Added a visual indicator for equipped / readied
Now only equipped armor / weapon will show in conflict tab, and all armors/weapons now show in inventory tab
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@@ -12,6 +12,9 @@
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- Added a GM Dialog Tool for setting global difficulty (TN) value / hidden (with DicePicker live refresh)
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- Compendium now display Ring and Rank if any in list view
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- DicePicker : Fixed the initial display of "use a void point"
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- PC/NPC Sheet :
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- Added a visual indicator for equipped / readied
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- Now only equipped armor / weapon will show in conflict tab, and all armors/weapons now show in inventory tab
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## 1.0.0 - First public release
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- Removed the 0ds if no skill point
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