First adaptation pass
This commit is contained in:
+385
-200
@@ -13,34 +13,49 @@
|
||||
},
|
||||
"FIELDS": {
|
||||
"armorType": {
|
||||
"label": "Category"
|
||||
"label": "Armor Type"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"damageReduction": {
|
||||
"label": "Damage reduction"
|
||||
"label": "Damage Reduction"
|
||||
},
|
||||
"defense": {
|
||||
"label": "Defense"
|
||||
"label": "Armor Class (AC)"
|
||||
},
|
||||
"mrr": {
|
||||
"label": "Maximum Reduction Rating (MRR)"
|
||||
},
|
||||
"passive": {
|
||||
"label": "Armor Passive"
|
||||
},
|
||||
"passiveDescription": {
|
||||
"label": "Passive Description"
|
||||
},
|
||||
"augment": {
|
||||
"label": "Armor Augment"
|
||||
},
|
||||
"augmentDescription": {
|
||||
"label": "Augment Description"
|
||||
},
|
||||
"encLoad": {
|
||||
"label": "Load"
|
||||
"label": "Encumbrance Load"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped?"
|
||||
},
|
||||
"hp": {
|
||||
"label": "HP"
|
||||
"label": "Armor HP"
|
||||
},
|
||||
"isHelmet": {
|
||||
"label": "Is Helmet?"
|
||||
},
|
||||
"maximumMovement": {
|
||||
"label": "Maximum movement"
|
||||
"label": "Movement Penalty"
|
||||
},
|
||||
"money": {
|
||||
"label": "Money unit"
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -421,27 +436,240 @@
|
||||
"monster-damage": "Monster damage",
|
||||
"monster-defense": "Monster defense",
|
||||
"weapons": "Weapons",
|
||||
"wis": "WIS"
|
||||
"wis": "WIS",
|
||||
"subAttributes": "Sub-Attributes",
|
||||
"prowess": "Prowess",
|
||||
"vigor": "Vigor",
|
||||
"competence": "Competence",
|
||||
"authority": "Authority",
|
||||
"presence": "Presence",
|
||||
"stamina": "Stamina",
|
||||
"wit": "Wit",
|
||||
"grace": "Grace",
|
||||
"tenacity": "Tenacity",
|
||||
"willpower": "Willpower",
|
||||
"resilience": "Resilience",
|
||||
"cunning": "Cunning",
|
||||
"guile": "Guile",
|
||||
"sovereignty": "Sovereignty",
|
||||
"coreSkill": "Core Skill",
|
||||
"isCoreSkill": "Is Core Skill?",
|
||||
"coreSkillType": "Core Skill Type",
|
||||
"attributeBonusChoice": "Attribute Bonus (+2)",
|
||||
"selectAttribute": "Select Attribute",
|
||||
"modifier": "Modifier",
|
||||
"basicChecks": "Basic Checks",
|
||||
"advancedChecks": "Advanced Checks",
|
||||
"enabled": "Enabled",
|
||||
"disabled": "Disabled",
|
||||
"coreSkillClass": "Core Skill Class",
|
||||
"yourCoreSkill": "Your Core Skill",
|
||||
"availableCoreSkills": "Available Core Skills",
|
||||
"attributeChoices": "Attribute Choices",
|
||||
"customSkills": "Custom Skills",
|
||||
"advancedChecksEnabled": "Advanced Checks Enabled",
|
||||
"chooseSkill": "Choose a Core Skill",
|
||||
"armorType": "Armor Type",
|
||||
"armorClass": "Armor Class (AC)",
|
||||
"mrr": "Maximum Reduction Rating (MRR)",
|
||||
"movementPenalty": "Movement Penalty",
|
||||
"armorHP": "Armor Hit Points",
|
||||
"encumbranceLoad": "Encumbrance Load",
|
||||
"isHelmet": "Is Helmet?",
|
||||
"equipped": "Equipped?",
|
||||
"armorPassive": "Armor Passive",
|
||||
"passiveName": "Passive Name",
|
||||
"passiveDescription": "Passive Description",
|
||||
"armorAugment": "Armor Augment",
|
||||
"augmentName": "Augment Name",
|
||||
"augmentDescription": "Augment Description",
|
||||
"cost": "Cost",
|
||||
"currency": "Currency",
|
||||
"weaponType": "Weapon Type",
|
||||
"weaponGroup": "Weapon Group",
|
||||
"apc": "Action Point Cost (APC)",
|
||||
"damageType": "Damage Type",
|
||||
"piercing": "Piercing (P)",
|
||||
"bludgeoning": "Bludgeoning (B)",
|
||||
"slashing": "Slashing (S)",
|
||||
"isProjectile": "Is Projectile?",
|
||||
"range": "Range",
|
||||
"reloadAPC": "Reload APC",
|
||||
"bonuses": "Bonuses",
|
||||
"groupPassive": "Weapon Group Passive",
|
||||
"groupPassiveName": "Group Passive Name",
|
||||
"weaponPassive": "Weapon Passive",
|
||||
"weaponManeuver": "Weapon Maneuver",
|
||||
"maneuverName": "Maneuver Name",
|
||||
"maneuverDescription": "Maneuver Description",
|
||||
"weaponAugment": "Weapon Augment",
|
||||
"shieldType": "Shield Type",
|
||||
"blockAPC": "Block APC",
|
||||
"shieldRating": "Shield Rating (SR)",
|
||||
"defenseBonus": "Defense Bonus",
|
||||
"blockAugment": "Block Augment",
|
||||
"blockAugmentName": "Block Augment Name",
|
||||
"blockAugmentDescription": "Block Augment Description",
|
||||
"shieldAugment": "Shield Augment",
|
||||
"manaCost": "Mana Cost",
|
||||
"manaUpkeep": "Mana Upkeep",
|
||||
"prismColor": "Prism Color",
|
||||
"colorEffect": "Color Effect",
|
||||
"spellAscension": "Spell Ascension",
|
||||
"canAscend": "Can Ascend?",
|
||||
"ascensionEffect": "Ascension Effect",
|
||||
"components": "Components",
|
||||
"verbal": "Verbal",
|
||||
"somatic": "Somatic",
|
||||
"material": "Material",
|
||||
"catalyst": "Catalyst",
|
||||
"religious": "Religious",
|
||||
"materialComponent": "Material Component",
|
||||
"catalystDetails": "Catalyst Details",
|
||||
"memorized": "Memorized?",
|
||||
"castingTime": "Casting Time",
|
||||
"areaAffected": "Area Affected",
|
||||
"savingThrow": "Saving Throw",
|
||||
"keywords": "Keywords",
|
||||
"miracleType": "Miracle Type",
|
||||
"faithCost": "Faith Cost",
|
||||
"divineFavor": "Divine Favor",
|
||||
"miracleAugment": "Miracle Augment",
|
||||
"prayerTime": "Prayer Time"
|
||||
},
|
||||
"CoreSkill": {
|
||||
"acrobatics": "Acrobatics",
|
||||
"animalHandling": "Animal Handling",
|
||||
"arcana": "Arcana",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"history": "History",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"religion": "Religion",
|
||||
"sleightOfHand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival"
|
||||
},
|
||||
"SubAttribute": {
|
||||
"prowess": "Prowess",
|
||||
"vigor": "Vigor",
|
||||
"competence": "Competence",
|
||||
"authority": "Authority",
|
||||
"presence": "Presence",
|
||||
"stamina": "Stamina",
|
||||
"wit": "Wit",
|
||||
"grace": "Grace",
|
||||
"tenacity": "Tenacity",
|
||||
"willpower": "Willpower",
|
||||
"resilience": "Resilience",
|
||||
"cunning": "Cunning",
|
||||
"guile": "Guile",
|
||||
"sovereignty": "Sovereignty",
|
||||
"prowessDesc": "Physical power and combat capability (STR+DEX)",
|
||||
"vigorDesc": "Endurance and physical resilience (STR+CON)",
|
||||
"competenceDesc": "Practical application of knowledge (STR+INT)",
|
||||
"authorityDesc": "Command and leadership presence (STR+WIS)",
|
||||
"presenceDesc": "Physical charisma and intimidation (STR+CHA)",
|
||||
"staminaDesc": "Athletic endurance (DEX+CON)",
|
||||
"initiativeDesc": "Reaction speed and alertness (DEX+INT)",
|
||||
"witDesc": "Mental agility and cleverness (DEX+WIS)",
|
||||
"graceDesc": "Social finesse and charm (DEX+CHA)",
|
||||
"tenacityDesc": "Mental and physical toughness (CON+INT)",
|
||||
"willpowerDesc": "Inner strength and determination (CON+WIS)",
|
||||
"resilienceDesc": "Ability to endure hardship (CON+CHA)",
|
||||
"cunningDesc": "Strategic thinking (INT+WIS)",
|
||||
"guileDesc": "Deceptive intellect (INT+CHA)",
|
||||
"sovereigntyDesc": "Diplomatic wisdom and influence (WIS+CHA)"
|
||||
},
|
||||
"ArmorType": {
|
||||
"light": "Light Armor",
|
||||
"medium": "Medium Armor",
|
||||
"heavy": "Heavy Armor"
|
||||
},
|
||||
"WeaponGroup": {
|
||||
"longsword": "Longsword",
|
||||
"warhammer": "Warhammer",
|
||||
"battleaxe": "Battleaxe",
|
||||
"dagger": "Dagger",
|
||||
"crossbow": "Crossbow",
|
||||
"longbow": "Longbow"
|
||||
},
|
||||
"WeaponGroupPassive": {
|
||||
"longsword": "Turning Edge: +1 AC when wielding longsword",
|
||||
"warhammer": "Puncturing Blows: Ignore 2 points of armor",
|
||||
"battleaxe": "Shield Eater: Break shields on critical hits",
|
||||
"dagger": "Balancing Stance: Can use DEX for attack/damage",
|
||||
"crossbow": "Boltlock: Advantage on first shot if not moved",
|
||||
"longbow": "Volley Fire: Can shoot twice with disadvantage"
|
||||
},
|
||||
"ShieldType": {
|
||||
"buckler": "Buckler (1d4, 1 APC)",
|
||||
"light": "Light Shield (1d8, 2 APC)",
|
||||
"heavy": "Heavy Shield (1d12, 3 APC)",
|
||||
"tower": "Tower Shield (3d6, 4 APC)"
|
||||
},
|
||||
"SpellColor": {
|
||||
"indigo": "Indigo",
|
||||
"blue": "Blue",
|
||||
"green": "Green",
|
||||
"yellow": "Yellow",
|
||||
"orange": "Orange",
|
||||
"red": "Red",
|
||||
"violet": "Violet"
|
||||
},
|
||||
"Hint": {
|
||||
"isCoreSkill": "Check this if this is your character's chosen Core Skill",
|
||||
"attributeBonus": "Choose which attribute receives the +2 bonus",
|
||||
"advancedChecks": "Only Core Skills allow advanced checks",
|
||||
"spellAscension": "Spell Ascension increases mana cost and APC by +1 per level",
|
||||
"groupPassive": "Passive ability from weapon group (auto-filled)"
|
||||
},
|
||||
"Tooltip": {
|
||||
"coreSkill": "Your character's chosen Core Skill provides +5 to basic checks and access to advanced checks",
|
||||
"coreSkills": "List of all 18 available Core Skills in Prism RPG",
|
||||
"advancedChecks": "Advanced checks are only available for your Core Skill",
|
||||
"addEquipment": "New equipment",
|
||||
"addSpell": "New spells",
|
||||
"skill": "Skills list"
|
||||
},
|
||||
"Message": {
|
||||
"selectCoreSkill": "You must select a Core Skill for your character. Each character chooses one Core Skill at creation."
|
||||
},
|
||||
"Miracle": {
|
||||
"FIELDS": {
|
||||
"miracleType": {
|
||||
"label": "Miracle Type"
|
||||
},
|
||||
"attackRoll": {
|
||||
"label": "Attack roll"
|
||||
"apc": {
|
||||
"label": "APC (Action Point Cost)"
|
||||
},
|
||||
"powerRoll": {
|
||||
"label": "Power roll"
|
||||
"faithCost": {
|
||||
"label": "Faith Cost"
|
||||
},
|
||||
"divineFavor": {
|
||||
"label": "Divine Favor"
|
||||
},
|
||||
"augment": {
|
||||
"label": "Miracle Augment"
|
||||
},
|
||||
"augmentDescription": {
|
||||
"label": "Augment Description"
|
||||
},
|
||||
"materialComponent": {
|
||||
"label": "Material component"
|
||||
"label": "Material Component"
|
||||
},
|
||||
"catalyst": {
|
||||
"label": "Catalyst"
|
||||
},
|
||||
"areaAffected": {
|
||||
"label": "Area affected"
|
||||
"label": "Area Affected"
|
||||
},
|
||||
"components": {
|
||||
"catalyst": {
|
||||
@@ -473,10 +701,10 @@
|
||||
"label": "Range"
|
||||
},
|
||||
"prayerTime": {
|
||||
"label": "Prayer time"
|
||||
"label": "Prayer Time"
|
||||
},
|
||||
"savingThrow": {
|
||||
"label": "Saving throw"
|
||||
"label": "Saving Throw"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -530,71 +758,48 @@
|
||||
"fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie."
|
||||
},
|
||||
"Shield": {
|
||||
"Type": {
|
||||
"buckler": "Buckler",
|
||||
"light": "Light Shield",
|
||||
"heavy": "Heavy Shield",
|
||||
"tower": "Tower Shield"
|
||||
},
|
||||
"FIELDS": {
|
||||
"autodestruction": {
|
||||
"bashing": {
|
||||
"label": "Bashing"
|
||||
},
|
||||
"piercing": {
|
||||
"label": "Piercing"
|
||||
},
|
||||
"slashing": {
|
||||
"label": "Slashing"
|
||||
}
|
||||
"shieldType": {
|
||||
"label": "Shield Type"
|
||||
},
|
||||
"apc": {
|
||||
"label": "Block APC"
|
||||
},
|
||||
"sr": {
|
||||
"label": "Shield Rating (SR)"
|
||||
},
|
||||
"blockAugment": {
|
||||
"label": "Block Augment"
|
||||
},
|
||||
"blockAugmentDescription": {
|
||||
"label": "Block Augment Description"
|
||||
},
|
||||
"augment": {
|
||||
"label": "Shield Augment"
|
||||
},
|
||||
"augmentDescription": {
|
||||
"label": "Augment Description"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"crouching": {
|
||||
"max": {
|
||||
"label": "Max"
|
||||
},
|
||||
"min": {
|
||||
"label": "Min"
|
||||
}
|
||||
},
|
||||
"damagereduction": {
|
||||
"label": "Damage reduction"
|
||||
},
|
||||
"defense": {
|
||||
"label": "Defense"
|
||||
},
|
||||
"destruction": {
|
||||
"bashing": {
|
||||
"label": "Bashing"
|
||||
},
|
||||
"piercing": {
|
||||
"label": "Piercing"
|
||||
},
|
||||
"slashing": {
|
||||
"label": "Slashing"
|
||||
}
|
||||
"label": "Defense Bonus"
|
||||
},
|
||||
"encLoad": {
|
||||
"label": "Load"
|
||||
"label": "Encumbrance Load"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"hascover": {
|
||||
"label": "Provides cover"
|
||||
},
|
||||
"hp": {
|
||||
"label": "HP"
|
||||
},
|
||||
"money": {
|
||||
"label": "Money unit"
|
||||
},
|
||||
"movementreduction": {
|
||||
"label": "Movement reduction"
|
||||
},
|
||||
"standing": {
|
||||
"max": {
|
||||
"label": "Max"
|
||||
},
|
||||
"min": {
|
||||
"label": "Min"
|
||||
}
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -607,70 +812,72 @@
|
||||
"weapon": "Weapon"
|
||||
},
|
||||
"FIELDS": {
|
||||
"base": {
|
||||
"label": "Base"
|
||||
"coreSkill": {
|
||||
"label": "Core Skill Type"
|
||||
},
|
||||
"bonus": {
|
||||
"label": "Bonus"
|
||||
"isCoreSkill": {
|
||||
"label": "Is Character's Core Skill?"
|
||||
},
|
||||
"category": {
|
||||
"label": "Category"
|
||||
"attributeBonus": {
|
||||
"label": "Attribute Bonus (+2)"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
"modifier": {
|
||||
"label": "Skill Modifier"
|
||||
},
|
||||
"classesCost": {
|
||||
"fighter": {
|
||||
"label": "Fighter Cost"
|
||||
},
|
||||
"rogue": {
|
||||
"label": "Rogue Cost"
|
||||
},
|
||||
"ranger": {
|
||||
"label": "Ranger Cost"
|
||||
},
|
||||
"magicuser": {
|
||||
"label": "Magic User Cost"
|
||||
},
|
||||
"cleric": {
|
||||
"label": "Cleric Cost"
|
||||
}
|
||||
"canAdvancedCheck": {
|
||||
"label": "Can Perform Advanced Checks"
|
||||
},
|
||||
"coreSkillClass": {
|
||||
"label": "Core Skill Class"
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"weaponBonus": {
|
||||
"attack": {
|
||||
"label": "Attack Bonus"
|
||||
},
|
||||
"damage": {
|
||||
"label": "Damage Bonus"
|
||||
},
|
||||
"defense": {
|
||||
"label": "Defense Bonus"
|
||||
}
|
||||
},
|
||||
"weaponClass": {
|
||||
"label": "Class"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Spell": {
|
||||
"Color": {
|
||||
"indigo": "Indigo",
|
||||
"blue": "Blue",
|
||||
"green": "Green",
|
||||
"yellow": "Yellow",
|
||||
"orange": "Orange",
|
||||
"red": "Red",
|
||||
"violet": "Violet"
|
||||
},
|
||||
"FIELDS": {
|
||||
"criticalType": {
|
||||
"label": "Crit. Type"
|
||||
"manaCost": {
|
||||
"label": "Mana Cost"
|
||||
},
|
||||
"attackRoll": {
|
||||
"label": "Attack roll"
|
||||
"manaUpkeep": {
|
||||
"label": "Mana Upkeep"
|
||||
},
|
||||
"powerRoll": {
|
||||
"label": "Power roll"
|
||||
"apc": {
|
||||
"label": "APC (Action Point Cost)"
|
||||
},
|
||||
"color": {
|
||||
"label": "Prism Color"
|
||||
},
|
||||
"colorEffect": {
|
||||
"label": "Color Effect"
|
||||
},
|
||||
"canAscend": {
|
||||
"label": "Can Use Spell Ascension?"
|
||||
},
|
||||
"ascensionEffect": {
|
||||
"label": "Ascension Effect"
|
||||
},
|
||||
"keywords": {
|
||||
"label": "Keywords"
|
||||
},
|
||||
"areaAffected": {
|
||||
"label": "Area affected"
|
||||
"label": "Area Affected"
|
||||
},
|
||||
"castingTime": {
|
||||
"label": "Casting time"
|
||||
"label": "Casting Time"
|
||||
},
|
||||
"components": {
|
||||
"material": {
|
||||
@@ -698,20 +905,17 @@
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"extraAetherPoints": {
|
||||
"label": "Extra aether points"
|
||||
},
|
||||
"level": {
|
||||
"label": "Level"
|
||||
},
|
||||
"savingThrow": {
|
||||
"label": "Saving throw"
|
||||
"label": "Saving Throw"
|
||||
},
|
||||
"spellRange": {
|
||||
"label": "Range"
|
||||
},
|
||||
"materialComponent": {
|
||||
"label": "Material component"
|
||||
"label": "Material Component"
|
||||
},
|
||||
"catalyst": {
|
||||
"label": "Catalyst"
|
||||
@@ -719,11 +923,6 @@
|
||||
}
|
||||
},
|
||||
"ToggleSheet": "Toggle mode",
|
||||
"Tooltip": {
|
||||
"addEquipment": "New equipment",
|
||||
"addSpell": "New spells",
|
||||
"skill": "Skills list"
|
||||
},
|
||||
"Vulnerability": {
|
||||
"FIELDS": {
|
||||
"cost": {
|
||||
@@ -739,27 +938,41 @@
|
||||
},
|
||||
"Warning": {},
|
||||
"Weapon": {
|
||||
"Type": {
|
||||
"light": "Light Weapon",
|
||||
"oneHanded": "One-Handed Weapon",
|
||||
"heavy": "Heavy Weapon",
|
||||
"projectile": "Projectile Weapon"
|
||||
},
|
||||
"Group": {
|
||||
"longsword": "Longsword",
|
||||
"warhammer": "Warhammer",
|
||||
"battleaxe": "Battleaxe",
|
||||
"dagger": "Dagger",
|
||||
"crossbow": "Crossbow",
|
||||
"longbow": "Longbow"
|
||||
},
|
||||
"DamageType": {
|
||||
"piercing": "Piercing",
|
||||
"bludgeoning": "Bludgeoning",
|
||||
"slashing": "Slashing"
|
||||
},
|
||||
"FIELDS": {
|
||||
"isAgile": {
|
||||
"label": "Is Agile?"
|
||||
"weaponType": {
|
||||
"label": "Weapon Type"
|
||||
},
|
||||
"combatProgressionDice": {
|
||||
"label": "Combat progression dice"
|
||||
"weaponGroup": {
|
||||
"label": "Weapon Group"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
"apc": {
|
||||
"label": "APC (Action Point Cost)"
|
||||
},
|
||||
"damage": {
|
||||
"damageM": {
|
||||
"label": "Medium"
|
||||
},
|
||||
"damageS": {
|
||||
"label": "Small"
|
||||
}
|
||||
"label": "Damage"
|
||||
},
|
||||
"damageType": {
|
||||
"typeB": {
|
||||
"label": "Bashing"
|
||||
"label": "Bludgeoning"
|
||||
},
|
||||
"typeP": {
|
||||
"label": "Piercing"
|
||||
@@ -768,40 +981,53 @@
|
||||
"label": "Slashing"
|
||||
}
|
||||
},
|
||||
"defense": {
|
||||
"label": "Defense"
|
||||
"groupPassive": {
|
||||
"label": "Group Passive"
|
||||
},
|
||||
"defenseMax": {
|
||||
"label": "Defense max"
|
||||
"passive": {
|
||||
"label": "Weapon Passive"
|
||||
},
|
||||
"passiveDescription": {
|
||||
"label": "Passive Description"
|
||||
},
|
||||
"maneuver": {
|
||||
"label": "Weapon Maneuver"
|
||||
},
|
||||
"maneuverDescription": {
|
||||
"label": "Maneuver Description"
|
||||
},
|
||||
"augment": {
|
||||
"label": "Weapon Augment"
|
||||
},
|
||||
"augmentDescription": {
|
||||
"label": "Augment Description"
|
||||
},
|
||||
"isProjectile": {
|
||||
"label": "Is Projectile?"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"reloadAPC": {
|
||||
"label": "Reload APC"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"encLoad": {
|
||||
"label": "Load"
|
||||
"label": "Encumbrance Load"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"hands": {
|
||||
"label": "Hands"
|
||||
"label": "Hands Required"
|
||||
},
|
||||
"money": {
|
||||
"label": "Money unit"
|
||||
},
|
||||
"secondsToAttack": {
|
||||
"label": "Seconds to attack"
|
||||
},
|
||||
"speed": {
|
||||
"carefulAim": {
|
||||
"label": "Careful aim"
|
||||
},
|
||||
"focusedAim": {
|
||||
"label": "Focused aim"
|
||||
},
|
||||
"simpleAim": {
|
||||
"label": "Simple aim"
|
||||
}
|
||||
"label": "Currency"
|
||||
},
|
||||
"applyStrengthDamageBonus": {
|
||||
"label": "Apply strength damage bonus"
|
||||
"label": "Apply Strength Damage Bonus"
|
||||
},
|
||||
"bonuses": {
|
||||
"attackBonus": {
|
||||
@@ -813,48 +1039,7 @@
|
||||
"defenseBonus": {
|
||||
"label": "Defense Bonus"
|
||||
}
|
||||
},
|
||||
"weaponRange": {
|
||||
"extreme": {
|
||||
"label": "Extreme"
|
||||
},
|
||||
"long": {
|
||||
"label": "Long"
|
||||
},
|
||||
"medium": {
|
||||
"label": "Medium"
|
||||
},
|
||||
"outOfSkill": {
|
||||
"label": "Out of skill"
|
||||
},
|
||||
"pointBlank": {
|
||||
"label": "Point blank"
|
||||
},
|
||||
"short": {
|
||||
"label": "Short"
|
||||
}
|
||||
},
|
||||
"weaponType": {
|
||||
"label": "Type"
|
||||
}
|
||||
},
|
||||
"WeaponClass": {
|
||||
"axe": "Axe",
|
||||
"bow": "Bow",
|
||||
"flail": "Flail",
|
||||
"hammer": "Hammer",
|
||||
"longblade": "Long blade",
|
||||
"mace": "Mace",
|
||||
"mediumblade": "Medium blade",
|
||||
"polearm": "Polearm",
|
||||
"shortblade": "Short blade",
|
||||
"sling": "Sling",
|
||||
"thrown": "Thrown",
|
||||
"unarmed": "Unarmed"
|
||||
},
|
||||
"WeaponType": {
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged"
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user