Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 809a7b80c2 | |||
| a0de5ce91a |
Binary file not shown.
|
After Width: | Height: | Size: 895 KiB |
@@ -13,6 +13,9 @@
|
||||
--font-secondary: "BaskervilleBold", serif;
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||||
--logo-standard: url("../assets/ui/prism-rpg-logo-01.webp");
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||||
}
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||||
.tab[data-group]:not(.active) {
|
||||
display: none;
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||||
}
|
||||
.initiative-area {
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min-width: 8rem;
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max-width: 8rem;
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||||
@@ -2550,6 +2553,312 @@ i.prismrpg {
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.prismrpg .class-content label {
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flex: 10%;
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}
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.prismrpg .character-path-content {
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||||
font-family: var(--font-primary);
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font-size: calc(var(--font-size-standard) * 1);
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color: var(--color-dark-1);
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||||
background-image: var(--background-image-base);
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background-repeat: no-repeat;
|
||||
background-size: 100% 100%;
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||||
overflow: auto;
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||||
}
|
||||
.prismrpg .character-path-content nav.tabs [data-tab] {
|
||||
color: #636060;
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||||
}
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||||
.prismrpg .character-path-content nav.tabs [data-tab].active {
|
||||
color: #252424;
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||||
}
|
||||
.prismrpg .character-path-content input:disabled,
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||||
.prismrpg .character-path-content select:disabled {
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background-color: rgba(0, 0, 0, 0.2);
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||||
border-color: transparent;
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color: var(--color-dark-3);
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}
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.prismrpg .character-path-content input,
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.prismrpg .character-path-content select {
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height: 1.5rem;
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background-color: rgba(0, 0, 0, 0.1);
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border-color: var(--color-dark-6);
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color: var(--color-dark-2);
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}
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.prismrpg .character-path-content input[name="name"] {
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height: 2.5rem;
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margin-right: 4px;
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1.2);
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font-weight: bold;
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border: none;
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}
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.prismrpg .character-path-content fieldset {
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margin-bottom: 4px;
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border-radius: 4px;
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}
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.prismrpg .character-path-content .form-fields input,
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.prismrpg .character-path-content .form-fields select {
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text-align: center;
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font-size: calc(var(--font-size-standard) * 1);
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}
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.prismrpg .character-path-content .form-fields select {
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1);
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}
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.prismrpg .character-path-content legend {
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1.2);
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font-weight: bold;
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letter-spacing: 1px;
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}
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.prismrpg .character-path-content .form-fields {
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padding-top: 4px;
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}
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.prismrpg .character-path-content .form-group {
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display: flex;
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flex: 1;
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flex-direction: row;
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}
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.prismrpg .character-path-content .form-group label {
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align-content: center;
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min-width: 10rem;
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max-width: 10rem;
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}
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.prismrpg .character-path-content .form-group select,
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.prismrpg .character-path-content .form-group input {
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text-align: left;
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min-width: 12rem;
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max-width: 12rem;
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}
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.prismrpg .character-path-content .form-group input[type="checkbox"] {
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min-width: 1.2rem;
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max-width: 1.2rem;
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margin-right: 0.5rem;
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}
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.prismrpg .character-path-content label {
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1);
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flex: 50%;
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}
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.prismrpg .character-path-content .align-top {
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align-self: flex-start;
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padding: 0.1rem;
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margin-right: 0.2rem;
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}
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.prismrpg .character-path-content .shift-right {
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margin-left: 2rem;
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}
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.prismrpg .character-path-content .header {
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display: flex;
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}
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.prismrpg .character-path-content .header img {
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width: 50px;
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height: 50px;
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}
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.prismrpg .character-path-content input[type="checkbox"] {
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font-size: var(--font-size-14);
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width: 20px;
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padding-top: 0;
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}
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.prismrpg .character-path-content input[type="checkbox"]:checked {
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background-color: rgba(0, 0, 0, 0.1);
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}
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.prismrpg .character-path-content input[type="checkbox"]:checked::after {
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color: rgba(0, 0, 0, 0.1);
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}
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.prismrpg .effects-container {
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padding: 0.5rem;
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}
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.prismrpg .effect-category {
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margin-bottom: 1rem;
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border: 1px solid rgba(0, 0, 0, 0.2);
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border-radius: 4px;
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overflow: hidden;
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background: rgba(255, 255, 255, 0.02);
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}
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.prismrpg .effect-category:last-child {
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margin-bottom: 0;
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}
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.prismrpg .stat-list {
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list-style: none;
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margin: 0;
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padding: 0;
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}
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.prismrpg .stat-list.alternate-list .list-item {
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padding: 0.4rem 0.6rem;
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border-bottom: 1px solid rgba(0, 0, 0, 0.1);
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align-items: center;
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gap: 0.5rem;
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min-height: 32px;
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}
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.prismrpg .stat-list.alternate-list .list-item.items-title-bg {
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background: linear-gradient(to bottom, rgba(0, 0, 0, 0.25), rgba(0, 0, 0, 0.15));
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border-bottom: 2px solid rgba(0, 0, 0, 0.4);
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padding: 0.5rem 0.6rem;
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font-weight: bold;
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box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.1);
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}
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.prismrpg .stat-list.alternate-list .list-item.items-title-bg h3 {
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margin: 0;
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font-size: 1rem;
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font-family: var(--font-secondary);
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color: rgba(0, 0, 0, 0.9);
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text-shadow: 0 1px 2px rgba(255, 255, 255, 0.3);
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font-weight: bold;
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}
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.prismrpg .stat-list.alternate-list .list-item.items-title-bg .short-label {
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font-size: 0.7rem;
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text-transform: uppercase;
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font-weight: 600;
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color: rgba(0, 0, 0, 0.7);
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letter-spacing: 0.5px;
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}
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.prismrpg .stat-list.alternate-list .list-item.list-item-shadow {
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transition: all 0.2s ease;
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background: rgba(255, 255, 255, 0.05);
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}
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.prismrpg .stat-list.alternate-list .list-item.list-item-shadow:hover {
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background: rgba(255, 255, 255, 0.15);
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box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
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}
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.prismrpg .stat-list.alternate-list .list-item:last-child {
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border-bottom: none;
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}
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.prismrpg .sheet-competence-img {
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width: 28px;
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height: 28px;
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border: 1px solid rgba(0, 0, 0, 0.3);
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border-radius: 4px;
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object-fit: cover;
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flex-shrink: 0;
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box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
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}
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.prismrpg .item-name-img {
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display: flex;
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align-items: center;
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flex-shrink: 0;
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text-decoration: none;
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}
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.prismrpg .item-name-img:hover .sheet-competence-img {
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border-color: rgba(13, 110, 253, 0.6);
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box-shadow: 0 2px 4px rgba(13, 110, 253, 0.3);
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}
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.prismrpg .item-name-label-header-long {
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flex: 2;
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display: flex;
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align-items: center;
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}
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.prismrpg .item-name-label-header-long .items-title-text {
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font-weight: bold;
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}
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.prismrpg .item-name-label-long {
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flex: 2;
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font-weight: 500;
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overflow: hidden;
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text-overflow: ellipsis;
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||||
white-space: nowrap;
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color: rgba(0, 0, 0, 0.9);
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font-size: 0.9rem;
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}
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.prismrpg .item-field-label-short {
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flex: 0 0 90px;
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font-size: 0.8rem;
|
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text-align: center;
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||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
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color: rgba(0, 0, 0, 0.7);
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font-style: italic;
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}
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.prismrpg .item-field-label-medium {
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flex: 0 0 100px;
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font-size: 0.8rem;
|
||||
text-align: center;
|
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overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
font-style: italic;
|
||||
}
|
||||
.prismrpg .item-filler {
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||||
flex: 1;
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||||
min-width: 10px;
|
||||
}
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.prismrpg .item-controls {
|
||||
display: flex;
|
||||
gap: 0.3rem;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.prismrpg .item-controls.item-controls-fixed {
|
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flex: 0 0 auto;
|
||||
}
|
||||
.prismrpg .item-controls.effect-controls {
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||||
gap: 0.25rem;
|
||||
}
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||||
.prismrpg .effect-control {
|
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display: flex;
|
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align-items: center;
|
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justify-content: center;
|
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width: 28px;
|
||||
height: 28px;
|
||||
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||
background: linear-gradient(to bottom, rgba(255, 255, 255, 0.8), rgba(240, 240, 240, 0.8));
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
text-decoration: none;
|
||||
padding: 0;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
.prismrpg .effect-control i {
|
||||
font-size: 0.85rem;
|
||||
margin: 0;
|
||||
}
|
||||
.prismrpg .effect-control:hover {
|
||||
background: linear-gradient(to bottom, #ffffff, #e6e6e6);
|
||||
border-color: rgba(0, 0, 0, 0.4);
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
transform: translateY(-1px);
|
||||
}
|
||||
.prismrpg .effect-control:active {
|
||||
transform: translateY(0);
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
.prismrpg .effect-control.item-edit:hover {
|
||||
background: linear-gradient(to bottom, rgba(13, 110, 253, 0.2), rgba(13, 110, 253, 0.3));
|
||||
color: #0d6efd;
|
||||
border-color: rgba(13, 110, 253, 0.5);
|
||||
}
|
||||
.prismrpg .effect-control[data-action="create-effect"] {
|
||||
width: auto;
|
||||
padding: 0.3rem 0.5rem;
|
||||
gap: 0.3rem;
|
||||
font-size: 0.7rem;
|
||||
font-weight: 600;
|
||||
background: linear-gradient(to bottom, rgba(40, 167, 69, 0.25), rgba(40, 167, 69, 0.35));
|
||||
border-color: rgba(40, 167, 69, 0.4);
|
||||
color: #19642a;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.3px;
|
||||
}
|
||||
.prismrpg .effect-control[data-action="create-effect"]:hover {
|
||||
background: linear-gradient(to bottom, rgba(40, 167, 69, 0.35), rgba(40, 167, 69, 0.45));
|
||||
border-color: rgba(40, 167, 69, 0.6);
|
||||
color: #19642a;
|
||||
}
|
||||
.prismrpg .effect-control[data-action="create-effect"] i {
|
||||
font-size: 0.75rem;
|
||||
}
|
||||
.prismrpg .effect-control[data-action="effect-delete"]:hover {
|
||||
background: linear-gradient(to bottom, rgba(220, 53, 69, 0.2), rgba(220, 53, 69, 0.3));
|
||||
color: #dc3545;
|
||||
border-color: rgba(220, 53, 69, 0.5);
|
||||
}
|
||||
.prismrpg .flexrow {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
.application.dialog.prismrpg {
|
||||
color: var(--color-dark-1);
|
||||
}
|
||||
|
||||
+7
-1
@@ -402,6 +402,11 @@
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"details": "Details",
|
||||
"effects": "Effects",
|
||||
"source": "Source",
|
||||
"temporary": "Temporary",
|
||||
"passive": "Passive",
|
||||
"inactive": "Inactive",
|
||||
"dex": "DEX",
|
||||
"equipment": "Equipment",
|
||||
"experience": "Experience",
|
||||
@@ -1243,7 +1248,8 @@
|
||||
"vulnerability": "Vulnerability",
|
||||
"weapon": "Weapon",
|
||||
"race": "Race",
|
||||
"class": "Class"
|
||||
"class": "Class",
|
||||
"character-path": "Character Path"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,3 +11,4 @@ export { default as PrismRPGShieldSheet } from "./sheets/shield-sheet.mjs"
|
||||
export { default as PrismRPGMiracleSheet } from "./sheets/miracle-sheet.mjs"
|
||||
export { default as PrismRPGRaceSheet } from "./sheets/race-sheet.mjs"
|
||||
export { default as PrismRPGClassSheet } from "./sheets/class-sheet.mjs"
|
||||
export { default as PrismRPGCharacterPathSheet } from "./sheets/character-path-sheet.mjs"
|
||||
|
||||
@@ -19,10 +19,32 @@ export default class PrismRPGArmorSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
|
||||
context.enrichedAugmentDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.augmentDescription, { async: true })
|
||||
|
||||
@@ -31,6 +31,9 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
||||
actions: {
|
||||
toggleSheet: PrismRPGItemSheet.#onToggleSheet,
|
||||
editImage: PrismRPGItemSheet.#onEditImage,
|
||||
"create-effect": PrismRPGItemSheet.#onCreateActiveEffect,
|
||||
"effect-edit": PrismRPGItemSheet.#onEffectEdit,
|
||||
"effect-delete": PrismRPGItemSheet.#onEffectDelete,
|
||||
},
|
||||
}
|
||||
|
||||
@@ -65,6 +68,7 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
||||
context.system = this.document.system
|
||||
context.source = this.document.toObject()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.effectCategories = this.#prepareActiveEffectCategories(this.document.effects)
|
||||
context.isEditMode = this.isEditMode
|
||||
context.isPlayMode = this.isPlayMode
|
||||
context.isEditable = this.isEditable
|
||||
@@ -75,6 +79,20 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
this.#dragDrop.forEach((d) => d.bind(this.element))
|
||||
|
||||
// Activate tab navigation
|
||||
const nav = this.element.querySelector('nav.tabs[data-group]')
|
||||
if (nav) {
|
||||
const group = nav.dataset.group
|
||||
nav.querySelectorAll('[data-tab]').forEach(link => {
|
||||
link.addEventListener('click', (event) => {
|
||||
event.preventDefault()
|
||||
const tab = event.currentTarget.dataset.tab
|
||||
this.tabGroups[group] = tab
|
||||
this.render()
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// #region Drag-and-Drop Workflow
|
||||
@@ -189,5 +207,99 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
||||
})
|
||||
return fp.browse()
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare Active Effects organized by category (temporary, passive, inactive).
|
||||
* @param {ActiveEffect[]} effects The raw Active Effects collection
|
||||
* @returns {object} The categorized effects
|
||||
* @private
|
||||
*/
|
||||
#prepareActiveEffectCategories(effects) {
|
||||
// Define effect header categories
|
||||
const categories = {
|
||||
temporary: {
|
||||
type: "temporary",
|
||||
label: game.i18n.localize("PRISMRPG.Label.temporary"),
|
||||
effects: [],
|
||||
},
|
||||
passive: {
|
||||
type: "passive",
|
||||
label: game.i18n.localize("PRISMRPG.Label.passive"),
|
||||
effects: [],
|
||||
},
|
||||
inactive: {
|
||||
type: "inactive",
|
||||
label: game.i18n.localize("PRISMRPG.Label.inactive"),
|
||||
effects: [],
|
||||
},
|
||||
}
|
||||
|
||||
// Iterate over active effects, classifying them into categories
|
||||
for (let e of effects) {
|
||||
const effect = e.toObject()
|
||||
if (e.disabled) categories.inactive.effects.push(effect)
|
||||
else if (e.isTemporary) categories.temporary.effects.push(effect)
|
||||
else categories.passive.effects.push(effect)
|
||||
}
|
||||
return categories
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle creating a new Active Effect on the Item.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
* @private
|
||||
*/
|
||||
static async #onCreateActiveEffect(event, target) {
|
||||
const effectType = target.dataset.effectType
|
||||
let durationValue = undefined
|
||||
let disabled = false
|
||||
|
||||
if (effectType === "temporary") {
|
||||
durationValue = 10
|
||||
}
|
||||
if (effectType === "inactive") {
|
||||
disabled = true
|
||||
}
|
||||
|
||||
const effectData = {
|
||||
name: game.i18n.format("DOCUMENT.New", { type: game.i18n.localize("DOCUMENT.ActiveEffect") }),
|
||||
img: "icons/svg/aura.svg",
|
||||
origin: this.document.uuid,
|
||||
disabled: disabled,
|
||||
changes: [],
|
||||
duration: durationValue !== undefined ? { rounds: durationValue } : {},
|
||||
flags: {}
|
||||
}
|
||||
await this.document.createEmbeddedDocuments("ActiveEffect", [effectData])
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle editing an Active Effect on the Item.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
* @private
|
||||
*/
|
||||
static async #onEffectEdit(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const effectId = li.dataset.itemId
|
||||
const effect = this.document.effects.get(effectId)
|
||||
if (!effect) return
|
||||
effect.sheet.render(true)
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle deleting an Active Effect from the Item.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
* @private
|
||||
*/
|
||||
static async #onEffectDelete(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const effectId = li.dataset.itemId
|
||||
const effect = this.document.effects.get(effectId)
|
||||
if (!effect) return
|
||||
await effect.delete()
|
||||
}
|
||||
// #endregion
|
||||
}
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
import PrismRPGItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class PrismRPGCharacterPathSheet extends PrismRPGItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["character-path"],
|
||||
position: {
|
||||
width: 600,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["character-path-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-prism-rpg/templates/character-path.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "description",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
return context
|
||||
}
|
||||
|
||||
}
|
||||
@@ -20,9 +20,31 @@ export default class PrismRPGClassSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedAttributeBonuses = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.attributeBonuses, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
|
||||
|
||||
@@ -19,9 +19,32 @@ export default class PrismRPGEquipmentSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
|
||||
// Enrich passive description if equipment is a kit
|
||||
|
||||
@@ -19,9 +19,32 @@ export default class PrismRPGMiracleSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
|
||||
@@ -19,9 +19,31 @@ export default class PrismRPGRaceSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedRacialPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.racialPassiveDescription, { async: true })
|
||||
context.enrichedSubraceAbilityDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.subraceAbilityDescription, { async: true })
|
||||
|
||||
@@ -19,4 +19,32 @@ export default class PrismRPGRacialAbilitySheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "description",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
return context
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,9 +19,32 @@ export default class PrismRPGShieldSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedBlockAugmentDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.blockAugmentDescription, { async: true })
|
||||
return context
|
||||
|
||||
@@ -19,9 +19,32 @@ export default class PrismRPGSpellSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedColorEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.colorEffect, { async: true })
|
||||
context.enrichedAscensionEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.ascensionEffect, { async: true })
|
||||
|
||||
@@ -19,9 +19,32 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
|
||||
// Enrich descriptions for all passives
|
||||
|
||||
@@ -7,7 +7,8 @@ export const defaultItemImg = {
|
||||
shield: "systems/fvtt-prism-rpg/assets/icons/icon_shield.webp",
|
||||
spell: "systems/fvtt-prism-rpg/assets/icons/icon_spell.webp",
|
||||
race: "systems/fvtt-prism-rpg/assets/icons/icon_race.webp",
|
||||
class: "systems/fvtt-prism-rpg/assets/icons/icon_class.webp"
|
||||
class: "systems/fvtt-prism-rpg/assets/icons/icon_class.webp",
|
||||
"character-path": "systems/fvtt-prism-rpg/assets/icons/icon_character_path.webp",
|
||||
}
|
||||
|
||||
export default class PrismRPGItem extends Item {
|
||||
|
||||
@@ -10,4 +10,5 @@ export { default as PrismRPGVulnerability } from "./vulnerability.mjs"
|
||||
export { default as PrismRPGEquipment } from "./equipment.mjs"
|
||||
export { default as PrismRPGMiracle } from "./miracle.mjs"
|
||||
export { default as PrismRPGRace } from "./race.mjs"
|
||||
export { default as PrismRPGClass } from "./class.mjs"
|
||||
export { default as PrismRPGClass } from "./class.mjs"
|
||||
export { default as PrismRPGCharacterPath } from "./character-path.mjs"
|
||||
@@ -0,0 +1,14 @@
|
||||
export default class PrismRPGCharacterPath extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const schema = {}
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["PRISMRPG.CharacterPath"]
|
||||
|
||||
}
|
||||
@@ -251,4 +251,15 @@ export default class PrismRPGUtils {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Preload Handlebars templates for partials
|
||||
* @returns {Promise}
|
||||
*/
|
||||
static async preloadHandlebarsTemplates() {
|
||||
const templatePaths = [
|
||||
'systems/fvtt-prism-rpg/templates/partial-item-effects.hbs',
|
||||
]
|
||||
return foundry.applications.handlebars.loadTemplates(templatePaths)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -57,6 +57,7 @@ Hooks.once("init", function () {
|
||||
// Miracle: models.PrismRPGMiracle // Disabled - Legacy from Lethal Fantasy, PRISM uses Divine class features instead
|
||||
race: models.PrismRPGRace,
|
||||
class: models.PrismRPGClass,
|
||||
"character-path": models.PrismRPGCharacterPath,
|
||||
}
|
||||
|
||||
// Register sheet application classes
|
||||
@@ -75,6 +76,7 @@ Hooks.once("init", function () {
|
||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGEquipmentSheet, { types: ["equipment"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGRaceSheet, { types: ["race"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGClassSheet, { types: ["class"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGCharacterPathSheet, { types: ["character-path"], makeDefault: true })
|
||||
// Foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGMiracleSheet, { types: ["miracle"], makeDefault: true }) // Disabled - Legacy from Lethal Fantasy
|
||||
|
||||
// Other Document Configuration
|
||||
@@ -96,6 +98,7 @@ Hooks.once("init", function () {
|
||||
|
||||
setupTextEnrichers()
|
||||
PrismRPGUtils.registerHandlebarsHelpers()
|
||||
PrismRPGUtils.preloadHandlebarsTemplates()
|
||||
PrismRPGUtils.setHookListeners()
|
||||
|
||||
console.info("PRISM RPG | System Initialized")
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
.character-path-content {
|
||||
.sheet-common();
|
||||
.item-sheet-common();
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
}
|
||||
}
|
||||
|
||||
input[type="checkbox"] {
|
||||
font-size: var(--font-size-14);
|
||||
width: 20px;
|
||||
padding-top: 0;
|
||||
}
|
||||
|
||||
input[type="checkbox"]:checked {
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
input[type="checkbox"]:checked::after {
|
||||
color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,270 @@
|
||||
// Active Effects styling - compact and modern design
|
||||
|
||||
// Effects container
|
||||
.effects-container {
|
||||
padding: 0.5rem;
|
||||
}
|
||||
|
||||
// Effect categories sections
|
||||
.effect-category {
|
||||
margin-bottom: 1rem;
|
||||
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||
border-radius: 4px;
|
||||
overflow: hidden;
|
||||
background: rgba(255, 255, 255, 0.02);
|
||||
|
||||
&:last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Effect list styling
|
||||
.stat-list {
|
||||
list-style: none;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
|
||||
&.alternate-list {
|
||||
.list-item {
|
||||
padding: 0.4rem 0.6rem;
|
||||
border-bottom: 1px solid rgba(0, 0, 0, 0.1);
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
min-height: 32px;
|
||||
|
||||
&.items-title-bg {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(0, 0, 0, 0.25),
|
||||
rgba(0, 0, 0, 0.15)
|
||||
);
|
||||
border-bottom: 2px solid rgba(0, 0, 0, 0.4);
|
||||
padding: 0.5rem 0.6rem;
|
||||
font-weight: bold;
|
||||
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.1);
|
||||
|
||||
h3 {
|
||||
margin: 0;
|
||||
font-size: 1rem;
|
||||
font-family: var(--font-secondary);
|
||||
color: rgba(0, 0, 0, 0.9);
|
||||
text-shadow: 0 1px 2px rgba(255, 255, 255, 0.3);
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.short-label {
|
||||
font-size: 0.7rem;
|
||||
text-transform: uppercase;
|
||||
font-weight: 600;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
}
|
||||
|
||||
&.list-item-shadow {
|
||||
transition: all 0.2s ease;
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
|
||||
&:hover {
|
||||
background: rgba(255, 255, 255, 0.15);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
}
|
||||
|
||||
&:last-child {
|
||||
border-bottom: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Effect image - compact size
|
||||
.sheet-competence-img {
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
border: 1px solid rgba(0, 0, 0, 0.3);
|
||||
border-radius: 4px;
|
||||
object-fit: cover;
|
||||
flex-shrink: 0;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.item-name-img {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
text-decoration: none;
|
||||
|
||||
&:hover .sheet-competence-img {
|
||||
border-color: rgba(13, 110, 253, 0.6);
|
||||
box-shadow: 0 2px 4px rgba(13, 110, 253, 0.3);
|
||||
}
|
||||
}
|
||||
|
||||
// Effect labels - compact spacing
|
||||
.item-name-label-header-long {
|
||||
flex: 2;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
.items-title-text {
|
||||
font-weight: bold;
|
||||
}
|
||||
}
|
||||
|
||||
.item-name-label-long {
|
||||
flex: 2;
|
||||
font-weight: 500;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.9);
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
|
||||
.item-field-label-short {
|
||||
flex: 0 0 90px;
|
||||
font-size: 0.8rem;
|
||||
text-align: center;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.item-field-label-medium {
|
||||
flex: 0 0 100px;
|
||||
font-size: 0.8rem;
|
||||
text-align: center;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
// Filler for spacing
|
||||
.item-filler {
|
||||
flex: 1;
|
||||
min-width: 10px;
|
||||
}
|
||||
|
||||
// Effect controls - compact and modern
|
||||
.item-controls {
|
||||
display: flex;
|
||||
gap: 0.3rem;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
|
||||
&.item-controls-fixed {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
&.effect-controls {
|
||||
gap: 0.25rem;
|
||||
}
|
||||
}
|
||||
|
||||
.effect-control {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(255, 255, 255, 0.8),
|
||||
rgba(240, 240, 240, 0.8)
|
||||
);
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
text-decoration: none;
|
||||
padding: 0;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.1);
|
||||
|
||||
i {
|
||||
font-size: 0.85rem;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(255, 255, 255, 1),
|
||||
rgba(230, 230, 230, 1)
|
||||
);
|
||||
border-color: rgba(0, 0, 0, 0.4);
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
transform: translateY(-1px);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: translateY(0);
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
&.item-edit:hover {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(13, 110, 253, 0.2),
|
||||
rgba(13, 110, 253, 0.3)
|
||||
);
|
||||
color: rgba(13, 110, 253, 1);
|
||||
border-color: rgba(13, 110, 253, 0.5);
|
||||
}
|
||||
|
||||
// New effect button styling
|
||||
&[data-action="create-effect"] {
|
||||
width: auto;
|
||||
padding: 0.3rem 0.5rem;
|
||||
gap: 0.3rem;
|
||||
font-size: 0.7rem;
|
||||
font-weight: 600;
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(40, 167, 69, 0.25),
|
||||
rgba(40, 167, 69, 0.35)
|
||||
);
|
||||
border-color: rgba(40, 167, 69, 0.4);
|
||||
color: rgba(25, 100, 42, 1);
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.3px;
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(40, 167, 69, 0.35),
|
||||
rgba(40, 167, 69, 0.45)
|
||||
);
|
||||
border-color: rgba(40, 167, 69, 0.6);
|
||||
color: rgba(25, 100, 42, 1);
|
||||
}
|
||||
|
||||
i {
|
||||
font-size: 0.75rem;
|
||||
}
|
||||
}
|
||||
|
||||
// Delete button specific styling
|
||||
&[data-action="effect-delete"]:hover {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(220, 53, 69, 0.2),
|
||||
rgba(220, 53, 69, 0.3)
|
||||
);
|
||||
color: rgba(220, 53, 69, 1);
|
||||
border-color: rgba(220, 53, 69, 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
// Flexrow utility
|
||||
.flexrow {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
@@ -17,6 +17,8 @@
|
||||
@import "miracle.less";
|
||||
@import "race.less";
|
||||
@import "class.less";
|
||||
@import "character-path.less";
|
||||
@import "effects.less";
|
||||
}
|
||||
|
||||
@import "roll.less";
|
||||
|
||||
@@ -6,6 +6,11 @@
|
||||
--logo-standard: url("../assets/ui/prism-rpg-logo-01.webp");
|
||||
}
|
||||
|
||||
// Tab system - hide inactive tabs
|
||||
.tab[data-group]:not(.active) {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.initiative-area {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
|
||||
+2
-1
@@ -40,7 +40,8 @@
|
||||
"spell": { "htmlFields": ["description"] },
|
||||
"equipment": { "htmlFields": ["description"] },
|
||||
"race": { "htmlFields": ["description", "racialPassiveDescription", "subraceAbilityDescription", "notes"] },
|
||||
"class": { "htmlFields": ["description", "attributeBonuses", "notes", "features.level1", "features.level2", "features.level3", "features.level4", "features.level5", "features.level6", "features.level7", "features.level8", "features.level9", "features.level10"] }
|
||||
"class": { "htmlFields": ["description", "attributeBonuses", "notes", "features.level1", "features.level2", "features.level3", "features.level4", "features.level5", "features.level6", "features.level7", "features.level8", "features.level9", "features.level10"] },
|
||||
"character-path": { "htmlFields": ["description"] }
|
||||
}
|
||||
},
|
||||
"grid": {
|
||||
|
||||
+91
-91
@@ -10,105 +10,105 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Armor Type (Light/Medium/Heavy) }}
|
||||
{{formField
|
||||
systemFields.armorType
|
||||
value=system.armorType
|
||||
localize=true
|
||||
label="PRISMRPG.Label.armorType"
|
||||
}}
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||
"PRISMRPG.Label.effects"
|
||||
}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Maximum Reduction Rating (MRR) }}
|
||||
{{formField
|
||||
systemFields.mrr
|
||||
value=system.mrr
|
||||
localize=true
|
||||
label="PRISMRPG.Label.mrr"
|
||||
}}
|
||||
|
||||
{{! Encumbrance Load }}
|
||||
{{formField
|
||||
systemFields.encLoad
|
||||
value=system.encLoad
|
||||
localize=true
|
||||
label="PRISMRPG.Label.encumbranceLoad"
|
||||
}}
|
||||
|
||||
{{! Equipment Status }}
|
||||
{{formField
|
||||
systemFields.isHelmet
|
||||
value=system.isHelmet
|
||||
localize=true
|
||||
label="PRISMRPG.Label.isHelmet"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.equipped
|
||||
value=system.equipped
|
||||
localize=true
|
||||
label="PRISMRPG.Label.equipped"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Armor Passive }}
|
||||
<fieldset class="armor-passive">
|
||||
<legend>{{localize "PRISMRPG.Label.armorPassive"}}</legend>
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
{{! Armor Type (Light/Medium/Heavy) }}
|
||||
{{formField
|
||||
systemFields.passive
|
||||
value=system.passive
|
||||
systemFields.armorType
|
||||
value=system.armorType
|
||||
localize=true
|
||||
label="PRISMRPG.Label.passiveName"
|
||||
label="PRISMRPG.Label.armorType"
|
||||
}}
|
||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.passiveDescription
|
||||
enriched=enrichedPassiveDescription
|
||||
value=system.passiveDescription
|
||||
name="system.passiveDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Prism RPG: Armor Augment }}
|
||||
<fieldset class="armor-augment">
|
||||
<legend>{{localize "PRISMRPG.Label.armorAugment"}}</legend>
|
||||
{{! Maximum Reduction Rating (MRR) }}
|
||||
{{formField
|
||||
systemFields.augment
|
||||
value=system.augment
|
||||
systemFields.mrr
|
||||
value=system.mrr
|
||||
localize=true
|
||||
label="PRISMRPG.Label.augmentName"
|
||||
label="PRISMRPG.Label.mrr"
|
||||
}}
|
||||
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.augmentDescription
|
||||
enriched=enrichedAugmentDescription
|
||||
value=system.augmentDescription
|
||||
name="system.augmentDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Cost }}
|
||||
{{formField
|
||||
systemFields.cost
|
||||
value=system.cost
|
||||
localize=true
|
||||
label="PRISMRPG.Label.cost"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.money
|
||||
value=system.money
|
||||
localize=true
|
||||
label="PRISMRPG.Label.currency"
|
||||
}}
|
||||
|
||||
{{! Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
{{! Encumbrance Load }}
|
||||
{{formField
|
||||
systemFields.encLoad
|
||||
value=system.encLoad
|
||||
localize=true
|
||||
label="PRISMRPG.Label.encumbranceLoad"
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Equipment Status }}
|
||||
{{formField
|
||||
systemFields.isHelmet
|
||||
value=system.isHelmet
|
||||
localize=true
|
||||
label="PRISMRPG.Label.isHelmet"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.equipped
|
||||
value=system.equipped
|
||||
localize=true
|
||||
label="PRISMRPG.Label.equipped"
|
||||
}}
|
||||
|
||||
{{! Cost }}
|
||||
{{formField
|
||||
systemFields.cost
|
||||
value=system.cost
|
||||
localize=true
|
||||
label="PRISMRPG.Label.cost"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.money
|
||||
value=system.money
|
||||
localize=true
|
||||
label="PRISMRPG.Label.currency"
|
||||
}}
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
{{! Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div
|
||||
class="tab {{tabs.effects.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="effects"
|
||||
>
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
@@ -0,0 +1,38 @@
|
||||
<section>
|
||||
<div class="header">
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+33
-22
@@ -4,6 +4,14 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
|
||||
@@ -63,29 +71,32 @@
|
||||
}}
|
||||
{{/each}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Notes }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.notes"}}</legend>
|
||||
{{formInput
|
||||
systemFields.notes
|
||||
enriched=enrichedNotes
|
||||
value=system.notes
|
||||
name="system.notes"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Onglet Description }}
|
||||
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Notes }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.notes"}}</legend>
|
||||
{{formInput
|
||||
systemFields.notes
|
||||
enriched=enrichedNotes
|
||||
value=system.notes
|
||||
name="system.notes"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
|
||||
@@ -9,6 +9,16 @@
|
||||
/>
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||
{{formField systemFields.encLoad value=system.encLoad localize=true}}
|
||||
{{formField systemFields.cost value=system.cost localize=true}}
|
||||
{{formField systemFields.money value=system.money localize=true}}
|
||||
@@ -73,7 +83,10 @@
|
||||
{{/unless}}
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
@@ -84,5 +97,11 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+181
-144
@@ -10,157 +10,194 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Prism RPG: Miracle Type }}
|
||||
{{formField
|
||||
systemFields.miracleType
|
||||
value=system.miracleType
|
||||
localize=true
|
||||
label="PRISMRPG.Label.miracleType"
|
||||
}}
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||
"PRISMRPG.Label.effects"
|
||||
}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Prism RPG: APC (Action Point Cost) }}
|
||||
{{formField
|
||||
systemFields.apc
|
||||
value=system.apc
|
||||
localize=true
|
||||
label="PRISMRPG.Label.apc"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Faith Cost }}
|
||||
{{formField
|
||||
systemFields.faithCost
|
||||
value=system.faithCost
|
||||
localize=true
|
||||
label="PRISMRPG.Label.faithCost"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Divine Favor }}
|
||||
{{formField
|
||||
systemFields.divineFavor
|
||||
value=system.divineFavor
|
||||
localize=true
|
||||
label="PRISMRPG.Label.divineFavor"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Miracle Augment }}
|
||||
<fieldset class="miracle-augment">
|
||||
<legend>{{localize "PRISMRPG.Label.miracleAugment"}}</legend>
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
{{! Prism RPG: Miracle Type }}
|
||||
{{formField
|
||||
systemFields.augment
|
||||
value=system.augment
|
||||
systemFields.miracleType
|
||||
value=system.miracleType
|
||||
localize=true
|
||||
label="PRISMRPG.Label.augmentName"
|
||||
label="PRISMRPG.Label.miracleType"
|
||||
}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
||||
|
||||
{{! Prism RPG: APC (Action Point Cost) }}
|
||||
{{formField
|
||||
systemFields.apc
|
||||
value=system.apc
|
||||
localize=true
|
||||
label="PRISMRPG.Label.apc"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Faith Cost }}
|
||||
{{formField
|
||||
systemFields.faithCost
|
||||
value=system.faithCost
|
||||
localize=true
|
||||
label="PRISMRPG.Label.faithCost"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Divine Favor }}
|
||||
{{formField
|
||||
systemFields.divineFavor
|
||||
value=system.divineFavor
|
||||
localize=true
|
||||
label="PRISMRPG.Label.divineFavor"
|
||||
}}
|
||||
|
||||
{{! Miracle Components (includes Religious) }}
|
||||
<fieldset class="miracle-components">
|
||||
<legend>{{localize "PRISMRPG.Label.components"}}</legend>
|
||||
<div class="shift-right">
|
||||
{{formField
|
||||
systemFields.components.fields.verbal
|
||||
value=system.components.verbal
|
||||
localize=true
|
||||
label="PRISMRPG.Label.verbal"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.components.fields.somatic
|
||||
value=system.components.somatic
|
||||
localize=true
|
||||
label="PRISMRPG.Label.somatic"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.components.fields.material
|
||||
value=system.components.material
|
||||
localize=true
|
||||
label="PRISMRPG.Label.material"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.components.fields.catalyst
|
||||
value=system.components.catalyst
|
||||
localize=true
|
||||
label="PRISMRPG.Label.catalyst"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.components.fields.religious
|
||||
value=system.components.religious
|
||||
localize=true
|
||||
label="PRISMRPG.Label.religious"
|
||||
}}
|
||||
</div>
|
||||
{{formField
|
||||
systemFields.materialComponent
|
||||
value=system.materialComponent
|
||||
localize=true
|
||||
label="PRISMRPG.Label.materialComponent"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.catalyst
|
||||
value=system.catalyst
|
||||
localize=true
|
||||
label="PRISMRPG.Label.catalystDetails"
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Miracle Properties }}
|
||||
{{formField
|
||||
systemFields.prayerTime
|
||||
value=system.prayerTime
|
||||
localize=true
|
||||
label="PRISMRPG.Label.prayerTime"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.miracleRange
|
||||
value=system.miracleRange
|
||||
localize=true
|
||||
label="PRISMRPG.Label.range"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.areaAffected
|
||||
value=system.areaAffected
|
||||
localize=true
|
||||
label="PRISMRPG.Label.areaAffected"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.duration
|
||||
value=system.duration
|
||||
localize=true
|
||||
label="PRISMRPG.Label.duration"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.savingThrow
|
||||
value=system.savingThrow
|
||||
localize=true
|
||||
label="PRISMRPG.Label.savingThrow"
|
||||
}}
|
||||
|
||||
{{! Legacy Level field }}
|
||||
{{formField
|
||||
systemFields.level
|
||||
value=system.level
|
||||
localize=true
|
||||
label="PRISMRPG.Label.level"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Miracle Augment }}
|
||||
<fieldset class="miracle-augment">
|
||||
<legend>{{localize "PRISMRPG.Label.miracleAugment"}}</legend>
|
||||
{{formField
|
||||
systemFields.augment
|
||||
value=system.augment
|
||||
localize=true
|
||||
label="PRISMRPG.Label.augmentName"
|
||||
}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.augmentDescription
|
||||
enriched=enrichedAugmentDescription
|
||||
value=system.augmentDescription
|
||||
name="system.augmentDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.augmentDescription
|
||||
enriched=enrichedAugmentDescription
|
||||
value=system.augmentDescription
|
||||
name="system.augmentDescription"
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Miracle Components (includes Religious) }}
|
||||
<fieldset class="miracle-components">
|
||||
<legend>{{localize "PRISMRPG.Label.components"}}</legend>
|
||||
<div class="shift-right">
|
||||
{{formField
|
||||
systemFields.components.fields.verbal
|
||||
value=system.components.verbal
|
||||
localize=true
|
||||
label="PRISMRPG.Label.verbal"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.components.fields.somatic
|
||||
value=system.components.somatic
|
||||
localize=true
|
||||
label="PRISMRPG.Label.somatic"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.components.fields.material
|
||||
value=system.components.material
|
||||
localize=true
|
||||
label="PRISMRPG.Label.material"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.components.fields.catalyst
|
||||
value=system.components.catalyst
|
||||
localize=true
|
||||
label="PRISMRPG.Label.catalyst"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.components.fields.religious
|
||||
value=system.components.religious
|
||||
localize=true
|
||||
label="PRISMRPG.Label.religious"
|
||||
}}
|
||||
</div>
|
||||
{{formField
|
||||
systemFields.materialComponent
|
||||
value=system.materialComponent
|
||||
localize=true
|
||||
label="PRISMRPG.Label.materialComponent"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.catalyst
|
||||
value=system.catalyst
|
||||
localize=true
|
||||
label="PRISMRPG.Label.catalystDetails"
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Miracle Properties }}
|
||||
{{formField
|
||||
systemFields.prayerTime
|
||||
value=system.prayerTime
|
||||
localize=true
|
||||
label="PRISMRPG.Label.prayerTime"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.miracleRange
|
||||
value=system.miracleRange
|
||||
localize=true
|
||||
label="PRISMRPG.Label.range"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.areaAffected
|
||||
value=system.areaAffected
|
||||
localize=true
|
||||
label="PRISMRPG.Label.areaAffected"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.duration
|
||||
value=system.duration
|
||||
localize=true
|
||||
label="PRISMRPG.Label.duration"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.savingThrow
|
||||
value=system.savingThrow
|
||||
localize=true
|
||||
label="PRISMRPG.Label.savingThrow"
|
||||
}}
|
||||
|
||||
{{! Legacy Level field }}
|
||||
{{formField
|
||||
systemFields.level
|
||||
value=system.level
|
||||
localize=true
|
||||
label="PRISMRPG.Label.level"
|
||||
}}
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Onglet Effects }}
|
||||
<div
|
||||
class="tab {{tabs.effects.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="effects"
|
||||
>
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
@@ -0,0 +1,80 @@
|
||||
{{! Template pour l'onglet Effects des items - organisé par catégories }}
|
||||
<div class="effects-container">
|
||||
|
||||
{{#each effectCategories as |section sid|}}
|
||||
<div class="effect-category">
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header-long">
|
||||
<h3><label class="items-title-text">{{localize
|
||||
section.label
|
||||
}}</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">{{localize
|
||||
"PRISMRPG.Label.source"
|
||||
}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize
|
||||
"PRISMRPG.Label.duration"
|
||||
}}</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a
|
||||
class="effect-control"
|
||||
data-action="create-effect"
|
||||
data-effect-type="{{section.type}}"
|
||||
title="{{localize 'DOCUMENT.Create' type="Effect"}}"
|
||||
>
|
||||
<i class="fas fa-plus"></i>
|
||||
{{localize "DOCUMENT.New" type="Effect"}}
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
|
||||
{{#each section.effects as |effect|}}
|
||||
<li
|
||||
class="item flexrow list-item list-item-shadow"
|
||||
data-item-id="{{effect._id}}"
|
||||
data-effect-id="{{effect._id}}"
|
||||
data-parent-id="{{effect.parent.id}}"
|
||||
>
|
||||
<a
|
||||
class="item-edit item-name-img"
|
||||
data-action="effect-edit"
|
||||
title="Edit Effect"
|
||||
>
|
||||
<img class="sheet-competence-img" src="{{effect.img}}" />
|
||||
</a>
|
||||
<span class="item-name-label-long">{{effect.name}}</span>
|
||||
<span class="item-field-label-short">{{effect.sourceName}}</span>
|
||||
<span
|
||||
class="item-field-label-short"
|
||||
>{{effect.duration.label}}</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls effect-controls flexrow">
|
||||
<a
|
||||
class="effect-control item-edit"
|
||||
data-action="effect-edit"
|
||||
title="{{localize 'DOCUMENT.Update' type="Effect"}}"
|
||||
>
|
||||
<i class="fas fa-edit"></i>
|
||||
</a>
|
||||
<a
|
||||
class="effect-control"
|
||||
data-action="effect-delete"
|
||||
title="{{localize 'DOCUMENT.Delete' type="Effect"}}"
|
||||
>
|
||||
<i class="fas fa-trash"></i>
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
</div>
|
||||
+93
-69
@@ -10,82 +10,106 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Basic Information }}
|
||||
{{formField systemFields.senses value=system.senses}}
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
|
||||
{{formField systemFields.size value=system.size localize=true}}
|
||||
{{! Basic Information }}
|
||||
{{formField systemFields.senses value=system.senses}}
|
||||
|
||||
{{formField
|
||||
systemFields.ageCategory
|
||||
value=system.ageCategory
|
||||
localize=true
|
||||
{{formField systemFields.size value=system.size localize=true}}
|
||||
|
||||
{{formField
|
||||
systemFields.ageCategory
|
||||
value=system.ageCategory
|
||||
localize=true
|
||||
}}
|
||||
|
||||
{{formField systemFields.language value=system.language}}
|
||||
|
||||
</div>
|
||||
<div class="align-top">
|
||||
|
||||
{{! Racial Passive }}
|
||||
{{formField systemFields.racialPassive value=system.racialPassive}}
|
||||
|
||||
{{! Sub-race }}
|
||||
{{formField systemFields.subrace value=system.subrace}}
|
||||
|
||||
{{formField systemFields.subraceAbility value=system.subraceAbility}}
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{! Racial Passive Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.racialPassive"}}</legend>
|
||||
{{formInput
|
||||
systemFields.racialPassiveDescription
|
||||
enriched=enrichedRacialPassiveDescription
|
||||
value=system.racialPassiveDescription
|
||||
name="system.racialPassiveDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{formField systemFields.language value=system.language}}
|
||||
|
||||
</div>
|
||||
<div class="align-top">
|
||||
|
||||
{{! Racial Passive }}
|
||||
{{formField systemFields.racialPassive value=system.racialPassive}}
|
||||
|
||||
{{! Sub-race }}
|
||||
{{formField systemFields.subrace value=system.subrace}}
|
||||
|
||||
{{formField systemFields.subraceAbility value=system.subraceAbility}}
|
||||
|
||||
</div>
|
||||
{{! Sub-race Ability Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.subraceAbility"}}</legend>
|
||||
{{formInput
|
||||
systemFields.subraceAbilityDescription
|
||||
enriched=enrichedSubraceAbilityDescription
|
||||
value=system.subraceAbilityDescription
|
||||
name="system.subraceAbilityDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Racial Passive Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.racialPassive"}}</legend>
|
||||
{{formInput
|
||||
systemFields.racialPassiveDescription
|
||||
enriched=enrichedRacialPassiveDescription
|
||||
value=system.racialPassiveDescription
|
||||
name="system.racialPassiveDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Sub-race Ability Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.subraceAbility"}}</legend>
|
||||
{{formInput
|
||||
systemFields.subraceAbilityDescription
|
||||
enriched=enrichedSubraceAbilityDescription
|
||||
value=system.subraceAbilityDescription
|
||||
name="system.subraceAbilityDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Notes }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.notes"}}</legend>
|
||||
{{formInput
|
||||
systemFields.notes
|
||||
enriched=enrichedNotes
|
||||
value=system.notes
|
||||
name="system.notes"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Notes }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.notes"}}</legend>
|
||||
{{formInput
|
||||
systemFields.notes
|
||||
enriched=enrichedNotes
|
||||
value=system.notes
|
||||
name="system.notes"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
@@ -10,15 +10,29 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+113
-76
@@ -10,95 +10,132 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||
"PRISMRPG.Label.effects"
|
||||
}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Prism RPG: Shield Type (Buckler/Light/Heavy/Tower) }}
|
||||
{{formField
|
||||
systemFields.shieldType
|
||||
value=system.shieldType
|
||||
localize=true
|
||||
label="PRISMRPG.Label.shieldType"
|
||||
}}
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
|
||||
{{! Prism RPG: Block APC (Action Point Cost) }}
|
||||
{{formField
|
||||
systemFields.apc
|
||||
value=system.apc
|
||||
localize=true
|
||||
label="PRISMRPG.Label.blockAPC"
|
||||
}}
|
||||
{{! Prism RPG: Shield Type (Buckler/Light/Heavy/Tower) }}
|
||||
{{formField
|
||||
systemFields.shieldType
|
||||
value=system.shieldType
|
||||
localize=true
|
||||
label="PRISMRPG.Label.shieldType"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Shield Rating (SR) }}
|
||||
{{formField
|
||||
systemFields.sr
|
||||
value=system.sr
|
||||
localize=true
|
||||
label="PRISMRPG.Label.shieldRating"
|
||||
}}
|
||||
{{! Prism RPG: Block APC (Action Point Cost) }}
|
||||
{{formField
|
||||
systemFields.apc
|
||||
value=system.apc
|
||||
localize=true
|
||||
label="PRISMRPG.Label.blockAPC"
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.equipped
|
||||
value=system.equipped
|
||||
localize=true
|
||||
label="PRISMRPG.Label.equipped"
|
||||
}}
|
||||
{{! Prism RPG: Shield Rating (SR) }}
|
||||
{{formField
|
||||
systemFields.sr
|
||||
value=system.sr
|
||||
localize=true
|
||||
label="PRISMRPG.Label.shieldRating"
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.equipped
|
||||
value=system.equipped
|
||||
localize=true
|
||||
label="PRISMRPG.Label.equipped"
|
||||
}}
|
||||
|
||||
</div>
|
||||
|
||||
<div class="align-top">
|
||||
|
||||
{{formField
|
||||
systemFields.encLoad
|
||||
value=system.encLoad
|
||||
localize=true
|
||||
label="PRISMRPG.Label.encumbranceLoad"
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.cost
|
||||
value=system.cost
|
||||
localize=true
|
||||
label="PRISMRPG.Label.cost"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.money
|
||||
value=system.money
|
||||
localize=true
|
||||
label="PRISMRPG.Label.currency"
|
||||
}}
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="align-top">
|
||||
|
||||
{{! Prism RPG: Block Augment }}
|
||||
<fieldset class="shield-block-augment">
|
||||
<legend>{{localize "PRISMRPG.Label.blockAugment"}}</legend>
|
||||
{{formField
|
||||
systemFields.encLoad
|
||||
value=system.encLoad
|
||||
systemFields.blockAugment
|
||||
value=system.blockAugment
|
||||
localize=true
|
||||
label="PRISMRPG.Label.encumbranceLoad"
|
||||
label="PRISMRPG.Label.blockAugmentName"
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.cost
|
||||
value=system.cost
|
||||
localize=true
|
||||
label="PRISMRPG.Label.cost"
|
||||
<label>{{localize "PRISMRPG.Label.blockAugmentDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.blockAugmentDescription
|
||||
enriched=enrichedBlockAugmentDescription
|
||||
value=system.blockAugmentDescription
|
||||
name="system.blockAugmentDescription"
|
||||
toggled=true
|
||||
}}
|
||||
{{formField
|
||||
systemFields.money
|
||||
value=system.money
|
||||
localize=true
|
||||
label="PRISMRPG.Label.currency"
|
||||
}}
|
||||
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Prism RPG: Block Augment }}
|
||||
<fieldset class="shield-block-augment">
|
||||
<legend>{{localize "PRISMRPG.Label.blockAugment"}}</legend>
|
||||
{{formField
|
||||
systemFields.blockAugment
|
||||
value=system.blockAugment
|
||||
localize=true
|
||||
label="PRISMRPG.Label.blockAugmentName"
|
||||
}}
|
||||
<label>{{localize "PRISMRPG.Label.blockAugmentDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.blockAugmentDescription
|
||||
enriched=enrichedBlockAugmentDescription
|
||||
value=system.blockAugmentDescription
|
||||
name="system.blockAugmentDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Onglet Effects }}
|
||||
<div
|
||||
class="tab {{tabs.effects.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="effects"
|
||||
>
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+169
-132
@@ -10,145 +10,182 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Prism RPG: Mana Cost }}
|
||||
{{formField
|
||||
systemFields.manaCost
|
||||
value=system.manaCost
|
||||
localize=true
|
||||
label="PRISMRPG.Label.manaCost"
|
||||
}}
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||
"PRISMRPG.Label.effects"
|
||||
}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Prism RPG: Mana Upkeep }}
|
||||
{{formField
|
||||
systemFields.manaUpkeep
|
||||
value=system.manaUpkeep
|
||||
localize=true
|
||||
label="PRISMRPG.Label.manaUpkeep"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: APC (Action Point Cost) }}
|
||||
{{formField
|
||||
systemFields.apc
|
||||
value=system.apc
|
||||
localize=true
|
||||
label="PRISMRPG.Label.apc"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Prism Color }}
|
||||
{{formField
|
||||
systemFields.color
|
||||
value=system.color
|
||||
localize=true
|
||||
label="PRISMRPG.Label.prismColor"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Color Effect }}
|
||||
<fieldset class="spell-color-effect">
|
||||
<legend>{{localize "PRISMRPG.Label.colorEffect"}}</legend>
|
||||
{{formInput
|
||||
systemFields.colorEffect
|
||||
enriched=enrichedColorEffect
|
||||
value=system.colorEffect
|
||||
name="system.colorEffect"
|
||||
toggled=true
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
{{! Prism RPG: Mana Cost }}
|
||||
{{formField
|
||||
systemFields.manaCost
|
||||
value=system.manaCost
|
||||
localize=true
|
||||
label="PRISMRPG.Label.manaCost"
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Prism RPG: Spell Ascension }}
|
||||
<fieldset class="spell-ascension">
|
||||
<legend>{{localize "PRISMRPG.Label.spellAscension"}}</legend>
|
||||
<div class="form-group">
|
||||
<label>{{localize "PRISMRPG.Label.canAscend"}}</label>
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.canAscend"
|
||||
{{checked system.canAscend}}
|
||||
/>
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.spellAscension"}}</p>
|
||||
</div>
|
||||
{{#if system.canAscend}}
|
||||
<label>{{localize "PRISMRPG.Label.ascensionEffect"}}</label>
|
||||
{{! Prism RPG: Mana Upkeep }}
|
||||
{{formField
|
||||
systemFields.manaUpkeep
|
||||
value=system.manaUpkeep
|
||||
localize=true
|
||||
label="PRISMRPG.Label.manaUpkeep"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: APC (Action Point Cost) }}
|
||||
{{formField
|
||||
systemFields.apc
|
||||
value=system.apc
|
||||
localize=true
|
||||
label="PRISMRPG.Label.apc"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Prism Color }}
|
||||
{{formField
|
||||
systemFields.color
|
||||
value=system.color
|
||||
localize=true
|
||||
label="PRISMRPG.Label.prismColor"
|
||||
}}
|
||||
|
||||
{{! Spell Properties }}
|
||||
{{formField
|
||||
systemFields.memorized
|
||||
value=system.memorized
|
||||
localize=true
|
||||
label="PRISMRPG.Label.memorized"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.level
|
||||
value=system.level
|
||||
localize=true
|
||||
label="PRISMRPG.Label.level"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.targets
|
||||
value=system.targets
|
||||
localize=true
|
||||
label="PRISMRPG.Label.targets"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.resolve
|
||||
value=system.resolve
|
||||
localize=true
|
||||
label="PRISMRPG.Label.resolve"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.castingTime
|
||||
value=system.castingTime
|
||||
localize=true
|
||||
label="PRISMRPG.Label.castingTime"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.spellRange
|
||||
value=system.spellRange
|
||||
localize=true
|
||||
label="PRISMRPG.Label.range"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.areaAffected
|
||||
value=system.areaAffected
|
||||
localize=true
|
||||
label="PRISMRPG.Label.areaAffected"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.duration
|
||||
value=system.duration
|
||||
localize=true
|
||||
label="PRISMRPG.Label.duration"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.savingThrow
|
||||
value=system.savingThrow
|
||||
localize=true
|
||||
label="PRISMRPG.Label.savingThrow"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.keywords
|
||||
value=system.keywords
|
||||
localize=true
|
||||
label="PRISMRPG.Label.keywords"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Color Effect }}
|
||||
<fieldset class="spell-color-effect">
|
||||
<legend>{{localize "PRISMRPG.Label.colorEffect"}}</legend>
|
||||
{{formInput
|
||||
systemFields.ascensionEffect
|
||||
enriched=enrichedAscensionEffect
|
||||
value=system.ascensionEffect
|
||||
name="system.ascensionEffect"
|
||||
systemFields.colorEffect
|
||||
enriched=enrichedColorEffect
|
||||
value=system.colorEffect
|
||||
name="system.colorEffect"
|
||||
toggled=true
|
||||
}}
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
|
||||
{{! Spell Properties }}
|
||||
{{formField
|
||||
systemFields.memorized
|
||||
value=system.memorized
|
||||
localize=true
|
||||
label="PRISMRPG.Label.memorized"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.level
|
||||
value=system.level
|
||||
localize=true
|
||||
label="PRISMRPG.Label.level"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.targets
|
||||
value=system.targets
|
||||
localize=true
|
||||
label="PRISMRPG.Label.targets"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.resolve
|
||||
value=system.resolve
|
||||
localize=true
|
||||
label="PRISMRPG.Label.resolve"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.castingTime
|
||||
value=system.castingTime
|
||||
localize=true
|
||||
label="PRISMRPG.Label.castingTime"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.spellRange
|
||||
value=system.spellRange
|
||||
localize=true
|
||||
label="PRISMRPG.Label.range"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.areaAffected
|
||||
value=system.areaAffected
|
||||
localize=true
|
||||
label="PRISMRPG.Label.areaAffected"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.duration
|
||||
value=system.duration
|
||||
localize=true
|
||||
label="PRISMRPG.Label.duration"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.savingThrow
|
||||
value=system.savingThrow
|
||||
localize=true
|
||||
label="PRISMRPG.Label.savingThrow"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.keywords
|
||||
value=system.keywords
|
||||
localize=true
|
||||
label="PRISMRPG.Label.keywords"
|
||||
}}
|
||||
{{! Prism RPG: Spell Ascension }}
|
||||
<fieldset class="spell-ascension">
|
||||
<legend>{{localize "PRISMRPG.Label.spellAscension"}}</legend>
|
||||
<div class="form-group">
|
||||
<label>{{localize "PRISMRPG.Label.canAscend"}}</label>
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.canAscend"
|
||||
{{checked system.canAscend}}
|
||||
/>
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.spellAscension"}}</p>
|
||||
</div>
|
||||
{{#if system.canAscend}}
|
||||
<label>{{localize "PRISMRPG.Label.ascensionEffect"}}</label>
|
||||
{{formInput
|
||||
systemFields.ascensionEffect
|
||||
enriched=enrichedAscensionEffect
|
||||
value=system.ascensionEffect
|
||||
name="system.ascensionEffect"
|
||||
toggled=true
|
||||
}}
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div
|
||||
class="tab {{tabs.effects.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="effects"
|
||||
>
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+29
-10
@@ -10,6 +10,15 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
|
||||
@@ -176,15 +185,25 @@
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.noManeuvers"}}</p>
|
||||
{{/unless}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</section>
|
||||
Reference in New Issue
Block a user