From baad5c0d6f9acc33038a1e21e8099960db3f1e51 Mon Sep 17 00:00:00 2001 From: Vlyan Date: Tue, 26 Jul 2022 20:23:15 +0200 Subject: [PATCH] removed log --- CHANGELOG.md | 3 ++- system/scripts/combat.js | 1 - 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 22f8cac..94f8876 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,8 +2,9 @@ Date format : day/month/year ## 1.9.0 - ??/??/2022 - Foundry v10 Compatibility +__! Be certain to carefully back up any critical user data before installing this update !__ - Updated the System to FoundryVTT v10. -- Removed restriction on technique types when dropping a technique (Sheet and 20Q). +- Removed restriction on technique types when dropping a technique (Sheet and 20Q. #39). - Added a `game.user.isFirstGM` property for some traitements (socket and migration) to prevent multiple executions with multiple GM connected. - Updated the initiative behaviour, he now open the DicePicker for connected players. - Added socket API `openDicePicker` to remotely open the DicePicker (see usage below). diff --git a/system/scripts/combat.js b/system/scripts/combat.js index 55cc730..216cbf2 100644 --- a/system/scripts/combat.js +++ b/system/scripts/combat.js @@ -157,7 +157,6 @@ export class CombatL5r5e extends Combat { // If any network actor users to notify if (!foundry.utils.isEmpty(networkActors)) { - console.log(networkActors); game.l5r5e.sockets.openDicePicker({ actors: networkActors, dpOptions: {