Fixed sync between GM for Combat tracker "initiative encounter type" and "initiative prepared"
This commit is contained in:
@@ -61,7 +61,7 @@ export class SocketHandlerL5r5e {
|
||||
}
|
||||
|
||||
/**
|
||||
* Refresh a app by it's htmlId, not windowsId (ex "l5r5e-twenty-questions-dialog-kZHczAFghMNYFRWe", not "65")
|
||||
* Refresh an app by his "id", not "appId" (ex "l5r5e-twenty-questions-dialog-kZHczAFghMNYFRWe", not "65")
|
||||
*
|
||||
* Usage : game.l5r5e.sockets.refreshAppId(appId);
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user