removed log
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@@ -157,7 +157,6 @@ export class CombatL5r5e extends Combat {
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// If any network actor users to notify
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if (!foundry.utils.isEmpty(networkActors)) {
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console.log(networkActors);
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game.l5r5e.sockets.openDicePicker({
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actors: networkActors,
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dpOptions: {
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