npc gen : added children

This commit is contained in:
Vlyan
2022-02-25 10:17:28 +01:00
parent a876bfa122
commit 0d3ac2ce83
5 changed files with 49 additions and 6 deletions

View File

@@ -2,6 +2,11 @@
* L5R Character generator base object
*/
export class CharacterGenerator {
/**
* Base age (minimal)
*/
static baseAge = 15;
/**
* Payload Object
*/
@@ -10,7 +15,7 @@ export class CharacterGenerator {
clan: "random",
family: "",
gender: "male",
age: 15,
age: CharacterGenerator.baseAge,
maritalStatus: "",
};
@@ -145,7 +150,10 @@ export class CharacterGenerator {
* @return {number}
*/
static genAge(avgRingsValue) {
return CharacterGenerator._randomInt(15, avgRingsValue * 10 + 15);
return CharacterGenerator._randomInt(
CharacterGenerator.baseAge,
avgRingsValue * 10 + CharacterGenerator.baseAge
);
}
/**
@@ -193,6 +201,36 @@ export class CharacterGenerator {
return partner;
}
/**
* Generate children
* @param {number} age Current npc age
* @param {string} clan Current npc clan
* @return {Promise<string[]>}
*/
static async genChildren(age, clan) {
const childs = [];
let ageLoop = Math.max(0, age - CharacterGenerator.baseAge - 1);
while (ageLoop > 0) {
const childAge = CharacterGenerator._randomInt(1, ageLoop);
if (Math.random() > 0.66) {
const childIsFemale = Math.random() > 0.5;
const childName = await CharacterGenerator.getRandomizedFirstname(childIsFemale, clan);
childs.push(
`${childName} (${childAge}, ${game.i18n.localize(
"l5r5e.social.gender." + (childIsFemale ? "female" : "male")
)})`
);
}
ageLoop -= childAge + 1;
}
return childs;
}
/**
* Generate Honor, Glory and Status values
* @param {number} age
@@ -615,6 +653,12 @@ export class CharacterGenerator {
"l5r5e.social.gender." + (partner.female ? "female" : "male")
)})` +
"</p>";
// Childs
const childs = await CharacterGenerator.genChildren(Math.min(this.data.age, partner.age), this.data.clan);
if (childs.length > 0) {
actorDatas.notes += `<p>${game.i18n.localize("l5r5e.social.children")}: ${childs.join(", ")}</p>`;
}
}
}