Release 1.9.6
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# Changelog
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Date format : day/month/year
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## 1.9.6 - ??/04/2023 - QoL before v11
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- Added effects panel to both pc and npc (thx to Bragma !26).
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- Added a underline on rings to show current stance (thx to Bragma !25).
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- Fix Lists not showing correctly in journal (thx to Bragma #44).
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## 1.9.6 - 14/05/2023 - Bragma's QoL
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All these changes are thanks to Bragma.
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- Added effects panel to both pc and npc (!26).
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- Added a underline on rings to show current stance (!25).
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- Fix Lists not showing correctly in journal (#44).
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## 1.9.5 - 11/01/2023 - Adding Modifiers
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- Characters can now have bonus endurance/composure/focus/vigilance from conditions (thx to Perkuns).
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</header>
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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{{!-- Active effects --}} {{> 'systems/l5r5e/templates/actors/character/effects.html'}} {{!-- Sheet Tab
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Navigation --}}
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{{!-- Active effects --}}
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{{> 'systems/l5r5e/templates/actors/character/effects.html'}}
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{{!-- Sheet Tab Navigation --}}
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<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="skills">{{localize 'l5r5e.skills.title'}}</a>
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<a class="item" data-tab="narrative">{{localize 'l5r5e.sheets.narrative'}}</a>
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</header>
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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{{!-- Active effects --}} {{> 'systems/l5r5e/templates/actors/npc/effects.html'}} {{!-- Skills No Tab --}} {{>
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'systems/l5r5e/templates/actors/npc/skill.html'}} {{!-- Sheet Tab Navigation --}}
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{{!-- Active effects --}}
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{{> 'systems/l5r5e/templates/actors/npc/effects.html'}}
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{{!-- Skills No Tab --}}
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{{> 'systems/l5r5e/templates/actors/npc/skill.html'}}
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{{!-- Sheet Tab Navigation --}}
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<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="skills">{{localize 'l5r5e.skills.title'}}</a>
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<a class="item" data-tab="narrative">{{localize 'l5r5e.sheets.narrative'}}</a>
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