Fix rnkMessage not passing on actor object for NPCs
This commit is contained in:
@@ -112,7 +112,7 @@ export class CombatL5r5e extends Combat {
|
||||
|
||||
// Ugly but work... i need the new message
|
||||
if (ids.length === 1) {
|
||||
combatant.actor.rnkMessage = rnkMessage;
|
||||
messageOptions.rnkMessage = rnkMessage;
|
||||
}
|
||||
|
||||
// if the character succeeded on their Initiative check, they add 1 to their base initiative value,
|
||||
|
||||
Reference in New Issue
Block a user