction",
"name": "Distraction sensationnelle",
"description": "",
"book_reference": "LdR p.219"
"book_reference": "Livre de Règles p.219"
},
{
"id": "Dazzling Performance",
"name": "Éclatante démonstration",
"name": "Eclatante démonstration",
"description": "",
"book_reference": "LdR p.219"
"book_reference": "Livre de Règles p.219"
},
{
"id": "Truth Burns through Lies",
"name": "La vérité derrière lécran de fumée",
"description": "",
"book_reference": "LdR p.219"
"book_reference": "Livre de Règles p.219"
},
{
"id": "Sear the Wound",
"name": "Le couteau dans la plaie",
"description": "",
"book_reference": "LdR p.219"
"book_reference": "Livre de Règles p.219"
},
{
"id": "Lightning Raid",
"name": "Raid éclair",
"description": "",
"book_reference": "LdR p.219"
"book_reference": "Livre de Règles p.219"
},
{
"id": "Stirring the Embers",
"name": "Souffler sur les braises",
"description": "",
"book_reference": "LdR p.219"
"book_reference": "Livre de Règles p.219"
},
{
"id": "Tributaries of Trade",
"name": "Affluents du négoce",
"description": "",
"book_reference": "LdR p.220"
"book_reference": "Livre de Règles p.220"
},
{
"id": "All in Jest",
"name": "Aimable plaisanterie",
"description": "",
"book_reference": "LdR p.220"
"book_reference": "Livre de Règles p.220"
},
{
"id": "Buoyant Arrival",
"name": "Entrée en douceur",
"description": "",
"book_reference": "LdR p.220"
"book_reference": "Livre de Règles p.220"
},
{
"id": "Ebb and Flow",
"name": "Flux et reflux",
"description": "",
"book_reference": "LdR p.220"
"book_reference": "Livre de Règles p.220"
},
{
"id": "Slippery Maneuvers",
"name": "Manœuvres desquive",
"description": "",
"book_reference": "LdR p.220"
"book_reference": "Livre de Règles p.220"
},
{
"id": "Regal Bearing",
"name": "Port altier",
"description": "",
"book_reference": "LdR p.221"
"book_reference": "Livre de Règles p.221"
},
{
"id": "Well of Desire",
"name": "Puits du désir",
"description": "",
"book_reference": "LdR p.221"
"book_reference": "Livre de Règles p.221"
},
{
"id": "Shallow Waters",
"name": "Sous la surface",
"description": "",
"book_reference": "LdR p.221"
"book_reference": "Livre de Règles p.221"
},
{
"id": "Lady Shinjos Speed (Unicorn)",
"name": "Célérité de Dame Shinjo (Licorne)",
"description": "",
"book_reference": "LdR p.222"
"book_reference": "Livre de Règles p.222"
},
{
"id": "Lady Dojis Decree (Crane)",
"name": "Décret de Dame Doji (Grue)",
"description": "",
"book_reference": "LdR p.222"
"book_reference": "Livre de Règles p.222"
},
{
"id": "Courtiers Resolve",
"name": "La détermination du courtisan",
"description": "",
"book_reference": "LdR p.222"
"book_reference": "Livre de Règles p.222"
},
{
"id": "A Samurais Fate",
"name": "Le destin du samouraï",
"description": "",
"book_reference": "LdR p.222"
"book_reference": "Livre de Règles p.222"
},
{
"id": "Lord Bayushis Whispers (Scorpion)",
"name": "Murmures de Sire Bayushi (Scorpion)",
"description": "",
"book_reference": "LdR p.222"
"book_reference": "Livre de Règles p.222"
},
{
"id": "Lord Togashis Insight (Dragon)",
"name": "Perspicacité de Sire Togashi (Dragon)",
"description": "",
"book_reference": "LdR p.223"
"book_reference": "Livre de Règles p.223"
},
{
"id": "Rouse the Soul",
"name": "Réveil de lâme",
"description": "",
"book_reference": "LdR p.223"
"book_reference": "Livre de Règles p.223"
},
{
"id": "Lord Akodos Roar (Lion)",
"name": "Rugissement de Sire Akodo (Lion)",
"description": "",
"book_reference": "LdR p.223"
"book_reference": "Livre de Règles p.223"
},
{
"id": "All Arts Are One",
"name": "Tous les arts ne font quun",
"description": "",
"book_reference": "LdR p.223"
"book_reference": "Livre de Règles p.223"
},
{
"id": "Hidden in Smoke",
"name": "Masqué par la fumée",
"description": "",
"book_reference": "Les Cours de Pierre p.117"
},
{
"id": "Assess Strengths",
"name": "Evaluer les forces",
"description": "",
"book_reference": "Les Cours de Pierre p.117"
},
{
"id": "Unyielding Terms",
"name": "Termes immuables",
"description": "",
"book_reference": "Les Cours de Pierre p.117"
},
{
"id": "Offend the Sensibilities",
"name": "Froisser les sensibilités",
"description": "",
"book_reference": "Les Cours de Pierre p.118"
},
{
"id": "Crackling Laughter",
"name": "Rire moqueur",
"description": "",
"book_reference": "Les Cours de Pierre p.118"
},
{
"id": "All Shall Fear Me",
"name": "Tous me craindront",
"description": "",
"book_reference": "Les Cours de Pierre p.118"
},
{
"id": "Spiteful Loss",
"name": "Amère défaite",
"description": "",
"book_reference": "Les Cours de Pierre p.118"
},
{
"id": "Beware The Smallest Mouse",
"name": "Gare à la plus petite des souris",
"description": "",
"book_reference": "Les Cours de Pierre p.119"
},
{
"id": "Fun and Games",
"name": "Agréable participation",
"description": "",
"book_reference": "Les Cours de Pierre p.118"
},
{
"id": "Foreseen Need",
"name": "Besoin pressenti",
"description": "",
"book_reference": "Les Cours de Pierre p.119"
},
{
"id": "Spin the Web (Kolat)",
"name": "Tisser sa toile (Kolat)",
"description": "",
"book_reference": "LEmpire dÉmeraude p.249"
},
{
"id": "Awe of Heaven (Imperial)",
"name": "Effroi céleste (Impérial)",
"description": "",
"book_reference": "LEmpire dÉmeraude p.249"
},
{
"id": "Look Out",
"name": "Look Out (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Bellow of Resolve",
"name": "Bellow of Resolve (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Ruse of the Moon's Reflection",
"name": "Ruse of the Moon's Reflection (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Eyes Up!",
"name": "Eyes Up! (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Pack Gambit",
"name": "Pack Gambit (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Mentor's Guidance",
"name": "Mentor's Guidance (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Malleable Formation",
"name": "Malleable Formation (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Goading Taunt",
"name": "Goading Taunt (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Watch My Back",
"name": "Watch My Back (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Illuminate the Way",
"name": "Illuminate the Way (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Fluent Bargaining",
"name": "Fluent Bargaining (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Bond of Heroes",
"name": "Bond of Heroes (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Tonight, I Am Your Opponent",
"name": "Tonight, I Am Your Opponent (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Wanderer's Resolve",
"name": "Wanderer's Resolve (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Roar of Encouragement",
"name": "Roar of Encouragement (WIP)",
"description": "",
"book_reference": "La Voie des Vagues"
}
]
}

View File

@@ -11,191 +11,191 @@
{
"id": "Bokken",
"name": "Bokken",
"category": "Sabre",
"grip_1": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "Dégâts +2",
"description": "",
"book_reference": "LdR p.232"
"book_reference": "Livre de Règles p.232"
},
{
"id": "Chokutō",
"name": "Chokutō",
"category": "Sabre",
"grip_1": "-",
"grip_2": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.232"
"book_reference": "Livre de Règles p.232"
},
{
"id": "Scimitar",
"name": "Cimeterre",
"category": "Sabre",
"grip_1": "-",
"grip_2": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.232"
"book_reference": "Livre de Règles p.232"
},
{
"id": "Dao",
"name": "Dao",
"category": "Sabre",
"grip_1": "-",
"grip_2": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.232"
"book_reference": "Livre de Règles p.232"
},
{
"id": "Gao",
"name": "Gao",
"category": "Sabre",
"grip_1": "-",
"grip_2": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.232"
"book_reference": "Livre de Règles p.232"
},
{
"id": "Jian",
"name": "Jian",
"category": "Sabre",
"grip_1": "-",
"grip_2": "Dangerosité +1",
"category": "Sabres",
"grip_1": "",
"grip_2": "Dangerosité +1 / Acérée",
"description": "",
"book_reference": "LdR p.232"
"book_reference": "Livre de Règles p.232"
},
{
"id": "Katana",
"name": "Katana",
"category": "Sabre",
"grip_1": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "Dangerosité +2",
"description": "",
"book_reference": "LdR p.232"
"book_reference": "Livre de Règles p.232"
},
{
"id": "Nodachi",
"name": "Nodachi",
"category": "Sabre",
"grip_1": "-",
"grip_2": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.233"
"book_reference": "Livre de Règles p.233"
},
{
"id": "Wakizashi",
"name": "Wakizashi",
"category": "Sabre",
"grip_1": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "Dangerosité +2",
"description": "",
"book_reference": "LdR p.233"
"book_reference": "Livre de Règles p.233"
},
{
"id": "Zanbatō",
"name": "Zanbatō",
"category": "Sabre",
"grip_1": "-",
"grip_2": "-",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.233"
"book_reference": "Livre de Règles p.233"
},
{
"id": "Masakari",
"name": "Masakari",
"category": "Hache",
"grip_1": "-",
"category": "Haches",
"grip_1": "",
"grip_2": "Dangerosité +2",
"description": "",
"book_reference": "LdR p.233"
"book_reference": "Livre de Règles p.233"
},
{
"id": "Ono",
"name": "Ono",
"category": "Hache",
"grip_1": "-",
"grip_2": "-",
"category": "Haches",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.233"
"book_reference": "Livre de Règles p.233"
},
{
"id": "Club",
"name": "Gourdin",
"category": "Armes Contondantes",
"grip_1": "-",
"grip_1": "",
"grip_2": "Dégâts +1",
"description": "",
"book_reference": "LdR p.234"
"book_reference": "Livre de Règles p.234"
},
{
"id": "Kiseru",
"name": "Kiseru",
"category": "Armes Contondantes",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.234"
"book_reference": "Livre de Règles p.234"
},
{
"id": "Hammer",
"name": "Marteau",
"category": "Armes Contondantes",
"grip_1": "-",
"grip_1": "",
"grip_2": "Dégâts +2",
"description": "",
"book_reference": "LdR p.234"
"book_reference": "Livre de Règles p.234"
},
{
"id": "Otsuchi",
"name": "Otsuchi",
"category": "Armes Contondantes",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.234"
"book_reference": "Livre de Règles p.234"
},
{
"id": "Tetsubō",
"name": "Tetsubō",
"category": "Armes Contondantes",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.234"
"book_reference": "Livre de Règles p.234"
},
{
"id": "Jitte",
"name": "Jitte",
"category": "Armes de Poing",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.234"
"book_reference": "Livre de Règles p.234"
},
{
"id": "Knife",
"name": "Couteau",
"category": "Armes de Poing",
"grip_1": "-",
"grip_1": "",
"grip_2": "Dangerosité +2",
"description": "",
"book_reference": "LdR p.234"
"book_reference": "Livre de Règles p.234"
},
{
"id": "Nunchaku",
"name": "Nunchaku",
"category": "Armes de Poing",
"grip_1": "-",
"grip_1": "",
"grip_2": "Entrave",
"description": "",
"book_reference": "LdR p.235"
"book_reference": "Livre de Règles p.235"
},
{
"id": "Tessen",
"name": "Tessen",
"category": "Armes de Poing",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.235"
"book_reference": "Livre de Règles p.235"
},
{
"id": "Bisentō",
@@ -204,151 +204,538 @@
"grip_1": "Portée 1",
"grip_2": "Dégâts +2",
"description": "",
"book_reference": "LdR p.235"
"book_reference": "Livre de Règles p.235"
},
{
"id": "Bō",
"name": "Bō",
"category": "Armes d'Hast",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.235"
"book_reference": "Livre de Règles p.235"
},
{
"id": "Ji",
"name": "Ji",
"category": "Armes d'Hast",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.235"
"book_reference": "Livre de Règles p.235"
},
{
"id": "Naginata",
"name": "Naginata",
"category": "Armes d'Hast",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.235"
"book_reference": "Livre de Règles p.235"
},
{
"id": "Trident",
"name": "Trident",
"category": "Armes d'Hast",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.235"
"book_reference": "Livre de Règles p.235"
},
{
"id": "Yari",
"name": "Yari",
"category": "Armes d'Hast",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.235"
"book_reference": "Livre de Règles p.235"
},
{
"id": "Horsebow",
"name": "Arc de cavalerie",
"category": "Arcs",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.236"
"book_reference": "Livre de Règles p.236"
},
{
"id": "Daikyū",
"name": "Daikyū",
"category": "Arcs",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.236"
"book_reference": "Livre de Règles p.236"
},
{
"id": "Yumi",
"name": "Yumi",
"category": "Arcs",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.236"
"book_reference": "Livre de Règles p.236"
},
{
"id": "Oyumi",
"name": "Oyumi",
"category": "Arbalètes",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.236"
"book_reference": "Livre de Règles p.236"
},
{
"id": "Kama",
"name": "Kama",
"category": "Armes Spécialisées",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.237"
"book_reference": "Livre de Règles p.237"
},
{
"id": "Kusari-gama",
"name": "Kusari-gama",
"category": "Armes Spécialisées",
"grip_1": "-",
"grip_1": "",
"grip_2": "Portée 2-3",
"description": "",
"book_reference": "LdR p.237"
"book_reference": "Livre de Règles p.237"
},
{
"id": "Blowgun",
"name": "Sarbacane",
"category": "Armes Spécialisées",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.237"
"book_reference": "Livre de Règles p.237"
},
{
"id": "Shuriken",
"name": "Shuriken",
"category": "Armes Spécialisées",
"grip_1": "(lancé) Arts Martiaux (Distance), Portée 1-3",
"grip_2": "-",
"grip_2": "",
"description": "",
"book_reference": "LdR p.237"
"book_reference": "Livre de Règles p.237"
},
{
"id": "Punch",
"name": "Coup de poing",
"category": "Attaques à mains nues",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.237"
"book_reference": "Livre de Règles p.237"
},
{
"id": "Kick",
"name": "Coup de pied",
"category": "Attaques à mains nues",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.237"
"book_reference": "Livre de Règles p.237"
},
{
"id": "BIte",
"name": "Morsure",
"category": "Attaques à mains nues",
"grip_1": "-",
"grip_2": "-",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LdR p.237"
"book_reference": "Livre de Règles p.237"
},
{
"id": "Tachi",
"name": "Tachi",
"category": "Sabres",
"grip_1": "",
"grip_2": "Dangerosité +1",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Whip",
"name": "Fouet",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Moshi Sun Ax",
"name": "Hache du soleil Moshi",
"category": "Haches",
"grip_1": "",
"grip_2": "Dégâts +3",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Uchigatana",
"name": "Uchigatana",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Shakujo",
"name": "Shakujo",
"category": "Armes d'Hast",
"grip_1": "",
"grip_2": "Dégâts +1",
"description": "",
"book_reference": "Les Royaumes Célestes"
},
{
"id": "Kusarifundo",
"name": "Kusarifundo",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "Entrave",
"description": "",
"book_reference": "Les Cours de Pierre p.111"
},
{
"id": "Shakuhachi",
"name": "Shakuhachi",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "Dégâts +1",
"description": "",
"book_reference": "Les Cours de Pierre p.111"
},
{
"id": "Kyoketsu Shoge",
"name": "Kyoketsu Shoge",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "Les Cours de Pierre p.111"
},
{
"id": "Shinobigatana",
"name": "Shinobigatana",
"category": "Sabres",
"grip_1": "",
"grip_2": "Dangerosité +1",
"description": "",
"book_reference": "Les Cours de Pierre p.110"
},
{
"id": "Ninjatõ",
"name": "Ninjatõ",
"category": "Sabres",
"grip_1": "",
"grip_2": "Dangerosité +1",
"description": "",
"book_reference": "Les Cours de Pierre p.109"
},
{
"id": "Kamayari",
"name": "Kamayari",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "Les Cours de Pierre p.111"
},
{
"id": "Tekagi",
"name": "Tekagi",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "Les Cours de Pierre p.112"
},
{
"id": "Folding Half-Bow",
"name": "Demi-arc pliant",
"category": "Arcs",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "Les Cours de Pierre p.110"
},
{
"id": "Tekken",
"name": "Tekken",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "Les Cours de Pierre p.112"
},
{
"id": "Sake Bottle & Cups",
"name": "Bouteille et coupe à saké",
"category": "Armes improvisées",
"grip_1": "",
"grip_2": "Matraque : - / Jeté : Dangerosité +2 / Portée 1-3 / Tranchant",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Umbrella",
"name": "Parapluie",
"category": "Armes improvisées",
"grip_1": "",
"grip_2": "Matraque : - / Poignarder : Dégâts +2, Dangerosité +2",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Talwar",
"name": "Talwar",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Scroll Case",
"name": "Boîte à parchemin",
"category": "Armes improvisées",
"grip_1": "",
"grip_2": "Dégâts +2 / Dangerosité +1",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Urumi",
"name": "Urumi",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Iron Sheath",
"name": "Manchon de fer",
"category": "Armes improvisées",
"grip_1": "",
"grip_2": "Dégâts +2",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Buckler",
"name": "Buckler",
"category": "Boucliers",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Lute",
"name": "Luth",
"category": "Armes improvisées",
"grip_1": "",
"grip_2": "Dégâts +1 / Dangerosité +1",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Sling",
"name": "Sling",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Gada",
"name": "Gada",
"category": "Armes Contondantes",
"grip_1": "",
"grip_2": "Dangerosité +3",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Kuwa",
"name": "Koweït",
"category": "Haches",
"grip_1": "",
"grip_2": "Dégâts +2 / Dangerosité +2 / Portée 1-2",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Qamarist Heavy Shield",
"name": "Bouclier lourd des Qamaristes",
"category": "Boucliers",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Boat Oar",
"name": "Rame de bateau",
"category": "Armes improvisées",
"grip_1": "",
"grip_2": "Dégâts +2 / Dangerosité +3",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Fishing Net",
"name": "Filet de pêche",
"category": "Armes improvisées",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Chair",
"name": "Chaise",
"category": "Armes improvisées",
"grip_1": "",
"grip_2": "Matraque : Dégâts +2 / Jeté : Dangerosité +1 / Portée 0-2",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Chain Whip",
"name": "Fouet à chaîne",
"category": "Armes Spécialisées",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "La Voie des Vagues"
},
{
"id": "Genno",
"name": "Genno",
"category": "Marteaux",
"grip_1": "",
"grip_2": "Dégâts +4",
"description": "",
"book_reference": "LOutremonde p.102"
},
{
"id": "Tekkan",
"name": "Tekkan",
"category": "Sabres",
"grip_1": "Encombrant",
"grip_2": "Dégâts +2",
"description": "",
"book_reference": "LOutremonde p.102"
},
{
"id": "Small Shield",
"name": "Petit bouclier",
"category": "Boucliers",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.104"
},
{
"id": "O-Gata Dohou",
"name": "O-Gata Dohou",
"category": "Engins de siège",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.105"
},
{
"id": "Large Shield",
"name": "Grand bouclier",
"category": "Boucliers",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.104"
},
{
"id": "Kaiu no Oyumi",
"name": "Kaiu no Oyumi",
"category": "Arbalètes",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.103"
},
{
"id": "Tsuruhashi",
"name": "Tsuruhashi",
"category": "Haches",
"grip_1": "Encombrant",
"grip_2": "Dangerosité +2",
"description": "",
"book_reference": "LOutremonde p.102"
},
{
"id": "Flyssa",
"name": "Flissa",
"category": "Sabres",
"grip_1": "",
"grip_2": "Accérée",
"description": "",
"book_reference": "LOutremonde p.102"
},
{
"id": "Sode",
"name": "Sode",
"category": "Boucliers",
"grip_1": "Epaules",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.103"
},
{
"id": "Ballista",
"name": "Baliste",
"category": "Engins de siège",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.105"
},
{
"id": "Kabutowari",
"name": "Kabutowari",
"category": "Sabres",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.102"
},
{
"id": "Storm Bow",
"name": "Arc tempête",
"category": "Arcs",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.103"
},
{
"id": "Doom Crossbow",
"name": "Arbalète funeste",
"category": "Arbalètes",
"grip_1": "",
"grip_2": "",
"description": "",
"book_reference": "LOutremonde p.103"
}
]
}

View File

@@ -1,5 +1,5 @@
{
"i18n": {
"I18N": {
"Language": "English",
"Maintainers": ["Team L5R"]
},
@@ -25,7 +25,8 @@
"add": "Add",
"edit": "Edit",
"delete": "Delete",
"drop_here": "Drop here"
"drop_here": "Drop here",
"edge_translation_disclaimer": ""
},
"logo": {
"title": "Need help?",
@@ -75,9 +76,9 @@
"rarity": "Rarity",
"chatdices": {
"successes": "Successes",
"explosives": "Explosives",
"explosives": "Explosions",
"opportunities": "Opportunities",
"strives": "Strives",
"strife": "Strife",
"difficulty": "TN",
"difficulty_hidden": "TN ???",
"dicepicker": "Dice Picker",
@@ -99,7 +100,7 @@
"reroll_drop_here": "Re-roll",
"reroll_chat": "Re-rolled dice",
"keep_drop_here": "Keep",
"keep_chat": "New roll from a exploding dice",
"keep_chat": "New roll from an exploding die",
"bt_validate": "Finalize"
},
"max": "Max",
@@ -122,7 +123,7 @@
"armors": {
"title": "Armors",
"title_new": "New Armor",
"type": "Defence",
"type": "Resistances",
"physical": "physical",
"supernatural": "supernatural",
"equipped": "Equipped"
@@ -140,6 +141,7 @@
"type": "Allowed Techniques",
"kata": "Kata",
"kiho": "Kihõ",
"inversion": "Inversion",
"invocation": "Invocation",
"ritual": "Ritual",
"shuji": "Shuji",
@@ -179,7 +181,7 @@
"ninjo": "Ninjo",
"giri": "Giri",
"titles": "Titles",
"attitude": "attitude:",
"attitude": "Demeanor:",
"advantages": "Distinctions and Passions",
"disadvantages": "Adversities and Anxieties",
"npc": {
@@ -273,9 +275,9 @@
"stance": "Stance",
"stances": {
"airtip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).",
"earthtip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.",
"firetip": "If you succeed, +1 bonus success per Strife symbol.",
"watertip": "Perform a second action on your turn that does not require a check or share a type with first action.",
"earthtip": "Others cannot spend Opportunity to inflict critical hits or conditions on you.",
"firetip": "If you succeed, +1 bonus success per Strife symbol on kept dice.",
"watertip": "Perform a second action on your turn that does not require a check or share a type with the first action.",
"voidtip": "You do not receive strife from Strife symbols on checks."
},
"initiative": {
@@ -283,7 +285,11 @@
"intrigue": "Intrigue",
"duel": "Duel",
"skirmish": "Skirmish",
"mass_battle": "Mass Battle"
"mass_battle": "Mass Battle",
"prepared_true": "Prepared",
"prepared_false": "Surprised",
"prepared_null": "Defined in the character sheet (default)",
"already_set": "Your initiative has already been determined"
}
},
"advancements": {
@@ -299,11 +305,10 @@
"curriculum": "In curriculum",
"curriculum_validate": "Complete this rank"
},
"npc": {
"types": {
"adversary": "Adversary",
"minion": "Minion"
}
"character_types": {
"character": "Player Character",
"adversary": "Adversary",
"minion": "Minion"
},
"twenty_questions": {
"title": "Twenty questions",
@@ -320,20 +325,20 @@
"and": "AND",
"error": "Oops it looks like there's an error:",
"part0": {
"intro": "You can use this sheet to fill in your answers to The Game of Twenty Questions, and to take notes for later !",
"section": "Legend of the Five Rings Core Rulebook, Chapter 2 : Creating a character, p. 41-95"
"intro": "You can use this sheet to fill in your answers to The Game of Twenty Questions, and to take notes for later!",
"section": "Legend of the Five Rings Core Rulebook, Chapter 2: Creating a character, p. 41-95"
},
"part1": {
"title": "Part I: Core Identity (Clan and Family)",
"q1": "1. What clan does your character belong to ? (p. 41)",
"q1": "1. What clan does your character belong to? (p. 41)",
"status": "Status",
"q2": "2. What family does your character belong to ? (p. 49)",
"q2": "2. What family does your character belong to? (p. 49)",
"money": "Starting wealth in Koku",
"glory": "Glory"
},
"part2": {
"title": "Part II: Role and School",
"q3": "3. What is your characters school, and what roles does that school fall into ? (p. 56)",
"q3": "3. What is your characters school, and what roles does that school fall into? (p. 56)",
"school": "School",
"role": "Roles",
"honor": "Honor",
@@ -341,30 +346,30 @@
"school_ability": "School ability",
"starting_techniques": "Starting techniques (2-5)",
"outfit": "Starting outfit",
"q4": "4. How does your character stand out within their school ? (p. 88)"
"q4": "4. How does your character stand out within their school? (p. 88)"
},
"part3": {
"title": "Part III: Honor and Glory",
"q5": "5. Who is your lord and what is your characters duty to them ? (p. 88)",
"q5": "5. Who is your lord and what is your characters duty to them? (p. 88)",
"choose_giri": "Select giri:",
"q6": "6. What does your character long for, and how might this impede their duty ? (p. 90)",
"q6": "6. What does your character long for, and how might this impede their duty? (p. 90)",
"choose_ninjo": "Select ninjō:",
"q7": "7. What is your characters relationship with their clan ? (p. 91)",
"q7": "7. What is your characters relationship with their clan? (p. 91)",
"increase_glory": "Glory increase",
"q8": "8. What does your character think of Bushidō ? (p. 91)",
"q8": "8. What does your character think of Bushidō? (p. 91)",
"increase_honor": "Honor increase"
},
"part4": {
"title": "Part IV: Strengths and Weaknesses",
"q9": "9. What is your characters greatest accomplishment so far ? (p. 92)",
"q9": "9. What is your characters greatest accomplishment so far? (p. 92)",
"distinction": "Distinction (1)",
"q10": "10. What holds your character back the most in life ? (p. 92)",
"q10": "10. What holds your character back the most in life? (p. 92)",
"adversity": "Adversity (1)",
"q11": "11. What activity Most makes your character feel at peace ? (p. 93)",
"q11": "11. What activity Most makes your character feel at peace? (p. 93)",
"passion": "Passion (1)",
"q12": "12. What concern, fear, or foible troubles your character the most ? (p. 93)",
"q12": "12. What concern, fear, or foible troubles your character the most? (p. 93)",
"anxiety": "Anxiety (1)",
"q13": "13. Who has your character learned the most from during their life (p. 93)",
"q13": "13. Who has your character learned the most from during their life? (p. 93)",
"disadvantage": "Disadvantage (1)",
"advantage": "Advantage (1)"
},
@@ -372,28 +377,28 @@
"title": "Part V: Personality and Behavior",
"q14": "14. What do people notice first upon encountering your character? (p. 93)",
"accoutrement": "Personal accoutrement",
"q15": "15. How does your character react to stressful situations ? (p. 94)",
"q16": "16. What are your characters preexisting relationships with other clans, families, organizations, and traditions ? (p. 94)",
"q15": "15. How does your character react to stressful situations? (p. 94)",
"q16": "16. What are your characters preexisting relationships with other clans, families, organizations, and traditions? (p. 94)",
"object": "Item (Rarity 7 or lower)"
},
"part6": {
"title": "Part VI: Ancestry and Family",
"q17": "17. How would your characters parents describe them ? (p. 95)",
"q18": "18. Who was your character named to honor ? (p. 95)",
"q17": "17. How would your characters parents describe them? (p. 95)",
"q18": "18. Who was your character named to honor? (p. 95)",
"d10r1": "D10 Result (1/2)",
"d10r1_choice": "1st D10 Effect",
"d10r2": "D10 Result (2/2)",
"d10r2_choice": "2nd D10 Effect",
"d10r2_drop_items": "Or a technique, a advantage, a object...",
"q19": "19. What is your characters personal name ? (p. 95)"
"q19": "19. What is your characters personal name? (p. 95)"
},
"part7": {
"title": "Part VII: Death",
"q20": "20. How should your character die ? (p. 95)",
"q20": "20. How should your character die? (p. 95)",
"summary": "Summary",
"generchar": "Generate the character",
"generchar_disclaimer": "Warning, this will erase character's current datas !",
"generchar_errors": "Clear errors before continuing !"
"generchar_disclaimer": "Warning, this will erase character's current data!",
"generchar_errors": "Clear errors before continuing!"
}
}
}

View File

@@ -1,5 +1,5 @@
{
"i18n": {
"I18N": {
"Language": "Español",
"Maintainers": ["Team L5R"]
},
@@ -7,17 +7,17 @@
"None": "Sin opción"
},
"ACTOR": {
"TypeCharacter": "Carácter de Jugador",
"TypeCharacter": "Personaje jugador",
"TypeNpc": "Personaje no jugador"
},
"ITEM": {
"TypeItem": "Artículo",
"TypeItem": "Objeto",
"TypeArmor": "Armadura",
"TypeWeapon": "Arma",
"TypeTechnique": "Técnica",
"TypeProperty": "Propiedad",
"TypePeculiarity": "Peculiaridad",
"TypeAdvancement": "Avance"
"TypeAdvancement": "Mejora"
},
"l5r5e": {
"global": {
@@ -25,21 +25,22 @@
"add": "Añadir",
"edit": "Editar",
"delete": "Borrar",
"drop_here": "Caída aquí"
"drop_here": "Dejar caer aquí",
"edge_translation_disclaimer": "Edge Studio nos da su permiso para ofrecer este módulo a la comunidad, pero tanto los textos así como los códigos que lo constituyen no tienen su aprobación explícita."
},
"logo": {
"títle": "¿Necesitas ayuda?",
"content": "Sigue la guía :",
"edge": "Ir a la página web de Edge-Studio",
"drivethrurpg": "¿Comprar un PDF del juego?",
"discord": "Discordia oficial de FoundryVTT",
"discord": "Discord oficial de FoundryVTT",
"src": "systems/l5r5e/assets/l5r-logo.webp",
"alt": "Ayuda en línea",
"edge-info": "Tu navegador abrirá la página web de EDGE STUDIO",
"edge-link": "https://edge-studio.net/",
"drivethrurpg-info": "tu navegador abrirá el sitio DriveThruRpg de Edge Studio",
"drivethrurpg-link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio",
"discord-info": "Su navegador se abrirá a la discordia oficial de la Fundición",
"discord-info": "Su navegador se abrirá el discord oficial de Foundry",
"discord-link": "https://discordapp.com/invite/DDBZUDf"
},
"rings": {
@@ -67,79 +68,80 @@
"passionstip": "Después de efectuar una tirada relacionada con tu pasión, descarta tres puntos de Conflicto.",
"personality": "Personalidad",
"description": "Descripción",
"bought_at_rank": "Comprado en rango",
"bought_at_rank": "Adquirido en rango",
"effects": "Efectos",
"types": "Tipos",
"book_reference": "Referencia",
"value": "Valor",
"rarity": "Rareza",
"chatdices": {
"successes": "Sucesos",
"explosives": "Explosivos",
"successes": "Éxitos",
"explosives": "Relanzables",
"opportunities": "Oportunidades",
"strives": "Esfuerzos",
"difficulty": "TN",
"difficulty_hidden": "TN ???",
"dicepicker": "Recogedor de dados",
"strife": "Conflictos",
"difficulty": "NO",
"difficulty_hidden": "NO ???",
"dicepicker": "Dice Picker",
"void_point_used": "Punto de vacío utilizado",
"roll_n_keep": "Roll & Keep",
"initiative_roll": "Iniciativa rollo"
"roll_n_keep": "Tirar y guardar",
"initiative_roll": "Tirada de Iniciativa"
},
"dicepicker": {
"difficulty_title": "Dificultad",
"difficulty_hidden_label": "Ocultar TN",
"difficulty_hidden_label": "Ocultar NO",
"use_void_point_label": "Gasta un",
"void_point_tooltip": "Punto vacío",
"roll_label": "Roll",
"bt_add_macro": "Añadir un macro"
"void_point_tooltip": "Punto de vacío",
"roll_label": "Tirar",
"bt_add_macro": "Añadir una macro"
},
"roll_n_keep": {
"title": "L5R Roll & Keep",
"discard_drop_here": "Descarte",
"reroll_drop_here": "Re-roll",
"reroll_chat": "Dados relaminados",
"keep_drop_here": "Mantener",
"keep_chat": "Nueva tirada de un dado explosivo",
"discard_drop_here": "Descartar",
"reroll_drop_here": "Relanzar",
"reroll_chat": "Dados relanzados",
"keep_drop_here": "Guardar",
"keep_chat": "Nueva tirada de un dado relanzable",
"bt_validate": "Finalizar"
},
"max": "Max",
"max": "Máx",
"current": "Actuales",
"quantity": "Cantidad",
"weight": "Peso",
"properties": "Propiedades",
"weapons": {
"title": "Armas",
"title_new": "Arma nueva",
"title_new": "Nueva arma",
"damage": "Daño",
"range": "Rango",
"range": "Alcance",
"stats": "Estadísticas",
"sheathed": "Equipado / Envainado",
"sheathed": "Equipado / Envainada",
"readied": "Preparado",
"category": "Categoría",
"deadliness": "Mortalidad",
"deadliness": "Letalidad",
"grips": "Agarres"
},
"armors": {
"title": "Armaduras",
"title_new": "Nueva Armadura",
"type": "Defensa",
"physical": "físico",
"physical": "física",
"supernatural": "sobrenatural",
"equipped": "Equipado"
},
"items": {
"title": "Artículos",
"title_new": "nuevo artículo"
"title": "Objetos",
"title_new": "Nuevo objeto"
},
"feats": "Hechos",
"feats": "Logros",
"techniques": {
"title": "Técnicas",
"type": "Tipo accesible",
"not_allowed": "Tu personaje no utiliza este tipo de técnica.",
"type": "Técnicas permitidas",
"not_allowed": "Tu personaje no puede utilizar este tipo de técnica.",
"only_one": "Tu personaje sólo puede poseer una de estas técnicas.",
"title_new": "Nueva Técnica",
"kata": "Kata",
"kiho": "Kihõ",
"inversion": "Inversion",
"invocation": "Invocación",
"ritual": "Ritual",
"shuji": "Shuji",
@@ -208,7 +210,7 @@
"ranged": "A distancia",
"unarmed": "Sin armas",
"meditation": "Meditación",
"tactics": "Tácticas",
"tactics": "Estrategia",
"air": "Amagar",
"earth": "Resistir",
"fire": "Abrumar",
@@ -255,7 +257,7 @@
}
},
"attributes": {
"title": "Attributes",
"title": "Atributos",
"endurance": "Aguante",
"endurancetip": "(Tierra + Fuego) x2",
"composure": "Compostura",
@@ -283,7 +285,11 @@
"intrigue": "Intriga",
"duel": "Duelo",
"skirmish": "Escaramuza",
"mass_battle": "Batalla en masas"
"mass_battle": "Batalla a gran escala",
"prepared_true": "Prepared",
"prepared_false": "Surprised",
"prepared_null": "Defined in the character sheet (default)",
"already_set": "Your initiative has already been drawn"
}
},
"advancements": {
@@ -292,94 +298,93 @@
"school_rank": "Rango de la escuela",
"school_rank_0": "Bg",
"total": "Total",
"cost": "Costo",
"spent": "Usada",
"saved": "Salvado",
"total_xp_rank": "Xp gastado",
"curriculum": "En curriculum",
"cost": "Coste",
"spent": "Gastado",
"saved": "Guardado",
"total_xp_rank": "PE gastados",
"curriculum": "En programa de estudio",
"curriculum_validate": "Completar este rango"
},
"npc": {
"types": {
"adversary": "Adversario",
"minion": "Adlátere"
}
"character_types": {
"character": "Personaje jugador",
"adversary": "Adversario",
"minion": "Esbirro"
},
"twenty_questions": {
"title": "Veinte preguntas",
"bt_abrev": "20Q",
"bt_abrev": "20P",
"bt_next": "Siguiente",
"increase_ring1": "Aumento del anillo (1)",
"increase_ring2": "Aumento del anillo (2)",
"increase_skill1": "Aumenta la habilidad (1)",
"increase_skill2": "Aumenta la habilidad (2)",
"increase_skill3": "Aumenta la habilidad (3-5)",
"increase_ring1": "Incremento de anillo (1)",
"increase_ring2": "Incremento de anillo (2)",
"increase_skill1": "Incremento de habilidad (1)",
"increase_skill2": "Incremento de habilidad (2)",
"increase_skill3": "Incremento de habilidad (3-5)",
"choose_one_ring": "Elige uno",
"choose_one_skill": "Elige uno",
"choose_one_skill": "Elige una",
"or": "O",
"and": "Y",
"error": "Uy, parece que hay un error:",
"part0": {
"intro": "Puedes usar esta hoja para rellenar tus respuestas al Juego de las 20 Preguntas, y para tomar notas para más tarde!",
"section": "Leyenda de los Cinco Anillos, capítulo 2: Creación de un personaje, p. 41-95"
"section": "Leyenda de los Cinco Anillos, capítulo 2: Creación de personajes, p. 41-95"
},
"part1": {
"title": "Parte I: Identidad básica (Clan y Familia)",
"q1": "1. ¿A qué clan pertenece tu personaje? (p. 41)",
"status": "Estado",
"status": "Estatus",
"q2": "2. ¿A qué familia pertenece tu personaje? (p. 49)",
"money": "Iniciar la riqueza en Koku",
"money": "Riqueza inicial en Koku",
"glory": "Gloria"
},
"part2": {
"title": "Parte II: Papel y escuela",
"q3": "3. ¿Cuál es la escuela de tu personaje, y en qué roles se encuentra esa escuela? (p. 56)",
"title": "Parte II: Función y escuela",
"q3": "3. ¿Cuál es la escuela de tu personaje, y en qué funciones cumple esa escuela? (p. 56)",
"school": "Escuela",
"role": "Roles",
"role": "Funciones",
"honor": "Honor",
"access": "Tipos de técnicas disponibles",
"school_ability": "Habilidad escolar",
"starting_techniques": "Técnicas de arranque (2-5)",
"outfit": "Equipo para empezar",
"q4": "4. ¿Cómo se destaca tu personaje dentro de su escuela? (p. 88)"
"school_ability": "Capacidad de escuela",
"starting_techniques": "Técnicas iniciales (2-5)",
"outfit": "Equipo inicial",
"q4": "4. ¿De qué manera destaca tu personaje dentro de su escuela? (p. 88)"
},
"part3": {
"title": "Parte III: Honor y Gloria",
"q5": "5. ¿Quién es su señor y cuál es su deber de carácter con ellos? (p. 88)",
"choose_giri": "Elija una giri:",
"q6": "6. ¿Qué anhela su personaje y cómo podría esto impedir su deber? (p. 90)",
"choose_ninjo": "Elija una ninjō:",
"q7": "7. ¿Cuál es la relación de tu personaje con su clan? (p. 91)",
"q5": "5. ¿Quién es tu señor y cuál es el deber de tu personaje hacia él? (p. 88)",
"choose_giri": "Elige un giri:",
"q6": "6. ¿Qué es lo que anhela tu personaje, y cómo podría esto interferir con su deber? (p. 90)",
"choose_ninjo": "Elige un ninjō:",
"q7": "7. ¿Cuál es la relación de tu personaje con tu clan? (p. 91)",
"increase_glory": "Aumento de la gloria",
"q8": "8. ¿Qué piensa tu personaje de Bushidō? (p. 91)",
"q8": "8. ¿Qué piensa tu personaje acerca del Bushidō? (p. 91)",
"increase_honor": "Aumento del honor"
},
"part4": {
"title": "Parte IV: Fortalezas y Debilidades",
"q9": "9. ¿Cuál es el mayor logro de su personaje hasta ahora? (p. 92)",
"q9": "9. ¿Cuál es el mayor logro de tu personaje hasta ahora? (p. 92)",
"distinction": "Distinción (1)",
"q10": "10. ¿Qué es lo que más te frena en la vida? (p. 92)",
"q10": "10. ¿Qué es lo que más frena a tu personaje en la vida? (p. 92)",
"adversity": "Adversidad (1)",
"q11": "11. ¿Qué actividad hace que tu personaje se sienta más en paz? (p. 93)",
"passion": "Pasión (1)",
"q12": "12. ¿Qué preocupación, miedo o falta de sensibilidad le preocupa más a su carácter? (p. 93)",
"q12": "12. ¿Qué preocupación, miedo o debilidad perturba más a tu personaje? (p. 93)",
"anxiety": "Ansiedad (1)",
"q13": "13. De quién ha aprendido más tu personaje durante su vida (p. 93)",
"q13": "13. ¿Quién ha sido la persona de la que más ha aprendido tu personaje en el transcurso de su vida? (p. 93)",
"disadvantage": "Desventaja (1)",
"advantage": "Ventaja (1)"
},
"part5": {
"title": "Parte V: Personalidad y Comportamiento",
"q14": "14. ¿Qué es lo primero que la gente nota al encontrarse con su personaje? (p. 93)",
"accoutrement": "Acumulación personal",
"q15": "15. ¿Cómo reacciona tu personaje ante situaciones estresantes? (p. 94)",
"q16": "16. ¿Cuáles son las relaciones preexistentes de tu personaje con otros clanes, familias, organizaciones y tradiciones? (p. 94)",
"q14": "14. ¿Qué es lo que advierte primero la gente al encontrarse con tu personaje? (p. 93)",
"accoutrement": "Accesorio estético distintivo",
"q15": "15. ¿Cómo reacciona tu personaje ante situaciones de tensión? (p. 94)",
"q16": "16. ¿Cuáles son las relaciones previas de tu personaje con otros clanes, familias, organizaciones y tradiciones? (p. 94)",
"object": "Objeto (Rareza 7 o inferior)"
},
"part6": {
"title": "Parte VI: Ascendencia y familia",
"q17": "17. ¿Cómo los describirían los padres de tu personaje? (p. 95)",
"q18": "18. ¿A quién se le nombró para honrar a tu personaje? (p. 95)",
"title": "Parte VI: Ascestros y familia",
"q17": "17. ¿Cómo describirían sus padres a tu personaje? (p. 95)",
"q18": "18. ¿En honor de quién se eligio el nombre de tu personaje? (p. 95)",
"d10r1": "Resultado D10 (1/2)",
"d10r1_choice": "Primer efecto de D10",
"d10r2": "Resultado D10 (2/2)",
@@ -389,7 +394,7 @@
},
"part7": {
"title": "Parte VII: Muerte",
"q20": "20. ¿Cómo debe morir tu personaje? (p. 95)",
"q20": "20. ¿Cómo debería morir tu personaje? (p. 95)",
"summary": "Resumen",
"generchar": "Generar el personaje",
"generchar_disclaimer": "Advertencia, esto borrará los datos actuales del personaje!",

View File

@@ -1,5 +1,5 @@
{
"i18n": {
"I18N": {
"Language": "Français",
"Maintainers": ["Team L5R"]
},
@@ -25,7 +25,8 @@
"add": "Ajouter",
"edit": "Modifier",
"delete": "Supprimer",
"drop_here": "Déposez ici"
"drop_here": "Déposez ici",
"edge_translation_disclaimer": ""
},
"logo": {
"title": "Besoin d'aide ?",
@@ -77,7 +78,7 @@
"successes": "Succès",
"explosives": "Explosifs",
"opportunities": "Aubaines",
"strives": "Conflits",
"strife": "Conflits",
"difficulty": "ND",
"difficulty_hidden": "ND ???",
"dicepicker": "Dice Picker",
@@ -140,6 +141,7 @@
"type": "Type accessible",
"kata": "Kata",
"kiho": "Kihõ",
"inversion": "Inversion",
"invocation": "Invocation",
"ritual": "Rituel",
"shuji": "Shuji",
@@ -163,7 +165,7 @@
"notes": "Notes",
"inventory": "Inventaire",
"money": {
"title": "Fortune personnelle",
"title": "Fortune",
"koku": "Koku",
"bu": "Bu",
"zeni": "Zeni"
@@ -283,7 +285,11 @@
"intrigue": "Intrigue",
"duel": "Duel",
"skirmish": "Escarmouche",
"mass_battle": "Bataille rangée"
"mass_battle": "Bataille rangée",
"prepared_true": "Prêt(e)",
"prepared_false": "Surpris(e)",
"prepared_null": "Défini par la fiche de personnage (défaut)",
"already_set": "Votre initiative a déjà été tirée"
}
},
"advancements": {
@@ -299,11 +305,10 @@
"curriculum": "Inclus dans le cursus",
"curriculum_validate": "Valider la progression"
},
"npc": {
"types": {
"adversary": "Antagoniste",
"minion": "Sous-fifre"
}
"character_types": {
"character": "Personnage Joueur",
"adversary": "Antagoniste",
"minion": "Sous-fifre"
},
"twenty_questions": {
"title": "Le jeu des Vingt questions",

View File

@@ -1,9 +1,16 @@
{"_id":"L5RCoreArm000001","name":"Ashigaru Armor","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"3","zeni":"5 koku","properties":[{"id":"L5RCorePro000011","name":"Wargear"}],"armor":{"physical":"3","supernatural":"-"},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
{"_id":"L5RCoreArm000002","name":"Plated Armor","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"8","zeni":"40 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000015","name":" Durable"},{"id":"L5RCorePro000011","name":" Wargear"}],"armor":{"physical":"5","supernatural":"-"},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
{"_id":"L5RCoreArm000003","name":"Concealed Armor","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"4","zeni":"5 koku","properties":[{"id":"L5RCorePro000005","name":"Concealable"}],"armor":{"physical":"2","supernatural":"-"},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
{"_id":"L5RCoreArm000004","name":"Lacquered Armor","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"6","zeni":"25 koku","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000006","name":" Cumbersome"},{"id":"L5RCorePro000011","name":" Wargear"}],"armor":{"physical":"4","supernatural":"-"},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
{"_id":"L5RCoreArm000005","name":"Ceremonial Clothes","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"4","zeni":"1 koku","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000010","name":" Resplendent"}],"armor":{"physical":"1","supernatural":"-"},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/keikogi.svg","effects":[]}
{"_id":"L5RCoreArm000006","name":"Traveling Clothes","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"2","zeni":"2 bu","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000012","name":" Mundane"},{"id":"L5RCorePro000016","name":" Subtle"}],"armor":{"physical":"2","supernatural":"-"},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/keikogi.svg","effects":[]}
{"_id":"L5RCoreArm000007","name":"Sanctified Robes","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"7","zeni":"4 koku","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"}],"armor":{"physical":"1","supernatural":"3"},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/keikogi.svg","effects":[]}
{"_id":"L5RCoreArm000008","name":"Sleeping Garb","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"2","zeni":"1 koku","properties":[],"armor":{"physical":"-","supernatural":""},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/keikogi.svg","effects":[]}
{"_id":"L5RCoreArm000009","name":"Common Clothes","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"1","zeni":"1 bu","properties":[{"id":"L5RCorePro000012","name":"Mundane"}],"armor":{"physical":"1","supernatural":"-"},"description":"","book_reference":"Core p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/keikogi.svg","effects":[]}
{"_id":"L5RCoreArm000001","name":"Ashigaru Armor","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"3","zeni":"5 koku","properties":[{"id":"L5RCorePro000011","name":"Wargear"}],"armor":{"physical":"3","supernatural":""},"description":"","book_reference":"Core Rulebook p.239"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
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{"_id":"L5RCoreWea000052","name":"Tekken","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"4","zeni":"3 bu","properties":[{"id":"L5RCorePro000005","name":"Concealable"},{"id":"L5RCorePro000015","name":"Durable"}],"category":"Specialist Weapons","skill":"unarmed","readied":false,"range":"","damage":"2","deadliness":"3","grip_1":"","grip_2":"","description":"","book_reference":"Court of Stones p.110"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000053","name":"Sake Bottle & Cups","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"4","zeni":"5 bu for average quality","properties":[{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Improvised Weapons","skill":"melee","readied":false,"range":"0-1","damage":"2","deadliness":"3","grip_1":"Bludgeon: - / Thrown: Deadliness +2 / Range 1-3 / Razor Edge","grip_2":"","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000054","name":"Umbrella","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"4","zeni":"3 bu","properties":[{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Improvised Weapon","skill":"melee","readied":false,"range":"0-1","damage":"2","deadliness":"2","grip_1":"Bludgeon: - / Stab: Damage +2, Deadliness +2","grip_2":"Bludgeon: Damage +2","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000055","name":"Talwar","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"8","zeni":"35 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000001","name":"Razor-Edged"}],"category":"Swords","skill":"melee","readied":false,"range":"1","damage":"4","deadliness":"6","grip_1":"","grip_2":"","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
{"_id":"L5RCoreWea000056","name":"Scroll Case","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"5","zeni":"1 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Improvised Weapon","skill":"melee","readied":false,"range":"0-1","damage":"3","deadliness":"3","grip_1":"","grip_2":"Damage +2 / Deadliness +1","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000057","name":"Urumi","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"9","zeni":"50 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000001","name":"Razor-Edged"},{"id":"L5RCorePro000007","name":"Snaring"}],"category":"Swords","skill":"melee","readied":false,"range":"1-2","damage":"4","deadliness":"5","grip_1":"","grip_2":"","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
{"_id":"L5RCoreWea000058","name":"Iron Sheath","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"6","zeni":"2 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"}],"category":"Improvised Weapon","skill":"melee","readied":false,"range":"0-1","damage":"3","deadliness":"3","grip_1":"","grip_2":"Damage +2","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
{"_id":"L5RCoreWea000059","name":"Buckler","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"7","zeni":"4 koku","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Shields","skill":"melee","readied":false,"range":"","damage":"2","deadliness":"2","grip_1":"","grip_2":"","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000060","name":"Lute","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"7","zeni":"10 koku","properties":[{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Improvised Weapon","skill":"melee","readied":false,"range":"0-1","damage":"1","deadliness":"2","grip_1":"","grip_2":"Damage +1 / Deadliness +1","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000061","name":"Sling","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"2","zeni":"1 bu","properties":[{"id":"L5RCorePro000005","name":"Concealable"},{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Specialist Weapons","skill":"ranged","readied":false,"range":"2-3","damage":"3","deadliness":"3","grip_1":"","grip_2":"","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/bow.svg","effects":[]}
{"_id":"L5RCoreWea000062","name":"Gada","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"9","zeni":"50 koku","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Blunt Weapons","skill":"melee","readied":false,"range":"1","damage":"6","deadliness":"3","grip_1":"","grip_2":"Deadliness +3","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/mace.svg","effects":[]}
{"_id":"L5RCoreWea000063","name":"Kuwa","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"3","zeni":"4 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Axes","skill":"melee","readied":false,"range":"1","damage":"4","deadliness":"2","grip_1":"","grip_2":"Damage +2 / Deadliness +2 / Range 1-2","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/axe.svg","effects":[]}
{"_id":"L5RCoreWea000064","name":"Qamarist Heavy Shield","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"9","zeni":"50 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Shields","skill":"melee","readied":false,"range":"","damage":"4","deadliness":"2","grip_1":"","grip_2":"","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000065","name":"Boat Oar","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"5","zeni":"3 bu","properties":[{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Improvised Weapons","skill":"melee","readied":false,"range":"1-2","damage":"3","deadliness":"3","grip_1":"","grip_2":"Damage +1 / Deadliness +3","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/mace.svg","effects":[]}
{"_id":"L5RCoreWea000066","name":"Fishing Net","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"5","zeni":"5 bu","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000012","name":"Mundane"},{"id":"L5RCorePro000007","name":"Snaring"}],"category":"Improvised Weapon","skill":"ranged","readied":false,"range":"0-3","damage":"3","deadliness":"1","grip_1":"","grip_2":"","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/bow.svg","effects":[]}
{"_id":"L5RCoreWea000067","name":"Chair","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"2","zeni":"2 bu","properties":[{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Improvised Weapons","skill":"melee","readied":false,"range":"0-1","damage":"3","deadliness":"3","grip_1":"","grip_2":"Bludgeon: Damage +2 / Thrown: Deadliness +1, Range 0-2","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000068","name":"Chain Whip","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"6","zeni":"4 koku","properties":[{"id":"L5RCorePro000001","name":"Razor-Edged"},{"id":"L5RCorePro000007","name":"Snaring"}],"category":"Specialist Weapons","skill":"melee","readied":false,"range":"1-2","damage":"3","deadliness":"5","grip_1":"","grip_2":"","description":"","book_reference":"Path of Waves p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/kusarigama.svg","effects":[]}
{"_id":"L5RCoreWea000069","name":"Genno","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"5","zeni":"1 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Hammers","skill":"melee","readied":false,"range":"0-1","damage":"3","deadliness":"3","grip_1":"","grip_2":"Damage +4","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/mace.svg","effects":[]}
{"_id":"L5RCoreWea000070","name":"Tekkan","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"8","zeni":"50 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Swords","skill":"melee","readied":false,"range":"1-2","damage":"4","deadliness":"3","grip_1":"Cumbersome","grip_2":"Damage+2","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
{"_id":"L5RCoreWea000071","name":"Small Shield","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"8","zeni":"6 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Shields","skill":"melee","readied":false,"range":"","damage":"2","deadliness":"2","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000072","name":"O-Gata Dohou","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"20","rarity":"7","zeni":"120 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000013","name":"Prepare"}],"category":"Siege Weapons","skill":"ranged","readied":false,"range":"4-5","damage":"16","deadliness":"6","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/crossbow.svg","effects":[]}
{"_id":"L5RCoreWea000073","name":"Large Shield","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"3","rarity":"8","zeni":"10 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Shields","skill":"melee","readied":false,"range":"","damage":"3","deadliness":"2","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000074","name":"Kaiu no Oyumi","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"8","zeni":"60 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000013","name":"Prepare"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Crossbows","skill":"ranged","readied":false,"range":"2-5","damage":"7","deadliness":"3","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/crossbow.svg","effects":[]}
{"_id":"L5RCoreWea000075","name":"Tsuruhashi","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"4","zeni":"5 bu","properties":[{"id":"L5RCorePro000012","name":"Mundane"}],"category":"Axes","skill":"melee","readied":false,"range":"1","damage":"4","deadliness":"3","grip_1":"Cumbersome","grip_2":"Deadliness +2","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/axe.svg","effects":[]}
{"_id":"L5RCoreWea000076","name":"Flyssa","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"8","zeni":"15 koku","properties":[{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Swords","skill":"melee","readied":false,"range":"1","damage":"4","deadliness":"4","grip_1":"","grip_2":"Razor-Edge","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
{"_id":"L5RCoreWea000077","name":"Sode","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"8","zeni":"8 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Shields","skill":"melee","readied":false,"range":"","damage":"1","deadliness":"1","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
{"_id":"L5RCoreWea000078","name":"Ballista","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"16","rarity":"7","zeni":"60 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000013","name":"Prepare"}],"category":"Siege Weapons","skill":"ranged","readied":false,"range":"3-5","damage":"14","deadliness":"8","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/crossbow.svg","effects":[]}
{"_id":"L5RCoreWea000079","name":"Kabutowari","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"7","zeni":"6 koku","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000007","name":"Snaring"}],"category":"Swords","skill":"melee","readied":false,"range":"0-1","damage":"3","deadliness":"3","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
{"_id":"L5RCoreWea000080","name":"Storm Bow","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"9","zeni":"60 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000013","name":"Prepare"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Bows","skill":"ranged","readied":false,"range":"1-4","damage":"4","deadliness":"3","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/bow.svg","effects":[]}
{"_id":"L5RCoreWea000081","name":"Doom Crossbow","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"10","zeni":"80 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000013","name":"Prepare"},{"id":"L5RCorePro000011","name":"Wargear"}],"category":"Crossbows","skill":"ranged","readied":false,"range":"3-5","damage":"8","deadliness":"6","grip_1":"","grip_2":"","description":"","book_reference":"Shadowlands p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/crossbow.svg","effects":[]}

View File

@@ -76,22 +76,22 @@ export class ActorL5r5e extends Actor {
if (["character", "npc"].includes(this.data.type)) {
const data = this.data.data;
data.endurance = (Number(data.rings.earth) + Number(data.rings.fire)) * 2;
data.composure = (Number(data.rings.earth) + Number(data.rings.water)) * 2;
data.focus = Number(data.rings.air) + Number(data.rings.fire);
// Attributes bars
data.void_points.max = data.rings.void;
data.fatigue.max = data.endurance;
data.strife.max = data.composure;
// if compromise, vigilance = 1
if (data.strife.value > data.strife.max) {
data.vigilance = 1;
} else {
// No automation for npc as they cheat in stats
if (this.data.type === "character") {
data.endurance = (Number(data.rings.earth) + Number(data.rings.fire)) * 2;
data.composure = (Number(data.rings.earth) + Number(data.rings.water)) * 2;
data.focus = Number(data.rings.air) + Number(data.rings.fire);
data.vigilance = Math.ceil((Number(data.rings.air) + Number(data.rings.water)) / 2);
}
// Attributes bars
data.fatigue.max = data.endurance;
data.strife.max = data.composure;
data.void_points.max = data.rings.void;
// if compromise, vigilance = 1
data.is_compromised = data.strife.value > data.strife.max;
// Make sure void points are never greater than max
if (data.void_points.value > data.void_points.max) {
data.void_points.value = data.void_points.max;

View File

@@ -73,6 +73,11 @@ export class BaseSheetL5r5e extends ActorSheet {
* Handle dropped data on the Actor sheet
*/
async _onDrop(event) {
// *** Everything below here is only needed if the sheet is editable ***
if (!this.options.editable) {
return;
}
// Check item type and subtype
const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
if (
@@ -159,7 +164,7 @@ export class BaseSheetL5r5e extends ActorSheet {
event.stopPropagation();
const elmt = $(event.currentTarget).data("toggle");
const tgt = html.find("." + elmt);
tgt.hasClass("toggle-active") ? tgt.removeClass("toggle-active") : tgt.addClass("toggle-active");
tgt.toggleClass("toggle-active");
});
// *** Everything below here is only needed if the sheet is editable ***
@@ -172,10 +177,17 @@ export class BaseSheetL5r5e extends ActorSheet {
event.preventDefault();
event.stopPropagation();
const li = $(event.currentTarget);
let skillId = li.data("skill") || null;
const weaponId = li.data("weapon-id") || null;
if (weaponId) {
skillId = this._getWeaponSkillId(weaponId);
}
new game.l5r5e.DicePickerDialog({
skillId: li.data("skill") || null,
skillId: skillId,
skillCatId: li.data("skillcat") || null,
difficulty: li.data("diff") || 2,
isInitiativeRoll: li.data("initiative") || false,
actor: this.actor,
}).render(true);
});
@@ -187,6 +199,20 @@ export class BaseSheetL5r5e extends ActorSheet {
event.target.select();
});
// Prepared (Initiative)
html.find(".prepared-control").on("click", (event) => {
event.preventDefault();
event.stopPropagation();
this._switchPrepared();
});
// Equipped / Readied
html.find(".equip-readied-control").on("click", (event) => {
event.preventDefault();
event.stopPropagation();
this._switchEquipReadied(event);
});
// *** Items : add, edit, delete ***
html.find(".item-add").on("click", (event) => {
event.preventDefault();
@@ -205,6 +231,20 @@ export class BaseSheetL5r5e extends ActorSheet {
});
}
/**
* Switch the state "prepared" (initiative)
* @private
*/
_switchPrepared() {
this.actor.data.data.prepared = !this.actor.data.data.prepared;
this.actor.update({
data: {
prepared: this.actor.data.data.prepared,
},
});
this.render(false);
}
/**
* Add a generic item with sub type
* @private
@@ -315,4 +355,44 @@ export class BaseSheetL5r5e extends ActorSheet {
}
return false;
}
/**
* Switch Readied state on a weapon
* @private
*/
_switchEquipReadied(event) {
const type = $(event.currentTarget).data("type");
if (!["equipped", "readied"].includes(type)) {
return;
}
const itemId = $(event.currentTarget).data("item-id");
const tmpItem = this.actor.getOwnedItem(itemId);
if (!tmpItem || tmpItem.data.data[type] === undefined) {
return;
}
tmpItem.data.data[type] = !tmpItem.data.data[type];
const data = {
equipped: tmpItem.data.data.equipped,
};
// Only weapons
if (tmpItem.data.data.readied !== undefined) {
data.readied = tmpItem.data.data.readied;
}
tmpItem.update({ data });
}
/**
* Get the skillId for this weaponId
* @private
*/
_getWeaponSkillId(weaponId) {
const item = this.actor.getOwnedItem(weaponId);
if (!!item && item.type === "weapon") {
return item.data.data.skill;
}
return null;
}
}

View File

@@ -116,7 +116,7 @@ export class CharacterSheetL5r5e extends BaseSheetL5r5e {
// if not in curriculum, xp spent /2 for this item
if (!item.data.in_curriculum && xp > 0) {
xp = Math.floor(xp / 2);
xp = Math.ceil(xp / 2);
}
const rank = Math.max(0, item.data.bought_at_rank);

View File

@@ -21,7 +21,7 @@ export class NpcSheetL5r5e extends BaseSheetL5r5e {
sheetData.data.types = NpcSheetL5r5e.types.map((e) => ({
id: e,
label: game.i18n.localize("l5r5e.npc.types." + e),
label: game.i18n.localize("l5r5e.character_types." + e),
}));
return sheetData;

View File

@@ -165,7 +165,7 @@ export class TwentyQuestionsDialog extends FormApplication {
event.stopPropagation();
const elmt = $(event.currentTarget).data("toggle");
const tgt = html.find("." + elmt);
tgt.hasClass("toggle-active") ? tgt.removeClass("toggle-active") : tgt.addClass("toggle-active");
tgt.toggleClass("toggle-active");
});
// BT Next
@@ -217,6 +217,11 @@ export class TwentyQuestionsDialog extends FormApplication {
* Handle dropped items
*/
async _onDropItem(type, event) {
// *** Everything below here is only needed if the sheet is editable ***
if (!this.options.editable) {
return;
}
if (!["item", "technique", "peculiarity"].includes(type)) {
return;
}

View File

@@ -76,6 +76,7 @@ export class TwentyQuestions {
allowed_techniques: {
kata: false,
kiho: false,
inversion: false,
invocation: false,
ritual: false,
shuji: false,
@@ -184,7 +185,7 @@ export class TwentyQuestions {
const actorDatas = actor.data.data;
// already 20q struct ?
if (actorDatas.twenty_questions?.step1?.clan) {
if (!isObjectEmpty(actorDatas.twenty_questions)) {
this.data = {
...this.data,
...actorDatas.twenty_questions,
@@ -199,6 +200,7 @@ export class TwentyQuestions {
this.data.step3.roles = actorDatas.identity.roles;
this.data.step3.allowed_techniques.kata = actorDatas.techniques.kata;
this.data.step3.allowed_techniques.kiho = actorDatas.techniques.kiho;
this.data.step3.allowed_techniques.inversion = actorDatas.techniques.inversion;
this.data.step3.allowed_techniques.invocation = actorDatas.techniques.invocation;
this.data.step3.allowed_techniques.ritual = actorDatas.techniques.ritual;
this.data.step3.allowed_techniques.shuji = actorDatas.techniques.shuji;
@@ -216,6 +218,8 @@ export class TwentyQuestions {
const actorDatas = actor.data.data;
const formData = this.data;
this.data.generated = true;
const status = parseInt(formData.step1.social_status) + parseInt(formData.step18.heritage_add_status);
const glory =
@@ -251,6 +255,7 @@ export class TwentyQuestions {
...actorDatas.techniques,
kata: !!formData.step3.allowed_techniques.kata,
kiho: !!formData.step3.allowed_techniques.kiho,
inversion: !!formData.step3.allowed_techniques.inversion,
invocation: !!formData.step3.allowed_techniques.invocation,
ritual: !!formData.step3.allowed_techniques.ritual,
shuji: !!formData.step3.allowed_techniques.shuji,

View File

@@ -1,61 +1,148 @@
/**
* Roll initiative for one or multiple Combatants within the Combat entity
* @param {string|string[]} ids A Combatant id or Array of ids for which to roll
* @param {string|null} [formula] A non-default initiative formula to roll. Otherwise the system default is used.
* @param {boolean} [updateTurn] Update the Combat turn after adding new initiative scores to keep the turn on
* the same Combatant.
* @param {object} [messageOptions] Additional options with which to customize created Chat Messages
* @return {Promise<Combat>} A promise which resolves to the updated Combat entity once updates are complete.
* Extends the actor to process special things from L5R.
*/
export async function rollInitiative(ids, { formula = null, updateTurn = true, messageOptions = {} } = {}) {
if (!Array.isArray(ids)) {
ids = [ids];
}
const updatedCombatants = [];
ids.forEach((combatantId) => {
const combatant = game.combat.combatants.find((c) => c._id === combatantId);
if (!combatant || !combatant.actor) {
return;
}
const data = combatant.actor.data.data;
const formula = [`${data.rings[data.stance]}dr`];
const skillValue =
combatant.actor.data.type === "npc" ? data.skills["martial"] : data.skills["martial"]["tactics"];
if (skillValue > 0) {
formula.push(`${skillValue}ds`);
export class CombatL5r5e extends Combat {
// game.combat.settings.resource = "fatigue.value"; // nope :/
// constructor(...args) {
// super(...args);
// console.log(args);
// }
/**
* Roll initiative for one or multiple Combatants within the Combat entity
* @param {string|string[]} ids A Combatant id or Array of ids for which to roll
* @param {string|null} [formula] A non-default initiative formula to roll. Otherwise the system default is used.
* @param {boolean} [updateTurn] Update the Combat turn after adding new initiative scores to keep the turn on
* the same Combatant.
* @param {object} [messageOptions] Additional options with which to customize created Chat Messages
* @return {Promise<Combat>} A promise which resolves to the updated Combat entity once updates are complete.
*/
async rollInitiative(ids, { formula = null, updateTurn = true, messageOptions = {} } = {}) {
if (!Array.isArray(ids)) {
ids = [ids];
}
const roll = new game.l5r5e.RollL5r5e(formula.join("+"));
// Get global modifiers
const cfg = {
difficulty: game.settings.get("l5r5e", "initiative.difficulty.value"),
difficultyHidden: game.settings.get("l5r5e", "initiative.difficulty.hidden"),
prepared: {
character: game.settings.get("l5r5e", "initiative.prepared.character"),
adversary: game.settings.get("l5r5e", "initiative.prepared.adversary"),
minion: game.settings.get("l5r5e", "initiative.prepared.minion"),
},
};
roll.actor = combatant.actor;
roll.l5r5e.stance = data.stance;
roll.l5r5e.skillId = "tactics";
roll.l5r5e.summary.difficulty = 1;
// SkillId from DicePicker or global
const skillId = messageOptions.skillId
? messageOptions.skillId
: CONFIG.l5r5e.initiativeSkills[game.settings.get("l5r5e", "initiative.encounter")];
const skillCat = CONFIG.l5r5e.skills.get(skillId);
roll.roll();
roll.toMessage({ flavor: game.i18n.localize("l5r5e.chatdices.initiative_roll") });
// Get score for each combatant
const updatedCombatants = [];
ids.forEach((combatantId) => {
const combatant = game.combat.combatants.find((c) => c._id === combatantId);
updatedCombatants.push({
_id: combatant._id,
initiative: roll.l5r5e.summary.success,
// Skip if combatant already have a initiative value
if (!messageOptions.rerollInitiative && (!combatant || !combatant.actor)) {
return;
}
// Shortcut to data
const data = combatant.actor.data.data;
// Prepared is a boolean or if null we get the info in the actor sheet
const isPc = combatant.actor.data.type === "character";
let isPrepared = isPc ? cfg.prepared.character : cfg.prepared[data.type];
if (isPrepared === "null") {
isPrepared = data.prepared ? "true" : "false";
}
// A characters initiative value is based on their state of preparedness when the conflict began.
// If the character was ready for the conflict, their base initiative value is their focus attribute.
// If the character was unprepared (such as when surprised), their base initiative value is their vigilance attribute.
// Minion NPCs can generate initiative value without a check, using their focus or vigilance attribute
let initiative = isPrepared === "true" ? data.focus : data.is_compromised ? 1 : data.vigilance;
// Roll only for PC and Adversary
if (isPc || data.type === "adversary") {
// Roll formula
if (!formula) {
const createFormula = [`${data.rings[data.stance]}dr`];
const skillValue = isPc ? data.skills[skillCat][skillId] : data.skills[skillCat];
if (skillValue > 0) {
createFormula.push(`${skillValue}ds`);
}
formula = createFormula.join("+");
}
const roll = new game.l5r5e.RollL5r5e(formula);
roll.actor = combatant.actor;
roll.l5r5e.stance = data.stance;
roll.l5r5e.skillId = skillId;
roll.l5r5e.skillCatId = skillCat;
roll.l5r5e.summary.difficulty =
messageOptions.difficulty !== undefined ? messageOptions.difficulty : cfg.difficulty;
roll.l5r5e.summary.difficultyHidden =
messageOptions.difficultyHidden !== undefined
? messageOptions.difficultyHidden
: cfg.difficultyHidden;
roll.l5r5e.summary.voidPointUsed = !!messageOptions.useVoidPoint;
roll.roll();
roll.toMessage({
flavor:
game.i18n.localize("l5r5e.chatdices.initiative_roll") +
" (" +
game.i18n.localize(`l5r5e.conflict.initiative.prepared_${isPrepared}`) +
")",
});
// if the character succeeded on their Initiative check, they add 1 to their base initiative value,
// plus an additional amount equal to their bonus successes.
const successes = Math.min(roll.l5r5e.summary.ringsUsed, roll.l5r5e.summary.success);
if (successes >= roll.l5r5e.summary.difficulty) {
initiative = initiative + 1 + Math.max(successes - roll.l5r5e.summary.difficulty, 0);
}
}
updatedCombatants.push({
_id: combatant._id,
initiative: initiative,
});
});
});
// Update all combatants at once
await this.updateEmbeddedEntity("Combatant", updatedCombatants);
return this;
}
/**
* Define how the array of Combatants is sorted in the displayed list of the tracker.
* This method can be overridden by a system or module which needs to display combatants in an alternative order.
* By default sort by initiative, falling back to name
* @private
*/
export function _sortCombatants(a, b) {
// if tie, sort by honor, less honorable first
if (a.initiative === b.initiative) {
return a.actor.data.data.social.honor - b.actor.data.data.social.honor;
// Update all combatants at once
await this.updateEmbeddedEntity("Combatant", updatedCombatants);
return this;
}
/**
* Define how the array of Combatants is sorted in the displayed list of the tracker.
* This method can be overridden by a system or module which needs to display combatants in an alternative order.
* By default sort by initiative, falling back to name
* @private
*/
_sortCombatants(a, b) {
// if tie, sort by honor, less honorable first
if (a.initiative === b.initiative) {
// if tie, Character > Adversary > Minion
if (a.actor.data.data.social.honor === b.actor.data.data.social.honor) {
return (
CombatL5r5e._getWeightByActorType(a.actor.data) - CombatL5r5e._getWeightByActorType(b.actor.data)
);
}
return a.actor.data.data.social.honor - b.actor.data.data.social.honor;
}
return b.initiative - a.initiative;
}
/**
* Basic weight system for sorting Character > Adversary > Minion
* @private
*/
static _getWeightByActorType(data) {
return data.type === "npc" ? (data.data.type === "minion" ? 3 : 2) : 1;
}
return b.initiative - a.initiative;
}

View File

@@ -5,16 +5,24 @@ L5R5E.paths = {
templates: `systems/l5r5e/templates/`,
};
L5R5E.money = [50, 10];
L5R5E.stances = ["earth", "air", "water", "fire", "void"];
L5R5E.techniques = ["kata", "kiho", "invocation", "ritual", "shuji", "maho", "ninjutsu"];
L5R5E.techniques = ["kata", "kiho", "inversion", "invocation", "ritual", "shuji", "maho", "ninjutsu"];
L5R5E.techniques_school = ["school_ability", "mastery_ability"];
L5R5E.xp = {
costPerRank: [0, 20, 24, 32, 44, 60],
ringCostMultiplier: 3,
skillCostMultiplier: 2,
techniqueCost: 3,
};
L5R5E.money = [50, 10];
L5R5E.initiativeSkills = {
intrigue: "sentiment",
duel: "meditation",
skirmish: "tactics",
mass_battle: "command",
};
// Map SkillId - CategoryId
L5R5E.skills = new Map();
@@ -52,7 +60,7 @@ L5R5E.symbols = new Map();
L5R5E.symbols.set("(op)", { class: "i_opportunity", label: "l5r5e.chatdices.opportunities" });
L5R5E.symbols.set("(su)", { class: "i_success", label: "l5r5e.chatdices.successes" });
L5R5E.symbols.set("(ex)", { class: "i_explosive", label: "l5r5e.chatdices.explosives" });
L5R5E.symbols.set("(st)", { class: "i_strife", label: "l5r5e.chatdices.strives" });
L5R5E.symbols.set("(st)", { class: "i_strife", label: "l5r5e.chatdices.strife" });
L5R5E.symbols.set("(ring)", { class: "i_ring", label: "l5r5e.rings.title" });
L5R5E.symbols.set("(skill)", { class: "i_skill", label: "l5r5e.skills.title" });
@@ -67,6 +75,7 @@ L5R5E.symbols.set("(maho)", { class: "i_maho", label: "l5r5e.techniques.maho" })
L5R5E.symbols.set("(ninjitsu)", { class: "i_ninjitsu", label: "l5r5e.techniques.ninjutsu" });
L5R5E.symbols.set("(ritual)", { class: "i_rituals", label: "l5r5e.techniques.ritual" });
L5R5E.symbols.set("(shuji)", { class: "i_shuji", label: "l5r5e.techniques.shuji" });
L5R5E.symbols.set("(inversion)", { class: "i_inversion", label: "l5r5e.techniques.inversion" });
L5R5E.symbols.set("(invocation)", { class: "i_invocations", label: "l5r5e.techniques.invocation" });
L5R5E.symbols.set("(kata)", { class: "i_kata", label: "l5r5e.techniques.kata" });
L5R5E.symbols.set("(prereq)", { class: "i_prerequisite_exemption", label: "l5r5e.advancements.curriculum" });

View File

@@ -5,9 +5,17 @@
export class DicePickerDialog extends FormApplication {
/**
* Current Actor
* @type {Actor}
* @private
*/
_actor = null;
/**
* If GM as set to hidden, lock the player choice so he cannot look the TN
* @type {boolean}
*/
_difficultyHiddenIsLock = false;
/**
* Payload Object
*/
@@ -26,9 +34,10 @@ export class DicePickerDialog extends FormApplication {
difficulty: {
value: 2,
hidden: false,
add_void_point: true,
add_void_point: false,
},
useVoidPoint: false,
isInitiativeRoll: false,
};
/**
@@ -84,8 +93,9 @@ export class DicePickerDialog extends FormApplication {
* skillCatId string (artisan)
* difficulty number (0-9)
* difficultyHidden boolean
* isInitiativeRoll boolean
*
* @param options actor, actorId, ringId, actorName, skillId, skillCatId, difficulty, difficultyHidden
* @param options actor, actorId, ringId, actorName, skillId, skillCatId, difficulty, difficultyHidden, isInitiativeRoll
*/
constructor(options = {}) {
super({}, options);
@@ -104,29 +114,41 @@ export class DicePickerDialog extends FormApplication {
});
// Ring
if (options?.ringId) {
if (options.ringId) {
this.ringId = options.ringId;
}
// Skill / SkillCategory
if (options?.skillId) {
if (options.skillId) {
this.skillId = options.skillId;
}
// SkillCategory skillCatId
if (options?.skillCatId) {
if (options.skillCatId) {
this.skillCatId = options.skillCatId;
}
// Difficulty
if (options?.difficulty) {
if (options.difficulty) {
this.difficulty = options.difficulty;
} else {
this.difficulty = game.settings.get("l5r5e", "initiative.difficulty.value");
}
// difficultyHidden
if (options?.difficultyHidden) {
this.difficultyHidden = options.difficultyHidden;
}
// DifficultyHidden
this.difficultyHidden = !!options.difficultyHidden;
// InitiativeRoll
this.object.isInitiativeRoll = !!options.isInitiativeRoll;
}
/**
* Refresh data (used from socket)
*/
async refresh() {
this.difficulty = game.settings.get("l5r5e", "initiative.difficulty.value");
this.difficultyHidden = false;
this.render(false);
}
/**
@@ -221,7 +243,14 @@ export class DicePickerDialog extends FormApplication {
* @param isHidden
*/
set difficultyHidden(isHidden) {
// If GM hide, then player choice don't matter
this._difficultyHiddenIsLock = game.settings.get("l5r5e", "initiative.difficulty.hidden");
if (this._difficultyHiddenIsLock) {
isHidden = true;
}
this.object.difficulty.hidden = !!isHidden;
this.object.difficulty.add_void_point = this.object.difficulty.hidden;
this._updateVoidPointUsage();
}
/**
@@ -247,6 +276,7 @@ export class DicePickerDialog extends FormApplication {
canUseVoidPoint:
this.object.difficulty.add_void_point || !this._actor || this._actor.data.data.void_points.value > 0,
disableSubmit: this.object.skill.value < 1 && this.object.ring.value < 1,
difficultyHiddenIsLock: this._difficultyHiddenIsLock,
};
}
@@ -342,20 +372,23 @@ export class DicePickerDialog extends FormApplication {
return false;
}
let formula = [];
if (this.object.ring.value > 0) {
formula.push(`${this.object.ring.value}dr`);
}
if (this.object.skill.value > 0) {
formula.push(`${this.object.skill.value}ds`);
// If initiative roll, check if player already have
if (this.object.isInitiativeRoll) {
const combatant = game.combat.combatants.find((c) => c.actor._id === this._actor._id && c.initiative > 0);
if (combatant) {
ui.notifications.error(game.i18n.localize("l5r5e.conflict.initiative.already_set"));
return this.close();
}
}
// Update Actor
if (this._actor) {
const actorData = duplicate(this._actor.data.data);
// TODO update actor stance ? good idea or not, choice-able ?
// actorData.stance = approach;
// Update the actor stance on initiative only
if (this.object.isInitiativeRoll) {
actorData.stance = this.object.ring.id;
}
// If hidden add 1 void pt
if (this.object.difficulty.add_void_point) {
@@ -368,24 +401,50 @@ export class DicePickerDialog extends FormApplication {
}
// Update actor
this._actor.update({
await this._actor.update({
data: diffObject(this._actor.data.data, actorData),
});
}
// Let's roll !
const roll = await new game.l5r5e.RollL5r5e(formula.join("+"));
// Build the formula
let formula = [];
if (this.object.ring.value > 0) {
formula.push(`${this.object.ring.value}dr`);
}
if (this.object.skill.value > 0) {
formula.push(`${this.object.skill.value}ds`);
}
roll.actor = this._actor;
roll.l5r5e.stance = this.object.ring.id;
roll.l5r5e.skillId = this.object.skill.id;
roll.l5r5e.skillCatId = this.object.skill.cat;
roll.l5r5e.summary.difficulty = this.object.difficulty.value;
roll.l5r5e.summary.difficultyHidden = this.object.difficulty.hidden;
roll.l5r5e.summary.voidPointUsed = this.object.useVoidPoint;
if (this.object.isInitiativeRoll) {
// Initiative roll
this._actor.rollInitiative({
initiativeOptions: {
formula: formula.join("+"),
// updateTurn: true,
messageOptions: {
skillId: this.object.skill.id,
difficulty: this.object.difficulty.value,
difficultyHidden: this.object.difficulty.hidden,
useVoidPoint: this.object.useVoidPoint,
},
},
});
} else {
// Regular roll, so let's roll !
const roll = await new game.l5r5e.RollL5r5e(formula.join("+"));
roll.actor = this._actor;
roll.l5r5e.stance = this.object.ring.id;
roll.l5r5e.skillId = this.object.skill.id;
roll.l5r5e.skillCatId = this.object.skill.cat;
roll.l5r5e.summary.difficulty = this.object.difficulty.value;
roll.l5r5e.summary.difficultyHidden = this.object.difficulty.hidden;
roll.l5r5e.summary.voidPointUsed = this.object.useVoidPoint;
await roll.roll();
await roll.toMessage();
}
await roll.roll();
await roll.toMessage();
return this.close();
}

View File

@@ -0,0 +1,154 @@
/**
* L5R Initiative Roll dialog
* @extends {FormApplication}
*/
export class GmToolsDialog extends FormApplication {
/**
* Settings
*/
object = {};
/**
* Assign the default options
* @override
*/
static get defaultOptions() {
const x = $(window).width();
const y = $(window).height();
return mergeObject(super.defaultOptions, {
id: "l5r5e-gm-tools-dialog",
classes: ["l5r5e", "gm-tools-dialog"],
template: CONFIG.l5r5e.paths.templates + "dice/gm-tools-dialog.html",
title: game.i18n.localize("l5r5e.dicepicker.difficulty_title"),
width: 200, // ignored under 200px
height: 130, // ignored under 50px
scale: 0.5, // so scale /2 :D
left: x - 470,
top: y - 94,
closeOnSubmit: false,
submitOnClose: false,
submitOnChange: true,
});
}
/**
* Constructor
* @param {ApplicationOptions} options
*/
constructor(options = {}) {
super(options);
this.object = {
difficulty: game.settings.get("l5r5e", "initiative.difficulty.value"),
difficultyHidden: game.settings.get("l5r5e", "initiative.difficulty.hidden"),
};
}
/**
* Do not close this dialog
* @override
*/
close() {
// TODO better implementation needed : see KeyboardManager._onEscape(event, up, modifiers)
// This windows is always open, so esc key si stuck at step 2 : Object.keys(ui.windows).length > 0
// Case 3 (GM) - release controlled objects
if (canvas?.ready && game.user.isGM && Object.keys(canvas.activeLayer._controlled).length) {
canvas.activeLayer.releaseAll();
} else {
// Case 4 - toggle the main menu
ui.menu.toggle();
}
}
/**
* Prevent non GM to render this windows
* @override
*/
render(force = false, options = {}) {
if (!game.user.isGM) {
return false;
}
return super.render(force, options);
}
/**
* Remove the close button
* @override
*/
_getHeaderButtons() {
return [];
}
/**
* Construct and return the data object used to render the HTML template for this form application.
* @param options
* @return {Object}
* @override
*/
getData(options = null) {
return {
...super.getData(options),
data: this.object,
};
}
/**
* Listen to html elements
* @override
*/
activateListeners(html) {
super.activateListeners(html);
if (!game.user.isGM) {
return;
}
// Modify difficulty hidden
html.find(`.difficulty_hidden`).on("click", (event) => {
this.object.difficultyHidden = !this.object.difficultyHidden;
game.settings
.set("l5r5e", "initiative.difficulty.hidden", this.object.difficultyHidden)
.then(() => this.submit());
});
// Modify difficulty (TN)
html.find(`.difficulty`).on("mousedown", (event) => {
event.preventDefault();
event.stopPropagation();
switch (event.which) {
case 1:
// left clic - add 1
this.object.difficulty = Math.min(9, this.object.difficulty + 1);
break;
case 2:
// middle clic - reset to 2
this.object.difficulty = 2;
break;
case 3:
// right clic - minus 1
this.object.difficulty = Math.max(0, this.object.difficulty - 1);
break;
}
game.settings.set("l5r5e", "initiative.difficulty.value", this.object.difficulty).then(() => this.submit());
});
}
/**
* This method is called upon form submission after form data is validated
* @param event The initial triggering submission event
* @param formData The object of validated form data with which to update the object
* @returns A Promise which resolves once the update operation has completed
* @override
*/
async _updateObject(event, formData) {
// Notify the change to other players if they already have opened the DicePicker
game.l5r5e.sockets.refreshAppId("l5r5e-dice-picker-dialog");
// If the current GM also have the DP open
const app = Object.values(ui.windows).find((e) => e.id === "l5r5e-dice-picker-dialog");
if (app && typeof app.refresh === "function") {
app.refresh();
}
this.render(false);
}
}

View File

@@ -1,6 +1,3 @@
import { L5rBaseDie } from "./dietype/l5r-base-die.js";
import { ActorL5r5e } from "../actor.js";
/**
* Roll for L5R5e
*/
@@ -24,6 +21,7 @@ export class RollL5r5e extends Roll {
difficulty: 2,
difficultyHidden: false,
voidPointUsed: false,
ringsUsed: 0,
success: 0,
explosive: 0,
opportunity: 0,
@@ -79,8 +77,14 @@ export class RollL5r5e extends Roll {
// Store final outputs
this._rolled = true;
this.l5r5e.dicesTypes.std = this.dice.some((term) => term instanceof DiceTerm && !(term instanceof L5rBaseDie)); // ignore math symbols
this.l5r5e.dicesTypes.l5r = this.dice.some((term) => term instanceof L5rBaseDie);
this.l5r5e.dicesTypes.std = this.dice.some(
(term) => term instanceof DiceTerm && !(term instanceof game.l5r5e.L5rBaseDie)
); // ignore math symbols
this.l5r5e.dicesTypes.l5r = this.dice.some((term) => term instanceof game.l5r5e.L5rBaseDie);
this.l5r5e.summary.ringsUsed = this.dice.reduce(
(acc, term) => (term instanceof game.l5r5e.RingDie ? acc + term.number : acc),
0
);
return this;
}
@@ -92,7 +96,7 @@ export class RollL5r5e extends Roll {
* @private
*/
_l5rSummary(term) {
if (!(term instanceof L5rBaseDie)) {
if (!(term instanceof game.l5r5e.L5rBaseDie)) {
return;
}
@@ -140,7 +144,7 @@ export class RollL5r5e extends Roll {
getTooltip(contexte = null) {
const parts = this.dice.map((term) => {
const cls = term.constructor;
const isL5rDie = term instanceof L5rBaseDie;
const isL5rDie = term instanceof game.l5r5e.L5rBaseDie;
return {
formula: term.formula,
@@ -223,7 +227,7 @@ export class RollL5r5e extends Roll {
canRnK: canRnK,
dices: this.dice.map((d) => {
return {
diceTypeL5r: d instanceof L5rBaseDie,
diceTypeL5r: d instanceof game.l5r5e.L5rBaseDie,
rolls: d.results.map((r) => {
return {
result: d.constructor.getResultLabel(r.result),
@@ -290,7 +294,7 @@ export class RollL5r5e extends Roll {
roll.l5r5e = duplicate(data.l5r5e);
// get real Actor object
if (data.l5r5e.actor && !(data.l5r5e.actor instanceof ActorL5r5e)) {
if (data.l5r5e.actor && !(data.l5r5e.actor instanceof game.l5r5e.ActorL5r5e)) {
const actor = game.actors.get(data.l5r5e.actor.id);
if (actor) {
roll.l5r5e.actor = actor;

View File

@@ -0,0 +1,99 @@
/**
* Custom Handlebars for L5R5e
*/
export const RegisterHandlebars = function () {
/* ------------------------------------ */
/* Localizations */
/* ------------------------------------ */
Handlebars.registerHelper("localizeSkill", function (categoryId, skillId) {
const key = "l5r5e.skills." + categoryId.toLowerCase() + "." + skillId.toLowerCase();
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeSkillId", function (skillId) {
const key = "l5r5e.skills." + CONFIG.l5r5e.skills.get(skillId.toLowerCase()) + "." + skillId.toLowerCase();
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeRing", function (ringId) {
const key = "l5r5e.rings." + ringId.toLowerCase();
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeStanceTip", function (ringId) {
const key = "l5r5e.conflict.stances." + ringId.toLowerCase() + "tip";
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeTechnique", function (techniqueName) {
return game.i18n.localize("l5r5e.techniques." + techniqueName.toLowerCase());
});
/* ------------------------------------ */
/* Utility */
/* ------------------------------------ */
/**
* Json - Display a object in textarea (for debug)
*/
Handlebars.registerHelper("json", function (...objects) {
objects.pop(); // remove this function call
return new Handlebars.SafeString(objects.map((e) => `<textarea>${JSON.stringify(e)}</textarea>`));
});
/**
* Add props "checked" if a and b are equal ({{radioChecked a b}}
*/
Handlebars.registerHelper("radioChecked", function (a, b) {
return a === b ? new Handlebars.SafeString('checked="checked"') : "";
});
/**
* Utility conditional, usable in nested expression
* {{#ifCond (ifCond advancement.type '==' 'technique') '||' (ifCond item.data.technique_type '==' 'kata')}}
* {{#ifCond '["distinction","passion"]' 'includes' item.data.peculiarity_type}}
*/
Handlebars.registerHelper("ifCond", function (a, operator, b, options) {
let result = false;
switch (operator) {
case "==":
result = a == b;
break;
case "===":
result = a === b;
break;
case "!=":
result = a != b;
break;
case "!==":
result = a !== b;
break;
case "<":
result = a < b;
break;
case "<=":
result = a <= b;
break;
case ">":
result = a > b;
break;
case ">=":
result = a >= b;
break;
case "&&":
result = a && b;
break;
case "||":
result = a || b;
break;
case "includes":
result = a && b && a.includes(b);
break;
default:
break;
}
if (typeof options.fn === "function") {
return result ? options.fn(this) : options.inverse(this);
}
return result;
});
};

221
system/scripts/hooks.js Normal file
View File

@@ -0,0 +1,221 @@
/* eslint-disable no-undef */
export default class HooksL5r5e {
/**
* Do anything after initialization but before ready
*/
static setup() {
// Embed Babele compendiums
if (
typeof Babele !== "undefined" &&
Babele.get().modules.every((module) => module.lang !== "fr" || module.module !== "l5r5e-dev")
) {
Babele.get().register({
module: "../systems/l5r5e", // babele only accept modules, so... well :D
lang: "fr",
dir: "babele/fr-fr",
});
}
}
/**
* Do anything once the system is ready
*/
static ready() {
// Migration stuff
if (game.l5r5e.migrations.needUpdate()) {
game.l5r5e.migrations.migrateWorld();
}
// Settings TN and EncounterType
if (game.user.isGM) {
new game.l5r5e.GmToolsDialog().render(true);
}
// ***** UI *****
// Add title on button dice icon
$(".chat-control-icon")[0].title = game.i18n.localize("l5r5e.chatdices.dicepicker");
// Open Help dialog on clic on logo
$("#logo")
.on("click", () => new game.l5r5e.HelpDialog().render(true))
.prop("title", game.i18n.localize("l5r5e.logo.alt"));
// Spanish specific - Disclaimer "not translated by Edge"
if (game.i18n.lang === "es") {
ui.notifications.info(game.i18n.localize("l5r5e.global.edge_translation_disclaimer"));
}
}
/**
* SidebarTab
*/
static renderSidebarTab(app, html, data) {
// Add button on dice icon
html.find(".chat-control-icon").click(async () => {
new game.l5r5e.DicePickerDialog().render();
});
}
/**
* Chat Message
*/
static renderChatMessage(message, html, data) {
// Add a extra CSS class to roll
if (message.isRoll) {
html.addClass("roll");
html.on("click", ".chat-dice-rnk", game.l5r5e.RollnKeepDialog.onChatAction.bind(this));
}
}
/**
* Combat tracker
*/
static async renderCombatTracker(app, html, data) {
// Display Combat bar (only for GMs)
await this._gmCombatBar(app, html, data);
}
/**
* Display a GM bar for Combat/Initiative
* @private
*/
static async _gmCombatBar(app, html, data) {
// Only for GMs
if (!game.user.isGM) {
return;
}
// *** Conf ***
const encounterTypeList = Object.keys(CONFIG.l5r5e.initiativeSkills);
const prepared = {
character: game.settings.get("l5r5e", "initiative.prepared.character"),
adversary: game.settings.get("l5r5e", "initiative.prepared.adversary"),
minion: game.settings.get("l5r5e", "initiative.prepared.minion"),
};
// *** Template ***
const tpl = await renderTemplate(`${CONFIG.l5r5e.paths.templates}gm/combat-tracker-bar.html`, {
encounterType: game.settings.get("l5r5e", "initiative.encounter"),
encounterTypeList,
prepared,
});
// Add/replace in bar
const elmt = html.find("#l5r5e_gm_combat_tracker_bar");
if (elmt.length > 0) {
elmt.replaceWith(tpl);
} else {
html.find("#combat-round").append(tpl);
}
// Buttons Listeners
// TODO event for multiple GM
html.find(".encounter-control").on("click", (event) => {
event.preventDefault();
event.stopPropagation();
const encounter = $(event.currentTarget).data("id");
if (!encounterTypeList.includes(encounter)) {
return;
}
game.settings
.set("l5r5e", "initiative.encounter", encounter)
.then(() => HooksL5r5e._gmCombatBar(app, html, data));
});
html.find(".prepared-control").on("click", (event) => {
event.preventDefault();
event.stopPropagation();
let preparedId = $(event.currentTarget).data("id");
if (!Object.hasOwnProperty.call(prepared, preparedId)) {
return;
}
let value = prepared[preparedId];
switch (value) {
case "false":
value = "true";
break;
case "true":
value = "null";
break;
case "null":
value = "false";
break;
}
game.settings
.set("l5r5e", `initiative.prepared.${preparedId}`, value)
.then(() => HooksL5r5e._gmCombatBar(app, html, data));
});
}
/**
* Compendium display
*/
static async renderCompendium(app, html, data) {
// templates "item" : add Rarity
// Techniques / Peculiarities : add Ring / Rank
if (app.entity === "Item") {
const content = await app.getContent();
content.forEach((item) => {
if (["weapon", "armor", "item", "peculiarity", "technique", "peculiarity"].includes(item.type)) {
html.find(`[data-entry-id="${item._id}"]`).append(
`<i` +
(item.data.data.ring ? ` class="i_${item.data.data.ring}"` : ``) +
`>` +
(item.data.data.rarity
? `${game.i18n.localize("l5r5e.rarity")} ${item.data.data.rarity}`
: "") +
(item.data.data.rank ? game.i18n.localize("l5r5e.rank") + " " + item.data.data.rank : "") +
`</i>`
);
}
});
return false;
}
}
/**
* DiceSoNice Hook
*/
static diceSoNiceReady(dice3d) {
const texturePath = `${CONFIG.l5r5e.paths.assets}dices/default/3d/`;
// dice3d.addSystem({
// id: "l5r5e",
// name: "Legend of the Five Rings 5E"
// }, "force");
// Rings
dice3d.addDicePreset(
{
name: "L5R Ring Dice",
type: "ddr", // don't known why the "dd" prefix is required, term is "r"
labels: Object.keys(game.l5r5e.RingDie.FACES).map(
(e) => `${texturePath}${game.l5r5e.RingDie.FACES[e].image.replace("ring_", "")}.png`
),
bumpMaps: Object.keys(game.l5r5e.RingDie.FACES).map(
(e) => `${texturePath}${game.l5r5e.RingDie.FACES[e].image.replace("ring_", "")}_bm.png`
),
colorset: "black",
system: "standard",
},
"d6"
);
// Skills
dice3d.addDicePreset(
{
name: "L5R Skill Dice",
type: "dds",
labels: Object.keys(game.l5r5e.AbilityDie.FACES).map(
(e) => `${texturePath}${game.l5r5e.AbilityDie.FACES[e].image.replace("skill_", "")}.png`
),
bumpMaps: Object.keys(game.l5r5e.AbilityDie.FACES).map(
(e) => `${texturePath}${game.l5r5e.AbilityDie.FACES[e].image.replace("skill_", "")}_bm.png`
),
colorset: "white",
system: "standard",
},
"d12"
);
}
}

View File

@@ -95,46 +95,55 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
* @private
*/
async _updateChoice(oldChoice, newChoice) {
let skillCatId = null;
const actor = duplicate(this.actor.data.data);
let xp_used = this.object.data.data.xp_used;
let name = this.object.data.name;
let img = this.object.data.img;
// Old choices
if (oldChoice.ring) {
actor.rings[oldChoice.ring] = Math.max(1, actor.rings[oldChoice.ring] - 1);
}
if (oldChoice.skill) {
skillCatId = CONFIG.l5r5e.skills.get(oldChoice.skill);
actor.skills[skillCatId][oldChoice.skill] = Math.max(0, actor.skills[skillCatId][oldChoice.skill] - 1);
}
// new choices
// Modify image to reflect choice
if (newChoice.ring) {
actor.rings[newChoice.ring] = actor.rings[newChoice.ring] + 1;
xp_used = actor.rings[newChoice.ring] * CONFIG.l5r5e.xp.ringCostMultiplier;
name =
game.i18n.localize(`l5r5e.rings.${newChoice.ring}`) +
` +1 (${actor.rings[newChoice.ring] - 1} -> ${actor.rings[newChoice.ring]})`;
img = `systems/l5r5e/assets/icons/rings/${newChoice.ring}.svg`;
}
if (newChoice.skill) {
skillCatId = CONFIG.l5r5e.skills.get(newChoice.skill);
actor.skills[skillCatId][newChoice.skill] = actor.skills[skillCatId][newChoice.skill] + 1;
xp_used = actor.skills[skillCatId][newChoice.skill] * CONFIG.l5r5e.xp.skillCostMultiplier;
name =
game.i18n.localize(`l5r5e.skills.${skillCatId}.${newChoice.skill}`) +
` +1 (${actor.skills[skillCatId][newChoice.skill] - 1} -> ${
actor.skills[skillCatId][newChoice.skill]
})`;
} else if (newChoice.skill) {
img = `systems/l5r5e/assets/dices/default/skill_blank.svg`;
}
// Update Actor
await this.actor.update({
data: diffObject(this.actor.data.data, actor),
});
// Object embed in actor ?
if (this.actor) {
const actor = duplicate(this.actor.data.data);
let skillCatId = null;
// Old choices
if (oldChoice.ring) {
actor.rings[oldChoice.ring] = Math.max(1, actor.rings[oldChoice.ring] - 1);
}
if (oldChoice.skill) {
skillCatId = CONFIG.l5r5e.skills.get(oldChoice.skill);
actor.skills[skillCatId][oldChoice.skill] = Math.max(0, actor.skills[skillCatId][oldChoice.skill] - 1);
}
// new choices
if (newChoice.ring) {
actor.rings[newChoice.ring] = actor.rings[newChoice.ring] + 1;
xp_used = actor.rings[newChoice.ring] * CONFIG.l5r5e.xp.ringCostMultiplier;
name =
game.i18n.localize(`l5r5e.rings.${newChoice.ring}`) +
` +1 (${actor.rings[newChoice.ring] - 1} -> ${actor.rings[newChoice.ring]})`;
}
if (newChoice.skill) {
skillCatId = CONFIG.l5r5e.skills.get(newChoice.skill);
actor.skills[skillCatId][newChoice.skill] = actor.skills[skillCatId][newChoice.skill] + 1;
xp_used = actor.skills[skillCatId][newChoice.skill] * CONFIG.l5r5e.xp.skillCostMultiplier;
name =
game.i18n.localize(`l5r5e.skills.${skillCatId}.${newChoice.skill}`) +
` +1 (${actor.skills[skillCatId][newChoice.skill] - 1} -> ${
actor.skills[skillCatId][newChoice.skill]
})`;
}
// Update Actor
await this.actor.update({
data: diffObject(this.actor.data.data, actor),
});
}
// Update object
await this.object.update({

View File

@@ -89,7 +89,7 @@ export class ItemSheetL5r5e extends ItemSheet {
event.stopPropagation();
const elmt = $(event.currentTarget).data("toggle");
const tgt = html.find("." + elmt);
tgt.hasClass("toggle-active") ? tgt.removeClass("toggle-active") : tgt.addClass("toggle-active");
tgt.toggleClass("toggle-active");
});
// Everything below here is only needed if the sheet is editable
@@ -133,6 +133,11 @@ export class ItemSheetL5r5e extends ItemSheet {
* Also a property canot be on another property
*/
async _onDrop(event) {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) {
return;
}
// Check item type and subtype
const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
if (!item || item.entity !== "Item" || item.data.type !== "property" || this.item.type === "property") {

View File

@@ -1,4 +1,3 @@
import { L5R5E } from "../config.js";
import { ItemSheetL5r5e } from "./item-sheet.js";
/**
@@ -20,7 +19,7 @@ export class WeaponSheetL5r5e extends ItemSheetL5r5e {
const sheetData = await super.getData();
// Martial skills only
sheetData.data.skills = Array.from(L5R5E.skills)
sheetData.data.skills = Array.from(CONFIG.l5r5e.skills)
.filter(([id, cat]) => cat === "martial")
.map(([id, cat]) => id);

View File

@@ -4,18 +4,22 @@ import { HelpersL5r5e } from "./helpers.js";
import { SocketHandlerL5r5e } from "./socket-handler.js";
import { RegisterSettings } from "./settings.js";
import { PreloadTemplates } from "./preloadTemplates.js";
import { RegisterHandlebars } from "./handlebars.js";
import { HelpDialog } from "./help/help-dialog.js";
import HooksL5r5e from "./hooks.js";
// Actors
import { ActorL5r5e } from "./actor.js";
import { CharacterSheetL5r5e } from "./actors/character-sheet.js";
import { NpcSheetL5r5e } from "./actors/npc-sheet.js";
// Dice and rolls
import { L5rBaseDie } from "./dice/dietype/l5r-base-die.js";
import { AbilityDie } from "./dice/dietype/ability-die.js";
import { RingDie } from "./dice/dietype/ring-die.js";
import { RollL5r5e } from "./dice/roll.js";
import { DicePickerDialog } from "./dice/dice-picker-dialog.js";
import { RollnKeepDialog } from "./dice/roll-n-keep-dialog.js";
import { _sortCombatants, rollInitiative } from "./combat.js";
import { CombatL5r5e } from "./combat.js";
import { GmToolsDialog } from "./dice/gm-tools-dialog.js";
// Items
import { ItemL5r5e } from "./item.js";
import { ItemSheetL5r5e } from "./items/item-sheet.js";
@@ -28,11 +32,13 @@ import { PeculiaritySheetL5r5e } from "./items/peculiarity-sheet.js";
// JournalEntry
import { JournalL5r5e } from "./journal.js";
import { BaseJournalSheetL5r5e } from "./journals/base-journal-sheet.js";
// Specific
import { MigrationL5r5e } from "./migration.js";
/* ------------------------------------ */
/* Initialize system */
/* ------------------------------------ */
Hooks.once("init", async function () {
Hooks.once("init", async () => {
// ***** Initializing l5r5e *****
// Ascii art :p
console.log(
@@ -48,6 +54,7 @@ Hooks.once("init", async function () {
CONFIG.l5r5e = L5R5E;
// Assign custom classes and constants here
CONFIG.Combat.entityClass = CombatL5r5e;
CONFIG.Actor.entityClass = ActorL5r5e;
CONFIG.Actor.sheetClasses = CharacterSheetL5r5e;
CONFIG.Item.entityClass = ItemL5r5e;
@@ -64,25 +71,29 @@ Hooks.once("init", async function () {
// Add some classes in game
game.l5r5e = {
L5rBaseDie,
RingDie,
AbilityDie,
HelpersL5r5e,
RollL5r5e,
DicePickerDialog,
RollnKeepDialog,
GmToolsDialog,
ActorL5r5e,
HelpDialog,
sockets: new SocketHandlerL5r5e(),
migrations: MigrationL5r5e,
};
// Register custom system settings
RegisterSettings();
// Register custom Handlebars Helpers
RegisterHandlebars();
// Preload Handlebars templates
await PreloadTemplates();
// ***** Combat *****
Combat.prototype.rollInitiative = rollInitiative;
Combat.prototype._sortCombatants = _sortCombatants;
// game.combat.settings.resource = "fatigue.value"; // nope :/
// ***** Register custom sheets *****
// Actors
Actors.unregisterSheet("core", ActorSheet);
@@ -102,186 +113,19 @@ Hooks.once("init", async function () {
// Journal
Items.unregisterSheet("core", JournalSheet);
Items.registerSheet("l5r5e", BaseJournalSheetL5r5e, { makeDefault: true });
// ***** Handlebars *****
// for debug
Handlebars.registerHelper("json", function (...objects) {
objects.pop(); // remove this function call
return new Handlebars.SafeString(objects.map((e) => `<textarea>${JSON.stringify(e)}</textarea>`));
});
// Add props "checked" if a and b are equal ({{radioChecked a b}}
Handlebars.registerHelper("radioChecked", function (a, b) {
return a === b ? new Handlebars.SafeString('checked="checked"') : "";
});
Handlebars.registerHelper("localizeSkill", function (categoryId, skillId) {
const key = "l5r5e.skills." + categoryId.toLowerCase() + "." + skillId.toLowerCase();
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeSkillId", function (skillId) {
const key = "l5r5e.skills." + L5R5E.skills.get(skillId.toLowerCase()) + "." + skillId.toLowerCase();
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeRing", function (ringId) {
const key = "l5r5e.rings." + ringId.toLowerCase();
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeStanceTip", function (ringId) {
const key = "l5r5e.conflict.stances." + ringId.toLowerCase() + "tip";
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeTechnique", function (techniqueName) {
return game.i18n.localize("l5r5e.techniques." + techniqueName.toLowerCase());
});
// Utility conditional, usable in nested expression
// {{#ifCond (ifCond advancement.type '==' 'technique') '||' (ifCond item.data.technique_type '==' 'kata')}}
// {{#ifCond '["distinction","passion"]' 'includes' item.data.peculiarity_type}}
Handlebars.registerHelper("ifCond", function (a, operator, b, options) {
let result = false;
switch (operator) {
case "==":
result = a == b;
break;
case "===":
result = a === b;
break;
case "!=":
result = a != b;
break;
case "!==":
result = a !== b;
break;
case "<":
result = a < b;
break;
case "<=":
result = a <= b;
break;
case ">":
result = a > b;
break;
case ">=":
result = a >= b;
break;
case "&&":
result = a && b;
break;
case "||":
result = a || b;
break;
case "includes":
result = a && b && a.includes(b);
break;
default:
break;
}
if (typeof options.fn === "function") {
return result ? options.fn(this) : options.inverse(this);
}
return result;
});
});
/* ------------------------------------ */
/* Setup system */
/* Hooks Once */
/* ------------------------------------ */
Hooks.once("setup", function () {
// Do anything after initialization but before ready
// Embed Babele compendiums
/* eslint-disable no-undef */
if (
typeof Babele !== "undefined" &&
Babele.get().modules.every((module) => module.lang !== "fr" || module.module !== "l5r5e-dev")
) {
Babele.get().register({
module: "../systems/l5r5e", // babele only accept modules, so... well :D
lang: "fr",
dir: "babele/fr-fr",
});
}
});
Hooks.once("setup", HooksL5r5e.setup);
Hooks.once("ready", HooksL5r5e.ready);
Hooks.once("diceSoNiceReady", (dice3d) => HooksL5r5e.diceSoNiceReady(dice3d));
/* ------------------------------------ */
/* Do anything once the system is ready */
/* Hooks On */
/* ------------------------------------ */
Hooks.once("ready", function () {
// Add title on button dice icon
$(".chat-control-icon")[0].title = game.i18n.localize("l5r5e.chatdices.dicepicker");
// Open Help dialog on clic on logo
$("#logo")
.on("click", () => new game.l5r5e.HelpDialog().render(true))
.prop("title", game.i18n.localize("l5r5e.logo.alt"));
});
/* ------------------------------------ */
/* SidebarTab */
/* ------------------------------------ */
Hooks.on("renderSidebarTab", (app, html, data) => {
// Add button on dice icon
html.find(".chat-control-icon").click(async () => {
new game.l5r5e.DicePickerDialog().render();
});
});
/* ------------------------------------ */
/* Chat Message */
/* ------------------------------------ */
Hooks.on("renderChatMessage", (message, html, data) => {
// Add a extra CSS class to roll
if (message.isRoll) {
html.addClass("roll");
html.on("click", ".chat-dice-rnk", RollnKeepDialog.onChatAction.bind(this));
}
});
/* ------------------------------------ */
/* DiceSoNice Hook */
/* ------------------------------------ */
Hooks.once("diceSoNiceReady", (dice3d) => {
const texturePath = `${CONFIG.l5r5e.paths.assets}dices/default/3d/`;
// dice3d.addSystem({
// id: "l5r5e",
// name: "Legend of the Five Rings 5E"
// }, "force");
// Rings
dice3d.addDicePreset(
{
name: "L5R Ring Dice",
type: "ddr", // don't known why the "dd" prefix is required, term is "r"
labels: Object.keys(RingDie.FACES).map(
(e) => `${texturePath}${RingDie.FACES[e].image.replace("ring_", "")}.png`
),
bumpMaps: Object.keys(RingDie.FACES).map(
(e) => `${texturePath}${RingDie.FACES[e].image.replace("ring_", "")}_bm.png`
),
colorset: "black",
system: "standard",
},
"d6"
);
// Skills
dice3d.addDicePreset(
{
name: "L5R Skill Dice",
type: "dds",
labels: Object.keys(AbilityDie.FACES).map(
(e) => `${texturePath}${AbilityDie.FACES[e].image.replace("skill_", "")}.png`
),
bumpMaps: Object.keys(AbilityDie.FACES).map(
(e) => `${texturePath}${AbilityDie.FACES[e].image.replace("skill_", "")}_bm.png`
),
colorset: "white",
system: "standard",
},
"d12"
);
});
Hooks.on("renderSidebarTab", (app, html, data) => HooksL5r5e.renderSidebarTab(app, html, data));
Hooks.on("renderChatMessage", (message, html, data) => HooksL5r5e.renderChatMessage(message, html, data));
Hooks.on("renderCombatTracker", (app, html, data) => HooksL5r5e.renderCombatTracker(app, html, data));
Hooks.on("renderCompendium", async (app, html, data) => HooksL5r5e.renderCompendium(app, html, data));

227
system/scripts/migration.js Normal file
View File

@@ -0,0 +1,227 @@
/**
* L5R Migration class
*/
export class MigrationL5r5e {
/**
* Version needed for migration stuff to trigger
* @type {string}
*/
static NEEDED_VERSION = "1.1.0";
/**
* Return true if the current world need some updates
* @returns {boolean}
*/
static needUpdate() {
const currentVersion = game.settings.get("l5r5e", "systemMigrationVersion");
return currentVersion && isNewerVersion(MigrationL5r5e.NEEDED_VERSION, currentVersion);
}
/**
* Perform a system migration for the entire World, applying migrations for Actors, Items, and Compendium packs
* @return {Promise} A Promise which resolves once the migration is completed
*/
static async migrateWorld() {
if (!game.user.isGM) {
return;
}
ui.notifications.info(
`Applying L5R5e System Migration for version ${game.system.data.version}.` +
` Please be patient and do not close your game or shut down your server.`,
{ permanent: true }
);
// Migrate World Actors
for (let a of game.actors.entities) {
try {
const updateData = MigrationL5r5e._migrateActorData(a.data);
if (!isObjectEmpty(updateData)) {
console.log(`Migrating Actor entity ${a.name}`);
await a.update(updateData, { enforceTypes: false });
}
} catch (err) {
err.message = `Failed L5R5e system migration for Actor ${a.name}: ${err.message}`;
console.error(err);
}
}
// Migrate World Items
for (let i of game.items.entities) {
try {
const updateData = MigrationL5r5e._migrateItemData(i.data);
if (!isObjectEmpty(updateData)) {
console.log(`Migrating Item entity ${i.name}`);
await i.update(updateData, { enforceTypes: false });
}
} catch (err) {
err.message = `Failed L5R5e system migration for Item ${i.name}: ${err.message}`;
console.error(err);
}
}
// Migrate Actor Override Tokens
for (let s of game.scenes.entities) {
try {
const updateData = MigrationL5r5e._migrateSceneData(s.data);
if (!isObjectEmpty(updateData)) {
console.log(`Migrating Scene entity ${s.name}`);
await s.update(updateData, { enforceTypes: false });
}
} catch (err) {
err.message = `Failed L5R5e system migration for Scene ${s.name}: ${err.message}`;
console.error(err);
}
}
// Migrate World Compendium Packs
for (let p of game.packs) {
if (p.metadata.package !== "world") {
continue;
}
if (!["Actor", "Item", "Scene"].includes(p.metadata.entity)) {
continue;
}
await MigrationL5r5e._migrateCompendium(p);
}
// Set the migration as complete
await game.settings.set("l5r5e", "systemMigrationVersion", game.system.data.version);
ui.notifications.info(`L5R5e System Migration to version ${game.system.data.version} completed!`, {
permanent: true,
});
}
/**
* Apply migration rules to all Entities within a single Compendium pack
* @param pack
* @return {Promise}
*/
static async _migrateCompendium(pack) {
const entity = pack.metadata.entity;
if (!["Actor", "Item", "Scene"].includes(entity)) {
return;
}
// Unlock the pack for editing
const wasLocked = pack.locked;
await pack.configure({ locked: false });
// Begin by requesting server-side data model migration and get the migrated content
await pack.migrate();
const content = await pack.getContent();
// Iterate over compendium entries - applying fine-tuned migration functions
for (let ent of content) {
let updateData = {};
try {
switch (entity) {
case "Actor":
updateData = MigrationL5r5e._migrateActorData(ent.data);
break;
case "Item":
updateData = MigrationL5r5e._migrateItemData(ent.data);
break;
case "Scene":
updateData = MigrationL5r5e._migrateSceneData(ent.data);
break;
}
if (isObjectEmpty(updateData)) {
continue;
}
// Save the entry, if data was changed
updateData["_id"] = ent._id;
await pack.updateEntity(updateData);
console.log(`Migrated ${entity} entity ${ent.name} in Compendium ${pack.collection}`);
} catch (err) {
// Handle migration failures
err.message = `Failed L5R5e system migration for entity ${ent.name} in pack ${pack.collection}: ${err.message}`;
console.error(err);
}
}
// Apply the original locked status for the pack
pack.configure({ locked: wasLocked });
console.log(`Migrated all ${entity} entities from Compendium ${pack.collection}`);
}
/**
* Migrate a single Scene entity to incorporate changes to the data model of it's actor data overrides
* Return an Object of updateData to be applied
* @param {Object} scene The Scene data to Update
* @return {Object} The updateData to apply
*/
static _migrateSceneData(scene) {
const tokens = duplicate(scene.tokens);
return {
tokens: tokens.map((t) => {
if (!t.actorId || t.actorLink || !t.actorData.data) {
t.actorData = {};
return t;
}
const token = new Token(t);
if (!token.actor) {
t.actorId = null;
t.actorData = {};
} else if (!t.actorLink) {
const updateData = MigrationL5r5e._migrateActorData(token.data.actorData);
t.actorData = mergeObject(token.data.actorData, updateData);
}
return t;
}),
};
}
/**
* Migrate a single Actor entity to incorporate latest data model changes
* Return an Object of updateData to be applied
* @param {Actor} actor The actor to Update
* @return {Object} The updateData to apply
*/
static _migrateActorData(actor) {
const updateData = {};
const actorData = actor.data;
// ***** Start of 1.1.0 *****
// Add "Prepared" in actor
if (actorData.prepared === undefined) {
updateData["data.prepared"] = true;
}
// NPC are now without autostats, we need to save the value
if (actor.type === "npc") {
if (actorData.endurance < 1) {
updateData["data.endurance"] = (Number(actorData.rings.earth) + Number(actorData.rings.fire)) * 2;
updateData["data.composure"] = (Number(actorData.rings.earth) + Number(actorData.rings.water)) * 2;
updateData["data.focus"] = Number(actorData.rings.air) + Number(actorData.rings.fire);
updateData["data.vigilance"] = Math.ceil(
(Number(actorData.rings.air) + Number(actorData.rings.water)) / 2
);
}
}
// ***** End of 1.1.0 *****
return updateData;
}
/**
* Scrub an Actor's system data, removing all keys which are not explicitly defined in the system template
* @param {Object} actorData The data object for an Actor
* @return {Object} The scrubbed Actor data
*/
static cleanActorData(actorData) {
const model = game.system.model.Actor[actorData.type];
actorData.data = filterObject(actorData.data, model);
return actorData;
}
/**
* Migrate a single Item entity to incorporate latest data model changes
* @param item
*/
static _migrateItemData(item) {
// Nothing for now
return {};
}
}

View File

@@ -21,6 +21,7 @@ export const PreloadTemplates = async function () {
"systems/l5r5e/templates/actors/npc/social.html",
"systems/l5r5e/templates/actors/npc/rings.html",
"systems/l5r5e/templates/actors/npc/attributes.html",
"systems/l5r5e/templates/actors/npc/conflict.html",
"systems/l5r5e/templates/actors/npc/skill.html",
"systems/l5r5e/templates/actors/npc/techniques.html",
// items

View File

@@ -1,4 +1,61 @@
/**
* Custom system settings register
*/
export const RegisterSettings = function () {
/* ------------------------------------ */
/* Update */
/* ------------------------------------ */
game.settings.register("l5r5e", "systemMigrationVersion", {
name: "System Migration Version",
scope: "world",
config: false,
type: String,
default: 0,
});
export const RegisterSettings = function() {
// Register any custom system settings here
}
/* ------------------------------------ */
/* Initiative Roll Dialog (GM only) */
/* ------------------------------------ */
game.settings.register("l5r5e", "initiative.difficulty.hidden", {
name: "Initiative difficulty is hidden",
scope: "world",
config: false,
type: Boolean,
default: false,
});
game.settings.register("l5r5e", "initiative.difficulty.value", {
name: "Initiative difficulty value",
scope: "world",
config: false,
type: Number,
default: 2,
});
game.settings.register("l5r5e", "initiative.encounter", {
name: "Initiative encounter type",
scope: "world",
config: false,
type: String,
default: "skirmish",
});
game.settings.register("l5r5e", "initiative.prepared.character", {
name: "Initiative PC prepared or not",
scope: "world",
config: false,
type: String,
default: "null",
});
game.settings.register("l5r5e", "initiative.prepared.adversary", {
name: "Initiative NPC adversary are prepared or not",
scope: "world",
config: false,
type: String,
default: "null",
});
game.settings.register("l5r5e", "initiative.prepared.minion", {
name: "Initiative NPC minion are prepared or not",
scope: "world",
config: false,
type: String,
default: "null",
});
};

View File

@@ -48,7 +48,7 @@ export class SocketHandlerL5r5e {
}
/**
* Refresh a app by it's id, not windowsId (ex "l5r5e-twenty-questions-dialog-kZHczAFghMNYFRWe", not "65")
* Refresh a app by it's htmlId, not windowsId (ex "l5r5e-twenty-questions-dialog-kZHczAFghMNYFRWe", not "65")
* usage : game.l5r5e.sockets.refreshAppId(appId);
* @param appId
*/
@@ -60,10 +60,7 @@ export class SocketHandlerL5r5e {
}
_onRefreshAppId(data) {
const app = Object.values(ui.windows).find((e) => e.id === data.appId);
if (!app) {
return;
}
if (typeof app.refresh !== "function") {
if (!app || typeof app.refresh !== "function") {
return;
}
app.refresh();

File diff suppressed because one or more lines are too long

View File

@@ -47,11 +47,13 @@ form .form-group .form-fields button,
.dialog .dialog-buttons button,
.item-edit,
.item-delete,
.item-equip,
.technique-edit,
.technique-delete,
.peculiarity-edit,
.peculiarity-delete,
.attribute-dtype,
.equip-readied-control,
form button,
label {
cursor: url("../assets/cursors/pointer.webp"), pointer !important;

View File

@@ -45,6 +45,11 @@
}
}
// If DicePicker add a pointer
.dice-picker {
cursor: url("../assets/cursors/pointer.webp"), pointer;
}
// Dice Picker
.dice-picker-dialog {
// Utility
@@ -67,6 +72,7 @@
text-align: center;
background: none;
border: none;
height: calc(100% - 3rem);
td:first-child {
width: 200px;
@@ -184,3 +190,59 @@
border: 3px solid green;
}
}
#l5r5e-gm-tools-dialog {
bottom: 0;
right: 0.5rem;
display: flex;
background-position: center;
background-size: 100%;
background: linear-gradient(
$l5r5e-linear-gradient-second,
$l5r5e-linear-gradient-second-dark,
$l5r5e-linear-gradient-second
);
background-origin: padding-box;
border: 1px solid rgb(195, 165, 130);
background-origin: padding-box;
border-image: url("../assets/ui/macro-button.webp") 10 repeat;
border-image-width: 0.5rem;
border-image-outset: 0px;
.window-header {
text-align: center;
border-bottom: 1px solid rgb(195, 165, 130);
h4 {
font-family: $font-primary;
text-transform: uppercase;
letter-spacing: 0.15rem;
}
}
.window-content {
text-align: center;
vertical-align: middle;
background: transparent;
color: $white-light;
.gm-tools-container {
flex: 1;
display: flex;
flex-flow: wrap;
a {
flex: 1;
cursor: url("../assets/cursors/pointer.webp"), pointer;
i {
font-size: 3rem;
line-height: 4rem;
vertical-align: middle;
}
}
.difficulty {
flex: 1;
font-size: 3rem;
}
}
}
// hide "search anywhere" draggable icon
.window-draggable-handle {
display: none;
}
}

View File

@@ -279,3 +279,15 @@ i.i_skill {
height: 1rem;
width: 1rem;
}
// Compendium
.compendium {
.item {
i {
font-family: $font-primary;
&:before {
font-family: $font-logoType;
}
}
}
}

View File

@@ -62,6 +62,28 @@ body {
}
}
}
// Compendium
.compendium {
.item {
position: relative;
i {
float: right;
line-height: 1rem;
text-align: right;
font-size: 0.75rem;
color: rgba(240, 240, 225, 0.75);
font-style: italic;
flex: 0 0 auto;
position: absolute;
right: 0;
text-shadow: 0 0 0 rgba(255, 255, 255, 0.1);
&:before {
margin: 0 0.25rem 0 0;
font-style: normal;
}
}
}
}
}
&.sheet,
&.npc,
@@ -166,7 +188,7 @@ fieldset {
flex: 1;
display: flex;
margin: 0 0.25rem;
padding: 0.25rem 0.5rem;
padding: 0.5rem;
border: 1px solid $l5r5e-title;
legend {
color: $l5r5e-label;
@@ -181,16 +203,21 @@ input[type="text"],
input[type="number"],
input[type="password"],
input[type="date"],
input[type="time"] {
text-align: center;
input[type="time"],
textarea {
padding: 0.25rem;
background: $l5r5e-white;
border: 1px solid $l5r5e-title;
color: $l5r5e-bold;
resize: vertical;
border-radius: 0;
&[disabled] {
background: $l5r5e-white-light;
}
}
input[type="number"] {
text-align: center;
}
// Editors
.editor,
@@ -264,6 +291,39 @@ sup {
}
}
.prepared {
&-character {
color: $l5r5e-earth;
}
&-adversary {
color: $l5r5e-fire;
}
&-minion {
color: $l5r5e-water;
}
&-icon {
font-weight: 900;
font-family: "Font Awesome 5 Free";
-moz-osx-font-smoothing: grayscale;
-webkit-font-smoothing: antialiased;
display: inline-block;
font-style: normal;
font-variant: normal;
text-rendering: auto;
line-height: 1;
width: 1.5rem;
&-true:before {
content: "\f06e";
}
&-false:before {
content: "\f070";
}
&-null:before {
content: "\f2a8";
}
}
}
// Fix for "search anywhere" draggable icon
.window-draggable-handle {
z-index: 2;

View File

@@ -19,6 +19,7 @@
}
.item-edit,
.item-delete,
.item-equip,
.technique-edit,
.technique-delete,
.peculiarity-edit,
@@ -29,6 +30,7 @@
font-size: 0.75rem;
flex: 0 0 1rem;
padding: 0 0.1rem;
color: $black-light;
}
.icon-stat-container {
line-height: 1rem;
@@ -38,6 +40,7 @@
}
.item-edit,
.item-delete,
.item-equip,
.technique-edit,
.technique-delete,
.peculiarity-edit,
@@ -46,6 +49,7 @@
.property-delete {
&:hover {
text-shadow: 0 0 3px $red;
color: $black;
}
}
}
@@ -68,6 +72,12 @@
margin-right: 0;
}
}
.equip-readied-control {
&:hover {
color: $l5r5e-red;
background: $white;
}
}
}
p {
font-size: 0.85rem;

View File

@@ -96,6 +96,7 @@
width: 100%;
line-height: 2rem;
font-size: 0.75rem;
margin: 0.25rem 0.25rem 0.5rem;
text-align: center;
li {
flex: 1;
@@ -144,6 +145,12 @@
flex: 0 0 calc(100% - 0.5rem);
margin: 1rem 0.25rem 0;
}
.initiative-wrapper {
margin-bottom: 0.5rem;
}
&:last-child {
padding-bottom: 1rem;
}
}
.npc-note {
.editor {

View File

@@ -8,7 +8,7 @@
}
&.actor {
.sheet-header {
height: 27rem;
height: 26rem;
h1 {
flex: auto;
margin: 0 0 0.25rem 0.5rem;
@@ -24,25 +24,6 @@
}
}
}
.initiative {
&-wrapper {
display: block;
flex: 100%;
text-align: center;
}
button {
width: 22%;
margin: 0 0.25rem 0.25rem;
padding: 0 0.5rem;
color: #5a6e5a;
background: rgba(255, 255, 255, 0.5);
border: 1px solid #5a6e5a;
border-radius: 1rem;
}
button:focus {
box-shadow: none;
}
}
fieldset {
&.advancement {
display: block;
@@ -53,12 +34,6 @@
line-height: 2rem;
font-size: 1rem;
}
.compromised {
input {
border: 1px solid $l5r5e-red;
box-shadow: 0 1px 5px $l5r5e-red;
}
}
}
form {
display: flex;
@@ -126,6 +101,12 @@
0% calc(100% - var(--notchSize))
);
}
.compromised {
input {
border: 1px solid $l5r5e-red;
box-shadow: 0 1px 5px $l5r5e-red;
}
}
.header-fields {
position: relative;
flex: 0 0 100%;
@@ -235,14 +216,14 @@
width: 40%;
padding: 0;
position: relative;
top: -2.5rem;
top: -1.5rem;
}
.social-content,
.attributes-wrapper {
flex: none;
float: left;
width: 30%;
flex-direction: column;
flex-wrap: wrap;
display: flex;
padding: 0.5rem 0 0 0.25rem;
border-left: 2px solid $l5r5e-title;
@@ -289,12 +270,33 @@
margin: 0 0.25rem;
height: 2rem;
&[disabled] {
flex: 0 0 3rem;
background: $l5r5e-white-light;
}
}
}
}
.focus-content,
.vigilance-content {
flex: 0 0 50%;
padding-bottom: 0.5rem;
.attribute-label {
flex-wrap: wrap;
height: auto;
strong {
flex: 100%;
text-align: center;
}
input {
flex: 1 0 3rem;
}
&:before {
top: auto;
bottom: 0.1rem;
height: calc(100% - 1.45rem);
width: calc(100% - 0.4rem);
}
}
}
.attributes-wrapper {
padding: 0.5rem 0.25rem 0 0;
border-left: 0 none;
@@ -304,31 +306,38 @@
left: auto;
right: -0.25rem;
}
&.void-content {
&.focus-content {
&:before {
width: 0;
}
}
&.vigilance-content {
&:before {
width: 160%;
}
}
&.void-content {
&:before {
width: 90%;
}
}
}
label {
flex-direction: row;
width: 100%;
strong {
text-align: right;
}
&:nth-child(2) {
position: relative;
flex: 50%;
right: 1.5rem;
strong {
position: absolute;
top: 0;
left: 0;
font-size: 0.65rem;
width: 3rem;
color: $l5r5e-black;
color: $l5r5e-black-light;
}
input {
border-top: 0 none;
font-size: 1.25rem;
padding-top: 0.75rem;
}
@@ -336,19 +345,24 @@
}
.endurance-content,
.composure-content {
input {
&[disabled] {
flex: 0 0 5rem;
label:nth-child(1) {
strong {
flex: 0 0 calc(100% - 6rem);
}
input {
flex: 0 0 5.5rem;
padding-right: 3rem;
}
}
label:nth-child(2) {
position: absolute;
right: 0;
width: 3.5rem;
}
}
.void-content {
display: flex;
position: absolute;
bottom: 0.25rem;
right: 35%;
width: 10rem;
width: 100%;
padding-top: 0.25rem;
label {
margin: 0;
strong {
@@ -357,7 +371,7 @@
&:after {
content: "/";
position: absolute;
right: 2.9rem;
right: 1.25rem;
font-size: 1rem;
bottom: 0.6rem;
color: $l5r5e-bold;
@@ -375,8 +389,9 @@
text-align: right;
padding-left: 0.25rem;
padding-top: 0.75rem;
position: relative;
right: 2rem;
position: absolute;
right: 0.25rem;
width: 1rem;
}
}
}
@@ -414,6 +429,71 @@
}
}
}
.focus-content,
.vigilance-content {
p {
bottom: -3.75rem;
}
}
}
.attribute-label {
position: relative;
&:before {
z-index: -1;
content: "";
position: absolute;
height: calc(100% - 0.85rem);
width: 3.1rem;
border: 1px solid $l5r5e-title;
border-radius: 0;
top: 0.15rem;
left: 0.15rem;
}
}
.identity-content {
.attribute-label {
&:before {
height: calc(100% - 0.6rem);
width: calc(100% - 0.65rem);
left: auto;
top: 0.15rem;
right: 0.85rem;
}
}
li:nth-child(3),
li:nth-child(5) {
.attribute-label {
&:before {
height: calc(100% - 0.6rem);
width: calc(100% + 0.25rem);
left: auto;
top: 0.15rem;
right: -0.15rem;
}
}
}
}
.attributes-wrapper {
.attribute-label {
&:nth-child(2) {
&:before {
left: auto;
right: 3.15rem;
width: 2.6rem;
}
}
&:before {
left: auto;
right: 0.15rem;
}
}
}
.void-content {
.attribute-label {
&:before {
width: 3.85rem;
}
}
}
}
article {
@@ -476,7 +556,9 @@
}
}
.stances-content {
flex: 0 0 100%;
flex: 100%;
height: 100%;
align-self: flex-start;
.item-list {
position: relative;
padding-top: 2rem;
@@ -529,7 +611,7 @@
}
.xp,
.money-wrapper {
flex: 0 0 5rem;
flex: 0 0 6rem;
flex-direction: column;
color: $black-light;
label {
@@ -592,6 +674,30 @@
}
&.actor,
&.npc {
.initiative {
&-wrapper {
flex: 100%;
height: 100%;
align-self: flex-start;
text-align: center;
display: block;
}
button {
width: auto;
min-width: 20%;
margin: 0 0.25rem 0.25rem;
padding: 0 0.5rem;
color: #5a6e5a;
background: rgba(255, 255, 255, 0.5);
border: 1px solid #5a6e5a;
border-radius: 1rem;
line-height: 1.5rem;
height: 1.5rem;
}
button:focus {
box-shadow: none;
}
}
.limited {
h1 {
margin: 0.5rem 0;
@@ -643,3 +749,19 @@
}
}
}
// Lang Adjust.
&.sheet {
.editable[data-lang="Español"] {
.sheet-header {
.focus-content,
.vigilance-content {
.attribute-label {
strong {
font-size: 0.7rem;
line-height: 1.1rem;
}
}
}
}
}
}

View File

@@ -60,8 +60,6 @@
article {
padding: 2% 2% 2% 18%;
label {
font-size: 0.85rem;
line-height: 2rem;
&.full {
display: block;
width: 100%;
@@ -79,6 +77,10 @@
> label {
font-size: 1rem;
padding: 0 0 0 1rem;
line-height: 2rem;
> * {
line-height: 1rem;
}
}
table {
width: 100%;
@@ -93,6 +95,17 @@
border: 1px solid $l5r5e-title;
font-size: 0.85rem;
padding: 0.25rem;
> * {
line-height: 1rem;
}
> ul {
li {
line-height: 2rem;
> * {
line-height: 1rem;
}
}
}
&.done {
border: 1px solid $l5r5e-earth;
box-shadow: 0 1px 5px $l5r5e-earth;
@@ -116,11 +129,6 @@
border: 1px solid rgba(255, 255, 255, 0.5);
margin: 0 0.25rem 1rem;
}
> ul {
li {
line-height: 2rem;
}
}
hr {
border-top: 1px solid $l5r5e-black-light;
}

View File

@@ -568,30 +568,66 @@ button {
h3 {
font-size: 0.85rem;
}
}
}
}
// Dialog
.dialo {
.logo-dialog {
height: 125px;
.dialog-buttons {
button {
line-height: 1rem;
ul {
display: flex;
color: $l5r5e-white;
&.encounter {
border-right: 1px solid $l5r5e-white-light;
}
li {
flex: 1;
cursor: url("../assets/cursors/pointer.webp"), pointer;
}
}
}
.dialog-content {
height: 1rem;
p {
margin: 0;
.encounter {
i {
font-size: 23px;
vertical-align: middle;
&:hover {
text-shadow: 0 0 8px $red;
}
}
.active {
color: $l5r5e-maho;
&:hover {
text-shadow: none;
}
}
&-icon {
font-weight: 900;
font-family: "Font Awesome 5 Free";
-moz-osx-font-smoothing: grayscale;
-webkit-font-smoothing: antialiased;
display: inline-block;
font-style: normal;
font-variant: normal;
text-rendering: auto;
line-height: 1;
&-intrigue:before {
content: "\f21b";
}
&-duel:before {
content: "\f506";
}
&-skirmish:before {
content: "\f505";
}
&-mass_battle:before {
content: "\f447";
}
}
}
}
}
}
// Pause
#pause {
img {
content: url("../assets/icons/pause.svg");

View File

@@ -1,12 +1,32 @@
{
"name": "l5r5e",
"title": "Legend of the Five Rings (5th Edition)",
"description": "This is a game system, multilingual in En/FR/ES, for Legend of the Five Rings (5th Edition) by <a href='https://edge-studio.net/'>Edge Studio</a> <p> - Join the official Discord server: <a href='https://discord.gg/foundryvtt'> Official Discord</a></p><p> - Rejoignez la communauté Francophone: <a href='https://discord.gg/pPSDNJk'>Francophone Discord</a></p>",
"version": "1.0.0",
"description": "This is an authorised multilingual game system En|Fr|Es, for Legend of the Five Rings (5th Edition) by <a href='https://edge-studio.net/'>Edge Studio</a> <p> - Join the official Discord server: <a href='https://discord.gg/foundryvtt'> Official Discord</a></p><p> - Rejoignez la communauté Francophone: <a href='https://discord.gg/pPSDNJk'>Francophone Discord</a></p>",
"version": "1.1.2",
"minimumCoreVersion": "0.7.9",
"compatibleCoreVersion": "0.7.9",
"manifestPlusVersion": "1.0.0",
"socket": true,
"author": "Team L5R",
"authors": [
{
"name": "Vlyan",
"discord": "Vlyan#6771"
},
{
"name": "Mandar",
"discord": "Mandar#3440"
},
{
"name": "Carter"
},
{
"name": "Hrunh"
},
{
"name": "Sasmira"
}
],
"background": "L5R-Header.webp",
"scripts": [],
"esmodules": ["./scripts/main-l5r5e.js"],
@@ -16,109 +36,134 @@
"name": "core-properties",
"label": "Properties",
"path": "packs/core-properties.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-kata",
"label": "Techniques Kata",
"path": "packs/core-techniques-kata.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-kiho",
"label": "Techniques Kihõ",
"path": "packs/core-techniques-kiho.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-inversion",
"label": "Techniques Inversions",
"path": "packs/core-techniques-inversion.db",
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-invocations",
"label": "Techniques Invocations",
"path": "packs/core-techniques-invocations.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-rituals",
"label": "Techniques Rituals",
"path": "packs/core-techniques-rituals.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-shuji",
"label": "Techniques Shuji",
"path": "packs/core-techniques-shuji.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-maho",
"label": "Techniques Mahõ",
"path": "packs/core-techniques-maho.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-ninjutsu",
"label": "Techniques Ninjutsu",
"path": "packs/core-techniques-ninjutsu.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-school",
"label": "School Abilities",
"path": "packs/core-techniques-school.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-techniques-mastery",
"label": "Mastery Abilities",
"path": "packs/core-techniques-mastery.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-items",
"label": "Items",
"path": "packs/core-items.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-armors",
"label": "Armors",
"path": "packs/core-armors.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-weapons",
"label": "Weapons",
"path": "packs/core-weapons.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-peculiarities-distinctions",
"label": "Distinctions",
"path": "packs/core-peculiarities-distinctions.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-peculiarities-passions",
"label": "Passions",
"path": "packs/core-peculiarities-passions.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-peculiarities-adversities",
"label": "Adversities",
"path": "packs/core-peculiarities-adversities.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "core-peculiarities-anxieties",
"label": "Anxieties",
"path": "packs/core-peculiarities-anxieties.db",
"entity": "Item"
"entity": "Item",
"system": "l5r5e"
},
{
"name": "great-clans-presentation",
"label": "Great Clans Presentation",
"path": "packs/great-clans-presentation.db",
"entity": "JournalEntry"
"entity": "JournalEntry",
"system": "l5r5e"
}
],
"languages": [
@@ -140,5 +185,5 @@
],
"url": "https://gitlab.com/teaml5r/l5r5e",
"manifest": "https://gitlab.com/teaml5r/l5r5e/-/raw/master/system/system.json",
"download": "https://gitlab.com/teaml5r/l5r5e/-/jobs/artifacts/v1.0.0/raw/l5r5e.zip?job=build"
"download": "https://gitlab.com/teaml5r/l5r5e/-/jobs/artifacts/v1.1.2/raw/l5r5e.zip?job=build"
}

View File

@@ -85,7 +85,8 @@
"max": 1,
"value": 0
},
"stance": "void"
"stance": "void",
"prepared": true
},
"advancement": {
"xp_total": 0,
@@ -96,6 +97,7 @@
"techniques": {
"kata": false,
"kiho": false,
"inversion": false,
"invocation": false,
"ritual": false,
"shuji": false,

View File

@@ -1,4 +1,4 @@
<form class="{{cssClass}}" autocomplete="off">
<form class="{{cssClass}}" data-lang="{{localize 'I18N.Language'}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}"/>

View File

@@ -2,7 +2,7 @@
<li class="endurance-content">
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.endurance' }}</strong>
<input class="centered-input" type="text" name="data.endurance" value="{{data.endurance}}" data-dtype="Number" disabled/>
<input class="centered-input" type="number" name="data.endurance" value="{{data.endurance}}" data-dtype="Number" disabled/>
</label>
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.fatigue' }}</strong>
@@ -13,7 +13,7 @@
<li class="composure-content">
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.composure' }}</strong>
<input class="centered-input" type="text" name="data.composure" value="{{data.composure}}" data-dtype="Number" disabled/>
<input class="centered-input" type="number" name="data.composure" value="{{data.composure}}" data-dtype="Number" disabled/>
</label>
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.strife' }}</strong>
@@ -24,14 +24,18 @@
<li class="focus-content">
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.focus' }}</strong>
<input class="centered-input" type="text" name="data.focus" value="{{data.focus}}" data-dtype="Number" disabled/>
<input class="centered-input" type="number" name="data.focus" value="{{data.focus}}" data-dtype="Number" disabled/>
</label>
<p class="item-description"> {{ localize 'l5r5e.attributes.focustip' }}</p>
</li>
<li class="vigilance-content {{#ifCond data.strife.value '>' data.strife.max}}compromised{{/ifCond}}">
<li class="vigilance-content {{#if data.is_compromised}}compromised{{/if}}">
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.vigilance' }}</strong>
<input class="centered-input" type="text" name="data.vigilance" value="{{data.vigilance}}" data-dtype="Number" disabled/>
{{#if data.is_compromised}}
<input class="centered-input" type="number" value="1" disabled/>
{{else}}
<input class="centered-input" type="number" name="data.vigilance" value="{{data.vigilance}}" data-dtype="Number" disabled/>
{{/if}}
</label>
<p class="item-description"> {{ localize 'l5r5e.attributes.vigilancetip' }}</p>
</li>
@@ -39,7 +43,7 @@
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.voidpoints' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.void_points.value" value="{{data.void_points.value}}" data-dtype="Number" placeholder="0" min="0" max="{{data.void_points.max}}"/>
<input class="centered-input" type="text" name="data.void_points.max" value="{{data.void_points.max}}" data-dtype="Number" disabled/>
<input class="centered-input" type="number" name="data.void_points.max" value="{{data.void_points.max}}" data-dtype="Number" disabled/>
</label>
</li>
</ul>

View File

@@ -1,9 +1,14 @@
<fieldset class="initiative initiative-wrapper">
<legend class="section-header">{{ localize 'l5r5e.conflict.initiative.title' }}</legend>
<button class="initiative dice-picker" data-skill="sentiment" data-diff="1">{{ localize 'l5r5e.conflict.initiative.intrigue'}}</button>
<button class="initiative dice-picker" data-skill="meditation" data-diff="1">{{ localize 'l5r5e.conflict.initiative.duel'}}</button>
<button class="initiative dice-picker" data-skill="tactics" data-diff="1">{{ localize 'l5r5e.conflict.initiative.skirmish'}}</button>
<button class="initiative dice-picker" data-skill="command" data-diff="1">{{ localize 'l5r5e.conflict.initiative.mass_battle'}}</button>
<legend class="section-header">
{{ localize 'l5r5e.conflict.initiative.title' }}
<a class="encounter prepared-control" data-id="{{entity.type}}">
<i class="fa fas prepared-icon prepared-icon-{{data.prepared}} prepared-{{entity.type}}" title="{{localize (localize 'l5r5e.conflict.initiative.prepared_{value}' value=data.prepared)}}"></i>
</a>
</legend>
<button class="initiative dice-picker" data-initiative="true" data-skill="sentiment">{{ localize 'l5r5e.conflict.initiative.intrigue'}}</button>
<button class="initiative dice-picker" data-initiative="true" data-skill="meditation">{{ localize 'l5r5e.conflict.initiative.duel'}}</button>
<button class="initiative dice-picker" data-initiative="true" data-skill="tactics">{{ localize 'l5r5e.conflict.initiative.skirmish'}}</button>
<button class="initiative dice-picker" data-initiative="true" data-skill="command">{{ localize 'l5r5e.conflict.initiative.mass_battle'}}</button>
</fieldset>
<fieldset class="stances-content flexrow">
<legend class="section-header">{{ localize 'l5r5e.conflict.stance' }}</legend>

View File

@@ -2,13 +2,13 @@
<fieldset>
<legend class="text-block-header">{{ localize 'l5r5e.social.title' }}</legend>
<label class="attribute-label">{{ localize 'l5r5e.social.ninjo' }}
<input type="text" name="data.social.ninjo" value="{{data.social.ninjo}}"/>
<textarea type="text" name="data.social.ninjo">{{data.social.ninjo}}</textarea>
</label>
<label class="attribute-label">{{ localize 'l5r5e.social.giri' }}
<input type="text" name="data.social.giri" value="{{data.social.giri}}"/>
<textarea type="text" name="data.social.giri">{{data.social.giri}}</textarea>
</label>
<label class="attribute-label">{{ localize 'l5r5e.social.titles' }}
<input type="text" name="data.social.titles" value="{{data.social.titles}}"/>
<input type="text" name="data.social.titles" value="{{data.social.titles}}" />
</label>
</fieldset>
<fieldset>

View File

@@ -1,34 +1,34 @@
<ul class="rings">
<li id="earth">
<label class="attribute-label earth centered-input">
<label class="earth">
<i class="i_earth"></i>
<strong>{{ localizeRing 'earth' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.earth" value="{{data.rings.earth}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
</label>
</li>
<li id="air">
<label class="attribute-label air centered-input">
<label class="air">
<i class="i_air"></i>
<strong>{{ localizeRing 'air' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.air" value="{{data.rings.air}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
</label>
</li>
<li id="water">
<label class="attribute-label water centered-input">
<label class="water">
<i class="i_water"></i>
<strong>{{ localizeRing 'water' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.water" value="{{data.rings.water}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
</label>
</li>
<li id="fire">
<label class="attribute-label fire centered-input">
<label class="fire">
<i class="i_fire"></i>
<strong>{{ localizeRing 'fire' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.fire" value="{{data.rings.fire}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
</label>
</li>
<li id="void">
<label class="attribute-label void centered-input">
<label class="void">
<i class="i_void"></i>
<strong>{{ localizeRing 'void' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.void" value="{{data.rings.void}}" data-dtype="Number" min="1" max="9" placeholder="0"/>

View File

@@ -1,4 +1,4 @@
<form class="{{cssClass}} flexcol limited" autocomplete="off">
<form class="{{cssClass}} flexcol limited" data-lang="{{localize 'I18N.Language'}}" autocomplete="off">
<img class="profile-img full" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" />
{{!-- Sheet Header --}}
<div class="sheet-header">

View File

@@ -1,4 +1,4 @@
<form class="{{cssClass}}" autocomplete="off">
<form class="{{cssClass}}" data-lang="{{localize 'I18N.Language'}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields identity-wrapper">
@@ -20,7 +20,10 @@
</header>
{{!-- Sheet Body --}}
<section class="sheet-body">
<article>
{{> 'systems/l5r5e/templates/actors/npc/skill.html' }}
{{> 'systems/l5r5e/templates/actors/npc/conflict.html' }}
</article>
<article>
{{> 'systems/l5r5e/templates/actors/npc/narrative.html' }}
</article>

View File

@@ -2,7 +2,7 @@
<li class="endurance-content">
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.endurance' }}</strong>
<input class="centered-input" type="text" name="data.endurance" value="{{data.endurance}}" data-dtype="Number" disabled/>
<input class="centered-input" type="number" name="data.endurance" value="{{data.endurance}}" data-dtype="Number" min="0" placeholder="0"/>
</label>
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.fatigue' }}</strong>
@@ -13,7 +13,7 @@
<li class="composure-content">
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.composure' }}</strong>
<input class="centered-input" type="text" name="data.composure" value="{{data.composure}}" data-dtype="Number" disabled/>
<input class="centered-input" type="number" name="data.composure" value="{{data.composure}}" data-dtype="Number" min="0" placeholder="0"/>
</label>
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.strife' }}</strong>
@@ -24,14 +24,18 @@
<li class="focus-content">
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.focus' }}</strong>
<input class="centered-input" type="text" name="data.focus" value="{{data.focus}}" data-dtype="Number" disabled/>
<input class="centered-input" type="number" name="data.focus" value="{{data.focus}}" data-dtype="Number" min="0" placeholder="0"/>
</label>
<p class="item-description"> {{ localize 'l5r5e.attributes.focustip' }}</p>
</li>
<li class="vigilance-content {{#ifCond data.strife.value '>' data.strife.max}}compromised{{/ifCond}}">
<li class="vigilance-content {{#if data.is_compromised}}compromised{{/if}}">
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.vigilance' }}</strong>
<input class="centered-input" type="text" name="data.vigilance" value="{{data.vigilance}}" data-dtype="Number" disabled/>
{{#if data.is_compromised}}
<input class="centered-input" type="number" value="1" disabled/>
{{else}}
<input class="centered-input" type="number" name="data.vigilance" value="{{data.vigilance}}" data-dtype="Number" min="0" placeholder="0"/>
{{/if}}
</label>
<p class="item-description"> {{ localize 'l5r5e.attributes.vigilancetip' }}</p>
</li>
@@ -39,7 +43,7 @@
<label class="attribute-label">
<strong>{{ localize 'l5r5e.attributes.voidpoints' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.void_points.value" value="{{data.void_points.value}}" data-dtype="Number" placeholder="0" min="0" max="{{data.void_points.max}}"/>
<input class="centered-input" type="text" name="data.void_points.max" value="{{data.void_points.max}}" data-dtype="Number" disabled/>
<input class="centered-input" type="number" name="data.void_points.max" value="{{data.void_points.max}}" data-dtype="Number" disabled/>
</label>
</li>
</ul>

View File

@@ -1,6 +1,18 @@
<fieldset class="initiative initiative-wrapper">
<legend class="section-header">
{{ localize 'l5r5e.conflict.initiative.title' }}
<a class="encounter prepared-control" data-id="{{data.type}}">
<i class="fa fas prepared-icon prepared-icon-{{data.prepared}} prepared-{{data.type}}" title="{{localize (localize 'l5r5e.conflict.initiative.prepared_{value}' value=data.prepared)}}"></i>
</a>
</legend>
<button class="initiative dice-picker" data-initiative="true" data-skill="sentiment">{{ localize 'l5r5e.conflict.initiative.intrigue'}}</button>
<button class="initiative dice-picker" data-initiative="true" data-skill="meditation">{{ localize 'l5r5e.conflict.initiative.duel'}}</button>
<button class="initiative dice-picker" data-initiative="true" data-skill="tactics">{{ localize 'l5r5e.conflict.initiative.skirmish'}}</button>
<button class="initiative dice-picker" data-initiative="true" data-skill="command">{{ localize 'l5r5e.conflict.initiative.mass_battle'}}</button>
</fieldset>
<fieldset class="stances-content flexrow">
<legend class="section-header">{{ localize 'l5r5e.conflict.stance' }}</legend>
<ul>
<ul class="item-list">
{{#each data.rings as |ringValue ringId|}}
{{> 'systems/l5r5e/templates/actors/character/stance.html' stance=../data.stance ringId=ringId }}
{{/each}}

View File

@@ -1,34 +1,34 @@
<ul class="rings">
<li id="earth">
<label class="attribute-label earth centered-input">
<label class="earth">
<i class="i_earth"></i>
<strong>{{ localizeRing 'earth' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.earth" value="{{data.rings.earth}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
</label>
</li>
<li id="air">
<label class="attribute-label air centered-input">
<label class="air">
<i class="i_air"></i>
<strong>{{ localizeRing 'air' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.air" value="{{data.rings.air}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
</label>
</li>
<li id="water">
<label class="attribute-label water centered-input">
<label class="water">
<i class="i_water"></i>
<strong>{{ localizeRing 'water' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.water" value="{{data.rings.water}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
</label>
</li>
<li id="fire">
<label class="attribute-label fire centered-input">
<label class="fire">
<i class="i_fire"></i>
<strong>{{ localizeRing 'fire' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.fire" value="{{data.rings.fire}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
</label>
</li>
<li id="void">
<label class="attribute-label void centered-input">
<label class="void">
<i class="i_void"></i>
<strong>{{ localizeRing 'void' }}</strong>
<input class="centered-input select-on-focus" type="number" name="data.rings.void" value="{{data.rings.void}}" data-dtype="Number" min="1" max="9" placeholder="0"/>

View File

@@ -236,7 +236,7 @@
</td>
<td class="fifty">
{{localize 'l5r5e.twenty_questions.part2.outfit'}}
{{> 'systems/l5r5e/templates/actors/character/twenty-questions-item.html' itemsList=cache.step3.equipment stepName='step3.equipment' itemType='items' hideDndAt=10 }}
{{> 'systems/l5r5e/templates/actors/character/twenty-questions-item.html' itemsList=cache.step3.equipment stepName='step3.equipment' itemType='items' hideDndAt=20 }}
</td>
</tr>
</table>

View File

@@ -71,7 +71,7 @@
{{/if}}
{{#if strife}}
<li>{{localize "l5r5e.chatdices.strives"}}: {{this.strife}}</li>
<li>{{localize "l5r5e.chatdices.strife"}}: {{this.strife}}</li>
{{/if}}
</ul>
{{/l5r5e.summary}}

View File

@@ -148,10 +148,12 @@
{{!-- Fourth line--}}
<tr>
<td>
{{^if difficultyHiddenIsLock}}
<label>
<input type="checkbox" id="diff_hidden" name="difficulty.hidden" value="1" {{checked data.difficulty.hidden}}>
{{localize 'l5r5e.dicepicker.difficulty_hidden_label'}}
</label>
{{/if}}
</td>
<td>
{{#if canUseVoidPoint}}

View File

@@ -0,0 +1,6 @@
<form class="l5r5e gm-tools-dialog" autocomplete="off">
<p class="gm-tools-container">
<a class="difficulty_hidden"><i class="fa fa-eye{{#if data.difficultyHidden}}-slash{{/if}}"></i></a>
<strong class="difficulty">{{data.difficulty}}</strong>
</p>
</form>

View File

@@ -36,7 +36,7 @@
{{/if}}
{{#if strife}}
<li>{{localize "l5r5e.chatdices.strives"}}: {{this.strife}}</li>
<li>{{localize "l5r5e.chatdices.strife"}}: {{this.strife}}</li>
{{/if}}
{{#if difficulty}}

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@@ -0,0 +1,16 @@
<nav class="encounters flexrow" id="l5r5e_gm_combat_tracker_bar">
<ul class="encounter">
{{#each encounterTypeList}}
<li class="encounter encounter-control" data-id="{{this}}">
<i class="fa fas encounter-icon-{{this}}{{#ifCond this '==' ../encounterType}} active{{/ifCond}}" title="{{localize (localize 'l5r5e.conflict.initiative.{id}' id=this)}}"></i>
</li>
{{/each}}
</ul>
<ul class="prepared">
{{#each prepared as |prepared charType|}}
<li class="encounter prepared-control" data-id="{{charType}}">
<i class="fa fas prepared-icon-{{prepared}} prepared-{{charType}}" title="{{localize (localize 'l5r5e.conflict.initiative.prepared_{value}' value=prepared)}} ({{localize (localize 'l5r5e.character_types.{type}' type=charType)}})"></i>
</li>
{{/each}}
</ul>
</nav>

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@@ -7,7 +7,7 @@
</legend>
<ul class="item-list">
{{#each actor.items as |item id|}}
{{#ifCond item.type '==' 'armor'}}
{{#ifCond (ifCond item.type '==' 'armor') '&&' (ifCond item.data.equipped '==' true)}}
{{> 'systems/l5r5e/templates/items/armor/armor-entry.html' item=item id=id editable=../editable }}
{{/ifCond}}
{{/each}}

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@@ -3,8 +3,9 @@
<li class="item-img"><img src="{{item.img}}" title="{{item.name}}" width="32px" height="32px"/></li>
<li class="item-name">{{ item.name }} <sub>x{{ item.data.quantity }}</sub></li>
{{#if editable}}
<li data-item-id="{{item._id}}" class="item-edit" title="{{localize 'l5r5e.global.edit'}}"><i class="fas fa-edit"></i></li>
<li data-item-id="{{item._id}}" class="item-delete" title="{{localize 'l5r5e.global.delete'}}"><i class="fas fa-trash"></i></li>
<li data-item-id="{{item._id}}" data-type="equipped" class="item-equip equip-readied-control" title="{{localize 'l5r5e.armors.equipped'}}"><i class="fas {{#if item.data.equipped}}fa-tshirt{{else}}fa-weight-hanging{{/if}}"></i></li>
<li data-item-id="{{item._id}}" class="item-edit" title="{{localize 'l5r5e.global.edit'}}"><i class="fas fa-edit"></i></li>
<li data-item-id="{{item._id}}" class="item-delete" title="{{localize 'l5r5e.global.delete'}}"><i class="fas fa-trash"></i></li>
{{/if}}
</ul>
<ul class="item-properties">
@@ -13,6 +14,6 @@
{{/each}}
</ul>
{{#if item.data.description}}
<div class="item-description item-description-{{item._id}}">{{{ item.data.description }}}</div>
<div class="item-description item-description-{{item._id}}">{{{ item.data.description }}}</div>
{{/if}}
</li>

View File

@@ -7,7 +7,7 @@
</legend>
<ul class="item-list">
{{#each actor.items as |item id|}}
{{#ifCond item.type '==' 'item'}}
{{#ifCond '["item", "armor", "weapon"]' 'includes' item.type}}
{{> 'systems/l5r5e/templates/items/item/item-entry.html' item=item id=id editable=../editable }}
{{/ifCond}}
{{/each}}

View File

@@ -1,7 +1,7 @@
<li class="item weapon flexcol toggle-on-click" data-toggle="item-description-{{item._id}}">
<ul class="item-header item-control">
<li class="item-img"><img src="{{item.img}}" title="{{item.name}}" width="32px" height="32px"/></li>
<li class="item-name">{{ item.name }}</li>
<li class="item-name dice-picker" data-weapon-id="{{item._id}}">{{ item.name }}</li>
<li class="icon-stat-container">
<i class="fas fa-arrows-alt-h" title="{{ localize 'l5r5e.weapons.range' }}"> {{item.data.range}}</i>
<i class="fas fa-tint" title="{{ localize 'l5r5e.weapons.damage' }}"> {{item.data.damage}}</i>
@@ -13,11 +13,14 @@
{{/if}}
</ul>
<ul class="item-properties">
<li class="equip-readied-control" data-item-id="{{item._id}}" data-type="readied">
<i class="i_readied fa{{^if item.data.readied}}r{{/if}} fa-check-circle" title="{{#if item.data.readied}}{{localize 'l5r5e.weapons.readied'}}{{else}}{{localize 'l5r5e.weapons.sheathed'}}{{/if}}"></i>
</li>
{{#each item.data.properties as |property id|}}
<li>{{{ property.name }}}</li>
{{/each}}
</ul>
{{#if item.data.description}}
<div class="item-description item-description-{{item._id}}">{{{ item.data.description }}}</div>
<div class="item-description item-description-{{item._id}}">{{{ item.data.description }}}</div>
{{/if}}
</li>

View File

@@ -7,7 +7,7 @@
</legend>
<ul class="item-list">
{{#each actor.items as |item id|}}
{{#ifCond item.type '==' 'weapon'}}
{{#ifCond (ifCond item.type '==' 'weapon') '&&' (ifCond item.data.equipped '==' true)}}
{{> 'systems/l5r5e/templates/items/weapon/weapon-entry.html' item=item id=id editable=../editable }}
{{/ifCond}}
{{/each}}