This commit is contained in:
Vlyan
2021-08-19 10:34:40 +02:00
parent 973229cfbb
commit 9517996b6b

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@@ -50,6 +50,7 @@ export class CombatL5r5e extends Combat {
// Prepared is a boolean or if null we get the info in the actor sheet
const isPc = combatant.actor.data.type === "character";
const isPrepared = combatant.actor.isPrepared;
console.log(isPrepared);
// A characters initiative value is based on their state of preparedness when the conflict began.
// If the character was ready for the conflict, their base initiative value is their focus attribute.