Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 809a7b80c2 | |||
| a0de5ce91a | |||
| 888b08fc8d | |||
| 58d9b10251 |
Binary file not shown.
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After Width: | Height: | Size: 895 KiB |
@@ -13,6 +13,9 @@
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|||||||
--font-secondary: "BaskervilleBold", serif;
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--font-secondary: "BaskervilleBold", serif;
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||||||
--logo-standard: url("../assets/ui/prism-rpg-logo-01.webp");
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--logo-standard: url("../assets/ui/prism-rpg-logo-01.webp");
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||||||
}
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}
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||||||
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.tab[data-group]:not(.active) {
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||||||
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display: none;
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||||||
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}
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.initiative-area {
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.initiative-area {
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min-width: 8rem;
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min-width: 8rem;
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||||||
max-width: 8rem;
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max-width: 8rem;
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||||||
@@ -1550,6 +1553,96 @@ i.prismrpg {
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.prismrpg .weapon-content label {
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.prismrpg .weapon-content label {
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flex: 10%;
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flex: 10%;
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}
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}
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||||||
|
.prismrpg .weapon-content .weapon-passives legend {
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||||||
|
display: flex;
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justify-content: space-between;
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||||||
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align-items: center;
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||||||
|
width: 100%;
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||||||
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}
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||||||
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.prismrpg .weapon-content .weapon-passives legend button {
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||||||
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padding: 2px 8px;
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font-size: 12px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-item {
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margin-bottom: 16px;
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padding: 12px;
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|
border: 1px solid var(--color-border-light-primary);
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border-radius: 4px;
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background: rgba(0, 0, 0, 0.05);
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}
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.prismrpg .weapon-content .weapon-passives .passive-item:last-child {
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margin-bottom: 0;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header {
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|
display: flex;
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gap: 8px;
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align-items: center;
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|
margin-bottom: 8px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header input[type="text"] {
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flex: 1;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header button {
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padding: 4px 8px;
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font-size: 12px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header button[data-action="delete-passive"] {
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color: var(--color-text-danger, #c00);
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}
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|
.prismrpg .weapon-content .weapon-passives .passive-header button[data-action="delete-passive"]:hover {
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background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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}
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.prismrpg .weapon-content .weapon-passives .hint {
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font-style: italic;
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color: var(--color-text-light-secondary);
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text-align: center;
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|
padding: 12px;
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}
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|
.prismrpg .weapon-content .weapon-maneuvers legend {
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display: flex;
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|
justify-content: space-between;
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|
align-items: center;
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|
width: 100%;
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|
}
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||||||
|
.prismrpg .weapon-content .weapon-maneuvers legend button {
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padding: 2px 8px;
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|
font-size: 12px;
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|
}
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|
.prismrpg .weapon-content .weapon-maneuvers .maneuver-item {
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|
margin-bottom: 16px;
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padding: 12px;
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|
border: 1px solid var(--color-border-light-primary);
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||||||
|
border-radius: 4px;
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||||||
|
background: rgba(0, 0, 0, 0.05);
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|
}
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||||||
|
.prismrpg .weapon-content .weapon-maneuvers .maneuver-item:last-child {
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|
margin-bottom: 0;
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|
}
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||||||
|
.prismrpg .weapon-content .weapon-maneuvers .maneuver-header {
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||||||
|
display: flex;
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||||||
|
gap: 8px;
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||||||
|
align-items: center;
|
||||||
|
margin-bottom: 8px;
|
||||||
|
}
|
||||||
|
.prismrpg .weapon-content .weapon-maneuvers .maneuver-header input[type="text"] {
|
||||||
|
flex: 1;
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||||||
|
}
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||||||
|
.prismrpg .weapon-content .weapon-maneuvers .maneuver-header button {
|
||||||
|
padding: 4px 8px;
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||||||
|
font-size: 12px;
|
||||||
|
}
|
||||||
|
.prismrpg .weapon-content .weapon-maneuvers .maneuver-header button[data-action="delete-maneuver"] {
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||||||
|
color: var(--color-text-danger, #c00);
|
||||||
|
}
|
||||||
|
.prismrpg .weapon-content .weapon-maneuvers .maneuver-header button[data-action="delete-maneuver"]:hover {
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||||||
|
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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||||||
|
}
|
||||||
|
.prismrpg .weapon-content .weapon-maneuvers .hint {
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||||||
|
font-style: italic;
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||||||
|
color: var(--color-text-light-secondary);
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||||||
|
text-align: center;
|
||||||
|
padding: 12px;
|
||||||
|
}
|
||||||
.prismrpg .armor-content {
|
.prismrpg .armor-content {
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font-family: var(--font-primary);
|
font-family: var(--font-primary);
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font-size: calc(var(--font-size-standard) * 1);
|
font-size: calc(var(--font-size-standard) * 1);
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||||||
@@ -2004,6 +2097,54 @@ i.prismrpg {
|
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.prismrpg .equipment-content label {
|
.prismrpg .equipment-content label {
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flex: 10%;
|
flex: 10%;
|
||||||
}
|
}
|
||||||
|
.prismrpg .equipment-content .kit-passive {
|
||||||
|
margin-bottom: 16px;
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||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations legend {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
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||||||
|
align-items: center;
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations legend button {
|
||||||
|
padding: 2px 8px;
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||||||
|
font-size: 12px;
|
||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations .activation-item {
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||||||
|
margin-bottom: 16px;
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||||||
|
padding: 12px;
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||||||
|
border: 1px solid var(--color-border-light-primary);
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||||||
|
border-radius: 4px;
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||||||
|
background: rgba(0, 0, 0, 0.05);
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||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations .activation-item:last-child {
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||||||
|
margin-bottom: 0;
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||||||
|
}
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||||||
|
.prismrpg .equipment-content .special-activations .activation-header {
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||||||
|
display: flex;
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||||||
|
gap: 8px;
|
||||||
|
align-items: center;
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||||||
|
margin-bottom: 8px;
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||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations .activation-header input[type="text"] {
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||||||
|
flex: 1;
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||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations .activation-header button {
|
||||||
|
padding: 4px 8px;
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||||||
|
font-size: 12px;
|
||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations .activation-header button[data-action="delete-special-activation"] {
|
||||||
|
color: var(--color-text-danger, #c00);
|
||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations .activation-header button[data-action="delete-special-activation"]:hover {
|
||||||
|
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
|
||||||
|
}
|
||||||
|
.prismrpg .equipment-content .special-activations .hint {
|
||||||
|
font-style: italic;
|
||||||
|
color: var(--color-text-light-secondary);
|
||||||
|
text-align: center;
|
||||||
|
padding: 12px;
|
||||||
|
}
|
||||||
.prismrpg .shield-content {
|
.prismrpg .shield-content {
|
||||||
font-family: var(--font-primary);
|
font-family: var(--font-primary);
|
||||||
font-size: calc(var(--font-size-standard) * 1);
|
font-size: calc(var(--font-size-standard) * 1);
|
||||||
@@ -2412,6 +2553,312 @@ i.prismrpg {
|
|||||||
.prismrpg .class-content label {
|
.prismrpg .class-content label {
|
||||||
flex: 10%;
|
flex: 10%;
|
||||||
}
|
}
|
||||||
|
.prismrpg .character-path-content {
|
||||||
|
font-family: var(--font-primary);
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||||||
|
font-size: calc(var(--font-size-standard) * 1);
|
||||||
|
color: var(--color-dark-1);
|
||||||
|
background-image: var(--background-image-base);
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||||||
|
background-repeat: no-repeat;
|
||||||
|
background-size: 100% 100%;
|
||||||
|
overflow: auto;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content nav.tabs [data-tab] {
|
||||||
|
color: #636060;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content nav.tabs [data-tab].active {
|
||||||
|
color: #252424;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content input:disabled,
|
||||||
|
.prismrpg .character-path-content select:disabled {
|
||||||
|
background-color: rgba(0, 0, 0, 0.2);
|
||||||
|
border-color: transparent;
|
||||||
|
color: var(--color-dark-3);
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content input,
|
||||||
|
.prismrpg .character-path-content select {
|
||||||
|
height: 1.5rem;
|
||||||
|
background-color: rgba(0, 0, 0, 0.1);
|
||||||
|
border-color: var(--color-dark-6);
|
||||||
|
color: var(--color-dark-2);
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content input[name="name"] {
|
||||||
|
height: 2.5rem;
|
||||||
|
margin-right: 4px;
|
||||||
|
font-family: var(--font-secondary);
|
||||||
|
font-size: calc(var(--font-size-standard) * 1.2);
|
||||||
|
font-weight: bold;
|
||||||
|
border: none;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content fieldset {
|
||||||
|
margin-bottom: 4px;
|
||||||
|
border-radius: 4px;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .form-fields input,
|
||||||
|
.prismrpg .character-path-content .form-fields select {
|
||||||
|
text-align: center;
|
||||||
|
font-size: calc(var(--font-size-standard) * 1);
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .form-fields select {
|
||||||
|
font-family: var(--font-secondary);
|
||||||
|
font-size: calc(var(--font-size-standard) * 1);
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content legend {
|
||||||
|
font-family: var(--font-secondary);
|
||||||
|
font-size: calc(var(--font-size-standard) * 1.2);
|
||||||
|
font-weight: bold;
|
||||||
|
letter-spacing: 1px;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .form-fields {
|
||||||
|
padding-top: 4px;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .form-group {
|
||||||
|
display: flex;
|
||||||
|
flex: 1;
|
||||||
|
flex-direction: row;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .form-group label {
|
||||||
|
align-content: center;
|
||||||
|
min-width: 10rem;
|
||||||
|
max-width: 10rem;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .form-group select,
|
||||||
|
.prismrpg .character-path-content .form-group input {
|
||||||
|
text-align: left;
|
||||||
|
min-width: 12rem;
|
||||||
|
max-width: 12rem;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .form-group input[type="checkbox"] {
|
||||||
|
min-width: 1.2rem;
|
||||||
|
max-width: 1.2rem;
|
||||||
|
margin-right: 0.5rem;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content label {
|
||||||
|
font-family: var(--font-secondary);
|
||||||
|
font-size: calc(var(--font-size-standard) * 1);
|
||||||
|
flex: 50%;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .align-top {
|
||||||
|
align-self: flex-start;
|
||||||
|
padding: 0.1rem;
|
||||||
|
margin-right: 0.2rem;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .shift-right {
|
||||||
|
margin-left: 2rem;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .header {
|
||||||
|
display: flex;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content .header img {
|
||||||
|
width: 50px;
|
||||||
|
height: 50px;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content input[type="checkbox"] {
|
||||||
|
font-size: var(--font-size-14);
|
||||||
|
width: 20px;
|
||||||
|
padding-top: 0;
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content input[type="checkbox"]:checked {
|
||||||
|
background-color: rgba(0, 0, 0, 0.1);
|
||||||
|
}
|
||||||
|
.prismrpg .character-path-content input[type="checkbox"]:checked::after {
|
||||||
|
color: rgba(0, 0, 0, 0.1);
|
||||||
|
}
|
||||||
|
.prismrpg .effects-container {
|
||||||
|
padding: 0.5rem;
|
||||||
|
}
|
||||||
|
.prismrpg .effect-category {
|
||||||
|
margin-bottom: 1rem;
|
||||||
|
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||||
|
border-radius: 4px;
|
||||||
|
overflow: hidden;
|
||||||
|
background: rgba(255, 255, 255, 0.02);
|
||||||
|
}
|
||||||
|
.prismrpg .effect-category:last-child {
|
||||||
|
margin-bottom: 0;
|
||||||
|
}
|
||||||
|
.prismrpg .stat-list {
|
||||||
|
list-style: none;
|
||||||
|
margin: 0;
|
||||||
|
padding: 0;
|
||||||
|
}
|
||||||
|
.prismrpg .stat-list.alternate-list .list-item {
|
||||||
|
padding: 0.4rem 0.6rem;
|
||||||
|
border-bottom: 1px solid rgba(0, 0, 0, 0.1);
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.5rem;
|
||||||
|
min-height: 32px;
|
||||||
|
}
|
||||||
|
.prismrpg .stat-list.alternate-list .list-item.items-title-bg {
|
||||||
|
background: linear-gradient(to bottom, rgba(0, 0, 0, 0.25), rgba(0, 0, 0, 0.15));
|
||||||
|
border-bottom: 2px solid rgba(0, 0, 0, 0.4);
|
||||||
|
padding: 0.5rem 0.6rem;
|
||||||
|
font-weight: bold;
|
||||||
|
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.1);
|
||||||
|
}
|
||||||
|
.prismrpg .stat-list.alternate-list .list-item.items-title-bg h3 {
|
||||||
|
margin: 0;
|
||||||
|
font-size: 1rem;
|
||||||
|
font-family: var(--font-secondary);
|
||||||
|
color: rgba(0, 0, 0, 0.9);
|
||||||
|
text-shadow: 0 1px 2px rgba(255, 255, 255, 0.3);
|
||||||
|
font-weight: bold;
|
||||||
|
}
|
||||||
|
.prismrpg .stat-list.alternate-list .list-item.items-title-bg .short-label {
|
||||||
|
font-size: 0.7rem;
|
||||||
|
text-transform: uppercase;
|
||||||
|
font-weight: 600;
|
||||||
|
color: rgba(0, 0, 0, 0.7);
|
||||||
|
letter-spacing: 0.5px;
|
||||||
|
}
|
||||||
|
.prismrpg .stat-list.alternate-list .list-item.list-item-shadow {
|
||||||
|
transition: all 0.2s ease;
|
||||||
|
background: rgba(255, 255, 255, 0.05);
|
||||||
|
}
|
||||||
|
.prismrpg .stat-list.alternate-list .list-item.list-item-shadow:hover {
|
||||||
|
background: rgba(255, 255, 255, 0.15);
|
||||||
|
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
||||||
|
}
|
||||||
|
.prismrpg .stat-list.alternate-list .list-item:last-child {
|
||||||
|
border-bottom: none;
|
||||||
|
}
|
||||||
|
.prismrpg .sheet-competence-img {
|
||||||
|
width: 28px;
|
||||||
|
height: 28px;
|
||||||
|
border: 1px solid rgba(0, 0, 0, 0.3);
|
||||||
|
border-radius: 4px;
|
||||||
|
object-fit: cover;
|
||||||
|
flex-shrink: 0;
|
||||||
|
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||||
|
}
|
||||||
|
.prismrpg .item-name-img {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
flex-shrink: 0;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
.prismrpg .item-name-img:hover .sheet-competence-img {
|
||||||
|
border-color: rgba(13, 110, 253, 0.6);
|
||||||
|
box-shadow: 0 2px 4px rgba(13, 110, 253, 0.3);
|
||||||
|
}
|
||||||
|
.prismrpg .item-name-label-header-long {
|
||||||
|
flex: 2;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
}
|
||||||
|
.prismrpg .item-name-label-header-long .items-title-text {
|
||||||
|
font-weight: bold;
|
||||||
|
}
|
||||||
|
.prismrpg .item-name-label-long {
|
||||||
|
flex: 2;
|
||||||
|
font-weight: 500;
|
||||||
|
overflow: hidden;
|
||||||
|
text-overflow: ellipsis;
|
||||||
|
white-space: nowrap;
|
||||||
|
color: rgba(0, 0, 0, 0.9);
|
||||||
|
font-size: 0.9rem;
|
||||||
|
}
|
||||||
|
.prismrpg .item-field-label-short {
|
||||||
|
flex: 0 0 90px;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
text-align: center;
|
||||||
|
overflow: hidden;
|
||||||
|
text-overflow: ellipsis;
|
||||||
|
white-space: nowrap;
|
||||||
|
color: rgba(0, 0, 0, 0.7);
|
||||||
|
font-style: italic;
|
||||||
|
}
|
||||||
|
.prismrpg .item-field-label-medium {
|
||||||
|
flex: 0 0 100px;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
text-align: center;
|
||||||
|
overflow: hidden;
|
||||||
|
text-overflow: ellipsis;
|
||||||
|
white-space: nowrap;
|
||||||
|
color: rgba(0, 0, 0, 0.7);
|
||||||
|
font-style: italic;
|
||||||
|
}
|
||||||
|
.prismrpg .item-filler {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 10px;
|
||||||
|
}
|
||||||
|
.prismrpg .item-controls {
|
||||||
|
display: flex;
|
||||||
|
gap: 0.3rem;
|
||||||
|
align-items: center;
|
||||||
|
flex-shrink: 0;
|
||||||
|
}
|
||||||
|
.prismrpg .item-controls.item-controls-fixed {
|
||||||
|
flex: 0 0 auto;
|
||||||
|
}
|
||||||
|
.prismrpg .item-controls.effect-controls {
|
||||||
|
gap: 0.25rem;
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
width: 28px;
|
||||||
|
height: 28px;
|
||||||
|
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||||
|
background: linear-gradient(to bottom, rgba(255, 255, 255, 0.8), rgba(240, 240, 240, 0.8));
|
||||||
|
border-radius: 4px;
|
||||||
|
cursor: pointer;
|
||||||
|
transition: all 0.15s ease;
|
||||||
|
color: rgba(0, 0, 0, 0.7);
|
||||||
|
text-decoration: none;
|
||||||
|
padding: 0;
|
||||||
|
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.1);
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control i {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control:hover {
|
||||||
|
background: linear-gradient(to bottom, #ffffff, #e6e6e6);
|
||||||
|
border-color: rgba(0, 0, 0, 0.4);
|
||||||
|
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||||
|
transform: translateY(-1px);
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control:active {
|
||||||
|
transform: translateY(0);
|
||||||
|
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control.item-edit:hover {
|
||||||
|
background: linear-gradient(to bottom, rgba(13, 110, 253, 0.2), rgba(13, 110, 253, 0.3));
|
||||||
|
color: #0d6efd;
|
||||||
|
border-color: rgba(13, 110, 253, 0.5);
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control[data-action="create-effect"] {
|
||||||
|
width: auto;
|
||||||
|
padding: 0.3rem 0.5rem;
|
||||||
|
gap: 0.3rem;
|
||||||
|
font-size: 0.7rem;
|
||||||
|
font-weight: 600;
|
||||||
|
background: linear-gradient(to bottom, rgba(40, 167, 69, 0.25), rgba(40, 167, 69, 0.35));
|
||||||
|
border-color: rgba(40, 167, 69, 0.4);
|
||||||
|
color: #19642a;
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.3px;
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control[data-action="create-effect"]:hover {
|
||||||
|
background: linear-gradient(to bottom, rgba(40, 167, 69, 0.35), rgba(40, 167, 69, 0.45));
|
||||||
|
border-color: rgba(40, 167, 69, 0.6);
|
||||||
|
color: #19642a;
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control[data-action="create-effect"] i {
|
||||||
|
font-size: 0.75rem;
|
||||||
|
}
|
||||||
|
.prismrpg .effect-control[data-action="effect-delete"]:hover {
|
||||||
|
background: linear-gradient(to bottom, rgba(220, 53, 69, 0.2), rgba(220, 53, 69, 0.3));
|
||||||
|
color: #dc3545;
|
||||||
|
border-color: rgba(220, 53, 69, 0.5);
|
||||||
|
}
|
||||||
|
.prismrpg .flexrow {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.5rem;
|
||||||
|
}
|
||||||
.application.dialog.prismrpg {
|
.application.dialog.prismrpg {
|
||||||
color: var(--color-dark-1);
|
color: var(--color-dark-1);
|
||||||
}
|
}
|
||||||
|
|||||||
+54
-3
@@ -60,6 +60,24 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"Character": {
|
"Character": {
|
||||||
|
"str": {
|
||||||
|
"label": "Strength"
|
||||||
|
},
|
||||||
|
"dex": {
|
||||||
|
"label": "Dexterity"
|
||||||
|
},
|
||||||
|
"con": {
|
||||||
|
"label": "Constitution"
|
||||||
|
},
|
||||||
|
"int": {
|
||||||
|
"label": "Intelligence"
|
||||||
|
},
|
||||||
|
"wis": {
|
||||||
|
"label": "Wisdom"
|
||||||
|
},
|
||||||
|
"cha": {
|
||||||
|
"label": "Charisma"
|
||||||
|
},
|
||||||
"FIELDS": {
|
"FIELDS": {
|
||||||
"moneys": {
|
"moneys": {
|
||||||
"tinbit": {
|
"tinbit": {
|
||||||
@@ -282,6 +300,18 @@
|
|||||||
},
|
},
|
||||||
"money": {
|
"money": {
|
||||||
"label": "Money unit"
|
"label": "Money unit"
|
||||||
|
},
|
||||||
|
"isKit": {
|
||||||
|
"label": "Is Kit?"
|
||||||
|
},
|
||||||
|
"passive": {
|
||||||
|
"label": "Passive Name"
|
||||||
|
},
|
||||||
|
"passiveDescription": {
|
||||||
|
"label": "Passive Description"
|
||||||
|
},
|
||||||
|
"specialActivations": {
|
||||||
|
"label": "Special Activations"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@@ -372,6 +402,11 @@
|
|||||||
"damage": "Damage",
|
"damage": "Damage",
|
||||||
"description": "Description",
|
"description": "Description",
|
||||||
"details": "Details",
|
"details": "Details",
|
||||||
|
"effects": "Effects",
|
||||||
|
"source": "Source",
|
||||||
|
"temporary": "Temporary",
|
||||||
|
"passive": "Passive",
|
||||||
|
"inactive": "Inactive",
|
||||||
"dex": "DEX",
|
"dex": "DEX",
|
||||||
"equipment": "Equipment",
|
"equipment": "Equipment",
|
||||||
"experience": "Experience",
|
"experience": "Experience",
|
||||||
@@ -475,6 +510,7 @@
|
|||||||
"encumbranceLoad": "Encumbrance Load",
|
"encumbranceLoad": "Encumbrance Load",
|
||||||
"isHelmet": "Is Helmet?",
|
"isHelmet": "Is Helmet?",
|
||||||
"equipped": "Equipped?",
|
"equipped": "Equipped?",
|
||||||
|
"isImplement": "Is Implement?",
|
||||||
"armorPassive": "Armor Passive",
|
"armorPassive": "Armor Passive",
|
||||||
"passiveName": "Passive Name",
|
"passiveName": "Passive Name",
|
||||||
"passiveDescription": "Passive Description",
|
"passiveDescription": "Passive Description",
|
||||||
@@ -499,11 +535,22 @@
|
|||||||
"hands": "Hands Required",
|
"hands": "Hands Required",
|
||||||
"groupPassive": "Weapon Group Passive",
|
"groupPassive": "Weapon Group Passive",
|
||||||
"groupPassiveName": "Group Passive Name",
|
"groupPassiveName": "Group Passive Name",
|
||||||
"weaponPassive": "Weapon Passive",
|
"weaponPassives": "Weapon Passives",
|
||||||
"weaponManeuver": "Weapon Maneuver",
|
"addPassive": "Add Passive",
|
||||||
|
"deletePassive": "Delete Passive",
|
||||||
|
"weaponManeuvers": "Weapon Maneuvers",
|
||||||
|
"addManeuver": "Add Maneuver",
|
||||||
|
"deleteManeuver": "Delete Maneuver",
|
||||||
"maneuverName": "Maneuver Name",
|
"maneuverName": "Maneuver Name",
|
||||||
"maneuverDescription": "Maneuver Description",
|
"maneuverDescription": "Maneuver Description",
|
||||||
"weaponAugment": "Weapon Augment",
|
"weaponAugment": "Weapon Augment",
|
||||||
|
"isKit": "Is Kit?",
|
||||||
|
"kitPassive": "Kit Passive",
|
||||||
|
"specialActivations": "Special Activations",
|
||||||
|
"addSpecialActivation": "Add Special Activation",
|
||||||
|
"deleteSpecialActivation": "Delete Special Activation",
|
||||||
|
"activationName": "Activation Name",
|
||||||
|
"activationDescription": "Activation Description",
|
||||||
"shieldType": "Shield Type",
|
"shieldType": "Shield Type",
|
||||||
"blockAPC": "Block APC",
|
"blockAPC": "Block APC",
|
||||||
"shieldRating": "Shield Rating (SR)",
|
"shieldRating": "Shield Rating (SR)",
|
||||||
@@ -666,6 +713,9 @@
|
|||||||
"violet": "Violet"
|
"violet": "Violet"
|
||||||
},
|
},
|
||||||
"Hint": {
|
"Hint": {
|
||||||
|
"noPassives": "No passives defined. Click the + button to add one.",
|
||||||
|
"noSpecialActivations": "No special activations defined. Click the + button to add one.",
|
||||||
|
"noManeuvers": "No maneuvers defined. Click the + button to add one.",
|
||||||
"isCoreSkill": "Check this if this is your character's chosen Core Skill",
|
"isCoreSkill": "Check this if this is your character's chosen Core Skill",
|
||||||
"attributeBonus": "Choose which attribute receives the +2 bonus",
|
"attributeBonus": "Choose which attribute receives the +2 bonus",
|
||||||
"advancedChecks": "Only Core Skills allow advanced checks",
|
"advancedChecks": "Only Core Skills allow advanced checks",
|
||||||
@@ -1198,7 +1248,8 @@
|
|||||||
"vulnerability": "Vulnerability",
|
"vulnerability": "Vulnerability",
|
||||||
"weapon": "Weapon",
|
"weapon": "Weapon",
|
||||||
"race": "Race",
|
"race": "Race",
|
||||||
"class": "Class"
|
"class": "Class",
|
||||||
|
"character-path": "Character Path"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -11,3 +11,4 @@ export { default as PrismRPGShieldSheet } from "./sheets/shield-sheet.mjs"
|
|||||||
export { default as PrismRPGMiracleSheet } from "./sheets/miracle-sheet.mjs"
|
export { default as PrismRPGMiracleSheet } from "./sheets/miracle-sheet.mjs"
|
||||||
export { default as PrismRPGRaceSheet } from "./sheets/race-sheet.mjs"
|
export { default as PrismRPGRaceSheet } from "./sheets/race-sheet.mjs"
|
||||||
export { default as PrismRPGClassSheet } from "./sheets/class-sheet.mjs"
|
export { default as PrismRPGClassSheet } from "./sheets/class-sheet.mjs"
|
||||||
|
export { default as PrismRPGCharacterPathSheet } from "./sheets/character-path-sheet.mjs"
|
||||||
|
|||||||
@@ -19,10 +19,32 @@ export default class PrismRPGArmorSheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "details",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
async _prepareContext() {
|
async _prepareContext() {
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
|
context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
|
||||||
context.enrichedAugmentDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.augmentDescription, { async: true })
|
context.enrichedAugmentDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.augmentDescription, { async: true })
|
||||||
|
|||||||
@@ -31,6 +31,9 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
|||||||
actions: {
|
actions: {
|
||||||
toggleSheet: PrismRPGItemSheet.#onToggleSheet,
|
toggleSheet: PrismRPGItemSheet.#onToggleSheet,
|
||||||
editImage: PrismRPGItemSheet.#onEditImage,
|
editImage: PrismRPGItemSheet.#onEditImage,
|
||||||
|
"create-effect": PrismRPGItemSheet.#onCreateActiveEffect,
|
||||||
|
"effect-edit": PrismRPGItemSheet.#onEffectEdit,
|
||||||
|
"effect-delete": PrismRPGItemSheet.#onEffectDelete,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,6 +68,7 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
|||||||
context.system = this.document.system
|
context.system = this.document.system
|
||||||
context.source = this.document.toObject()
|
context.source = this.document.toObject()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
|
context.effectCategories = this.#prepareActiveEffectCategories(this.document.effects)
|
||||||
context.isEditMode = this.isEditMode
|
context.isEditMode = this.isEditMode
|
||||||
context.isPlayMode = this.isPlayMode
|
context.isPlayMode = this.isPlayMode
|
||||||
context.isEditable = this.isEditable
|
context.isEditable = this.isEditable
|
||||||
@@ -75,6 +79,20 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
|||||||
_onRender(context, options) {
|
_onRender(context, options) {
|
||||||
super._onRender(context, options)
|
super._onRender(context, options)
|
||||||
this.#dragDrop.forEach((d) => d.bind(this.element))
|
this.#dragDrop.forEach((d) => d.bind(this.element))
|
||||||
|
|
||||||
|
// Activate tab navigation
|
||||||
|
const nav = this.element.querySelector('nav.tabs[data-group]')
|
||||||
|
if (nav) {
|
||||||
|
const group = nav.dataset.group
|
||||||
|
nav.querySelectorAll('[data-tab]').forEach(link => {
|
||||||
|
link.addEventListener('click', (event) => {
|
||||||
|
event.preventDefault()
|
||||||
|
const tab = event.currentTarget.dataset.tab
|
||||||
|
this.tabGroups[group] = tab
|
||||||
|
this.render()
|
||||||
|
})
|
||||||
|
})
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// #region Drag-and-Drop Workflow
|
// #region Drag-and-Drop Workflow
|
||||||
@@ -189,5 +207,99 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
|||||||
})
|
})
|
||||||
return fp.browse()
|
return fp.browse()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare Active Effects organized by category (temporary, passive, inactive).
|
||||||
|
* @param {ActiveEffect[]} effects The raw Active Effects collection
|
||||||
|
* @returns {object} The categorized effects
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
#prepareActiveEffectCategories(effects) {
|
||||||
|
// Define effect header categories
|
||||||
|
const categories = {
|
||||||
|
temporary: {
|
||||||
|
type: "temporary",
|
||||||
|
label: game.i18n.localize("PRISMRPG.Label.temporary"),
|
||||||
|
effects: [],
|
||||||
|
},
|
||||||
|
passive: {
|
||||||
|
type: "passive",
|
||||||
|
label: game.i18n.localize("PRISMRPG.Label.passive"),
|
||||||
|
effects: [],
|
||||||
|
},
|
||||||
|
inactive: {
|
||||||
|
type: "inactive",
|
||||||
|
label: game.i18n.localize("PRISMRPG.Label.inactive"),
|
||||||
|
effects: [],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
// Iterate over active effects, classifying them into categories
|
||||||
|
for (let e of effects) {
|
||||||
|
const effect = e.toObject()
|
||||||
|
if (e.disabled) categories.inactive.effects.push(effect)
|
||||||
|
else if (e.isTemporary) categories.temporary.effects.push(effect)
|
||||||
|
else categories.passive.effects.push(effect)
|
||||||
|
}
|
||||||
|
return categories
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle creating a new Active Effect on the Item.
|
||||||
|
* @param {Event} event The initiating click event.
|
||||||
|
* @param {HTMLElement} target The current target of the event listener.
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
static async #onCreateActiveEffect(event, target) {
|
||||||
|
const effectType = target.dataset.effectType
|
||||||
|
let durationValue = undefined
|
||||||
|
let disabled = false
|
||||||
|
|
||||||
|
if (effectType === "temporary") {
|
||||||
|
durationValue = 10
|
||||||
|
}
|
||||||
|
if (effectType === "inactive") {
|
||||||
|
disabled = true
|
||||||
|
}
|
||||||
|
|
||||||
|
const effectData = {
|
||||||
|
name: game.i18n.format("DOCUMENT.New", { type: game.i18n.localize("DOCUMENT.ActiveEffect") }),
|
||||||
|
img: "icons/svg/aura.svg",
|
||||||
|
origin: this.document.uuid,
|
||||||
|
disabled: disabled,
|
||||||
|
changes: [],
|
||||||
|
duration: durationValue !== undefined ? { rounds: durationValue } : {},
|
||||||
|
flags: {}
|
||||||
|
}
|
||||||
|
await this.document.createEmbeddedDocuments("ActiveEffect", [effectData])
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle editing an Active Effect on the Item.
|
||||||
|
* @param {Event} event The initiating click event.
|
||||||
|
* @param {HTMLElement} target The current target of the event listener.
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
static async #onEffectEdit(event, target) {
|
||||||
|
const li = target.closest(".item")
|
||||||
|
const effectId = li.dataset.itemId
|
||||||
|
const effect = this.document.effects.get(effectId)
|
||||||
|
if (!effect) return
|
||||||
|
effect.sheet.render(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle deleting an Active Effect from the Item.
|
||||||
|
* @param {Event} event The initiating click event.
|
||||||
|
* @param {HTMLElement} target The current target of the event listener.
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
static async #onEffectDelete(event, target) {
|
||||||
|
const li = target.closest(".item")
|
||||||
|
const effectId = li.dataset.itemId
|
||||||
|
const effect = this.document.effects.get(effectId)
|
||||||
|
if (!effect) return
|
||||||
|
await effect.delete()
|
||||||
|
}
|
||||||
// #endregion
|
// #endregion
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,50 @@
|
|||||||
|
import PrismRPGItemSheet from "./base-item-sheet.mjs"
|
||||||
|
|
||||||
|
export default class PrismRPGCharacterPathSheet extends PrismRPGItemSheet {
|
||||||
|
/** @override */
|
||||||
|
static DEFAULT_OPTIONS = {
|
||||||
|
classes: ["character-path"],
|
||||||
|
position: {
|
||||||
|
width: 600,
|
||||||
|
},
|
||||||
|
window: {
|
||||||
|
contentClasses: ["character-path-content"],
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static PARTS = {
|
||||||
|
main: {
|
||||||
|
template: "systems/fvtt-prism-rpg/templates/character-path.hbs",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -20,9 +20,31 @@ export default class PrismRPGClassSheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "details",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
async _prepareContext() {
|
async _prepareContext() {
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
context.enrichedAttributeBonuses = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.attributeBonuses, { async: true })
|
context.enrichedAttributeBonuses = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.attributeBonuses, { async: true })
|
||||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
|
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
|
||||||
|
|||||||
@@ -19,10 +19,75 @@ export default class PrismRPGEquipmentSheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "details",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
async _prepareContext() {
|
async _prepareContext() {
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
|
|
||||||
|
// Enrich passive description if equipment is a kit
|
||||||
|
if (this.document.system.isKit && this.document.system.passiveDescription) {
|
||||||
|
context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
|
||||||
|
}
|
||||||
|
|
||||||
|
// Enrich descriptions for all special activations
|
||||||
|
context.enrichedSpecialActivations = await Promise.all(
|
||||||
|
this.document.system.specialActivations.map(async (activation) => ({
|
||||||
|
...activation,
|
||||||
|
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(activation.description, { async: true })
|
||||||
|
}))
|
||||||
|
)
|
||||||
|
|
||||||
return context
|
return context
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
_onRender(context, options) {
|
||||||
|
super._onRender(context, options)
|
||||||
|
|
||||||
|
// Add event listeners for special activation management
|
||||||
|
this.element.querySelectorAll('[data-action="add-special-activation"]').forEach(el => {
|
||||||
|
el.addEventListener("click", this._onAddSpecialActivation.bind(this))
|
||||||
|
})
|
||||||
|
|
||||||
|
this.element.querySelectorAll('[data-action="delete-special-activation"]').forEach(el => {
|
||||||
|
el.addEventListener("click", this._onDeleteSpecialActivation.bind(this))
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
async _onAddSpecialActivation(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const specialActivations = [...this.document.system.specialActivations]
|
||||||
|
specialActivations.push({ name: "", description: "" })
|
||||||
|
await this.document.update({ "system.specialActivations": specialActivations })
|
||||||
|
}
|
||||||
|
|
||||||
|
async _onDeleteSpecialActivation(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const index = parseInt(event.currentTarget.closest("[data-activation-index]").dataset.activationIndex)
|
||||||
|
const specialActivations = this.document.system.specialActivations.filter((_, i) => i !== index)
|
||||||
|
await this.document.update({ "system.specialActivations": specialActivations })
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,9 +19,32 @@ export default class PrismRPGMiracleSheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "details",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
async _prepareContext() {
|
async _prepareContext() {
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
return context
|
return context
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,9 +19,31 @@ export default class PrismRPGRaceSheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "details",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
async _prepareContext() {
|
async _prepareContext() {
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
context.enrichedRacialPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.racialPassiveDescription, { async: true })
|
context.enrichedRacialPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.racialPassiveDescription, { async: true })
|
||||||
context.enrichedSubraceAbilityDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.subraceAbilityDescription, { async: true })
|
context.enrichedSubraceAbilityDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.subraceAbilityDescription, { async: true })
|
||||||
|
|||||||
@@ -19,4 +19,32 @@ export default class PrismRPGRacialAbilitySheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "description",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
async _prepareContext() {
|
||||||
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
|
return context
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,9 +19,32 @@ export default class PrismRPGShieldSheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "details",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
async _prepareContext() {
|
async _prepareContext() {
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
context.enrichedBlockAugmentDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.blockAugmentDescription, { async: true })
|
context.enrichedBlockAugmentDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.blockAugmentDescription, { async: true })
|
||||||
return context
|
return context
|
||||||
|
|||||||
@@ -19,9 +19,32 @@ export default class PrismRPGSpellSheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "details",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
async _prepareContext() {
|
async _prepareContext() {
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
context.enrichedColorEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.colorEffect, { async: true })
|
context.enrichedColorEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.colorEffect, { async: true })
|
||||||
context.enrichedAscensionEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.ascensionEffect, { async: true })
|
context.enrichedAscensionEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.ascensionEffect, { async: true })
|
||||||
|
|||||||
@@ -19,13 +19,102 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
tabGroups = {
|
||||||
|
primary: "details",
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prepare an array of form header tabs.
|
||||||
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||||
|
*/
|
||||||
|
#getTabs() {
|
||||||
|
const tabs = {
|
||||||
|
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||||
|
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||||
|
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||||
|
}
|
||||||
|
for (const v of Object.values(tabs)) {
|
||||||
|
v.active = this.tabGroups[v.group] === v.id
|
||||||
|
v.cssClass = v.active ? "active" : ""
|
||||||
|
}
|
||||||
|
return tabs
|
||||||
|
}
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
async _prepareContext() {
|
async _prepareContext() {
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
|
context.tabs = this.#getTabs()
|
||||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||||
context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
|
|
||||||
context.enrichedManeuverDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.maneuverDescription, { async: true })
|
// Enrich descriptions for all passives
|
||||||
|
context.enrichedPassives = await Promise.all(
|
||||||
|
this.document.system.passives.map(async (passive) => ({
|
||||||
|
...passive,
|
||||||
|
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(passive.description, { async: true })
|
||||||
|
}))
|
||||||
|
)
|
||||||
|
|
||||||
|
// Enrich descriptions for all maneuvers
|
||||||
|
context.enrichedManeuvers = await Promise.all(
|
||||||
|
this.document.system.maneuvers.map(async (maneuver) => ({
|
||||||
|
...maneuver,
|
||||||
|
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(maneuver.description, { async: true })
|
||||||
|
}))
|
||||||
|
)
|
||||||
|
|
||||||
return context
|
return context
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
_onRender(context, options) {
|
||||||
|
super._onRender(context, options)
|
||||||
|
|
||||||
|
// Add event listeners for passive management
|
||||||
|
this.element.querySelectorAll('[data-action="add-passive"]').forEach(el => {
|
||||||
|
el.addEventListener("click", this._onAddPassive.bind(this))
|
||||||
|
})
|
||||||
|
|
||||||
|
this.element.querySelectorAll('[data-action="delete-passive"]').forEach(el => {
|
||||||
|
el.addEventListener("click", this._onDeletePassive.bind(this))
|
||||||
|
})
|
||||||
|
|
||||||
|
// Add event listeners for maneuver management
|
||||||
|
this.element.querySelectorAll('[data-action="add-maneuver"]').forEach(el => {
|
||||||
|
el.addEventListener("click", this._onAddManeuver.bind(this))
|
||||||
|
})
|
||||||
|
|
||||||
|
this.element.querySelectorAll('[data-action="delete-maneuver"]').forEach(el => {
|
||||||
|
el.addEventListener("click", this._onDeleteManeuver.bind(this))
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
async _onAddPassive(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const passives = [...this.document.system.passives]
|
||||||
|
passives.push({ name: "", description: "" })
|
||||||
|
await this.document.update({ "system.passives": passives })
|
||||||
|
}
|
||||||
|
|
||||||
|
async _onDeletePassive(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const index = parseInt(event.currentTarget.closest("[data-passive-index]").dataset.passiveIndex)
|
||||||
|
const passives = this.document.system.passives.filter((_, i) => i !== index)
|
||||||
|
await this.document.update({ "system.passives": passives })
|
||||||
|
}
|
||||||
|
|
||||||
|
async _onAddManeuver(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const maneuvers = [...this.document.system.maneuvers]
|
||||||
|
maneuvers.push({ name: "", description: "" })
|
||||||
|
await this.document.update({ "system.maneuvers": maneuvers })
|
||||||
|
}
|
||||||
|
|
||||||
|
async _onDeleteManeuver(event) {
|
||||||
|
event.preventDefault()
|
||||||
|
const index = parseInt(event.currentTarget.closest("[data-maneuver-index]").dataset.maneuverIndex)
|
||||||
|
const maneuvers = this.document.system.maneuvers.filter((_, i) => i !== index)
|
||||||
|
await this.document.update({ "system.maneuvers": maneuvers })
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
+19
-63
@@ -4,98 +4,80 @@
|
|||||||
* - +5 bonus to basic skill checks
|
* - +5 bonus to basic skill checks
|
||||||
* - Access to advanced skill checks
|
* - Access to advanced skill checks
|
||||||
* - Access to a Core Skill Class (based on archetype)
|
* - Access to a Core Skill Class (based on archetype)
|
||||||
* - +2 to one of 3 associated attributes
|
* - +2 to one chosen attribute
|
||||||
*/
|
*/
|
||||||
export const CORE_SKILLS = Object.freeze({
|
export const CORE_SKILLS = Object.freeze({
|
||||||
acrobatics: {
|
acrobatics: {
|
||||||
id: "acrobatics",
|
id: "acrobatics",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.acrobatics",
|
label: "PRISMRPG.Skill.CoreSkill.acrobatics"
|
||||||
attributeChoices: ["dex", "wis", "con"]
|
|
||||||
},
|
},
|
||||||
animalHandling: {
|
animalHandling: {
|
||||||
id: "animalHandling",
|
id: "animalHandling",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.animalHandling",
|
label: "PRISMRPG.Skill.CoreSkill.animalHandling"
|
||||||
attributeChoices: ["str", "con", "dex"]
|
|
||||||
},
|
},
|
||||||
arcana: {
|
arcana: {
|
||||||
id: "arcana",
|
id: "arcana",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.arcana",
|
label: "PRISMRPG.Skill.CoreSkill.arcana"
|
||||||
attributeChoices: ["str", "int", "wis"]
|
|
||||||
},
|
},
|
||||||
athletics: {
|
athletics: {
|
||||||
id: "athletics",
|
id: "athletics",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.athletics",
|
label: "PRISMRPG.Skill.CoreSkill.athletics"
|
||||||
attributeChoices: ["str", "dex", "con"]
|
|
||||||
},
|
},
|
||||||
deception: {
|
deception: {
|
||||||
id: "deception",
|
id: "deception",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.deception",
|
label: "PRISMRPG.Skill.CoreSkill.deception"
|
||||||
attributeChoices: ["int", "wis", "cha"]
|
|
||||||
},
|
},
|
||||||
history: {
|
history: {
|
||||||
id: "history",
|
id: "history",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.history",
|
label: "PRISMRPG.Skill.CoreSkill.history"
|
||||||
attributeChoices: ["str", "wis", "con"]
|
|
||||||
},
|
},
|
||||||
insight: {
|
insight: {
|
||||||
id: "insight",
|
id: "insight",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.insight",
|
label: "PRISMRPG.Skill.CoreSkill.insight"
|
||||||
attributeChoices: ["int", "cha", "wis"]
|
|
||||||
},
|
},
|
||||||
intimidate: {
|
intimidate: {
|
||||||
id: "intimidate",
|
id: "intimidate",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.intimidate",
|
label: "PRISMRPG.Skill.CoreSkill.intimidate"
|
||||||
attributeChoices: ["str", "cha", "wis"]
|
|
||||||
},
|
},
|
||||||
investigation: {
|
investigation: {
|
||||||
id: "investigation",
|
id: "investigation",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.investigation",
|
label: "PRISMRPG.Skill.CoreSkill.investigation"
|
||||||
attributeChoices: ["int", "wis", "con"]
|
|
||||||
},
|
},
|
||||||
medicine: {
|
medicine: {
|
||||||
id: "medicine",
|
id: "medicine",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.medicine",
|
label: "PRISMRPG.Skill.CoreSkill.medicine"
|
||||||
attributeChoices: ["con", "wis", "int"]
|
|
||||||
},
|
},
|
||||||
nature: {
|
nature: {
|
||||||
id: "nature",
|
id: "nature",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.nature",
|
label: "PRISMRPG.Skill.CoreSkill.nature"
|
||||||
attributeChoices: ["str", "wis", "int"]
|
|
||||||
},
|
},
|
||||||
perception: {
|
perception: {
|
||||||
id: "perception",
|
id: "perception",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.perception",
|
label: "PRISMRPG.Skill.CoreSkill.perception"
|
||||||
attributeChoices: ["dex", "wis", "cha"]
|
|
||||||
},
|
},
|
||||||
performance: {
|
performance: {
|
||||||
id: "performance",
|
id: "performance",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.performance",
|
label: "PRISMRPG.Skill.CoreSkill.performance"
|
||||||
attributeChoices: ["str", "cha", "wis"]
|
|
||||||
},
|
},
|
||||||
persuasion: {
|
persuasion: {
|
||||||
id: "persuasion",
|
id: "persuasion",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.persuasion",
|
label: "PRISMRPG.Skill.CoreSkill.persuasion"
|
||||||
attributeChoices: ["cha", "dex", "int"]
|
|
||||||
},
|
},
|
||||||
religion: {
|
religion: {
|
||||||
id: "religion",
|
id: "religion",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.religion",
|
label: "PRISMRPG.Skill.CoreSkill.religion"
|
||||||
attributeChoices: ["str", "wis", "cha"]
|
|
||||||
},
|
},
|
||||||
sleightOfHand: {
|
sleightOfHand: {
|
||||||
id: "sleightOfHand",
|
id: "sleightOfHand",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.sleightOfHand",
|
label: "PRISMRPG.Skill.CoreSkill.sleightOfHand"
|
||||||
attributeChoices: ["dex", "wis", "int"]
|
|
||||||
},
|
},
|
||||||
stealth: {
|
stealth: {
|
||||||
id: "stealth",
|
id: "stealth",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.stealth",
|
label: "PRISMRPG.Skill.CoreSkill.stealth"
|
||||||
attributeChoices: ["int", "dex", "cha"]
|
|
||||||
},
|
},
|
||||||
survival: {
|
survival: {
|
||||||
id: "survival",
|
id: "survival",
|
||||||
label: "PRISMRPG.Skill.CoreSkill.survival",
|
label: "PRISMRPG.Skill.CoreSkill.survival"
|
||||||
attributeChoices: ["int", "con", "cha"]
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -130,29 +112,3 @@ export const CORE_SKILL_BONUS = Object.freeze({
|
|||||||
basic: 5, // +5 to basic skill checks
|
basic: 5, // +5 to basic skill checks
|
||||||
attributeBonus: 2 // +2 to chosen attribute
|
attributeBonus: 2 // +2 to chosen attribute
|
||||||
});
|
});
|
||||||
|
|
||||||
/**
|
|
||||||
* Legacy skill categories (may be deprecated)
|
|
||||||
*/
|
|
||||||
export const CATEGORY = Object.freeze({
|
|
||||||
layperson: {
|
|
||||||
id: "layperson",
|
|
||||||
label: "PRISMRPG.Skill.Category.layperson",
|
|
||||||
},
|
|
||||||
professional: {
|
|
||||||
id: "professional",
|
|
||||||
label: "PRISMRPG.Skill.Category.professional",
|
|
||||||
},
|
|
||||||
weapon: {
|
|
||||||
id: "weapon",
|
|
||||||
label: "PRISMRPG.Skill.Category.weapon",
|
|
||||||
},
|
|
||||||
armor: {
|
|
||||||
id: "armor",
|
|
||||||
label: "PRISMRPG.Skill.Category.armor",
|
|
||||||
},
|
|
||||||
resist: {
|
|
||||||
id: "resist",
|
|
||||||
label: "PRISMRPG.Skill.Category.resist",
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|||||||
@@ -7,7 +7,8 @@ export const defaultItemImg = {
|
|||||||
shield: "systems/fvtt-prism-rpg/assets/icons/icon_shield.webp",
|
shield: "systems/fvtt-prism-rpg/assets/icons/icon_shield.webp",
|
||||||
spell: "systems/fvtt-prism-rpg/assets/icons/icon_spell.webp",
|
spell: "systems/fvtt-prism-rpg/assets/icons/icon_spell.webp",
|
||||||
race: "systems/fvtt-prism-rpg/assets/icons/icon_race.webp",
|
race: "systems/fvtt-prism-rpg/assets/icons/icon_race.webp",
|
||||||
class: "systems/fvtt-prism-rpg/assets/icons/icon_class.webp"
|
class: "systems/fvtt-prism-rpg/assets/icons/icon_class.webp",
|
||||||
|
"character-path": "systems/fvtt-prism-rpg/assets/icons/icon_character_path.webp",
|
||||||
}
|
}
|
||||||
|
|
||||||
export default class PrismRPGItem extends Item {
|
export default class PrismRPGItem extends Item {
|
||||||
|
|||||||
@@ -11,3 +11,4 @@ export { default as PrismRPGEquipment } from "./equipment.mjs"
|
|||||||
export { default as PrismRPGMiracle } from "./miracle.mjs"
|
export { default as PrismRPGMiracle } from "./miracle.mjs"
|
||||||
export { default as PrismRPGRace } from "./race.mjs"
|
export { default as PrismRPGRace } from "./race.mjs"
|
||||||
export { default as PrismRPGClass } from "./class.mjs"
|
export { default as PrismRPGClass } from "./class.mjs"
|
||||||
|
export { default as PrismRPGCharacterPath } from "./character-path.mjs"
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
export default class PrismRPGCharacterPath extends foundry.abstract.TypeDataModel {
|
||||||
|
static defineSchema() {
|
||||||
|
const fields = foundry.data.fields
|
||||||
|
const schema = {}
|
||||||
|
|
||||||
|
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||||
|
|
||||||
|
return schema
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @override */
|
||||||
|
static LOCALIZATION_PREFIXES = ["PRISMRPG.CharacterPath"]
|
||||||
|
|
||||||
|
}
|
||||||
@@ -13,6 +13,41 @@ export default class PrismRPGEquipment extends foundry.abstract.TypeDataModel {
|
|||||||
schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
||||||
schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
|
schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
|
||||||
|
|
||||||
|
// Kit properties
|
||||||
|
schema.isKit = new fields.BooleanField({
|
||||||
|
required: true,
|
||||||
|
initial: false,
|
||||||
|
label: "Is Kit"
|
||||||
|
})
|
||||||
|
|
||||||
|
// Kit passive (only applies when isKit is true)
|
||||||
|
schema.passive = new fields.StringField({
|
||||||
|
required: false,
|
||||||
|
initial: "",
|
||||||
|
label: "Passive Name"
|
||||||
|
})
|
||||||
|
|
||||||
|
schema.passiveDescription = new fields.HTMLField({
|
||||||
|
required: false,
|
||||||
|
initial: "",
|
||||||
|
label: "Passive Description"
|
||||||
|
})
|
||||||
|
|
||||||
|
// Special Activations (only applies when isKit is true)
|
||||||
|
schema.specialActivations = new fields.ArrayField(new fields.SchemaField({
|
||||||
|
name: new fields.StringField({
|
||||||
|
required: true,
|
||||||
|
initial: ""
|
||||||
|
}),
|
||||||
|
description: new fields.HTMLField({
|
||||||
|
required: true,
|
||||||
|
initial: ""
|
||||||
|
})
|
||||||
|
}), {
|
||||||
|
required: true,
|
||||||
|
initial: []
|
||||||
|
})
|
||||||
|
|
||||||
return schema
|
return schema
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+24
-15
@@ -54,26 +54,34 @@ export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel {
|
|||||||
initial: ""
|
initial: ""
|
||||||
})
|
})
|
||||||
|
|
||||||
// Weapon-specific passive ability
|
// Weapon-specific passive abilities
|
||||||
schema.passive = new fields.StringField({
|
schema.passives = new fields.ArrayField(new fields.SchemaField({
|
||||||
|
name: new fields.StringField({
|
||||||
|
required: true,
|
||||||
|
initial: ""
|
||||||
|
}),
|
||||||
|
description: new fields.HTMLField({
|
||||||
|
required: true,
|
||||||
|
initial: ""
|
||||||
|
})
|
||||||
|
}), {
|
||||||
required: true,
|
required: true,
|
||||||
initial: ""
|
initial: []
|
||||||
})
|
|
||||||
|
|
||||||
schema.passiveDescription = new fields.HTMLField({
|
|
||||||
required: true,
|
|
||||||
initial: ""
|
|
||||||
})
|
})
|
||||||
|
|
||||||
// Maneuver(s) available with this weapon
|
// Maneuver(s) available with this weapon
|
||||||
schema.maneuver = new fields.StringField({
|
schema.maneuvers = new fields.ArrayField(new fields.SchemaField({
|
||||||
|
name: new fields.StringField({
|
||||||
|
required: true,
|
||||||
|
initial: ""
|
||||||
|
}),
|
||||||
|
description: new fields.HTMLField({
|
||||||
|
required: true,
|
||||||
|
initial: ""
|
||||||
|
})
|
||||||
|
}), {
|
||||||
required: true,
|
required: true,
|
||||||
initial: ""
|
initial: []
|
||||||
})
|
|
||||||
|
|
||||||
schema.maneuverDescription = new fields.HTMLField({
|
|
||||||
required: true,
|
|
||||||
initial: ""
|
|
||||||
})
|
})
|
||||||
|
|
||||||
// Augment effects (for equipment progression)
|
// Augment effects (for equipment progression)
|
||||||
@@ -116,6 +124,7 @@ export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel {
|
|||||||
schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
||||||
schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
|
schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
|
||||||
schema.equipped = new fields.BooleanField({ required: true, initial: false })
|
schema.equipped = new fields.BooleanField({ required: true, initial: false })
|
||||||
|
schema.isImplement = new fields.BooleanField({ required: true, initial: false })
|
||||||
|
|
||||||
return schema
|
return schema
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -251,4 +251,15 @@ export default class PrismRPGUtils {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Preload Handlebars templates for partials
|
||||||
|
* @returns {Promise}
|
||||||
|
*/
|
||||||
|
static async preloadHandlebarsTemplates() {
|
||||||
|
const templatePaths = [
|
||||||
|
'systems/fvtt-prism-rpg/templates/partial-item-effects.hbs',
|
||||||
|
]
|
||||||
|
return foundry.applications.handlebars.loadTemplates(templatePaths)
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -57,6 +57,7 @@ Hooks.once("init", function () {
|
|||||||
// Miracle: models.PrismRPGMiracle // Disabled - Legacy from Lethal Fantasy, PRISM uses Divine class features instead
|
// Miracle: models.PrismRPGMiracle // Disabled - Legacy from Lethal Fantasy, PRISM uses Divine class features instead
|
||||||
race: models.PrismRPGRace,
|
race: models.PrismRPGRace,
|
||||||
class: models.PrismRPGClass,
|
class: models.PrismRPGClass,
|
||||||
|
"character-path": models.PrismRPGCharacterPath,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Register sheet application classes
|
// Register sheet application classes
|
||||||
@@ -75,6 +76,7 @@ Hooks.once("init", function () {
|
|||||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGEquipmentSheet, { types: ["equipment"], makeDefault: true })
|
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGEquipmentSheet, { types: ["equipment"], makeDefault: true })
|
||||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGRaceSheet, { types: ["race"], makeDefault: true })
|
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGRaceSheet, { types: ["race"], makeDefault: true })
|
||||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGClassSheet, { types: ["class"], makeDefault: true })
|
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGClassSheet, { types: ["class"], makeDefault: true })
|
||||||
|
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGCharacterPathSheet, { types: ["character-path"], makeDefault: true })
|
||||||
// Foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGMiracleSheet, { types: ["miracle"], makeDefault: true }) // Disabled - Legacy from Lethal Fantasy
|
// Foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGMiracleSheet, { types: ["miracle"], makeDefault: true }) // Disabled - Legacy from Lethal Fantasy
|
||||||
|
|
||||||
// Other Document Configuration
|
// Other Document Configuration
|
||||||
@@ -96,6 +98,7 @@ Hooks.once("init", function () {
|
|||||||
|
|
||||||
setupTextEnrichers()
|
setupTextEnrichers()
|
||||||
PrismRPGUtils.registerHandlebarsHelpers()
|
PrismRPGUtils.registerHandlebarsHelpers()
|
||||||
|
PrismRPGUtils.preloadHandlebarsTemplates()
|
||||||
PrismRPGUtils.setHookListeners()
|
PrismRPGUtils.setHookListeners()
|
||||||
|
|
||||||
console.info("PRISM RPG | System Initialized")
|
console.info("PRISM RPG | System Initialized")
|
||||||
|
|||||||
@@ -0,0 +1,26 @@
|
|||||||
|
.character-path-content {
|
||||||
|
.sheet-common();
|
||||||
|
.item-sheet-common();
|
||||||
|
|
||||||
|
.header {
|
||||||
|
display: flex;
|
||||||
|
img {
|
||||||
|
width: 50px;
|
||||||
|
height: 50px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
input[type="checkbox"] {
|
||||||
|
font-size: var(--font-size-14);
|
||||||
|
width: 20px;
|
||||||
|
padding-top: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
input[type="checkbox"]:checked {
|
||||||
|
background-color: rgba(0, 0, 0, 0.1);
|
||||||
|
}
|
||||||
|
|
||||||
|
input[type="checkbox"]:checked::after {
|
||||||
|
color: rgba(0, 0, 0, 0.1);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,270 @@
|
|||||||
|
// Active Effects styling - compact and modern design
|
||||||
|
|
||||||
|
// Effects container
|
||||||
|
.effects-container {
|
||||||
|
padding: 0.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Effect categories sections
|
||||||
|
.effect-category {
|
||||||
|
margin-bottom: 1rem;
|
||||||
|
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||||
|
border-radius: 4px;
|
||||||
|
overflow: hidden;
|
||||||
|
background: rgba(255, 255, 255, 0.02);
|
||||||
|
|
||||||
|
&:last-child {
|
||||||
|
margin-bottom: 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Effect list styling
|
||||||
|
.stat-list {
|
||||||
|
list-style: none;
|
||||||
|
margin: 0;
|
||||||
|
padding: 0;
|
||||||
|
|
||||||
|
&.alternate-list {
|
||||||
|
.list-item {
|
||||||
|
padding: 0.4rem 0.6rem;
|
||||||
|
border-bottom: 1px solid rgba(0, 0, 0, 0.1);
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.5rem;
|
||||||
|
min-height: 32px;
|
||||||
|
|
||||||
|
&.items-title-bg {
|
||||||
|
background: linear-gradient(
|
||||||
|
to bottom,
|
||||||
|
rgba(0, 0, 0, 0.25),
|
||||||
|
rgba(0, 0, 0, 0.15)
|
||||||
|
);
|
||||||
|
border-bottom: 2px solid rgba(0, 0, 0, 0.4);
|
||||||
|
padding: 0.5rem 0.6rem;
|
||||||
|
font-weight: bold;
|
||||||
|
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.1);
|
||||||
|
|
||||||
|
h3 {
|
||||||
|
margin: 0;
|
||||||
|
font-size: 1rem;
|
||||||
|
font-family: var(--font-secondary);
|
||||||
|
color: rgba(0, 0, 0, 0.9);
|
||||||
|
text-shadow: 0 1px 2px rgba(255, 255, 255, 0.3);
|
||||||
|
font-weight: bold;
|
||||||
|
}
|
||||||
|
|
||||||
|
.short-label {
|
||||||
|
font-size: 0.7rem;
|
||||||
|
text-transform: uppercase;
|
||||||
|
font-weight: 600;
|
||||||
|
color: rgba(0, 0, 0, 0.7);
|
||||||
|
letter-spacing: 0.5px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&.list-item-shadow {
|
||||||
|
transition: all 0.2s ease;
|
||||||
|
background: rgba(255, 255, 255, 0.05);
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: rgba(255, 255, 255, 0.15);
|
||||||
|
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&:last-child {
|
||||||
|
border-bottom: none;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Effect image - compact size
|
||||||
|
.sheet-competence-img {
|
||||||
|
width: 28px;
|
||||||
|
height: 28px;
|
||||||
|
border: 1px solid rgba(0, 0, 0, 0.3);
|
||||||
|
border-radius: 4px;
|
||||||
|
object-fit: cover;
|
||||||
|
flex-shrink: 0;
|
||||||
|
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-name-img {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
flex-shrink: 0;
|
||||||
|
text-decoration: none;
|
||||||
|
|
||||||
|
&:hover .sheet-competence-img {
|
||||||
|
border-color: rgba(13, 110, 253, 0.6);
|
||||||
|
box-shadow: 0 2px 4px rgba(13, 110, 253, 0.3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Effect labels - compact spacing
|
||||||
|
.item-name-label-header-long {
|
||||||
|
flex: 2;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
|
||||||
|
.items-title-text {
|
||||||
|
font-weight: bold;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-name-label-long {
|
||||||
|
flex: 2;
|
||||||
|
font-weight: 500;
|
||||||
|
overflow: hidden;
|
||||||
|
text-overflow: ellipsis;
|
||||||
|
white-space: nowrap;
|
||||||
|
color: rgba(0, 0, 0, 0.9);
|
||||||
|
font-size: 0.9rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-field-label-short {
|
||||||
|
flex: 0 0 90px;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
text-align: center;
|
||||||
|
overflow: hidden;
|
||||||
|
text-overflow: ellipsis;
|
||||||
|
white-space: nowrap;
|
||||||
|
color: rgba(0, 0, 0, 0.7);
|
||||||
|
font-style: italic;
|
||||||
|
}
|
||||||
|
|
||||||
|
.item-field-label-medium {
|
||||||
|
flex: 0 0 100px;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
text-align: center;
|
||||||
|
overflow: hidden;
|
||||||
|
text-overflow: ellipsis;
|
||||||
|
white-space: nowrap;
|
||||||
|
color: rgba(0, 0, 0, 0.7);
|
||||||
|
font-style: italic;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Filler for spacing
|
||||||
|
.item-filler {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 10px;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Effect controls - compact and modern
|
||||||
|
.item-controls {
|
||||||
|
display: flex;
|
||||||
|
gap: 0.3rem;
|
||||||
|
align-items: center;
|
||||||
|
flex-shrink: 0;
|
||||||
|
|
||||||
|
&.item-controls-fixed {
|
||||||
|
flex: 0 0 auto;
|
||||||
|
}
|
||||||
|
|
||||||
|
&.effect-controls {
|
||||||
|
gap: 0.25rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.effect-control {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
width: 28px;
|
||||||
|
height: 28px;
|
||||||
|
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||||
|
background: linear-gradient(
|
||||||
|
to bottom,
|
||||||
|
rgba(255, 255, 255, 0.8),
|
||||||
|
rgba(240, 240, 240, 0.8)
|
||||||
|
);
|
||||||
|
border-radius: 4px;
|
||||||
|
cursor: pointer;
|
||||||
|
transition: all 0.15s ease;
|
||||||
|
color: rgba(0, 0, 0, 0.7);
|
||||||
|
text-decoration: none;
|
||||||
|
padding: 0;
|
||||||
|
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.1);
|
||||||
|
|
||||||
|
i {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: linear-gradient(
|
||||||
|
to bottom,
|
||||||
|
rgba(255, 255, 255, 1),
|
||||||
|
rgba(230, 230, 230, 1)
|
||||||
|
);
|
||||||
|
border-color: rgba(0, 0, 0, 0.4);
|
||||||
|
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||||
|
transform: translateY(-1px);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:active {
|
||||||
|
transform: translateY(0);
|
||||||
|
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||||
|
}
|
||||||
|
|
||||||
|
&.item-edit:hover {
|
||||||
|
background: linear-gradient(
|
||||||
|
to bottom,
|
||||||
|
rgba(13, 110, 253, 0.2),
|
||||||
|
rgba(13, 110, 253, 0.3)
|
||||||
|
);
|
||||||
|
color: rgba(13, 110, 253, 1);
|
||||||
|
border-color: rgba(13, 110, 253, 0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
// New effect button styling
|
||||||
|
&[data-action="create-effect"] {
|
||||||
|
width: auto;
|
||||||
|
padding: 0.3rem 0.5rem;
|
||||||
|
gap: 0.3rem;
|
||||||
|
font-size: 0.7rem;
|
||||||
|
font-weight: 600;
|
||||||
|
background: linear-gradient(
|
||||||
|
to bottom,
|
||||||
|
rgba(40, 167, 69, 0.25),
|
||||||
|
rgba(40, 167, 69, 0.35)
|
||||||
|
);
|
||||||
|
border-color: rgba(40, 167, 69, 0.4);
|
||||||
|
color: rgba(25, 100, 42, 1);
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.3px;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: linear-gradient(
|
||||||
|
to bottom,
|
||||||
|
rgba(40, 167, 69, 0.35),
|
||||||
|
rgba(40, 167, 69, 0.45)
|
||||||
|
);
|
||||||
|
border-color: rgba(40, 167, 69, 0.6);
|
||||||
|
color: rgba(25, 100, 42, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
i {
|
||||||
|
font-size: 0.75rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Delete button specific styling
|
||||||
|
&[data-action="effect-delete"]:hover {
|
||||||
|
background: linear-gradient(
|
||||||
|
to bottom,
|
||||||
|
rgba(220, 53, 69, 0.2),
|
||||||
|
rgba(220, 53, 69, 0.3)
|
||||||
|
);
|
||||||
|
color: rgba(220, 53, 69, 1);
|
||||||
|
border-color: rgba(220, 53, 69, 0.5);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Flexrow utility
|
||||||
|
.flexrow {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.5rem;
|
||||||
|
}
|
||||||
@@ -13,4 +13,65 @@
|
|||||||
label {
|
label {
|
||||||
flex: 10%;
|
flex: 10%;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.kit-passive {
|
||||||
|
margin-bottom: 16px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.special-activations {
|
||||||
|
legend {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
align-items: center;
|
||||||
|
width: 100%;
|
||||||
|
|
||||||
|
button {
|
||||||
|
padding: 2px 8px;
|
||||||
|
font-size: 12px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.activation-item {
|
||||||
|
margin-bottom: 16px;
|
||||||
|
padding: 12px;
|
||||||
|
border: 1px solid var(--color-border-light-primary);
|
||||||
|
border-radius: 4px;
|
||||||
|
background: rgba(0, 0, 0, 0.05);
|
||||||
|
|
||||||
|
&:last-child {
|
||||||
|
margin-bottom: 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.activation-header {
|
||||||
|
display: flex;
|
||||||
|
gap: 8px;
|
||||||
|
align-items: center;
|
||||||
|
margin-bottom: 8px;
|
||||||
|
|
||||||
|
input[type="text"] {
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
button {
|
||||||
|
padding: 4px 8px;
|
||||||
|
font-size: 12px;
|
||||||
|
|
||||||
|
&[data-action="delete-special-activation"] {
|
||||||
|
color: var(--color-text-danger, #c00);
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.hint {
|
||||||
|
font-style: italic;
|
||||||
|
color: var(--color-text-light-secondary);
|
||||||
|
text-align: center;
|
||||||
|
padding: 12px;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,6 +17,8 @@
|
|||||||
@import "miracle.less";
|
@import "miracle.less";
|
||||||
@import "race.less";
|
@import "race.less";
|
||||||
@import "class.less";
|
@import "class.less";
|
||||||
|
@import "character-path.less";
|
||||||
|
@import "effects.less";
|
||||||
}
|
}
|
||||||
|
|
||||||
@import "roll.less";
|
@import "roll.less";
|
||||||
|
|||||||
@@ -6,6 +6,11 @@
|
|||||||
--logo-standard: url("../assets/ui/prism-rpg-logo-01.webp");
|
--logo-standard: url("../assets/ui/prism-rpg-logo-01.webp");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Tab system - hide inactive tabs
|
||||||
|
.tab[data-group]:not(.active) {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
|
||||||
.initiative-area {
|
.initiative-area {
|
||||||
min-width: 8rem;
|
min-width: 8rem;
|
||||||
max-width: 8rem;
|
max-width: 8rem;
|
||||||
|
|||||||
@@ -13,4 +13,118 @@
|
|||||||
label {
|
label {
|
||||||
flex: 10%;
|
flex: 10%;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.weapon-passives {
|
||||||
|
legend {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
align-items: center;
|
||||||
|
width: 100%;
|
||||||
|
|
||||||
|
button {
|
||||||
|
padding: 2px 8px;
|
||||||
|
font-size: 12px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.passive-item {
|
||||||
|
margin-bottom: 16px;
|
||||||
|
padding: 12px;
|
||||||
|
border: 1px solid var(--color-border-light-primary);
|
||||||
|
border-radius: 4px;
|
||||||
|
background: rgba(0, 0, 0, 0.05);
|
||||||
|
|
||||||
|
&:last-child {
|
||||||
|
margin-bottom: 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.passive-header {
|
||||||
|
display: flex;
|
||||||
|
gap: 8px;
|
||||||
|
align-items: center;
|
||||||
|
margin-bottom: 8px;
|
||||||
|
|
||||||
|
input[type="text"] {
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
button {
|
||||||
|
padding: 4px 8px;
|
||||||
|
font-size: 12px;
|
||||||
|
|
||||||
|
&[data-action="delete-passive"] {
|
||||||
|
color: var(--color-text-danger, #c00);
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.hint {
|
||||||
|
font-style: italic;
|
||||||
|
color: var(--color-text-light-secondary);
|
||||||
|
text-align: center;
|
||||||
|
padding: 12px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.weapon-maneuvers {
|
||||||
|
legend {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
align-items: center;
|
||||||
|
width: 100%;
|
||||||
|
|
||||||
|
button {
|
||||||
|
padding: 2px 8px;
|
||||||
|
font-size: 12px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.maneuver-item {
|
||||||
|
margin-bottom: 16px;
|
||||||
|
padding: 12px;
|
||||||
|
border: 1px solid var(--color-border-light-primary);
|
||||||
|
border-radius: 4px;
|
||||||
|
background: rgba(0, 0, 0, 0.05);
|
||||||
|
|
||||||
|
&:last-child {
|
||||||
|
margin-bottom: 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.maneuver-header {
|
||||||
|
display: flex;
|
||||||
|
gap: 8px;
|
||||||
|
align-items: center;
|
||||||
|
margin-bottom: 8px;
|
||||||
|
|
||||||
|
input[type="text"] {
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
button {
|
||||||
|
padding: 4px 8px;
|
||||||
|
font-size: 12px;
|
||||||
|
|
||||||
|
&[data-action="delete-maneuver"] {
|
||||||
|
color: var(--color-text-danger, #c00);
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.hint {
|
||||||
|
font-style: italic;
|
||||||
|
color: var(--color-text-light-secondary);
|
||||||
|
text-align: center;
|
||||||
|
padding: 12px;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-1
@@ -40,7 +40,8 @@
|
|||||||
"spell": { "htmlFields": ["description"] },
|
"spell": { "htmlFields": ["description"] },
|
||||||
"equipment": { "htmlFields": ["description"] },
|
"equipment": { "htmlFields": ["description"] },
|
||||||
"race": { "htmlFields": ["description", "racialPassiveDescription", "subraceAbilityDescription", "notes"] },
|
"race": { "htmlFields": ["description", "racialPassiveDescription", "subraceAbilityDescription", "notes"] },
|
||||||
"class": { "htmlFields": ["description", "attributeBonuses", "notes", "features.level1", "features.level2", "features.level3", "features.level4", "features.level5", "features.level6", "features.level7", "features.level8", "features.level9", "features.level10"] }
|
"class": { "htmlFields": ["description", "attributeBonuses", "notes", "features.level1", "features.level2", "features.level3", "features.level4", "features.level5", "features.level6", "features.level7", "features.level8", "features.level9", "features.level10"] },
|
||||||
|
"character-path": { "htmlFields": ["description"] }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"grid": {
|
"grid": {
|
||||||
|
|||||||
+91
-91
@@ -10,105 +10,105 @@
|
|||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{! Armor Type (Light/Medium/Heavy) }}
|
{{! Navigation des onglets }}
|
||||||
{{formField
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
systemFields.armorType
|
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||||
value=system.armorType
|
"PRISMRPG.Label.details"
|
||||||
localize=true
|
}}</a>
|
||||||
label="PRISMRPG.Label.armorType"
|
<a
|
||||||
}}
|
class="item {{tabs.description.cssClass}}"
|
||||||
|
data-tab="description"
|
||||||
|
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||||
|
"PRISMRPG.Label.effects"
|
||||||
|
}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
{{! Maximum Reduction Rating (MRR) }}
|
{{! Onglet Details }}
|
||||||
{{formField
|
<div
|
||||||
systemFields.mrr
|
class="tab {{tabs.details.cssClass}}"
|
||||||
value=system.mrr
|
data-group="primary"
|
||||||
localize=true
|
data-tab="details"
|
||||||
label="PRISMRPG.Label.mrr"
|
>
|
||||||
}}
|
{{! Armor Type (Light/Medium/Heavy) }}
|
||||||
|
|
||||||
{{! Encumbrance Load }}
|
|
||||||
{{formField
|
|
||||||
systemFields.encLoad
|
|
||||||
value=system.encLoad
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.encumbranceLoad"
|
|
||||||
}}
|
|
||||||
|
|
||||||
{{! Equipment Status }}
|
|
||||||
{{formField
|
|
||||||
systemFields.isHelmet
|
|
||||||
value=system.isHelmet
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.isHelmet"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.equipped
|
|
||||||
value=system.equipped
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.equipped"
|
|
||||||
}}
|
|
||||||
|
|
||||||
{{! Prism RPG: Armor Passive }}
|
|
||||||
<fieldset class="armor-passive">
|
|
||||||
<legend>{{localize "PRISMRPG.Label.armorPassive"}}</legend>
|
|
||||||
{{formField
|
{{formField
|
||||||
systemFields.passive
|
systemFields.armorType
|
||||||
value=system.passive
|
value=system.armorType
|
||||||
localize=true
|
localize=true
|
||||||
label="PRISMRPG.Label.passiveName"
|
label="PRISMRPG.Label.armorType"
|
||||||
}}
|
}}
|
||||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
|
||||||
{{formInput
|
|
||||||
systemFields.passiveDescription
|
|
||||||
enriched=enrichedPassiveDescription
|
|
||||||
value=system.passiveDescription
|
|
||||||
name="system.passiveDescription"
|
|
||||||
toggled=true
|
|
||||||
}}
|
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
{{! Prism RPG: Armor Augment }}
|
{{! Maximum Reduction Rating (MRR) }}
|
||||||
<fieldset class="armor-augment">
|
|
||||||
<legend>{{localize "PRISMRPG.Label.armorAugment"}}</legend>
|
|
||||||
{{formField
|
{{formField
|
||||||
systemFields.augment
|
systemFields.mrr
|
||||||
value=system.augment
|
value=system.mrr
|
||||||
localize=true
|
localize=true
|
||||||
label="PRISMRPG.Label.augmentName"
|
label="PRISMRPG.Label.mrr"
|
||||||
}}
|
}}
|
||||||
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
|
||||||
{{formInput
|
|
||||||
systemFields.augmentDescription
|
|
||||||
enriched=enrichedAugmentDescription
|
|
||||||
value=system.augmentDescription
|
|
||||||
name="system.augmentDescription"
|
|
||||||
toggled=true
|
|
||||||
}}
|
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
{{! Cost }}
|
{{! Encumbrance Load }}
|
||||||
{{formField
|
{{formField
|
||||||
systemFields.cost
|
systemFields.encLoad
|
||||||
value=system.cost
|
value=system.encLoad
|
||||||
localize=true
|
localize=true
|
||||||
label="PRISMRPG.Label.cost"
|
label="PRISMRPG.Label.encumbranceLoad"
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.money
|
|
||||||
value=system.money
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.currency"
|
|
||||||
}}
|
|
||||||
|
|
||||||
{{! Description }}
|
|
||||||
<fieldset>
|
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
|
||||||
{{formInput
|
|
||||||
systemFields.description
|
|
||||||
enriched=enrichedDescription
|
|
||||||
value=system.description
|
|
||||||
name="system.description"
|
|
||||||
toggled=true
|
|
||||||
}}
|
}}
|
||||||
</fieldset>
|
|
||||||
|
{{! Equipment Status }}
|
||||||
|
{{formField
|
||||||
|
systemFields.isHelmet
|
||||||
|
value=system.isHelmet
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.isHelmet"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.equipped
|
||||||
|
value=system.equipped
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.equipped"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Cost }}
|
||||||
|
{{formField
|
||||||
|
systemFields.cost
|
||||||
|
value=system.cost
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.cost"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.money
|
||||||
|
value=system.money
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.currency"
|
||||||
|
}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Description }}
|
||||||
|
<div
|
||||||
|
class="tab {{tabs.description.cssClass}}"
|
||||||
|
data-group="primary"
|
||||||
|
data-tab="description"
|
||||||
|
>
|
||||||
|
{{! Description }}
|
||||||
|
<fieldset>
|
||||||
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
|
{{formInput
|
||||||
|
systemFields.description
|
||||||
|
enriched=enrichedDescription
|
||||||
|
value=system.description
|
||||||
|
name="system.description"
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Effects }}
|
||||||
|
<div
|
||||||
|
class="tab {{tabs.effects.cssClass}}"
|
||||||
|
data-group="primary"
|
||||||
|
data-tab="effects"
|
||||||
|
>
|
||||||
|
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||||
|
</div>
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
@@ -0,0 +1,38 @@
|
|||||||
|
<section>
|
||||||
|
<div class="header">
|
||||||
|
<img
|
||||||
|
class="item-img"
|
||||||
|
src="{{item.img}}"
|
||||||
|
data-edit="img"
|
||||||
|
data-action="editImage"
|
||||||
|
data-tooltip="{{item.name}}"
|
||||||
|
/>
|
||||||
|
{{formInput fields.name value=source.name}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Navigation des onglets }}
|
||||||
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
|
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
|
{{! Onglet Description }}
|
||||||
|
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||||
|
<fieldset>
|
||||||
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
|
{{formInput
|
||||||
|
systemFields.description
|
||||||
|
enriched=enrichedDescription
|
||||||
|
value=system.description
|
||||||
|
name="system.description"
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Effects }}
|
||||||
|
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||||
|
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</section>
|
||||||
+33
-22
@@ -4,6 +4,14 @@
|
|||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
{{! Navigation des onglets }}
|
||||||
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
|
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||||
|
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
|
{{! Onglet Details }}
|
||||||
|
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<div class="align-top">
|
<div class="align-top">
|
||||||
|
|
||||||
@@ -63,29 +71,32 @@
|
|||||||
}}
|
}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
{{! Notes }}
|
{{! Onglet Description }}
|
||||||
<fieldset>
|
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||||
<legend>{{localize "PRISMRPG.Label.notes"}}</legend>
|
<fieldset>
|
||||||
{{formInput
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
systemFields.notes
|
{{formInput
|
||||||
enriched=enrichedNotes
|
systemFields.description
|
||||||
value=system.notes
|
enriched=enrichedDescription
|
||||||
name="system.notes"
|
value=system.description
|
||||||
toggled=true
|
name="system.description"
|
||||||
}}
|
toggled=true
|
||||||
</fieldset>
|
}}
|
||||||
|
</fieldset>
|
||||||
|
|
||||||
{{! Description }}
|
{{! Notes }}
|
||||||
<fieldset>
|
<fieldset>
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
<legend>{{localize "PRISMRPG.Label.notes"}}</legend>
|
||||||
{{formInput
|
{{formInput
|
||||||
systemFields.description
|
systemFields.notes
|
||||||
enriched=enrichedDescription
|
enriched=enrichedNotes
|
||||||
value=system.description
|
value=system.notes
|
||||||
name="system.description"
|
name="system.notes"
|
||||||
toggled=true
|
toggled=true
|
||||||
}}
|
}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
|
|||||||
@@ -9,10 +9,84 @@
|
|||||||
/>
|
/>
|
||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
{{! Navigation des onglets }}
|
||||||
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
|
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||||
|
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
|
{{! Onglet Details }}
|
||||||
|
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||||
{{formField systemFields.encLoad value=system.encLoad localize=true}}
|
{{formField systemFields.encLoad value=system.encLoad localize=true}}
|
||||||
{{formField systemFields.cost value=system.cost localize=true}}
|
{{formField systemFields.cost value=system.cost localize=true}}
|
||||||
{{formField systemFields.money value=system.money localize=true}}
|
{{formField systemFields.money value=system.money localize=true}}
|
||||||
|
|
||||||
|
{{formField systemFields.isKit value=system.isKit localize=true label="PRISMRPG.Label.isKit"}}
|
||||||
|
|
||||||
|
{{#if system.isKit}}
|
||||||
|
{{! Kit Passive }}
|
||||||
|
<fieldset class="kit-passive">
|
||||||
|
<legend>{{localize "PRISMRPG.Label.kitPassive"}}</legend>
|
||||||
|
{{formField
|
||||||
|
systemFields.passive
|
||||||
|
value=system.passive
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.passiveName"
|
||||||
|
}}
|
||||||
|
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||||
|
{{formInput
|
||||||
|
systemFields.passiveDescription
|
||||||
|
enriched=enrichedPassiveDescription
|
||||||
|
value=system.passiveDescription
|
||||||
|
name="system.passiveDescription"
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</fieldset>
|
||||||
|
|
||||||
|
{{! Special Activations }}
|
||||||
|
<fieldset class="special-activations">
|
||||||
|
<legend>
|
||||||
|
{{localize "PRISMRPG.Label.specialActivations"}}
|
||||||
|
<button type="button" data-action="add-special-activation" data-tooltip="{{localize 'PRISMRPG.Label.addSpecialActivation'}}">
|
||||||
|
<i class="fas fa-plus"></i>
|
||||||
|
</button>
|
||||||
|
</legend>
|
||||||
|
|
||||||
|
{{#each enrichedSpecialActivations}}
|
||||||
|
<div class="activation-item" data-activation-index="{{@index}}">
|
||||||
|
<div class="activation-header">
|
||||||
|
{{formInput
|
||||||
|
../systemFields.specialActivations.element.fields.name
|
||||||
|
value=this.name
|
||||||
|
name=(concat "system.specialActivations." @index ".name")
|
||||||
|
placeholder=(localize "PRISMRPG.Label.activationName")
|
||||||
|
}}
|
||||||
|
<button type="button" data-action="delete-special-activation" data-tooltip="{{localize 'PRISMRPG.Label.deleteSpecialActivation'}}">
|
||||||
|
<i class="fas fa-trash"></i>
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
<label>{{localize "PRISMRPG.Label.activationDescription"}}</label>
|
||||||
|
{{formInput
|
||||||
|
../systemFields.specialActivations.element.fields.description
|
||||||
|
enriched=this.enrichedDescription
|
||||||
|
value=this.description
|
||||||
|
name=(concat "system.specialActivations." @index ".description")
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</div>
|
||||||
|
{{/each}}
|
||||||
|
|
||||||
|
{{#unless enrichedSpecialActivations.length}}
|
||||||
|
<p class="hint">{{localize "PRISMRPG.Hint.noSpecialActivations"}}</p>
|
||||||
|
{{/unless}}
|
||||||
|
</fieldset>
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Description }}
|
||||||
|
<div class="tab" data-group="primary" data-tab="description">
|
||||||
<fieldset>
|
<fieldset>
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
{{formInput
|
{{formInput
|
||||||
@@ -23,5 +97,11 @@
|
|||||||
toggled=true
|
toggled=true
|
||||||
}}
|
}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Effects }}
|
||||||
|
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||||
|
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||||
|
</div>
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
+181
-144
@@ -10,157 +10,194 @@
|
|||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{! Prism RPG: Miracle Type }}
|
{{! Navigation des onglets }}
|
||||||
{{formField
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
systemFields.miracleType
|
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||||
value=system.miracleType
|
"PRISMRPG.Label.details"
|
||||||
localize=true
|
}}</a>
|
||||||
label="PRISMRPG.Label.miracleType"
|
<a
|
||||||
}}
|
class="item {{tabs.description.cssClass}}"
|
||||||
|
data-tab="description"
|
||||||
|
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||||
|
"PRISMRPG.Label.effects"
|
||||||
|
}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
{{! Prism RPG: APC (Action Point Cost) }}
|
{{! Onglet Details }}
|
||||||
{{formField
|
<div
|
||||||
systemFields.apc
|
class="tab {{tabs.details.cssClass}}"
|
||||||
value=system.apc
|
data-group="primary"
|
||||||
localize=true
|
data-tab="details"
|
||||||
label="PRISMRPG.Label.apc"
|
>
|
||||||
}}
|
{{! Prism RPG: Miracle Type }}
|
||||||
|
|
||||||
{{! Prism RPG: Faith Cost }}
|
|
||||||
{{formField
|
|
||||||
systemFields.faithCost
|
|
||||||
value=system.faithCost
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.faithCost"
|
|
||||||
}}
|
|
||||||
|
|
||||||
{{! Prism RPG: Divine Favor }}
|
|
||||||
{{formField
|
|
||||||
systemFields.divineFavor
|
|
||||||
value=system.divineFavor
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.divineFavor"
|
|
||||||
}}
|
|
||||||
|
|
||||||
{{! Prism RPG: Miracle Augment }}
|
|
||||||
<fieldset class="miracle-augment">
|
|
||||||
<legend>{{localize "PRISMRPG.Label.miracleAugment"}}</legend>
|
|
||||||
{{formField
|
{{formField
|
||||||
systemFields.augment
|
systemFields.miracleType
|
||||||
value=system.augment
|
value=system.miracleType
|
||||||
localize=true
|
localize=true
|
||||||
label="PRISMRPG.Label.augmentName"
|
label="PRISMRPG.Label.miracleType"
|
||||||
}}
|
}}
|
||||||
<div class="form-group">
|
|
||||||
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
{{! Prism RPG: APC (Action Point Cost) }}
|
||||||
|
{{formField
|
||||||
|
systemFields.apc
|
||||||
|
value=system.apc
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.apc"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Prism RPG: Faith Cost }}
|
||||||
|
{{formField
|
||||||
|
systemFields.faithCost
|
||||||
|
value=system.faithCost
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.faithCost"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Prism RPG: Divine Favor }}
|
||||||
|
{{formField
|
||||||
|
systemFields.divineFavor
|
||||||
|
value=system.divineFavor
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.divineFavor"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Miracle Components (includes Religious) }}
|
||||||
|
<fieldset class="miracle-components">
|
||||||
|
<legend>{{localize "PRISMRPG.Label.components"}}</legend>
|
||||||
|
<div class="shift-right">
|
||||||
|
{{formField
|
||||||
|
systemFields.components.fields.verbal
|
||||||
|
value=system.components.verbal
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.verbal"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.components.fields.somatic
|
||||||
|
value=system.components.somatic
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.somatic"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.components.fields.material
|
||||||
|
value=system.components.material
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.material"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.components.fields.catalyst
|
||||||
|
value=system.components.catalyst
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.catalyst"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.components.fields.religious
|
||||||
|
value=system.components.religious
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.religious"
|
||||||
|
}}
|
||||||
|
</div>
|
||||||
|
{{formField
|
||||||
|
systemFields.materialComponent
|
||||||
|
value=system.materialComponent
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.materialComponent"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.catalyst
|
||||||
|
value=system.catalyst
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.catalystDetails"
|
||||||
|
}}
|
||||||
|
</fieldset>
|
||||||
|
|
||||||
|
{{! Miracle Properties }}
|
||||||
|
{{formField
|
||||||
|
systemFields.prayerTime
|
||||||
|
value=system.prayerTime
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.prayerTime"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.miracleRange
|
||||||
|
value=system.miracleRange
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.range"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.areaAffected
|
||||||
|
value=system.areaAffected
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.areaAffected"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.duration
|
||||||
|
value=system.duration
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.duration"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.savingThrow
|
||||||
|
value=system.savingThrow
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.savingThrow"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Legacy Level field }}
|
||||||
|
{{formField
|
||||||
|
systemFields.level
|
||||||
|
value=system.level
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.level"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Prism RPG: Miracle Augment }}
|
||||||
|
<fieldset class="miracle-augment">
|
||||||
|
<legend>{{localize "PRISMRPG.Label.miracleAugment"}}</legend>
|
||||||
|
{{formField
|
||||||
|
systemFields.augment
|
||||||
|
value=system.augment
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.augmentName"
|
||||||
|
}}
|
||||||
|
<div class="form-group">
|
||||||
|
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
||||||
|
{{formInput
|
||||||
|
systemFields.augmentDescription
|
||||||
|
enriched=enrichedAugmentDescription
|
||||||
|
value=system.augmentDescription
|
||||||
|
name="system.augmentDescription"
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</div>
|
||||||
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Description }}
|
||||||
|
<div
|
||||||
|
class="tab {{tabs.description.cssClass}}"
|
||||||
|
data-group="primary"
|
||||||
|
data-tab="description"
|
||||||
|
>
|
||||||
|
<fieldset>
|
||||||
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
{{formInput
|
{{formInput
|
||||||
systemFields.augmentDescription
|
systemFields.description
|
||||||
enriched=enrichedAugmentDescription
|
enriched=enrichedDescription
|
||||||
value=system.augmentDescription
|
value=system.description
|
||||||
name="system.augmentDescription"
|
name="system.description"
|
||||||
toggled=true
|
toggled=true
|
||||||
}}
|
}}
|
||||||
</div>
|
</fieldset>
|
||||||
</fieldset>
|
</div>
|
||||||
|
|
||||||
{{! Miracle Components (includes Religious) }}
|
{{! Onglet Effects }}
|
||||||
<fieldset class="miracle-components">
|
<div
|
||||||
<legend>{{localize "PRISMRPG.Label.components"}}</legend>
|
class="tab {{tabs.effects.cssClass}}"
|
||||||
<div class="shift-right">
|
data-group="primary"
|
||||||
{{formField
|
data-tab="effects"
|
||||||
systemFields.components.fields.verbal
|
>
|
||||||
value=system.components.verbal
|
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||||
localize=true
|
</div>
|
||||||
label="PRISMRPG.Label.verbal"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.components.fields.somatic
|
|
||||||
value=system.components.somatic
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.somatic"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.components.fields.material
|
|
||||||
value=system.components.material
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.material"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.components.fields.catalyst
|
|
||||||
value=system.components.catalyst
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.catalyst"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.components.fields.religious
|
|
||||||
value=system.components.religious
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.religious"
|
|
||||||
}}
|
|
||||||
</div>
|
|
||||||
{{formField
|
|
||||||
systemFields.materialComponent
|
|
||||||
value=system.materialComponent
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.materialComponent"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.catalyst
|
|
||||||
value=system.catalyst
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.catalystDetails"
|
|
||||||
}}
|
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
{{! Miracle Properties }}
|
|
||||||
{{formField
|
|
||||||
systemFields.prayerTime
|
|
||||||
value=system.prayerTime
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.prayerTime"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.miracleRange
|
|
||||||
value=system.miracleRange
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.range"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.areaAffected
|
|
||||||
value=system.areaAffected
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.areaAffected"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.duration
|
|
||||||
value=system.duration
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.duration"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.savingThrow
|
|
||||||
value=system.savingThrow
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.savingThrow"
|
|
||||||
}}
|
|
||||||
|
|
||||||
{{! Legacy Level field }}
|
|
||||||
{{formField
|
|
||||||
systemFields.level
|
|
||||||
value=system.level
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.level"
|
|
||||||
}}
|
|
||||||
|
|
||||||
<fieldset>
|
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
|
||||||
{{formInput
|
|
||||||
systemFields.description
|
|
||||||
enriched=enrichedDescription
|
|
||||||
value=system.description
|
|
||||||
name="system.description"
|
|
||||||
toggled=true
|
|
||||||
}}
|
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
@@ -0,0 +1,80 @@
|
|||||||
|
{{! Template pour l'onglet Effects des items - organisé par catégories }}
|
||||||
|
<div class="effects-container">
|
||||||
|
|
||||||
|
{{#each effectCategories as |section sid|}}
|
||||||
|
<div class="effect-category">
|
||||||
|
<ul class="stat-list alternate-list">
|
||||||
|
<li class="item flexrow list-item items-title-bg">
|
||||||
|
<span class="item-name-label-header-long">
|
||||||
|
<h3><label class="items-title-text">{{localize
|
||||||
|
section.label
|
||||||
|
}}</label></h3>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="short-label">{{localize
|
||||||
|
"PRISMRPG.Label.source"
|
||||||
|
}}</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-medium">
|
||||||
|
<label class="short-label">{{localize
|
||||||
|
"PRISMRPG.Label.duration"
|
||||||
|
}}</label>
|
||||||
|
</span>
|
||||||
|
<div class="item-filler"> </div>
|
||||||
|
<div class="item-controls item-controls-fixed">
|
||||||
|
<a
|
||||||
|
class="effect-control"
|
||||||
|
data-action="create-effect"
|
||||||
|
data-effect-type="{{section.type}}"
|
||||||
|
title="{{localize 'DOCUMENT.Create' type="Effect"}}"
|
||||||
|
>
|
||||||
|
<i class="fas fa-plus"></i>
|
||||||
|
{{localize "DOCUMENT.New" type="Effect"}}
|
||||||
|
</a>
|
||||||
|
</div>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
{{#each section.effects as |effect|}}
|
||||||
|
<li
|
||||||
|
class="item flexrow list-item list-item-shadow"
|
||||||
|
data-item-id="{{effect._id}}"
|
||||||
|
data-effect-id="{{effect._id}}"
|
||||||
|
data-parent-id="{{effect.parent.id}}"
|
||||||
|
>
|
||||||
|
<a
|
||||||
|
class="item-edit item-name-img"
|
||||||
|
data-action="effect-edit"
|
||||||
|
title="Edit Effect"
|
||||||
|
>
|
||||||
|
<img class="sheet-competence-img" src="{{effect.img}}" />
|
||||||
|
</a>
|
||||||
|
<span class="item-name-label-long">{{effect.name}}</span>
|
||||||
|
<span class="item-field-label-short">{{effect.sourceName}}</span>
|
||||||
|
<span
|
||||||
|
class="item-field-label-short"
|
||||||
|
>{{effect.duration.label}}</span>
|
||||||
|
|
||||||
|
<div class="item-filler"> </div>
|
||||||
|
<div class="item-controls effect-controls flexrow">
|
||||||
|
<a
|
||||||
|
class="effect-control item-edit"
|
||||||
|
data-action="effect-edit"
|
||||||
|
title="{{localize 'DOCUMENT.Update' type="Effect"}}"
|
||||||
|
>
|
||||||
|
<i class="fas fa-edit"></i>
|
||||||
|
</a>
|
||||||
|
<a
|
||||||
|
class="effect-control"
|
||||||
|
data-action="effect-delete"
|
||||||
|
title="{{localize 'DOCUMENT.Delete' type="Effect"}}"
|
||||||
|
>
|
||||||
|
<i class="fas fa-trash"></i>
|
||||||
|
</a>
|
||||||
|
</div>
|
||||||
|
</li>
|
||||||
|
{{/each}}
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
{{/each}}
|
||||||
|
|
||||||
|
</div>
|
||||||
+93
-69
@@ -10,82 +10,106 @@
|
|||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="flexrow">
|
{{! Navigation des onglets }}
|
||||||
<div class="align-top">
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
|
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||||
|
"PRISMRPG.Label.details"
|
||||||
|
}}</a>
|
||||||
|
<a
|
||||||
|
class="item {{tabs.description.cssClass}}"
|
||||||
|
data-tab="description"
|
||||||
|
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
{{! Basic Information }}
|
{{! Onglet Details }}
|
||||||
{{formField systemFields.senses value=system.senses}}
|
<div
|
||||||
|
class="tab {{tabs.details.cssClass}}"
|
||||||
|
data-group="primary"
|
||||||
|
data-tab="details"
|
||||||
|
>
|
||||||
|
<div class="flexrow">
|
||||||
|
<div class="align-top">
|
||||||
|
|
||||||
{{formField systemFields.size value=system.size localize=true}}
|
{{! Basic Information }}
|
||||||
|
{{formField systemFields.senses value=system.senses}}
|
||||||
|
|
||||||
{{formField
|
{{formField systemFields.size value=system.size localize=true}}
|
||||||
systemFields.ageCategory
|
|
||||||
value=system.ageCategory
|
{{formField
|
||||||
localize=true
|
systemFields.ageCategory
|
||||||
|
value=system.ageCategory
|
||||||
|
localize=true
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{formField systemFields.language value=system.language}}
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div class="align-top">
|
||||||
|
|
||||||
|
{{! Racial Passive }}
|
||||||
|
{{formField systemFields.racialPassive value=system.racialPassive}}
|
||||||
|
|
||||||
|
{{! Sub-race }}
|
||||||
|
{{formField systemFields.subrace value=system.subrace}}
|
||||||
|
|
||||||
|
{{formField systemFields.subraceAbility value=system.subraceAbility}}
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Racial Passive Description }}
|
||||||
|
<fieldset>
|
||||||
|
<legend>{{localize "PRISMRPG.Label.racialPassive"}}</legend>
|
||||||
|
{{formInput
|
||||||
|
systemFields.racialPassiveDescription
|
||||||
|
enriched=enrichedRacialPassiveDescription
|
||||||
|
value=system.racialPassiveDescription
|
||||||
|
name="system.racialPassiveDescription"
|
||||||
|
toggled=true
|
||||||
}}
|
}}
|
||||||
|
</fieldset>
|
||||||
|
|
||||||
{{formField systemFields.language value=system.language}}
|
{{! Sub-race Ability Description }}
|
||||||
|
<fieldset>
|
||||||
</div>
|
<legend>{{localize "PRISMRPG.Label.subraceAbility"}}</legend>
|
||||||
<div class="align-top">
|
{{formInput
|
||||||
|
systemFields.subraceAbilityDescription
|
||||||
{{! Racial Passive }}
|
enriched=enrichedSubraceAbilityDescription
|
||||||
{{formField systemFields.racialPassive value=system.racialPassive}}
|
value=system.subraceAbilityDescription
|
||||||
|
name="system.subraceAbilityDescription"
|
||||||
{{! Sub-race }}
|
toggled=true
|
||||||
{{formField systemFields.subrace value=system.subrace}}
|
}}
|
||||||
|
</fieldset>
|
||||||
{{formField systemFields.subraceAbility value=system.subraceAbility}}
|
|
||||||
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{! Racial Passive Description }}
|
{{! Onglet Description }}
|
||||||
<fieldset>
|
<div
|
||||||
<legend>{{localize "PRISMRPG.Label.racialPassive"}}</legend>
|
class="tab {{tabs.description.cssClass}}"
|
||||||
{{formInput
|
data-group="primary"
|
||||||
systemFields.racialPassiveDescription
|
data-tab="description"
|
||||||
enriched=enrichedRacialPassiveDescription
|
>
|
||||||
value=system.racialPassiveDescription
|
<fieldset>
|
||||||
name="system.racialPassiveDescription"
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
toggled=true
|
{{formInput
|
||||||
}}
|
systemFields.description
|
||||||
</fieldset>
|
enriched=enrichedDescription
|
||||||
|
value=system.description
|
||||||
|
name="system.description"
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</fieldset>
|
||||||
|
|
||||||
{{! Sub-race Ability Description }}
|
{{! Notes }}
|
||||||
<fieldset>
|
<fieldset>
|
||||||
<legend>{{localize "PRISMRPG.Label.subraceAbility"}}</legend>
|
<legend>{{localize "PRISMRPG.Label.notes"}}</legend>
|
||||||
{{formInput
|
{{formInput
|
||||||
systemFields.subraceAbilityDescription
|
systemFields.notes
|
||||||
enriched=enrichedSubraceAbilityDescription
|
enriched=enrichedNotes
|
||||||
value=system.subraceAbilityDescription
|
value=system.notes
|
||||||
name="system.subraceAbilityDescription"
|
name="system.notes"
|
||||||
toggled=true
|
toggled=true
|
||||||
}}
|
}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
</div>
|
||||||
{{! Notes }}
|
|
||||||
<fieldset>
|
|
||||||
<legend>{{localize "PRISMRPG.Label.notes"}}</legend>
|
|
||||||
{{formInput
|
|
||||||
systemFields.notes
|
|
||||||
enriched=enrichedNotes
|
|
||||||
value=system.notes
|
|
||||||
name="system.notes"
|
|
||||||
toggled=true
|
|
||||||
}}
|
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
{{! Description }}
|
|
||||||
<fieldset>
|
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
|
||||||
{{formInput
|
|
||||||
systemFields.description
|
|
||||||
enriched=enrichedDescription
|
|
||||||
value=system.description
|
|
||||||
name="system.description"
|
|
||||||
toggled=true
|
|
||||||
}}
|
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
@@ -10,15 +10,29 @@
|
|||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<fieldset>
|
{{! Navigation des onglets }}
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
{{formInput
|
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
systemFields.description
|
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||||
enriched=enrichedDescription
|
</nav>
|
||||||
value=system.description
|
|
||||||
name="system.description"
|
{{! Onglet Description }}
|
||||||
toggled=true
|
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||||
}}
|
<fieldset>
|
||||||
</fieldset>
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
|
{{formInput
|
||||||
|
systemFields.description
|
||||||
|
enriched=enrichedDescription
|
||||||
|
value=system.description
|
||||||
|
name="system.description"
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Effects }}
|
||||||
|
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||||
|
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||||
|
</div>
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
+113
-76
@@ -10,95 +10,132 @@
|
|||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="flexrow">
|
{{! Navigation des onglets }}
|
||||||
<div class="align-top">
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
|
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||||
|
"PRISMRPG.Label.details"
|
||||||
|
}}</a>
|
||||||
|
<a
|
||||||
|
class="item {{tabs.description.cssClass}}"
|
||||||
|
data-tab="description"
|
||||||
|
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||||
|
"PRISMRPG.Label.effects"
|
||||||
|
}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
{{! Prism RPG: Shield Type (Buckler/Light/Heavy/Tower) }}
|
{{! Onglet Details }}
|
||||||
{{formField
|
<div
|
||||||
systemFields.shieldType
|
class="tab {{tabs.details.cssClass}}"
|
||||||
value=system.shieldType
|
data-group="primary"
|
||||||
localize=true
|
data-tab="details"
|
||||||
label="PRISMRPG.Label.shieldType"
|
>
|
||||||
}}
|
<div class="flexrow">
|
||||||
|
<div class="align-top">
|
||||||
|
|
||||||
{{! Prism RPG: Block APC (Action Point Cost) }}
|
{{! Prism RPG: Shield Type (Buckler/Light/Heavy/Tower) }}
|
||||||
{{formField
|
{{formField
|
||||||
systemFields.apc
|
systemFields.shieldType
|
||||||
value=system.apc
|
value=system.shieldType
|
||||||
localize=true
|
localize=true
|
||||||
label="PRISMRPG.Label.blockAPC"
|
label="PRISMRPG.Label.shieldType"
|
||||||
}}
|
}}
|
||||||
|
|
||||||
{{! Prism RPG: Shield Rating (SR) }}
|
{{! Prism RPG: Block APC (Action Point Cost) }}
|
||||||
{{formField
|
{{formField
|
||||||
systemFields.sr
|
systemFields.apc
|
||||||
value=system.sr
|
value=system.apc
|
||||||
localize=true
|
localize=true
|
||||||
label="PRISMRPG.Label.shieldRating"
|
label="PRISMRPG.Label.blockAPC"
|
||||||
}}
|
}}
|
||||||
|
|
||||||
{{formField
|
{{! Prism RPG: Shield Rating (SR) }}
|
||||||
systemFields.equipped
|
{{formField
|
||||||
value=system.equipped
|
systemFields.sr
|
||||||
localize=true
|
value=system.sr
|
||||||
label="PRISMRPG.Label.equipped"
|
localize=true
|
||||||
}}
|
label="PRISMRPG.Label.shieldRating"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{formField
|
||||||
|
systemFields.equipped
|
||||||
|
value=system.equipped
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.equipped"
|
||||||
|
}}
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="align-top">
|
||||||
|
|
||||||
|
{{formField
|
||||||
|
systemFields.encLoad
|
||||||
|
value=system.encLoad
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.encumbranceLoad"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{formField
|
||||||
|
systemFields.cost
|
||||||
|
value=system.cost
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.cost"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.money
|
||||||
|
value=system.money
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.currency"
|
||||||
|
}}
|
||||||
|
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="align-top">
|
{{! Prism RPG: Block Augment }}
|
||||||
|
<fieldset class="shield-block-augment">
|
||||||
|
<legend>{{localize "PRISMRPG.Label.blockAugment"}}</legend>
|
||||||
{{formField
|
{{formField
|
||||||
systemFields.encLoad
|
systemFields.blockAugment
|
||||||
value=system.encLoad
|
value=system.blockAugment
|
||||||
localize=true
|
localize=true
|
||||||
label="PRISMRPG.Label.encumbranceLoad"
|
label="PRISMRPG.Label.blockAugmentName"
|
||||||
}}
|
}}
|
||||||
|
<label>{{localize "PRISMRPG.Label.blockAugmentDescription"}}</label>
|
||||||
{{formField
|
{{formInput
|
||||||
systemFields.cost
|
systemFields.blockAugmentDescription
|
||||||
value=system.cost
|
enriched=enrichedBlockAugmentDescription
|
||||||
localize=true
|
value=system.blockAugmentDescription
|
||||||
label="PRISMRPG.Label.cost"
|
name="system.blockAugmentDescription"
|
||||||
|
toggled=true
|
||||||
}}
|
}}
|
||||||
{{formField
|
</fieldset>
|
||||||
systemFields.money
|
|
||||||
value=system.money
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.currency"
|
|
||||||
}}
|
|
||||||
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{! Prism RPG: Block Augment }}
|
{{! Onglet Description }}
|
||||||
<fieldset class="shield-block-augment">
|
<div
|
||||||
<legend>{{localize "PRISMRPG.Label.blockAugment"}}</legend>
|
class="tab {{tabs.description.cssClass}}"
|
||||||
{{formField
|
data-group="primary"
|
||||||
systemFields.blockAugment
|
data-tab="description"
|
||||||
value=system.blockAugment
|
>
|
||||||
localize=true
|
<fieldset>
|
||||||
label="PRISMRPG.Label.blockAugmentName"
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
}}
|
{{formInput
|
||||||
<label>{{localize "PRISMRPG.Label.blockAugmentDescription"}}</label>
|
systemFields.description
|
||||||
{{formInput
|
enriched=enrichedDescription
|
||||||
systemFields.blockAugmentDescription
|
value=system.description
|
||||||
enriched=enrichedBlockAugmentDescription
|
name="system.description"
|
||||||
value=system.blockAugmentDescription
|
toggled=true
|
||||||
name="system.blockAugmentDescription"
|
}}
|
||||||
toggled=true
|
</fieldset>
|
||||||
}}
|
</div>
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
<fieldset>
|
{{! Onglet Effects }}
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
<div
|
||||||
{{formInput
|
class="tab {{tabs.effects.cssClass}}"
|
||||||
systemFields.description
|
data-group="primary"
|
||||||
enriched=enrichedDescription
|
data-tab="effects"
|
||||||
value=system.description
|
>
|
||||||
name="system.description"
|
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||||
toggled=true
|
</div>
|
||||||
}}
|
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
+5
-7
@@ -17,13 +17,11 @@
|
|||||||
<label>{{localize "PRISMRPG.Label.attributeBonusChoice"}}</label>
|
<label>{{localize "PRISMRPG.Label.attributeBonusChoice"}}</label>
|
||||||
<select name="system.attributeBonus">
|
<select name="system.attributeBonus">
|
||||||
<option value="">{{localize "PRISMRPG.Label.selectAttribute"}}</option>
|
<option value="">{{localize "PRISMRPG.Label.selectAttribute"}}</option>
|
||||||
{{#with (lookup config.CORE_SKILLS system.coreSkill)}}
|
{{#each config.CHARACTERISTICS}}
|
||||||
{{#each attributeChoices}}
|
<option value="{{@key}}" {{#if (eq ../system.attributeBonus @key)}}selected{{/if}}>
|
||||||
<option value="{{this}}" {{#if (eq ../../system.attributeBonus this)}}selected{{/if}}>
|
{{localize this.label}}
|
||||||
{{localize (concat "PRISMRPG.Label." this)}}
|
</option>
|
||||||
</option>
|
{{/each}}
|
||||||
{{/each}}
|
|
||||||
{{/with}}
|
|
||||||
</select>
|
</select>
|
||||||
<p class="hint">{{localize "PRISMRPG.Hint.attributeBonus"}}</p>
|
<p class="hint">{{localize "PRISMRPG.Hint.attributeBonus"}}</p>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
+169
-132
@@ -10,145 +10,182 @@
|
|||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{! Prism RPG: Mana Cost }}
|
{{! Navigation des onglets }}
|
||||||
{{formField
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
systemFields.manaCost
|
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||||
value=system.manaCost
|
"PRISMRPG.Label.details"
|
||||||
localize=true
|
}}</a>
|
||||||
label="PRISMRPG.Label.manaCost"
|
<a
|
||||||
}}
|
class="item {{tabs.description.cssClass}}"
|
||||||
|
data-tab="description"
|
||||||
|
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||||
|
"PRISMRPG.Label.effects"
|
||||||
|
}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
{{! Prism RPG: Mana Upkeep }}
|
{{! Onglet Details }}
|
||||||
{{formField
|
<div
|
||||||
systemFields.manaUpkeep
|
class="tab {{tabs.details.cssClass}}"
|
||||||
value=system.manaUpkeep
|
data-group="primary"
|
||||||
localize=true
|
data-tab="details"
|
||||||
label="PRISMRPG.Label.manaUpkeep"
|
>
|
||||||
}}
|
{{! Prism RPG: Mana Cost }}
|
||||||
|
{{formField
|
||||||
{{! Prism RPG: APC (Action Point Cost) }}
|
systemFields.manaCost
|
||||||
{{formField
|
value=system.manaCost
|
||||||
systemFields.apc
|
localize=true
|
||||||
value=system.apc
|
label="PRISMRPG.Label.manaCost"
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.apc"
|
|
||||||
}}
|
|
||||||
|
|
||||||
{{! Prism RPG: Prism Color }}
|
|
||||||
{{formField
|
|
||||||
systemFields.color
|
|
||||||
value=system.color
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.prismColor"
|
|
||||||
}}
|
|
||||||
|
|
||||||
{{! Prism RPG: Color Effect }}
|
|
||||||
<fieldset class="spell-color-effect">
|
|
||||||
<legend>{{localize "PRISMRPG.Label.colorEffect"}}</legend>
|
|
||||||
{{formInput
|
|
||||||
systemFields.colorEffect
|
|
||||||
enriched=enrichedColorEffect
|
|
||||||
value=system.colorEffect
|
|
||||||
name="system.colorEffect"
|
|
||||||
toggled=true
|
|
||||||
}}
|
}}
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
{{! Prism RPG: Spell Ascension }}
|
{{! Prism RPG: Mana Upkeep }}
|
||||||
<fieldset class="spell-ascension">
|
{{formField
|
||||||
<legend>{{localize "PRISMRPG.Label.spellAscension"}}</legend>
|
systemFields.manaUpkeep
|
||||||
<div class="form-group">
|
value=system.manaUpkeep
|
||||||
<label>{{localize "PRISMRPG.Label.canAscend"}}</label>
|
localize=true
|
||||||
<input
|
label="PRISMRPG.Label.manaUpkeep"
|
||||||
type="checkbox"
|
}}
|
||||||
name="system.canAscend"
|
|
||||||
{{checked system.canAscend}}
|
{{! Prism RPG: APC (Action Point Cost) }}
|
||||||
/>
|
{{formField
|
||||||
<p class="hint">{{localize "PRISMRPG.Hint.spellAscension"}}</p>
|
systemFields.apc
|
||||||
</div>
|
value=system.apc
|
||||||
{{#if system.canAscend}}
|
localize=true
|
||||||
<label>{{localize "PRISMRPG.Label.ascensionEffect"}}</label>
|
label="PRISMRPG.Label.apc"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Prism RPG: Prism Color }}
|
||||||
|
{{formField
|
||||||
|
systemFields.color
|
||||||
|
value=system.color
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.prismColor"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Spell Properties }}
|
||||||
|
{{formField
|
||||||
|
systemFields.memorized
|
||||||
|
value=system.memorized
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.memorized"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.level
|
||||||
|
value=system.level
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.level"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.targets
|
||||||
|
value=system.targets
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.targets"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.resolve
|
||||||
|
value=system.resolve
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.resolve"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.castingTime
|
||||||
|
value=system.castingTime
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.castingTime"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.spellRange
|
||||||
|
value=system.spellRange
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.range"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.areaAffected
|
||||||
|
value=system.areaAffected
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.areaAffected"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.duration
|
||||||
|
value=system.duration
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.duration"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.savingThrow
|
||||||
|
value=system.savingThrow
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.savingThrow"
|
||||||
|
}}
|
||||||
|
{{formField
|
||||||
|
systemFields.keywords
|
||||||
|
value=system.keywords
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.keywords"
|
||||||
|
}}
|
||||||
|
|
||||||
|
{{! Prism RPG: Color Effect }}
|
||||||
|
<fieldset class="spell-color-effect">
|
||||||
|
<legend>{{localize "PRISMRPG.Label.colorEffect"}}</legend>
|
||||||
{{formInput
|
{{formInput
|
||||||
systemFields.ascensionEffect
|
systemFields.colorEffect
|
||||||
enriched=enrichedAscensionEffect
|
enriched=enrichedColorEffect
|
||||||
value=system.ascensionEffect
|
value=system.colorEffect
|
||||||
name="system.ascensionEffect"
|
name="system.colorEffect"
|
||||||
toggled=true
|
toggled=true
|
||||||
}}
|
}}
|
||||||
{{/if}}
|
</fieldset>
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
{{! Spell Properties }}
|
{{! Prism RPG: Spell Ascension }}
|
||||||
{{formField
|
<fieldset class="spell-ascension">
|
||||||
systemFields.memorized
|
<legend>{{localize "PRISMRPG.Label.spellAscension"}}</legend>
|
||||||
value=system.memorized
|
<div class="form-group">
|
||||||
localize=true
|
<label>{{localize "PRISMRPG.Label.canAscend"}}</label>
|
||||||
label="PRISMRPG.Label.memorized"
|
<input
|
||||||
}}
|
type="checkbox"
|
||||||
{{formField
|
name="system.canAscend"
|
||||||
systemFields.level
|
{{checked system.canAscend}}
|
||||||
value=system.level
|
/>
|
||||||
localize=true
|
<p class="hint">{{localize "PRISMRPG.Hint.spellAscension"}}</p>
|
||||||
label="PRISMRPG.Label.level"
|
</div>
|
||||||
}}
|
{{#if system.canAscend}}
|
||||||
{{formField
|
<label>{{localize "PRISMRPG.Label.ascensionEffect"}}</label>
|
||||||
systemFields.targets
|
{{formInput
|
||||||
value=system.targets
|
systemFields.ascensionEffect
|
||||||
localize=true
|
enriched=enrichedAscensionEffect
|
||||||
label="PRISMRPG.Label.targets"
|
value=system.ascensionEffect
|
||||||
}}
|
name="system.ascensionEffect"
|
||||||
{{formField
|
toggled=true
|
||||||
systemFields.resolve
|
}}
|
||||||
value=system.resolve
|
{{/if}}
|
||||||
localize=true
|
</fieldset>
|
||||||
label="PRISMRPG.Label.resolve"
|
</div>
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.castingTime
|
|
||||||
value=system.castingTime
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.castingTime"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.spellRange
|
|
||||||
value=system.spellRange
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.range"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.areaAffected
|
|
||||||
value=system.areaAffected
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.areaAffected"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.duration
|
|
||||||
value=system.duration
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.duration"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.savingThrow
|
|
||||||
value=system.savingThrow
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.savingThrow"
|
|
||||||
}}
|
|
||||||
{{formField
|
|
||||||
systemFields.keywords
|
|
||||||
value=system.keywords
|
|
||||||
localize=true
|
|
||||||
label="PRISMRPG.Label.keywords"
|
|
||||||
}}
|
|
||||||
|
|
||||||
<fieldset>
|
{{! Onglet Description }}
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
<div
|
||||||
{{formInput
|
class="tab {{tabs.description.cssClass}}"
|
||||||
systemFields.description
|
data-group="primary"
|
||||||
enriched=enrichedDescription
|
data-tab="description"
|
||||||
value=system.description
|
>
|
||||||
name="system.description"
|
<fieldset>
|
||||||
toggled=true
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
}}
|
{{formInput
|
||||||
</fieldset>
|
systemFields.description
|
||||||
|
enriched=enrichedDescription
|
||||||
|
value=system.description
|
||||||
|
name="system.description"
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Effects }}
|
||||||
|
<div
|
||||||
|
class="tab {{tabs.effects.cssClass}}"
|
||||||
|
data-group="primary"
|
||||||
|
data-tab="effects"
|
||||||
|
>
|
||||||
|
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||||
|
</div>
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
+108
-44
@@ -10,6 +10,15 @@
|
|||||||
{{formInput fields.name value=source.name}}
|
{{formInput fields.name value=source.name}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
{{! Navigation des onglets }}
|
||||||
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
|
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||||
|
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||||
|
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
|
{{! Onglet Details }}
|
||||||
|
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<div class="align-top">
|
<div class="align-top">
|
||||||
|
|
||||||
@@ -52,6 +61,13 @@
|
|||||||
label="PRISMRPG.Label.equipped"
|
label="PRISMRPG.Label.equipped"
|
||||||
}}
|
}}
|
||||||
|
|
||||||
|
{{formField
|
||||||
|
systemFields.isImplement
|
||||||
|
value=system.isImplement
|
||||||
|
localize=true
|
||||||
|
label="PRISMRPG.Label.isImplement"
|
||||||
|
}}
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div class="align-top">
|
<div class="align-top">
|
||||||
|
|
||||||
@@ -94,52 +110,100 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{! Prism RPG: Weapon Passive }}
|
{{! Prism RPG: Weapon Passives }}
|
||||||
<fieldset class="weapon-passive">
|
<fieldset class="weapon-passives">
|
||||||
<legend>{{localize "PRISMRPG.Label.weaponPassive"}}</legend>
|
<legend>
|
||||||
{{formField
|
{{localize "PRISMRPG.Label.weaponPassives"}}
|
||||||
systemFields.passive
|
<button type="button" data-action="add-passive" data-tooltip="{{localize 'PRISMRPG.Label.addPassive'}}">
|
||||||
value=system.passive
|
<i class="fas fa-plus"></i>
|
||||||
localize=true
|
</button>
|
||||||
label="PRISMRPG.Label.passiveName"
|
</legend>
|
||||||
}}
|
|
||||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
{{#each enrichedPassives}}
|
||||||
{{formInput
|
<div class="passive-item" data-passive-index="{{@index}}">
|
||||||
systemFields.passiveDescription
|
<div class="passive-header">
|
||||||
enriched=enrichedPassiveDescription
|
{{formInput
|
||||||
value=system.passiveDescription
|
../systemFields.passives.element.fields.name
|
||||||
name="system.passiveDescription"
|
value=this.name
|
||||||
toggled=true
|
name=(concat "system.passives." @index ".name")
|
||||||
}}
|
placeholder=(localize "PRISMRPG.Label.passiveName")
|
||||||
|
}}
|
||||||
|
<button type="button" data-action="delete-passive" data-tooltip="{{localize 'PRISMRPG.Label.deletePassive'}}">
|
||||||
|
<i class="fas fa-trash"></i>
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||||
|
{{formInput
|
||||||
|
../systemFields.passives.element.fields.description
|
||||||
|
enriched=this.enrichedDescription
|
||||||
|
value=this.description
|
||||||
|
name=(concat "system.passives." @index ".description")
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</div>
|
||||||
|
{{/each}}
|
||||||
|
|
||||||
|
{{#unless enrichedPassives.length}}
|
||||||
|
<p class="hint">{{localize "PRISMRPG.Hint.noPassives"}}</p>
|
||||||
|
{{/unless}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
{{! Prism RPG: Weapon Maneuver }}
|
{{! Prism RPG: Weapon Maneuvers }}
|
||||||
<fieldset class="weapon-maneuver">
|
<fieldset class="weapon-maneuvers">
|
||||||
<legend>{{localize "PRISMRPG.Label.weaponManeuver"}}</legend>
|
<legend>
|
||||||
{{formField
|
{{localize "PRISMRPG.Label.weaponManeuvers"}}
|
||||||
systemFields.maneuver
|
<button type="button" data-action="add-maneuver" data-tooltip="{{localize 'PRISMRPG.Label.addManeuver'}}">
|
||||||
value=system.maneuver
|
<i class="fas fa-plus"></i>
|
||||||
localize=true
|
</button>
|
||||||
label="PRISMRPG.Label.maneuverName"
|
</legend>
|
||||||
}}
|
|
||||||
<label>{{localize "PRISMRPG.Label.maneuverDescription"}}</label>
|
|
||||||
{{formInput
|
|
||||||
systemFields.maneuverDescription
|
|
||||||
enriched=enrichedManeuverDescription
|
|
||||||
value=system.maneuverDescription
|
|
||||||
name="system.maneuverDescription"
|
|
||||||
toggled=true
|
|
||||||
}}
|
|
||||||
</fieldset>
|
|
||||||
|
|
||||||
<fieldset>
|
{{#each enrichedManeuvers}}
|
||||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
<div class="maneuver-item" data-maneuver-index="{{@index}}">
|
||||||
{{formInput
|
<div class="maneuver-header">
|
||||||
systemFields.description
|
{{formInput
|
||||||
enriched=enrichedDescription
|
../systemFields.maneuvers.element.fields.name
|
||||||
value=system.description
|
value=this.name
|
||||||
name="system.description"
|
name=(concat "system.maneuvers." @index ".name")
|
||||||
toggled=true
|
placeholder=(localize "PRISMRPG.Label.maneuverName")
|
||||||
}}
|
}}
|
||||||
|
<button type="button" data-action="delete-maneuver" data-tooltip="{{localize 'PRISMRPG.Label.deleteManeuver'}}">
|
||||||
|
<i class="fas fa-trash"></i>
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
<label>{{localize "PRISMRPG.Label.maneuverDescription"}}</label>
|
||||||
|
{{formInput
|
||||||
|
../systemFields.maneuvers.element.fields.description
|
||||||
|
enriched=this.enrichedDescription
|
||||||
|
value=this.description
|
||||||
|
name=(concat "system.maneuvers." @index ".description")
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</div>
|
||||||
|
{{/each}}
|
||||||
|
|
||||||
|
{{#unless enrichedManeuvers.length}}
|
||||||
|
<p class="hint">{{localize "PRISMRPG.Hint.noManeuvers"}}</p>
|
||||||
|
{{/unless}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Description }}
|
||||||
|
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||||
|
<fieldset>
|
||||||
|
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||||
|
{{formInput
|
||||||
|
systemFields.description
|
||||||
|
enriched=enrichedDescription
|
||||||
|
value=system.description
|
||||||
|
name="system.description"
|
||||||
|
toggled=true
|
||||||
|
}}
|
||||||
|
</fieldset>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{! Onglet Effects }}
|
||||||
|
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||||
|
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||||
|
</div>
|
||||||
|
|
||||||
</section>
|
</section>
|
||||||
Reference in New Issue
Block a user