Add style for skill types checkboxes
This commit is contained in:
@@ -1,139 +0,0 @@
|
||||
Hooks.on("init", () => {
|
||||
// Register module settings.
|
||||
game.settings.register("l5r5e", "icBgColor", {
|
||||
name: game.i18n.localize("ic.bg.color"),
|
||||
hint: game.i18n.localize("hexa.color"),
|
||||
default: "rgba(255,255,255,0.5)",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
game.settings.register("l5r5e", "icTextColor", {
|
||||
name: game.i18n.localize("ic.text.color"),
|
||||
hint: game.i18n.localize("hexa.color"),
|
||||
default: "rgba(0,0,0,0.75)",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
game.settings.register("l5r5e", "emoteBgColor", {
|
||||
name: game.i18n.localize("emote.bg.color"),
|
||||
hint: game.i18n.localize("hexa.color"),
|
||||
default: "rgba(255,255,255,0.5)",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
game.settings.register("l5r5e", "emoteTextColor", {
|
||||
name: game.i18n.localize("emote.text.color"),
|
||||
hint: game.i18n.localize("hexa.color"),
|
||||
default: "rgba(0,0,0,0.75)",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
game.settings.register("l5r5e", "rollBgColor", {
|
||||
name: game.i18n.localize("roll.bg.color"),
|
||||
hint: game.i18n.localize("hexa.color"),
|
||||
default: "rgba(195,165,130,0.5)",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
game.settings.register("l5r5e", "rollTextColor", {
|
||||
name: game.i18n.localize("roll.text.color"),
|
||||
hint: game.i18n.localize("hexa.color"),
|
||||
default: "rgba(0,0,0,0.75)",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
game.settings.register("l5r5e", "otherBgColor", {
|
||||
name: game.i18n.localize("other.bg.color"),
|
||||
hint: game.i18n.localize("hexa.color"),
|
||||
default: "rgba(255,255,255,0.5)",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
game.settings.register("l5r5e", "otherTextColor", {
|
||||
name: game.i18n.localize("other.text.color"),
|
||||
hint: game.i18n.localize("hexa.color"),
|
||||
default: "rgba(0,0,0,0.75)",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
game.settings.register("l5r5e", "defaultChatPrefix", {
|
||||
name: game.i18n.localize("def.chat.pref"),
|
||||
hint: game.i18n.localize("spe.chat.pref"),
|
||||
default: "",
|
||||
type: String,
|
||||
scope: "client",
|
||||
config: true,
|
||||
});
|
||||
});
|
||||
|
||||
Hooks.on("renderChatLog", (log, html) => {
|
||||
// Prepend inline CSS to the chatlog to style the chat messages.
|
||||
const icBgColor = game.settings.get("l5r5e", "icBgColor");
|
||||
const icTextColor = game.settings.get("l5r5e", "icTextColor");
|
||||
const emoteBgColor = game.settings.get("l5r5e", "emoteBgColor");
|
||||
const emoteTextColor = game.settings.get("l5r5e", "emoteTextColor");
|
||||
const rollBgColor = game.settings.get("l5r5e", "rollBgColor");
|
||||
const rollTextColor = game.settings.get("l5r5e", "rollTextColor");
|
||||
const otherBgColor = game.settings.get("l5r5e", "otherBgColor");
|
||||
const otherTextColor = game.settings.get("l5r5e", "otherTextColor");
|
||||
$(
|
||||
"<style type='text/css'> #chat-log .message.ic { background-color: " +
|
||||
icBgColor +
|
||||
"; color: " +
|
||||
icTextColor +
|
||||
" }\n #chat-log .message.ic .message-header { color: " +
|
||||
icTextColor +
|
||||
" }\n #chat-log .message.emote { background-color: " +
|
||||
emoteBgColor +
|
||||
"; color: " +
|
||||
emoteTextColor +
|
||||
" }\n #chat-log .message.emote .message-header { color: " +
|
||||
emoteTextColor +
|
||||
" }\n #chat-log .message.chatColorsRoll { background-color: " +
|
||||
rollBgColor +
|
||||
"; color: " +
|
||||
rollTextColor +
|
||||
" }\n #chat-log .message.chatColorsRoll .message-header { color: " +
|
||||
rollTextColor +
|
||||
" }\n #chat-log .message { background-color: " +
|
||||
otherBgColor +
|
||||
"; color: " +
|
||||
otherTextColor +
|
||||
" }\n #chat-log .message .message-header { color: " +
|
||||
otherTextColor +
|
||||
"; } </style>"
|
||||
).prependTo(html);
|
||||
});
|
||||
|
||||
Hooks.on("chatMessage", (chatLog, message, chatData) => {
|
||||
if (game.settings.get("l5r5e", "defaultChatPrefix")) {
|
||||
const prefix = game.settings.get("l5r5e", "defaultChatPrefix");
|
||||
|
||||
// Check if the message begins with any command.
|
||||
let [command, match] = chatLog.constructor.parse(message);
|
||||
|
||||
if (command === "none") {
|
||||
// If there is no command, insert the prefix and reprocess.
|
||||
chatLog.processMessage(prefix + " " + message);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Otherwise do nothing.
|
||||
return true;
|
||||
}
|
||||
});
|
||||
|
||||
Hooks.on("renderChatMessage", (message, html, data) => {
|
||||
// Add extra CSS classes to rolls so we can style them.
|
||||
if (message.isRoll) {
|
||||
html.addClass("chatColorsRoll");
|
||||
}
|
||||
});
|
||||
File diff suppressed because one or more lines are too long
@@ -29,4 +29,19 @@
|
||||
border-radius: 1rem;
|
||||
text-align: center;
|
||||
}
|
||||
.checklist label {
|
||||
font-size: 0.85rem;
|
||||
flex: 0 0 auto;
|
||||
margin: 0 0.25rem 0.25rem;
|
||||
padding: 0 0.5rem;
|
||||
color: #5a6e5a;
|
||||
background: rgba(255, 255, 255, 0.5);
|
||||
border: 1px solid #5a6e5a;
|
||||
border-radius: 1rem;
|
||||
}
|
||||
.checklist input {
|
||||
margin: 0.25rem 0 0 0;
|
||||
height: 0.65rem;
|
||||
width: 0.65rem;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
"compatibleCoreVersion": "0.7.9",
|
||||
"author": "Team L5R",
|
||||
"background": "L5R-Header.webp",
|
||||
"scripts": ["./scripts/ui/chatColor-l5r5e.js"],
|
||||
"scripts": [],
|
||||
"esmodules": ["./scripts/main-l5r5e.js"],
|
||||
"styles": ["./styles/l5r5e.css"],
|
||||
"packs": [
|
||||
|
||||
@@ -264,7 +264,7 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2">
|
||||
<td colspan="2" class="checklist">
|
||||
{{localize 'l5r5e.twenty_questions.part2.access'}}
|
||||
<br>
|
||||
{{#each techniquesList as |technique|}}
|
||||
|
||||
Reference in New Issue
Block a user