New NPC changed from "minion" to "adversary" by default

This commit is contained in:
Vlyan
2021-10-18 18:37:41 +02:00
parent 4ea8190adc
commit 4437a74d0b
3 changed files with 3 additions and 2 deletions

View File

@@ -7,6 +7,7 @@
- SendToChat now check links validity before adding them.
- Compendiums :
- PoW: 'Urbane and Worldly' advantage was misspelled 'Wroldly' (thx to Cernunnos).
- New NPC changed from "minion" to "adversary" by default.
## 1.3.5 - DsN hotfix
- Fixed a bug introduced by DiceSoNice 4.2.1 : context in "diceSoNiceRollStart" hook rebuild data and lost what we needed. The consequence is 3d dice flood a lot in RnK.

View File

@@ -43,7 +43,7 @@ export class ActorL5r5e extends Actor {
foundry.utils.mergeObject(
data.token,
{
actorLink: false,
actorLink: true,
disposition: 0, // neutral
bar1: {
attribute: "fatigue",

View File

@@ -121,7 +121,7 @@
},
"npc": {
"templates": ["rings", "social", "techniques", "conflict"],
"type": "minion",
"type": "adversary",
"attitude": "",
"conflict_rank": {
"martial": 0,