From 6b883f8126bc5b2c776803601e92b14c7d3be9dc Mon Sep 17 00:00:00 2001 From: LeRatierBretonnien Date: Thu, 6 Nov 2025 00:01:59 +0100 Subject: [PATCH] First adaptation pass --- lang/en.json | 585 +- module/config/armor.mjs | 42 +- module/config/character.mjs | 116 +- module/config/shield.mjs | 50 + module/config/skill.mjs | 112 + module/config/spell.mjs | 45 + module/config/system.mjs | 15 +- module/config/weapon.mjs | 104 +- module/models/armor.mjs | 17 +- module/models/character.mjs | 15 + module/models/miracle.mjs | 125 +- module/models/shield.mjs | 76 +- module/models/skill.mjs | 192 +- module/models/spell.mjs | 161 +- module/models/weapon.mjs | 161 +- node_modules/.package-lock.json | 880 +- node_modules/bare-events/README.md | 2 +- node_modules/bare-events/index.js | 167 +- node_modules/bare-events/lib/errors.js | 16 +- node_modules/bare-events/package.json | 35 +- node_modules/debug/package.json | 10 +- node_modules/debug/src/browser.js | 3 +- node_modules/debug/src/common.js | 98 +- .../.github/workflows/test-node.yml | 24 - node_modules/queue-tick/LICENSE | 21 - node_modules/queue-tick/README.md | 20 - node_modules/queue-tick/package.json | 25 - node_modules/queue-tick/process-next-tick.js | 3 - node_modules/queue-tick/queue-microtask.js | 1 - node_modules/queue-tick/test.js | 10 - node_modules/semver/README.md | 18 +- node_modules/semver/bin/semver.js | 5 +- node_modules/semver/classes/comparator.js | 2 + node_modules/semver/classes/index.js | 2 + node_modules/semver/classes/range.js | 3 + node_modules/semver/classes/semver.js | 51 +- node_modules/semver/functions/clean.js | 2 + node_modules/semver/functions/cmp.js | 2 + node_modules/semver/functions/coerce.js | 2 + .../semver/functions/compare-build.js | 2 + .../semver/functions/compare-loose.js | 2 + node_modules/semver/functions/compare.js | 2 + node_modules/semver/functions/diff.js | 19 +- node_modules/semver/functions/eq.js | 2 + node_modules/semver/functions/gt.js | 2 + node_modules/semver/functions/gte.js | 2 + node_modules/semver/functions/inc.js | 2 + node_modules/semver/functions/lt.js | 2 + node_modules/semver/functions/lte.js | 2 + node_modules/semver/functions/major.js | 2 + node_modules/semver/functions/minor.js | 2 + node_modules/semver/functions/neq.js | 2 + node_modules/semver/functions/parse.js | 2 + node_modules/semver/functions/patch.js | 2 + node_modules/semver/functions/prerelease.js | 2 + node_modules/semver/functions/rcompare.js | 2 + node_modules/semver/functions/rsort.js | 2 + node_modules/semver/functions/satisfies.js | 2 + node_modules/semver/functions/sort.js | 2 + node_modules/semver/functions/valid.js | 2 + node_modules/semver/index.js | 2 + node_modules/semver/internal/constants.js | 2 + node_modules/semver/internal/debug.js | 2 + node_modules/semver/internal/identifiers.js | 6 + node_modules/semver/internal/lrucache.js | 2 + node_modules/semver/internal/parse-options.js | 2 + node_modules/semver/internal/re.js | 14 +- node_modules/semver/package.json | 15 +- node_modules/semver/preload.js | 2 + node_modules/semver/ranges/gtr.js | 2 + node_modules/semver/ranges/intersects.js | 2 + node_modules/semver/ranges/ltr.js | 2 + node_modules/semver/ranges/max-satisfying.js | 2 + node_modules/semver/ranges/min-satisfying.js | 2 + node_modules/semver/ranges/min-version.js | 2 + node_modules/semver/ranges/outside.js | 2 + node_modules/semver/ranges/simplify.js | 2 + node_modules/semver/ranges/subset.js | 2 + node_modules/semver/ranges/to-comparators.js | 2 + node_modules/semver/ranges/valid.js | 2 + node_modules/streamx/index.js | 26 +- node_modules/streamx/package.json | 16 +- package-lock.json | 1465 +- package.json | 4 +- prism-rules/Prism+(Testing)_Prism.html | 9 + prism-rules/Prism+(Testing)_Prism_Armor.html | 9 + .../Prism+(Testing)_Prism_Bestiary.html | 9 + ...sm+(Testing)_Prism_Character+Creation.html | 9 + prism-rules/Prism+(Testing)_Prism_Combat.html | 9 + .../Prism+(Testing)_Prism_Equipment.html | 9 + prism-rules/Prism+(Testing)_Prism_Magic.html | 9 + .../Prism+(Testing)_Prism_Miracles.html | 9 + .../Prism+(Testing)_Prism_Monsters.html | 9 + prism-rules/Prism+(Testing)_Prism_Rules.html | 9 + prism-rules/Prism+(Testing)_Prism_Spells.html | 9 + .../Prism+(Testing)_Prism_Weapons.html | 9 + prism-rules/_pages-list.txt | 1 + prism-rules/pages-crawled.txt | 500 + prism-rules/prism-wiki-complete.md | 37809 ++++++++++++++++ templates/armor.hbs | 131 +- templates/character-main.hbs | 32 +- templates/character-skills.hbs | 89 +- templates/miracle.hbs | 156 +- templates/shield.hbs | 141 +- templates/skill.hbs | 84 +- templates/spell.hbs | 183 +- templates/weapon.hbs | 226 +- tools/crawlWikiToMarkdown.mjs | 277 + tools/downloadWikiPages.mjs | 187 + tools/downloadWikiPagesFromList.mjs | 131 + tools/scrapeWikiToMarkdown.mjs | 171 + tools/wikiPagesList.txt | 12 + 112 files changed, 44142 insertions(+), 953 deletions(-) create mode 100644 module/config/shield.mjs delete mode 100644 node_modules/queue-tick/.github/workflows/test-node.yml delete mode 100644 node_modules/queue-tick/LICENSE delete mode 100644 node_modules/queue-tick/README.md delete mode 100644 node_modules/queue-tick/package.json delete mode 100644 node_modules/queue-tick/process-next-tick.js delete mode 100644 node_modules/queue-tick/queue-microtask.js delete mode 100644 node_modules/queue-tick/test.js create mode 100644 prism-rules/Prism+(Testing)_Prism.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Armor.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Bestiary.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Character+Creation.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Combat.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Equipment.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Magic.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Miracles.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Monsters.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Rules.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Spells.html create mode 100644 prism-rules/Prism+(Testing)_Prism_Weapons.html create mode 100644 prism-rules/_pages-list.txt create mode 100644 prism-rules/pages-crawled.txt create mode 100644 prism-rules/prism-wiki-complete.md create mode 100644 tools/crawlWikiToMarkdown.mjs create mode 100644 tools/downloadWikiPages.mjs create mode 100644 tools/downloadWikiPagesFromList.mjs create mode 100644 tools/scrapeWikiToMarkdown.mjs create mode 100644 tools/wikiPagesList.txt diff --git a/lang/en.json b/lang/en.json index 95913b1..e77ebfd 100644 --- a/lang/en.json +++ b/lang/en.json @@ -13,34 +13,49 @@ }, "FIELDS": { "armorType": { - "label": "Category" + "label": "Armor Type" }, "cost": { "label": "Cost" }, "damageReduction": { - "label": "Damage reduction" + "label": "Damage Reduction" }, "defense": { - "label": "Defense" + "label": "Armor Class (AC)" + }, + "mrr": { + "label": "Maximum Reduction Rating (MRR)" + }, + "passive": { + "label": "Armor Passive" + }, + "passiveDescription": { + "label": "Passive Description" + }, + "augment": { + "label": "Armor Augment" + }, + "augmentDescription": { + "label": "Augment Description" }, "encLoad": { - "label": "Load" + "label": "Encumbrance Load" }, "equipped": { "label": "Equipped?" }, "hp": { - "label": "HP" + "label": "Armor HP" }, "isHelmet": { "label": "Is Helmet?" }, "maximumMovement": { - "label": "Maximum movement" + "label": "Movement Penalty" }, "money": { - "label": "Money unit" + "label": "Currency" } } }, @@ -421,27 +436,240 @@ "monster-damage": "Monster damage", "monster-defense": "Monster defense", "weapons": "Weapons", - "wis": "WIS" + "wis": "WIS", + "subAttributes": "Sub-Attributes", + "prowess": "Prowess", + "vigor": "Vigor", + "competence": "Competence", + "authority": "Authority", + "presence": "Presence", + "stamina": "Stamina", + "wit": "Wit", + "grace": "Grace", + "tenacity": "Tenacity", + "willpower": "Willpower", + "resilience": "Resilience", + "cunning": "Cunning", + "guile": "Guile", + "sovereignty": "Sovereignty", + "coreSkill": "Core Skill", + "isCoreSkill": "Is Core Skill?", + "coreSkillType": "Core Skill Type", + "attributeBonusChoice": "Attribute Bonus (+2)", + "selectAttribute": "Select Attribute", + "modifier": "Modifier", + "basicChecks": "Basic Checks", + "advancedChecks": "Advanced Checks", + "enabled": "Enabled", + "disabled": "Disabled", + "coreSkillClass": "Core Skill Class", + "yourCoreSkill": "Your Core Skill", + "availableCoreSkills": "Available Core Skills", + "attributeChoices": "Attribute Choices", + "customSkills": "Custom Skills", + "advancedChecksEnabled": "Advanced Checks Enabled", + "chooseSkill": "Choose a Core Skill", + "armorType": "Armor Type", + "armorClass": "Armor Class (AC)", + "mrr": "Maximum Reduction Rating (MRR)", + "movementPenalty": "Movement Penalty", + "armorHP": "Armor Hit Points", + "encumbranceLoad": "Encumbrance Load", + "isHelmet": "Is Helmet?", + "equipped": "Equipped?", + "armorPassive": "Armor Passive", + "passiveName": "Passive Name", + "passiveDescription": "Passive Description", + "armorAugment": "Armor Augment", + "augmentName": "Augment Name", + "augmentDescription": "Augment Description", + "cost": "Cost", + "currency": "Currency", + "weaponType": "Weapon Type", + "weaponGroup": "Weapon Group", + "apc": "Action Point Cost (APC)", + "damageType": "Damage Type", + "piercing": "Piercing (P)", + "bludgeoning": "Bludgeoning (B)", + "slashing": "Slashing (S)", + "isProjectile": "Is Projectile?", + "range": "Range", + "reloadAPC": "Reload APC", + "bonuses": "Bonuses", + "groupPassive": "Weapon Group Passive", + "groupPassiveName": "Group Passive Name", + "weaponPassive": "Weapon Passive", + "weaponManeuver": "Weapon Maneuver", + "maneuverName": "Maneuver Name", + "maneuverDescription": "Maneuver Description", + "weaponAugment": "Weapon Augment", + "shieldType": "Shield Type", + "blockAPC": "Block APC", + "shieldRating": "Shield Rating (SR)", + "defenseBonus": "Defense Bonus", + "blockAugment": "Block Augment", + "blockAugmentName": "Block Augment Name", + "blockAugmentDescription": "Block Augment Description", + "shieldAugment": "Shield Augment", + "manaCost": "Mana Cost", + "manaUpkeep": "Mana Upkeep", + "prismColor": "Prism Color", + "colorEffect": "Color Effect", + "spellAscension": "Spell Ascension", + "canAscend": "Can Ascend?", + "ascensionEffect": "Ascension Effect", + "components": "Components", + "verbal": "Verbal", + "somatic": "Somatic", + "material": "Material", + "catalyst": "Catalyst", + "religious": "Religious", + "materialComponent": "Material Component", + "catalystDetails": "Catalyst Details", + "memorized": "Memorized?", + "castingTime": "Casting Time", + "areaAffected": "Area Affected", + "savingThrow": "Saving Throw", + "keywords": "Keywords", + "miracleType": "Miracle Type", + "faithCost": "Faith Cost", + "divineFavor": "Divine Favor", + "miracleAugment": "Miracle Augment", + "prayerTime": "Prayer Time" + }, + "CoreSkill": { + "acrobatics": "Acrobatics", + "animalHandling": "Animal Handling", + "arcana": "Arcana", + "athletics": "Athletics", + "deception": "Deception", + "history": "History", + "insight": "Insight", + "intimidation": "Intimidation", + "investigation": "Investigation", + "medicine": "Medicine", + "nature": "Nature", + "perception": "Perception", + "performance": "Performance", + "persuasion": "Persuasion", + "religion": "Religion", + "sleightOfHand": "Sleight of Hand", + "stealth": "Stealth", + "survival": "Survival" + }, + "SubAttribute": { + "prowess": "Prowess", + "vigor": "Vigor", + "competence": "Competence", + "authority": "Authority", + "presence": "Presence", + "stamina": "Stamina", + "wit": "Wit", + "grace": "Grace", + "tenacity": "Tenacity", + "willpower": "Willpower", + "resilience": "Resilience", + "cunning": "Cunning", + "guile": "Guile", + "sovereignty": "Sovereignty", + "prowessDesc": "Physical power and combat capability (STR+DEX)", + "vigorDesc": "Endurance and physical resilience (STR+CON)", + "competenceDesc": "Practical application of knowledge (STR+INT)", + "authorityDesc": "Command and leadership presence (STR+WIS)", + "presenceDesc": "Physical charisma and intimidation (STR+CHA)", + "staminaDesc": "Athletic endurance (DEX+CON)", + "initiativeDesc": "Reaction speed and alertness (DEX+INT)", + "witDesc": "Mental agility and cleverness (DEX+WIS)", + "graceDesc": "Social finesse and charm (DEX+CHA)", + "tenacityDesc": "Mental and physical toughness (CON+INT)", + "willpowerDesc": "Inner strength and determination (CON+WIS)", + "resilienceDesc": "Ability to endure hardship (CON+CHA)", + "cunningDesc": "Strategic thinking (INT+WIS)", + "guileDesc": "Deceptive intellect (INT+CHA)", + "sovereigntyDesc": "Diplomatic wisdom and influence (WIS+CHA)" + }, + "ArmorType": { + "light": "Light Armor", + "medium": "Medium Armor", + "heavy": "Heavy Armor" + }, + "WeaponGroup": { + "longsword": "Longsword", + "warhammer": "Warhammer", + "battleaxe": "Battleaxe", + "dagger": "Dagger", + "crossbow": "Crossbow", + "longbow": "Longbow" + }, + "WeaponGroupPassive": { + "longsword": "Turning Edge: +1 AC when wielding longsword", + "warhammer": "Puncturing Blows: Ignore 2 points of armor", + "battleaxe": "Shield Eater: Break shields on critical hits", + "dagger": "Balancing Stance: Can use DEX for attack/damage", + "crossbow": "Boltlock: Advantage on first shot if not moved", + "longbow": "Volley Fire: Can shoot twice with disadvantage" + }, + "ShieldType": { + "buckler": "Buckler (1d4, 1 APC)", + "light": "Light Shield (1d8, 2 APC)", + "heavy": "Heavy Shield (1d12, 3 APC)", + "tower": "Tower Shield (3d6, 4 APC)" + }, + "SpellColor": { + "indigo": "Indigo", + "blue": "Blue", + "green": "Green", + "yellow": "Yellow", + "orange": "Orange", + "red": "Red", + "violet": "Violet" + }, + "Hint": { + "isCoreSkill": "Check this if this is your character's chosen Core Skill", + "attributeBonus": "Choose which attribute receives the +2 bonus", + "advancedChecks": "Only Core Skills allow advanced checks", + "spellAscension": "Spell Ascension increases mana cost and APC by +1 per level", + "groupPassive": "Passive ability from weapon group (auto-filled)" + }, + "Tooltip": { + "coreSkill": "Your character's chosen Core Skill provides +5 to basic checks and access to advanced checks", + "coreSkills": "List of all 18 available Core Skills in Prism RPG", + "advancedChecks": "Advanced checks are only available for your Core Skill", + "addEquipment": "New equipment", + "addSpell": "New spells", + "skill": "Skills list" + }, + "Message": { + "selectCoreSkill": "You must select a Core Skill for your character. Each character chooses one Core Skill at creation." }, "Miracle": { "FIELDS": { "miracleType": { "label": "Miracle Type" }, - "attackRoll": { - "label": "Attack roll" + "apc": { + "label": "APC (Action Point Cost)" }, - "powerRoll": { - "label": "Power roll" + "faithCost": { + "label": "Faith Cost" + }, + "divineFavor": { + "label": "Divine Favor" + }, + "augment": { + "label": "Miracle Augment" + }, + "augmentDescription": { + "label": "Augment Description" }, "materialComponent": { - "label": "Material component" + "label": "Material Component" }, "catalyst": { "label": "Catalyst" }, "areaAffected": { - "label": "Area affected" + "label": "Area Affected" }, "components": { "catalyst": { @@ -473,10 +701,10 @@ "label": "Range" }, "prayerTime": { - "label": "Prayer time" + "label": "Prayer Time" }, "savingThrow": { - "label": "Saving throw" + "label": "Saving Throw" } } }, @@ -530,71 +758,48 @@ "fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie." }, "Shield": { + "Type": { + "buckler": "Buckler", + "light": "Light Shield", + "heavy": "Heavy Shield", + "tower": "Tower Shield" + }, "FIELDS": { - "autodestruction": { - "bashing": { - "label": "Bashing" - }, - "piercing": { - "label": "Piercing" - }, - "slashing": { - "label": "Slashing" - } + "shieldType": { + "label": "Shield Type" + }, + "apc": { + "label": "Block APC" + }, + "sr": { + "label": "Shield Rating (SR)" + }, + "blockAugment": { + "label": "Block Augment" + }, + "blockAugmentDescription": { + "label": "Block Augment Description" + }, + "augment": { + "label": "Shield Augment" + }, + "augmentDescription": { + "label": "Augment Description" }, "cost": { "label": "Cost" }, - "crouching": { - "max": { - "label": "Max" - }, - "min": { - "label": "Min" - } - }, - "damagereduction": { - "label": "Damage reduction" - }, "defense": { - "label": "Defense" - }, - "destruction": { - "bashing": { - "label": "Bashing" - }, - "piercing": { - "label": "Piercing" - }, - "slashing": { - "label": "Slashing" - } + "label": "Defense Bonus" }, "encLoad": { - "label": "Load" + "label": "Encumbrance Load" }, "equipped": { "label": "Equipped" }, - "hascover": { - "label": "Provides cover" - }, - "hp": { - "label": "HP" - }, "money": { - "label": "Money unit" - }, - "movementreduction": { - "label": "Movement reduction" - }, - "standing": { - "max": { - "label": "Max" - }, - "min": { - "label": "Min" - } + "label": "Currency" } } }, @@ -607,70 +812,72 @@ "weapon": "Weapon" }, "FIELDS": { - "base": { - "label": "Base" + "coreSkill": { + "label": "Core Skill Type" }, - "bonus": { - "label": "Bonus" + "isCoreSkill": { + "label": "Is Character's Core Skill?" }, - "category": { - "label": "Category" + "attributeBonus": { + "label": "Attribute Bonus (+2)" }, - "cost": { - "label": "Cost" + "modifier": { + "label": "Skill Modifier" }, - "classesCost": { - "fighter": { - "label": "Fighter Cost" - }, - "rogue": { - "label": "Rogue Cost" - }, - "ranger": { - "label": "Ranger Cost" - }, - "magicuser": { - "label": "Magic User Cost" - }, - "cleric": { - "label": "Cleric Cost" - } + "canAdvancedCheck": { + "label": "Can Perform Advanced Checks" + }, + "coreSkillClass": { + "label": "Core Skill Class" + }, + "notes": { + "label": "Notes" }, "description": { "label": "Description" - }, - "weaponBonus": { - "attack": { - "label": "Attack Bonus" - }, - "damage": { - "label": "Damage Bonus" - }, - "defense": { - "label": "Defense Bonus" - } - }, - "weaponClass": { - "label": "Class" } } }, "Spell": { + "Color": { + "indigo": "Indigo", + "blue": "Blue", + "green": "Green", + "yellow": "Yellow", + "orange": "Orange", + "red": "Red", + "violet": "Violet" + }, "FIELDS": { - "criticalType": { - "label": "Crit. Type" + "manaCost": { + "label": "Mana Cost" }, - "attackRoll": { - "label": "Attack roll" + "manaUpkeep": { + "label": "Mana Upkeep" }, - "powerRoll": { - "label": "Power roll" + "apc": { + "label": "APC (Action Point Cost)" + }, + "color": { + "label": "Prism Color" + }, + "colorEffect": { + "label": "Color Effect" + }, + "canAscend": { + "label": "Can Use Spell Ascension?" + }, + "ascensionEffect": { + "label": "Ascension Effect" + }, + "keywords": { + "label": "Keywords" }, "areaAffected": { - "label": "Area affected" + "label": "Area Affected" }, "castingTime": { - "label": "Casting time" + "label": "Casting Time" }, "components": { "material": { @@ -698,20 +905,17 @@ "duration": { "label": "Duration" }, - "extraAetherPoints": { - "label": "Extra aether points" - }, "level": { "label": "Level" }, "savingThrow": { - "label": "Saving throw" + "label": "Saving Throw" }, "spellRange": { "label": "Range" }, "materialComponent": { - "label": "Material component" + "label": "Material Component" }, "catalyst": { "label": "Catalyst" @@ -719,11 +923,6 @@ } }, "ToggleSheet": "Toggle mode", - "Tooltip": { - "addEquipment": "New equipment", - "addSpell": "New spells", - "skill": "Skills list" - }, "Vulnerability": { "FIELDS": { "cost": { @@ -739,27 +938,41 @@ }, "Warning": {}, "Weapon": { + "Type": { + "light": "Light Weapon", + "oneHanded": "One-Handed Weapon", + "heavy": "Heavy Weapon", + "projectile": "Projectile Weapon" + }, + "Group": { + "longsword": "Longsword", + "warhammer": "Warhammer", + "battleaxe": "Battleaxe", + "dagger": "Dagger", + "crossbow": "Crossbow", + "longbow": "Longbow" + }, + "DamageType": { + "piercing": "Piercing", + "bludgeoning": "Bludgeoning", + "slashing": "Slashing" + }, "FIELDS": { - "isAgile": { - "label": "Is Agile?" + "weaponType": { + "label": "Weapon Type" }, - "combatProgressionDice": { - "label": "Combat progression dice" + "weaponGroup": { + "label": "Weapon Group" }, - "cost": { - "label": "Cost" + "apc": { + "label": "APC (Action Point Cost)" }, "damage": { - "damageM": { - "label": "Medium" - }, - "damageS": { - "label": "Small" - } + "label": "Damage" }, "damageType": { "typeB": { - "label": "Bashing" + "label": "Bludgeoning" }, "typeP": { "label": "Piercing" @@ -768,40 +981,53 @@ "label": "Slashing" } }, - "defense": { - "label": "Defense" + "groupPassive": { + "label": "Group Passive" }, - "defenseMax": { - "label": "Defense max" + "passive": { + "label": "Weapon Passive" + }, + "passiveDescription": { + "label": "Passive Description" + }, + "maneuver": { + "label": "Weapon Maneuver" + }, + "maneuverDescription": { + "label": "Maneuver Description" + }, + "augment": { + "label": "Weapon Augment" + }, + "augmentDescription": { + "label": "Augment Description" + }, + "isProjectile": { + "label": "Is Projectile?" + }, + "range": { + "label": "Range" + }, + "reloadAPC": { + "label": "Reload APC" + }, + "cost": { + "label": "Cost" }, "encLoad": { - "label": "Load" + "label": "Encumbrance Load" }, "equipped": { "label": "Equipped" }, "hands": { - "label": "Hands" + "label": "Hands Required" }, "money": { - "label": "Money unit" - }, - "secondsToAttack": { - "label": "Seconds to attack" - }, - "speed": { - "carefulAim": { - "label": "Careful aim" - }, - "focusedAim": { - "label": "Focused aim" - }, - "simpleAim": { - "label": "Simple aim" - } + "label": "Currency" }, "applyStrengthDamageBonus": { - "label": "Apply strength damage bonus" + "label": "Apply Strength Damage Bonus" }, "bonuses": { "attackBonus": { @@ -813,48 +1039,7 @@ "defenseBonus": { "label": "Defense Bonus" } - }, - "weaponRange": { - "extreme": { - "label": "Extreme" - }, - "long": { - "label": "Long" - }, - "medium": { - "label": "Medium" - }, - "outOfSkill": { - "label": "Out of skill" - }, - "pointBlank": { - "label": "Point blank" - }, - "short": { - "label": "Short" - } - }, - "weaponType": { - "label": "Type" } - }, - "WeaponClass": { - "axe": "Axe", - "bow": "Bow", - "flail": "Flail", - "hammer": "Hammer", - "longblade": "Long blade", - "mace": "Mace", - "mediumblade": "Medium blade", - "polearm": "Polearm", - "shortblade": "Short blade", - "sling": "Sling", - "thrown": "Thrown", - "unarmed": "Unarmed" - }, - "WeaponType": { - "melee": "Melee", - "ranged": "Ranged" } } }, diff --git a/module/config/armor.mjs b/module/config/armor.mjs index 5ec8b1c..bb3d564 100644 --- a/module/config/armor.mjs +++ b/module/config/armor.mjs @@ -1,5 +1,45 @@ export const TYPE = Object.freeze({ light: { id: "light", label: "PRISMRPG.Armor.Category.light" }, medium: { id: "medium", label: "PRISMRPG.Armor.Category.medium" }, - heavy: { id: "medium", label: "PRISMRPG.Armor.Category.heavy" } + heavy: { id: "heavy", label: "PRISMRPG.Armor.Category.heavy" } +}) + +// Base AC values for armor proficiency levels +export const BASE_AC = Object.freeze({ + light: 12, // +Prowess, Competence, or Grace + medium: 14, // +Authority, Cunning, or Resilience + heavy: 16 // +Presence, Tenacity, or Willpower +}) + +// AC bonus sub-attributes for each armor type +export const AC_BONUS_ATTRIBUTES = Object.freeze({ + light: ["prowess", "competence", "grace"], + medium: ["authority", "cunning", "resilience"], + heavy: ["presence", "tenacity", "willpower"] +}) + +// Withstand action APC cost for each armor type +export const WITHSTAND_APC = Object.freeze({ + light: 1, + medium: 2, + heavy: 3 +}) + +// Armor set composition requirements +export const SET_REQUIREMENTS = Object.freeze({ + light: { + light: 2, + medium: 0, + heavy: 0 + }, + medium: { + light: 3, + medium: 1, + heavy: 0 + }, + heavy: { + light: 3, + medium: 2, + heavy: 1 + } }) diff --git a/module/config/character.mjs b/module/config/character.mjs index 0dc4468..9fdfe86 100644 --- a/module/config/character.mjs +++ b/module/config/character.mjs @@ -1,15 +1,7 @@ export const CHARACTERISTICS = Object.freeze({ str: { id: "str", - label: "PRISMRPG.Label.str" - }, - int: { - id: "int", - label: "PRISMRPG.Character.int.label" - }, - wis: { - id: "wis", - label: "PRISMRPG.Character.wis.label" + label: "PRISMRPG.Character.str.label" }, dex: { id: "dex", @@ -19,18 +11,112 @@ export const CHARACTERISTICS = Object.freeze({ id: "con", label: "PRISMRPG.Character.con.label" }, + int: { + id: "int", + label: "PRISMRPG.Character.int.label" + }, + wis: { + id: "wis", + label: "PRISMRPG.Character.wis.label" + }, cha: { id: "cha", label: "PRISMRPG.Character.cha.label" + } +}) + +// Sub-Attributes derived from combinations of two main attributes +export const SUB_ATTRIBUTES = Object.freeze({ + prowess: { + id: "prowess", + label: "PRISMRPG.Character.prowess.label", + parents: ["str", "dex"], + description: "PRISMRPG.Character.prowess.description" }, - luc: { - id: "luc", - label: "PRISMRPG.Character.luc.label" + vigor: { + id: "vigor", + label: "PRISMRPG.Character.vigor.label", + parents: ["str", "con"], + description: "PRISMRPG.Character.vigor.description" }, - app: { - id: "app", - label: "PRISMRPG.Character.app.label" + competence: { + id: "competence", + label: "PRISMRPG.Character.competence.label", + parents: ["str", "int"], + description: "PRISMRPG.Character.competence.description" }, + authority: { + id: "authority", + label: "PRISMRPG.Character.authority.label", + parents: ["str", "wis"], + description: "PRISMRPG.Character.authority.description" + }, + presence: { + id: "presence", + label: "PRISMRPG.Character.presence.label", + parents: ["str", "cha"], + description: "PRISMRPG.Character.presence.description" + }, + stamina: { + id: "stamina", + label: "PRISMRPG.Character.stamina.label", + parents: ["dex", "con"], + description: "PRISMRPG.Character.stamina.description" + }, + initiative: { + id: "initiative", + label: "PRISMRPG.Character.initiative.label", + parents: ["dex", "int"], + description: "PRISMRPG.Character.initiative.description" + }, + wit: { + id: "wit", + label: "PRISMRPG.Character.wit.label", + parents: ["dex", "wis"], + description: "PRISMRPG.Character.wit.description" + }, + grace: { + id: "grace", + label: "PRISMRPG.Character.grace.label", + parents: ["dex", "cha"], + description: "PRISMRPG.Character.grace.description" + }, + tenacity: { + id: "tenacity", + label: "PRISMRPG.Character.tenacity.label", + parents: ["con", "int"], + description: "PRISMRPG.Character.tenacity.description" + }, + willpower: { + id: "willpower", + label: "PRISMRPG.Character.willpower.label", + parents: ["con", "wis"], + description: "PRISMRPG.Character.willpower.description" + }, + resilience: { + id: "resilience", + label: "PRISMRPG.Character.resilience.label", + parents: ["con", "cha"], + description: "PRISMRPG.Character.resilience.description" + }, + cunning: { + id: "cunning", + label: "PRISMRPG.Character.cunning.label", + parents: ["int", "wis"], + description: "PRISMRPG.Character.cunning.description" + }, + guile: { + id: "guile", + label: "PRISMRPG.Character.guile.label", + parents: ["int", "cha"], + description: "PRISMRPG.Character.guile.description" + }, + sovereignty: { + id: "sovereignty", + label: "PRISMRPG.Character.sovereignty.label", + parents: ["wis", "cha"], + description: "PRISMRPG.Character.sovereignty.description" + } }) export const CHALLENGES = Object.freeze({ diff --git a/module/config/shield.mjs b/module/config/shield.mjs new file mode 100644 index 0000000..8b1aae8 --- /dev/null +++ b/module/config/shield.mjs @@ -0,0 +1,50 @@ +/** + * Shield types based on Prism RPG rules + * Shields prevent damage equal to their Shield Rating (SR) + * Each shield has a Block APC and a Block Augment passive ability + */ +export const TYPE = Object.freeze({ + buckler: { + id: "buckler", + label: "PRISMRPG.Shield.Type.buckler", + apc: 1, + sr: "1d4", + blockAugment: "PRISMRPG.Shield.BlockAugment.buckler", + blockAugmentDescription: "PRISMRPG.Shield.BlockAugmentDescription.buckler" + }, + light: { + id: "light", + label: "PRISMRPG.Shield.Type.light", + apc: 2, + sr: "1d8", + blockAugment: "PRISMRPG.Shield.BlockAugment.light", + blockAugmentDescription: "PRISMRPG.Shield.BlockAugmentDescription.light" + }, + heavy: { + id: "heavy", + label: "PRISMRPG.Shield.Type.heavy", + apc: 3, + sr: "1d12", + blockAugment: "PRISMRPG.Shield.BlockAugment.heavy", + blockAugmentDescription: "PRISMRPG.Shield.BlockAugmentDescription.heavy" + }, + tower: { + id: "tower", + label: "PRISMRPG.Shield.Type.tower", + apc: 4, + sr: "3d6", + blockAugment: "PRISMRPG.Shield.BlockAugment.tower", + blockAugmentDescription: "PRISMRPG.Shield.BlockAugmentDescription.tower" + } +}); + +/** + * Block augment descriptions for reference + * These are activated when using the Block action with the shield + */ +export const BLOCK_AUGMENTS = Object.freeze({ + buckler: "If the character should successfully block damage with this shield, the character reduces the cost of the next Parry action by an amount equal to their Prowess.", + light: "If the character would successfully block damage with this shield, the character may move an amount equal to their movement rating.", + heavy: "If the character would successfully block damage with this shield, they reduce the APC of the next attack they make by an amount equal to their Vigor or Prowess.", + tower: "If the character would successfully block damage with this shield, for 1 round they are considered cover for themselves and allies that are adjacent to them." +}); diff --git a/module/config/skill.mjs b/module/config/skill.mjs index 941b736..869bf41 100644 --- a/module/config/skill.mjs +++ b/module/config/skill.mjs @@ -1,3 +1,115 @@ +/** + * Core Skills in Prism RPG + * Characters choose 1 Core Skill which gives: + * - +5 bonus to basic skill checks + * - Access to advanced skill checks + * - Access to a Core Skill Class (based on archetype) + * - +2 to one of 3 associated attributes + */ +export const CORE_SKILLS = Object.freeze({ + acrobatics: { + id: "acrobatics", + label: "PRISMRPG.Skill.CoreSkill.acrobatics", + attributeChoices: ["dex", "wis", "con"] + }, + animalHandling: { + id: "animalHandling", + label: "PRISMRPG.Skill.CoreSkill.animalHandling", + attributeChoices: ["str", "con", "dex"] + }, + arcana: { + id: "arcana", + label: "PRISMRPG.Skill.CoreSkill.arcana", + attributeChoices: ["str", "int", "wis"] + }, + athletics: { + id: "athletics", + label: "PRISMRPG.Skill.CoreSkill.athletics", + attributeChoices: ["str", "dex", "con"] + }, + deception: { + id: "deception", + label: "PRISMRPG.Skill.CoreSkill.deception", + attributeChoices: ["int", "wis", "cha"] + }, + history: { + id: "history", + label: "PRISMRPG.Skill.CoreSkill.history", + attributeChoices: ["str", "wis", "con"] + }, + insight: { + id: "insight", + label: "PRISMRPG.Skill.CoreSkill.insight", + attributeChoices: ["int", "cha", "wis"] + }, + intimidate: { + id: "intimidate", + label: "PRISMRPG.Skill.CoreSkill.intimidate", + attributeChoices: ["str", "cha", "wis"] + }, + investigation: { + id: "investigation", + label: "PRISMRPG.Skill.CoreSkill.investigation", + attributeChoices: ["int", "wis", "con"] + }, + medicine: { + id: "medicine", + label: "PRISMRPG.Skill.CoreSkill.medicine", + attributeChoices: ["con", "wis", "int"] + }, + nature: { + id: "nature", + label: "PRISMRPG.Skill.CoreSkill.nature", + attributeChoices: ["str", "wis", "int"] + }, + perception: { + id: "perception", + label: "PRISMRPG.Skill.CoreSkill.perception", + attributeChoices: ["dex", "wis", "cha"] + }, + performance: { + id: "performance", + label: "PRISMRPG.Skill.CoreSkill.performance", + attributeChoices: ["str", "cha", "wis"] + }, + persuasion: { + id: "persuasion", + label: "PRISMRPG.Skill.CoreSkill.persuasion", + attributeChoices: ["cha", "dex", "int"] + }, + religion: { + id: "religion", + label: "PRISMRPG.Skill.CoreSkill.religion", + attributeChoices: ["str", "wis", "cha"] + }, + sleightOfHand: { + id: "sleightOfHand", + label: "PRISMRPG.Skill.CoreSkill.sleightOfHand", + attributeChoices: ["dex", "wis", "int"] + }, + stealth: { + id: "stealth", + label: "PRISMRPG.Skill.CoreSkill.stealth", + attributeChoices: ["int", "dex", "cha"] + }, + survival: { + id: "survival", + label: "PRISMRPG.Skill.CoreSkill.survival", + attributeChoices: ["int", "con", "cha"] + } +}); + +/** + * Core Skill bonus values + */ +export const CORE_SKILL_BONUS = Object.freeze({ + basic: 5, // +5 to basic skill checks + attributeBonus: 2 // +2 to chosen attribute +}); + +/** + * Legacy skill categories (may be deprecated) + */ export const CATEGORY = Object.freeze({ layperson: { id: "layperson", diff --git a/module/config/spell.mjs b/module/config/spell.mjs index f06b482..d15f751 100644 --- a/module/config/spell.mjs +++ b/module/config/spell.mjs @@ -1,3 +1,48 @@ +/** + * Spell colors from the Prism + * Each color gives a different effect to spells + */ +export const COLORS = Object.freeze({ + indigo: { + id: "indigo", + label: "PRISMRPG.Spell.Color.indigo", + description: "PRISMRPG.Spell.ColorEffect.indigo" + }, + blue: { + id: "blue", + label: "PRISMRPG.Spell.Color.blue", + description: "PRISMRPG.Spell.ColorEffect.blue" + }, + green: { + id: "green", + label: "PRISMRPG.Spell.Color.green", + description: "PRISMRPG.Spell.ColorEffect.green" + }, + yellow: { + id: "yellow", + label: "PRISMRPG.Spell.Color.yellow", + description: "PRISMRPG.Spell.ColorEffect.yellow" + }, + orange: { + id: "orange", + label: "PRISMRPG.Spell.Color.orange", + description: "PRISMRPG.Spell.ColorEffect.orange" + }, + red: { + id: "red", + label: "PRISMRPG.Spell.Color.red", + description: "PRISMRPG.Spell.ColorEffect.red" + }, + violet: { + id: "violet", + label: "PRISMRPG.Spell.Color.violet", + description: "PRISMRPG.Spell.ColorEffect.violet" + } +}); + +/** + * Spell ranges (legacy - to be replaced with Prism system) + */ export const RANGE = Object.freeze({ na: { id: "na", diff --git a/module/config/system.mjs b/module/config/system.mjs index 51f5b03..6b17ae1 100644 --- a/module/config/system.mjs +++ b/module/config/system.mjs @@ -1,6 +1,7 @@ import * as CHARACTER from "./character.mjs" import * as WEAPON from "./weapon.mjs" import * as ARMOR from "./armor.mjs" +import * as SHIELD from "./shield.mjs" import * as SPELL from "./spell.mjs" import * as SKILL from "./skill.mjs" import * as EQUIPMENT from "./equipment.mjs" @@ -285,6 +286,7 @@ export const ASCII = ` export const SYSTEM = { id: SYSTEM_ID, CHARACTERISTICS: CHARACTER.CHARACTERISTICS, + SUB_ATTRIBUTES: CHARACTER.SUB_ATTRIBUTES, CHARACTERISTICS_TABLES: CHARACTERISTICS.TABLES, CHARACTERISTICS_MAJOR: CHARACTERISTICS.MAJOR, MONSTER_CHARACTERISTICS: MONSTER.MONSTER_CHARACTERISTICS, @@ -293,10 +295,21 @@ export const SYSTEM = { SAVES: CHARACTER.SAVES, CHALLENGES: CHARACTER.CHALLENGES, SKILL_CATEGORY: SKILL.CATEGORY, + CORE_SKILLS: SKILL.CORE_SKILLS, + CORE_SKILL_BONUS: SKILL.CORE_SKILL_BONUS, ARMOR_TYPE: ARMOR.TYPE, + ARMOR_BASE_AC: ARMOR.BASE_AC, + ARMOR_AC_BONUS_ATTRIBUTES: ARMOR.AC_BONUS_ATTRIBUTES, + ARMOR_WITHSTAND_APC: ARMOR.WITHSTAND_APC, + ARMOR_SET_REQUIREMENTS: ARMOR.SET_REQUIREMENTS, + SHIELD_TYPE: SHIELD.TYPE, + SHIELD_BLOCK_AUGMENTS: SHIELD.BLOCK_AUGMENTS, EQUIPMENT_CATEGORY: EQUIPMENT.CATEGORY, SPELL_RANGE: SPELL.RANGE, - WEAPON_TYPE: WEAPON.WEAPON_TYPE, + SPELL_COLORS: SPELL.COLORS, + WEAPON_TYPE: WEAPON.TYPE, + WEAPON_GROUP: WEAPON.WEAPON_GROUP, + WEAPON_DAMAGE_TYPE: WEAPON.DAMAGE_TYPE, WEAPON_CLASS: WEAPON.WEAPON_CLASS, COMBAT_PROGRESSION_DICE: DICE_VALUES, SHIELD_DEFENSE_DICE: DEFENSE_DICE_VALUES, diff --git a/module/config/weapon.mjs b/module/config/weapon.mjs index b1e8ec4..f1ce285 100644 --- a/module/config/weapon.mjs +++ b/module/config/weapon.mjs @@ -1,4 +1,105 @@ +/** + * Weapon types based on Prism RPG rules + * APC determines weapon class: Light (1 APC), One-Handed (2 APC), Heavy (3 APC) + */ +export const TYPE = Object.freeze({ + light: { + id: "light", + label: "PRISMRPG.Weapon.Type.light", + apc: 1, + hands: 1 + }, + oneHanded: { + id: "oneHanded", + label: "PRISMRPG.Weapon.Type.oneHanded", + apc: 2, + hands: 1 + }, + heavy: { + id: "heavy", + label: "PRISMRPG.Weapon.Type.heavy", + apc: 3, + hands: 2 + }, + projectile: { + id: "projectile", + label: "PRISMRPG.Weapon.Type.projectile", + apc: 0, // Variable based on specific weapon + hands: 2 + } +}); +/** + * Weapon groups and their associated passives + * Each weapon belongs to a group and possesses its passive while wielded + */ +export const WEAPON_GROUP = Object.freeze({ + longsword: { + id: "longsword", + label: "PRISMRPG.Weapon.WeaponGroup.longsword", + passive: "turningEdge", + passiveLabel: "PRISMRPG.Weapon.Passive.turningEdge", + passiveDescription: "PRISMRPG.Weapon.PassiveDescription.turningEdge" + }, + warhammer: { + id: "warhammer", + label: "PRISMRPG.Weapon.WeaponGroup.warhammer", + passive: "puncturingBlows", + passiveLabel: "PRISMRPG.Weapon.Passive.puncturingBlows", + passiveDescription: "PRISMRPG.Weapon.PassiveDescription.puncturingBlows" + }, + battleaxe: { + id: "battleaxe", + label: "PRISMRPG.Weapon.WeaponGroup.battleaxe", + passive: "shieldEater", + passiveLabel: "PRISMRPG.Weapon.Passive.shieldEater", + passiveDescription: "PRISMRPG.Weapon.PassiveDescription.shieldEater" + }, + dagger: { + id: "dagger", + label: "PRISMRPG.Weapon.WeaponGroup.dagger", + passive: "balancingStance", + passiveLabel: "PRISMRPG.Weapon.Passive.balancingStance", + passiveDescription: "PRISMRPG.Weapon.PassiveDescription.balancingStance" + }, + crossbow: { + id: "crossbow", + label: "PRISMRPG.Weapon.WeaponGroup.crossbow", + passive: "boltlock", + passiveLabel: "PRISMRPG.Weapon.Passive.boltlock", + passiveDescription: "PRISMRPG.Weapon.PassiveDescription.boltlock" + }, + longbow: { + id: "longbow", + label: "PRISMRPG.Weapon.WeaponGroup.longbow", + passive: "volleyFire", + passiveLabel: "PRISMRPG.Weapon.Passive.volleyFire", + passiveDescription: "PRISMRPG.Weapon.PassiveDescription.volleyFire" + } +}); + +/** + * Damage types for weapons + */ +export const DAMAGE_TYPE = Object.freeze({ + piercing: { + id: "piercing", + label: "PRISMRPG.Weapon.DamageType.piercing", + abbreviation: "P" + }, + bludgeoning: { + id: "bludgeoning", + label: "PRISMRPG.Weapon.DamageType.bludgeoning", + abbreviation: "B" + }, + slashing: { + id: "slashing", + label: "PRISMRPG.Weapon.DamageType.slashing", + abbreviation: "S" + } +}); + +// Legacy exports for backward compatibility (to be removed later) export const WEAPON_TYPE = { "melee": "PRISMRPG.Weapon.WeaponType.melee", "ranged": "PRISMRPG.Weapon.WeaponType.ranged" @@ -16,7 +117,7 @@ export const WEAPON_CLASS = { "sling": "PRISMRPG.Weapon.WeaponClass.sling", "thrown": "PRISMRPG.Weapon.WeaponClass.thrown", "polearm": "PRISMRPG.Weapon.WeaponClass.polearm", - "unarmed" : "PRISMRPG.Weapon.WeaponClass.unarmed" + "unarmed": "PRISMRPG.Weapon.WeaponClass.unarmed" } export const WEAPON_CATEGORIES = { @@ -32,4 +133,3 @@ export const WEAPON_CATEGORIES = { "thrown": ["axe", "hammer", "mace", "flail", "bow", "sling", "polearm"], "polearm": ["axe", "hammer", "mace", "flail", "bow", "sling", "thrown"] } - diff --git a/module/models/armor.mjs b/module/models/armor.mjs index babac2a..656ef44 100644 --- a/module/models/armor.mjs +++ b/module/models/armor.mjs @@ -7,8 +7,21 @@ export default class PrismRPGArmor extends foundry.abstract.TypeDataModel { schema.description = new fields.HTMLField({ required: true, textSearch: true }) schema.armorType = new fields.StringField({ required: true, initial: "light", choices: SYSTEM.ARMOR_TYPE }) + + // MRR - Movement Rating Reduction (reduced by Vigor sub-attribute) + schema.mrr = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0, label: "Movement Rating Reduction" }) + + // Armor Passive - the passive ability of this armor piece + schema.passive = new fields.StringField({ required: false, initial: "", label: "Armor Passive" }) + schema.passiveDescription = new fields.HTMLField({ required: false, textSearch: true, label: "Passive Description" }) + + // Armor Augment - the Withstand action effect (requires augment from class feature) + schema.augment = new fields.StringField({ required: false, initial: "", label: "Armor Augment" }) + schema.augmentDescription = new fields.HTMLField({ required: false, textSearch: true, label: "Augment Description" }) + + // Legacy fields for compatibility schema.defense = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: -50 }) - schema.maximumMovement = new fields.StringField({ ...requiredInteger, required: true, initial: "" }) + schema.maximumMovement = new fields.StringField({ required: false, initial: "" }) schema.hp = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) schema.damageReduction = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) @@ -18,7 +31,7 @@ export default class PrismRPGArmor extends foundry.abstract.TypeDataModel { schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 }) schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY }) - + return schema } diff --git a/module/models/character.mjs b/module/models/character.mjs index 6e95587..71b3e44 100644 --- a/module/models/character.mjs +++ b/module/models/character.mjs @@ -168,6 +168,21 @@ export default class PrismRPGCharacter extends foundry.abstract.TypeDataModel { }, {}), ) + // Core Skill system (Prism RPG) + schema.coreSkill = new fields.SchemaField({ + skill: new fields.StringField({ + required: true, + initial: "", + choices: Object.keys(SYSTEM.CORE_SKILLS || {}), + label: "Selected Core Skill" + }), + attributeChoice: new fields.StringField({ + required: true, + initial: "", + label: "Attribute Choice for +2 Bonus" + }) + }) + return schema } diff --git a/module/models/miracle.mjs b/module/models/miracle.mjs index e880ec1..7c5f862 100644 --- a/module/models/miracle.mjs +++ b/module/models/miracle.mjs @@ -1,4 +1,5 @@ import { SYSTEM } from "../config/system.mjs" + export default class PrismRPGMiracle extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields @@ -11,30 +12,120 @@ export default class PrismRPGMiracle extends foundry.abstract.TypeDataModel { initial: "", textSearch: true, }) + + // Miracle level (1-7+) schema.level = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1, max: 25, }) - schema.components = new fields.SchemaField({ - verbal: new fields.BooleanField(), - somatic: new fields.BooleanField(), - material: new fields.BooleanField(), - catalyst: new fields.BooleanField(), - religious: new fields.BooleanField() - }) - schema.prayerTime = new fields.StringField({ required: true, initial: "" }) - schema.miracleRange = new fields.StringField({ required: true, initial: "" }) - schema.areaAffected = new fields.StringField({ required: true, initial: "" }) - schema.duration = new fields.StringField({ required: true, initial: "" }) - schema.savingThrow = new fields.StringField({ required: true, initial: "" }) - schema.materialComponent = new fields.StringField({ required: true, initial: "" }) - schema.catalyst = new fields.StringField({ required: true, initial: "" }) - schema.miracleType = new fields.StringField({ required: true, initial: "combat", choices: SYSTEM.MIRACLE_TYPES }) - schema.attackRoll = new fields.StringField({ required: true, initial: "" }) - schema.powerRoll = new fields.StringField({ required: true, initial: "" }) + // Miracle type + schema.miracleType = new fields.StringField({ + required: true, + initial: "combat", + choices: SYSTEM.MIRACLE_TYPES + }) + + // APC to pray + schema.apc = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 1, + min: 0, + label: "Action Point Cost" + }) + + // Faith cost (if applicable in Prism RPG) + schema.faithCost = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 0, + min: 0, + label: "Faith Cost" + }) + + // Divine favor required + schema.divineFavor = new fields.StringField({ + required: true, + initial: "", + label: "Divine Favor" + }) + + // Components (Miracles have 'religious' component) + schema.components = new fields.SchemaField({ + verbal: new fields.BooleanField({ initial: false }), + somatic: new fields.BooleanField({ initial: false }), + material: new fields.BooleanField({ initial: false }), + catalyst: new fields.BooleanField({ initial: false }), + religious: new fields.BooleanField({ initial: true }) + }) + + schema.materialComponent = new fields.StringField({ + required: true, + initial: "" + }) + + schema.catalyst = new fields.StringField({ + required: true, + initial: "" + }) + + // Prayer parameters + schema.prayerTime = new fields.StringField({ + required: true, + initial: "1 action" + }) + + schema.miracleRange = new fields.StringField({ + required: true, + initial: "Touch" + }) + + schema.areaAffected = new fields.StringField({ + required: true, + initial: "Single target" + }) + + schema.duration = new fields.StringField({ + required: true, + initial: "Instantaneous" + }) + + schema.savingThrow = new fields.StringField({ + required: true, + initial: "" + }) + + // Attack and power + schema.attackRoll = new fields.StringField({ + required: true, + initial: "" + }) + + schema.powerRoll = new fields.StringField({ + required: true, + initial: "" + }) + + // Keywords + schema.keywords = new fields.ArrayField( + new fields.StringField() + ) + + // Miracle augment (if applicable) + schema.augment = new fields.StringField({ + required: true, + initial: "", + label: "Miracle Augment" + }) + + schema.augmentDescription = new fields.HTMLField({ + required: true, + initial: "", + label: "Augment Description" + }) return schema } diff --git a/module/models/shield.mjs b/module/models/shield.mjs index 4599f6b..3e2bef0 100644 --- a/module/models/shield.mjs +++ b/module/models/shield.mjs @@ -1,4 +1,5 @@ import { SYSTEM } from "../config/system.mjs" + export default class PrismRPGShield extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields @@ -6,14 +7,81 @@ export default class PrismRPGShield extends foundry.abstract.TypeDataModel { const requiredInteger = { required: true, nullable: false, integer: true } schema.description = new fields.HTMLField({ required: true, textSearch: true }) - schema.defense = new fields.StringField({required: true, initial: "d4", choices: SYSTEM.SHIELD_DEFENSE_DICE}) - schema.movementreduction = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) - schema.hascover = new fields.BooleanField({ required: true, initial: false }) + + // Prism RPG shield properties + schema.shieldType = new fields.StringField({ + required: true, + initial: "buckler", + choices: Object.keys(SYSTEM.SHIELD_TYPE || {}) + }) + + // APC (Action Point Cost) for Block action + schema.apc = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 1, + min: 1, + max: 4, + label: "Block APC" + }) + + // Shield Rating (SR) - damage prevention dice (e.g., "1d4", "1d8", "1d12", "3d6") + schema.sr = new fields.StringField({ + required: true, + initial: "1d4", + label: "Shield Rating (SR)" + }) + + // Block Augment - passive ability when using Block action + schema.blockAugment = new fields.StringField({ + required: true, + initial: "", + label: "Block Augment" + }) + + schema.blockAugmentDescription = new fields.HTMLField({ + required: true, + initial: "", + label: "Block Augment Description" + }) + + // Augment effects (for equipment progression) + schema.augment = new fields.StringField({ + required: true, + initial: "", + label: "Shield Augment" + }) + + schema.augmentDescription = new fields.HTMLField({ + required: true, + initial: "", + label: "Augment Description" + }) + + // Legacy properties (kept for backward compatibility) + schema.defense = new fields.StringField({ + required: true, + initial: "d4", + choices: SYSTEM.SHIELD_DEFENSE_DICE + }) + + schema.movementreduction = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 0, + min: 0 + }) + + schema.hascover = new fields.BooleanField({ + required: true, + initial: false + }) schema.standing = new fields.SchemaField({ min: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), max: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) }) + schema.crouching = new fields.SchemaField({ min: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), max: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) @@ -24,6 +92,7 @@ export default class PrismRPGShield extends foundry.abstract.TypeDataModel { slashing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), piercing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) }) + schema.autodestruction = new fields.SchemaField({ bashing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), slashing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), @@ -40,5 +109,4 @@ export default class PrismRPGShield extends foundry.abstract.TypeDataModel { /** @override */ static LOCALIZATION_PREFIXES = ["PRISMRPG.Shield"] - } diff --git a/module/models/skill.mjs b/module/models/skill.mjs index afd8b5b..3b426a8 100644 --- a/module/models/skill.mjs +++ b/module/models/skill.mjs @@ -1,29 +1,75 @@ import { SYSTEM } from "../config/system.mjs" -import { CATEGORY } from "../config/skill.mjs" + +/** + * Core Skill data model for Prism RPG + * + * Core Skills are skills in which the character is particularly proficient. + * - Basic skill checks: +5 modifier + * - Advanced skill checks: Only accessible with Core Skill + * - Core Skill Class: Gives access to a class based on archetype + * - Attribute Bonus: +2 to one of 3 associated attributes + */ export default class PrismRPGSkill extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields const schema = {} const requiredInteger = { required: true, nullable: false, integer: true } - schema.description = new fields.HTMLField({ required: true, textSearch: true }) - schema.category = new fields.StringField({ required: true, initial: "layperson", choices: SYSTEM.SKILL_CATEGORY }) - schema.base = new fields.StringField({ required: true, initial: "WIS" }) - schema.bonus = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) - - schema.classesCost = new fields.SchemaField( - Object.values(SYSTEM.CHAR_CLASSES_DEFINES).reduce((obj, pcClass) => { - obj[pcClass.id] = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) - return obj - }, {}), - ) - schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) + schema.description = new fields.HTMLField({ + required: true, + textSearch: true, + initial: "" + }) - schema.weaponClass = new fields.StringField({ required: true, initial: "shortblade", choices: SYSTEM.WEAPON_CLASS }) - schema.weaponBonus = new fields.SchemaField({ - attack: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), - defense: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), - damage: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) + // Core Skill type (from the 18 available Core Skills) + schema.coreSkill = new fields.StringField({ + required: true, + initial: "acrobatics", + choices: Object.keys(SYSTEM.CORE_SKILLS || {}), + label: "Core Skill" + }) + + // Is this the character's chosen Core Skill? + schema.isCoreSkill = new fields.BooleanField({ + required: true, + initial: false, + label: "Is Core Skill" + }) + + // If Core Skill, which attribute receives the +2 bonus? + schema.attributeBonus = new fields.StringField({ + required: true, + initial: "", + label: "Attribute Bonus" + }) + + // Skill modifier (includes Core Skill bonus if applicable) + schema.modifier = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 0, + label: "Skill Modifier" + }) + + // Can perform advanced checks + schema.canAdvancedCheck = new fields.BooleanField({ + required: true, + initial: false, + label: "Can Perform Advanced Checks" + }) + + // Associated Core Skill Class (if any) + schema.coreSkillClass = new fields.StringField({ + required: true, + initial: "", + label: "Core Skill Class" + }) + + // Notes/Custom description + schema.notes = new fields.HTMLField({ + required: true, + initial: "", + label: "Notes" }) return schema @@ -32,83 +78,57 @@ export default class PrismRPGSkill extends foundry.abstract.TypeDataModel { /** @override */ static LOCALIZATION_PREFIXES = ["PRISMRPG.Skill"] - get skillCategory() { - return game.i18n.localize(CATEGORY[this.category].label) + /** + * Get the Core Skill definition from SYSTEM + */ + get coreSkillDefinition() { + return SYSTEM.CORE_SKILLS?.[this.coreSkill] || null } - validate(options) { - let isError = super.validate(options) - let bonus = this._source.weaponBonus.attack + this._source.weaponBonus.defense + this._source.weaponBonus.damage - if (bonus > Math.floor(this._source.skillTotal / 10)) { - ui.notifications.error(game.i18n.localize("PRISMRPG.Skill.error.weaponBonus")) - isError = true - } - return isError + /** + * Get the localized Core Skill name + */ + get coreSkillLabel() { + const definition = this.coreSkillDefinition + return definition ? game.i18n.localize(definition.label) : this.coreSkill } + /** + * Get the available attribute choices for this Core Skill + */ + get attributeChoices() { + const definition = this.coreSkillDefinition + return definition?.attributeChoices || [] + } + + /** + * Prepare derived data + */ prepareDerivedData() { - super.prepareDerivedData(); - this.skillTotal = this.computeBase(); - if (this.category === "weapon") { - this.totalBonus = this.weaponBonus.attack + this.weaponBonus.defense + this.weaponBonus.damage; - if (Number(this.skillTotal)) { - this.availableBonus = Math.max(Math.floor(this.skillTotal / 10) - 1, 0) - } else { - this.availableBonus = "N/A" - } + super.prepareDerivedData() + + // If this is the character's Core Skill, apply bonuses + if (this.isCoreSkill) { + this.modifier = SYSTEM.CORE_SKILL_BONUS?.basic || 5 + this.canAdvancedCheck = true + } else { + this.modifier = 0 + this.canAdvancedCheck = false } } - computeBase() { - let actor = this.parent?.actor; - if (!actor) { - return `${this.base} + ${String(this.bonus)}`; - } + /** + * Calculate skill check bonus + * @param {string} attributeKey The attribute to use (str, dex, con, int, wis, cha) + * @returns {number} Total skill check bonus + */ + getSkillCheckBonus(attributeKey) { + let actor = this.parent?.actor + if (!actor) return this.modifier - if (this.base === "N/A" || this.base === "None") { - return this.bonus - } + const attribute = actor.system.characteristics?.[attributeKey] + const attributeMod = attribute?.mod || 0 - // Split the base value per stat : WIS,DEX,STR,INT,CHA (example) - let base = this.base; - // Fix errors in the base value - base.replace("CHARISMA", "CHA"); - - if (base.match(/OR/)) { - let baseSplit = base.split("OR"); - let baseSplitLength = baseSplit.length; - if (baseSplitLength > 0) { - // Select the max stat value from the parent actor - let maxStat = 0; - for (let i = 0; i < baseSplitLength; i++) { - const stat = baseSplit[i].trim(); - const statValue = actor.system.characteristics[stat.toLowerCase()]?.value || 0; - if (statValue > maxStat) { - maxStat = statValue; - } - } - return maxStat + this.bonus - } - } else { - if (base.match(/\+/)) { - // Split with + calculate the total - let baseSplit = base.split("+"); - let baseSplitLength = baseSplit.length; - if (baseSplitLength > 0) { - let total = 0; - for (let i = 0; i < baseSplitLength; i++) { - const stat = baseSplit[i].trim(); - const statValue = actor.system.characteristics[stat.toLowerCase()]?.value || 0; - total += statValue; - } - return total + this.bonus - } - } else { - // Single stat - const statValue = actor.system.characteristics[base.trim().toLowerCase()]?.value || 0; - return statValue + this.bonus - } - } - return `${this.base} + ${String(this.bonus)}`; + return attributeMod + this.modifier } } diff --git a/module/models/spell.mjs b/module/models/spell.mjs index b2af8dd..274a6d4 100644 --- a/module/models/spell.mjs +++ b/module/models/spell.mjs @@ -1,4 +1,5 @@ import { SYSTEM } from "../config/system.mjs" + export default class PrismRPGSpell extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields @@ -11,6 +12,8 @@ export default class PrismRPGSpell extends foundry.abstract.TypeDataModel { initial: "", textSearch: true, }) + + // Spell level (1-7+) schema.level = new fields.NumberField({ ...requiredInteger, initial: 1, @@ -18,28 +21,146 @@ export default class PrismRPGSpell extends foundry.abstract.TypeDataModel { max: 25, }) - schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) - schema.memorized = new fields.BooleanField({ required: true, initial: false }) - - schema.components = new fields.SchemaField({ - verbal: new fields.BooleanField(), - somatic: new fields.BooleanField(), - catalyst: new fields.BooleanField(), - material: new fields.BooleanField(), + // Mana cost - base cost of the spell + schema.manaCost = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 1, + min: 0, + label: "Mana Cost" + }) + + // Mana upkeep cost (for sustained spells) + schema.manaUpkeep = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 0, + min: 0, + label: "Mana Upkeep" + }) + + // APC to cast + schema.apc = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 1, + min: 0, + label: "Action Point Cost" + }) + + // Color/Hue of the spell (from the Prism) + schema.color = new fields.StringField({ + required: true, + initial: "violet", + choices: Object.keys(SYSTEM.SPELL_COLORS || {}), + label: "Spell Color" + }) + + // Color effect description + schema.colorEffect = new fields.HTMLField({ + required: true, + initial: "", + label: "Color Effect" + }) + + // Spell Ascension - can be upcast + schema.canAscend = new fields.BooleanField({ + required: true, + initial: true, + label: "Can Ascend" + }) + + schema.ascensionEffect = new fields.HTMLField({ + required: true, + initial: "", + label: "Ascension Effect" + }) + + // Memorized (prepared) + schema.memorized = new fields.BooleanField({ + required: true, + initial: false + }) + + // Components + schema.components = new fields.SchemaField({ + verbal: new fields.BooleanField({ initial: false }), + somatic: new fields.BooleanField({ initial: false }), + catalyst: new fields.BooleanField({ initial: false }), + material: new fields.BooleanField({ initial: false }), + }) + + schema.materialComponent = new fields.StringField({ + required: true, + initial: "" + }) + + schema.catalyst = new fields.StringField({ + required: true, + initial: "" + }) + + // Casting parameters + schema.castingTime = new fields.StringField({ + required: true, + initial: "1 action" + }) + + schema.spellRange = new fields.StringField({ + required: true, + initial: "30ft" + }) + + schema.areaAffected = new fields.StringField({ + required: true, + initial: "Single target" + }) + + schema.duration = new fields.StringField({ + required: true, + initial: "Instantaneous" + }) + + schema.savingThrow = new fields.StringField({ + required: true, + initial: "" + }) + + // Attack and damage + schema.attackRoll = new fields.StringField({ + required: true, + initial: "" + }) + + schema.powerRoll = new fields.StringField({ + required: true, + initial: "" + }) + + // Keywords + schema.keywords = new fields.ArrayField( + new fields.StringField() + ) + + // Legacy fields + schema.cost = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 0, + min: 0 + }) + + schema.extraAetherPoints = new fields.StringField({ + required: true, + initial: "" + }) + + schema.criticalType = new fields.StringField({ + required: true, + initial: "electric", + choices: SYSTEM.SPELL_CRITICAL }) - schema.castingTime = new fields.StringField({ required: true, initial: "" }) - schema.spellRange = new fields.StringField({ required: true, initial: "" }) - schema.areaAffected = new fields.StringField({ required: true, initial: "" }) - schema.duration = new fields.StringField({ required: true, initial: "" }) - schema.savingThrow = new fields.StringField({ required: true, initial: "" }) - schema.extraAetherPoints = new fields.StringField({ required: true, initial: "" }) - schema.materialComponent = new fields.StringField({ required: true, initial: "" }) - schema.catalyst = new fields.StringField({ required: true, initial: "" }) - schema.criticalType = new fields.StringField({ required: true, initial: "electric", choices : SYSTEM.SPELL_CRITICAL }) - schema.attackRoll = new fields.StringField({ required: true, initial: "" }) - schema.powerRoll = new fields.StringField({ required: true, initial: "" }) - return schema } diff --git a/module/models/weapon.mjs b/module/models/weapon.mjs index 7358d4b..d077670 100644 --- a/module/models/weapon.mjs +++ b/module/models/weapon.mjs @@ -1,47 +1,139 @@ import { SYSTEM } from "../config/system.mjs" -export default class PrismRPGSkill extends foundry.abstract.TypeDataModel { +export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields const schema = {} const requiredInteger = { required: true, nullable: false, integer: true } schema.description = new fields.HTMLField({ required: true, textSearch: true }) - schema.weaponType = new fields.StringField({ required: true, initial: "melee", choices: SYSTEM.WEAPON_TYPE }) - schema.weaponClass = new fields.StringField({ required: true, initial: "shortblade", choices: SYSTEM.WEAPON_CLASS }) + // Prism RPG weapon properties + schema.weaponType = new fields.StringField({ + required: true, + initial: "light", + choices: Object.keys(SYSTEM.WEAPON_TYPE || {}) + }) + + schema.weaponGroup = new fields.StringField({ + required: true, + initial: "longsword", + choices: Object.keys(SYSTEM.WEAPON_GROUP || {}) + }) + + // APC (Action Point Cost) - determined by weapon type + schema.apc = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 1, + min: 0, + max: 3 + }) + + // Damage dice (e.g., "1d8", "2d6", "1d12") + schema.damage = new fields.StringField({ + required: true, + initial: "1d8" + }) + + // Damage type(s) schema.damageType = new fields.SchemaField({ - typeP: new fields.BooleanField(), - typeB: new fields.BooleanField(), - typeS: new fields.BooleanField() - }) - schema.damage = new fields.SchemaField({ - damageS: new fields.StringField({required: true, initial: ""}), - damageM: new fields.StringField({required: true, initial: ""}) - }) - schema.applyStrengthDamageBonus = new fields.BooleanField({ required: true, initial: true }) - - schema.hands = new fields.StringField({ required: true, initial: "1", choices: {"1": "1", "2": "2"} }) - schema.isAgile = new fields.BooleanField({ required: true, initial: false }) - - schema.defenseMax = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) - schema.secondsToAttack = new fields.StringField({required: true, initial: ""}) - schema.combatProgressionDice = new fields.StringField({required: true, initial: "d4", choices: SYSTEM.COMBAT_PROGRESSION_DICE}) - - schema.speed = new fields.SchemaField({ - simpleAim: new fields.StringField({required: true, initial: ""}), - carefulAim: new fields.StringField({required: true, initial: ""}), - focusedAim: new fields.StringField({required: true, initial: ""}) + piercing: new fields.BooleanField({ initial: false }), + bludgeoning: new fields.BooleanField({ initial: false }), + slashing: new fields.BooleanField({ initial: false }) }) - schema.defense = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) - schema.weaponRange = new fields.SchemaField({ - pointBlank: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), - short: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), - medium: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), - long: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), - extreme: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }), - outOfSkill: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) + // Group passive (inherited from weapon group) + schema.groupPassive = new fields.StringField({ + required: true, + initial: "" + }) + + schema.groupPassiveDescription = new fields.HTMLField({ + required: true, + initial: "" + }) + + // Weapon-specific passive ability + schema.passive = new fields.StringField({ + required: true, + initial: "" + }) + + schema.passiveDescription = new fields.HTMLField({ + required: true, + initial: "" + }) + + // Maneuver(s) available with this weapon + schema.maneuver = new fields.StringField({ + required: true, + initial: "" + }) + + schema.maneuverDescription = new fields.HTMLField({ + required: true, + initial: "" + }) + + // Augment effects (for equipment progression) + schema.augment = new fields.StringField({ + required: true, + initial: "" + }) + + schema.augmentDescription = new fields.HTMLField({ + required: true, + initial: "" + }) + + // Projectile-specific properties + schema.isProjectile = new fields.BooleanField({ + required: true, + initial: false + }) + + schema.range = new fields.SchemaField({ + short: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }), + medium: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }), + long: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }) + }) + + schema.reloadAPC = new fields.NumberField({ + ...requiredInteger, + initial: 0, + min: 0 + }) + + // Legacy properties (kept for backward compatibility) + schema.hands = new fields.StringField({ + required: true, + initial: "1", + choices: { "1": "1", "2": "2" } + }) + + schema.isAgile = new fields.BooleanField({ + required: true, + initial: false + }) + + schema.applyStrengthDamageBonus = new fields.BooleanField({ + required: true, + initial: true + }) + + schema.defenseMax = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 0, + min: 0 + }) + + schema.defense = new fields.NumberField({ + ...requiredInteger, + required: true, + initial: 0, + min: 0 }) schema.bonuses = new fields.SchemaField({ @@ -60,9 +152,4 @@ export default class PrismRPGSkill extends foundry.abstract.TypeDataModel { /** @override */ static LOCALIZATION_PREFIXES = ["PRISMRPG.Weapon"] - - get weaponCategory() { - return game.i18n.localize(CATEGORY[this.weaponType].label) - } - } diff --git a/node_modules/.package-lock.json b/node_modules/.package-lock.json index 65d4ec4..f2c9cfb 100644 --- a/node_modules/.package-lock.json +++ b/node_modules/.package-lock.json @@ -1,9 +1,34 @@ { "name": "fvtt-prism-rpg", "version": "1.0.0", - "lockfileVersion": 2, + "lockfileVersion": 3, "requires": true, "packages": { + "node_modules/@babel/code-frame": { + "version": "7.27.1", + "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.27.1.tgz", + "integrity": "sha512-cjQ7ZlQ0Mv3b47hABuTevyTuYN4i+loJKGeV9flcCgIK37cCXRh+L1bd3iBHlynerhQ7BhCkn2BPbQUL+rGqFg==", + "dev": true, + "license": "MIT", + "dependencies": { + "@babel/helper-validator-identifier": "^7.27.1", + "js-tokens": "^4.0.0", + "picocolors": "^1.1.1" + }, + "engines": { + "node": ">=6.9.0" + } + }, + "node_modules/@babel/helper-validator-identifier": { + "version": "7.28.5", + "resolved": "https://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.28.5.tgz", + "integrity": "sha512-qSs4ifwzKJSV39ucNjsvc6WVHs6b7S03sOh2OcHF9UHfVPqWWALUsNUVzhSBiItjRZoLHx7nIarVjqKVusUZ1Q==", + "dev": true, + "license": "MIT", + "engines": { + "node": ">=6.9.0" + } + }, "node_modules/@es-joy/jsdoccomment": { "version": "0.46.0", "resolved": "https://registry.npmjs.org/@es-joy/jsdoccomment/-/jsdoccomment-0.46.0.tgz", @@ -246,6 +271,13 @@ "url": "https://github.com/sponsors/nzakas" } }, + "node_modules/@mixmark-io/domino": { + "version": "2.2.0", + "resolved": "https://registry.npmjs.org/@mixmark-io/domino/-/domino-2.2.0.tgz", + "integrity": "sha512-Y28PR25bHXUg88kCV7nivXrP2Nj2RueZ3/l/jdx6J9f8J4nsEGcgX0Qe6lt7Pa+J79+kPiJU3LguR6O/6zrLOw==", + "dev": true, + "license": "BSD-2-Clause" + }, "node_modules/@pkgr/core": { "version": "0.1.1", "resolved": "https://registry.npmjs.org/@pkgr/core/-/core-0.1.1.tgz", @@ -258,6 +290,28 @@ "url": "https://opencollective.com/unts" } }, + "node_modules/@puppeteer/browsers": { + "version": "2.10.13", + "resolved": "https://registry.npmjs.org/@puppeteer/browsers/-/browsers-2.10.13.tgz", + "integrity": "sha512-a9Ruw3j3qlnB5a/zHRTkruppynxqaeE4H9WNj5eYGRWqw0ZauZ23f4W2ARf3hghF5doozyD+CRtt7XSYuYRI/Q==", + "dev": true, + "license": "Apache-2.0", + "dependencies": { + "debug": "^4.4.3", + "extract-zip": "^2.0.1", + "progress": "^2.0.3", + "proxy-agent": "^6.5.0", + "semver": "^7.7.3", + "tar-fs": "^3.1.1", + "yargs": "^17.7.2" + }, + "bin": { + "browsers": "lib/cjs/main-cli.js" + }, + "engines": { + "node": ">=18" + } + }, "node_modules/@seald-io/binary-search-tree": { "version": "1.0.3", "resolved": "https://registry.npmjs.org/@seald-io/binary-search-tree/-/binary-search-tree-1.0.3.tgz", @@ -275,6 +329,13 @@ "util": "^0.12.4" } }, + "node_modules/@tootallnate/quickjs-emscripten": { + "version": "0.23.0", + "resolved": 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"version": "5.0.8", "resolved": "https://registry.npmjs.org/y18n/-/y18n-5.0.8.tgz", @@ -3449,6 +4260,17 @@ "node": ">=12" } }, + "node_modules/yauzl": { + "version": "2.10.0", + "resolved": "https://registry.npmjs.org/yauzl/-/yauzl-2.10.0.tgz", + "integrity": "sha512-p4a9I6X6nu6IhoGmBqAcbJy1mlC4j27vEPZX9F4L4/vZT3Lyq1VkFHw/V/PUcB9Buo+DG3iHkT0x3Qya58zc3g==", + "dev": true, + "license": "MIT", + "dependencies": { + "buffer-crc32": "~0.2.3", + "fd-slicer": "~1.1.0" + } + }, "node_modules/yocto-queue": { "version": "0.1.0", "resolved": "https://registry.npmjs.org/yocto-queue/-/yocto-queue-0.1.0.tgz", @@ -3460,6 +4282,16 @@ "funding": { "url": "https://github.com/sponsors/sindresorhus" } + }, + "node_modules/zod": { + "version": "3.25.76", + "resolved": "https://registry.npmjs.org/zod/-/zod-3.25.76.tgz", + "integrity": "sha512-gzUt/qt81nXsFGKIFcC3YnfEAx5NkunCfnDlvuBSSFS02bcXu4Lmea0AFIUwbLWxWPx3d9p8S5QoaujKcNQxcQ==", + "dev": true, + "license": "MIT", + "funding": { + "url": "https://github.com/sponsors/colinhacks" + } } } } diff --git a/node_modules/bare-events/README.md b/node_modules/bare-events/README.md index f6529aa..f56b459 100644 --- a/node_modules/bare-events/README.md +++ b/node_modules/bare-events/README.md @@ -8,7 +8,7 @@ npm install bare-events ## Usage -``` js +```js const EventEmitter = require('bare-events') const e = new EventEmitter() diff --git a/node_modules/bare-events/index.js b/node_modules/bare-events/index.js index 2f7cb0a..1f8d3b1 100644 --- a/node_modules/bare-events/index.js +++ b/node_modules/bare-events/index.js @@ -1,24 +1,24 @@ const errors = require('./lib/errors') class EventListener { - constructor () { + constructor() { this.list = [] this.count = 0 } - append (ctx, name, fn, once) { + append(ctx, name, fn, once) { this.count++ ctx.emit('newListener', name, fn) // Emit BEFORE adding this.list.push([fn, once]) } - prepend (ctx, name, fn, once) { + prepend(ctx, name, fn, once) { this.count++ ctx.emit('newListener', name, fn) // Emit BEFORE adding this.list.unshift([fn, once]) } - remove (ctx, name, fn) { + remove(ctx, name, fn) { for (let i = 0, n = this.list.length; i < n; i++) { const l = this.list[i] @@ -35,7 +35,7 @@ class EventListener { } } - removeAll (ctx, name) { + removeAll(ctx, name) { const list = [...this.list] this.list = [] @@ -48,7 +48,7 @@ class EventListener { this.count -= list.length } - emit (ctx, name, ...args) { + emit(ctx, name, ...args) { const list = [...this.list] for (let i = 0, n = list.length; i < n; i++) { @@ -56,32 +56,35 @@ class EventListener { if (l[1] === true) this.remove(ctx, name, l[0]) - l[0].call(ctx, ...args) + Reflect.apply(l[0], ctx, args) } return list.length > 0 } } -function appendListener (ctx, name, fn, once) { +function appendListener(ctx, name, fn, once) { + if (ctx._events === undefined) ctx._events = Object.create(null) const e = ctx._events[name] || (ctx._events[name] = new EventListener()) e.append(ctx, name, fn, once) return ctx } -function prependListener (ctx, name, fn, once) { +function prependListener(ctx, name, fn, once) { + if (ctx._events === undefined) ctx._events = Object.create(null) const e = ctx._events[name] || (ctx._events[name] = new EventListener()) e.prepend(ctx, name, fn, once) return ctx } -function removeListener (ctx, name, fn) { +function removeListener(ctx, name, fn) { + if (ctx._events === undefined) return ctx const e = ctx._events[name] if (e !== undefined) e.remove(ctx, name, fn) return ctx } -function throwUnhandledError (...args) { +function throwUnhandledError(...args) { let err if (args.length > 0) err = args[0] @@ -92,69 +95,77 @@ function throwUnhandledError (...args) { Error.captureStackTrace(err, exports.prototype.emit) } - queueMicrotask(() => { throw err }) + queueMicrotask(() => { + throw err + }) } module.exports = exports = class EventEmitter { - constructor () { + constructor() { this._events = Object.create(null) } - addListener (name, fn) { + addListener(name, fn) { return appendListener(this, name, fn, false) } - addOnceListener (name, fn) { + addOnceListener(name, fn) { return appendListener(this, name, fn, true) } - prependListener (name, fn) { + prependListener(name, fn) { return prependListener(this, name, fn, false) } - prependOnceListener (name, fn) { + prependOnceListener(name, fn) { return prependListener(this, name, fn, true) } - removeListener (name, fn) { + removeListener(name, fn) { return removeListener(this, name, fn) } - on (name, fn) { + on(name, fn) { return appendListener(this, name, fn, false) } - once (name, fn) { + once(name, fn) { return appendListener(this, name, fn, true) } - off (name, fn) { + off(name, fn) { return removeListener(this, name, fn) } - emit (name, ...args) { - if (name === 'error' && this._events.error === undefined) throwUnhandledError(...args) + emit(name, ...args) { + if (name === 'error' && this._events !== undefined && this._events.error === undefined) { + throwUnhandledError(...args) + } + + if (this._events === undefined) return false const e = this._events[name] return e === undefined ? false : e.emit(this, name, ...args) } - listeners (name) { + listeners(name) { + if (this._events === undefined) return [] const e = this._events[name] return e === undefined ? [] : [...e.list] } - listenerCount (name) { + listenerCount(name) { + if (this._events === undefined) return 0 const e = this._events[name] return e === undefined ? 0 : e.list.length } - getMaxListeners () { + getMaxListeners() { return EventEmitter.defaultMaxListeners } - setMaxListeners (n) {} + setMaxListeners(n) {} - removeAllListeners (name) { + removeAllListeners(name) { if (arguments.length === 0) { for (const key of Reflect.ownKeys(this._events)) { if (key === 'removeListener') continue @@ -175,10 +186,8 @@ exports.errors = errors exports.defaultMaxListeners = 10 -exports.on = function on (emitter, name, opts = {}) { - const { - signal - } = opts +exports.on = function on(emitter, name, opts = {}) { + const { signal } = opts if (signal && signal.aborted) { throw errors.OPERATION_ABORTED(signal.reason) @@ -197,7 +206,7 @@ exports.on = function on (emitter, name, opts = {}) { if (signal) signal.addEventListener('abort', onabort) return { - next () { + next() { if (events.length) { return Promise.resolve({ value: events.shift(), done: false }) } @@ -212,25 +221,23 @@ exports.on = function on (emitter, name, opts = {}) { if (done) return onclose() - return new Promise((resolve, reject) => - promises.push({ resolve, reject }) - ) + return new Promise((resolve, reject) => promises.push({ resolve, reject })) }, - return () { + return() { return onclose() }, - throw (err) { + throw(err) { return onerror(err) }, - [Symbol.asyncIterator] () { + [Symbol.asyncIterator]() { return this } } - function onevent (...args) { + function onevent(...args) { if (promises.length) { promises.shift().resolve({ value: args, done: false }) } else { @@ -238,7 +245,7 @@ exports.on = function on (emitter, name, opts = {}) { } } - function onerror (err) { + function onerror(err) { if (promises.length) { promises.shift().reject(err) } else { @@ -248,11 +255,11 @@ exports.on = function on (emitter, name, opts = {}) { return Promise.resolve({ done: true }) } - function onabort () { + function onabort() { onerror(errors.OPERATION_ABORTED(signal.reason)) } - function onclose () { + function onclose() { emitter.off(name, onevent) if (name !== 'error') emitter.off('error', onerror) @@ -267,10 +274,8 @@ exports.on = function on (emitter, name, opts = {}) { } } -exports.once = function once (emitter, name, opts = {}) { - const { - signal - } = opts +exports.once = function once(emitter, name, opts = {}) { + const { signal } = opts if (signal && signal.aborted) { throw errors.OPERATION_ABORTED(signal.reason) @@ -289,13 +294,13 @@ exports.once = function once (emitter, name, opts = {}) { resolve(args) }) - function onerror (err) { + function onerror(err) { emitter.off('error', onerror) reject(err) } - function onabort () { + function onabort() { signal.removeEventListener('abort', onabort) onerror(errors.OPERATION_ABORTED(signal.reason)) @@ -303,34 +308,52 @@ exports.once = function once (emitter, name, opts = {}) { }) } -exports.forward = function forward (from, to, names, opts = {}) { +exports.forward = function forward(from, to, names, opts = {}) { if (typeof names === 'string') names = [names] - const { - emit = to.emit.bind(to) - } = opts + const { emit = to.emit.bind(to) } = opts - const listeners = names.map((name) => function onevent (...args) { - emit(name, ...args) + const listeners = names.map( + (name) => + function onevent(...args) { + emit(name, ...args) + } + ) + + to.on('newListener', (name) => { + const i = names.indexOf(name) + + if (i !== -1 && to.listenerCount(name) === 0) { + from.on(name, listeners[i]) + } + }).on('removeListener', (name) => { + const i = names.indexOf(name) + + if (i !== -1 && to.listenerCount(name) === 0) { + from.off(name, listeners[i]) + } }) - - to - .on('newListener', (name) => { - const i = names.indexOf(name) - - if (i !== -1 && to.listenerCount(name) === 0) { - from.on(name, listeners[i]) - } - }) - .on('removeListener', (name) => { - const i = names.indexOf(name) - - if (i !== -1 && to.listenerCount(name) === 0) { - from.off(name, listeners[i]) - } - }) } -exports.listenerCount = function listenerCount (emitter, name) { +exports.listenerCount = function listenerCount(emitter, name) { return emitter.listenerCount(name) } + +exports.getMaxListeners = function getMaxListeners(emitter) { + if (typeof emitter.getMaxListeners === 'function') { + return emitter.getMaxListeners() + } + + return exports.defaultMaxListeners +} + +exports.setMaxListeners = function setMaxListeners(n, ...emitters) { + if (emitters.length === 0) exports.defaultMaxListeners = n + else { + for (const emitter of emitters) { + if (typeof emitter.setMaxListeners === 'function') { + emitter.setMaxListeners(n) + } + } + } +} diff --git a/node_modules/bare-events/lib/errors.js b/node_modules/bare-events/lib/errors.js index 2b79115..39f1d9a 100644 --- a/node_modules/bare-events/lib/errors.js +++ b/node_modules/bare-events/lib/errors.js @@ -1,5 +1,5 @@ module.exports = class EventEmitterError extends Error { - constructor (msg, code, fn = EventEmitterError, opts) { + constructor(msg, code, fn = EventEmitterError, opts) { super(`${code}: ${msg}`, opts) this.code = code @@ -8,15 +8,19 @@ module.exports = class EventEmitterError extends Error { } } - get name () { + get name() { return 'EventEmitterError' } - static OPERATION_ABORTED (cause, msg = 'Operation aborted') { - return new EventEmitterError(msg, 'OPERATION_ABORTED', EventEmitterError.OPERATION_ABORTED, { cause }) + static OPERATION_ABORTED(cause, msg = 'Operation aborted') { + return new EventEmitterError(msg, 'OPERATION_ABORTED', EventEmitterError.OPERATION_ABORTED, { + cause + }) } - static UNHANDLED_ERROR (cause, msg = 'Unhandled error') { - return new EventEmitterError(msg, 'UNHANDLED_ERROR', EventEmitterError.UNHANDLED_ERROR, { cause }) + static UNHANDLED_ERROR(cause, msg = 'Unhandled error') { + return new EventEmitterError(msg, 'UNHANDLED_ERROR', EventEmitterError.UNHANDLED_ERROR, { + cause + }) } } diff --git a/node_modules/bare-events/package.json b/node_modules/bare-events/package.json index 95d22d9..4cc5a68 100644 --- a/node_modules/bare-events/package.json +++ b/node_modules/bare-events/package.json @@ -1,21 +1,37 @@ { "name": "bare-events", - "version": "2.5.0", + "version": "2.8.1", "description": "Event emitters for JavaScript", "exports": { - ".": "./index.js", "./package": "./package.json", + ".": { + "types": "./index.d.ts", + "default": "./index.js" + }, + "./global": { + "types": "./global.d.ts", + "default": "./global.js" + }, + "./web": { + "types": "./web.d.ts", + "default": "./web.js" + }, "./errors": "./lib/errors.js" }, "files": [ "index.js", + "index.d.ts", + "global.js", + "global.d.ts", + "web.js", + "web.d.ts", "lib" ], "scripts": { "test": "npm run lint && npm run test:bare && npm run test:node", "test:bare": "bare test.js", "test:node": "node test.js", - "lint": "standard" + "lint": "prettier . --check" }, "repository": { "type": "git", @@ -28,7 +44,18 @@ }, "homepage": "https://github.com/holepunchto/bare-events#readme", "devDependencies": { + "bare-abort-controller": "^1.0.0", "brittle": "^3.3.2", - "standard": "^17.0.0" + "prettier": "^3.4.2", + "prettier-config-holepunch": "^2.0.0", + "uncaughts": "^1.1.1" + }, + "peerDependencies": { + "bare-abort-controller": "*" + }, + "peerDependenciesMeta": { + "bare-abort-controller": { + "optional": true + } } } diff --git a/node_modules/debug/package.json b/node_modules/debug/package.json index 2f782eb..ee8abb5 100644 --- a/node_modules/debug/package.json +++ b/node_modules/debug/package.json @@ -1,6 +1,6 @@ { "name": "debug", - "version": "4.3.7", + "version": "4.4.3", "repository": { "type": "git", "url": "git://github.com/debug-js/debug.git" @@ -26,7 +26,7 @@ "scripts": { "lint": "xo", "test": "npm run test:node && npm run test:browser && npm run lint", - "test:node": "istanbul cover _mocha -- test.js test.node.js", + "test:node": "mocha test.js test.node.js", "test:browser": "karma start --single-run", "test:coverage": "cat ./coverage/lcov.info | coveralls" }, @@ -37,7 +37,6 @@ "brfs": "^2.0.1", "browserify": "^16.2.3", "coveralls": "^3.0.2", - "istanbul": "^0.4.5", "karma": "^3.1.4", "karma-browserify": "^6.0.0", "karma-chrome-launcher": "^2.2.0", @@ -56,5 +55,10 @@ "browser": "./src/browser.js", "engines": { "node": ">=6.0" + }, + "xo": { + "rules": { + "import/extensions": "off" + } } } diff --git a/node_modules/debug/src/browser.js b/node_modules/debug/src/browser.js index 8d808e5..5993451 100644 --- a/node_modules/debug/src/browser.js +++ b/node_modules/debug/src/browser.js @@ -129,6 +129,7 @@ function useColors() { // Is webkit? http://stackoverflow.com/a/16459606/376773 // document is undefined in react-native: https://github.com/facebook/react-native/pull/1632 + // eslint-disable-next-line no-return-assign return (typeof document !== 'undefined' && document.documentElement && document.documentElement.style && document.documentElement.style.WebkitAppearance) || // Is firebug? http://stackoverflow.com/a/398120/376773 (typeof window !== 'undefined' && window.console && (window.console.firebug || (window.console.exception && window.console.table))) || @@ -218,7 +219,7 @@ function save(namespaces) { function load() { let r; try { - r = exports.storage.getItem('debug'); + r = exports.storage.getItem('debug') || exports.storage.getItem('DEBUG') ; } catch (error) { // Swallow // XXX (@Qix-) should we be logging these? diff --git a/node_modules/debug/src/common.js b/node_modules/debug/src/common.js index e3291b2..141cb57 100644 --- a/node_modules/debug/src/common.js +++ b/node_modules/debug/src/common.js @@ -166,26 +166,64 @@ function setup(env) { createDebug.names = []; createDebug.skips = []; - let i; - const split = (typeof namespaces === 'string' ? namespaces : '').split(/[\s,]+/); - const len = split.length; + const split = (typeof namespaces === 'string' ? namespaces : '') + .trim() + .replace(/\s+/g, ',') + .split(',') + .filter(Boolean); - for (i = 0; i < len; i++) { - if (!split[i]) { - // ignore empty strings - continue; - } - - namespaces = split[i].replace(/\*/g, '.*?'); - - if (namespaces[0] === '-') { - createDebug.skips.push(new RegExp('^' + namespaces.slice(1) + '$')); + for (const ns of split) { + if (ns[0] === '-') { + createDebug.skips.push(ns.slice(1)); } else { - createDebug.names.push(new RegExp('^' + namespaces + '$')); + createDebug.names.push(ns); } } } + /** + * Checks if the given string matches a namespace template, honoring + * asterisks as wildcards. + * + * @param {String} search + * @param {String} template + * @return {Boolean} + */ + function matchesTemplate(search, template) { + let searchIndex = 0; + let templateIndex = 0; + let starIndex = -1; + let matchIndex = 0; + + while (searchIndex < search.length) { + if (templateIndex < template.length && (template[templateIndex] === search[searchIndex] || template[templateIndex] === '*')) { + // Match character or proceed with wildcard + if (template[templateIndex] === '*') { + starIndex = templateIndex; + matchIndex = searchIndex; + templateIndex++; // Skip the '*' + } else { + searchIndex++; + templateIndex++; + } + } else if (starIndex !== -1) { // eslint-disable-line no-negated-condition + // Backtrack to the last '*' and try to match more characters + templateIndex = starIndex + 1; + matchIndex++; + searchIndex = matchIndex; + } else { + return false; // No match + } + } + + // Handle trailing '*' in template + while (templateIndex < template.length && template[templateIndex] === '*') { + templateIndex++; + } + + return templateIndex === template.length; + } + /** * Disable debug output. * @@ -194,8 +232,8 @@ function setup(env) { */ function disable() { const namespaces = [ - ...createDebug.names.map(toNamespace), - ...createDebug.skips.map(toNamespace).map(namespace => '-' + namespace) + ...createDebug.names, + ...createDebug.skips.map(namespace => '-' + namespace) ].join(','); createDebug.enable(''); return namespaces; @@ -209,21 +247,14 @@ function setup(env) { * @api public */ function enabled(name) { - if (name[name.length - 1] === '*') { - return true; - } - - let i; - let len; - - for (i = 0, len = createDebug.skips.length; i < len; i++) { - if (createDebug.skips[i].test(name)) { + for (const skip of createDebug.skips) { + if (matchesTemplate(name, skip)) { return false; } } - for (i = 0, len = createDebug.names.length; i < len; i++) { - if (createDebug.names[i].test(name)) { + for (const ns of createDebug.names) { + if (matchesTemplate(name, ns)) { return true; } } @@ -231,19 +262,6 @@ function setup(env) { return false; } - /** - * Convert regexp to namespace - * - * @param {RegExp} regxep - * @return {String} namespace - * @api private - */ - function toNamespace(regexp) { - return regexp.toString() - .substring(2, regexp.toString().length - 2) - .replace(/\.\*\?$/, '*'); - } - /** * Coerce `val`. * diff --git a/node_modules/queue-tick/.github/workflows/test-node.yml b/node_modules/queue-tick/.github/workflows/test-node.yml deleted file mode 100644 index 3f0edfc..0000000 --- a/node_modules/queue-tick/.github/workflows/test-node.yml +++ /dev/null @@ -1,24 +0,0 @@ -name: Build Status - -on: - push: - branches: - - master - pull_request: - branches: - - master -jobs: - build: - strategy: - matrix: - node-version: [14.x] - os: [ubuntu-16.04, macos-latest, windows-latest] - runs-on: ${{ matrix.os }} - steps: - - uses: actions/checkout@v2 - - name: Use Node.js ${{ matrix.node-version }} - uses: actions/setup-node@v1 - with: - node-version: ${{ matrix.node-version }} - - run: npm install - - run: npm test diff --git a/node_modules/queue-tick/LICENSE b/node_modules/queue-tick/LICENSE deleted file mode 100644 index 702b8e7..0000000 --- a/node_modules/queue-tick/LICENSE +++ /dev/null @@ -1,21 +0,0 @@ -The MIT License (MIT) - -Copyright (c) 2021 Mathias Buus - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -THE SOFTWARE. diff --git a/node_modules/queue-tick/README.md b/node_modules/queue-tick/README.md deleted file mode 100644 index 295576a..0000000 --- a/node_modules/queue-tick/README.md +++ /dev/null @@ -1,20 +0,0 @@ -# queue-tick - -Next tick shim that prefers process.nextTick over queueMicrotask for compat - -``` -npm install queue-tick -``` - -## Usage - -``` js -const queueTick = require('queue-tick') - -// in Node it uses process.nextTick, in browsers it uses queueMicrotask -queueTick(() => console.log('laters')) -``` - -## License - -MIT diff --git a/node_modules/queue-tick/package.json b/node_modules/queue-tick/package.json deleted file mode 100644 index 5f24785..0000000 --- a/node_modules/queue-tick/package.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "name": "queue-tick", - "version": "1.0.1", - "description": "Next tick shim that prefers process.nextTick over queueMicrotask for compat", - "main": "./process-next-tick.js", - "browser": "./queue-microtask.js", - "dependencies": {}, - "devDependencies": { - "standard": "^16.0.3", - "tape": "^5.3.1" - }, - "scripts": { - "test": "standard && tape test.js" - }, - "repository": { - "type": "git", - "url": "https://github.com/mafintosh/queue-tick.git" - }, - "author": "Mathias Buus (@mafintosh)", - "license": "MIT", - "bugs": { - "url": "https://github.com/mafintosh/queue-tick/issues" - }, - "homepage": "https://github.com/mafintosh/queue-tick" -} diff --git a/node_modules/queue-tick/process-next-tick.js b/node_modules/queue-tick/process-next-tick.js deleted file mode 100644 index b42c246..0000000 --- a/node_modules/queue-tick/process-next-tick.js +++ /dev/null @@ -1,3 +0,0 @@ -module.exports = (typeof process !== 'undefined' && typeof process.nextTick === 'function') - ? process.nextTick.bind(process) - : require('./queue-microtask') diff --git a/node_modules/queue-tick/queue-microtask.js b/node_modules/queue-tick/queue-microtask.js deleted file mode 100644 index e0b8cf3..0000000 --- a/node_modules/queue-tick/queue-microtask.js +++ /dev/null @@ -1 +0,0 @@ -module.exports = typeof queueMicrotask === 'function' ? queueMicrotask : (fn) => Promise.resolve().then(fn) diff --git a/node_modules/queue-tick/test.js b/node_modules/queue-tick/test.js deleted file mode 100644 index 8c87cfd..0000000 --- a/node_modules/queue-tick/test.js +++ /dev/null @@ -1,10 +0,0 @@ -const tape = require('tape') -const queueTick = require('./') -const js = require('./queue-microtask') - -tape('basic', function (t) { - t.plan(2) - - queueTick(() => t.pass('tick')) - js(() => t.pass('tock')) -}) diff --git a/node_modules/semver/README.md b/node_modules/semver/README.md index ede7b7d..e952215 100644 --- a/node_modules/semver/README.md +++ b/node_modules/semver/README.md @@ -100,7 +100,7 @@ Options: -i --increment [] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, - prepatch, or prerelease. Default level is 'patch'. + prepatch, prerelease, or release. Default level is 'patch'. Only one version may be specified. --preid @@ -141,6 +141,8 @@ A "version" is described by the `v2.0.0` specification found at . A leading `"="` or `"v"` character is stripped off and ignored. +Support for stripping a leading "v" is kept for compatibility with `v1.0.0` of the SemVer +specification but should not be used anymore. ## Ranges @@ -237,6 +239,13 @@ $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` +To get out of the prerelease phase, use the `release` option: + +```bash +$ semver 1.2.4-beta.1 -i release +1.2.4 +``` + #### Prerelease Identifier Base The method `.inc` takes an optional parameter 'identifierBase' string @@ -415,10 +424,10 @@ Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. -* `inc(v, release, options, identifier, identifierBase)`: +* `inc(v, releaseType, options, identifier, identifierBase)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, - `prepatch`, or `prerelease`), or null if it's not valid + `prepatch`, `prerelease`, or `release`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. @@ -426,6 +435,7 @@ strings that they parse. same as `prepatch`. It increments the patch version and then makes a prerelease. If the input version is already a prerelease it simply increments it. + * `release` will remove any prerelease part of the version. * `identifier` can be used to prefix `premajor`, `preminor`, `prepatch`, or `prerelease` version increments. `identifierBase` is the base to be used for the `prerelease` identifier. @@ -477,7 +487,7 @@ strings that they parse. ### Ranges -* `validRange(range)`: Return the valid range or null if it's not valid +* `validRange(range)`: Return the valid range or null if it's not valid. * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list diff --git a/node_modules/semver/bin/semver.js b/node_modules/semver/bin/semver.js index f62b566..dbb1bf5 100755 --- a/node_modules/semver/bin/semver.js +++ b/node_modules/semver/bin/semver.js @@ -3,6 +3,8 @@ // Exits successfully and prints matching version(s) if // any supplied version is valid and passes all tests. +'use strict' + const argv = process.argv.slice(2) let versions = [] @@ -61,6 +63,7 @@ const main = () => { switch (argv[0]) { case 'major': case 'minor': case 'patch': case 'prerelease': case 'premajor': case 'preminor': case 'prepatch': + case 'release': inc = argv.shift() break default: @@ -149,7 +152,7 @@ Options: -i --increment [] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, - prepatch, or prerelease. Default level is 'patch'. + prepatch, prerelease, or release. Default level is 'patch'. Only one version may be specified. --preid diff --git a/node_modules/semver/classes/comparator.js b/node_modules/semver/classes/comparator.js index 3d39c0e..647c1f0 100644 --- a/node_modules/semver/classes/comparator.js +++ b/node_modules/semver/classes/comparator.js @@ -1,3 +1,5 @@ +'use strict' + const ANY = Symbol('SemVer ANY') // hoisted class for cyclic dependency class Comparator { diff --git a/node_modules/semver/classes/index.js b/node_modules/semver/classes/index.js index 5e3f5c9..91c24ec 100644 --- a/node_modules/semver/classes/index.js +++ b/node_modules/semver/classes/index.js @@ -1,3 +1,5 @@ +'use strict' + module.exports = { SemVer: require('./semver.js'), Range: require('./range.js'), diff --git a/node_modules/semver/classes/range.js b/node_modules/semver/classes/range.js index ceee231..94629ce 100644 --- a/node_modules/semver/classes/range.js +++ b/node_modules/semver/classes/range.js @@ -1,3 +1,5 @@ +'use strict' + const SPACE_CHARACTERS = /\s+/g // hoisted class for cyclic dependency @@ -253,6 +255,7 @@ const isSatisfiable = (comparators, options) => { // already replaced the hyphen ranges // turn into a set of JUST comparators. const parseComparator = (comp, options) => { + comp = comp.replace(re[t.BUILD], '') debug('comp', comp, options) comp = replaceCarets(comp, options) debug('caret', comp) diff --git a/node_modules/semver/classes/semver.js b/node_modules/semver/classes/semver.js index 13e66ce..92254be 100644 --- a/node_modules/semver/classes/semver.js +++ b/node_modules/semver/classes/semver.js @@ -1,3 +1,5 @@ +'use strict' + const debug = require('../internal/debug') const { MAX_LENGTH, MAX_SAFE_INTEGER } = require('../internal/constants') const { safeRe: re, t } = require('../internal/re') @@ -10,7 +12,7 @@ class SemVer { if (version instanceof SemVer) { if (version.loose === !!options.loose && - version.includePrerelease === !!options.includePrerelease) { + version.includePrerelease === !!options.includePrerelease) { return version } else { version = version.version @@ -109,11 +111,25 @@ class SemVer { other = new SemVer(other, this.options) } - return ( - compareIdentifiers(this.major, other.major) || - compareIdentifiers(this.minor, other.minor) || - compareIdentifiers(this.patch, other.patch) - ) + if (this.major < other.major) { + return -1 + } + if (this.major > other.major) { + return 1 + } + if (this.minor < other.minor) { + return -1 + } + if (this.minor > other.minor) { + return 1 + } + if (this.patch < other.patch) { + return -1 + } + if (this.patch > other.patch) { + return 1 + } + return 0 } comparePre (other) { @@ -176,6 +192,19 @@ class SemVer { // preminor will bump the version up to the next minor release, and immediately // down to pre-release. premajor and prepatch work the same way. inc (release, identifier, identifierBase) { + if (release.startsWith('pre')) { + if (!identifier && identifierBase === false) { + throw new Error('invalid increment argument: identifier is empty') + } + // Avoid an invalid semver results + if (identifier) { + const match = `-${identifier}`.match(this.options.loose ? re[t.PRERELEASELOOSE] : re[t.PRERELEASE]) + if (!match || match[1] !== identifier) { + throw new Error(`invalid identifier: ${identifier}`) + } + } + } + switch (release) { case 'premajor': this.prerelease.length = 0 @@ -206,6 +235,12 @@ class SemVer { } this.inc('pre', identifier, identifierBase) break + case 'release': + if (this.prerelease.length === 0) { + throw new Error(`version ${this.raw} is not a prerelease`) + } + this.prerelease.length = 0 + break case 'major': // If this is a pre-major version, bump up to the same major version. @@ -249,10 +284,6 @@ class SemVer { case 'pre': { const base = Number(identifierBase) ? 1 : 0 - if (!identifier && identifierBase === false) { - throw new Error('invalid increment argument: identifier is empty') - } - if (this.prerelease.length === 0) { this.prerelease = [base] } else { diff --git a/node_modules/semver/functions/clean.js b/node_modules/semver/functions/clean.js index 811fe6b..79703d6 100644 --- a/node_modules/semver/functions/clean.js +++ b/node_modules/semver/functions/clean.js @@ -1,3 +1,5 @@ +'use strict' + const parse = require('./parse') const clean = (version, options) => { const s = parse(version.trim().replace(/^[=v]+/, ''), options) diff --git a/node_modules/semver/functions/cmp.js b/node_modules/semver/functions/cmp.js index 4011909..77487dc 100644 --- a/node_modules/semver/functions/cmp.js +++ b/node_modules/semver/functions/cmp.js @@ -1,3 +1,5 @@ +'use strict' + const eq = require('./eq') const neq = require('./neq') const gt = require('./gt') diff --git a/node_modules/semver/functions/coerce.js b/node_modules/semver/functions/coerce.js index b378dce..cfe0275 100644 --- a/node_modules/semver/functions/coerce.js +++ b/node_modules/semver/functions/coerce.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const parse = require('./parse') const { safeRe: re, t } = require('../internal/re') diff --git a/node_modules/semver/functions/compare-build.js b/node_modules/semver/functions/compare-build.js index 9eb881b..99157cf 100644 --- a/node_modules/semver/functions/compare-build.js +++ b/node_modules/semver/functions/compare-build.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const compareBuild = (a, b, loose) => { const versionA = new SemVer(a, loose) diff --git a/node_modules/semver/functions/compare-loose.js b/node_modules/semver/functions/compare-loose.js index 4881fbe..7531634 100644 --- a/node_modules/semver/functions/compare-loose.js +++ b/node_modules/semver/functions/compare-loose.js @@ -1,3 +1,5 @@ +'use strict' + const compare = require('./compare') const compareLoose = (a, b) => compare(a, b, true) module.exports = compareLoose diff --git a/node_modules/semver/functions/compare.js b/node_modules/semver/functions/compare.js index 748b7af..63d8090 100644 --- a/node_modules/semver/functions/compare.js +++ b/node_modules/semver/functions/compare.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const compare = (a, b, loose) => new SemVer(a, loose).compare(new SemVer(b, loose)) diff --git a/node_modules/semver/functions/diff.js b/node_modules/semver/functions/diff.js index fc224e3..04e064e 100644 --- a/node_modules/semver/functions/diff.js +++ b/node_modules/semver/functions/diff.js @@ -1,3 +1,5 @@ +'use strict' + const parse = require('./parse.js') const diff = (version1, version2) => { @@ -27,20 +29,13 @@ const diff = (version1, version2) => { return 'major' } - // Otherwise it can be determined by checking the high version - - if (highVersion.patch) { - // anything higher than a patch bump would result in the wrong version + // If the main part has no difference + if (lowVersion.compareMain(highVersion) === 0) { + if (lowVersion.minor && !lowVersion.patch) { + return 'minor' + } return 'patch' } - - if (highVersion.minor) { - // anything higher than a minor bump would result in the wrong version - return 'minor' - } - - // bumping major/minor/patch all have same result - return 'major' } // add the `pre` prefix if we are going to a prerelease version diff --git a/node_modules/semver/functions/eq.js b/node_modules/semver/functions/eq.js index 271fed9..5f0eead 100644 --- a/node_modules/semver/functions/eq.js +++ b/node_modules/semver/functions/eq.js @@ -1,3 +1,5 @@ +'use strict' + const compare = require('./compare') const eq = (a, b, loose) => compare(a, b, loose) === 0 module.exports = eq diff --git a/node_modules/semver/functions/gt.js b/node_modules/semver/functions/gt.js index d9b2156..84a57dd 100644 --- a/node_modules/semver/functions/gt.js +++ b/node_modules/semver/functions/gt.js @@ -1,3 +1,5 @@ +'use strict' + const compare = require('./compare') const gt = (a, b, loose) => compare(a, b, loose) > 0 module.exports = gt diff --git a/node_modules/semver/functions/gte.js b/node_modules/semver/functions/gte.js index 5aeaa63..7c52bdf 100644 --- a/node_modules/semver/functions/gte.js +++ b/node_modules/semver/functions/gte.js @@ -1,3 +1,5 @@ +'use strict' + const compare = require('./compare') const gte = (a, b, loose) => compare(a, b, loose) >= 0 module.exports = gte diff --git a/node_modules/semver/functions/inc.js b/node_modules/semver/functions/inc.js index 7670b1b..ff999e9 100644 --- a/node_modules/semver/functions/inc.js +++ b/node_modules/semver/functions/inc.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const inc = (version, release, options, identifier, identifierBase) => { diff --git a/node_modules/semver/functions/lt.js b/node_modules/semver/functions/lt.js index b440ab7..2fb32a0 100644 --- a/node_modules/semver/functions/lt.js +++ b/node_modules/semver/functions/lt.js @@ -1,3 +1,5 @@ +'use strict' + const compare = require('./compare') const lt = (a, b, loose) => compare(a, b, loose) < 0 module.exports = lt diff --git a/node_modules/semver/functions/lte.js b/node_modules/semver/functions/lte.js index 6dcc956..da9ee8f 100644 --- a/node_modules/semver/functions/lte.js +++ b/node_modules/semver/functions/lte.js @@ -1,3 +1,5 @@ +'use strict' + const compare = require('./compare') const lte = (a, b, loose) => compare(a, b, loose) <= 0 module.exports = lte diff --git a/node_modules/semver/functions/major.js b/node_modules/semver/functions/major.js index 4283165..e6d08dc 100644 --- a/node_modules/semver/functions/major.js +++ b/node_modules/semver/functions/major.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const major = (a, loose) => new SemVer(a, loose).major module.exports = major diff --git a/node_modules/semver/functions/minor.js b/node_modules/semver/functions/minor.js index 57b3455..9e70ffd 100644 --- a/node_modules/semver/functions/minor.js +++ b/node_modules/semver/functions/minor.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const minor = (a, loose) => new SemVer(a, loose).minor module.exports = minor diff --git a/node_modules/semver/functions/neq.js b/node_modules/semver/functions/neq.js index f944c01..84326b7 100644 --- a/node_modules/semver/functions/neq.js +++ b/node_modules/semver/functions/neq.js @@ -1,3 +1,5 @@ +'use strict' + const compare = require('./compare') const neq = (a, b, loose) => compare(a, b, loose) !== 0 module.exports = neq diff --git a/node_modules/semver/functions/parse.js b/node_modules/semver/functions/parse.js index 459b3b1..d544d33 100644 --- a/node_modules/semver/functions/parse.js +++ b/node_modules/semver/functions/parse.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const parse = (version, options, throwErrors = false) => { if (version instanceof SemVer) { diff --git a/node_modules/semver/functions/patch.js b/node_modules/semver/functions/patch.js index 63afca2..7675162 100644 --- a/node_modules/semver/functions/patch.js +++ b/node_modules/semver/functions/patch.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const patch = (a, loose) => new SemVer(a, loose).patch module.exports = patch diff --git a/node_modules/semver/functions/prerelease.js b/node_modules/semver/functions/prerelease.js index 06aa132..b8fe1db 100644 --- a/node_modules/semver/functions/prerelease.js +++ b/node_modules/semver/functions/prerelease.js @@ -1,3 +1,5 @@ +'use strict' + const parse = require('./parse') const prerelease = (version, options) => { const parsed = parse(version, options) diff --git a/node_modules/semver/functions/rcompare.js b/node_modules/semver/functions/rcompare.js index 0ac509e..8e1c222 100644 --- a/node_modules/semver/functions/rcompare.js +++ b/node_modules/semver/functions/rcompare.js @@ -1,3 +1,5 @@ +'use strict' + const compare = require('./compare') const rcompare = (a, b, loose) => compare(b, a, loose) module.exports = rcompare diff --git a/node_modules/semver/functions/rsort.js b/node_modules/semver/functions/rsort.js index 82404c5..5d3d200 100644 --- a/node_modules/semver/functions/rsort.js +++ b/node_modules/semver/functions/rsort.js @@ -1,3 +1,5 @@ +'use strict' + const compareBuild = require('./compare-build') const rsort = (list, loose) => list.sort((a, b) => compareBuild(b, a, loose)) module.exports = rsort diff --git a/node_modules/semver/functions/satisfies.js b/node_modules/semver/functions/satisfies.js index 50af1c1..a0264a2 100644 --- a/node_modules/semver/functions/satisfies.js +++ b/node_modules/semver/functions/satisfies.js @@ -1,3 +1,5 @@ +'use strict' + const Range = require('../classes/range') const satisfies = (version, range, options) => { try { diff --git a/node_modules/semver/functions/sort.js b/node_modules/semver/functions/sort.js index 4d10917..edb24b1 100644 --- a/node_modules/semver/functions/sort.js +++ b/node_modules/semver/functions/sort.js @@ -1,3 +1,5 @@ +'use strict' + const compareBuild = require('./compare-build') const sort = (list, loose) => list.sort((a, b) => compareBuild(a, b, loose)) module.exports = sort diff --git a/node_modules/semver/functions/valid.js b/node_modules/semver/functions/valid.js index f27bae1..0db67ed 100644 --- a/node_modules/semver/functions/valid.js +++ b/node_modules/semver/functions/valid.js @@ -1,3 +1,5 @@ +'use strict' + const parse = require('./parse') const valid = (version, options) => { const v = parse(version, options) diff --git a/node_modules/semver/index.js b/node_modules/semver/index.js index 86d42ac..285662a 100644 --- a/node_modules/semver/index.js +++ b/node_modules/semver/index.js @@ -1,3 +1,5 @@ +'use strict' + // just pre-load all the stuff that index.js lazily exports const internalRe = require('./internal/re') const constants = require('./internal/constants') diff --git a/node_modules/semver/internal/constants.js b/node_modules/semver/internal/constants.js index 94be1c5..6d1db91 100644 --- a/node_modules/semver/internal/constants.js +++ b/node_modules/semver/internal/constants.js @@ -1,3 +1,5 @@ +'use strict' + // Note: this is the semver.org version of the spec that it implements // Not necessarily the package version of this code. const SEMVER_SPEC_VERSION = '2.0.0' diff --git a/node_modules/semver/internal/debug.js b/node_modules/semver/internal/debug.js index 1c00e13..20d1e9d 100644 --- a/node_modules/semver/internal/debug.js +++ b/node_modules/semver/internal/debug.js @@ -1,3 +1,5 @@ +'use strict' + const debug = ( typeof process === 'object' && process.env && diff --git a/node_modules/semver/internal/identifiers.js b/node_modules/semver/internal/identifiers.js index e612d0a..d053472 100644 --- a/node_modules/semver/internal/identifiers.js +++ b/node_modules/semver/internal/identifiers.js @@ -1,5 +1,11 @@ +'use strict' + const numeric = /^[0-9]+$/ const compareIdentifiers = (a, b) => { + if (typeof a === 'number' && typeof b === 'number') { + return a === b ? 0 : a < b ? -1 : 1 + } + const anum = numeric.test(a) const bnum = numeric.test(b) diff --git a/node_modules/semver/internal/lrucache.js b/node_modules/semver/internal/lrucache.js index 6d89ec9..b8bf526 100644 --- a/node_modules/semver/internal/lrucache.js +++ b/node_modules/semver/internal/lrucache.js @@ -1,3 +1,5 @@ +'use strict' + class LRUCache { constructor () { this.max = 1000 diff --git a/node_modules/semver/internal/parse-options.js b/node_modules/semver/internal/parse-options.js index 10d64ce..5295454 100644 --- a/node_modules/semver/internal/parse-options.js +++ b/node_modules/semver/internal/parse-options.js @@ -1,3 +1,5 @@ +'use strict' + // parse out just the options we care about const looseOption = Object.freeze({ loose: true }) const emptyOpts = Object.freeze({ }) diff --git a/node_modules/semver/internal/re.js b/node_modules/semver/internal/re.js index fd8920e..4758c58 100644 --- a/node_modules/semver/internal/re.js +++ b/node_modules/semver/internal/re.js @@ -1,3 +1,5 @@ +'use strict' + const { MAX_SAFE_COMPONENT_LENGTH, MAX_SAFE_BUILD_LENGTH, @@ -10,6 +12,7 @@ exports = module.exports = {} const re = exports.re = [] const safeRe = exports.safeRe = [] const src = exports.src = [] +const safeSrc = exports.safeSrc = [] const t = exports.t = {} let R = 0 @@ -42,6 +45,7 @@ const createToken = (name, value, isGlobal) => { debug(name, index, value) t[name] = index src[index] = value + safeSrc[index] = safe re[index] = new RegExp(value, isGlobal ? 'g' : undefined) safeRe[index] = new RegExp(safe, isGlobal ? 'g' : undefined) } @@ -74,12 +78,14 @@ createToken('MAINVERSIONLOOSE', `(${src[t.NUMERICIDENTIFIERLOOSE]})\\.` + // ## Pre-release Version Identifier // A numeric identifier, or a non-numeric identifier. +// Non-numberic identifiers include numberic identifiers but can be longer. +// Therefore non-numberic identifiers must go first. -createToken('PRERELEASEIDENTIFIER', `(?:${src[t.NUMERICIDENTIFIER] -}|${src[t.NONNUMERICIDENTIFIER]})`) +createToken('PRERELEASEIDENTIFIER', `(?:${src[t.NONNUMERICIDENTIFIER] +}|${src[t.NUMERICIDENTIFIER]})`) -createToken('PRERELEASEIDENTIFIERLOOSE', `(?:${src[t.NUMERICIDENTIFIERLOOSE] -}|${src[t.NONNUMERICIDENTIFIER]})`) +createToken('PRERELEASEIDENTIFIERLOOSE', `(?:${src[t.NONNUMERICIDENTIFIER] +}|${src[t.NUMERICIDENTIFIERLOOSE]})`) // ## Pre-release Version // Hyphen, followed by one or more dot-separated pre-release version diff --git a/node_modules/semver/package.json b/node_modules/semver/package.json index 663d370..2b8cada 100644 --- a/node_modules/semver/package.json +++ b/node_modules/semver/package.json @@ -1,20 +1,21 @@ { "name": "semver", - "version": "7.6.3", + "version": "7.7.3", "description": "The semantic version parser used by npm.", "main": "index.js", "scripts": { "test": "tap", "snap": "tap", - "lint": "eslint \"**/*.{js,cjs,ts,mjs,jsx,tsx}\"", + "lint": "npm run eslint", "postlint": "template-oss-check", - "lintfix": "npm run lint -- --fix", + "lintfix": "npm run eslint -- --fix", "posttest": "npm run lint", - "template-oss-apply": "template-oss-apply --force" + "template-oss-apply": "template-oss-apply --force", + "eslint": "eslint \"**/*.{js,cjs,ts,mjs,jsx,tsx}\"" }, "devDependencies": { - "@npmcli/eslint-config": "^4.0.0", - "@npmcli/template-oss": "4.22.0", + "@npmcli/eslint-config": "^5.0.0", + "@npmcli/template-oss": "4.25.1", "benchmark": "^2.1.4", "tap": "^16.0.0" }, @@ -51,7 +52,7 @@ "author": "GitHub Inc.", "templateOSS": { "//@npmcli/template-oss": "This file is partially managed by @npmcli/template-oss. Edits may be overwritten.", - "version": "4.22.0", + "version": "4.25.1", "engines": ">=10", "distPaths": [ "classes/", diff --git a/node_modules/semver/preload.js b/node_modules/semver/preload.js index 947cd4f..e6c47b9 100644 --- a/node_modules/semver/preload.js +++ b/node_modules/semver/preload.js @@ -1,2 +1,4 @@ +'use strict' + // XXX remove in v8 or beyond module.exports = require('./index.js') diff --git a/node_modules/semver/ranges/gtr.js b/node_modules/semver/ranges/gtr.js index db7e355..0e7601f 100644 --- a/node_modules/semver/ranges/gtr.js +++ b/node_modules/semver/ranges/gtr.js @@ -1,3 +1,5 @@ +'use strict' + // Determine if version is greater than all the versions possible in the range. const outside = require('./outside') const gtr = (version, range, options) => outside(version, range, '>', options) diff --git a/node_modules/semver/ranges/intersects.js b/node_modules/semver/ranges/intersects.js index e0e9b7c..917be7e 100644 --- a/node_modules/semver/ranges/intersects.js +++ b/node_modules/semver/ranges/intersects.js @@ -1,3 +1,5 @@ +'use strict' + const Range = require('../classes/range') const intersects = (r1, r2, options) => { r1 = new Range(r1, options) diff --git a/node_modules/semver/ranges/ltr.js b/node_modules/semver/ranges/ltr.js index 528a885..aa5e568 100644 --- a/node_modules/semver/ranges/ltr.js +++ b/node_modules/semver/ranges/ltr.js @@ -1,3 +1,5 @@ +'use strict' + const outside = require('./outside') // Determine if version is less than all the versions possible in the range const ltr = (version, range, options) => outside(version, range, '<', options) diff --git a/node_modules/semver/ranges/max-satisfying.js b/node_modules/semver/ranges/max-satisfying.js index 6e3d993..01fe5ae 100644 --- a/node_modules/semver/ranges/max-satisfying.js +++ b/node_modules/semver/ranges/max-satisfying.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const Range = require('../classes/range') diff --git a/node_modules/semver/ranges/min-satisfying.js b/node_modules/semver/ranges/min-satisfying.js index 9b60974..af89c8e 100644 --- a/node_modules/semver/ranges/min-satisfying.js +++ b/node_modules/semver/ranges/min-satisfying.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const Range = require('../classes/range') const minSatisfying = (versions, range, options) => { diff --git a/node_modules/semver/ranges/min-version.js b/node_modules/semver/ranges/min-version.js index 350e1f7..09a65aa 100644 --- a/node_modules/semver/ranges/min-version.js +++ b/node_modules/semver/ranges/min-version.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const Range = require('../classes/range') const gt = require('../functions/gt') diff --git a/node_modules/semver/ranges/outside.js b/node_modules/semver/ranges/outside.js index ae99b10..ca74421 100644 --- a/node_modules/semver/ranges/outside.js +++ b/node_modules/semver/ranges/outside.js @@ -1,3 +1,5 @@ +'use strict' + const SemVer = require('../classes/semver') const Comparator = require('../classes/comparator') const { ANY } = Comparator diff --git a/node_modules/semver/ranges/simplify.js b/node_modules/semver/ranges/simplify.js index 618d5b6..262732e 100644 --- a/node_modules/semver/ranges/simplify.js +++ b/node_modules/semver/ranges/simplify.js @@ -1,3 +1,5 @@ +'use strict' + // given a set of versions and a range, create a "simplified" range // that includes the same versions that the original range does // If the original range is shorter than the simplified one, return that. diff --git a/node_modules/semver/ranges/subset.js b/node_modules/semver/ranges/subset.js index 1e5c268..2c49aef 100644 --- a/node_modules/semver/ranges/subset.js +++ b/node_modules/semver/ranges/subset.js @@ -1,3 +1,5 @@ +'use strict' + const Range = require('../classes/range.js') const Comparator = require('../classes/comparator.js') const { ANY } = Comparator diff --git a/node_modules/semver/ranges/to-comparators.js b/node_modules/semver/ranges/to-comparators.js index 6c8bc7e..5be2519 100644 --- a/node_modules/semver/ranges/to-comparators.js +++ b/node_modules/semver/ranges/to-comparators.js @@ -1,3 +1,5 @@ +'use strict' + const Range = require('../classes/range') // Mostly just for testing and legacy API reasons diff --git a/node_modules/semver/ranges/valid.js b/node_modules/semver/ranges/valid.js index 365f356..cc6b0e9 100644 --- a/node_modules/semver/ranges/valid.js +++ b/node_modules/semver/ranges/valid.js @@ -1,3 +1,5 @@ +'use strict' + const Range = require('../classes/range') const validRange = (range, options) => { try { diff --git a/node_modules/streamx/index.js b/node_modules/streamx/index.js index d16a099..75c021d 100644 --- a/node_modules/streamx/index.js +++ b/node_modules/streamx/index.js @@ -1,11 +1,13 @@ -const { EventEmitter } = require('events') +const { EventEmitter } = require('events-universal') const STREAM_DESTROYED = new Error('Stream was destroyed') const PREMATURE_CLOSE = new Error('Premature close') -const queueTick = require('queue-tick') const FIFO = require('fast-fifo') const TextDecoder = require('text-decoder') +// if we do a future major, expect queue microtask to be there always, for now a bit defensive +const qmt = typeof queueMicrotask === 'undefined' ? fn => global.process.nextTick(fn) : queueMicrotask + /* eslint-disable no-multi-spaces */ // 29 bits used total (4 from shared, 14 from read, and 11 from write) @@ -98,6 +100,7 @@ const READ_READABLE_STATUS = OPEN_STATUS | READ_EMIT_READABLE | READ_QUEUED | RE const SHOULD_NOT_READ = OPEN_STATUS | READ_ACTIVE | READ_ENDING | READ_DONE | READ_NEEDS_PUSH | READ_READ_AHEAD const READ_BACKPRESSURE_STATUS = DESTROY_STATUS | READ_ENDING | READ_DONE const READ_UPDATE_SYNC_STATUS = READ_UPDATING | OPEN_STATUS | READ_NEXT_TICK | READ_PRIMARY +const READ_NEXT_TICK_OR_OPENING = READ_NEXT_TICK | OPENING // Combined write state const WRITE_PRIMARY_STATUS = OPEN_STATUS | WRITE_FINISHING | WRITE_DONE @@ -232,7 +235,7 @@ class WritableState { updateNextTick () { if ((this.stream._duplexState & WRITE_NEXT_TICK) !== 0) return this.stream._duplexState |= WRITE_NEXT_TICK - if ((this.stream._duplexState & WRITE_UPDATING) === 0) queueTick(this.afterUpdateNextTick) + if ((this.stream._duplexState & WRITE_UPDATING) === 0) qmt(this.afterUpdateNextTick) } } @@ -417,10 +420,16 @@ class ReadableState { else this.updateNextTick() } + updateNextTickIfOpen () { + if ((this.stream._duplexState & READ_NEXT_TICK_OR_OPENING) !== 0) return + this.stream._duplexState |= READ_NEXT_TICK + if ((this.stream._duplexState & READ_UPDATING) === 0) qmt(this.afterUpdateNextTick) + } + updateNextTick () { if ((this.stream._duplexState & READ_NEXT_TICK) !== 0) return this.stream._duplexState |= READ_NEXT_TICK - if ((this.stream._duplexState & READ_UPDATING) === 0) queueTick(this.afterUpdateNextTick) + if ((this.stream._duplexState & READ_UPDATING) === 0) qmt(this.afterUpdateNextTick) } } @@ -728,12 +737,12 @@ class Readable extends Stream { } push (data) { - this._readableState.updateNextTick() + this._readableState.updateNextTickIfOpen() return this._readableState.push(data) } unshift (data) { - this._readableState.updateNextTick() + this._readableState.updateNextTickIfOpen() return this._readableState.unshift(data) } @@ -1134,6 +1143,10 @@ function isReadStreamx (stream) { return isStreamx(stream) && stream.readable } +function isDisturbed (stream) { + return (stream._duplexState & OPENING) !== OPENING || (stream._duplexState & ACTIVE_OR_TICKING) !== 0 +} + function isTypedArray (data) { return typeof data === 'object' && data !== null && typeof data.byteLength === 'number' } @@ -1159,6 +1172,7 @@ module.exports = { isStreamx, isEnded, isFinished, + isDisturbed, getStreamError, Stream, Writable, diff --git a/node_modules/streamx/package.json b/node_modules/streamx/package.json index a7312c2..c690669 100644 --- a/node_modules/streamx/package.json +++ b/node_modules/streamx/package.json @@ -1,11 +1,11 @@ { "name": "streamx", - "version": "2.20.2", + "version": "2.23.0", "description": "An iteration of the Node.js core streams with a series of improvements", "main": "index.js", "dependencies": { + "events-universal": "^1.0.0", "fast-fifo": "^1.3.2", - "queue-tick": "^1.0.1", "text-decoder": "^1.1.0" }, "devDependencies": { @@ -14,20 +14,12 @@ "end-of-stream": "^1.4.4", "standard": "^17.0.0" }, - "optionalDependencies": { - "bare-events": "^2.2.0" - }, "files": [ "index.js" ], - "imports": { - "events": { - "bare": "bare-events", - "default": "events" - } - }, "scripts": { - "test": "standard && brittle test/*.js" + "test": "standard && node test/all.js", + "test:bare": "standard && bare test/all.js" }, "repository": { "type": "git", diff --git a/package-lock.json b/package-lock.json index 874ee87..818eb67 100644 --- a/package-lock.json +++ b/package-lock.json @@ -5,8 +5,9 @@ "requires": true, "packages": { "": { + "name": "fvtt-prism-rpg", "version": "1.0.0", - "license": "UNLICENSED", + "license": "MITs", "dependencies": { "gulp": "^5.0.0", "gulp-less": "^5.0.0" @@ -21,7 +22,34 @@ "eslint-plugin-prettier": "^5.2.1", "globals": "^15.9.0", "less": "^4.1.3", - "prettier": "^3.3.3" + "prettier": "^3.3.3", + "puppeteer": "^24.29.0", + "turndown": "^7.2.2" + } + }, + "node_modules/@babel/code-frame": { + "version": "7.27.1", + "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.27.1.tgz", + "integrity": "sha512-cjQ7ZlQ0Mv3b47hABuTevyTuYN4i+loJKGeV9flcCgIK37cCXRh+L1bd3iBHlynerhQ7BhCkn2BPbQUL+rGqFg==", + "dev": true, + "license": "MIT", + "dependencies": { + "@babel/helper-validator-identifier": "^7.27.1", + "js-tokens": "^4.0.0", + "picocolors": "^1.1.1" + }, + "engines": { + "node": ">=6.9.0" + } + }, + "node_modules/@babel/helper-validator-identifier": { + "version": "7.28.5", + "resolved": "https://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.28.5.tgz", + "integrity": "sha512-qSs4ifwzKJSV39ucNjsvc6WVHs6b7S03sOh2OcHF9UHfVPqWWALUsNUVzhSBiItjRZoLHx7nIarVjqKVusUZ1Q==", + "dev": true, + "license": "MIT", + "engines": { + "node": ">=6.9.0" } }, "node_modules/@es-joy/jsdoccomment": { @@ -266,6 +294,13 @@ "url": "https://github.com/sponsors/nzakas" } }, + "node_modules/@mixmark-io/domino": { + "version": "2.2.0", + "resolved": "https://registry.npmjs.org/@mixmark-io/domino/-/domino-2.2.0.tgz", + "integrity": "sha512-Y28PR25bHXUg88kCV7nivXrP2Nj2RueZ3/l/jdx6J9f8J4nsEGcgX0Qe6lt7Pa+J79+kPiJU3LguR6O/6zrLOw==", + "dev": true, + "license": "BSD-2-Clause" + }, "node_modules/@pkgr/core": { "version": "0.1.1", "resolved": "https://registry.npmjs.org/@pkgr/core/-/core-0.1.1.tgz", @@ -278,6 +313,28 @@ "url": "https://opencollective.com/unts" } }, + "node_modules/@puppeteer/browsers": { + "version": "2.10.13", + "resolved": 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+/Prism+(Testing)/Races/Racial+Features/Planetouched/Anchored+Spirit +/Prism+(Testing)/Races/Racial+Features/Planetouched/Spirit+Form +/Prism+(Testing)/Spells/Color+(Hue) +/Prism+(Testing)/Spells/Prism+Spellcasting +/Prism+(Testing)/Spells/Prism+Spells \ No newline at end of file diff --git a/prism-rules/prism-wiki-complete.md b/prism-rules/prism-wiki-complete.md new file mode 100644 index 0000000..4361cdb --- /dev/null +++ b/prism-rules/prism-wiki-complete.md @@ -0,0 +1,37809 @@ +# Prism RPG - Wiki Complete + +*Scraped from https://corvanis.wiki on 05/11/2025* + +*500 pages crawled* + +--- + +### Prism + +*Source: https://corvanis.wiki/Prism+(Testing)/Prism* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) /** + +# + +Welcome to Prism! + +Prism is a brand new TTRPG System, developed by Arcadum and tested by the community. It is currently still a Work in Progress, and is also the game system used during the [Aelenclast Arc](https://corvanis.wiki/Aelenclast/Aelenclast). + +See [Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) to begin your adventure in Prism, or click on one of the following icons if you are looking to explore a more specific aspect of the system thus far. + +Grid + +[![Ability Scores.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Ability%20Scores.webp)](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) +[![Armory.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Armory.webp)](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) +[![Classes.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Classes.webp)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) +[![Parties.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Parties.webp)](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) +[![Races.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Races.webp)](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) +[![Spells.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Spells.webp)](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spellcasting) + +--- + +### Prism Character Creation + +*Source: https://corvanis.wiki/Prism+(Testing)/Prism+Character+Creation* + +```yaml +publish: true +alias: Character Creation +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Character Creation +image: Images/NPC Images/Character Creation.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Prism Character Creation (Work in Progress) + +Grid + +[![Races.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Races.webp)](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) +[![Classes.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Classes.webp)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) +[![Ability Scores.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Ability%20Scores.webp)](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) +[![Armory.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Misc/Logos/Armory.webp)](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) + +Character creation starts with a few choices: + +* To begin, decide whether the character is an [Adventurer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) or a [Vagabond](https://corvanis.wiki/Prism+\(Testing\)/Classes/Vagabond). + +[Adventurer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Characters that are **Adventurers** gain the following: + +> Select 1 Skill; that skill becomes the character’s [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill). +> +> +> A [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill) is a skill in which the character is particularly proficient. They make basic skill checks with a +5 modifier. They may attempt advanced skill checks. A characters Core Skill also gives access to its [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill) class, which is determined by the character's archetype. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the skill chosen. + +> Select 1 Kit; that kit becomes the character’s Core Kit. +> +> +> A Core Kit is a set of tools that allows the character to have a vocation or participate in a profession. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the kit chosen. + +> Select 1 [Character Origin Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths). +> +> +> These Origin Paths give access to starting abilities, equipment and various other boons. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the Origin chosen. + +> Select 1 [Archetype](https://corvanis.wiki/Prism+\(Testing\)/Classes/Archetype). +> +> +> This Archetype will determine the pool of classes you may choose from. Each Archetype gives a collective of features, proficiencies, and **[Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** determined by the Archetype. + +> The **Adventurer** determines their [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) by the lower of the two parent [attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) modifiers that comprise it. + +> The character gains 4 action points to interact with the game space as well as access to the [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions). + + + +[Vagabond](https://corvanis.wiki/Prism+\(Testing\)/Classes/Vagabond) + +Characters that are **Vagabonds** gain the following: + +> The **Vagabond** does not gain a [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill). Instead, the **Vagabond** may attempt to make any skill check. If the check is advanced, they have a -5 to it. + +> Select 1 Kit; that kit becomes the character’s Core Kit. +> +> +> A Core Kit is a set of tools that allows the character to have a vocation or participate in a profession. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the kit chosen. + +> Select 1 [Character Origin Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths). +> +> +> These Origin Paths give access to starting abilities, equipment and various other boons. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the Origin chosen. **Vagabonds** may not choose a continental origin nor do they have access to the continental classes. + +> The **Vagabond** does not choose an [Archetype](https://corvanis.wiki/Prism+\(Testing\)/Classes/Archetype). Instead, the **Vagabond** may choose 3 [Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) from any of the Core Classes. The **Vagabond** gains a +1 to all **[Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)**. +> In addition, whenever a class feature awards an attribute, **Vagabonds** receive both instead of having to choose 1. + +> The **Vagabond** gains [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and [Spellcasting](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spellcasting) if they choose a Faith or Mana Class. + +> The **Vagabond** gains proficiency in a [Weapon](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) group if they choose a Martial or Wanderer class. + +> The **Vagabond** gains [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) proficiency if they choose a Warrior Class. They gain [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) proficiency if they choose a Wanderer Class. + +> The **Vagabond** determines their [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) by taking the lower modifier of the two parent [attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). +> Should the parent [attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) be the same number, the **Vagabond** adds the modifiers together instead. + +> The **Vagabond** gains 6 HP per level. + +> The character gains 4 action points to interact with the game space as well as access to the [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions). + +* Next, choose a [Race](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) and an applicable sub-race. + +* Afterwards, you may choose your classes: + + * The class system of Prism allows a character to choose three [Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) to advance simultaneously, choosing from abilities between those three [Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes). + + * At 1st Level, choose two class features for each of the three classes you have chosen. The character now has those starting class features. + + * From 2nd Level onwards, a character chooses one of the three available class features from their three chosen classes. + + +* * * + +For Information on the Character Creation Contest rules that was run during the Alpha, please see the [Prism Character Creation Contest](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation+Contest) page. + +--- + +### Prism Character Creation Contest + +*Source: https://corvanis.wiki/Prism+(Testing)/Prism+Character+Creation+Contest* + +```yaml +publish: true +alias: Character Creation +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Character Creation +image: Images/NPC Images/Character Creation.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +### Prism Character Creation Contest + +The starting character level is 3rd Level for the Prism Character Creation Contest. + +For the Prism Character Creation Contest, each character starts with 10s in each main attribute and gets two +2 to two different **[Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** and a +2 that can go to any **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** of you choice in addition to the **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonuses received from a character's [Archetype](https://corvanis.wiki/Prism+\(Testing\)/Classes/Archetype). This is in lieu of Kits and Character Origin Paths for this contest. + +Faith and Mana Classes for this contest may choose three spells. They may be 1st and 2nd level spells. + +--- + +#### Prism Attributes + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Prism+Attributes* + +```yaml +publish: true +alias: Sub-Attribute, Attribute +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Prism Ability Scores +image: Images/NPC Images/Ability Scores.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Prism Attributes (Work in Progress) + +> Main Attributes will determine base effects of the system, but will be replaced by their Sub-Attribute on more specific strata of play. + +> A character's Main Attributes are Strength (STR), Dexterity (DEX), Constitution (CON), Wisdom (WIS), Intelligence (INT), and Charisma (CHA). Strength, Dexterity, and Constitution are physical attributes, while Wisdom, Intelligence, and Charisma are mental attributes. + +> Characters have a starting attribute score of 10 in all main attributes. + +> The [Adventurer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) determines their sub-attributes by taking the lower modifier of the two parent attributes that comprise it. (Strength of 14, Dexterity of 16 = Prowess of +2) + +> The [Vagabond](https://corvanis.wiki/Prism+\(Testing\)/Classes/Vagabond) determines their sub-attributes by taking the lower modifier of the two parent attributes, unless the parent attributes are the same number, in which case you add the modifiers together instead. + +Attributes + +Strength + +Dexterity + +Constitution + +Intelligence + +Wisdom + +Charisma + +Strength + +X + +[Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) + +[Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) + +[Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) + +[Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) + +[Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) + +Dexterity + +Prowess + +X + +[Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) + +[Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) + +[Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) + +[Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) + +Constitution + +Vigor + +Stamina + +X + +[Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) + +[Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) + +[Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) + +Intelligence + +Competence + +Initiative + +Tenacity + +X + +[Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) + +[Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) + +Wisdom + +Authority + +Wit + +Willpower + +Cunning + +X + +[Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) + +Charisma + +Presence + +Grace + +Resilience + +Guile + +Sovereignty + +X + +### [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) (STR + WIS) + +_"You don't break bones, you break resolve."_ + +This sub-attribute affects psychological effects from physically applied abilities, allowing to counter their effects and "dispel" them from targets. + +Focuses on effects like fear, intimidation, and forced surrender may also apply to melee spells and may be used to remove [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). + +* Effectiveness of fear effects +* Effectiveness of certain spells +* Roll parameters against maneuvers + +### [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) (STR + INT) + +_"The difference between a brawl and a battlefield masterpiece."_ + +This sub-attribute focuses on the ability to use more physically inclined abilities more effectively, specifically on those abilities that have a resource pool from a physical source. + +Focuses on the augmentation and potency from physical effects that do not utilize armaments taunt and combat maneuvers for example. + +* Effectiveness of [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) and similar effects +* Effectiveness of physical resource pools +* Effectiveness of certain spells + +### [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) (INT + WIS) + +_"Your influence erodes free will."_ + +This sub-attribute deals with the use of supernatural social interaction and manipulation. + +Focuses on charm, compulsion, and other such effects. It may also relate to magical manipulations to enemy actions through subterfuge. + +* Effectiveness of social checks +* Roll parameters to use mind control effects +* Effectiveness of certain spells + +### [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) (DEX + CHA) + +_"A mind as nimble as your footwork."_ + +This sub-attribute deals with stunning beauty and precise movement put together. A blending of magic and mundane. + +Focuses on physicality in spell casting as well as the parameters of the arts in a combative form + +* Effectiveness of certain spells +* Effectiveness of finesse weapon skills +* Effectiveness of disengage actions + +### [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) (INT + CHA) + +_"Social graces sharpened to a lethal edge when you speak."_ + +This sub-attribute deals with offensive actions to enemy and environmental stimuli. This also deals as a offensive statistic in regards to social challenges. + +Allows trickery in a social setting and the use of deception in combat directly. + +* Effectiveness of social effects +* Effectiveness of certain maneuvers +* Effectiveness of distract + +### [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) (DEX + INT) + +_"Your reactions aren't reflexes, they're calculated."_ + +This sub-attribute deals with initiative order and reactions such as [Attacks of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity). + +Initiative dictates the potency of parameters to qualify for certain abilities will also be effected. + +* Parameters determining initiative +* Effectiveness of certain maneuvers +* Effectiveness of conserve actions + +### [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) (STR + CHA) + +_"Your resolve doesn't just endure, it uplifts."_ + +This sub-attribute deals with the supportive effects on yourself and allies, increasing their potency or meeting the qualifications of parameters. + +Focuses on effects like bardic inspiration and assisting allies. + +* Effectiveness of [Assist](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Assist) +* Effectiveness of certain spells +* Effectiveness of mundane support abilities + +### [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) (STR + DEX) + +_"The marriage of might and precision - where steel dances."_ + +This sub-attribute deals with the ability to use weapons in a physically versatile manner, the skill in which a weapon is used can confer different benefits and a higher form of accomplishment. + +Allows the use of versatile weapon features, the ability to mix features and the meeting of parameters of such features. + +* Effectiveness of weapon skills +* Effectiveness of [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) +* Effectiveness of holding weapons of different hefts + +### [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) (CON + CHA) + +_"Your very existence defies suffering."_ + +This sub-attribute deals with the overcoming of physical afflictions and the potency of those defensive measures. + +This is used as a defensive mechanic and parameter. + +* Effectiveness of [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) +* Effectiveness of [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) +* Roll parameters against physical afflictions + +### [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) (WIS + CHA) + +_"Your presence turns soldiers into legends."_ + +This sub-attribute deals with the influence of allies magically. + +The effect to promote this power through allies and yourself such as auras of courage. + +* Effectiveness of auras +* Effectiveness of leadership effects +* Roll parameter against mind control effects + +### [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) (DEX + CON) + +_"Your second wind is always ready."_ + +This sub-attribute deals with the use of physically straining resources that effect your movement, mobility, and endurance. + +Used to resist exhaustion, and move, and avoid danger. + +* Effectiveness of movement rating +* Effectiveness of certain [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) actions +* Roll parameters for [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) + +### [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) (CON + INT) + +_"The last spark in the dark."_ + +This sub-attribute deals with the overcoming of mental afflictions and the potency of such defensive measures. + +This is used as a defensive resource and parameter. + +* Effectiveness of certain [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) actions +* Effectiveness of [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) +* Roll parameters to defend against mental afflictions + +### [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) (STR + CON) + +_"Not just wearing plate, commanding it."_ + +This sub-attribute determines a characters ability to use armor and shields in a versatile manner. The vigor required to wear these armaments effectively and the parameters in which to use their features. + +The parameter that is used to determine access to shields and armor of the various types, the effectiveness of the defensive abilities that utilize armor and shields + +* Effectiveness of [Blocking](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) +* Effectiveness to [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) +* Parameter to use armor or shields + +### [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) (CON + WIS) + +_"Death gets one roll, you get three."_ + +This sub-attribute deals with the mental resources produced by the character and the amount of which they have to employ. + +The amount of death saving throw attempts, as well as resistance to crushing effects. + +* Effectiveness of certain spells +* Effectiveness of certain maneuvers +* Roll parameters against [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain) + +### [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) (DEX + WIS) + +_"A mind as nimble as your footwork."_ + +This sub-attribute deals with defensive reactions to enemy and environmental stimuli. It also functions as a defensive statistic when dealing with social challenges. + +Prevents being surprised, tricked or socially influenced. + +* roll parameters vs social checks +* roll parameters vs environmental hazards +* effectiveness of certain [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) actions + +--- + +#### Armory + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armory* + +```yaml +publish: true +aliases: + - Prism Armory +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Prism Armory +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Armory (Work in Progress) + +### [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) + +Wearing Armor is a piecemeal process in which you choose which individual pieces of armor you wear and you are limited by your proficiency. + +Each individual piece of armor has a passive and a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action effect. Each individual piece of armor has parameters and **_movement rating reduction_** ([MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)). A character's [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) reduces the [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) of the total Armor set. Each individual Armor piece may increase a character's [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction). + +Proficiencies with Armor denote what level of layer the character can wear. They do not grant proficiencies with specific pieces of armor. + +Augments gained from class features allow the character to use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action alternative effect of the piece of armor chosen. + +To gain the base AC bonus and the [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) bonus to your AC, you must have a full armor set. (All possible layers filled) + +> **Light Armor** provides a base AC of 12. The character gains a bonus to their AC equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). A character with this proficiency may choose 2 pieces of light armor to make their armor set. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Light Armor have an [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of 1. + +> **Medium Armor** provides a base AC of 14. The character gains a bonus to their AC equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). A character with this proficiency may choose 3 pieces of light armor and 1 piece of medium armor to make their armor set. This proficiency replaces the bonuses of Light Armor Proficiency. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Medium Armor have an APC of 2. + +> **Heavy Armor** provides a base AC of 16. The character gains a bonus to their AC equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). A character with this proficiency may choose 3 pieces of light armor, 2 pieces of medium armor, and 1 piece of heavy armor to make their armor set. This proficiency replaces the bonuses of Light and Medium Armor Proficiency. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Heavy Armor have an APC of 3. + +> > [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) +> > +> > Armor Type +> > +> > Name +> > +> > MRR +> > +> > Passive +> > +> > Armor Augment +> > +> > [Light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) +> > +> > [Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) +> > +> > 0 +> > +> > [Flowing Robes](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Flowing+Robes) +> > +> > [Swirling Sleeves](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Swirling+Sleeves) +> > +> > [Light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) +> > +> > [Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) +> > +> > 0 +> > +> > [Critical Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Critical+Protection) +> > +> > [Protect Your Neck](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Protect+Your+Neck) +> > +> > [Light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) +> > +> > [Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) +> > +> > 0 +> > +> > [Flexible Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Flexible+Defense) +> > +> > [Combat Roll](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Combat+Roll) +> > +> > [Light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) +> > +> > [Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) +> > +> > 1 +> > +> > [Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Slashing+Protection) +> > +> > [Chained Chest](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Chained+Chest) +> > +> > [Light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) +> > +> > [Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson) +> > +> > 1 +> > +> > [Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Piercing+Protection) +> > +> > [Hunker Down](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Hunker+Down) +> > +> > [Light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) +> > +> > [Manica](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Manica) +> > +> > 1 +> > +> > [Steel Sleeve](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Steel+Sleeve) +> > +> > [Punishing Response](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Punishing+Response) +> > +> > [Light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) +> > +> > [Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) +> > +> > 1 +> > +> > [Brutal Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Brutal+Momentum) +> > +> > [Follow-Up](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Follow-Up) +> > +> > [Medium](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) +> > +> > [Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail) +> > +> > 1 +> > +> > [Nooks and Crannies](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Nooks+and+Crannies) +> > +> > [Versatile Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Versatile+Defense) +> > +> > [Medium](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) +> > +> > [Hide](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Hide) +> > +> > 1 +> > +> > [Bludgeoning Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bludgeoning+Protection) +> > +> > [Bestial Fury](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bestial+Fury) +> > +> > [Medium](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) +> > +> > [Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) +> > +> > 1 +> > +> > [Dutiful Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Dutiful+Momentum) +> > +> > [Focused Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Focused+Defense) +> > +> > [Medium](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) +> > +> > [Breastplate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Breastplate) +> > +> > 2 +> > +> > [Superior Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Slashing+Protection) +> > +> > [Angled Metal](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Angled+Metal) +> > +> > [Medium](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) +> > +> > [Brigadine](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Brigadine) +> > +> > 2 +> > +> > [Camouflaged Pattern](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Camouflaged+Pattern) +> > +> > [Bandit Shuffle](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bandit+Shuffle) +> > +> > [Medium](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) +> > +> > [Ringmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Ringmail) +> > +> > 2 +> > +> > [Superior Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Piercing+Protection) +> > +> > [Soldier's Fortune](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Soldier's+Fortune) +> > +> > [Medium](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) +> > +> > [Scalemail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Scalemail) +> > +> > 2 +> > +> > [Drake Bane](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Drake+Bane) +> > +> > [Hero's Valor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Hero's+Valor) +> > +> > [Heavy](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor) +> > +> > [Banded](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Banded) +> > +> > 3 +> > +> > [Unstoppable](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Unstoppable) +> > +> > [Shatter the Line](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Shatter+the+Line) +> > +> > [Heavy](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor) +> > +> > [Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint) +> > +> > 3 +> > +> > [Leverage](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Leverage) +> > +> > [Knock Aside](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Knock+Aside) +> > +> > [Heavy](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor) +> > +> > [Plate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Plate) +> > +> > 4 +> > +> > [Best There Is](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Best+There+Is) +> > +> > [Pinnacle of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Pinnacle+of+Steel) + +### [Shields](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Shields) + +A character that is proficient and wielding a shield may use the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action. The APC of that [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action is noted under the shield being used. + +Shields prevent damage that is successfully blocked by an amount equal to their shield rating, which is noted on the shield used ([SR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Shield+Rating)). Shields have a passive augment that is activated whenever the character would use the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action. + +> > [Shields](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Shields) +> > +> > Name +> > +> > APC +> > +> > SR +> > +> > Block Augment +> > +> > [Buckler](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Buckler) +> > +> > 1 +> > +> > 1d4 +> > +> > If the character should successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, the character reduces the cost of the next [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) action by an amount equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). +> > +> > [Light Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Light+Shield) +> > +> > 2 +> > +> > 1d8 +> > +> > If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, the character may move an amount equal to their movement rating. +> > +> > [Heavy Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Heavy+Shield) +> > +> > 3 +> > +> > 1d12 +> > +> > If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, they reduce the APC of the next attack they make by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). +> > +> > [Tower Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Tower+Shield) +> > +> > 4 +> > +> > 3d6 +> > +> > If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, for 1 round they are considered cover for themselves and allies that are adjacent to them. + +### [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) + +Whenever a character would gain an augment to a piece of equipment, they receive the passive of the base item. For each augment after that they may choose a maneuver or mastery if they qualify for it. + +> Maneuvers that have the keyword [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack), involve a normal attack with that weapon at normal APC unless otherwise stated. + +> Maneuvers that have the keyword [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block), allow that weapon to be used as a shield for the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) core action. + +> Maneuvers that have the keyword [Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), allow the wielder to enter a stance, a stance has an APC of 1 to maintain at activation and at the start of each turn. + +Class of weapon is determined by APC: + +* Light is 1 APC; +* One-Handed is 2 APC; +* Heavy is 3 APC. + +Light and One Handed weapons require one hand to wield, while Heavy weapons are two-handed. + +Additionally, all weapons belong to a Weapon Group and possess its associated passive while wielded. + +> > Weapon Groups +> > +> > All weapons belong to a Weapon Group and possess its associated passive while wielded. +> > +> > Weapon Group +> > +> > Passive +> > +> > Effect +> > +> > [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword) +> > +> > [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) +> > +> > Whenever this weapon would be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), increase the penalty [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) grants by 1. +> > +> > [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer) +> > +> > [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) +> > +> > Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. +> > +> > [Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe) +> > +> > [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) +> > +> > Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). +> > +> > [Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) +> > +> > [Balancing Stance](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance) +> > +> > Reduce the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) to maintain a [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) while wielding this weapon by 1. +> > +> > [Crossbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Crossbow) +> > +> > [Boltlock](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Weapon+Augments/Boltlock) +> > +> > Reduce the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of reloading by 1. +> > +> > [Longbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Longbow) +> > +> > [Volley Fire](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Weapon+Augments/Volley+Fire) +> > +> > Attacks made with this weapon against a target that has been attacked by another weapon with volley fire this round, increases the damage of this attack by an amount equal to the number of other attacks made this way. + +> > [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) +> > +> > Name +> > +> > APC +> > +> > Damage +> > +> > Type +> > +> > Passive +> > +> > Maneuver +> > +> > [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) +> > +> > [Mordhau](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Mordhau) +> > +> > [Bastard Sword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Bastard+Sword) +> > +> > 3 +> > +> > 1d12 +> > +> > Heavy +> > +> > [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) +> > +> > [Half-Hand](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Half-Hand) +> > +> > [Greatsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Greatsword) +> > +> > 3 +> > +> > 2d6 +> > +> > Heavy +> > +> > [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) +> > +> > [Tower of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Tower+of+Steel) +> > +> > [Rapier](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Rapier) +> > +> > 2 +> > +> > 1d8 +> > +> > Medium +> > +> > [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) +> > +> > [Impaling Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Impaling+Strike) +> > +> > [Twin-Blade](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Twin-Blade) +> > +> > 3 +> > +> > 1d10 +> > +> > Heavy +> > +> > [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) +> > +> > [Spin to Win](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Spin+to+Win) +> > +> > [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) +> > +> > [Concussive Blow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Concussive+Blow) +> > +> > [Flail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Flail) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) +> > +> > [Apprehend](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Apprehend) +> > +> > [Light Hammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Light+Hammer) +> > +> > 1 +> > +> > 1d4 +> > +> > Light +> > +> > [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) +> > +> > [Joint Crash](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Joint+Crash) +> > +> > [Maul](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Maul) +> > +> > 3 +> > +> > 2d6 +> > +> > Heavy +> > +> > [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) +> > +> > [Overwhelming Blow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Overwhelming+Blow) +> > +> > [Morningstar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Morningstar) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) +> > +> > [Adaptive Attack](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Adaptive+Attack) +> > +> > [Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) +> > +> > [Deep Bites](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Deep+Bites) +> > +> > [Greataxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Greataxe) +> > +> > 3 +> > +> > 1d12 +> > +> > Heavy +> > +> > [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) +> > +> > [Cleaving Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Cleaving+Strike) +> > +> > [Hand Axe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Hand+Axe) +> > +> > 1 +> > +> > 1d6 +> > +> > Light +> > +> > [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) +> > +> > [Tearing Tooth](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Tearing+Tooth) +> > +> > [Warpick](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Warpick) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) +> > +> > [Helmpiercer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Helmpiercer) +> > +> > [Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) +> > +> > 1 +> > +> > 1d4 +> > +> > Light +> > +> > [Balancing Stance](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance) +> > +> > [Backstab](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Backstab) +> > +> > [Dart](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dart) +> > +> > 1 +> > +> > 1d4 +> > +> > Light +> > +> > [Balancing Stance](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance) +> > +> > [Unseen Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Unseen+Strike) +> > +> > [Sickle](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Sickle) +> > +> > 1 +> > +> > 1d4 +> > +> > Light +> > +> > [Balancing Stance](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance) +> > +> > [Harvester](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Harvester) +> > +> > [Crossbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Crossbow) +> > +> > 3 +> > +> > 1d12 +> > +> > Projectile +> > +> > [Boltlock](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Weapon+Augments/Boltlock) +> > +> > [Piercing Shot](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Weapon+Augments/Piercing+Shot) +> > +> > [Longbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Longbow) +> > +> > 2 +> > +> > 1d8 +> > +> > Projectile +> > +> > [Volley Fire](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Weapon+Augments/Volley+Fire) +> > +> > [Desperate Parry](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Weapon+Augments/Desperate+Parry) + +--- + +#### Character Paths + +*Source: https://corvanis.wiki/Prism+(Testing)/Character+Paths/Character+Paths* + +```yaml +publish: true +aliases: + - Character Path +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Critical Effects +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Character Paths (Work in Progress) + +Prism uses character paths instead of feats as substantial milestones in a character's journey that not only gives them unique story benefits but also marks an increase to total action points. + +A character begins their journey with an Origin Character Path depicting their life before they became an adventurer and will give a unique quirk or factor to flesh out the character's identity. + +A character obtains an additional character path at 3rd, 6th, and 9th levels. Each of which grants +1 maximum action points to a total of 7 action points at 9th level. + +--- + +#### Adventurer + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Adventurer* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Adventurer +image: Images/NPC Images/Character Creation.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation)** + +# Adventurer + +Characters that are **Adventurers** gain the following: + +> Select 1 Skill; that skill becomes the character’s [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill). +> +> +> A [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill) is a skill in which the character is particularly proficient. They make basic skill checks with a +5 modifier. They may attempt advanced skill checks. A characters Core Skill also gives access to its [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill) class, which is determined by the character's archetype. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the skill chosen. + +> Select 1 Kit; that kit becomes the character’s Core Kit. +> +> +> A Core Kit is a set of tools that allows the character to have a vocation or participate in a profession. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the kit chosen. + +> Select 1 [Character Origin Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths). +> +> +> These Origin Paths give access to starting abilities, equipment and various other boons. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the Origin chosen. + +> Select 1 [Archetype](https://corvanis.wiki/Prism+\(Testing\)/Classes/Archetype). +> +> +> This Archetype will determine the pool of classes you may choose from. Each Archetype gives a collective of features, proficiencies, and **[Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** determined by the Archetype. + +> The **Adventurer** determines their [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) by the lower of the two parent [attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) modifiers that comprise it. + +> The character gains 4 action points to interact with the game space as well as access to the [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions). + +--- + +#### Archetype + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Archetype* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Archetype +image: Images/NPC Images/Character Creation.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation)** + +# **Archetype** + +This Archetype will determine the pool of classes you may choose from. Each Archetype gives a collective of features, proficiencies and **attributes** determined by the Archetype. + +# Archetypes + +Warrior + +> The character gains proficiency in three [weapon](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) groups of their choice. + +> The character gains proficiency in [Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor). + +> Whenever a character would choose an [Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment), they may exchange it for a [Shield Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Shield+Augment) instead. + +> The character gains 8 HP per level. + +> The character gains a +2 to two physical [attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) and one mental [attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). + +Faith + +> The character gains access to [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and [Spellcasting](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spellcasting). + +> The character gains proficiency in one [weapon](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) group of their choice. + +> The character gains proficiency in [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor). + +> The character gains 6 HP per level. + +> The character gains a +2 to two mental [attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) and one physical [attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). + +Mana + +> The character gains access to [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and [Spellcasting](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spellcasting). + +> The character gains proficiency in one [weapon](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) group of their choice. + +> The character gains proficiency in [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor). + +> The character gains 4 HP per level. + +> The character gains a +2 to two mental [attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) and one physical [attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). + +Wanderer + +> The character gains proficiency in one [weapon](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) group of their choice. + +> The character gains proficiency in [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor). + +> The character gains 6 HP per level. + +> The character gains a +2 to two physical [attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) and one mental [attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). + +--- + +#### Prism Classes + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Prism+Classes* + +```yaml +publish: true +aliases: + - Classes +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Prism Classes +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation)** + +# Prism Classes (Work in Progress) + +The following table depicts the different classes available to be played within the Prism System. They are separated in the following manner: + +* Core Classes +* Continental Classes +* Skill Classes + +The Continental and Skill Classes are also organised with their respective Continent and Skill. + +**Warrior** + +**Faith** + +**Mana** + +**Wanderer** + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +[Cabalist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cabalist) + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +[Purifier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Purifier) + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +:------: + +:------: + +:------: + +:------: + +:------: + +**Corvanis** + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +**Eldasharkai** + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +[Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss) + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +**Glies** + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +**Kalkatesh** + +[Steam Lord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Steam+Lord) + +[Scion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Scion) + +[Arcanist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Arcanist) + +[Nos Fiend](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Nos+Fiend) + +**Ryne** + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +**Whyxxstar** + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +:------: + +:------: + +:------: + +:------: + +:------: + +**Acrobatics** + +[Dancer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Dancer+\(Acrobatics\)) + +[Belltender](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Belltender+\(Acrobatics\)) + +[Spellwind](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Spellwind+\(Acrobatics\)) + +[Acrobat](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Acrobat+\(Acrobatics\)) + +**Animal** **Handling** + +[Cavalier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Cavalier+\(Animal+Handling\)) + +[Pavitara](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Pavitara+\(Animal+Handling\)) + +[Familiar Master](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Familiar+Master+\(Animal+Handling\)) + +[Pack Hunter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Pack+Hunter+\(Animal+Handling\)) + +**Arcana** + +[Eldritch Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Eldritch+Knight+\(Arcana\)) + +[Theurge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Theurge+\(Arcana\)) + +[Mystic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Mystic+\(Arcana\)) + +[Collector](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Collector+\(Arcana\)) + +**Athletics** + +[Athlete](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Athlete+\(Athletics\)) + +[Burdened](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Burdened+\(Athletics\)) + +[Immolator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Immolator+\(Athletics\)) + +[Courier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Courier+\(Athletics\)) + +**Deception** + +[Tactician](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Tactician+\(Deception\)) + +[Heretic](https://corvanis.wiki/Heretic+\(Deception\)) + +[Eldritch Trickster](https://corvanis.wiki/Eldritch+Trickster+\(Deception\)) + +[Charlatan](https://corvanis.wiki/Charlatan+\(Deception\)) + +**History** + +[Ancestral Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Ancestral+Warrior+\(History\)) + +[Proselytizer](https://corvanis.wiki/Proselytizer+\(History\)) + +[Lore Keeper](https://corvanis.wiki/Lore+Keeper+\(History\)) + +[Delver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Delver+\(History\)) + +**Insight** + +[Strategist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Strategist+\(Insight\)) + +[Confessor](https://corvanis.wiki/Confessor+\(Insight\)) + +[Spell Sage](https://corvanis.wiki/Spell+Sage+\(Insight\)) + +[Judge](https://corvanis.wiki/Judge+\(Insight\)) + +**Intimidation** + +[Tyrant](https://corvanis.wiki/Tyrant+\(Intimidation\)) + +[Flagellant](https://corvanis.wiki/Flagellant+\(Intimidation\)) + +[Siege Spell](https://corvanis.wiki/Siege+Spell+\(Intimidation\)) + +[Enforcer](https://corvanis.wiki/Enforcer+\(Intimidation\)) + +**Investigation** + +[Officer](https://corvanis.wiki/Officer+\(Investigation\)) + +[Relic Seeker](https://corvanis.wiki/Relic+Seeker+\(Investigation\)) + +[Occultist](https://corvanis.wiki/Occultist+\(Investigation\)) + +[Detective](https://corvanis.wiki/Detective+\(Investigation\)) + +**Medicine** + +[Combat Medic](https://corvanis.wiki/Combat+Medic+\(Medicine\)) + +[Holy Hand](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Holy+Hand+\(Medicine\)) + +[White Mage](https://corvanis.wiki/White+Mage+\(Medicine\)) + +[Surgeon](https://corvanis.wiki/Surgeon+\(Medicine\)) + +**Nature** + +[Ranger](https://corvanis.wiki/Ranger+\(Nature\)) + +[Monastic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Monastic+\(Nature\)) + +[Primalist](https://corvanis.wiki/Primalist+\(Nature\)) + +[Sojourner](https://corvanis.wiki/Sojourner+\(Nature\)) + +**Perception** + +[Watchmen](https://corvanis.wiki/Watchmen+\(Perception\)) + +[Accuser](https://corvanis.wiki/Accuser+\(Perception\)) + +[Cipher Mage](https://corvanis.wiki/Cipher+Mage+\(Perception\)) + +[Navigator](https://corvanis.wiki/Navigator+\(Perception\)) + +**Performance** + +[Juggler](https://corvanis.wiki/Juggler+\(Performance\)) + +[Hymnal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Hymnal+\(Performance\)) + +[Mana Clast](https://corvanis.wiki/Mana+Clast+\(Performance\)) + +[Savant](https://corvanis.wiki/Savant+\(Performance\)) + +**Persuasion** + +[Peacemaker](https://corvanis.wiki/Peacemaker+\(Persuasion\)) + +[Converter](https://corvanis.wiki/Converter+\(Persuasion\)) + +[Wild Mage](https://corvanis.wiki/Wild+Mage+\(Persuasion\)) + +[Closer](https://corvanis.wiki/Closer+\(Persuasion\)) + +**Religion** + +[Paladin](https://corvanis.wiki/Paladin+\(Religion\)) + +[Prophet](https://corvanis.wiki/Prophet+\(Religion\)) + +[Dogmatist](https://corvanis.wiki/Dogmatist+\(Religion\)) + +[Gregorian](https://corvanis.wiki/Gregorian+\(Religion\)) + +**Sleight of Hand** + +[Outlaw](https://corvanis.wiki/Outlaw+\(Sleight+of+Hand\)) + +[Tither](https://corvanis.wiki/Tither+\(Sleight+of+Hand\)) + +[Spell Thief](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Spell+Thief+\(Sleight+of+Hand\)) + +[Thief](https://corvanis.wiki/Thief+\(Sleight+of+Hand\)) + +**Stealth** + +[Commando](https://corvanis.wiki/Commando+\(Stealth\)) + +[Hidden](https://corvanis.wiki/Hidden+\(Stealth\)) + +[Shadow Mage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Shadow+Mage+\(Stealth\)) + +[Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) + +**Survival** + +[Tracker](https://corvanis.wiki/Tracker+\(Survival\)) + +[Priest](https://corvanis.wiki/Priest+\(Survival\)) + +[Mana Drifter](https://corvanis.wiki/Mana+Drifter+\(Survival\)) + +[Explorer](https://corvanis.wiki/Explorer+\(Survival\)) + +--- + +#### Vagabond + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Vagabond* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Vagabond +image: Images/NPC Images/Character Creation.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation)** + +# Vagabond + +Characters that are **Vagabonds** gain the following: + +> The **Vagabond** does not gain a [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill). Instead, the **Vagabond** may attempt to make any skill check. If the check is advanced, they have a -5 to it. + +> Select 1 Kit; that kit becomes the character’s Core Kit. +> +> +> A Core Kit is a set of tools that allows the character to have a vocation or participate in a profession. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the kit chosen. + +> Select 1 [Character Origin Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths). +> +> +> These Origin Paths give access to starting abilities, equipment and various other boons. This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the Origin chosen. **Vagabonds** may not choose a continental origin nor do they have access to the continental classes. + +> The **Vagabond** does not choose an [Archetype](https://corvanis.wiki/Prism+\(Testing\)/Classes/Archetype). Instead, the **Vagabond** may choose 3 [Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) from any of the Core Classes. The **Vagabond** gains a +1 to all **[Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)**. +> In addition, whenever a class feature awards an attribute, **Vagabonds** receive both instead of having to choose 1. + +> The **Vagabond** gains [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and [Spellcasting](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spellcasting) if they choose a Faith or Mana Class. + +> The **Vagabond** gains proficiency in a [Weapon](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) group if they choose a Martial or Wanderer class. + +> The **Vagabond** gains [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) proficiency if they choose a Warrior Class. They gain [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) proficiency if they choose a Wanderer Class. + +> The **Vagabond** determines their [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) by taking the lower modifier of the two parent [attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). +> Should the parent [attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) be the same number, the **Vagabond** adds the modifiers together instead. + +> The **Vagabond** gains 6 HP per level. + +> The character gains 4 action points to interact with the game space as well as access to the [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions). + +--- + +#### Prism Core Skill + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Prism+Core+Skill* + +```yaml +publish: true +alias: Core Skill +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Prism Core Skill +image: Images/NPC Images/Skills.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Prism Core Skill (Work in Progress) + +A Core Skill is a skill in which the character is particularly proficient. They make basic skill checks with a +5 modifier. They may also attempt advanced skill checks. + +A characters Core Skill also gives access to its Core Skill class, which is determined by the characters archetype. + +This provides an **[Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** bonus determined by the skill chosen. Choose one of the three available attributes to receive a +2 [Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) bonus in. + +### Core Skill Attribute Options + +Skill + +Attribute Choices + +Acrobatics + +DEX / WIS / CON + +Animal Handling + +STR / CON / DEX + +Arcana + +STR / INT / WIS + +Athletics + +STR / DEX / CON + +Deception + +INT / WIS / CHA + +History + +STR / WIS / CON + +Insight + +INT / CHA / WIS + +Intimidate + +STR / CHA / WIS + +Investigation + +INT / WIS / CON + +Medicine + +CON / WIS / INT + +Nature + +STR / WIS / INT + +Perception + +DEX / WIS / CHA + +Performance + +STR / CHA / WIS + +Persuasion + +CHA / DEX / INT + +Religion + +STR / WIS / CHA + +Sleight of Hand + +DEX / WIS / INT + +Stealth + +INT / DEX / CHA + +Survival + +INT / CON / CHA + +--- + +#### Keywords + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Keywords* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Prism Keywords +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Keywords + +Keywords are effects that are commonly referenced or used in order to make abilities more formulaic, easier to understand and to balance. + +Info + +**Targeted Entity** + +[Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life) + +[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) + +[Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) + +[Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) + +[Aura](https://corvanis.wiki/Aura) + +Spell + +Strategy + +Tactic + +Creature + +Self + +Enemy + +**Additional Costs** + +[Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life) (HP) + +[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) (MP) + +[Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) ([Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion)) + +[Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) (Level) + +[Bestow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Bestow) (Aura) + +[Finish](https://corvanis.wiki/Finish) (Strategy) + +**Typing Effects** + +[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic) + +[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane) + +[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial) + +[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial) + +[Extraordinary](https://corvanis.wiki/Extraordinary) + +[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural) + +[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane) + +[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine) + +[Primal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Primal) + +[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral) + +[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal) + +[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm) + +[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction) + +[Incur](https://corvanis.wiki/Incur) + +[Hostile](https://corvanis.wiki/Hostile) + +[Include](https://corvanis.wiki/Include) + +**Auxiliary Effects** + +[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash) + +[Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Drain) + +[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower) + +[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower) + +Bleed (Depicts Overtime) + +[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict) + +[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue) + +[Affect](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect) + +[Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +[Cowardice](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Cowardice) + +[Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy) + +[Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow) + +[Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding) + +[Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) + +[Immutable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immutable) + +[Immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) + +[Resistant](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) + +[Exposed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Exposed) + +[Vulnerable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Vulnerable) + +[Consumed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Consumed) + +**[Afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) [(Mundane)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)** + +**[Afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) [(Magic)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)** + +[Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Alkalized) + +\- + +\- + +[Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished) + +[Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed) + +[Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) + +[Blind](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Blind) + +[Sightless](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Sightless) + +\- + +[Cursed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Cursed) + +[Deaf](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Deaf) + +[Soundless](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Soundless) + +[Diseased](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Diseased) + +[Plagued](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Plagued) + +[Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted) + +[Compulsed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Compulsed) + +[Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) + +[Fatigue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Fatigue) + +[Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened) + +[Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror) + +\- + +[Madness](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Madness) + +[Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) + +[Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) + +[Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute) + +[Silenced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Silenced) + +[Paralyzed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Paralyzed) + +\- + +[Petrified](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Petrified) + +\- + +[Poison](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Poison) + +[Toxic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Toxic) + +[Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone) + +[Immobilized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Immobilized) + +[Rage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Rage) + +[Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Fury) + +[Sealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Sealed) + +[Locked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Locked) + +[Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered) + +[Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed) + +[Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned) + +[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) + +\- + +[Unconscious](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Unconscious) + +[Comatose](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Comatose) + +[Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded) + +[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Chilled)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Chilled\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Corroded)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Corroded\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Necrosis)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Necrosis\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Radiated)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Radiated\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Shocked)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Shocked\))) + +**[Imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) [(Mundane)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)** + +**[Imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) [(Magic)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)** + +[Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided) + +[Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) + +[Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) + +\- + +[Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) + +\- + +\- + +[Anchored](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Anchored) + +[Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed) + +[Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed) + +\- + +[Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) + +[Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed) + +[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) + +[Enhance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Enhance) + +[Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) + +[Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired) + +[Heroism](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Heroism) + +[Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) + +\- + +[Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) + +[Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain) + +[Madness](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Madness) + +\- + +[Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) + +\- + +[Rage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Rage) + +[Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) + +[Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) + +[Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) + +[Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed) + +[Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) + +[Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied) + +\- + +[Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged) + +[Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) + +[Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance) + +\- + +--- + +#### Movement Rating + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Movement+Rating* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Movement Rating +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Movement Rating + +A character's base Movement Rating is 3. A character may move one 5ft square for each point of Movement Rating they have. + +A character's Movement Rating is adjusted by their [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) (like [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina)) and [Movement Rating Reduction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction). + +### Movement Rating Features + +Source + +Feature + +[Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) + +Yellow [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +[Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) + +Yellow [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +[Wanderer's Gift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderer's+Gift) + +[Hide](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Hide) + +[Bestial Fury](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bestial+Fury) + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +[Valor's Advance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Valor's+Advance) + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +[Dutiful Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Dutiful+Momentum) + +[Light Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Light+Shield) + +Block Augment + +[Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) + +Yellow [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +[Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) + +[Brutal Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Brutal+Momentum) + +[Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) + +[Follow-Up](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Follow-Up) + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +[Into the Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Into+the+Breach!) + +--- + +#### Movement Rating Reduction + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Movement+Rating+Reduction* + +```yaml +publish: true +aliases: + - MRR +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Movement Rating Reduction +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Movement Rating Reduction (MRR) + +A character reduces their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) by their Movement Rating Reduction. A character's [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) reduces the Movement Rating Reduction of their total Armor set. + +--- + +#### Shield Rating + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Shield+Rating* + +```yaml +publish: true +aliases: + - SR +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Shield Rating +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Shield Rating + +Shields prevent damage that is successfully blocked by an amount equal to their shield rating which is noted on the shield used. + +--- + +#### Abyssborn + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Abyssborn* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races)** + +# Abyssborn (Work in Progress) + +Infobox + +##### Basic Information + +**Senses** + +Deepvision + +**Age Category** + +Short + +**Size** + +Medium + +### Racial Passive + +Blessing of the Deep: You have a swim speed and can breathe underwater. + +### Sub-Races + +Sub-Race + +Racial Ability + +Effect + +Darkblood + +Inking Wounds + +The first time in a combat in which you would be bloodied you are imbued with Tier III [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). + +--- + +#### Dragonborn + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Dragonborn* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races)** + +# Dragonborn (Work in Progress) + +Infobox + +##### Basic Information + +**Senses** + +[Darkvision](https://corvanis.wiki/Help+%26+References/TTRPG+System+Terms/Common+Terms/Vision/Darkvision) + +**Age Category** + +Medium + +**Size** + +Medium + +### Racial Passive + +Dragonskin: You gain immunity to the [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction. The subtype of that [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) is the same as the element you use in your dragon breath racial feature. + +### Sub-Races + +Sub-Race + +Racial Ability + +Effect + +Red + +Flamebreath + +Keywords – [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Racial](https://corvanis.wiki/Racial), APC - 2, Target – Creatures, Range – 20ft Cone, Creatures in the area of this ability are dealt 3d6 fire damage. This ability can be [avoided](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) with Dexterity or Constitution. + +--- + +#### Dwarf + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Dwarf* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races)** + +# [Dwarf](https://corvanis.wiki/Verum/Cultures/Races/Dwarf/Dwarf) + +Infobox + +##### Basic Information + +**Senses** + +[Darkvision](https://corvanis.wiki/Help+%26+References/TTRPG+System+Terms/Common+Terms/Vision/Darkvision) + +**Age Category** + +Medium + +**Size** + +Medium + +**Language** + +Dwarven + +### Racial Passive + +[Heart of Stone](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Heart+of+Stone): You gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Poison](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Poison)/[Toxic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Toxic) and [Diseased](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Diseased)/[Plagued](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Plagued). + +### Sub-Races + +Sub-Race + +Racial Ability + +Effect + +[Duergar](https://corvanis.wiki/Verum/Cultures/Races/Dwarf/Sub-Races/Duergar) + +[Dark Sun's Blessing](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Dark+Sun's+Blessing) + +You have 10 additional hit points. + +Peakborn + +[Surefooted](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Surefooted) + +You have a climb speed. + +Hillborn + +[Pragmatic Clans](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Pragmatic+Clans) + +The first time you make a contested social roll while haggling prices on supplies or services, you may treat that roll as a 20. + +--- + +#### Elf + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Elf* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races)** + +# [Elf](https://corvanis.wiki/Verum/Cultures/Races/Elf/Elf) + +Infobox + +##### Basic Information + +**Senses** + +[Darkvision](https://corvanis.wiki/Help+%26+References/TTRPG+System+Terms/Common+Terms/Vision/Darkvision) + +**Age Category** + +Long + +**Size** + +Medium + +**Language** + +Elven + +### Racial Passive + +[Eldar Grace](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Grace): Your movement rating increases by 1. + +### Sub-Races + +Sub-Race + +Racial Ability + +Effect + +Imperial Elf + +[Empire Reborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Empire+Reborn) + +When you speak others tend to listen, when addressing a group of at least 10 or more people, you treat the first social skill check you make as a 20. This refreshes when another scene occurs. + +[Shar'kai](https://corvanis.wiki/Verum/Cultures/Races/Elf/Sub-Races/Shar'kai) + +[Eldar Superiority](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Superiority) + +Whenever you would be [afflicted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) by an effect from a non-elven source, once an hour you may reduce the Tier of that [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) by 1. + +--- + +#### Gnome + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Gnome* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races)** + +# [Gnome](https://corvanis.wiki/Verum/Cultures/Races/Gnome/Gnome) + +Infobox + +##### Basic Information + +**Senses** + +Standard + +**Age Category** + +Immortal + +**Size** + +Small + +**Language** + +Gnomish + +### Racial Passive + +Dreamwalker: When you sleep you can and are welcomed to enter the Dream. You are not protected from the dangers there. + +### Sub-Races + +Sub-Race + +Racial Ability + +Effect + +Dreamsilk + +[Daydream](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Gnome/Daydream) + +You can conjure an illusion of a creature or object of a maximum of medium size that you have seen. This illusion can only be distinguished as an illusion by an Arcana or Insight Core skill check or other feature. This lasts for 1 minute. You must rest before you can do it again. + +Bleached One + +[Been There, Done That](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Gnome/Been+There%2C+Done+That) + +If you attempt a skill check or ability check for a second time in a day or more, you may treat the roll as a 10. + +--- + +#### Halfling + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Halfling* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races)** + +# Halfling + +Infobox + +##### Basic Information + +**Senses** + +Standard + +**Age Category** + +Short + +**Size** + +Small + +**Language** + +Halfling + +### Racial Passive + +Second Breakfast: Whenever you and your party would use the [Gather Supplies](https://corvanis.wiki/Gather+Supplies) action, if your party finds any [Supplies](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied), you increase that number by 1. + +### Sub-Races + +Sub-Race + +Racial Ability + +Effect + +Wispblood + +Wispblood + +You gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Elemental (Necrosis)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Necrosis\)). + +Puresong + +Restorative Melody + +Whenever your party would short rest, you increase the amount of hit points they recover by 2d6. + +Hinterland + +Rugged Humors + +Whenever your party would roll on a travel encounter chart, you may choose to roll it again. You must keep the second result. + +--- + +#### Human + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Human* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races)** + +# [Human](https://corvanis.wiki/Verum/Cultures/Races/Human/Human) + +Infobox + +##### Basic Information + +**Senses** + +Standard + +**Age Category** + +Short + +**Size** + +Medium + +**Language** + +Tesh + +### Racial Passive + +Indomitable Spirit: Once per long rest, the first time a Human would receive an injury from an injury table, they ignore it. + +### Sub-Races + +Sub-Race + +Racial Ability + +Effect + +Sandtesh + +[Arcane Aptitude](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Arcane+Aptitude) + +You have the ability to learn magic in its written form and apply it directly. They gain the ability to use scrolls. + +Grasstesh + +[Horsemaster](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Horsemaster) + +You gain mounted combat proficiency. + +Shadetesh + +[Fearless](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Fearless) + +You gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened)/[Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror). + +Tzartesh + +[Jungle and Sky](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Jungle+and+Sky) + +You ignore the first 30ft of fall damage and [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone). + +Rivertesh + +[Riverkissed](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Riverkissed) + +You gain a Swim Speed. + +Stonetesh + +[Calloused Hands](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Calloused+Hands) + +You have 50 additional carrying capacity. + +--- + +#### Planetouched + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Planetouched* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races)** + +# Planetouched (Work in Progress) + +Infobox + +##### Basic Information + +**Senses** + +Normal + +**Age Category** + +Medium + +**Size** + +Medium + +### Racial Passive + +Anchored Spirit: You have [immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to the [Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished) affliction. + +### Sub-Races + +Sub-Race + +Racial Ability + +Effect + +Yozai + +Spirit Form + +Keywords – [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Racial](https://corvanis.wiki/Racial), APC - 1, Target – Self, Range – Self, You may take on a spirit form for 1 round. While in this form you have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to physical damage sources. You may only use this ability once per combat. + +--- + +#### Prism Races + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Prism+Races* + +```yaml +publish: true +aliases: + - Races +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Alenclast Races +image: Images/NPC Images/Races.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Prism Races (Work in Progress) + +Prism uses the races of Verum as its base. These races are varied, and one of the most notable aspects of them is that the races of Prism will have more story related abilities instead of specific mechanical effects. This is why, for example, races will no longer give stat adjustments or ability scores. + +Race + +Racial Passive + +Sub-Race + +Racial Ability + +[Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +[Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) + +Sandtesh + +[Arcane Aptitude](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Arcane+Aptitude) + +[Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +[Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) + +Grasstesh + +[Horsemaster](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Horsemaster) + +[Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +[Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) + +Shadetesh + +[Fearless](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Fearless) + +[Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +[Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) + +Tzartesh + +[Jungle and Sky](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Jungle+and+Sky) + +[Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +[Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) + +Rivertesh + +[Riverkissed](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Riverkissed) + +[Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +[Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) + +Stonetesh + +[Calloused Hands](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Calloused+Hands) + +[Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf) + +[Eldar Grace](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Grace) + +Imperial Elf + +[Empire Reborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Empire+Reborn) + +[Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf) + +[Eldar Grace](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Grace) + +Sharkai + +[Eldar Superiority](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Superiority) + +[Dwarf](https://corvanis.wiki/Prism+\(Testing\)/Races/Dwarf) + +[Heart of Stone](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Heart+of+Stone) + +Duergar + +[Dark Sun's Blessing](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Dark+Sun's+Blessing) + +[Dwarf](https://corvanis.wiki/Prism+\(Testing\)/Races/Dwarf) + +[Heart of Stone](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Heart+of+Stone) + +Peakborn + +[Surefooted](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Surefooted) + +[Dwarf](https://corvanis.wiki/Prism+\(Testing\)/Races/Dwarf) + +[Heart of Stone](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Heart+of+Stone) + +Hillborn + +[Pragmatic Clans](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Pragmatic+Clans) + +[Halfling](https://corvanis.wiki/Prism+\(Testing\)/Races/Halfling) + +[Second Breakfast](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Halfling/Second+Breakfast) + +Wispblood + +[Wispblood](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Halfling/Wispblood) + +[Halfling](https://corvanis.wiki/Prism+\(Testing\)/Races/Halfling) + +[Second Breakfast](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Halfling/Second+Breakfast) + +Puresong + +[Restorative Melody](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Halfling/Restorative+Melody) + +[Halfling](https://corvanis.wiki/Prism+\(Testing\)/Races/Halfling) + +[Second Breakfast](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Halfling/Second+Breakfast) + +Hinterland + +[Rugged Humors](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Halfling/Rugged+Humors) + +[Gnome](https://corvanis.wiki/Prism+\(Testing\)/Races/Gnome) + +[Dreamwalker](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Gnome/Dreamwalker) + +Dreamsilk + +[Daydream](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Gnome/Daydream) + +[Gnome](https://corvanis.wiki/Prism+\(Testing\)/Races/Gnome) + +[Dreamwalker](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Gnome/Dreamwalker) + +Bleached One + +[Been There, Done That](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Gnome/Been+There%2C+Done+That) + +### Unique Races for Testing + +Race + +Racial Passive + +Sub-Race + +Racial Ability + +[Dragonborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Dragonborn) + +[Dragonskin](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dragonborn/Dragonskin) + +Red + +[Flamebreath](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dragonborn/Flamebreath) + +[Planetouched](https://corvanis.wiki/Prism+\(Testing\)/Races/Planetouched) + +[Anchored Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Planetouched/Anchored+Spirit) + +Yozai + +[Spirit Form](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Planetouched/Spirit+Form) + +[Abyssborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Abyssborn) + +[Blessing of the Deep](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Abyssborn/Blessing+of+the+Deep) + +Darkblood + +[Inking Wounds](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Abyssborn/Inking+Wounds) + +--- + +#### Color (Hue) + +*Source: https://corvanis.wiki/Prism+(Testing)/Spells/Color+(Hue)* + +```yaml +publish: true +alias: Hue +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Color (Hue) +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Color (Hue) + +The fundamental energies of the world are represented by seven Prismatic Colors. + +> > **Indigo** +> > +> > # 1st Level Spells +> > +> > ### [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - You may sacrifice 5 hit points as you cast this spell, if you do, you increase the die damage by one step. You can apply this effect twice instead at level 5 by sacrificing 10 hit points. You can apply this effect thrice instead at level 10 by sacrificing 15 hit points. +> > +> > ### [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ +> > +> > Resolve - Wisdom Saving Throw +> > +> > Color Effect - This spell now afflicts enemies in the area with Tier I [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). This Mark is consumed whenever the enemy would make an attack. That attack receives a penalty equal to the Tier of the [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) affliction. +> > +> > ### [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Duration – 1 round +> > +> > Color Effect - For the duration of the spell whenever the recipient of the spell would be dealt damage, half of that damage heals their allies within 10ft. +> > +> > ### [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - Whenever the imbued would be attacked and dealt damage, the Tier of the [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement is increased by I. This only occurs once per casting. +> > +> > # 2nd Level Spells +> > +> > ### [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - The caster walks through a dream of loss, as this spell resolves, the caster loses 10 hit points. The caster is imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated), the tier of which is equal to the caster’s [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). +> > +> > ### [Mana Wave](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Mana+Wave) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ +> > +> > Color Effect - Creatures that fail the save are afflicted with Tier I [Cursed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Cursed). The caster may choose the attribute. + +> > **Blue** +> > +> > # 1st Level Spells +> > +> > ### [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - You may [Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream) to a square adjacent to a creature affected by this spell as it resolves. +> > +> > ### [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - While the imbued is [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed), they incur the [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) imbuement, the tier of which is equal to the tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > ### [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Duration – 1 round +> > +> > Color Effect - For the duration of the spell whenever the recipient of this spell would be healed, the caster is healed for half that amount. +> > +> > ### [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - While this spell is active, the caster and the target may [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream) to each others squares whenever either of them would be attacked. This occurs after the attack is resolved. +> > +> > # 2nd Level Spells +> > +> > ### [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - The caster walks through a dream of deep rest, as this spell resolves, the caster chooses an ally within the range of this spell, that ally may dreamwalk to a space the caster chooses within the range of this spell. +> > +> > ### [Mana Wave](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Mana+Wave) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow)_ +> > +> > Color Effect - Creatures that fail the save are afflicted with Tier I [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered). + +> > **Green** +> > +> > # 1st Level Spells +> > +> > ### [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - If an ally is affected by this spell, they are healed for the damage instead. +> > +> > ### [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ +> > +> > Color Effect - Each creature affected by this spell also heals HP equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > Spell Ascension increases this healing an amount equal to the new spell level of this spell. +> > +> > ### [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - The target is imbued with Tier I [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration). +> > +> > If this spell is ascended, each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent this way increases the tier of this imbuement. +> > +> > ### [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ +> > +> > Color Effect - The target incurs the [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) imbuement the tier of which is equal to the tier of the [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement. +> > +> > # 2nd Level Spells +> > +> > ### [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - The caster walks through a dream of recovery, as this spell resolves, the caster heals all allies adjacent to the caster by an amount of hit points equal to the amount of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent on the spell and its ascension. +> > +> > ### [Mana Wave](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Mana+Wave) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - This spell heals allies in its area for half the total damage dealt instead of harming them. + +> > **Yellow** +> > +> > # 1st Level Spells +> > +> > ### [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - Enemies affected by this spell lose 1 point of [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). You gain a point of [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) for each enemy affected. Both effects last for 1 round. +> > +> > ### [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ +> > +> > Color Effect - While the imbued is [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed), they incur the [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) imbuement, the tier of which is equal to the tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > ### [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Color Effect - This spell does not heal. Instead the number of hit points the recipient has is tracked by the spell. Then at the start of the round, the recipients HP is reset to this amount. This effect is disabled and negated if the recipient is afflicted with [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed). +> > +> > ### [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ +> > +> > Color Effect - While this spell is active, the target has its [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) increased by 2. +> > +> > # 2nd Level Spells +> > +> > ### [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - The caster walks through a dream of ancient times, as this spell resolves, the caster may immediately move its [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). +> > +> > ### [Mana Wave](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Mana+Wave) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - Creatures that fail the save receive a penalty to the next Initiative roll they make equal to the caster’s [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). + +> > **Orange** +> > +> > # 1st Level Spells +> > +> > ### [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - Enemies that are defeated by this spell allow you to cast this spell again. This spell originates from the defeated creatures position. Casting this spell in this manner does not cost action points but it does cost mana points. +> > +> > ### [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Color Effect - The base of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement is now equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > ### [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Resolve - Attack +> > +> > Color Effect - This spell does not heal. Instead this spell is treated as a spell attack. If this attack hits its target, it deals necrotic damage equal to the caster’s [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). This spell is imbued with Tier I [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) ([Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration)). +> > +> > For each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent to ascend this spell, increase the damage by an equal amount. +> > +> > ### [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Upkeep - None +> > +> > Duration - 1 Round +> > +> > Color Effect - The tier of this spell's [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement, is equal to the number of enemies threatening the target in melee. +> > +> > # 2nd Level Spells +> > +> > ### [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ +> > +> > Color Effect - The caster walks through a dream of desires, as this spell resolves, the caster may make an attack with a weapon as an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity). This attack has its APC reduced by an amount equal to the caster’s [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). +> > +> > ### [Mana Wave](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Mana+Wave) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - The damage die of this spell is increased by 1 step. + +> > **Red** +> > +> > # 1st Level Spells +> > +> > ### [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - When this spell affects an enemy, all adjacent allies to the target gain a +2 to their next damage roll. +> > +> > ### [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - While the imbued is [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed), they incur the [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement, the tier of which is equal to the tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > ### [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - The target is imbued with Tier I [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared). +> > +> > If this spell is ascended, each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent this way increases the tier of this imbuement. +> > +> > ### [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - When this spell is cast on an ally that is [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied) this spell increases the base Tier of [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) by I. If they are [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered), the Tier is increased by II instead. +> > +> > # 2nd Level Spells +> > +> > ### [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ +> > +> > Color Effect - The caster walks through a dream of shared families and friends, this spell may be cast a reaction whenever an ally within range of the spell is attacked. As this spell resolves, the attacker instead targets the caster with the attack. +> > +> > ### [Mana Wave](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Mana+Wave) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - This spell imbues allies within the area with Tier II [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded). + +> > **Violet** +> > +> > # 1st Level Spells +> > +> > ### [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - When this spell affects an enemy if the damage roll has any doubles in it (consecutive doubles), this spell's [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) cost is refunded. +> > +> > ### [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Color Effect - While the imbued is [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed), they incur the [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain) ([Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated)) imbuement, the tier of which is equal to the tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain) triggers whenever the imbued would deal damage with a weapon attack or spell attack. +> > +> > ### [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Duration – 1 round +> > +> > Color Effect - This spell does not heal. Instead this spell grants mana to the target of the spell equal to the mana spent on this spell and its ascension. While this spell is active, if the recipient would spend [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), the caster is healed for an amount of hit points equal to the caster's [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), for each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent. You may not target yourself with this spell. +> > +> > ### [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - Whenever an enemy would attack the imbued and miss the attack. The attacker takes force damage equal the caster’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). +> > +> > # 2nd Level Spells +> > +> > ### [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - The caster walks through a forbidden dream, as this spell is resolved, the caster dreamwalks to a random space adjacent to the chosen space. All creatures within 10ft of the caster take force damage equal to the caster’s [spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). +> > +> > ### [Mana Wave](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Mana+Wave) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - Creatures that fail the save lose 1 [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point. + +--- + +#### Prism Spellcasting + +*Source: https://corvanis.wiki/Prism+(Testing)/Spells/Prism+Spellcasting* + +```yaml +publish: true +aliases: + - Spellcasting +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Prism Spellcasting +image: Images/NPC Images/Spells.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Prism Spellcasting (Work in Progress) + +All magic in Prism uses mana points instead of spell slots. These function somewhat the same except for the following. All spell casters use a certain color of magic from the Prism to use magic and that colors influence changes the hue of all of their spells to an effect specific to that color. + +You gain 1 mana point per round in combat (or 1 mana point an hour outside of combat.) Mana points generated outside of combat cannot be used in combat, so your pool refreshes 1 at the start. + +You can choose to cast right away or you can save your mana points to cast higher level spells or spells with greater augmentations. + +Some spells have a mana upkeep cost to sustain the spell. This mana upkeep cost is paid at the start of the spellcaster's turn. If the spellcaster does not pay the mana upkeep cost then the spell's effect is removed. + +The casting of a spell is comprised of the following parameters to keep in mind. + +Base [Spell](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) +[Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) +[Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) + +A character's Spellcasting attribute for the purpose of testing is the highest mental stat a character has. + +### Spell Ascension + +In Prism, you are able to upcast your spell, albeit in a different way: + +Upcasting a spell from its base level costs +1 [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and +1 [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) per level to a maximum of 7. + +Spells with an upkeep duration have their mana upkeep cost increased by 1 [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) for each additional level. + +--- + +#### Prism Spells + +*Source: https://corvanis.wiki/Prism+(Testing)/Spells/Prism+Spells* + +```yaml +publish: true +aliases: + - Spells +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Prism Spells +image: Images/NPC Images/Spells.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Spells (Work in Progress) + +### 1st Level Spells + +> > Blast +> > +> > # [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Targets - Enemy +> > +> > Range - 30ft +> > +> > Resolve – Attack +> > +> > Duration - Instantaneous +> > +> > Make a spell attack against a single target within 30ft. If it should hit it deals 1d6 points of force damage for each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) you possess before the spell is cast. +> > +> > [Spell Ascension](https://corvanis.wiki/Spell+Ascension) – For each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent to Ascend the spell the damage die of the spell in increased by 1 step. +> > +> > Upkeep - None +> > +> > ### **Indigo** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - You may sacrifice 5 hit points as you cast this spell, if you do, you increase the die damage by one step. You can apply this effect twice instead at level 5 by sacrificing 10 hit points. You can apply this effect thrice instead at level 10 by sacrificing 15 hit points. +> > +> > ### **Blue** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - You may [Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream) to a square adjacent to a creature affected by this spell as it resolves. +> > +> > ### **Green** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - If an ally is affected by this spell, they are healed for the damage instead. +> > +> > ### **Yellow** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - Enemies affected by this spell lose 1 point of [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). You gain a point of [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) for each enemy affected. Both effects last for 1 round. +> > +> > ### **Orange** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - Enemies that are defeated by this spell allow you to cast this spell again. This spell originates from the defeated creatures position. Casting this spell in this manner does not cost action points but it does cost mana points. +> > +> > ### **Red** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - When this spell affects an enemy, all adjacent allies to the target gain a +2 to their next damage roll. +> > +> > ### **Violet** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - When this spell affects an enemy if the damage roll has any doubles in it (**consecutive doubles**), the **base** spell's [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) cost is refunded + +> > Bless +> > +> > # [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Targets - Self and Allies +> > +> > Range - 30ft +> > +> > Resolve - None +> > +> > Duration - [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) +> > +> > The caster imbues themselves and allies within range with Tier I [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed). +> > +> > [Spell Ascension](https://corvanis.wiki/Spell+Ascension) - For each point of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) that ascends this spell, increase the base Tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement by I. +> > +> > Upkeep - None +> > +> > ### **Indigo** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ +> > +> > Resolve - Wisdom Saving Throw +> > +> > Color Effect - This spell now afflicts enemies in the area with Tier I [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). This Mark is consumed whenever the enemy would make an attack. That attack receives a penalty equal to the Tier of the [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) affliction. +> > +> > Spell Ascension effects this affliction instead of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. +> > +> > ### **Blue** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - While the imbued is [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed), they incur the [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) imbuement, the tier of which is equal to the tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > ### **Green** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ +> > +> > Color Effect - Each creature affected by this spell also heals HP equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > Spell Ascension increases this healing an amount equal to the new spell level of this spell. +> > +> > ### **Yellow** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ +> > +> > Color Effect - While the imbued is [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed), they incur the [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) imbuement, the tier of which is equal to the tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > ### **Orange** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Color Effect - The base of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement is now equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > ### **Red** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - While the imbued is [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed), they incur the [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement, the tier of which is equal to the tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > ### **Violet** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Color Effect - While the imbued is [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed), they incur the [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain) ([Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated)) imbuement, the tier of which is equal to the tier of the [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain) triggers whenever the imbued would deal damage with a weapon attack or spell attack. + +> > Cure +> > +> > # [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ +> > +> > Targets - Self or Ally +> > +> > Range - Touch +> > +> > Resolve - None +> > +> > Duration - Instantaneous +> > +> > Base Effect – The target is healed by an amount equal to the caster’s [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > Spell Ascension – For each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) that ascends this spell, increase the healing of this spell by an amount equal to the caster’s [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). +> > +> > Upkeep - None +> > +> > ### **Indigo** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Duration – 1 round +> > +> > Color Effect - For the duration of the spell whenever the recipient of the spell would be dealt damage, half of that damage heals their allies within 10ft. +> > +> > ### **Blue** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Duration – 1 round +> > +> > Color Effect - For the duration of the spell whenever the recipient of this spell would be healed, the caster is healed for half that amount. +> > +> > ### **Green** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - The target is imbued with Tier I [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration). +> > +> > If this spell is ascended, each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent this way increases the tier of this imbuement. +> > +> > ### **Yellow** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Color Effect - This spell does not heal. Instead the number of hit points the recipient has is tracked by the spell. Then at the start of the round, the recipients HP is reset to this amount. This effect is disabled and negated if the recipient is afflicted with [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed). +> > +> > ### **Orange** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Resolve - Attack +> > +> > Color Effect - This spell does not heal. Instead this spell is treated as a spell attack. If this attack hits its target, it deals necrotic damage equal to the caster’s [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). This spell is imbued with Tier I [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) ([Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration)). +> > +> > For each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent to ascend this spell, increase the damage by an equal amount. +> > +> > ### **Red** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - The target is imbued with Tier I [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared). +> > +> > If this spell is ascended, each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent this way increases the tier of this imbuement. +> > +> > ### **Violet** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ +> > +> > Duration – 1 round +> > +> > Color Effect - This spell does not heal. Instead this spell grants mana to the target of the spell equal to the mana spent on this spell and its ascension. While this spell is active, if the recipient would spend [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), the caster is healed for an amount of hit points equal to the caster's [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), for each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent. You may not target yourself with this spell. + +> > Protect +> > +> > # [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) (1st) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Targets - Self or Ally +> > +> > Range - 30ft +> > +> > Resolve – None +> > +> > Duration - Upkeep +> > +> > An ally within range is imbued with Tier I [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded). +> > +> > [Spell Ascension](https://corvanis.wiki/Spell+Ascension) - For each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) that ascends this spell, increase the base Tier of the [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement by I. +> > +> > Upkeep – This spell costs 1 [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to upkeep. It is removed immediately if its Upkeep is not paid. An imbuement that is incurred by a spell with upkeep ignores the [fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) keyword. (Imbuements incurred to that imbuement do not gain this effect.) +> > +> > ### **Indigo** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - Whenever the imbued would be attacked and dealt damage, the Tier of the [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement is increased by I. This only occurs once per casting. +> > +> > ### **Blue** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - While this spell is active, the caster and the target may [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream) to each others squares whenever either of them would be attacked. This occurs after the attack is resolved. +> > +> > ### **Green** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ +> > +> > Color Effect - The target incurs the [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) imbuement the tier of which is equal to the tier of the [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement. +> > +> > ### **Yellow** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ +> > +> > Color Effect - While this spell is active, the target has its [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) increased by 2. +> > +> > ### **Orange** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Upkeep - None +> > +> > Duration - 1 Round +> > +> > Color Effect - The tier of this spell's [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) imbuement, is equal to the number of enemies threatening the target in melee. +> > +> > ### **Red** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ +> > +> > Color Effect - When this spell is cast on an ally that is [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied) this spell increases the base Tier of [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) by I. If they are [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered), the Tier is increased by II instead. +> > +> > ### **Violet** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - Whenever an enemy would attack the imbued and miss the attack. The attacker takes force damage equal the caster’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### 2nd Level Spells + +> > Dreamwalk +> > +> > # [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Targets - Self +> > +> > Range - 60ft +> > +> > Resolve - None +> > +> > Duration - Instantaneous +> > +> > The caster [dreamwalks](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream) to a space they can see within range. +> > +> > [Spell Ascension](https://corvanis.wiki/Spell+Ascension) – For each point of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) that ascends this spell, increase the range of this spell by 10ft for each point. +> > +> > Upkeep - None +> > +> > ### **Indigo** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - The caster walks through a dream of loss, as this spell resolves, the caster loses 10 hit points. The caster is imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated), the tier of which is equal to the caster’s [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). +> > +> > ### **Blue** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - The caster walks through a dream of deep rest, as this spell resolves, the caster chooses an ally within the range of this spell, that ally may dreamwalk to a space the caster chooses within the range of this spell. +> > +> > ### **Green** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - The caster walks through a dream of recovery, as this spell resolves, the caster heals all allies adjacent to the caster by an amount of hit points equal to the amount of [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent on the spell and its ascension. +> > +> > ### **Yellow** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ +> > +> > Color Effect - The caster walks through a dream of ancient times, as this spell resolves, the caster may immediately move its [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). +> > +> > ### **Orange** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ +> > +> > Color Effect - The caster walks through a dream of desires, as this spell resolves, the caster may make an attack with a weapon as an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity). This attack has its APC reduced by an amount equal to the caster’s [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). +> > +> > ### **Red** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ +> > +> > Color Effect - The caster walks through a dream of shared families and friends, this spell may be cast a reaction whenever an ally within range of the spell is attacked. As this spell resolves, the attacker instead targets the caster with the attack. +> > +> > ### **Violet** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ +> > +> > Color Effect - The caster walks through a forbidden dream, as this spell is resolved, the caster dreamwalks to a random space adjacent to the chosen space. All creatures within 10ft of the caster take force damage equal to the caster’s [spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +> > Mana Wave +> > +> > # [Mana Wave](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Mana+Wave) (2nd) +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_,_[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Targets - Creatures +> > +> > Range – 20ft Cone +> > +> > Resolve – Dexterity Save +> > +> > Duration - Instantaneous +> > +> > Creatures that fail a dexterity saving throw in the area, take 3d6 force damage. +> > +> > [Spell Ascension](https://corvanis.wiki/Spell+Ascension) - For each point of mana that ascends this spell, increase the damage of this spell by 2d6. +> > +> > Upkeep - None +> > +> > ### **Indigo** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_,_[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ +> > +> > Color Effect - Creatures that fail the save are afflicted with Tier I [Cursed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Cursed). The caster may choose the attribute. +> > +> > ### **Blue** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_,_[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow)_ +> > +> > Color Effect - Creatures that fail the save are afflicted with Tier I [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered). +> > +> > ### **Green** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - This spell heals allies in its area for half the total damage dealt instead of harming them. +> > +> > ### **Yellow** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - Creatures that fail the save receive a penalty to the next Initiative roll they make equal to the caster’s [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). +> > +> > ### **Orange** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - The damage die of this spell is increased by 1 step. +> > +> > ### **Red** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - This spell imbues allies within the area with Tier II [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded). +> > +> > ### **Violet** +> > +> > Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ +> > +> > Color Effect - Creatures that fail the save lose 1 [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point. + +### 3rd Level Spells + +### 4th Level Spells + +### 5th Level Spells + +### 6th Level Spells + +### 7th Level Spells + +--- + +##### Authority + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Authority (STR + WIS) + +_"You don't break bones, you break resolve."_ + +Authority is determined by the lower of one's Strength and Wisdom modifiers. + +This sub-attribute affects psychological effects from physically applied abilities, allowing to counter their effects and "dispel" them from targets. + +Focuses on effects like fear, intimidation, and forced surrender may also apply to melee spells and may be used to remove [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). + +* Effectiveness of fear effects +* Effectiveness of certain spells +* Roll parameters against maneuvers + +### Authority Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +4 + +[Holy Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Holy+Wave) + +Faith + +[Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss) + +1 + +[Vow of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Vow+of+Death) + +Faith + +[Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss) + +4 + +[Dogmatic Dominion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Dogmatic+Dominion) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +1 + +[Vow of Spirits](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Vow+of+Spirits) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +4 + +[Corrective Word](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Corrective+Word) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +5 + +[Aspect of Glies](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Aspect+of+Glies) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +7 + +[Spirit's Wrath](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Spirit's+Wrath) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +8 + +[Purification Ceremony](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Purification+Ceremony) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +1 + +[Gospel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Gospel) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +4 + +[Creation's Chorus](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Creation's+Chorus) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +10 + +[Life Crash](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Life+Crash) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Taunt) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +5 + +[Iron Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Iron+Channel) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +8 + +[Seal of the Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Seal+of+the+Warden) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +10 + +[Unbreakable Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Unbreakable+Faith) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +2 + +[Wrath of Yggdrasil](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Wrath+of+Yggdrasil) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +5 + +[Asgardian Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Asgardian+Steel) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +7 + +[Biifrost Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Biifrost+Surge) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +8 + +[Runic Blessing](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Runic+Blessing) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +10 + +[Valhalla Calling](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Valhalla+Calling) + +Mana + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +10 + +[Spire Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Spire+Ascendant) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +2 + +[Disrupt Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Disrupt+Mana) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +5 + +[Woe Weaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Woe+Weaver) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +7 + +[Spell Feast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Spell+Feast) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Taunt) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +4 + +[Battle Boast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Battle+Boast) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +1 + +[Toukon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Toukon) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +5 + +[Perfect Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Perfect+Strike) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +4 + +[Ael Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Ael+Parry) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +7 + +[Kaska Blade](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Kaska+Blade) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +1 + +[Banner Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Banner+Wave) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +5 + +[Wrapped in Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Wrapped+in+Glory) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +7 + +[Into the Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Into+the+Breach!) + +--- + +##### Competence + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Competence (STR + INT) + +_"The difference between a brawl and a battlefield masterpiece."_ + +Competence is determined by the lower of one's Strength and Intelligence modifiers. + +This sub-attribute focuses on the ability to use more physically inclined abilities more effectively, specifically on those abilities that have a resource pool from a physical source. + +Focuses on the augmentation and potency from physical effects that do not utilize armaments taunt and combat maneuvers for example. + +* Effectiveness of [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) and similar effects +* Effectiveness of physical resource pools +* Effectiveness of certain spells + +### Competence Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss) + +1 + +[Vow of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Vow+of+Death) + +Faith + +[Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss) + +4 + +[Dogmatic Dominion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Dogmatic+Dominion) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +1 + +[Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Combat+Acumen) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +2 + +[Thieves Tools](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Thieves+Tools) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Taunt) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +2 + +[Wrath of Yggdrasil](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Wrath+of+Yggdrasil) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +5 + +[Asgardian Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Asgardian+Steel) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +7 + +[Biifrost Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Biifrost+Surge) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +8 + +[Runic Blessing](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Runic+Blessing) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +10 + +[Valhalla Calling](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Valhalla+Calling) + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +5 + +[Regalia's Majesty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Regalia's+Majesty) + +Mana + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +10 + +[Spire Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Spire+Ascendant) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +1 + +[Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Lore+Acumen+\(Wizard\)) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +2 + +[Spell Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Specialist) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +5 + +[Spell Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Mastery) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +2 + +[Stalk Prey](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Stalk+Prey) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +5 + +[Shadows Unbound](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Shadows+Unbound) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +7 + +[Quietus (Stalker)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Quietus+\(Stalker\)) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Taunt) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +1 + +[Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Alchemist) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +2 + +[Combat Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Combat+Alchemist) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +4 + +[Alchemical Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Alchemical+Edge) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +8 + +[Well Supplied](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Well+Supplied) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +10 + +[Iron Stomach](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Iron+Stomach) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Combat Acumen (Soldier)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Combat+Acumen+\(Soldier\)) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +4 + +[Ael Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Ael+Parry) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +7 + +[Kaska Blade](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Kaska+Blade) + +--- + +##### Cunning + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Cunning (INT + WIS) + +_"Your influence erodes free will."_ + +Cunning is determined by the lower of one's Intelligence and Wisdom modifiers. + +This sub-attribute deals with the use of supernatural social interaction and manipulation. + +Focuses on charm, compulsion, and other such effects. It may also relate to magical manipulations to enemy actions through subterfuge. + +* Effectiveness of social checks +* Roll parameters to use mind control effects +* Effectiveness of certain spells + +### Cunning Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Cabalist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cabalist) + +4 + +[Death-Knell](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Death-Knell) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +1 + +[Inscription](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Inscription) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +4 + +[Holy Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Holy+Wave) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +1 + +[Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Combat+Acumen) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +2 + +[Thieves Tools](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Thieves+Tools) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +1 + +[Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Social+Acumen) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +2 + +[Sour Note](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Sour+Note) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +4 + +[The Zone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/The+Zone) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +2 + +[Mantras](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +5 + +[Mantric Seal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantric+Seal) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +7 + +[Spirit Palm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Spirit+Palm) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +1 + +[Rune Mage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Rune+Mage) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +1 + +[Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Lore+Acumen+\(Enscriber\)) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +4 + +[Iron Parchment](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Iron+Parchment) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +5 + +[Ink Veld](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Ink+Veld) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +10 + +[Dissertation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Dissertation) + +Mana + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +4 + +[Shifting Echoes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes) + +Mana + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +5 + +[Aetheric Combination](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Aetheric+Combination) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +2 + +[Disrupt Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Disrupt+Mana) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +5 + +[Woe Weaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Woe+Weaver) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +7 + +[Spell Feast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Spell+Feast) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +1 + +[Spellbook](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spellbook) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +1 + +[Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Lore+Acumen+\(Wizard\)) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +2 + +[Spell Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Specialist) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +5 + +[Spell Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Mastery) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +10 + +[Spell Matrix](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Matrix) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +1 + +[Farsight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Farsight) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +2 + +[Mark of Precision](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Precision) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +4 + +[Mark of Inevitability](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Inevitability) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +7 + +[Mark of Effort](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Effort) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +10 + +[Mark of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Death) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +4 + +[Overwhelming Flank](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Overwhelming+Flank) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +8 + +[Pillaging Frenzy](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Pillaging+Frenzy) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +1 + +[Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Alchemist) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +4 + +[Prepare to Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Prepare+to+Breach!) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +1 + +[Ashen Vanguard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Ashen+Vanguard) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Taunt) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +4 + +[Macabre Assault](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Macabre+Assault) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +7 + +[Eldar's Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Eldar's+Edge) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +10 + +[All-In](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/All-In) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +2 + +[Intimidating Prowess](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Intimidating+Prowess) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Combat Acumen (Soldier)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Combat+Acumen+\(Soldier\)) + +--- + +##### Grace + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Grace (DEX + CHA) + +_"A mind as nimble as your footwork."_ + +Grace is determined by the lower of one's Dexterity and Charisma modifiers. + +This sub-attribute deals with stunning beauty and precise movement put together. A blending of magic and mundane. + +Focuses on physicality in spell casting as well as the parameters of the arts in a combative form + +* Effectiveness of certain spells +* Effectiveness of finesse weapon skills +* Effectiveness of disengage actions + +### Grace Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Vowbreaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Vowbreaker) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Blaspheme](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Blaspheme) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +2 + +[Deny](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Deny) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +4 + +[Rigorous Debate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Rigorous+Debate) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +10 + +[Chains of Mortality](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Chains+of+Mortality) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +1 + +[River of Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/River+of+Mana) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +2 + +[Soulfire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Soulfire) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +4 + +[Mana Burst](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Mana+Burst) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +1 + +[Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +2 + +[Lifting Melody](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Lifting+Melody) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +5 + +[Troubadour's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Troubadour's+Gambit) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +7 + +[Counter Song](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Counter+Song) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +2 + +[Tempo Shift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Tempo+Shift) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +5 + +[Cutting Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Cutting+Chords) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +7 + +[Dramatic Pause](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Dramatic+Pause) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +8 + +[The Best Medicine](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/The+Best+Medicine) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +1 + +[Golden Rule](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Golden+Rule) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +1 + +[Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Social+Acumen) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +4 + +[Dividends](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dividends) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +5 + +[Dealmaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dealmaker) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +7 + +[Crushing Debt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Crushing+Debt) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +8 + +[Market Day](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Market+Day) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +1 + +[Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +4 + +[Shining Banner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +5 + +[Chord of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Chord+of+War) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +8 + +[Rouse the Troops](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Rouse+the+Troops) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +10 + +[Herald of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Herald+of+War) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +1 + +[Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +2 + +[Intimidating Prowess](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Intimidating+Prowess) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +8 + +[On the Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/On+the+Edge) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +10 + +[Showdown](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Showdown) + +--- + +##### Guile + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Guile (INT + CHA) + +_"Social graces sharpened to a lethal edge when you speak."_ + +Guile is determined by the lower of one's Intelligence and Charisma modifiers. + +This sub-attribute deals with offensive actions to enemy and environmental stimuli. This also deals as a offensive statistic in regards to social challenges. + +Allows trickery in a social setting and the use of deception in combat directly. + +* Effectiveness of social effects +* Effectiveness of certain maneuvers +* Effectiveness of distract + +### Guile Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Cabalist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cabalist) + +4 + +[Death-Knell](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Death-Knell) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Faith + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +7 + +[Norn Blood](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Norn+Blood) + +Faith + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +10 + +[Doom Sight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Doom+Sight) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +1 + +[Rune Mage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Rune+Mage) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +1 + +[Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Lore+Acumen+\(Enscriber\)) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +4 + +[Iron Parchment](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Iron+Parchment) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +5 + +[Ink Veld](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Ink+Veld) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +10 + +[Dissertation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Dissertation) + +Mana + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +2 + +[Augment Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Augment+Mastery) + +Mana + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +4 + +[Shifting Echoes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes) + +Mana + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +5 + +[Aetheric Combination](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Aetheric+Combination) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +2 + +[Disrupt Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Disrupt+Mana) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +5 + +[Woe Weaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Woe+Weaver) + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +7 + +[Spell Feast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Spell+Feast) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +2 + +[Lifting Melody](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Lifting+Melody) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +7 + +[Counter Song](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Counter+Song) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +2 + +[Tempo Shift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Tempo+Shift) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +5 + +[Cutting Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Cutting+Chords) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +7 + +[Dramatic Pause](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Dramatic+Pause) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +8 + +[The Best Medicine](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/The+Best+Medicine) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +1 + +[Golden Rule](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Golden+Rule) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +1 + +[Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Social+Acumen) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +4 + +[Dividends](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dividends) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +5 + +[Dealmaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dealmaker) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +7 + +[Crushing Debt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Crushing+Debt) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +8 + +[Market Day](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Market+Day) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +4 + +[Overwhelming Flank](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Overwhelming+Flank) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +8 + +[Pillaging Frenzy](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Pillaging+Frenzy) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +1 + +[Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Alchemist) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +4 + +[Prepare to Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Prepare+to+Breach!) + +--- + +##### Initiative + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Initiative (DEX + INT) + +_"Your reactions aren't reflexes, they're calculated."_ + +Initiative is determined by the lower of one's Dexterity and Intelligence modifiers. + +This sub-attribute deals with initiative order and reactions such as [Attacks of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity). + +Initiative dictates the potency of parameters to qualify for certain abilities will also be effected. + +* Parameters determining initiative +* Effectiveness of certain maneuvers +* Effectiveness of conserve actions + +### Initiative Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +5 + +[Regalia's Majesty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Regalia's+Majesty) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +2 + +[Soulfire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Soulfire) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +1 + +[Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Lore+Acumen+\(Wizard\)) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +2 + +[Spell Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Specialist) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +5 + +[Spell Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Mastery) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +1 + +[Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +7 + +[Ruthless Momentum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Ruthless+Momentum) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +1 + +[Farsight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Farsight) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +2 + +[Mark of Precision](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Precision) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +4 + +[Mark of Inevitability](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Inevitability) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +7 + +[Mark of Effort](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Effort) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +10 + +[Mark of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Death) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +2 + +[Shinobi Tools](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shinobi+Tools) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +4 + +[Shadow Counter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shadow+Counter) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +8 + +[Infiltrate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Infiltrate) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +10 + +[Miracle Pill](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Miracle+Pill) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +2 + +[Stalk Prey](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Stalk+Prey) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +5 + +[Shadows Unbound](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Shadows+Unbound) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +7 + +[Quietus (Stalker)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Quietus+\(Stalker\)) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +1 + +[Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +8 + +[On the Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/On+the+Edge) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +10 + +[Showdown](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Showdown) + +--- + +##### Presence + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Presence (STR + CHA) + +_"Your resolve doesn't just endure, it uplifts."_ + +Presence is determined by the lower of one's Strength and Charisma modifiers. + +This sub-attribute deals with the supportive effects on yourself and allies, increasing their potency or meeting the qualifications of parameters. + +Focuses on effects like bardic inspiration and assisting allies. + +* Effectiveness of [Assist](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Assist) +* Effectiveness of certain spells +* Effectiveness of mundane support abilities + +### Presence Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +1 + +[Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Social+Acumen) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +2 + +[Sour Note](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Sour+Note) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +4 + +[The Zone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/The+Zone) + +Mana + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +2 + +[Saturated Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Saturated+Channel) + +Mana + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +8 + +[Summon Mana Well](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Summon+Mana+Well) + +Mana + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +10 + +[Spire Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Spire+Ascendant) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +5 + +[Troubadour's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Troubadour's+Gambit) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +4 + +[Battle Boast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Battle+Boast) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +5 + +[Roar of the Crowd](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Roar+of+the+Crowd) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +8 + +[Emperor's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Emperor's+Gambit) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +1 + +[Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +4 + +[Shining Banner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +5 + +[Chord of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Chord+of+War) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +8 + +[Rouse the Troops](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Rouse+the+Troops) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +10 + +[Herald of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Herald+of+War) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +1 + +[Guard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Guard) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +2 + +[Oath of Courage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Oath+of+Courage) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +5 + +[Lord's Grace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Lord's+Grace) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +7 + +[Valor's Advance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Valor's+Advance) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +8 + +[Shatter Morale](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Shatter+Morale) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +10 + +[Dragonsbane](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Dragonsbane) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +1 + +[Banner Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Banner+Wave) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +5 + +[Wrapped in Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Wrapped+in+Glory) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +7 + +[Into the Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Into+the+Breach!) + +--- + +##### Prowess + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Prowess (STR + DEX) + +_"The marriage of might and precision - where steel dances."_ + +Prowess is determined by the lower of one's Strength and Dexterity modifiers. + +This sub-attribute deals with the ability to use weapons in a physically versatile manner, the skill in which a weapon is used can confer different benefits and a higher form of accomplishment. + +Allows the use of versatile weapon features, the ability to mix features and the meeting of parameters of such features. + +* Effectiveness of weapon skills +* Effectiveness of [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) +* Effectiveness of holding weapons of different hefts + +### Prowess Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss) + +1 + +[Vow of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Vow+of+Death) + +Faith + +[Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss) + +4 + +[Dogmatic Dominion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Dogmatic+Dominion) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Faith + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +2 + +[Tenet of Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Tenet+of+Sovereignty) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +2 + +[Wrath of Yggdrasil](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Wrath+of+Yggdrasil) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +5 + +[Asgardian Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Asgardian+Steel) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +7 + +[Biifrost Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Biifrost+Surge) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +8 + +[Runic Blessing](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Runic+Blessing) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +10 + +[Valhalla Calling](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Valhalla+Calling) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +7 + +[Ruthless Momentum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Ruthless+Momentum) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +4 + +[Overwhelming Flank](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Overwhelming+Flank) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +8 + +[Pillaging Frenzy](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Pillaging+Frenzy) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +1 + +[Ashen Vanguard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Ashen+Vanguard) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Taunt) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +4 + +[Macabre Assault](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Macabre+Assault) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +7 + +[Eldar's Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Eldar's+Edge) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +10 + +[All-In](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/All-In) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +2 + +[Stalk Prey](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Stalk+Prey) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +5 + +[Shadows Unbound](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Shadows+Unbound) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +7 + +[Quietus (Stalker)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Quietus+\(Stalker\)) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Taunt) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +4 + +[Jotun Grip](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Jotun+Grip) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +5 + +[Wrath of Sigrun](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Wrath+of+Sigrun) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +7 + +[Might of Thor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Might+of+Thor) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +8 + +[Emperor's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Emperor's+Gambit) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +1 + +[Guard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Guard) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +2 + +[Oath of Courage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Oath+of+Courage) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +5 + +[Lord's Grace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Lord's+Grace) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +7 + +[Valor's Advance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Valor's+Advance) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +8 + +[Shatter Morale](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Shatter+Morale) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +10 + +[Dragonsbane](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Dragonsbane) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +1 + +[Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +8 + +[On the Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/On+the+Edge) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +10 + +[Showdown](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Showdown) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +1 + +[Toukon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Toukon) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +5 + +[Perfect Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Perfect+Strike) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +4 + +[Ael Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Ael+Parry) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +7 + +[Kaska Blade](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Kaska+Blade) + +--- + +##### Resilience + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Resilience (CON + CHA) + +_"Your very existence defies suffering."_ + +Resilience is determined by the lower of one's Constitution and Charisma modifiers. + +This sub-attribute deals with the overcoming of physical afflictions and the potency of those defensive measures. + +This is used as a defensive mechanic and parameter. + +* Effectiveness of [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) +* Effectiveness of [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) +* Roll parameters against physical afflictions + +### Resilience Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +1 + +[River of Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/River+of+Mana) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +2 + +[Soulfire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Soulfire) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +4 + +[Mana Burst](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Mana+Burst) + +Mana + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +2 + +[Saturated Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Saturated+Channel) + +Mana + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +8 + +[Summon Mana Well](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Summon+Mana+Well) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +5 + +[Troubadour's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Troubadour's+Gambit) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +4 + +[Common Sense](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Common+Sense) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +5 + +[Drifter's Luck](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Drifter's+Luck) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +7 + +[Traveler's Trick](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Traveler's+Trick) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +1 + +[Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Alchemist) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +2 + +[Combat Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Combat+Alchemist) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +4 + +[Alchemical Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Alchemical+Edge) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +8 + +[Well Supplied](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Well+Supplied) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +10 + +[Iron Stomach](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Iron+Stomach) + +--- + +##### Sovereignty + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Sovereignty (WIS + CHA) + +_"Your presence turns soldiers into legends."_ + +Sovereignty is determined by the lower of one's Wisdom and Charisma modifiers. + +This sub-attribute deals with the influence of allies magically. + +The effect to promote this power through allies and yourself such as auras of courage. + +* Effectiveness of auras +* Effectiveness of leadership effects +* Roll parameter against mind control effects + +### Sovereignty Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Vowbreaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Vowbreaker) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Blaspheme](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Blaspheme) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +2 + +[Deny](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Deny) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +4 + +[Rigorous Debate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Rigorous+Debate) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +10 + +[Chains of Mortality](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Chains+of+Mortality) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +1 + +[Vow of Life](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vow+of+Life) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +1 + +[Inscription](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Inscription) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +1 + +[Gospel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Gospel) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +4 + +[Creation's Chorus](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Creation's+Chorus) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +10 + +[Life Crash](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Life+Crash) + +Faith + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +2 + +[Tenet of Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Tenet+of+Sovereignty) + +Faith + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +7 + +[Norn Blood](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Norn+Blood) + +Faith + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +10 + +[Doom Sight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Doom+Sight) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +5 + +[Iron Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Iron+Channel) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +8 + +[Seal of the Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Seal+of+the+Warden) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +10 + +[Unbreakable Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Unbreakable+Faith) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +1 + +[Symphony of Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Symphony+of+Spells) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +1 + +[Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Social+Acumen) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +2 + +[Sour Note](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Sour+Note) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +4 + +[The Zone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/The+Zone) + +Mana + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +4 + +[Shifting Echoes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes) + +Mana + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +5 + +[Aetheric Combination](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Aetheric+Combination) + +Mana + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +2 + +[Saturated Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Saturated+Channel) + +Mana + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +8 + +[Summon Mana Well](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Summon+Mana+Well) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +2 + +[Lifting Melody](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Lifting+Melody) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +7 + +[Counter Song](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Counter+Song) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +1 + +[Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +4 + +[Shining Banner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +5 + +[Chord of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Chord+of+War) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +8 + +[Rouse the Troops](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Rouse+the+Troops) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +10 + +[Herald of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Herald+of+War) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +1 + +[Banner Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Banner+Wave) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +5 + +[Wrapped in Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Wrapped+in+Glory) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +7 + +[Into the Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Into+the+Breach!) + +--- + +##### Stamina + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Stamina (DEX + CON) + +_"Your second wind is always ready."_ + +Stamina is determined by the lower of one's Dexterity and Constitution modifiers. + +This sub-attribute deals with the use of physically straining resources that effect your movement, mobility, and endurance. + +Used to resist exhaustion, and move, and avoid danger. + +* Effectiveness of movement rating (+1 movement rating per Stamina) +* Effectiveness of certain [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) actions +* Roll parameters for [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) + +### Stamina Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +7 + +[Ruthless Momentum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Ruthless+Momentum) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +1 + +[Farsight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Farsight) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +2 + +[Mark of Precision](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Precision) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +4 + +[Mark of Inevitability](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Inevitability) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +7 + +[Mark of Effort](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Effort) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +10 + +[Mark of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Death) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +2 + +[Shinobi Tools](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shinobi+Tools) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +4 + +[Shadow Counter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shadow+Counter) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +8 + +[Infiltrate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Infiltrate) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +10 + +[Miracle Pill](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Miracle+Pill) + +Warrior + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +2 + +[Reaver's Cleave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Reaver's+Cleave) + +Warrior + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +7 + +[Victory Rush](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Victory+Rush) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +1 + +[Toukon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Toukon) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +5 + +[Perfect Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Perfect+Strike) + +--- + +##### Tenacity + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Tenacity (CON + INT) + +_"The last spark in the dark."_ + +Tenacity is determined by the lower of one's Constitution and Intelligence modifiers. + +This sub-attribute deals with the overcoming of mental afflictions and the potency of such defensive measures. + +This is used as a defensive resource and parameter. + +* Effectiveness of certain [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) actions +* Effectiveness of [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) +* Roll parameters to defend against mental afflictions + +### Tenacity Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +1 + +[Mana Regalia](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Mana+Regalia) + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +5 + +[Regalia's Majesty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Regalia's+Majesty) + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +10 + +[Spell Reservoir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Spell+Reservoir) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +4 + +[Common Sense](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Common+Sense) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +5 + +[Drifter's Luck](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Drifter's+Luck) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +7 + +[Traveler's Trick](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Traveler's+Trick) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +1 + +[Golden Rule](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Golden+Rule) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +1 + +[Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Social+Acumen) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +4 + +[Dividends](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dividends) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +5 + +[Dealmaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dealmaker) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +7 + +[Crushing Debt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Crushing+Debt) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +8 + +[Market Day](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Market+Day) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +1 + +[Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Alchemist) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +4 + +[Prepare to Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Prepare+to+Breach!) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +2 + +[Shinobi Tools](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shinobi+Tools) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +4 + +[Shadow Counter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shadow+Counter) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +8 + +[Infiltrate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Infiltrate) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +10 + +[Miracle Pill](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Miracle+Pill) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +1 + +[Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Alchemist) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +2 + +[Combat Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Combat+Alchemist) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +4 + +[Alchemical Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Alchemical+Edge) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +8 + +[Well Supplied](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Well+Supplied) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +10 + +[Iron Stomach](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Iron+Stomach) + +--- + +##### Vigor + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Vigor (STR + CON) + +_"Not just wearing plate, commanding it."_ + +Vigor is determined by the lower of one's Strength and Constitution modifiers. + +This sub-attribute determines a characters ability to use armor and shields in a versatile manner. The vigor required to wear these armaments effectively and the parameters in which to use their features. + +The parameter that is used to determine access to shields and armor of the various types, the effectiveness of the defensive abilities that utilize armor and shields + +* Effectiveness of [Blocking](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) +* Effectiveness to [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) +* Parameter to use armor or shields + +### Vigor Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +1 + +[Ashen Vanguard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Ashen+Vanguard) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +4 + +[Macabre Assault](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Macabre+Assault) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +7 + +[Eldar's Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Eldar's+Edge) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +10 + +[All-In](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/All-In) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Taunt) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +4 + +[Jotun Grip](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Jotun+Grip) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +5 + +[Wrath of Sigrun](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Wrath+of+Sigrun) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +7 + +[Might of Thor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Might+of+Thor) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +7 + +[Valor's Advance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Valor's+Advance) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +10 + +[Dragonsbane](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Dragonsbane) + +--- + +##### Willpower + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Willpower (CON + WIS) + +_"Death gets one roll, you get three."_ + +Willpower is determined by the lower of one's Constitution and Wisdom modifiers. + +This sub-attribute deals with the mental resources produced by the character and the amount of which they have to employ. + +The amount of death saving throw attempts, as well as resistance to crushing effects. + +* Effectiveness of certain spells +* Effectiveness of certain maneuvers +* Roll parameters against [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain) + +### Willpower Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Vowbreaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Vowbreaker) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Blaspheme](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Blaspheme) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +2 + +[Deny](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Deny) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +4 + +[Rigorous Debate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Rigorous+Debate) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +10 + +[Chains of Mortality](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Chains+of+Mortality) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +1 + +[Vow of Life](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vow+of+Life) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +1 + +[Inscription](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Inscription) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +4 + +[Holy Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Holy+Wave) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +2 + +[Tenet of Punishment](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Tenet+of+Punishment) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +1 + +[Vow of Spirits](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Vow+of+Spirits) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +4 + +[Corrective Word](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Corrective+Word) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +5 + +[Aspect of Glies](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Aspect+of+Glies) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +7 + +[Spirit's Wrath](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Spirit's+Wrath) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +8 + +[Purification Ceremony](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Purification+Ceremony) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +1 + +[Gospel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Gospel) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +4 + +[Creation's Chorus](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Creation's+Chorus) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +10 + +[Life Crash](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Life+Crash) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +2 + +[Mantras](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +5 + +[Mantric Seal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantric+Seal) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +7 + +[Spirit Palm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Spirit+Palm) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +1 + +[River of Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/River+of+Mana) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +2 + +[Soulfire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Soulfire) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +4 + +[Mana Burst](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Mana+Burst) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +4 + +[Common Sense](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Common+Sense) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +5 + +[Drifter's Luck](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Drifter's+Luck) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +7 + +[Traveler's Trick](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Traveler's+Trick) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +4 + +[Jotun Grip](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Jotun+Grip) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +5 + +[Wrath of Sigrun](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Wrath+of+Sigrun) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +7 + +[Might of Thor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Might+of+Thor) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +5 + +[Roar of the Crowd](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Roar+of+the+Crowd) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) + +--- + +##### Wit + +*Source: https://corvanis.wiki/Prism+(Testing)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: +image: Images/NPC Images/Ability Score.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes)** + +# Wit (DEX + WIS) + +_"A mind as nimble as your footwork."_ + +Wit is determined by the lower of one's Dexterity and Wisdom modifiers. + +This sub-attribute deals with defensive reactions to enemy and environmental stimuli. It also functions as a defensive statistic when dealing with social challenges. + +Prevents being surprised, tricked or socially influenced. + +* roll parameters vs social checks +* roll parameters vs environmental hazards +* effectiveness of certain [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) actions + +### Wit Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Cabalist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cabalist) + +4 + +[Death-Knell](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Death-Knell) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +4 + +[Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) + +Faith + +[Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid) + +7 + +[Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +1 + +[Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Combat+Acumen) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +2 + +[Thieves Tools](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Thieves+Tools) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +1 + +[Vow of Spirits](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Vow+of+Spirits) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +4 + +[Corrective Word](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Corrective+Word) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +5 + +[Aspect of Glies](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Aspect+of+Glies) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +7 + +[Spirit's Wrath](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Spirit's+Wrath) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +8 + +[Purification Ceremony](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Purification+Ceremony) + +Faith + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +7 + +[Norn Blood](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Norn+Blood) + +Faith + +[Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir) + +10 + +[Doom Sight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Doom+Sight) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +2 + +[Mantras](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +5 + +[Mantric Seal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantric+Seal) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +7 + +[Spirit Palm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Spirit+Palm) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +1 + +[Rune Mage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Rune+Mage) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +1 + +[Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Lore+Acumen+\(Enscriber\)) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +4 + +[Iron Parchment](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Iron+Parchment) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +5 + +[Ink Veld](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Ink+Veld) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +10 + +[Dissertation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Dissertation) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +1 + +[Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +2 + +[Tempo Shift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Tempo+Shift) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +5 + +[Cutting Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Cutting+Chords) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +7 + +[Dramatic Pause](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Dramatic+Pause) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +8 + +[The Best Medicine](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/The+Best+Medicine) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +2 + +[Intimidating Prowess](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Intimidating+Prowess) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Combat Acumen (Soldier)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Combat+Acumen+\(Soldier\)) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) + +--- + +##### Armor + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Armor* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Prism Armor +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory)** + +# Armor (Work in Progress) + +Wearing Armor is a piecemeal process in which you choose which individual pieces of armor you wear and you are limited by your proficiency. + +Each individual piece of armor has a passive and a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action effect. Each individual piece of armor has parameters and **_movement rating reduction_** ([MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)). A character's [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) reduces the [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) of the total Armor set. Each individual Armor piece may increase a character's [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction). + +Proficiencies with Armor denote what level of layer the character can wear. They do not grant proficiencies with specific pieces of armor. + +Augments gained from class features allow the character to use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action alternative effect of the piece of armor chosen. + +To gain the base AC bonus and the [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) bonus to your AC, you must have a full armor set. (All possible layers filled). + +Armor can also be removed during combat. However, this will incur an AP cost, which can be spent over multiple rounds: + +* Light armor: Unknown + +* Medium armor: 4 AP + +* Heavy armor: 8 AP + + +> > **[Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor)** +> > +> > **Light Armor** provides a base AC of 12. The character gains a bonus to their AC equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). A character with this proficiency may choose 2 pieces of light armor to make their armor set. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Light Armor have an APC of 1. +> > +> > Name +> > +> > MRR +> > +> > Passive +> > +> > Armor Augment +> > +> > [Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) +> > +> > 0 +> > +> > [Flowing Robes](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Flowing+Robes) +> > +> > [Swirling Sleeves](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Swirling+Sleeves) +> > +> > [Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) +> > +> > 0 +> > +> > [Critical Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Critical+Protection) +> > +> > [Protect Your Neck](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Protect+Your+Neck) +> > +> > [Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) +> > +> > 0 +> > +> > [Flexible Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Flexible+Defense) +> > +> > [Combat Roll](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Combat+Roll) +> > +> > [Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) +> > +> > 1 +> > +> > [Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Slashing+Protection) +> > +> > [Chained Chest](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Chained+Chest) +> > +> > [Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson) +> > +> > 1 +> > +> > [Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Piercing+Protection) +> > +> > [Hunker Down](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Hunker+Down) +> > +> > [Manica](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Manica) +> > +> > 1 +> > +> > [Steel Sleeve](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Steel+Sleeve) +> > +> > [Punishing Response](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Punishing+Response) +> > +> > [Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) +> > +> > 1 +> > +> > [Brutal Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Brutal+Momentum) +> > +> > [Follow-Up](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Follow-Up) + +> > **[Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor)** +> > +> > **Medium Armor** provides a base AC of 14. The character gains a bonus to their AC equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). A character with this proficiency may choose 3 pieces of light armor and 1 piece of medium armor to make their armor set. This proficiency replaces the bonuses of Light Armor Proficiency. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Medium Armor have an APC of 2. +> > +> > Name +> > +> > MRR +> > +> > Passive +> > +> > Armor Augment +> > +> > [Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail) +> > +> > 1 +> > +> > [Nooks and Crannies](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Nooks+and+Crannies) +> > +> > [Versatile Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Versatile+Defense) +> > +> > [Hide](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Hide) +> > +> > 1 +> > +> > [Bludgeoning Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bludgeoning+Protection) +> > +> > [Bestial Fury](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bestial+Fury) +> > +> > [Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) +> > +> > 1 +> > +> > [Dutiful Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Dutiful+Momentum) +> > +> > [Focused Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Focused+Defense) +> > +> > [Breastplate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Breastplate) +> > +> > 2 +> > +> > [Superior Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Slashing+Protection) +> > +> > [Angled Metal](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Angled+Metal) +> > +> > [Brigadine](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Brigadine) +> > +> > 2 +> > +> > [Camouflaged Pattern](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Camouflaged+Pattern) +> > +> > [Bandit Shuffle](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bandit+Shuffle) +> > +> > [Ringmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Ringmail) +> > +> > 2 +> > +> > [Superior Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Piercing+Protection) +> > +> > [Soldier's Fortune](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Soldier's+Fortune) +> > +> > [Scalemail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Scalemail) +> > +> > 2 +> > +> > [Drake Bane](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Drake+Bane) +> > +> > [Hero's Valor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Hero's+Valor) + +> > **[Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor)** +> > +> > **Heavy Armor** provides a base AC of 16. The character gains a bonus to their AC equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). A character with this proficiency may choose 3 pieces of light armor, 2 pieces of medium armor, and 1 piece of heavy armor to make their armor set. This proficiency replaces the bonuses of Light and Medium Armor Proficiency. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Heavy Armor have an APC of 3. +> > +> > Name +> > +> > MRR +> > +> > Passive +> > +> > Armor Augment +> > +> > [Banded](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Banded) +> > +> > 3 +> > +> > [Unstoppable](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Unstoppable) +> > +> > [Shatter the Line](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Shatter+the+Line) +> > +> > [Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint) +> > +> > 3 +> > +> > [Leverage](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Leverage) +> > +> > [Knock Aside](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Knock+Aside) +> > +> > [Plate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Plate) +> > +> > 4 +> > +> > [Best There Is](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Best+There+Is) +> > +> > [Pinnacle of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Pinnacle+of+Steel) + +--- + +##### Buckler + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Shields/Buckler* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Buckler +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Shields](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Shields)** + +# Buckler + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +[SR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Shield+Rating) - 1d4 + +_Block Augment:_ + +* If the character should successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, the character reduces the cost of the next [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) action by an amount equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). + +--- + +##### Heavy Shield + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Shields/Heavy+Shield* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Heavy Shield +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Shields](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Shields)** + +# Heavy Shield + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 3 + +[SR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Shield+Rating) - 1d12 + +_Block Augment:_ + +* If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, they reduce the APC of the next attack they make by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). + +--- + +##### Light Shield + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Shields/Light+Shield* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Light Shield +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Shields](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Shields)** + +# Light Shield + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 2 + +[SR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Shield+Rating) - 1d8 + +_Block Augment:_ + +* If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, the character may move an amount equal to their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). + +--- + +##### Shields + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Shields/Shields* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Prism Shields +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Shields (Work in Progress) + +A character that is proficient and wielding a shield may use the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action. The APC of that [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action is noted under the shield being used. Shields prevent damage that is successfully blocked by an amount equal to their shield rating which is noted on the shield used ([SR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Shield+Rating)). Shields have a passive augment is activated whenever the character would use the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action. + +Name + +APC + +SR + +Block Augment + +[Buckler](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Buckler) + +1 + +1d4 + +If the character should successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, the character reduces the cost of the next [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) action by an amount equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). + +[Light Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Light+Shield) + +2 + +1d8 + +If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, the character may move an amount equal to their movement rating. + +[Heavy Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Heavy+Shield) + +3 + +1d12 + +If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, they reduce the APC of the next attack they make by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). + +[Tower Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Tower+Shield) + +4 + +3d6 + +If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, for 1 round they are considered to have cover for themselves and allies that are adjacent to them. + +--- + +##### Tower Shield + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Shields/Tower+Shield* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Tower Shield +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Shields](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Shields)** + +# Tower Shield + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 4 + +[SR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Shield+Rating) - 3d6 + +_Block Augment:_ + +* If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, for 1 round they are considered to have cover for themselves and allies that are adjacent to them. + +--- + +##### Weapons + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Weapons* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Prism Weapons +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Weapons (Work in Progress) + +Whenever a character would gain an augment to a piece of equipment, they receive the passive of the base item. For each augment after that they may choose a maneuver or mastery if they qualify for it. + +> Maneuvers that have the keyword [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack), involve a normal attack with that weapon at normal APC unless otherwise stated. + +> Maneuvers that have the keyword [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block), allow that weapon to be used as a shield for the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) core action. + +> Maneuvers that have the keyword [Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), allow the wielder to enter a stance, a stance has an APC of 1 to maintain at activation and at the start of each turn. + +Class of weapon is determined by APC: + +* Light is 1 APC; +* One-Handed is 2 APC; +* Heavy is 3 APC. + +Light and One Handed weapons require one hand to wield, while Heavy weapons are two-handed. + +Additionally, all weapons belong to a Weapon Group and possess its associated passive while wielded. + +> > Longsword +> > +> > Passive - [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) +> > +> > * Whenever this weapon would be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), increase the penalty [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) grants by 1. +> > +> > Name +> > +> > APC +> > +> > Damage +> > +> > Type +> > +> > Maneuver +> > +> > [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Mordhau](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Mordhau) +> > +> > [Bastard Sword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Bastard+Sword) +> > +> > 3 +> > +> > 1d12 +> > +> > Heavy +> > +> > [Half-Hand](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Half-Hand) +> > +> > [Greatsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Greatsword) +> > +> > 3 +> > +> > 2d6 +> > +> > Heavy +> > +> > [Tower of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Tower+of+Steel) +> > +> > [Rapier](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Rapier) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Impaling Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Impaling+Strike) +> > +> > [Twin-Blade](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Twin-Blade) +> > +> > 3 +> > +> > 1d10 +> > +> > Heavy +> > +> > [Spin to Win](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Spin+to+Win) + +> > Warhammer +> > +> > Passive - [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) +> > +> > * Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. +> > +> > Name +> > +> > APC +> > +> > Damage +> > +> > Type +> > +> > Maneuver +> > +> > [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Concussive Blow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Concussive+Blow) +> > +> > [Flail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Flail) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Apprehend](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Apprehend) +> > +> > [Light Hammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Light+Hammer) +> > +> > 1 +> > +> > 1d4 +> > +> > Light +> > +> > [Joint Crash](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Joint+Crash) +> > +> > [Maul](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Maul) +> > +> > 3 +> > +> > 2d6 +> > +> > Heavy +> > +> > [Overwhelming Blow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Overwhelming+Blow) +> > +> > [Morningstar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Morningstar) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Adaptive Attack](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Adaptive+Attack) + +> > Battleaxe +> > +> > Passive - [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) +> > +> > * Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). +> > +> > Name +> > +> > APC +> > +> > Damage +> > +> > Type +> > +> > Maneuver +> > +> > [Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Deep Bites](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Deep+Bites) +> > +> > [Greataxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Greataxe) +> > +> > 3 +> > +> > 1d12 +> > +> > Heavy +> > +> > [Cleaving Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Cleaving+Strike) +> > +> > [Hand Axe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Hand+Axe) +> > +> > 1 +> > +> > 1d6 +> > +> > Light +> > +> > [Tearing Tooth](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Tearing+Tooth) +> > +> > [Warpick](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Warpick) +> > +> > 2 +> > +> > 1d8 +> > +> > One Handed +> > +> > [Helmpiercer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Helmpiercer) + +> > Dagger +> > +> > Passive - [Balancing Stance](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance) +> > +> > * Reduce the APC to maintain a [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) while wielding this weapon by 1. +> > +> > Name +> > +> > APC +> > +> > Damage +> > +> > Type +> > +> > Maneuver +> > +> > [Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) +> > +> > 1 +> > +> > 1d4 +> > +> > Light +> > +> > [Backstab](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Backstab) +> > +> > [Dart](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dart) +> > +> > 1 +> > +> > 1d4 +> > +> > Light +> > +> > [Unseen Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Unseen+Strike) +> > +> > [Sickle](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Sickle) +> > +> > 1 +> > +> > 1d4 +> > +> > Light +> > +> > [Harvester](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Harvester) + +> > Crossbow +> > +> > Passive - [Boltlock](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Weapon+Augments/Boltlock) +> > +> > * Reduce the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of reloading by 1. +> > +> > Name +> > +> > APC +> > +> > Damage +> > +> > Type +> > +> > Maneuver +> > +> > [Crossbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Crossbow) +> > +> > 3 +> > +> > 1d12 +> > +> > Projectile +> > +> > [Piercing Shot](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Weapon+Augments/Piercing+Shot) + +> > Longbow +> > +> > Passive - [Volley Fire](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Weapon+Augments/Volley+Fire) +> > +> > * Attacks made with this weapon against a target that has been attacked by another weapon with volley fire this round, increases the damage of this attack by an amount equal to the number of other attacks made this way. +> > +> > Name +> > +> > APC +> > +> > Damage +> > +> > Type +> > +> > Maneuver +> > +> > [Longbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Longbow) +> > +> > 2 +> > +> > 1d8 +> > +> > Projectile +> > +> > [Desperate Parry](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Weapon+Augments/Desperate+Parry) + +--- + +##### Assist + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Assist* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Assist +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions)** + +# Assist + +1 action point per complexity + +* The more complex the assist, the more points it requires. + +--- + +##### Attack + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Attack* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Attack +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions)** + +# Attack + +An attack roll made with a weapon attack or spell attack against the target's AC. + +> Attacking with a Light Weapon – 1 action point + +> Attacking with a one-handed weapon – 2 action points + +> Attacking with a Heavy weapon – 3 action points + +--- + +##### Avoid + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Avoid* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Avoid +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions)** + +# Avoid + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC – 1 + +Target - Self + +Range – Self + +The character attempts to Avoid an area of effect ability. This uses the attribute of whatever the ability in question calls for. The character rolls a d20 plus the chosen attribute modifier against the DC the ability states to determine success or failure. + +--- + +##### Block + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Block* + +```yaml +publish: true +aliases: + - Blocked +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Block +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions)** + +# Block + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +Target - Self + +Range - Self + +The character makes a block attempt against an attack of an enemy. The character makes a contested ability check. The character may use [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). The attacker may use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). If the character succeeds, they may roll their shield’s block rating. They then reduce the amount of damage dealt to them from the opposing source equal to that block rating’s total roll. + +### Block Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +1 + +[Vow of the Guardian](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Vow+of+the+Guardian) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +5 + +[Iron Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Iron+Channel) + +Warrior + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +4 + +[Overwhelm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Overwhelm) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +8 + +[I Got You!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/I+Got+You!) + +--- + +##### Channel + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Channel* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Channel +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions)** + +# Channel + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC - 2 + +Target - Self + +Range - Self + +The character gains 1 [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point. + +### Channel Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Vowbreaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Vowbreaker) + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Vowbreaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Vowbreaker) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +7 + +[Biifrost Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Biifrost+Surge) + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +2 + +[Channel Conduit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Channel+Conduit) + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +4 + +[Infused Stance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Infused+Stance) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +1 + +[Inner Force](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Inner+Force) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +1 + +[Burnout](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Burnout) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +1 + +[Inner Force](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Inner+Force) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +1 + +[Ley Burn](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Ley+Burn) + +Mana + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +2 + +[Saturated Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Saturated+Channel) + +--- + +##### Move + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Move* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Assist +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions)** + +# Move + +1 Action Point + +* Move up to your [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) determined by [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) and [Movement Rating Reduction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction). + +--- + +##### Parry + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Parry* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Parry +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions)** + +# Parry + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC - Attacking Weapon + +Target - Self + +Range - Self + +The character makes a parry attempt against an attack of an enemy. The character makes a contested ability check. The character may use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The attacker may use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). If the character succeeds, the attacker receives a penalty to their attack roll equal to the [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) used. This ability must be declared to be used after the roll is revealed. + +### Parry Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +1 + +[Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Improved+Parry) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +2 + +[Fearless Stance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Fearless+Stance) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +4 + +[Shadow Counter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shadow+Counter) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +1 + +[Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Improved+Parry) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +1 + +[Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +1 + +[Duelist's Dance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Duelist's+Dance) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +5 + +[Untouchable](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Untouchable) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +8 + +[On the Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/On+the+Edge) + +Warrior + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +4 + +[Overwhelm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Overwhelm) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +1 + +[Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Improved+Parry) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +8 + +[I Got You!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/I+Got+You!) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +4 + +[Ael Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Ael+Parry) + +--- + +##### Prism Core Actions + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Prism+Core+Actions* + +```yaml +publish: true +aliases: + - Core Actions +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Prism Core Features +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Prism Core Actions (Work in Progress) + +Each character starts each round with 4 action points. These points are spent to perform various actions throughout the round. These action points refresh at the start of the round. You cannot gain negative action points or have a cost reduced to negative action points. + +Free – requires no action points, but may have other limitations. + +Cast spell – 1 action point per spell level. + +Use item – 1 action point per complexity (The more complex the item the more points it requires). + +Utilize Skill – 1 action point per complexity (The more complex the task the more points it requires. + +Special (Like Clash) – DM dependent. + +### Assist + +APC - 1 per complexity + +The more complex the assist, the more points it requires. + +### Attack + +APC - Varies + +Attacks with a Light weapon – 1 action point. + +Attacks with a one-handed weapon – 2 action points. + +Attacks with a Heavy weapon – 3 action points. + +### **Avoid** + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC – 1 + +Target - Self + +Range – Self + +The character attempts to Avoid an area of effect ability. This uses the attribute of whatever the ability in question calls for. The character rolls a d20 plus the chosen attribute modifier against the DC the ability states to determine success or failure. + +### **Block** + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC – Shield Type Dependent + +Target - Self + +Range - Self + +The character makes a block attempt against an attack of an enemy. The character makes a contested ability check. The character may use [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). The attacker may use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). If the character succeeds, they may roll their shield’s block rating. They then reduce the amount of damage dealt to them from the opposing source equal to that block rating’s total roll. + +### Channel + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC - 2 + +Target - Self + +Range - Self + +The character gains 1 [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point. + +### Move + +APC - 1 + +Move up to your [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) determined by [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) and [Movement Rating Reduction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction). + +### **Parry** + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC – Attacking Weapon + +Target - Self + +Range - Self + +The character makes a parry attempt against an attack of an enemy. The character makes a contested ability check. The character may use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The attacker may use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). If the character succeeds, the attacker receives a penalty to their attack roll equal to the [Sub-Attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) used. This ability must be declared to be used after the roll is revealed. + +### **Withstand** + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC – Determined by Worn Armor + +Target - Self + +Range – Self + +The Character attempts to absorb damage with their armor by bracing themselves. Choose a withstand ability from one of the armors. You may utilize that effect. If you do not have a withstand ability on one of your armors, you cannot use this core feature. + +--- + +##### Withstand + +*Source: https://corvanis.wiki/Prism+(Testing)/Core+Features/Core+Actions/Withstand* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Withstand +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Core Actions](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions)** + +# Withstand + +Keywords - _[Core](https://corvanis.wiki/Core)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Prism (Testing)/Keywords/Typing Effects/Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC - Determined by Worn Armor + +Target - Self + +Range - Self + +The Character attempts to absorb damage with their armor by bracing themselves. Choose a withstand ability from one of the armors. You may utilize that effect. If you do not have a withstand ability on one of your armors, you cannot use this core feature. + +### Withstand Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +4 + +[Infused Stance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Infused+Stance) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +7 + +[Hold Fast!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Hold+Fast!) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +8 + +[I Got You!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/I+Got+You!) + +--- + +##### Affliction + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Affliction* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Prism Afflictions +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Affliction + +Afflictions inflict negative effects to a character. + +**[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)** + +**[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)** + +[Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Alkalized) + +\- + +\- + +[Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished) + +[Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed) + +[Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) + +[Blind](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Blind) + +[Sightless](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Sightless) + +\- + +[Cursed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Cursed) + +[Deaf](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Deaf) + +[Soundless](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Soundless) + +[Diseased](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Diseased) + +[Plagued](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Plagued) + +[Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted) + +[Compulsed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Compulsed) + +[Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) + +[Fatigue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Fatigue) + +[Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened) + +[Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror) + +\- + +[Madness](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Madness) + +[Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) + +[Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) + +[Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute) + +[Silenced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Silenced) + +[Paralyzed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Paralyzed) + +\- + +[Petrified](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Petrified) + +\- + +[Poison](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Poison) + +[Toxic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Toxic) + +[Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone) + +[Immobilized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Immobilized) + +[Rage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Rage) + +[Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Fury) + +[Sealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Sealed) + +[Locked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Locked) + +[Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered) + +[Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed) + +[Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned) + +[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) + +\- + +[Unconscious](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Unconscious) + +[Comatose](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Comatose) + +[Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded) + +[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Chilled)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Chilled\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Corroded)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Corroded\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Necrosis)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Necrosis\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Radiated)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Radiated\))) + +\- + +[Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) ([Elemental (Shocked)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Shocked\))) + +--- + +##### Armor Augment + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Augments/Armor+Augment* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Armor Augment +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)** + +# Armor Augment + +Whenever a character would choose an Armor Augment, they may exchange it for a [Shield Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Shield+Augment) instead. + +Armor Type + +Armor + +Armor Augment + +Effect + +[Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +[Swirling Sleeves](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Swirling+Sleeves) + +As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, the character may give a penalty to a ranged projectile attack that is targeting them. The penalty is equal to the character’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +[Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +[Protect Your Neck](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Protect+Your+Neck) + +The character may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action whenever they are critically hit. If they do, they make a contested attribute test against the attacker. The character uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). If the character wins, they reduce the critical hit's damage by an amount equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +[Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +[Combat Roll](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Combat+Roll) + +As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, the character may move a number of 5ft squares equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). This [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action can only be used in response to an [Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area) Effect source. + +[Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) + +[Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) + +[Chained Chest](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Chained+Chest) + +Whenever the character would be afflicted with the [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) affliction, the character can use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may add their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) to any rolls made to contest it. + +[Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) + +[Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson) + +[Hunker Down](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Hunker+Down) + +While in cover, the character may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action when they are attacks by a ranged projectile. If they do, they improve the AC bonus of the cover by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), and [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +[Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) + +[Manica](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Manica) + +[Punishing Response](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Punishing+Response) + +Whenever the character would use a [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction), they may also use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may punch an enemy in range. This attack is Strength based, and deals 1d4 bludgeoning damage. + +[Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) + +[Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) + +[Follow-Up](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Follow-Up) + +Whenever the character would make an attack against an enemy outside of their turn, they may also use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. The character makes a contested attribute check against the target of the attack. The character uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). The Enemy uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). If the character succeeds, they may move up to their movement rating towards that enemy, whenever they would move this round or at the end of the round. + +[Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) + +[Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail) + +[Versatile Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Versatile+Defense) + +As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, at the start of the round, the character may reduce the cost of their other [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) actions by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). This only affects one of each [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action taken this round. + +[Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) + +[Hide](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Hide) + +[Bestial Fury](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bestial+Fury) + +The character may spend their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) on their attack rolls instead of action points. + +[Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +[Focused Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Focused+Defense) + +Whenever this character is attacked, they may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. If they do, they gain a +2 to AC against that attacker for 1 round. This can only affect 1 enemy at a time. + +[Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) + +[Breastplate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Breastplate) + +[Angled Metal](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Angled+Metal) + +Whenever this character would be attacked by a slashing weapon, they may use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they gain [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to that attack. + +[Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) + +[Brigadine](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Brigadine) + +[Bandit Shuffle](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bandit+Shuffle) + +Whenever the character would be attacked while in cover, if that cover also gives concealment, they may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may attempt a stealth check after the attack is resolved. + +[Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) + +[Ringmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Ringmail) + +[Soldier's Fortune](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Soldier's+Fortune) + +Whenever this character would be attacked by a piercing weapon, they may use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they gain [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to that attack. + +[Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor) + +[Scalemail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Scalemail) + +[Hero's Valor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Hero's+Valor) + +Whenever the character would be afflicted or attacked by a fiend, dragon or undead, they may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. If they do, they receive a bonus to their AC against that attack or the Contested attribute roll of the affliction equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +[Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor) + +[Banded](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Banded) + +[Shatter the Line](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Shatter+the+Line) + +This [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action may be used as an attack. The attack is Strength based, deals 1d12 Bludgeoning damage and must be used after you have spent your [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) for the round. If this attack hits and deals damage, the character makes an opposed attribute check against the target. The character users their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the target uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the character succeeds, this attack is dealt to all adjacent enemies. + +[Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor) + +[Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint) + +[Knock Aside](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Knock+Aside) + +Whenever a creature would attack the character, they may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they make a contested attribute check against the attacker. The character uses their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). If the character wins, they knock aside the attack, reducing its damage by half if it is a melee attack, or negating it if it is a ranged attack. In addition, if the attacker is in melee range, they are afflicted with Tier II [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone). + +[Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor) + +[Plate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Plate) + +[Pinnacle of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Pinnacle+of+Steel) + +Whenever the character would be critically hit, the character may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may attempt a contested attribute check against the attacker. The character uses their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the character wins, they are [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to that attack. + +--- + +##### Shield Augment + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Augments/Shield+Augment* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Shield Augment +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)** + +# Shield Augment + +Name + +APC + +[SR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Shield+Rating) + +Block Augment + +[Buckler](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Buckler) + +1 + +1d4 + +If the character should successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, the character reduces the cost of the next [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) action by an amount equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). + +[Light Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Light+Shield) + +2 + +1d8 + +If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, the character may move an amount equal to their movement rating. + +[Heavy Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Heavy+Shield) + +3 + +1d12 + +If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, they reduce the APC of the next attack they make by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). + +[Tower Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Tower+Shield) + +4 + +3d6 + +If the character would successfully [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) damage with this shield, for 1 round they are considered cover for themselves and allies that are adjacent to them. + +--- + +##### Spell Augment + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Augments/Spell+Augment* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Spell Augment +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)** + +# Spell Augment + +Name + +Required Keyword + +[MPC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana+Point+Cost) + +Effect + +Notable Rules + +[Elemental Infusion (Fire)](https://corvanis.wiki/Prism+\(Testing\)/Spells/Spell+Augments/Elemental+Infusion+\(Fire\)) + +_[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ + +1 + +The spell changes it’s damage type to fire. +In addition, if the spell has a save and an enemy would fail the save they are afflicted with Tier I [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)). +This adds the [Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict) keyword to the spell. + +[Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) [(Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) Tier + +[Focus](https://corvanis.wiki/Prism+\(Testing\)/Spells/Spell+Augments/Focus) + +_[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +1 + +When the augmented spell hits a target and deals damage, the next attack spell that would target that creature is imbued with Tier I [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). + +Not [Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +[Intensify](https://corvanis.wiki/Prism+\(Testing\)/Spells/Spell+Augments/Intensify) + +_[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ + +1 + +The damage of this spell is increased by an amount equal to the caster’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) + +[Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +[Widen](https://corvanis.wiki/Prism+\(Testing\)/Spells/Spell+Augments/Widen) + +_[Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area)_ + +1 + +Increase the area of the effect of this spell by 10ft. + +[Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +[Cruel](https://corvanis.wiki/Prism+\(Testing\)/Spells/Spell+Augments/Cruel) + +_[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +2 + +Increase the base tier of the [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) afflicted by this spell by I. + +[Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +[Split](https://corvanis.wiki/Prism+\(Testing\)/Spells/Spell+Augments/Split) + +_[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +2 + +This augment causes the spell augmented to split, targeting a number of target with the same spell equal to the caster’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +Not [Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +--- + +##### Affect + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Affect* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Affected +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Affect + +This feature applies a positive and a negative effect, such as an **[affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** and **[imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement)**. + +--- + +##### Afflict + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Afflict* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Afflict +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Afflict + +This feature applies a negative effect, such as an **[affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)**. + +--- + +##### Compounding + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Compounding* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Compounding +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Compounding + +This feature's effects worsen overtime. + +--- + +##### Consumed + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Consumed* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Consumable +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Consumed + +--- + +##### Courage + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Courage* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Courage +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Courage + +Courage grants a character temporary hit points at the start of their turn by an amount equal to their Courage. These temporary hit points do not stack unless specified otherwise. + +Courage can be expended by certain features. Courage is opposed by [Cowardice](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Cowardice). + +### Courage Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Mana + +[Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon) + +5 + +[Regalia's Majesty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Regalia's+Majesty) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +2 + +[Soulfire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Soulfire) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +10 + +[Jarl Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Jarl+Ascendant) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +5 + +[Wrath of Sigrun](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Wrath+of+Sigrun) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +1 + +[Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Glory) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +1 + +[Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Inspire) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +1 + +[Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +5 + +[Chord of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Chord+of+War) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +8 + +[Rouse the Troops](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Rouse+the+Troops) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +2 + +[Oath of Courage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Oath+of+Courage) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +4 + +[Honor's Demand](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Honor's+Demand) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +5 + +[Lord's Grace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Lord's+Grace) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +7 + +[Valor's Advance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Valor's+Advance) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +10 + +[Dragonsbane](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Dragonsbane) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +7 + +[Confident Preparation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Confident+Preparation) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +8 + +[On the Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/On+the+Edge) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +7 + +[Hold Fast!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Hold+Fast!) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +10 + +[Death March](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Death+March) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +1 + +[Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Glory) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +1 + +[Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Inspire) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +1 + +[Banner Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Banner+Wave) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +2 + +[Commander](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Commander) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +4 + +[By Example](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/By+Example) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +5 + +[Wrapped in Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Wrapped+in+Glory) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +7 + +[Into the Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Into+the+Breach!) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +8 + +[Give Them Nothing!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Give+Them+Nothing!) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +10 + +[Take From Them, EVERYTHING!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Take+From+Them%2C+EVERYTHING!) + +--- + +##### Cowardice + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Cowardice* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Cowardice +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Cowardice + +Cowardice removes a character temporary hit points at the start of their turn by an amount equal to their Cowardice. + +Cowardice is opposed by [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). + +### Cowardice Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +4 + +[Shining Banner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner) + +--- + +##### Dash + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Dash* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Dash +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Dash + +Effects trigger on movement. + +### Dash Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +1 + +[Wanderer's Gift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderer's+Gift) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +2 + +[Wanderlust](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderlust) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +7 + +[Traveler's Trick](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Traveler's+Trick) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +1 + +[Jaunt (Shinobi)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Jaunt+\(Shinobi\)) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +5 + +[Shadows Unbound](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Shadows+Unbound) + +--- + +##### Depower + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Depower* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Depower +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Depower + +This feature negates Empowered text. + +--- + +##### Drain + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Drain* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Drain +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Drain + +The effect may incur [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) and/or [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain). + +--- + +##### Economy + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Economy* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Economy +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Economy + +This feature affects action points. + +--- + +##### Empower + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Empower* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Empower +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Empower + +This feature affects a statistical modifier, such as [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). + +--- + +##### Exposed + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Exposed* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Exposed +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Exposed + +\-5 to contested attribute checks, saving throws, and +50% damage taken. + +--- + +##### Fading + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Fading* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Fading +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Fading + +This feature's effects weaken or are removed overtime. + +An affliction or imbuement with the Fading keyword decreases by I Tier at the start of the imbued or afflicted creature's turn. + +Fading may function differently for certain afflictions and imbuements. These differences will be detailed under Notable Rules. + +--- + +##### Imbue + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Imbue* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Imbue +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Imbue + +This feature applies a positive effect, such as an **[imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement)**. + +--- + +##### Immunity + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Immunity* + +```yaml +publish: true +aliases: + - Immune +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Immunity +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Immunity + ++10 to contested attribute checks, saving throws, and no damage taken. + +### Immunity Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +8 + +[Seal of the Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Seal+of+the+Warden) + +Mana + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +7 + +[Piercing Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Piercing+Spells) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +10 + +[Till Ragnarok](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Till+Ragnarok) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +5 + +[Truth in Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Truth+in+Steel) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +4 + +[Iron Will](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Iron+Will) + +--- + +##### Immutable + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Immutable* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Immutable +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Immutable + +Cannot be altered by external effects. + +--- + +##### Resistance + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Resistance* + +```yaml +publish: true +aliases: + - Resistant +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Resistance +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Resistance + ++5 to contested attribute checks, saving throws, and -50% damage taken. + +### Resistance Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic) + +1 + +[Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Faith + +[Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss) + +2 + +[Tenet of Pain](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Tenet+of+Pain) + +Faith + +[Purifier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Purifier) + +7 + +[Seared Skin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Seared+Skin) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +1 + +[Vow of Souls](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Vow+of+Souls) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +7 + +[Infused Bulwark](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Infused+Bulwark) + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +8 + +[Seal of the Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Seal+of+the+Warden) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Mana + +[Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage) + +1 + +[Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Mana + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +1 + +[Spell Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Spell+Superiority) + +Mana + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +7 + +[Piercing Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Piercing+Spells) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +1 + +[Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +5 + +[Collateral Damage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Collateral+Damage) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +4 + +[Flashing Charge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Flashing+Charge) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +10 + +[Phantasmal Agent](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Phantasmal+Agent) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +4 + +[Shining Banner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +1 + +[Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +5 + +[Truth in Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Truth+in+Steel) + +Warrior + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +4 + +[Overwhelm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Overwhelm) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +2 + +[Battle Hardened](https://corvanis.wiki/Verum/Continents/Corvanis/Character+Creation/Races/Roles/Martial/Battle+Hardened) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +4 + +[Iron Will](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Iron+Will) + +--- + +##### Slow + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Slow* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Mana +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Slow + +This feature affects movement rating. + +--- + +##### Stackable + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Stackable* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Stackable +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Stackable + +The effect can be reapplied to the source more than once. + +--- + +##### Vulnerable + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Auxiliary+Effects/Vulnerable* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Vulnerable +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Vulnerable + +\-10 to contested attribute checks, saving throws, and +100% damage taken. + +--- + +##### Action Point Cost + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Targeted+Entity/Action+Point+Cost* + +```yaml +publish: true +aliases: + - APC +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Action Point Cost +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Action Point Cost (APC) + +The amount of action points required to activate a feature. The action points are expended upon use. + +--- + +##### Bestow + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Targeted+Entity/Bestow* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Bestow +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Bestow + +This feature **incurs** an aura affecting nearby characters represented by the [Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed) **[imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement)**. + +### Bestow Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +2 + +[Oath of Courage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Oath+of+Courage) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +2 + +[Commander](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Commander) + +--- + +##### Life + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Targeted+Entity/Life* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Life +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Life + +A character's hit points (HP). + +--- + +##### Mana + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Targeted+Entity/Mana* + +```yaml +publish: true +aliases: + - MP +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Mana +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Mana + +Mana is a resource generated by Faith and Mana classes used to cast spells. + +You gain 1 mana point per round in combat (or 1 mana point an hour outside of combat.) Mana points generated outside of combat cannot be used in combat, so your pool refreshes 1 at the start. + +You can choose to cast right away or you can save your mana points to cast higher level spells or spells with greater augmentations. + +--- + +##### Mana Point Cost + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Targeted+Entity/Mana+Point+Cost* + +```yaml +publish: true +aliases: + - MPC +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Mana Point Cost +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Mana Point Cost (MPC) + +The amount of mana points required to use a feature, such as a spell augment. The mana points are expended upon use. + +--- + +##### Spirit + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Targeted+Entity/Spirit* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Spirit +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Spirit + +A character's spirit is equal to their level. + +--- + +##### Strategy + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Targeted+Entity/Strategy* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Strategy +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Strategy + +? + +### Strategy Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +1 + +[Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Combat+Acumen) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +1 + +[Vow of Spirits](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Vow+of+Spirits) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +1 + +[Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Social+Acumen) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +7 + +[Concerto Majestic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Concerto+Majestic) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +1 + +[Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Lore+Acumen+\(Enscriber\)) + +Mana + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +1 + +[Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Lore+Acumen+\(Wizard\)) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +1 + +[Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +8 + +[Solo Work](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Solo+Work) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +4 + +[Camaraderie](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Camaraderie) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +5 + +[Troubadour's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Troubadour's+Gambit) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +8 + +[Traveling Troupe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Traveling+Troupe) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +2 + +[Tempo Shift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Tempo+Shift) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +4 + +[Power Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Power+Chord) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +10 + +[All Together](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/All+Together) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +1 + +[Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Social+Acumen) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +8 + +[Killzone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Killzone) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +5 + +[Crashing Momentum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Crashing+Momentum) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +8 + +[Pillaging Frenzy](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Pillaging+Frenzy) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +4 + +[Prepare to Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Prepare+to+Breach!) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +7 + +[Trapmaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Trapmaker) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +10 + +[Mass Devastation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Mass+Devastation) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +1 + +[Ashen Vanguard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Ashen+Vanguard) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +8 + +[Rouse the Troops](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Rouse+the+Troops) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +5 + +[Truth in Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Truth+in+Steel) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +8 + +[Well Supplied](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Well+Supplied) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +2 + +[Bushido](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Bushido) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +1 + +[Iron Mana (Spire Ael)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Iron+Mana+\(Spire+Ael\)) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Combat Acumen (Soldier)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Combat+Acumen+\(Soldier\)) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +1 + +[Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +7 + +[Hold Fast!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Hold+Fast!) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +8 + +[I Got You!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/I+Got+You!) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +2 + +[Commander](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Commander) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +7 + +[Into the Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Into+the+Breach!) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +8 + +[Give Them Nothing!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Give+Them+Nothing!) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +10 + +[Take From Them, EVERYTHING!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Take+From+Them%2C+EVERYTHING!) + +--- + +##### Tactics + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Targeted+Entity/Tactics* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Tactics +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Tactics + +? + +### Tactics Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +1 + +[Vow of Spirits](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Vow+of+Spirits) + +Mana + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +2 + +[Sour Note](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Sour+Note) + +Mana + +[Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber) + +2 + +[Infused Fast Hands](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Infused+Fast+Hands) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +1 + +[Thrill of the Kill](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Thrill+of+the+Kill) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +2 + +[Precise Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Precise+Strike) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +1 + +[Songs](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Songs) + +Wanderer + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +7 + +[Counter Song](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Counter+Song) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +1 + +[Songs](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Songs) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +1 + +[Biting Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Biting+Chords) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +5 + +[Cutting Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Cutting+Chords) + +Wanderer + +[Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper) + +7 + +[Dramatic Pause](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Dramatic+Pause) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +1 + +[Wanderer's Gift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderer's+Gift) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +4 + +[Common Sense](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Common+Sense) + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +10 + +[Better Lucky Than Good](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Better+Lucky+Than+Good) + +Wanderer + +[Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant) + +2 + +[Cash Infusion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Cash+Infusion) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +1 + +[High Standards](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/High+Standards) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +1 + +[Farsight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Farsight) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +2 + +[Mark of Precision](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Precision) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +4 + +[Mark of Inevitability](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Inevitability) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +5 + +[Multi-Marking](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Multi-Marking) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +7 + +[Mark of Effort](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Effort) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +10 + +[Mark of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Death) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +2 + +[Raid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Raid) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +4 + +[Overwhelming Flank](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Overwhelming+Flank) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +7 + +[Coward's Price](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Coward's+Price) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +10 + +[Jarl Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Jarl+Ascendant) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +1 + +[Arsonist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Arsonist) + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +5 + +[Collateral Damage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Collateral+Damage) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +2 + +[Fearless Stance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Fearless+Stance) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +4 + +[Macabre Assault](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Macabre+Assault) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +5 + +[Trump Card](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Trump+Card) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +1 + +[Dark Smile](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Dark+Smile) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +2 + +[Stalk Prey](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Stalk+Prey) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +4 + +[Flashing Charge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Flashing+Charge) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +10 + +[Till Ragnarok](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Till+Ragnarok) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +4 + +[Alchemical Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Alchemical+Edge) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +7 + +[Confident Preparation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Confident+Preparation) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +4 + +[Iaijutsu Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Iaijutsu+Strike) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +5 + +[Perfect Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Perfect+Strike) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +7 + +[One Strike, One Thousand Times](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/One+Strike%2C+One+Thousand+Times) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +1 + +[Signum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Signum) + +Warrior + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +4 + +[Ael Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Ael+Parry) + +--- + +##### Attack of Opportunity + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Typing+Effects/Attack+of+Opportunity* + +```yaml +publish: true +aliases: + - AoO +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Attack of Opportunity +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Attack of Opportunity + +This core feature allows a character to trigger the attack action outside of their turn and during special circumstances. + +### Attack of Opportunity Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Wanderer + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +1 + +[Wanderer's Gift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderer's+Gift) + +Wanderer + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +1 + +[Dual Wield](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Dual+Wield) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +2 + +[Backlash](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Backlash) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +1 + +[Dual Wield](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Dual+Wield) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +1 + +[Guard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Guard) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +7 + +[Valor's Advance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Valor's+Advance) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +10 + +[Dragonsbane](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Dragonsbane) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +1 + +[Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +2 + +[Intimidating Prowess](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Intimidating+Prowess) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +8 + +[On the Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/On+the+Edge) + +Warrior + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +5 + +[Reckless Abandon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Reckless+Abandon) + +Warrior + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +8 + +[Jackal's Bite](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Jackal's+Bite) + +Warrior + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +10 + +[Take From Them, EVERYTHING!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Take+From+Them%2C+EVERYTHING!) + +--- + +##### Magic + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Typing+Effects/Magic* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Magic +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Magic + +These features are magical in nature and can be interacted with by effects targeting magical features, imbuements, and afflictions. + +--- + +##### Mundane + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Typing+Effects/Mundane* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Mundane +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Mundane + +These features are physical in nature and can be interacted with by effects targeting mundane features, imbuements, and afflictions. + +--- + +##### Reaction + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Typing+Effects/Reaction* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Reaction +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords)** + +# Reaction + +A reaction is an action usable outside of a character's turn in initiative. + +Notable defensive reactions are [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block), [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand), and [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid). + +[Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) is an offensive reaction triggered by certain class features. + +--- + +##### Stance + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Typing+Effects/Stance* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Stance +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Stance + +This feature allow the wielder to enter a stance. A stance has an APC of 1 at activation, to maintain, and at the start of each turn. + +--- + +##### Aelenclast Prologue Parties + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties* + +```yaml +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Bomber + - Frosty +description: +image: +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism)** + +# Aelenclast Prologue Parties + +These set of mini-campaigns are the first campaigns played using the Prism System. They also served to set up each continent's current societal state, as well as their launch point and motivations towards the new continent of Aelenclast. + +# Stream Schedules + +* [Blood And Blossoms](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Blood+And+Blossoms) - Mondays at 1PM EST - 3PM EST +* [Sound And Silence](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sound+And+Silence) - Tuesdays at 9PM EST - 12AM EST +* [Perdition and Permission](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Perdition+and+Permission) - Wednesdays at 12PM EST - 3PM EST +* [Claws and Chaos](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Claws+and+Chaos) - Fridays at 5PM EST - 8PM EST +* [Serpents and Sincerity](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Serpents+and+Sincerity) - Sundays at 11AM EST - 2PM EST + +### Prism Campaigns + +Cards + + +**[Blood And Blossoms](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Blood+And+Blossoms)** +**Players: [WorkingJoe](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Florida+Steve), [Kallmiikaze](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Jiyu+Fuujin), [Nobodys Hero](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Kenji+Akatsuki+no+Ken), [Dahaur](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Rikkar+Sharpshanks), [RutRum](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Rina+Kuroshio)** + + +**[Claws and Chaos](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Claws+and+Chaos)** +**Players: [Bloodmoon39](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Ace), [iMainOP](https://corvanis.wiki/Bait+Naecarusrc), [Nowell\_TheOwl](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/John+D.+Walker), [FoameyTS](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Marvin+the+Magnificent), [Crizov](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Yankash)** + + +**[Perdition and Permission](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Perdition+and+Permission)** +**Players: [???](https://corvanis.wiki/HiroX900), [Essylta](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Petra), [Nobbis](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Rovain+Tka), [Skywhite69](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Sharp)** + + +**[Serpents and Sincerity](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Serpents+and+Sincerity)** +**Players: [???](https://corvanis.wiki/Tasnorian), [Nistcallo](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Alex+Flowky), [Sping](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/D%C3%B3lgr), [Bomber](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Ronder+Vandrish)** + + +**[Sound And Silence](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sound+And+Silence)** +**Players: [Sire](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Fantastico), [Methodia](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Renard+Kawasu), [Antiarctic](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Seraph+Wistleblow), [nathanomega](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sunny)** + +--- + +###### Banded + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Banded* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Banded +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor)** + +# Banded + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 3 + +_Passive_ - [Unstoppable](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Unstoppable) + +* Whenever the character would use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, they may reduce a single mundane [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) they are suffering from by I Tier. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Shatter the Line](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Shatter+the+Line) + +* This [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action may be used as an attack. The attack is Strength based, deals 1d12 Bludgeoning damage and must be used after you have spent your [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) for the round. If this attack hits and deals damage, the character makes an opposed attribute check against the target. The character users their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the target uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the character succeeds, this attack is dealt to all adjacent enemies. + +--- + +###### Heavy Armor + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Heavy+Armor* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Heavy Armor +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor)** + +# Heavy Armor + +> **Heavy Armor** provides a base AC of 16. The character gains a bonus to their AC equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). A character with this proficiency may choose 3 pieces of light armor, 2 pieces of medium armor, and 1 piece of heavy armor to make their armor set. This proficiency replaces the bonuses of Light and Medium Armor Proficiency. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Heavy Armor have an APC of 3. + +Name + +MRR + +Passive + +Armor Augment + +[Banded](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Banded) + +3 + +[Unstoppable](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Unstoppable) + +[Shatter the Line](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Shatter+the+Line) + +[Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint) + +3 + +[Leverage](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Leverage) + +[Knock Aside](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Knock+Aside) + +[Plate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Plate) + +4 + +[Best There Is](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Best+There+Is) + +[Pinnacle of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Pinnacle+of+Steel) + +--- + +###### Plate + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Plate* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Plate +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor)** + +# Plate + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 4 + +_Passive_ - [Best There Is](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Best+There+Is) + +* The first attack each round against this character from each creature reduces the damage on that attack equal to the character's [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Pinnacle of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Pinnacle+of+Steel) + +* Whenever the character would be critically hit, the character may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may attempt a contested attribute check against the attacker. The character uses their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the character wins, they are [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to that attack. + +--- + +###### Splint + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Splint* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Splint +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor)** + +# Splint + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 3 + +_Passive_ - [Leverage](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Leverage) + +* Whenever the character would use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, they reduce the APC of the next [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) they make by an amount equal to the APC of the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Knock Aside](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Armor+Augments/Knock+Aside) + +* Whenever a creature would attack the character, they may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they make a contested attribute check against the attacker. The character uses their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). If the character wins, they knock aside the attack, reducing its damage by half if it is a melee attack, or negating it if it is a ranged attack. In addition, if the attacker is in melee range, they are afflicted with Tier II [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone). + +--- + +###### Armored Robe + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armored+Robe* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Armored Robe +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor)** + +# Armored Robe + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 0 + +_Passive_ - [Flowing Robes](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Flowing+Robes) + +* Whenever this character would gain [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they are imbued with Tier I [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration). + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Swirling Sleeves](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Swirling+Sleeves) + +* As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, the character may give a penalty to a ranged projectile attack that is targeting them. The penalty is equal to the character’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +--- + +###### Chainshirt + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Chainshirt* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Chainshirt +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor)** + +# Chainshirt + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 1 + +_Passive_ - [Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Slashing+Protection) + +* Reduce the damage that slashing weapons do to this character by 1. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Chained Chest](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Chained+Chest) + +* Whenever the character would be afflicted with the [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) affliction, the character can use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may add their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) to any rolls made to contest it. + +--- + +###### Gambeson + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Gambeson* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Gambeson +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor)** + +# Gambeson + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 1 + +_Passive_ - [Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Piercing+Protection) + +* Reduce the damage that piercing weapons do to this character by 1. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Hunker Down](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Hunker+Down) + +* While in cover, the character may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action when they are attacks by a ranged projectile. If they do, they improve the AC bonus of the cover by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), and [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +--- + +###### Gorget + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Gorget* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Gorget +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor)** + +# Gorget + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 0 + +_Passive_ - [Critical Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Critical+Protection) + +* Attacks made against this character that have the [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) imbuement, treat that attack as if the tier of that imbuement was I less. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Protect Your Neck](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Protect+Your+Neck) + +* The character may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action whenever they are critically hit. If they do, they make a contested attribute test against the attacker. The character uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). If the character wins, they reduce the critical hit's damage by an amount equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +--- + +###### Light Armor + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Light+Armor* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Light Armor +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor)** + +# Light Armor + +> **Light Armor** provides a base AC of 12. The character gains a bonus to their AC equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). A character with this proficiency may choose 2 pieces of light armor to make their armor set. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Light Armor have an APC of 1. + +Name + +MRR + +Passive + +Armor Augment + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +0 + +[Flowing Robes](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Flowing+Robes) + +[Swirling Sleeves](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Swirling+Sleeves) + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +0 + +[Critical Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Critical+Protection) + +[Protect Your Neck](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Protect+Your+Neck) + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +0 + +[Flexible Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Flexible+Defense) + +[Combat Roll](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Combat+Roll) + +[Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) + +1 + +[Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Slashing+Protection) + +[Chained Chest](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Chained+Chest) + +[Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson) + +1 + +[Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Piercing+Protection) + +[Hunker Down](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Hunker+Down) + +[Manica](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Manica) + +1 + +[Steel Sleeve](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Steel+Sleeve) + +[Punishing Response](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Punishing+Response) + +[Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) + +1 + +[Brutal Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Brutal+Momentum) + +[Follow-Up](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Follow-Up) + +| + +--- + +###### Manica + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Manica* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Manica +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor)** + +# Manica + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 1 + +_Passive_ - [Steel Sleeve](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Steel+Sleeve) + +* The character may use the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action with this piece of armor. Its rating is equal to the total weapon damage wielded by the character in the opposite hand. While wearing a Manica, the character cannot wield a [shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Shields). + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Punishing Response](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Punishing+Response) + +* Whenever the character would use a [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction), they may also use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may punch an enemy in range. This attack is Strength based, and deals 1d4 bludgeoning damage. + +--- + +###### Studded Leather + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Studded+Leather* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Studded Leather +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor)** + +# Studded Leather + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 1 + +_Passive_ - [Brutal Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Brutal+Momentum) + +* The character may add their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) to their movement rating instead of [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Follow-Up](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Follow-Up) + +* Whenever the character would make an attack against an enemy outside of their turn, they may also use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. The character makes a contested attribute check against the target of the attack. The character uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). The Enemy uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). If the character succeeds, they may move up to their movement rating towards that enemy, whenever they would move this round or at the end of the round. + +--- + +###### Supple Leather + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Supple+Leather* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Supple Leather +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Light Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor)** + +# Supple Leather + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 0 + +_Passive_ - [Flexible Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Flexible+Defense) + +* The character may use [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) for their [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) actions instead of the normal sub-attributes that ability would require. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Combat Roll](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Combat+Roll) + +* As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, the character may move a number of 5ft squares equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). This [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action can only be used in response to an [Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area) Effect source. + +--- + +###### Breastplate + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Breastplate* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Breastplate +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor)** + +# Breastplate + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 2 + +_Passive_ - [Superior Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Slashing+Protection) + +* Reduce the damage that slashing weapons do to this character by 3. If the character already has [Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Slashing+Protection), they increase this total reduction to 4. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Angled Metal](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Angled+Metal) + +* Whenever this character would be attacked by a slashing weapon, they may use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they gain [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to that attack. + +--- + +###### Brigadine + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Brigadine* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Brigadine +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor)** + +# Brigadine + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 2 + +_Passive_ - [Camouflaged Pattern](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Camouflaged+Pattern) + +* Whenever the character would be imbued with [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible), they increase that tier by I. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Bandit Shuffle](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bandit+Shuffle) + +* Whenever the character would be attacked while in cover, if that cover also gives concealment, they may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may attempt a stealth check after the attack is resolved. + +--- + +###### Chainmail + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Chainmail* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Chainmail +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor)** + +# Chainmail + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 1 + +Passive - [Nooks and Crannies](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Nooks+and+Crannies) + +* The character reduces damage taken from bludgeoning, slashing, and piercing weapons by 2 for each one of those damage types that is not being reduced by a piece of equipment. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Versatile Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Versatile+Defense) + +* As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, at the start of the round, the character may reduce the cost of their other [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) actions by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). This only affects one of each [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action taken this round. + +--- + +###### Hide + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Hide* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Hide +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor)** + +# Hide + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 1 + +_Passive_ - [Bludgeoning Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bludgeoning+Protection) + +* Reduce the damage that Bludgeoning weapons do to this character by 1. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Bestial Fury](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bestial+Fury) + +* The character may spend their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) on their attack rolls instead of action points. + +--- + +###### Lamellar + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Lamellar* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Lamellar +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor)** + +# Lamellar + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 1 + +_Passive_ - [Dutiful Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Dutiful+Momentum) + +* The character may add their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) to their movement rating instead of [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Focused Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Focused+Defense) + +* Whenever this character is attacked, they may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. If they do, they gain a +2 to AC against that attacker for 1 round. This can only affect 1 enemy at a time. + +--- + +###### Medium Armor + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Medium+Armor* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Medium Armor +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor)** + +# Medium Armor + +> **Medium Armor** provides a base AC of 14. The character gains a bonus to their AC equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). A character with this proficiency may choose 3 pieces of light armor and 1 piece of medium armor to make their armor set. This proficiency replaces the bonuses of Light Armor Proficiency. [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Actions with Medium Armor have an APC of 2. + +Name + +MRR + +Passive + +Armor Augment + +[Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail) + +1 + +[Nooks and Crannies](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Nooks+and+Crannies) + +[Versatile Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Versatile+Defense) + +[Hide](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Hide) + +1 + +[Bludgeoning Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bludgeoning+Protection) + +[Bestial Fury](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bestial+Fury) + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +1 + +[Dutiful Momentum](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Dutiful+Momentum) + +[Focused Defense](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Focused+Defense) + +[Breastplate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Breastplate) + +2 + +[Superior Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Slashing+Protection) + +[Angled Metal](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Angled+Metal) + +[Brigadine](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Brigadine) + +2 + +[Camouflaged Pattern](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Camouflaged+Pattern) + +[Bandit Shuffle](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Bandit+Shuffle) + +[Ringmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Ringmail) + +2 + +[Superior Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Piercing+Protection) + +[Soldier's Fortune](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Soldier's+Fortune) + +[Scalemail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Scalemail) + +2 + +[Drake Bane](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Drake+Bane) + +[Hero's Valor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Hero's+Valor) + +--- + +###### Ringmail + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Ringmail* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Ringmail +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor)** + +# Ringmail + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 2 + +_Passive_ - [Superior Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Piercing+Protection) + +* Reduce the damage that piercing weapons do to this character by 3. If the character already has [Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Piercing+Protection), they increase this total reduction to 4. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Soldier's Fortune](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Soldier's+Fortune) + +* Whenever this character would be attacked by a piercing weapon, they may use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they gain [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to that attack. + +--- + +###### Scalemail + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Scalemail* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Scalemail +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Medium Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor)** + +# Scalemail + +[MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) - 2 + +_Passive_ - [Drake Bane](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Drake+Bane) + +* This character has [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to breath weapons and [supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural) attacks that use a cone area of effect. + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ - [Hero's Valor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Armor+Augments/Hero's+Valor) + +* Whenever the character would be afflicted or attacked by a fiend, dragon or undead, they may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. If they do, they receive a bonus to their AC against that attack or the Contested attribute roll of the affliction equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Battleaxe + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Battleaxe* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Battleaxe +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons)** + +# Battleaxe + +APC - 2 + +Damage - 1d8 + +Type - One Handed + +_Passive_ - [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +_Maneuver_ - [Deep Bites](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Deep+Bites) ([Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance)) + +* While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), [attacks](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) made with this weapon are imbued with Tier I [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). + +--- + +###### Greataxe + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Greataxe* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Greataxe +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe)** + +# Greataxe + +APC - 3 + +Damage - 1d12 + +Type - Heavy + +_Passive_ - [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +_Maneuver_ - [Cleaving Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Cleaving+Strike) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, if it hits and deals damage, an adjacent enemy to the original target in range of the character is also attacked. This can only occur once per round. + +--- + +###### Hand Axe + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Hand+Axe* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Hand Axe +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe)** + +# Hand Axe + +APC - 1 + +Damage - 1d6 + +Type - Light + +_Passive_ - [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +_Maneuver_ - [Tearing Tooth](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Tearing+Tooth) ([Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance)) + +* While in this stance, attacks made with this weapon empower the next weapon attack to afflict the target with Tier I [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed). + +--- + +###### Warpick + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Warpick* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Warpick +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe)** + +# Warpick + +APC - 2 + +Damage - 1d8 + +Type - One Handed + +_Passive_ - [Shield Eater](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +_Maneuver_ - [Helmpiercer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Weapon+Augments/Helmpiercer) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this attack is made, it has [immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +--- + +###### Crossbow + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Crossbow/Crossbow* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Crossbow +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons)** + +# Crossbow + +APC - 3 + +Damage - 1d12 + +Type - Projectile + +_Passive_ - [Boltlock](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Weapon+Augments/Boltlock) + +* Reduce the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of reloading by 1. + +_Maneuver_ - [Piercing Shot](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Weapon+Augments/Piercing+Shot) + +* The first time this weapon is used to make an attack in a round, it ignores the first use of the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action used against this attack. + +--- + +###### Dagger + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Dagger/Dagger* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Dagger +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons)** + +# Dagger + +APC - 1 + +Damage - 1d4 + +Type - Light + +_Passive_ - [Balancing Stance](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance) + +* Reduce the APC to maintain a [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) while wielding this weapon by 1. + +_Maneuver_ - [Backstab](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Backstab) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, if the target has 2 or more of your allies in melee range, this attack is [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) and [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +--- + +###### Dart + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Dagger/Dart* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Dart +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger)** + +# Dart + +APC - 1 + +Damage - 1d4 + +Type - Light + +_Passive_ - [Balancing Stance](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance) + +* Reduce the APC to maintain a [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) while wielding this weapon by 1. + +_Maneuver_ - [Unseen Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Unseen+Strike) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* This [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) costs 1 additional APC. It does not activate [fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) on the [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement). + +--- + +###### Sickle + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Dagger/Sickle* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Sickle +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger)** + +# Sickle + +APC - 1 + +Damage - 1d4 + +Type - Light + +_Passive_ - [Balancing Stance](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance) + +* Reduce the APC to maintain a [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) while wielding this weapon by 1. + +_Maneuver_ - [Harvester](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Weapon+Augments/Harvester) ([Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance)) + +* While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), attacks made with this weapon are imbued with Tier I [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain). + +--- + +###### Longbow + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longbow/Longbow* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Longbow +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons)** + +# Longbow + +APC - 2 + +Damage - 1d8 + +Type - Projectile + +_Passive_ - [Volley Fire](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Weapon+Augments/Volley+Fire) + +* Attacks made with this weapon against a target that has been attacked by another weapon with volley fire this round, increases the damage of this attack by an amount equal to the number of other attacks made this way. + +_Maneuver_ - [Desperate Parry](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Weapon+Augments/Desperate+Parry) + +* This weapon may be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry). + +--- + +###### Bastard Sword + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Bastard+Sword* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Bastard Sword +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword)** + +# Bastard Sword + +APC - 3 + +Damage - 1d12 + +Type - Heavy + +_Passive_ - [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) + +* Whenever this weapon would be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), increase the penalty [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) grants by 1. + +_Maneuver_ - [Half-Hand](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Half-Hand) ([Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance)) + +* While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), the wielder may use either the [Mordhau](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Mordhau) or [Tower of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Tower+of+Steel) maneuvers. The wielder decides this at the start of their turn. + +--- + +###### Greatsword + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Greatsword* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Greatsword +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword)** + +# Greatsword + +APC - 3 + +Damage - 2d6 + +Type - Heavy + +_Passive_ - [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) + +* Whenever this weapon would be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), increase the penalty [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) grants by 1. + +_Maneuver_ - [Tower of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Tower+of+Steel) ([Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block)) + +* This weapon may be used to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). It treats its weapon damage as its block rating. The APC to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) is equal to the APC to attack with this weapon. + +--- + +###### Longsword + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Longsword* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Longsword +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons)** + +# Longsword + +APC - 2 + +Damage - 1d8 + +Type - One Handed + +_Passive_ - [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) + +* Whenever this weapon would be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), increase the penalty [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) grants by 1. + +_Maneuver_ - [Mordhau](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Mordhau) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, the target must make an opposed roll of your [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) against their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Should you succeed, this attack cannot be [blocked](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +--- + +###### Rapier + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Rapier* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Rapier +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword)** + +# Rapier + +APC - 2 + +Damage - 1d8 + +Type - One Handed + +_Passive_ - [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) + +* Whenever this weapon would be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), increase the penalty [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) grants by 1. + +_Maneuver_ - [Impaling Strike](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Impaling+Strike) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) should deal damage it afflicts the target with Tier 1 [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed). + +--- + +###### Twin-Blade + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Twin-Blade* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Twin-Blade +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword)** + +# Twin-Blade + +APC - 3 + +Damage - 1d10 + +Type - Heavy + +_Passive_ - [Turning Edge](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge) + +* Whenever this weapon would be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), increase the penalty [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) grants by 1. + +_Maneuver_ - [Spin to Win](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Spin+to+Win) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of that attack is reduced by 1. In addition, when this attack is made, this character makes a contested attribute check against all adjacent enemies. The character uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The enemies use their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). If the character should succeed those enemies take slashing damage equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +--- + +###### Flail + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Flail* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Flail +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer)** + +# Flail + +APC - 2 + +Damage - 1d8 + +Type - One Handed + +_Passive_ - [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +_Maneuver_ - [Apprehend](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Apprehend) ([Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance)) + +* While in this stance, attacks made with this weapon afflict the target with Tier I [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered). + +--- + +###### Light Hammer + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Light+Hammer* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Light Hammer +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer)** + +# Light Hammer + +APC - 1 + +Damage - 1d4 + +Type - Light + +_Passive_ - [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +_Maneuver_ - [Joint Crash](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Joint+Crash) ([Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance)) + +* While in this stance, attacks made with this weapon empower the next weapon attack with [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to being [parried](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry). + +--- + +###### Maul + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Maul* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Maul +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer)** + +# Maul + +APC - 3 + +Damage - 2d6 + +Type - Heavy + +_Passive_ - [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +_Maneuver_ - [Overwhelming Blow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Overwhelming+Blow) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this attack is made, the target must make an opposed roll of your [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) against their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). Should you succeed, this attack afflicts the target with Tier II [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone) and knocks them back 10ft in the direction of the attacker's choice. + +--- + +###### Morningstar + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Morningstar* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Morningstar +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer)** + +# Morningstar + +APC - 2 + +Damage - 1d8 + +Type - One Handed + +_Passive_ - [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +_Maneuver_ - [Adaptive Attack](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Adaptive+Attack) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this attack strikes a target the character makes an opposed attribute check against the target. The character may use [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) against the target’s [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the character succeeds, one of the following effects occurs based on the level of armor they possess: + +> * If the target is wearing [light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) or no armor, this attack afflicts Tier I [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed). +> +> +> * If the target is wearing [medium armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor), this attack afflicts Tier I [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered). +> +> +> * If the target is wearing [heavy armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor), this attack afflicts Tier I [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned). + +--- + +###### Warhammer + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Warhammer* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Warhammer +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons)** + +# Warhammer + +APC - 2 + +Damage - 1d8 + +Type - One Handed + +_Passive_ - [Puncturing Blows](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows) + +* Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +_Maneuver_ - [Concussive Blow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Weapon+Augments/Concussive+Blow) ([Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)) + +* When this attack is made, the target must make an opposed roll of your [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) against their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). Should you succeed, this attack afflicts the target with Tier I [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned). + +--- + +###### Agnostic + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Agnostic* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Agnostic +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Agnostic](https://corvanis.wiki/Agnostic.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Agnostic + +### [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Characters from Corvanis gain a resource pool called Doubt. This resource represents the history of Corvanis overcoming the grip of deities and the evolution of the self. Characters from Corvanis can tap into this resource to do the following. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to a spell cast by a Faith class. + +Remove I Tier of [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) from all enemies within 30ft. + +Ignore [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) that change MP cost for 1 round. + +The maximum amount of Doubt a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Vowbreaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Vowbreaker) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Agnostic cannot use the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) Core Action. + +The Agnostic can use their [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) instead of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) for all of their abilities and spellcasting. + +The Agnostic gains a point of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) whenever an enemy would fail a saving throw against a spell cast by the Agnostic. This can allow the Agnostic to go above their maximum [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt). Any extra [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) fades at the end of the turn in which it was gained. This only occurs once per source. + +If the target that failed was a character with a Vow ability, the amount of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) gained is instead equal to the Agnostic's [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +The Agnostic **must** choose this ability as one of its starting abilities. The Agnostic cannot choose a Vow ability from the other Faith classes. + +### [Blaspheme](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Blaspheme) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – 2 + +Additional Cost – 1 [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Target - Enemy + +Range – 30ft + +The Agnostic selects an enemy in range. The Agnostic makes an opposed ability check with the target. The Agnostic may use their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The enemy may use their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Agnostic wins, the target loses 1 [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point and the Agnostic gains a point of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt). If the target has a Vow ability, they also lose 1 Action Point. + +### [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Inspire+\(Agnostic\)) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 3 + +Additional Cost - 1 [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Target - Ally + +Range - 30ft + +The Agnostic selects an ally in range and imbues them with Tier III [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +### [Deny](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Deny) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Additional Cost – 1 [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Target - Spell + +Range – 30ft + +The Agnostic may use this ability and target a spell being cast in range. The caster must make an opposed ability check against the Agnostic. The caster may choose any [sub-attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). The Agnostic uses their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). If the Agnostic wins, they lower the spell level of the spell by 1. If the spell's source was casted by a creature with a Vow ability. The spell is reduced a number of levels equal to the Agnostic’s [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). If these reductions cause the spell to go below 1, the spell is countered, its effects are negated, and the resources spent on it are wasted. + +### [Rigorous Debate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Rigorous+Debate) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Agnostic would gain [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt), all enemies adjacent to the Agnostic take force damage equal to the Agnostic's [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +### [Illuminated One](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Illuminated+One) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Agnostic can now use [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) in the following additional ways. + +Increase the healing the Agnostic would give or receive by the Agnostic's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). (Once per source.) + +Increase the Tier of an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) the Agnostic would receive by I. + +Increase the Tier of an [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) the Agnostic would inflict by I. + +### [Overwhelming Audit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Overwhelming+Audit) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_ + +Whenever the Agnostic would succeed on an ability check or saving throw from an enemy source. The Agnostic may cast a spell with the [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) keyword as if it had the [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction) keyword. If this spell deals damage to the enemy source, the spell's [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) is refunded. + +### [Denounce the Gods](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Denounce+the+Gods) (Level 8) + +Keywords – _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Agnostic has the capacity to openly denounce gods, spirits and other sources of worship. The Agnostic may remove the divine properties of a temple, object, shrine or other symbol of religious significance. The amount of time and mana it takes to do so is determined by the GM. + +### [Chains of Mortality](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Chains+of+Mortality) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +When the Agnostic would deal damage to an enemy, that enemy cannot be healed for 1 round. If the enemy has a Vow ability, they cannot gain mana for 1 round. If the enemy is an outsider, they are affected by the above two effects and are afflicted with the [Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished) affliction, the tier of which is equal to their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +--- + +###### Guild Merchant + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Guild+Merchant* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Guild Merchant +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Guild Merchant](https://corvanis.wiki/Guild_Merchant.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Guild Merchant + +### [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Characters from Corvanis gain a resource pool called Doubt. This resource represents the history of Corvanis overcoming the grip of deities and the evolution of the self. Characters from Corvanis can tap into this resource to do the following. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to a spell cast by a Faith class. + +Remove I Tier of [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) from all enemies within 30ft. + +Ignore [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) that change MP cost for 1 round. + +The maximum amount of Doubt a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Golden Rule](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Golden+Rule) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 2 + +Target - Creature + +Range - 20ft + +The Guild Merchant uses the augur of money and their belief within it to cause a strange effect. The money is spent and fortune favors the outcome of the Guild Merchant's choice. The Guild Merchant can use this ability on a creature within range whenever it rolls a d20, but before the result is revealed. If the Guild Merchant does, they must spend 10 multiplied by their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) in Gold (Or local currency). If they do they can add a bonus or a penalty to the d20 roll equal to their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +### [Logistics Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Logistics+Specialist) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Guild Merchant's mastery of logistics have increased the efficiency of their party. As such, the Guild Merchant's party may use an additional downtime action per day. + +### [Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Social+Acumen) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Target - Creature + +Range - 120ft + +The Guild Merchant attempts an ability check against a creature within range. The Guild Merchant may use [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). The DC of this check is 10 + the creature's CR. If the Guild Merchant should succeed, they may learn the current motives of the creature, their emotional state, something they dislike and something they like as the Guild Merchant studies subtle clues in body language, tone and context clues of the their surroundings. + +### [Cash Infusion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Cash+Infusion) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Target - Ally + +Range – 30ft + +The Guild Merchant selects an ally within range. The Guild Merchant may spend Gold (Or local currency) to heal that ally. The amount healed is equal to 1 hit point per 10 gold spent. This healing takes the form of a golden light as the currency is mixed with the Guild Merchant's natural Doubt. + +### [Dividends](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dividends) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Guild Merchant would uncover a treasure cache, the Guild Merchant may spend a point of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt). If they do, the amount of currency that cache possesses is increased by an amount equal to 10% multiplied by the Guild Merchant's [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +### [Dealmaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dealmaker) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Affect](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC – 3 + +Additional Cost - [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Target - Enemy + +Range – 30ft + +The Guild Merchant uses this ability on an enemy within range. The Guild Merchant proposes a deal with the creature. Assuming the creature has sufficient intelligence the creature can decide to accept the deal or not. (Creatures lacking in sufficient intelligence are immune to this effect.) If the enemy chooses not to, the Guild Merchant can attempt an opposed ability score check on the enemy to force them to accept it. The Guild Merchant may use their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). The enemy may use their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). If the Guild Merchant wins, then the enemy accepts the deal presented. The following are the deals the Guild Merchant can offer. + +**Armistice** – The enemy agrees not to make attacks against the Guild Merchant or its allies, in exchange the Guild Merchant or it’s allies will not attack the creature. + +**Embargo** – The enemy cannot regain hit points for the remainder of the round. In exchange on the round thereafter all healing on the Guild Merchant's party is negated. + +**Tariff** – For the remainder of the round, the creature receives a bonus to their AC equal to the number of creatures in the Guild Merchant's party. In exchange, each of the Guild Merchant's allies receive a +1 to attack for each attack made against that enemy this round. + +**Open Auction** – For the remainder of the round, the enemy and the Guild Merchant's party lose 1 action point, it is then stored in this ability until the end of the round. (If a creature does not have any action points remaining they are immune to this effect) In exchange a creature on it’s turn, or when activating a reaction, may spend hit points equal to their Spirit, if they do they receive one of these action points lost. They can spend this multiple times. + +### [Crushing Debt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Crushing+Debt) (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Guild Merchant would spend money on one of their abilities, they gain a bonus on their next weapon damage roll equal their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). This effect stacks with itself. + +### [Market Day](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Market+Day) (Level 8) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Guild Merchant has the capacity, connections, investments and influence to once a month, increase productivity of themselves and their party. This effect grants the party additional downtime actions equal to the Guild Merchant's [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). This is in addition to the [Logistics Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Logistics+Specialist) feature if they have it. + +### [Bail Out](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Bail+Out) (Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Guild Merchant has a sufficient belief in gold that it can even challenge death. Once per comfortable long rest the Guild Merchant can select a dead creature. They may spend 1000gp (or equivalent in local currency). If they do, the creature is returned to life. The Guild Merchant must spend an additional 1,000gp for each day that creature has been dead. + +--- + +###### Leymage + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Leymage* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Leymage +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Leymage](https://corvanis.wiki/Leymage.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Leymage + +### [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Characters from Corvanis gain a resource pool called Doubt. This resource represents the history of Corvanis overcoming the grip of deities and the evolution of the self. Characters from Corvanis can tap into this resource to do the following. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to a spell cast by a Faith class. + +Remove I Tier of [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) from all enemies within 30ft. + +Ignore [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) that change MP cost for 1 round. + +The maximum amount of Doubt a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Leylinic Tap](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Leylinic+Tap) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +A Leymage **must** choose this ability as one of its starting abilities. + +A Leymage does not have a [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of mana. Their spells are colorless. They may by spending a point of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt), tap into the Leyline of the area they are within, and they receive a random [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic from the flows of mana that they have not gained from this ability. This [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) lasts for the entirety of the combat. This can allow the Leymage to have more then one [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of mana, if they do, they may cast a spell with a base [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) and add the [hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effects of other [colors](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) as they wish. At the end of combat these effects fade. + +A Leymage's spells cannot be affected by [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). + +### [River of Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/River+of+Mana) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Leymage would be imbued with the [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) imbuement, they may also imbue a number of allies equal to the Leymage's [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) within 30ft with this imbuement. + +### [Ley Burn](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Ley+Burn) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Leymage would use the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) Core action, they may also choose to reduce their maximum hit points by an amount equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). If they do, they gain 1 point of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt). This reduction fades whenever the Leymage would take a comfortable long rest. + +### [Soulfire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Soulfire) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_ + +APC - 3 + +Target - Special + +Range – Special + +The Leymage may now burn the [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic from their soul to create an explosive effect. The effect is determined by the [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic removed in this manner. This effect is considered a [hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effect. + +Indigo – An enemy within 30ft takes a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This damage is increased by an additional amount of damage equal to the reduced maximum hit points the Leymage is suffering from. + +Blue – An enemy within 30ft takes a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). A number of allies within 30ft equal to the Leymage's [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) may Dreamwalk a number of squares equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Green – An ally within 30ft is healed a number of d6’s equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Yellow – An enemy within 30ft takes a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). That enemy receives a penalty to its [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). The Leymage gains a bonus to their next initiative roll equal to this same amount. + +Orange – All creatures within 15ft take a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This does not include the Leymage. + +Red – An enemy within 30ft takes a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). All allies adjacent to that enemy gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Violet – An enemy and the Leymage are afflicted with [Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished), of a tier equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). (Maximum of VII). During this time they are sent to a harmless dimension caught in the stream of life. They cannot take actions or use abilities while in this place. When the [Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished) effect fades they return to the closest safest square from where they left. + +Once a [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) is burned in this way, the color cannot be used by the Leymage in any way, nor can they be affected by the [hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effects of that color in anyway until the Leymage benefits from 7 comfortable long rests. + +### [Mana Burst](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Mana+Burst) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Leymage would gain [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they may instead grant that [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to an ally within 30ft. If the ally has maximum [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they are instead healed an amount equal to the Leymage's [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Color Saturation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Color+Saturation) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Leymage would gain access to a [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic they may select an ally within 20ft. That ally gains the [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effects of that [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic for 1 round. + +### [Mana Palette](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Mana+Palette) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Leymage would be affected by a spell with a [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic, they gain the [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effect of that [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic for 1 round. This may only occur once a round. + +### [Call to the Prism](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Call+to+the+Prism) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral)_, _[Primal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Primal)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +The Leymage has reached the capacity and mastery of leylines to coax a specific [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of the Prism into that leyline. The GM decides how much time and mana must be spent to accomplish this. When finished the Leymage changes the [Colors](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of the leylines in the area to one of their choice. This lasts for a number of days equal to their [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). This effect changes the nature of magic, the effect it has on the waking realm, and is determined by the GM to the specific mechanical changes that the area and the creatures in it experience. + +### [Kaleidoscopic Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Kaleidoscopic+Spells) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Leymage would cast a spell, it gains an additional [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) that it is not affected by, this [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) is randomly determined. The Leymage may choose not to apply this [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to the spell if they wish. + +--- + +###### Mercenary + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Mercenary* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Mercenary +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Mercenary](https://corvanis.wiki/Mercenary.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Mercenary + +### [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Characters from Corvanis gain a resource pool called Doubt. This resource represents the history of Corvanis overcoming the grip of deities and the evolution of the self. Characters from Corvanis can tap into this resource to do the following. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to a spell cast by a Faith class. + +Remove I Tier of [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) from all enemies within 30ft. + +Ignore [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) that change MP cost for 1 round. + +The maximum amount of Doubt a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Field Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Field+Alchemist) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +As long as the Mercenary is [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied), they may start each day with a number of potions equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). These potions must be from the list of potion recipes listed in their alchemist kit. + +### [Medium Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Medium+Armor+Specialist) (Level 1) + +This character gains an [Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment) to a qualifying armor they are proficient with. It gains an additional [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment) at levels 3, 6, and 9. + +### [Kit Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Kit+Specialist) (Level 1) + +This character chooses a kit they have proficiency in, they gain the advanced augment of that kit. + +### [Combat Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Combat+Alchemist) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Mercenary can spend [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) instead of the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of potions. If they do, they increase the tier of the [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) effect of the potion by an amount equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +### [Alchemical Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Alchemical+Edge) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Mercenary would make a melee weapon attack, if that weapon is [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized), the Mercenary increases the number of charges that effect has on the weapon before it fades equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +Whenever the Mercenary would [Alkalize](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) ammunition, they may [Alkalize](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) an additional number of ammunition equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### [Truth in Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Truth+in+Steel) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Mercenary has [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) caused by Faith sources if the tier of the [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) is equal to or less than the tier of [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) the mercenary currently is affected by. + +If the Mercenary has [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) from using [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) against an [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), they gain [immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) instead against that application of that [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction). + +### [Confident Preparation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Confident+Preparation) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Mercenary would spend an action point to use a consumable, they gain 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). + +### [Well Supplied](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Well+Supplied) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +Whenever the Mercenary would use the [Potion Cache](https://corvanis.wiki/Potion+Cache) camp action, they increase the tier of [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) of all of those potions by an amount equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +### [Iron Stomach](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Iron+Stomach) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Mercenary may now have a number of positive [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) effects on themselves equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Cathe Voss + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Cathe Voss +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Cathe Voss](https://corvanis.wiki/Cathe_Voss.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Cathe Voss + +### [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + +Characters from Eldasharkai gain access to a resource pool called Superiority. This resource pool represents the brutal nature of the people that live there and the culture that weeds out the weak from the strong. Characters can tap into this resource pool to do the following. + +Reroll a failed attack roll. + +Maximize a weapon damage roll. + +Defeat the next minion creature you hit with an attack. + +The maximum amount of Superiority a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Vow of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Vow+of+Death) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Cathe Voss gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) for their spellcasting. + +Whenever an enemy would die within 30ft of the Cathe Voss, they gain Temporary Hit Points (THP) equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +The Cathe Voss must also adhere themselves to the first rule of Aladine. The Strong Speak, The Weak Listen. The Cathe Voss abides no weakness and will be merciless to their enemies and critical of their allies that exhibit these qualities. Might is the only righteous trait. Failure to adhere to these codes may result in the loss of the Cathe Voss' Vow abilities. + +### [Hubris](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Hubris) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Cost – 1 [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + +Target - Self/Enemies + +Range – 30ft + +The Cathe Voss attempts an opposed ability check against all enemies in range of this ability. The Cathe Voss may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). The enemies may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +If the Cathe Voss succeeds against more creatures than they lose this way, they gain [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed), the Tier of which is equal to the number of enemies that attempted these ability checks. + +If the Cathe Voss fails more than they succeed in this manner, they are afflicted with [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned) instead, the Tier of which is equal to the number of enemies that attempted these ability checks. + +### [Great Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Great+Weapon+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augments at level 3, 6, and 9. + +### [Tenet of Pain](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Tenet+of+Pain) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Cathe Voss makes a pledge to uphold Aladine’s tenets and illuminate the world on his truths. + +1. Praise Be to Aladine! All other gods are false or weak. +2. Might Makes Right, all other beliefs are allowed by the strong. +3. Maintain yourself, stagnation is weakness +4. Love is for fools, seek only the strong. + +As long as the Cathe Voss maintains the above tenets, they gain access to the following. + +The Cathe Voss has [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to all damage while they are [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied). + +### [Dogmatic Dominion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Dogmatic+Dominion) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Cathe Voss would dispel, counter or otherwise remove an effect that was from a spell source from an enemy or that was controlled by an enemy source, they are imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated), if the source was from a Faith class that was not one of the classes of the Cathe Voss, they incur [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste). The Tier of both of these imbuements is equal to the Cathe Voss' [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +### [Aspect of Eldasharkai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Aspect+of+Eldasharkai) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Cathe Voss may use their [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) in the following in new ways. + +Maximize a [spell's](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) damage. + +Reduce the cost of casting a [spell](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) by 1 [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point. + +Grant [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to counter and dispel effects on the [spell](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells). + +### [Deadly Augments](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Deadly+Augments) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Cathe Voss would cast a [spell](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) with an [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment), if that spell is an [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) spell or targets an enemy (AoE does not count), that spell applies the [Elemental (Necrosis)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Necrosis\)) affliction to the spell. Enemies that are hit or fail the check or save of this spell are afflicted with [Elemental (Necrosis)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Necrosis\)), the tier of which is equal to the number of [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) used on that spell. + +### [Fervent Worship](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Fervent+Worship+\(Cathe+Voss\)) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Cathe Voss has the capacity to enter a fervor. They offer themselves along with any of their allies with this ability. The amount of time it takes to complete this intense level of worship is determined by the GM. Once this worship is complete, Aladine blesses the Cathe Voss with intense fervor. The next time the Cathe Voss would roll initiative, they gain an amount of temporary [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) equal to the number of participants in the worship that have this ability. This does not count towards the Cathe Voss' maximum [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). + +### [The Great Suffering](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/The+Great+Suffering) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Cathe Voss has risen to the highest pinnacle of the Cathe. They see the great suffering of the world as seen by Aladine, the disease of weakness and now they may assist mighty Aladine in cleansing the world of it. The Cathe Voss may use [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) interchangeably to cast [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) and fuel [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) abilities. + +--- + +###### Solitaire + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Solitaire* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Solitaire +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Solitaire](https://corvanis.wiki/Solitaire.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Solitaire + +### [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + +Characters from Eldasharkai gain access to a resource pool called Superiority. This resource pool represents the brutal nature of the people that live there and the culture that weeds out the weak from the strong. Characters can tap into this resource pool to do the following. + +Reroll a failed attack roll. + +Maximize a weapon damage roll. + +Defeat the next minion creature you hit with an attack. + +The maximum amount of Superiority a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Ashen Vanguard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Ashen+Vanguard) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +At the start of the Solitaire's turn, if there are no allies within 20ft of them, they gain 1 temporary point of [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). This does not count towards their maximum. The maximum of these temporary points of [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) is equal to the Solitaire's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). + +### [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Taunt) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Target - Enemy + +Range - 20ft + +The Solitaire selects an enemy that it can see in range, that enemy must make an an opposed check against the Solitaire. The Solitaire uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) vs the enemy's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Solitaire wins, the target gains [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) III. + +### [Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Improved+Parry) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – Lowest Weapon Wielded + +Target - Self + +Range - Self + +This ability functions as the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) Core Feature does with the following changes. The Solitaire gains a bonus to the contested roll of the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) equal to the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of their weapons. + +### [Fearless Stance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Fearless+Stance) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Solitaire would successfully [parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) an [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack), they may spend a point of [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority), if they do, they may make an [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) against every adjacent enemy. The [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of these attacks is reduced by the number of enemies adjacent to the Solitaire. + +### [Macabre Assault](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Macabre+Assault) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – APC of weapon wielded + +Target - Enemy + +Range – Melee + +The Solitaire may attempt to break through an enemy's defenses. The Solitaire attempts a contested ability check against the target. The Solitaire may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Solitaire wins, the Solitaire can make an [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) against the target a number of times equal to the number of enemies within 20ft. This ability cannot be used if there is an ally within 20ft. + +### [Trump Card](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Trump+Card) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – 1 + +Additional Cost – 1 [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + +Target - Self + +Range – Self + +The Solitaire may activate this ability whenever an ally has the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) condition and there are no allies within 20ft of the Solitaire. The Solitaire is imbued with Tier V [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance). This [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) fades at the end of the next round. + +### [Eldar's Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Eldar's+Edge) (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Solitiare can use their [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) to do the following in addition to its normal effects. + +Defeat a [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied) creature that fails a contested ability check against the Solitaire. The Solitaire may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Solitaire wins the enemy is [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered). + +Succeed on an [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) action. + +Empower the Solitaire's movement with the ability to walk on ceilings and walls. This lasts 1 round. + +### [Fervent Worship](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Fervent+Worship+\(Solitaire\)) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Solitaire has the capacity to enter a fervor. They offer themselves along with any of their allies with this ability. The amount of time it takes to complete this intense level of worship is determined by the GM. Once this worship is complete, Aladine blesses the Solitaire with intense fervor. The next time the Solitaire would roll initiative, they gain an amount of temporary [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) equal to the number of participants in the worship that have this ability. This does not count towards the Solitaire's maximum [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). + +### [All-In](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/All-In) (Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – 5 + +Additional Cost – 1 [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + +Target - 60ft + +Range – Enemies + +The Solitaire attempts an ability check against all enemies in range. The Solitaire may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Solitaire wins those enemies are afflicted with Tier 5 [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) and [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +Whenever an ally would deal damage to an enemy that is [marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked), the mark is consumed and the Solitaire is healed an amount of hit points equal to the tier of the mark consumed. + +--- + +###### Spire Ael + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Spire+Ael* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Spire Ael +image: Images/Prism/Class Art/Spire_Ael.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Spire Ael](https://corvanis.wiki/Images/Prism/Class+Art/Spire+Ael.webp) + +![Spire Ael.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Spire%20Ael.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Spire Ael + +### [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + +Characters from Eldasharkai gain access to a resource pool called Superiority. This resource pool represents the brutal nature of the people that live there and the culture that weeds out the weak from the strong. Characters can tap into this resource pool to do the following. + +Reroll a failed attack roll. + +Maximize a weapon damage roll. + +Defeat the next minion creature you hit with an attack. + +The maximum amount of Superiority a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Iron Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Iron+Mana+\(Spire+Ael\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Spire Ael learns two [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells). Those spells can be cast in the following manner. + +The Spire Ael can use their [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) as [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to cast spells. Spells cast using [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) are colorless. + +Spells cast this way use the Spire Ael's weapon as an implement and have their range changed to the melee range of that weapon. + +If that spell is an [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) spell, the Spire Ael may apply it with their weapon as an [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack), this adds their weapon damage and spell damage to the total effect. + +### [Signum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Signum) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Target - Self + +Range - Self + +The Spire Ael can access the mana lingering in the air after an enemy has been defeated by a colorless [spell](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells). The Spire Ael may only use this ability within 1 round of an enemy defeated in this way and must be adjacent to that creature (or its corpse). If they do, they are imbued with Tier I [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). Spells cast with this [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) are colorless. + +### [Great Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Great+Weapon+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augments at level 3, 6, and 9. + +### [Paradigm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Paradigm) (Level 2) + +At the end of the round, for each enemy that the Spire Ael has defeated, the Spire Ael gains 1 [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). + +### [Ael Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Ael+Parry) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Spire Ael may now use the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) core feature on [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells). This include spells with the [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) keyword or a spell that targets ONLY the Spire Ael. The Spire Ael uses its [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) for all uses of [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry). If the Spire Ael succeeds, the spell effect is negated instead of the normal parry effects and the Spire Ael is imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated), the tier of which is equal to the spell level of the spell cast. This parry can only be used with Great Weapons. + +### [Blade of Aladine](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Blade+of+Aladine) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Spire Ael would defeat an enemy, if that enemy was a spell caster that possesses a [Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment), the Spire Ael may gain one of those [Spell Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). The Spire Ael may use [Spell Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) gained this way until the end of combat. In addition, the Spire Ael may now use mana instead of [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) to make attacks with a Great Weapon. + +### [Kaska Blade](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Kaska+Blade) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Spire Ael infuses their blade with the [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) they have encountered, gaining knowledge from Aladine on how they might enact his will. The Spire Ael learns an additional number of [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +### [Fervent Worship](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Fervent+Worship+\(Spire+Ael\)) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Spire Ael has the capacity to enter a fervor. They offer themselves along with any of their allies with this ability. The amount of time it takes to complete this intense level of worship is determined by the GM. Once this worship is complete, Aladine blesses the Spire Ael with intense fervor. The next time the Spire Ael would roll initiative, they gain an amount of temporary [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) equal to the number of participants in the worship that have this ability. This does not count towards the Spire Ael’s maximum [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). + +### [Iron Absolution](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Iron+Absolution) (Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Affected](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect)_ + +The Spire Ael has ascended to the pinnacle of the Spire. Their blade hungers for the weak and seeks to destroy the strong. Whenever the Spire Ael would deal damage with a Great Weapon, the target is afflicted with Tier IV [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute)/[Silenced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Silenced). If the attack was a critical hit, the tier is VII instead. At the end of the round the Spire Ael is imbued with [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance), the tier of which is equal to the number of enemies afflicted with [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute)/[Silenced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Silenced). + +--- + +###### Spire Voss + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Spire+Voss* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Spire Voss +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Spire Voss](https://corvanis.wiki/Spire_Voss.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Spire Voss + +### [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + +Characters from Eldasharkai gain access to a resource pool called Superiority. This resource pool represents the brutal nature of the people that live there and the culture that weeds out the weak from the strong. Characters can tap into this resource pool to do the following. + +Reroll a failed attack roll. + +Maximize a weapon damage roll. + +Defeat the next minion creature you hit with an attack. + +The maximum amount of Superiority a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Spell Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Spell+Superiority) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Spire Voss would [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) a [spell](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells), they may choose to use their [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) instead of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). A spell augmented this way has [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to being countered or dispelled. + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Great Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Great+Weapon+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augments at level 3, 6, and 9. + +### [Counter Crush](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Counter+Crush) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Spire Voss would counter a [spell](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells), or [afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict) an enemy with the [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute)/[Silenced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Silenced) affliction, the Spire Voss gains 1 [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). This can only occur once per triggering source. (once per spell, once per creature, etc.) + +### [Pathetic Interference](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Pathetic+Interference) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_ + +Whenever the Spire Voss would be [afflicted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), they may choose to spend 1 [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). If they do, they reduce the tier of that [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) by an amount equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). + +### [Three-River Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Three-River+Ascendant) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Spire Voss would use [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority), they are imbued with Tier I [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). While the Spire Voss is imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated), they gain [immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to the [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute)/[Silenced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Silenced) affliction. + +### [Piercing Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Piercing+Spells) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +[Spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) cast by the Spire Voss, ignore [resistances](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to those spells the target possesses. If the target possesses [immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity), it is treated as [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) instead. + +### [Fervent Worship](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Fervent+Worship+\(Spire+Voss\)) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Spire Voss has the capacity to enter a fervor. They offer themselves along with any of their allies with this ability. The amount of time it takes to complete this intense level of worship is determined by the GM. Once this worship is complete, Aladine blesses the Spire Voss with intense fervor. The next time the Spire Voss would roll initiative, they gain an amount of temporary [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) equal to the number of participants in the worship that have this ability. This does not count towards the Spire Voss' maximum [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). + +### [Spire Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Spire+Ascendant) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Spire Voss can use [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) to [ascend](https://corvanis.wiki/Spell+Ascension) [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells). [Spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) [ascended](https://corvanis.wiki/Spell+Ascension) in this way cause an explosion of mana around the target of the spell. If there are multiple targets that are affected by this spell, only one is chosen. + +The target must make a contested ability check. The target may use their [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). The Spire Voss uses their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). If the Spire Voss wins, the target and all creatures within 15ft of the target take 1d10 force damage for each point of [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) spent this way. + +--- + +###### Daoist + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Daoist* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Daoist +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Daoist](https://corvanis.wiki/Daoist.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Daoist + +### [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Characters from Glies have a resource pool called Resolve. This resource is culminated from the strict sense of honor and duty that is the center point of Glien culture. Characters from Glies can tap into this resource to do the following. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on a saving throw. + +Remove I Tier of the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. + +Remove II Tiers of the [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened)/[Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror) affliction. + +The maximum amount of Resolve a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Inner Force](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Inner+Force) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Core](https://corvanis.wiki/Core)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Daoist cannot gain [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) through the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) Core Action, nor do they gain a [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point at the start of their turns as a normal Mana class. Instead, their [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) is generated by the strength of their body, training, and confidence in their discipline. + +The Daoist gains 1 [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point whenever it would accomplish one of the following actions. Each such action can only grant 1 [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point per round. + +Successfully attack an enemy with an unarmed strike + +Critically hit an enemy with an attack + +Successfully Afflict an enemy + +Successfully Dispel an effect + +Successfully Counter a spell + +### [Unarmed Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Unarmed+Specialist) (Level 1) + +This character gains an augment to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Elemental Aspect](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Elemental+Aspect) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +When this ability is first gained the Daoist chooses an element from the following list. + +[Fire](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) +[Cold](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Chilled\)) +[Lightning](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Shocked\)) +[Acid](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Corroded\)) + +The Daoist changes the damage type of their unarmed strikes to this elemental damage type. In addition whenever the Daoist would critically hit an enemy with their unarmed strikes they afflict the target with Tier II [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction respective to the element chosen. + +Spells augmented by the chosen element increase the damage die of the spell by one step. + +### [Mantras](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Spells with the [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) keyword may be cast through the Daoist's unarmed strike. When cast this way, the spells range and targeting parameters follow that of the unarmed strike of the Daoist. Whenever the Daoist successfully hits a target with this attack, if the spell had an augment, the augment lingers on the target as a Mantra. A Mantra lasts for the remainder of the combat. The stored augment is automatically added to any attack spell that targets this creature. The Daoist can have a number of Mantras active at a time equal to their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +### [Enlightened Path](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Enlightened+Path) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Daoist increases the damage of their unarmed strikes to 1d6. + +In addition, they may spend [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) instead of Action Points to attack with their unarmed strikes. Attacks made in this way cannot produce [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), even if they would receive the [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) from another ability or source. + +### [Mantric Seal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantric+Seal) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC – 2 + +Additional Cost – 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Target – Creature with a [Mantra](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) + +Range – Special + +The Daoist enacts a chant that causes the next spell they would cast this round to originate from a creature affected by a [Mantra](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras). A spell cast this way, uses that creature as the origin point for the spell’s parameters. All of the [Mantras](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) on the target add their stored augments to this spell and are expended in this process. If a [Mantra](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) is expended in this way, if it contained an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) (Any) augment, that [Mantra](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) deals damage of the same element equal to the Daoist's [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Spirit Palm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Spirit+Palm) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 5 + +Target – Enemies + +Range – 30ft + +The Daoist performs a chant that summons spectral hands made of pure Mana. The hands attack enemies within range. The total number of attacks is equal to the amount of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) the Daoist has plus their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). These attacks cannot generate [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), nor can spells be cast through them. The Daoist expends all of their [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) after this ability resolves. + +### [Theologic Petition](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Theologic+Petition) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Political](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Political)_ + +The Daoist acts a community bridge between the waking realm and the dream. The Daoist can allow entities from the Dream to enter themselves or to be conjured within a short distance around them. These creatures cannot be harmed and cannot do any harm while in this state. The creature can resist and escape from this state, returning to the dream if it wishes. The time and mana this takes is determined by the GM based on the power or nature of the entity attempting to be contacted. + +### [Formless Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Formless+Strike) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Daoist is connected with their Dream self and their Waking self in perfect harmony. Whenever the Daoist would cast a spell, they may make an Unarmed attack for no [Action Point Cost](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost). + +Whenever the Daoist would make an attack with their Unarmed Strikes, they increase the damage they deal by an amount equal to their current [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). + +--- + +###### Samurai + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Samurai* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Samurai +image: Images/Prism/Class Art/Samurai.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Samurai](https://corvanis.wiki/Images/Prism/Class+Art/Samurai.webp) + +![Samurai.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Samurai.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Samurai + +### [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Characters from Glies have a resource pool called Resolve. This resource is culminated from the strict sense of honor and duty that is the center point of Glien culture. Characters from Glies can tap into this resource to do the following. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on a saving throw. + +Remove I Tier of the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. + +Remove II Tiers of the [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened)/[Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror) affliction. + +The maximum amount of Resolve a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Glies Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Glies+Weapon+Specialist) (Level 1) + +This character gains an [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Improved+Parry) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC - Lowest Weapon Wielded + +Target - Self + +Range - Self + +This ability functions as the Core Feature [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) does with the following changes. The Samurai gains a bonus to the contested roll of the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) equal to the APC of their weapons. + +### [Toukon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Toukon) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 1 + +Additional Cost – 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Target - Self + +Range – Self + +The Samurai heals themselves an amount of hit points equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). The next attack the Samurai makes deals additional damage equal to the amount healed by this ability. + +### [Bushido](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Bushido) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The way of Bushido promotes honorable combat on the part of the Samurai. At the end of the round, if the Samurai attacked and was attacked by an enemy and the Samurai’s allies did not target or effect either the Samurai or the attacking enemy that round, the Samurai receives 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve). + +### [Iaijutsu Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Iaijutsu+Strike) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The first attack the Samurai makes in a round can be paid for by using 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve). This ignores the base [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of the attack. If this effect is used on a Glien weapon, the attack is considered a critical hit, if it hits. + +### [Perfect Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Perfect+Strike) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Samurai would defeat an enemy, and the Samurai has only attacked that creature once this round, they may move their [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) and attack another creature as a triggered action. The [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of this attack is reduced an amount equal to the Samurai's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +### [One Strike, One Thousand Times](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/One+Strike%2C+One+Thousand+Times) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Samurai may spend 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) whenever they make an attack. If they do, they may grant that attack a bonus or negative to attack equal to the Samurai’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). If they grant a bonus to the attack, they receive the same as a penalty to the damage of the attack, if they grant a penalty to the attack, they grant the same amount as a bonus to damage of that attack. If this attack defeats an enemy, by dealing the exact amount of remaining hit points in damage the target had, the Resolve spent is refunded. + +### [Ceremonial Duel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Ceremonial+Duel) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +In Glies, dueling is a cultural celebration of the warrior spirit of the continent. The Samurai now has the capacity to use their strength and social standing to challenge others in an official manner. This allows a multitude of additional benefits. + +First, the Samurai will be officially recorded in the Scroll of Musashi. + +Second, the Samurai will be allowed to start their own school and be recognized as a master. + +Third, they will be allowed to challenge and accept duels in the official capacity to spread their fame and increase their honor. + +### [Death Before Dishonor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Death+Before+Dishonor) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +While the Samurai is afflicted with [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered), the Samurai suppresses and is immune to all other [Afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction). In addition, the Samurai may now use [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) to remove an injury from the injury table instead of removing the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. + +--- + +###### Shinobi + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Shinobi* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Shinobi +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Shinobi](https://corvanis.wiki/Images/Prism/Class+Art/Shinobi.webp) + +![Shinobi.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Shinobi.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Shinobi + +### [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Characters from Glies have a resource pool called Resolve. This resource is culminated from the strict sense of honor and duty that is the center point of Glien culture. Characters from Glies can tap into this resource to do the following. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on a saving throw. + +Remove I Tier of the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. + +Remove II Tiers of the [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened)/[Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror) affliction. + +The maximum amount of Resolve a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Glies Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Glies+Weapon+Specialist) (Level 1) + +This character gains an [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Sneak Attack](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Sneak+Attack) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Shinobi attacks an enemy, if that enemy performs no [reactions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction) and the target does not have any allies within 10ft. The damage the Shinobi deals with that weapon has its damage maximized. + +### [Jaunt (Shinobi)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Jaunt+\(Shinobi\)) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Shinobi can move to any point they can see within their movement range. This ignores elevation, difficult terrain and squeezing spaces. As long as it is possible for the Shinobi to physically exist in those spaces, they can move to those points within range. However, the Shinobi must have a physical point in which to stand at the end of that movement. This movement requires no skill checks, unless the Shinobi is being challenged by an enemy. + +### [Shinobi Tools](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shinobi+Tools) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +As long as the Shinobi is [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied) they may implement the following abilities. They only have a total number of uses of these listed abilities equal to 1 plus their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). These uses refresh on a long rest. + +Smoke Bomb - As the Consumable. + +Grapple and Line - Extends the range of a use of [Jaunt (Shinobi)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Jaunt+\(Shinobi\)), multiplying it by 1 + the Shinobi's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Water Reed - Allows water breathing for 1 hour while in shallow water. + +Firestarter - Allows a fire to be started at a point after a 1 minute countdown. + +Poison Dart - As the Consumable. + +### [Shadow Counter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shadow+Counter) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – Attacking Weapon's + +Additional Cost – 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Target - Self + +Range - Self + +This ability functions as the Core Feature [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) does with the following changes. If the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) is successful and the opponent misses, the Shinobi dreamwalks to a space within a number of squares equal to their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). The Shinobi leaves behind a shadow that looks and acts like them for 1 round. Enemies can use an insight check when this effect occurs to see if they see the shadow as an illusion. The DC of this check is 10 + The Shinobi’s [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). If they fail, they believe the shadow to be another combatant and will act accordingly. The shadow is an illusion and doesn't take damage nor do effects from damage trigger when damaging it. + +### [Finishing Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Finishing+Strike) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Shinobi would attack an enemy and they are unaware of them, if that attack should cause the enemy to become [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered), they immediately roll on the injury chart. + +### [Potent Critical](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Potent+Critical) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Shinobi would critically hit an enemy, any [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) that enemy has have their tier increased by I. This includes any [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) gained by an [effect](https://corvanis.wiki/Critical+Effects) of the critical hit. + +### [Infiltrate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Infiltrate) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Shonobi can perform a solo mission to infiltrate a complex. The GM decides the risk and time it takes to complete this effect. The Shinobi must make an ability check using their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), the DC of which is equal to 10 + the average CR of the creatures within it. If the Shinobi fails, the GM applies the stated risks. + +### [Miracle Pill](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Miracle+Pill) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Once per long rest while [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied) the Shinobi may eat their Miracle Pill as an item action. + +This causes the following effects to occur. + +The Shinobi is imbued with Tier 5 [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged). + +The Shinobi is imbued with Tier 5 [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). + +The Shinobi is imbued with Tier 5 [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance). + +The Shinobi ignores the next instance of the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, if they were reduced to 0 hit points they are reduced to 1 instead when this affliction was gained. + +The effects of this pill last for a number of rounds equal to the Shinobi's [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). When this pill's effects fade, the Shinobi is defeated. + +--- + +###### Sohei + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Sohei* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Sohei +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Sohei](https://corvanis.wiki/Images/Prism/Class+Art/Sohei.webp) + +![Sohei.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Sohei.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Sohei + +### [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Characters from Glies have a resource pool called Resolve. This resource is culminated from the strict sense of honor and duty that is the center point of Glien culture. Characters from Glies can tap into this resource to do the following. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on a saving throw. + +Remove I Tier of the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. + +Remove II Tiers of the [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened)/[Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror) affliction. + +The maximum amount of Resolve a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Vow of Spirits](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Vow+of+Spirits) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Sohei gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) for their spellcasting. + +The Sohei gains proficiency in Glies Weapons and may use their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) instead of the normal sub-attributes for abilities with the [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), or [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy) keywords. + +The Sohei must also adhere themselves to a loose code of respecting the spirits of the land, the smaller voices on the edge of primal energy and faithful dogma. Failure to adhere to these codes may result in the loss of the Sohei’s Vow abilities. + +### [Instructive Spirit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Instructive+Spirit) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 1 + +Additional Cost – 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Target - Ally + +Range – 30ft + +The Sohei selects an ally in range. That ally increases all of their [imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) by I Tier and reduces all of their [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) by I Tier. + +### [Unbroken](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Unbroken) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Sohei would spend a [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve), they gain 1 [Mana Point](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). + +### [Tenet of Patience](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Tenet+of+Patience) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Sohei pledges to attempt to guide those they encounter to the whims of the spirits, to act as a patient bridge between the inescapable misunderstandings between the two. + +1. Respect the spirits, listen to their pleas +2. Respect others, their perspectives are of value, no matter how unseeming +3. Patience is the highest virtue, even the mountain bends to time. +4. Violence is the last resort, but conviction will see you through. + +As long as the Sohei maintains the above tenets, they gain access to the following. + +The Sohei gains [Glies Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Glies+Weapon+Specialist). + +### [Corrective Word](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Corrective+Word) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Sohei gains the [Instructive Spirit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Instructive+Spirit) feature, if they already have it, they add the [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction) Keyword to the ability. + +In addition, whenever the Sohei spends a point of [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve), the Sohei heals a number of hit points equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Aspect of Glies](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Aspect+of+Glies) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Sohei would cast a spell, the next spell they would cast is augmented by a random basic augment, this effect lasts 1 round. If the augment rolled in this way is inapplicable to the spell, the Sohei is healed an amount equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +If a spell affected by the Aspect of Glies feature would be cast, the Sohei may make an attack against a creature in range of their weapon. This weapon’s [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) is reduced by an amount equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) for this attack. + +### [Spirit's Wrath](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Spirit's+Wrath) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Sohei damages an enemy with both an attack spell and a weapon attack in a single round, at the end of the round, all enemies within 10ft of the Sohei take force damage equal to the Sohei’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Purification Ceremony](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Purification+Ceremony) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Sohei has the capacity to spend mana and time to cleanse themselves and their party members of [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction). The amount of mana and time that is required is up to the GM. At the end of the ceremony the characters reduces all [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) they are suffering from by an amount equal to the Sohei’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Spirit Guide](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Spirit+Guide) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +APC – 6 + +Additional Cost – 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Target - Corpse + +Range – 30ft + +The Sohei enters the dream and seeks the soul of the recently slain. The Sohei is considered to have an invitation to enter the dream. The Sohei must succeed on a [sub-attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) check. The DC of the check is 10 + 5 for each time the target has died in the last month. If the Sohei succeeds, they return to the waking realm and the target of this ability is revived from death and are set to 25% of their hit points. + +--- + +###### Arcanist + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Kalkatesh/Arcanist* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Arcanist +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Arcanist](https://corvanis.wiki/Arcanist.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Arcanist + +### [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) + +Characters from Kalkatesh gain a resource pool called Steam. This resource pool represents the technological advances made by the continent, allowing the use of magic infused tech and the magical steam its combination produces. Characters with Steam can tap into this resource to do the following. It should be noted that while this is Steam that is used as currency, to use it in combat is difficult and temperamental and the limitations of this ability for Kalkateshians is represented through this. Using Steam does not deplete the currency of a character. (Unless specifically stated) + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to a spell cast by a Mana class. + +Heal themselves hit points equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Power a device (cost and length of time determined by GM). + +The maximum amount of Steam a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Vessel Casting](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Arcanist/Vessel+Casting) (Level 1) + +Keywords - _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Arcanist **must** choose this feature as one of its starting features. + +The Arcanist fires their spells through the use of a vessel, a weapon that uses pure energy to harm its enemies. Any vessel can work and may itself, augment how spells are cast. The Arcanist cannot cast spells through other means in any way. Vessels can also make attacks on their own using their parameters. + +### [Magetech Augmentation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Arcanist/Magetech+Augmentation) (Level 1) + +Keywords - _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Arcanist can use [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) to empower their spells as if they were powering a device. A spell empowered this way has an augment of the Arcanist’s choice applied to that spell, in addition the spell is [ascended](https://corvanis.wiki/Spell+Ascension) a number of spell levels equal to the Arcanist's [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). This cannot go above the spell level the caster is capable of casting. + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Kaleidoscopic Filter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Arcanist/Kaleidoscopic+Filter) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Arcanist would cast a spell, they add their [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic to an ally within 20ft. The next spell that ally would cast adds the [hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of that [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to that spell. If that creature cannot cast spells they are healed for an amount equal to the Arcanist's [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +### [Arcane Tuning](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Arcanist/Arcane+Tuning) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Arcanist would gain [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they may increase the Tier of an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) they are imbued with by I, the maximum Tier that can be achieved this way is equal to the Arcanist's [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +### [Precise Incantation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Arcanist/Precise+Incantation) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Arcanist can cast a spell, however, the spell does not activate until the start of a creature's turn chosen by the Arcanist. The parameters of the spell are all the same and follow the targeting of the Arcanist's position when the spell activates this way. The maximum number of spells affected by this ability are equal to the Arcanist's [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +### [Direct Conduit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Arcanist/Direct+Conduit) (Level 7) + +Keywords - _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – 3 + +Target – Enemy + +Range – 40ft + +The Arcanist selects an enemy in range and unleashes all of their [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) into a beam of force into that creature. The Arcanist makes a spell attack against the target. If the attack defeats the creature or afflicts them with the [Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, the Arcanist gains [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) equal to the amount of [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) used in this way. + +### [Crystalize Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Arcanist/Crystalize+Mana) (Level 8) + +Keywords - _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana)_, _[Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Arcanist has the capacity to create shards of mana. They may do this whenever they would take the Rest camp action. This can only be used while [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied). This crystalized mana, can be used by the Arcanist or by an ally to either give them [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) out of combat or at the start of combat to give the character an amount of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) equal to the Arcanist's [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +### [Arcane Apotheosis](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Arcanist/Arcane+Apotheosis) (Level 10) + +Keywords - _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana)_ + +The Arcanist can use [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to fuel the basic [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) abilities from the continental powers of Kalkatesh (but not class features). + +--- + +###### Nos Fiend + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Kalkatesh/Nos+Fiend* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Nos Fiend +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Nos Fiend](https://corvanis.wiki/Nos_Fiend.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Nos Fiend + +### [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) + +Characters from Kalkatesh gain a resource pool called Steam. This resource pool represents the technological advances made by the continent, allowing the use of magic infused tech and the magical steam its combination produces. Characters with Steam can tap into this resource to do the following. It should be noted that while this is Steam that is used as currency, to use it in combat is difficult and temperamental and the limitations of this ability for Kalkateshians is represented through this. Using Steam does not deplete the currency of a character. (Unless specifically stated) + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to a spell cast by a Mana class. + +Heal themselves hit points equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Power a device (cost and length of time determined by GM). + +The maximum amount of Steam a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Eternal Addiction](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Nos+Fiend/Eternal+Addiction) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Nos Fiend must consume either [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) or [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) at the start of each round of combat. If they don't, the Nos Fiend loses HP equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). If the Nos Fiend consumes [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) or [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam), then the Nos Fiend augments all of their class features with a **Fiend's Edge**, listed under each ability. + +The Nos Fiend **must** take this ability as one of its starter abilities. + +### [Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Nos+Fiend/Alchemist+\(Nos+Fiend\)) (Level 1) + +The Nos Fiend gains the use of Alchemical Formulae and may create alchemical consumables. The Nos Fiend starts with a number of Alchemical formulae equal to the their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). The Nos Fiend may learn other Alchemical formulae as they continue their career. + +### [Medium Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Medium+Armor+Specialist) (Level 1) + +This character gains an [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment) from an armor they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [Delightful Juices](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Nos+Fiend/Delightful+Juices) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Nos Fiend’s attacks have Tier I [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain). + +Fiend's Edge – The Tier of this [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) is equal to the Nos Fiend's [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Shifting Lights](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Nos+Fiend/Shifting+Lights) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – 3 + +Additional Cost – 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) or 1 [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) + +Target – Self + +Range – Self + +The Nos Fiend can feel the lights shifting around them, it removes distractions and focuses their body. The Nos Fiend reduces all afflictions they are suffering from by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +Fiend's Edge – The Nos Fiend gains Tier 3 [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). + +### [The Itching](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Nos+Fiend/The+Itching) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +When the Nos Fiend defeats an enemy, they may choose an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) to be imbued with. The Tier of which is equal to the Nos Fiend's [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +[Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) + +[Aid](https://corvanis.wiki/Verum/Continents/Corvanis/Spells/General+Spells/2nd+Level/Aid) + +[Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) + +Fiend's Edge – Imbue two instead. + +### [Blurring Vision](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Nos+Fiend/Blurring+Vision) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +Whenever the Nos Fiend would successfully [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block), [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid), or [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand), the Nos Fiend may make an attack with a weapon. The [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of this weapon is reduced by 1. + +Fiend's Edge – The [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) is reduced by an amount equal to the Nos Fiend's [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Mind Bender](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Nos+Fiend/Mind+Bender) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +Whenever the Nos Fiend would perform the Carouse action, they black out and disappear for the entire downtime. At the start of the next day, the Nos Fiend inexplicably appears fully rested. The start of the next combat, the first 3 rounds are empowered as if the Nos Fiend successfully consumed [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam). + +### [False Nirvana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Nos+Fiend/False+Nirvana) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Nos Fiend is [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to all injury table rolls except final injury table rolls. + +--- + +###### Scion + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Kalkatesh/Scion* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Scion +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Scion](https://corvanis.wiki/Scion.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Scion + +### [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) + +Characters from Kalkatesh gain a resource pool called Steam. This resource pool represents the technological advances made by the continent, allowing the use of magic infused tech and the magical steam its combination produces. Characters with Steam can tap into this resource to do the following. It should be noted that while this is Steam that is used as currency, to use it in combat is difficult and temperamental and the limitations of this ability for Kalkateshians is represented through this. Using Steam does not deplete the currency of a character. (Unless specifically stated) + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to a spell cast by a Mana class. + +Heal themselves hit points equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Power a device (cost and length of time determined by GM). + +The maximum amount of Steam a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Vow of Cogs](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Scion/Vow+of+Cogs) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Scion gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) for their spellcasting. + +The Scion can utilize a deitic boon from any Kalkateshian Deity, this is chosen after a long rest and only while the Scion is [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied). + +The Scion follows a loose code of calculating deitic energy and the preservation of faith as a scientific endeavor. Failure to adhere to these codes may result in the loss of the Scion’s Vow abilities. + +### [Artificer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Scion/Artificer) (Level 1) + +Keywords - _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_ + +The Scion may use their [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) Core Action to increase the continental resource of an ally. (Not themselves.) A target can receive a bonus in this manner a number of times per long rest equal to the Scion's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). A [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) Core Action used this way does not grant [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Tenet of Progress](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Scion/Tenet+of+Progress) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Scion makes a pledge to promote faith through shrewd calculation and bureaucratic association. + +1. Faith is a sacred force of the sentient mind +2. To reason is to be a skeptic, to believe is not always to be informed +3. A fool is simply a friend that cannot understand you. +4. Your only true enemy are those that do not know themselves. + +As long as the Scion maintains the above tenets, they gain access to the following. + +The Scion may change the [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) they know from their Vows whenever they finish a long rest and only while they are [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied). + +### [Artificial Awe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Scion/Artificial+Awe) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_ + +Whenever an ally within 30ft would cast a spell, the Scion may use [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) to [ascend](https://corvanis.wiki/Spell+Ascension) that spell. The number of levels it ascends is equal to the Scion's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). This cannot go above a level the caster is capable of casting. + +### [Aspect of Kalkatesh](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Scion/Aspect+of+Kalkatesh) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +While the Scion is at Maximum [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), at the start of the round, they gain 1 [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam). + +### [Dogma Splice](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Scion/Dogma+Splice) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – 3 + +Additional Cost – 1 [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) + +Target – Self and Ally + +Range – 15ft + +The Scion selects an ally in range. The Scion loses their Tenet and its abilities and gains the target's Tenet and abilities attached to that Tenet. The act of deactivating and losing a Tenet this way does not count against the Vow or Tenets of the Scion. This lasts for the remainder of the Combat. + +### [Polytheized Ground](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Scion/Polytheized+Ground) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Scion has reached master of dogmatic loopholes that they can now change the hallowed ground of one deity to another. The rolls, mana and time required to do this is determined by the GM. The more opposed the two deities are the harder it is to accomplish. If the Scion succeeds, the hallowed ground becomes aligned to the new deity. + +### [Miracle Engine](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Scion/Miracle+Engine) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Once per long rest, the Scion can make a roll that occurs within 120ft a natural 20 or a natural 1. + +--- + +###### Steam Lord + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Kalkatesh/Steam+Lord* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Steam Lord +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Steam Lord](https://corvanis.wiki/Steam+Lord.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Steam Lord + +### [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) + +Characters from Kalkatesh gain a resource pool called Steam. This resource pool represents the technological advances made by the continent, allowing the use of magic infused tech and the magical steam its combination produces. Characters with Steam can tap into this resource to do the following. It should be noted that while this is Steam that is used as currency, to use it in combat is difficult and temperamental and the limitations of this ability for Kalkateshians is represented through this. Using Steam does not deplete the currency of a character. (Unless specifically stated) + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to a spell cast by a Mana class. + +Heal themselves hit points equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Power a device (cost and length of time determined by GM). + +The maximum amount of Steam a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Steam Powered](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Steam+Powered) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Steam Lord would use [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam), they gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +### [Heavy Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Heavy+Armor+Specialist) (Level 1) + +This character gains an [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment) from an armor they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Alchemist+\(Steam+Lord\)) (Level 1) + +The Steam Lord gains the use of Alchemical Formulae and may create alchemical consumables. The Steam Lord starts with a number of Alchemical formulae equal to the their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). The Steam Lord may learn other Alchemical formulae as they continue their career. + +### [War Engine](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/War+Engine) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Steam Lord may treat their weapon as a device that can be powered by their Steam. Whenever the Steam Lord makes an attack with their weapon they can empower that attack. If they do they cause the entire attack to deal damage as Force damage with additional damage equal to the Steam Lord’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). A weapon can only be used in this manner a number of times per combat equal to its [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost). + +### [Vent Pressure](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Vent+Pressure) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Steam Lord would take damage to their temporary hit points (THP), if the total THP of damage they sustain in a round is equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) or more, they gain a point of [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) as the pressure ventilates from their armor. This can only occur a number of times per combat equal to the Steam Lord's [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +### [Sacred Flesh, Blessed Metal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Sacred+Flesh%2C+Blessed+Metal) (Level 5) + +The Steam Lord is [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to critical hits. + +### [Overclock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Overclock) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Steam Lord may spend 10 nch (notch) of [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) to to power an ability that costs [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam). The Steam Lord may use this ability a number of times per combat equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +### [Recalibrate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Recalibrate) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Steam Lord has the capacity to use [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) to augment their allies and their power sources. As long as the Steam Lord is [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied), they and all of their allies that possess a continental resource begin the day with an additional one of those resources, this allows it to go above the maximum normally imposed. This ability does not stack with other instances of Recalibrate. + +### [Machine Soul](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Machine+Soul) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Steam Lord transfers their spiritual energy into [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) to be used on the battlefield. The Steam Lord may use 3 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) to power a [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) ability instead of actual [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam). This cannot be used outside of combat and its use does not activate the [Steam Powered](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Steam+Powered) class feature. + +--- + +###### Chord Keeper + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Chord+Keeper* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Chord Keeper +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Chord Keeper](https://corvanis.wiki/Chord_Keeper.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Chord Keeper + +### [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Characters from Ryne possess a resource pool called Chords. These Chords are pieces of discordant melodies and distant notes of the Song of Creation that follow them. Characters from Ryne can tap into this resource pool to do the following. + +Perform a Song they know. + +Increase the Tier of [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired) they incur or imbue by I. + +They may reroll a failed social skill check. + +The maximum amount of Chords a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Songs](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Songs) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +The Chord Keeper gains access to songs and can implement them in battle through any form of artistic representation, whether it be through actual song, instrument, comedy, oration, dance or other forms of expression. + +Performing a Song has a myriad of effects dependent on the song type. Song types depicts the parameters of Song completion. The Chord Keeper can spend [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) on songs to enhance their effects. + +The Chord Keeper gains [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) whenever a song is completed. The amount of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) is based on the complexity of the Song. The maximum [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) a character can have is equal to their maximum Action Points. + +The Chord Keeper starts their career with 2 Songs. They may learn new ones as they encounter them on their journey or through class features. + +[Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) fades at the end of combat. + +### [Biting Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Biting+Chords) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever an enemy is afflicted by a [Song](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Songs) the Chord Keeper controls, that enemy also takes 1d6 points of force damage. This source of this damage is considered to be the [Song](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Songs). + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Tempo Shift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Tempo+Shift) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - 1 + +Target - Self + +Range – Self + +The Chord Keeper may shift between one of three tempos, each one providing a different myriad of effects. Whenever the Chord Keeper shifts from one tempo to the other, the effects of the previous use of this ability are removed. The Tiers of the imbuements below is equal to the Chord Keeper’s [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +Allegro – The Chord Keeper is Imbued with [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) + +Andante – The Chord Keeper is Imbued with [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) + +Adagio – The Chord Keeper is Imbued with [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) + +### [Power Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Power+Chord) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Chord Keeper would be imbued, they may spend a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords). If they do they increase the tier of the [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) by II. + +### [Cutting Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Cutting+Chords) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Target - Enemy + +Range – 30ft + +The Chord Keeper unleashes stored energy from their songs to assault an enemy. The Chord Keeper expends all of their [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline), for each point of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) they expend they deal 1d6 force damage to an enemy in range. + +The enemy may attempt to negate this effect by a contested ability check. The Chord Keeper uses their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemy uses their [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the enemy wins this effect is negated. + +### [Dramatic Pause](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Dramatic+Pause) (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Chord Keeper would have an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) removed from them, they are healed for a number of hit points equal to their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +### [The Best Medicine](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/The+Best+Medicine) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Chord Keeper now has the capacity to perform their songs during a rest to distract their party members from their wounds and woes. After a rest in which the Chord Keeper uses this ability, all allies are considered to be [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied) during this rest. The Chord Keeper may use this ability a number of times per adventure equal to their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). These uses refresh whenever a milestone in the adventure is reached. This ability negates any attempt to stealth or hide the encampment of the party. + +### [All Together](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/All+Together) (Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Chord Keeper would be imbued, they may choose to immediately remove that [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) and grant that [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) to allies. They may select up to two allies within 30ft. Those allies incur that [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement). This imbuement always lasts 1 round, even if it otherwise wouldn't from other game effects. + +--- + +###### Composer + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Composer* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Composer +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Composer](https://corvanis.wiki/Composer.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Composer + +### [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Characters from Ryne possess a resource pool called Chords. These Chords are pieces of discordant melodies and distant notes of the Song of Creation that follow them. Characters from Ryne can tap into this resource pool to do the following. + +Perform a Song they know. + +Increase the Tier of [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired) they incur or imbue by I. + +They may reroll a failed social skill check. + +The maximum amount of Chords a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Symphony of Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Symphony+of+Spells) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Composer would perform a Song, the Composer is imbued with Tier I [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). Whenever the Composer would cast a Spell they imbue themselves with Tier I [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared). + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Social Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Social+Acumen) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature + +Range - 30ft + +The Composer attempts an ability check against a creature within range. The Composer may use [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The DC of this check is 10 + the creature's CR. If the Composer should succeed, they may ask the GM what possible reaction a creature might have to a line of questioning, topic, or response to others in the conversation. + +### [Sour Note](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Sour+Note) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC - 2 + +Target - Ally/Enemy + +Range - 30ft + +Whenever the ally would be attacked by an enemy and they are both in range, the Composer may use this action. If they choose to, the Composer performs a contested ability check using their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) against the attacking enemy. The enemy may use their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). If the Composer should win, that attack takes a penalty to its attack roll equal to the Composer's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [The Zone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/The+Zone) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Composer gains the [Symphony of Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Symphony+of+Spells) class feature. If the Composer already possesses this class feature, the tiers of [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) and [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) are equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Mana's Rhythm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Mana's+Rhythm) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Composer may now spend [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to use songs. The [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) cost is the same as the [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) cost. + +### [Concerto Majestic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Concerto+Majestic) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - 5 + +Target - Ally + +Range – 30ft + +The Composer imbues all allies in range with their current tiers of [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) and [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). This ability is not affected by [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) nor does it consume the tiers of [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared). + +### [Ensemble](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Ensemble) (Level 8) + +The Composer now has the capacity to combine the performative efforts of multiple other characters to use the Entertain downtime action, this increases the modifier of the final performance roll by an amount equal to the number of participants. + +### [Victorio Classica](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Victorio+Classica) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Composer would use a song by spending a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords), they gain an amount of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) equal to the number of [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) spent this way. In addition, at the start of the Composer’s turn if they have maximum mana they gain a temporary [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords). This temporary [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) fades at the end of combat. + +--- + +###### Herald + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Herald* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Herald +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Herald](https://corvanis.wiki/Herald.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Herald + +### [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Characters from Ryne possess a resource pool called Chords. These Chords are pieces of discordant melodies and distant notes of the Song of Creation that follow them. Characters from Ryne can tap into this resource pool to do the following. + +Perform a Song they know. + +Increase the Tier of [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired) they incur or imbue by I. + +They may reroll a failed social skill check. + +The maximum amount of Chords a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Glory) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Herald gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) 5 at the start of combat. In addition, the Herald may spend their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) to fuel the other class features it possesses. This includes continental resources. + +### [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Inspire) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Additional Cost - 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Ally + +Range - 30ft + +The Herald selects an ally in range and imbues them with Tier III [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +### [Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +When the Herald has the [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired)/[Heroism](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Heroism) imbuement, each time they would gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage), they also heal all allies within 30ft by an amount equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The Herald can spend a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) to increase this healing by an amount equal to their current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). + +### [Valor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Valor) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Herald may now target themselves with [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Inspire). While the Herald is [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired), they can spend a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) to increase the damage of the next weapon damage roll by an amount equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### [Shining Banner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Additional Cost - 1 [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Target - Self + +Range - Self + +The Herald may use the power of their [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) to summon a phantasmal banner that fights alongside them. The Herald is considered to be wielding this banner even though they are using their hands on other equipment. This banner imbues the Herald with Tier IV [Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed). This aura grants the Herald and their allies [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on saving throws and contested checks vs. [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened)/ [Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror), [Blind](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Blind)/[Sightless](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Sightless), and [Cowardice](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Cowardice). In addition, whenever a creature affected by this aura would succeed on one of these rolls they are healed for an amount of hit points equal to the Herald's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). This Aura lasts for as long as the Herald is [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +### [Chord of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Chord+of+War) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever an enemy is defeated while the Herald is [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired), if the Herald attacked that creature this combat, they gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Crimson Allegro](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Crimson+Allegro) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Additional Cost - 1 [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Target - Ally + +Range - 30ft + +Allies in range are imbued with Tier III [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) and have the [Courageous](https://corvanis.wiki/Courageous) critical effect. This lasts for 1 round. + +### [Rouse the Troops](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Rouse+the+Troops) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Herald has the capacity to enact a rousing speech to foster the courage of their allies. During a rest, the Herald performs this speech and grants their allies [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to twice their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) at the start of the next combat within 24 hours. + +### [Herald of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Herald+of+War) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Targets you imbue with [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired) now also incur the [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided) and [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) imbuements, the Tiers of which are equal to your [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). In addition, whenever the Herald would spend a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords), the [Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) class feature is activated. This does not occur if the Chord was spent on the [Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) class feature. + +--- + +###### Soul Singer + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Soul+Singer* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Soul Singer +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Soul Singer](https://corvanis.wiki/Soul_Singer.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Soul Singer + +### [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Characters from Ryne possess a resource pool called Chords. These Chords are pieces of discordant melodies and distant notes of the Song of Creation that follow them. Characters from Ryne can tap into this resource pool to do the following. + +Perform a Song they know. + +Increase the Tier of [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired) they incur or imbue by I. + +They may reroll a failed social skill check. + +The maximum amount of Chords a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Vow of Souls](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Vow+of+Souls) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Soul Singer gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) for their spellcasting. + +When the Soul Singer deals damage to an undead creature, that damage is increased by an amount equal to the Soul Singer's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). The Soul Singer has [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to spells cast from undead sources. + +The Soul Singer follows a loose code of preserving the rest of the dead and the peaceful transition of souls. This is further defined by the Songs they are sworn to. + +### [Gospel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Gospel) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC - 4 + +MPC - 1 + +Additional Cost - 1 [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Target - Ally + +Range - 60ft + +All allies in range are imbued with [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) and [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) the tier of which is equal to the Soul Singer's [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), and [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Divine Tone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Divine+Tone) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Soul Singer would cast a spell, if that spell would heal an ally, the Soul Singer may spend a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords). If they do, the healing of this spell is increased by an amount equal to the Soul Singer's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### [Tenet of Melody](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Tenet+of+Melody) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Soul Singer makes a pledge to protect the sanctity of the soul and the song of life that courses through all. They will adhere to the following tenets in order of priority. + +1. Undeath is blasphemy, destroy them and those that make them. +2. Those who die too early leave a sour note in the great song, prevent this. +3. The Song of Life is for everyone, prevent its subjugation and those that seek it. +4. The Silence is the enemy of all, be ever watchful of its presence. + +As long as the Soul Singer maintains the above tenets, they gain access to the following. + +The Soul Singer gains 1 [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) whenever they would heal an ally while [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered). This occurs only once per source of healing. + +### [Creation's Chorus](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Creation's+Chorus) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever an ally would heal from a source the Soul Singer controls and it is not your turn, enemies adjacent to that ally must make a contested ability check against the Soul Singer. The Soul Singer may use [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The enemy may use [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the enemy fails they take force damage equal to the Soul Singer's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This damage can only be applied to an enemy once per source. + +### [Aspect of Ryne](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Aspect+of+Ryne) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Soul Singer may spend a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) when they cast a spell, if they do they may add the song's effect to the spell as an additional effect. The parameters of the song now match the spell it is attached to. + +### [Life Duet](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Life+Duet) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_ + +APC - 2 + +Target - Ally + +Range - 30ft + +The Soul Singer selects two allies within range. Those allies are tethered through the song of creation. For 1 round, whenever one of those allies is healed, the other is also healed an equal amount. This only triggers once per source of healing per round. + +### [Song of Sanctification](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Song+of+Sanctification) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Soul Singer has the capacity to sing an ave over a grace, cemetery, crypt, or similar area. The time and mana cost is determined by the GM, but once complete, the area is sanctified and cannot produce undead creatures for 1 year. This effect attracts undead in the area and may cause them to interrupt the process. + +### [Life Crash](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Life+Crash) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_ + +Whenever the Soul Singer would make an attack against an undead creature, the attack is imbued with [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) the tier of which is equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty)\]. In addition, whenever an undead creature is destroyed by an effect the Soul Singer controls, the Soul Singer and their allies are healed an amount of hit points equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +--- + +###### Aesir + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Aesir* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Aesir +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Aesir](https://corvanis.wiki/Aesir.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Aesir + +### [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Characters from Whyxxstar gain a resource pool called Runes. This resource pool represents the ancient words of power from the Jotun language that permeate their culture. Characters with Runes can tap into this resource pool to do the following. + +Increase a spell's damage die by 1 step. + +Add Tier I of an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction to the next weapon attack they make. This fades after the attack. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on an ability used by a Martial class. + +The maximum amount of Runes a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Truth of Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Truth+of+Mana) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Aesir uses their highest physical attribute instead of their highest mental. This form of casting is unstable as it forces mana from the land using the Aesir’s body, as such the Aesir does not gain 1 [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) at the start of each round like other spellcasters. An Aesir must select this ability as one of their starting abilities. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). It gains another of these augments at levels 3, 6, and 9. + +### [Runic Augmentation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Runic+Augmentation+\(Aesir\)) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Aesir would prepare their [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) for the day, they may assign a [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to each of them. Whenever the Aesir uses their [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) to augment their spells or to fuel an ability that casts a spell, they also add the [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effect of the color the Rune possesses to that spell. + +### [Wrath of Yggdrasil](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Wrath+of+Yggdrasil) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC – Base Weapon Cost + +Optional Cost – 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Target - Enemy + +Range – Weapon’s Range + +The Aesir attacks an enemy, if that attack hits, the Aesir gains 1 point of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). This can only occur a number of times per round equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). If the optional cost was paid that enemy takes additional force damage on the weapon attack equal to the amount of mana the Aesir currently has. + +### [Seer Shaping](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Seer+Shaping) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever an enemy would fail a saving throw or contested attribute check vs a spell controlled by the Aesir, that enemy is afflicted with Tier I [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). If the Aesir would be at maximum [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) whenever they attack an enemy whom is afflicted by the [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) affliction, that Mark is consumed and the Aesir gains 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes). + +### [Asgardian Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Asgardian+Steel) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Aesir would spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) to augment spell or to imbue an attack, they may also benefit from these two effects they did not choose. The Tier of the [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) effect is equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). + +### [Biifrost Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Biifrost+Surge) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Aesir would use the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) core action, they regain a spent [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes). They are also imbued with an effect dependent on the color of magic that [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) possessed, the Tier of this effect is equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Each use of this ability increases the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) core action by 1. These effects and cost increase fade when combat ends. + +Indigo - [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) + +Blue - [Anchored](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Anchored) + +Green - [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) + +Yellow - [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) + +Orange - [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) + +Red - [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) + +Violet - [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) + +### [Runic Blessing](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Runic+Blessing) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Aesir has the capacity and control over their [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) that they can use them to infuse their allies with them. By using a Rune, they may take that rune and use it to apply an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) (Any) effect on their allies weapons, that activate at the start of the next combat. These weapons maintain that effect for 1 minute. The Tier of this effect is equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Should more then one Aesir attempt these effects, they stack but use the lowest [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), between all the Aesir's using this ability to determine the Tier. + +### [Valhalla Calling](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Valhalla+Calling) (Level 10) + +Whenever the Aesir would spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes), they may revive an unconscious or dead ally within 30ft. This restores them to 1 hit point. If the Aesir would go unconscious, defeated or killed, they may spend a Rune to instead go to 1 hit point. The number of times the Aesir can use either of these abilities is equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). + +--- + +###### Berserker + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Berserker* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Berserker +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Berserker](https://corvanis.wiki/Berserker.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Berserker + +### [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Characters from Whyxxstar gain a resource pool called Runes. This resource pool represents the ancient words of power from the Jotun language that permeate their culture. Characters with Runes can tap into this resource pool to do the following. + +Increase a spell's damage die by 1 step. + +Add Tier I of an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction to the next weapon attack they make. This fades after the attack. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on an ability used by a Martial class. + +The maximum amount of Runes a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Rage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Rage) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Affect](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect)_ + +APC - 2 + +Additional Cost – 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Target - Self + +Range - Self + +The Berserker gives in to the rage within and begins to push their body to beyond their limits. The Berserker gains Tier III [Rage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Rage). + +### [Fighting Spirit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Fighting+Spirit) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life)_ + +APC - 2 + +Target - Self + +Range - Self + +The Berserker is imbued with Tier III [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). The Berserker is immediately healed by an amount equal to their current [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed) Tier. This ability cannot be used while the Berserker is afflicted by [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) or while outside of combat. + +### [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Taunt) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 1 + +Target - Enemy + +Range - 20ft + +The Berserker selects an enemy that it can see in range, that enemy must make an an opposed check against the Berserker. The Berserker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) vs the enemy's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) and [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Berserker wins, the target gains [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) III. + +### [Backlash](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Backlash) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever an enemy would attack and deal damage to the Berserker while affected by the [Rage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Rage) condition, they provoke an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) from the Berserker. The [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of this attack can be spent in HP instead of action points. (Spending HP does not count as taking damage.) + +### [Jotun Grip](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Jotun+Grip) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Berserker would spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) to empower their weapon with an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction, that affliction has its tier increased by an amount equal to the Berserker’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). In addition, it lasts until it fades. + +### [Wrath of Sigrun](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Wrath+of+Sigrun) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Berserker would defeat an enemy, they gain an amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Might of Thor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Might+of+Thor) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbued](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Berserker would spend their [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes), one of their weapons is imbued with [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen), the tier of which is equal to the Berserker’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). This effect lasts until the Berserker critically hits with that weapon. + +### [Song and Story](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Song+and+Story) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Berserker has built enough of their own legend that now when they rest from an adventure, it is as though heaven itself carouses with them. The Berserker gains an augmented [Carouse](https://corvanis.wiki/Carouse) action, when used the GM decides feats of strengths, stories and songs that are performed during this time. Depending on how well the party goes, the Berserker may be granted a blessing by the deities of the Midgard pantheon. The blessing is decided by the GM. + +### [Till Ragnarok](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Till+Ragnarok) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Berserker is [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to Final Injury rolls. The Berserker continues to fight until their injuries prevent them from doing so. A Berserker defeated in this way is killed. + +--- + +###### Raider + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Raider* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Raider +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Raider](https://corvanis.wiki/Raider.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Raider + +### [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Characters from Whyxxstar gain a resource pool called Runes. This resource pool represents the ancient words of power from the Jotun language that permeate their culture. Characters with Runes can tap into this resource pool to do the following. + +Increase a spell's damage die by 1 step. + +Add Tier I of an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction to the next weapon attack they make. This fades after the attack. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on an ability used by a Martial class. + +The maximum amount of Runes a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Fortune's Thief](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Fortune's+Thief) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Raider would use the [Search](https://corvanis.wiki/Search) item action or [Pick Up](https://corvanis.wiki/Pick+Up) item action on an object they did not possess before the combat, they gain a point of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline). The Raider may spend [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) to pay for the APC of a consumable that the Raider did not possess at the beginning of the combat. + +The maximum [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) a character can have is equal to their maximum Action Points. + +### [Dual Wield](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Dual+Wield) (Level 1) + +Whenever the Raider would wield a weapon in each hand, the Raider may benefit from the augments of both weapons simultaneously. In addition, whenever the Raider would make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity), they may attack with both weapons. They must still pay the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of those weapons. + +### [One Hand Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/One+Hand+Specialist) (Level 1) + +This character gains an [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Raid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Raid) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Raider would use an Item Action they may use the [Move](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Move) action for free. + +### [Overwhelming Flank](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Overwhelming+Flank) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – Base Weapon Cost of both Weapons + +Additional Cost – 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Target - Enemy + +Range – Weapon’s Range + +The Raider strikes with extreme power, throwing everything they have into the attack. Add both of the weapons damage dice together, then deal additional damage equal to the Raider’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the total APC of this ability is 3 or more, deal twice this damage. If the total APC is 4 or more, deal three times this damage. The Raider can only use this ability on a target that has at least 2 allies adjacent to that enemy. + +### [Crashing Momentum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Crashing+Momentum) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +Whenever the Raider would deal damage to an single enemy with both weapons, they may deal half of that damage to an adjacent enemy. (This damage is totaled together as a single source.) + +### [Coward's Price](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Coward's+Price) (Level 7) + +Keywords - _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +APC – Base Weapon Cost + +Target - Enemy + +Range – 10ft (Unless the Weapon has a throw range, then the range is equal to the throw range.) + +The Raider may use a melee weapon as a thrown weapon and it may only be used on an enemy that moved away from you this round. If this attack and deals damage to that enemy, you may move to be adjacent to that enemy even if this would be further than your normal movement speed. If the Raider attacks this enemy again this round, they gain 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes). + +### [Pillaging Frenzy](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Pillaging+Frenzy) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Raider has reached the capacity and speed that they can pillage so efficiently, that when the party uses the Search and Loot downtime or exploration action, the Raider can roll a number of additional loot attempts equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +### [Jarl Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Jarl+Ascendant) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Raider has raided, pillaged and proven themselves, so that now they can be counted in the great Sagas. They are now blessed by the gods to be a leader amongst the Viaken. The Raider starts every combat with 10 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) and Tier IV [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance). Whenever the Raider would spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes), they increase their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) by 1 and Increase their [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance) by 1 Tier (or gain Tier I if they have none) + +--- + +###### Vanir + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Vanir* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Vanir +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Vanir](https://corvanis.wiki/Vanir.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Vanir + +### [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Characters from Whyxxstar gain a resource pool called Runes. This resource pool represents the ancient words of power from the Jotun language that permeate their culture. Characters with Runes can tap into this resource pool to do the following. + +Increase a spell's damage die by 1 step. + +Add Tier I of an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction to the next weapon attack they make. This fades after the attack. + +Gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on an ability used by a Martial class. + +The maximum amount of Runes a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest. + +### [Vow of Knowledge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Vow+of+Knowledge) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Vanir gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) for their spellcasting. + +The Vanir choose an additional [Core Skill](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Prism+Core+Skill), chosen from the following list. Nature, History, Arcana or Religion. The Vanir may still only choose 1 Core Skill Class. + +The Vanir must also adhere themselves to the protection of fate and prophecy. They will not allow others to change destiny nor deny what was promised. Vanir who fail to uphold this sanctity may result in the loss of the Vanir’s Vow abilities. + +### [Runic Augmentation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Runic+Augmentation+\(Vanir\)) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Vanir would prepare their [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) for the day, they may assign a [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to each of them. Whenever the Vanir uses their [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) to augment their spells or to fuel an ability that casts a spell, they also add the [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effect of the color the Rune possesses to that spell. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). It gains another of these augments at levels 3, 6, and 9. + +### [Tenet of Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Tenet+of+Sovereignty) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Vanir makes a pledge to protect the sanctity of prophecy and fate, that they once manipulated and abused. No one else can be trusted with the burden of the future. + +1. To avoid the future poisons the present, do not allow it to be changed. +2. Those that seek solace in what is to come are sick and should be tended to as such +3. Seers are cursed with a terrible gift, give what aid you can +4. The Aesir have their uses, but they must never again be allowed to see what is to come. + +As long as the Vanir maintains the above tenets, they gain access to the following. + +The Vanir gains martial weapon proficiency. In addition, they may use their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) instead of their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) for attacks and abilities with weapons. + +### [Seer's Whispers](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Seer's+Whispers) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +The Vanir may spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) to cast a spell whenever an enemy takes a hostile action within 30ft. This spell gains the [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction) keyword if it does not possess it. Other costs of the spell must still be paid. + +### [Aspect of Yggdrasil](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Aspect+of+Yggdrasil) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +At the beginning of combat the Vanir selects a square that they can see. Prophecy reveals this is where they will be in the future. When they roll initiative on round 3, if the Vanir is occupying that square, they regain an expended Rune. They then repeat this process for round 3, selecting a square in the same manner for round 6, they continue this cycle until combat ends. + +### [Norn Blood](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Norn+Blood) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +At the start of the round, the Vanir declares whether their hit points will be lower, higher or the same at the start of the next round. Different effects occur dependent on the prediction, the effects only occur if the Vanir is correct. In the case of ability timing, this effect always triggers first and not in favor of the Vanir. + +If Lower, the Vanir is healed hit points equal to their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +If Higher, the Vanir gains a damage bonus on the next damage source they use equal to their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +If the Same, the Vanir is imbued with Tier III [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste). + +### [Consult the Norns](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Consult+the+Norns) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Vanir has reached the capacity and power to directly consult with the Norns to determine how they can uphold fate and preserve themselves and their allies. The Vanir presents a problem, the Norns reveal a piece of information on that problem that may be useful to the Vanir. This information however, is in the agenda of fate, not perhaps that of the Vanir’s wishes. The Norn can only be consulted this way once per week. + +### [Doom Sight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Doom+Sight) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_ + +APC – 4 + +Additional Cost – 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Target - Enemy + +Range – 20ft + +The Vanir selects an enemy in range and makes a contested ability check against that enemy. The Vanir may use their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The enemy may use any sub-attribute they wish. +If the Vanir succeeds, the target reduces all imbuements and increase all afflictions they are currently affected by, by an amount of tiers equal to the Vanir’s [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +--- + +###### Cabalist + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Cabalist* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Cabalist +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Cabalist](https://corvanis.wiki/Cabalist.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Cabalist (Work in Progress) + +### [Vow of Shadows](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Vow+of+Shadows) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Cabalist gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) for their spellcasting. + +When the Cabalist deals damage with their weapon and a spell to an enemy, that enemy is afflicted with the [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) affliction. The Tier of that affliction is equal to the Cabalist's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This affliction only causes [Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm) to [Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life). + +The Cabalist follows a loose code of destroying the enemies of their faith and using chaos to gather the faithful. This is further defined by the morality of the entity they follow or the culture of their race. Failure to adhere to these codes may result in the loss of the Cabalist's Vow abilities. + +### [Light Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Weapon+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Familiar) (Level 1) + +The Cabalist gains a familiar, if they already have one or they gain one from another source, the Cabalist may select from an advanced familiar the next time they summon a familiar. + +### [Tenet of Sin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Tenet+of+Sin) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Cabalist takes their true oaths as depicted by the Deity that they have chosen to follow. The Cabalist must choose a deity if they take this ability. + +This ability's effects and tenets are depicted by the deity chosen. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Death-Knell](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Death-Knell) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +APC - 3 + +Target - Enemy + +Range - 30ft + +The Cabalist summons a call to death on all enemies in the area. Enemies must make an opposed attribute check. The Cabalist may use their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemy uses [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Cabalist succeeds, that enemy is afflicted with [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep), the tier of which is equal to the Cabalist's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). If that enemy is already afflicted with [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep), the damage of [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) is activated. If that enemy also has the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, all enemies in the area take the [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) damage instead. + +### [Mayhem Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Mayhem+Channel) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever an enemy would be defeated, if that enemy had an affliction controlled by the Cabalist, the Cabalist gains 1 MP. If that enemy was defeated by [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) controlled by the Cabalist, then the Cabalist is also imbued with [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) III. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Veil of Shadows](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Veil+of+Shadows) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Cabalist would defeat an enemy, if that enemy was dealt damage by a spell and a weapon controlled by the Cabalist this round, the Cabalist is imbued with Tier V [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible). + +### [Commune to Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Commune+to+Power) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Cabalist has the capacity to spend mana in order to commune with a greater entity. Unlike other commune abilities, this may be to any entity the Cabalist can identify, rather than one allowed by their faith. The amount of mana it would take to commune with an entity is determined by the GM. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Revelation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Revelation) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Affect](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect)_ + +The Cabalist activates this ability when initiative is rolled. The Cabalist must select from one of the following effects to be active for the remainder of the combat. Each time a select is made the Cabalist is afflicted with Tier I [Madness](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Madness). The same selection cannot be made more than once. The [Madness](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Madness) is randomly determined. + +Imbued with Tier IV [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) +Imbued with Tier IV [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) +Imbued with Tier IV [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) +Imbued with Tier IV [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) +Imbued with Tier IV [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) +Imbued with Tier IV [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) + +--- + +###### Cleric + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Cleric* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Cleric +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Cleric](https://corvanis.wiki/Cleric.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Cleric (Work in Progress) + +### [Vow of Life](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vow+of+Life) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Cleric gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) for their spellcasting. + +The Cleric increases the healing they would do on [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied) targets by an amount equal to their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). They heal twice this additional healing if the target has the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. + +The Cleric follows a loose code of healing the injured and caring for the sick. This is further defined by the morality of the deity they follow or the culture of their race. Failure to adhere to these codes may result in the loss of the Cleric's Vow abilities. + +### [Inscription](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Inscription) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Cleric can cast a healing spell on an ally, but inscribe it instead as a blessed mark. This inscription triggers and casts the spell for the Cleric on the marked creature whenever the creature would become [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied). Spells cast through Inscription's trigger, do not cost AP or MP. The Cleric can maintain a number of Inscriptions equal to it's [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). Inscriptions fade after combat. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a [Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). It gains another of these augments at level 3, 6, and 9. + +### [Tenet of Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Tenet+of+Faith) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Cleric takes their true oaths as depicted by the Deity that they have chosen to follow. The Cleric must choose a deity if they take this ability. + +This ability's effects and tenets are depicted by the deity chosen. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Holy Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Holy+Wave) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +APC - 3 + +Target - Self/Ally/Enemy + +Range - 30ft + +The Cleric summons forth a wave of holy energy, this wave heals them and their allies for an amount of d6's equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). Enemies in this area, must make an opposed attribute check. The Cleric uses [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). The enemy uses their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Cleric succeeds, each enemy succeeded against takes this healing as Radiant damage instead. + +### [Vitae Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vitae+Channel) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Cleric would heal an ally while they have the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)\]/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, the Cleric gains 1 MP. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Overheal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Overheal) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Cleric would heal an ally, if the ally is at full [Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life), the ally is imbued with Tier III [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration). + +### [Spirit Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Spirit+Call+\(Cleric\)) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Cleric may attempt to revive a dead ally. The amount of mana required to revive said ally is equal to the dead ally's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). It takes an amount of time to revive this ally equal to the amount of time it takes to naturally acquire the [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). This effect can allow the Cleric to go over their [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) limit, but ONLY for the purposes of this ability. Once an ally has been revived this way, they cannot be revived by this ability again for 1 month. This counts for all instances of Spirit Call, even if used by another Cleric. This cannot revive creatures that do not wish to or cannot return to life. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Beacon of Hope](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Beacon+of+Hope) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +The Cleric may cast a [healing](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal) spell whenever an ally receives the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. This can be done outside of the Cleric's turn, they must still pay the same costs. + +--- + +###### Druid + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Druid* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Druid +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Druid](https://corvanis.wiki/Druid.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Druid (Work in Progress) + +### [Vow of the Land](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Vow+of+the+Land) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Druid gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) for their spellcasting. + +In addition, the Druid reduces the cost of applying augments with the [Primal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Primal), [Wall](https://corvanis.wiki/Wall), [Pit](https://corvanis.wiki/Pit), [Storm](https://corvanis.wiki/Storm), and [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) (Any) keyword to a spell by 1 Mana. This reduction may only be applied to a spell once, even if multiple keywords qualify. + +The Druid must also adhere themselves to the protection of nature over improper exploitation. This is a loose code that is amicable to the system of laws of the Druid's origin. Failure to adhere to these codes may result in the loss of the Druid's Vow abilities. + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Familiar) (Level 1) + +The Druid gains a familiar, if they already have one or they gain one from another source, the Druid may select from an advanced familiar the next time they summon a familiar. + +### [Tenet of Elements](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Tenet+of+Elements) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Druid takes on the Tenets of Nature pledging themselves to the Old Laws. They are as follows in order of importance. + +1. Be a good host +2. Be a good guest +3. Respect Nature +4. Hunt for Food, Not for Sport +5. Leave the Dead to Rest + +As long as the Druid maintains the above laws, they gain access to the following. + +The Druid may now apply [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) (Any) to a spell multiple times. Each of these applications require an additional point of Mana to apply. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Primal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Primal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Druid chooses a totem after each long rest. That totem empowers the Druid based on the amount of Mana that they have. Imbuements gained through this ability last until the amount of Mana that incurred them is lost. + +**Bear** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Panther** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) and [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Ox** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) and [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Fox** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) and [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Owl** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) and [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Dolphin** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) and [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +### [Primal Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Primal+Channel) (Level 5) + +Keywords - _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana)_, _[Primal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Primal)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +APC - 3 + +Target - Self + +Range - Self + +The Druid channels, in addition to receiving 3 Mana points, they may choose from among the following effects to augment their next spell they cast. The base ability is gained when this channel occurs and it is selected. The empowered version only occurs if the Druid uses this channel in the actual environment chosen. + +**Arid** + +Base - All Elemental (Fire) augments to spells you cast cost 2 less Mana to a minimum of 0. + +Empower - You may add a [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to your spell casting, this allows you to apply an additional Color to your color of magic for 1 spell. You may choose from the following colors. You may choose from Orange and Yellow. + +**Polar** + +Base - All Elemental (Cold) augments to spells you cast cost 2 less Mana to a minimum of 0. + +Empower - You may add a [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to your spell casting, this allows you to apply an additional Color to your color of magic for 1 spell. You may choose from the following colors. You may choose from Red and Blue. + +**Temperate** + +Base - All Heal augments to spells you cast cost 2 less Mana to a minimum of 0. + +Empower - You may add a [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to your spell casting, this allows you to apply an additional Color to your color of magic for 1 spell. You may choose from the following colors. You may choose from Green and Red. + +**Tropical** + +Base - All Elemental (Lightning) augments to spells you cast cost 2 less Mana to a minimum of 0. + +Empower - You may add a [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to your spell casting, this allows you to apply an additional Color to your color of magic for 1 spell. You may choose from the following colors. You may choose from Green and Yellow. + +**Wastes** + +Base - All Elemental (Necrotic) augments to spells you cast cost 2 less Mana to a minimum of 0. + +Empower - You may add a [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to your spell casting, this allows you to apply an additional Color to your color of magic for 1 spell. You may choose from the following colors. You may choose from Violet and Indigo. + +**Urban** + +Base - All Elemental (Acid) augments to spells you cast cost 2 less Mana to a minimum of 0. + +Empower - You may add a [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to your spell casting, this allows you to apply an additional Color to your color of magic for 1 spell. You may choose from the following colors. You may choose from Indigo and Orange. + +**Astral** + +Base - All Elemental (Radiant) augments to spells you cast cost 2 less Mana to a minimum of 0. + +Empower - You may add a [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) to your spell casting, this allows you to apply an additional Color to your color of magic for 1 spell. You may choose from the following colors. You may choose from Violet and Blue. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Totemic Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Primal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Primal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Totems chosen by the Druid gain additional features. If you do not have [Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power), you receive that feature instead. + +**Bear** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) +5MP - Tier II [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) instead +6MP - Tier III [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) instead +7MP - Assume the form of the Bear, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Panther** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) and [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) +5MP - Tier II [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) instead +6MP - Tier III [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) instead +7MP - Assume the form of the Panther, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Ox** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) and [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) +5MP - Tier II [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) instead +6MP - Tier III [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) instead +7MP - Assume the form of the Ox, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Fox** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) and [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) +5MP - Tier II [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) instead +6MP - Tier III [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) instead +7MP - Assume the form of the Fox, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Owl** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) and [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) +5MP - Tier II [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) instead +6MP - Tier III [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) instead +7MP - Assume the form of the Owl, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Dolphin** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) and [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) +5MP - Tier II [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) instead +6MP - Tier III [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) instead +7MP - Assume the form of the Dolphin, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +### [Keeper of the Land](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Keeper+of+the+Land) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_ + +The Druid now has the capacity to spend Mana to attempt to heal or harm the area they are currently in. The scale, mana cost, and completion time are dependent on the area and parameters desired. The final requirements are determined by the DM. + +For example, the Druid could destroy the crops of a town that doesn't respect nature or it could heal a rift cutting off a water source. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Mana Storm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Mana+Storm) (Level 10) + +Keyword - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Druid may apply the [Storm](https://corvanis.wiki/Storm) augment to every spell that they cast without having to pay its [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) cost. + +--- + +###### Inquisitor + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Inquisitor* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Inquisitor +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Inquisitor](https://corvanis.wiki/Inquisitor.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Inquisitor (Work in Progress) + +### [Vow of Truth](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Vow+of+Truth) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Inquisitor gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) for their spellcasting. + +The Inquisitor gains [Bow Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Bow+Specialist). + +The Inquisitor follows a loose code of enforcing the laws of their faith or region. This is further defined by the laws of the land they are a part of. Failure to adhere to these codes may result in the loss of the Inquisitor's Vow abilities. + +### [Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Combat+Acumen) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - 1 Creature + +Range - 120ft + +The Inquisitor attempts an ability check against a creature within range. The Inquisitor may use [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The DC of this check is 10 + the creature's CR. If the Inquisitor should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects. + +### [Thieves Tools](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Thieves+Tools) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tools](https://corvanis.wiki/Tools)_ + +The Inquisitor may attempt to use these tools to disable traps, devices, locks, and other such objects. The complexity is defined by the target. The Inquisitor may use their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +### [Tenet of Punishment](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Tenet+of+Punishment) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Inquisitor makes a pledge to seek those that would evade justice and bring them to answer. + +1. Suffer not the offender forgiveness, only what Justice demands. +2. The Law is precise, so too must be your judgments. +3. The Law is unwavering and pitiless, so too must you be. +4. Complacency is the slow death of civilization, allow not a drop. + +As long as the Inquisitor maintains the above tenets, they gain access to the following. + +The Inquisitor gains proficiency with [Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor). In addition, they may use their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) instead of [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) when determining parameters for Armor. (Reducing [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)) + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Accusation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Accusation) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 2 + +Target - Enemy + +Range - 30ft + +The Inquisitor accuses an enemy of being criminal scum. The inquisitor afflicts the target with Tier III [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). This Mark is consumed whenever an ally would deal damage to the target with a weapon. If this Mark is consumed, the Inquisitor and the ally who consumed it incur Tier II [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). + +### [Justice Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Justice+Channel) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Inquisitor would afflict an enemy that is [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) with [Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed), [Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed), [Compulsed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Compulsed), or [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone). The Inquisitor gains 1 Mana Point. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Ever-Vigilant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Ever-Vigilant) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Inquisitor is ever ready for all threats and trusts nothing. The Inquisitor is imbued with constant Tier III [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert). In addition, on the first initiative roll in battle, the Inquisitor may choose the result of their d20 for that Initiative roll. + +### [Oathmaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Oathmaker) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Inquisitor has the capacity to use their Mana to adjudicate and perform the necessary rituals to enact an Oath. Oaths are complex and intricate procedures that allow a character to make a promise with a greater entity in exchange for a reward. Failure enacts punishment, which may even be enforced by the Inquisitor. The mana and time required are determined by the GM. The entity responsible for such Oaths are Babylon and any other entity that the Inquisitor or character making the oath would like to involve. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Final Sentence](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Final+Sentence) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Inquisitor would attack a [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) enemy, the Inquisitor incurs Tier VI [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) on those attacks. The Inquisitor may choose from the following [Critical Effects](https://corvanis.wiki/Critical+Effects). + +[Crippling](https://corvanis.wiki/Crippling) +[Blinding](https://corvanis.wiki/Blinding) +[Deafening](https://corvanis.wiki/Deafening) +[Weakening](https://corvanis.wiki/Weakening) + +--- + +###### Purifier + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Purifier* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Purifier +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Purifier](https://corvanis.wiki/Purifier.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Purifier (Work in Progress) + +### [Vow of the Light](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Vow+of+the+Light) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Purifier gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) for their spellcasting. + +Whenever the Purifier would imbue the [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) Imbuement, the next time they afflict an enemy with [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) increase that tier by I. Inversely, whenever the Purifier would afflict an enemy with the [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) affliction, the next time they imbue an ally with the [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) imbuement they increase that tier by I. + +The Purifier follows a loose code of illuminating knowledge and battling against ignorance. This is further defined by the deity they serve or faction they are a part of. Failure to adhere to these codes may result in the loss of the Purifier's Vow abilities. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a [Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). It gains another of these augments at level 3, 6, and 9. + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Tenet of Dawn](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Tenet+of+Dawn) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Purifier makes a pledge to prevent the spread of ignorance and undeath upon the world. + +1. The Dead must Rest +2. Wisdom is to be shared +3. Suffer not the Fool who refuses to learn +4. Purify by fire, to ensure it spreads + +As long as the Purifier maintains the above tenets, they gain access to the following. + +The Purifier reduces the cost of the first [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) they use on a healing or fire spell by 1. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Burning Offering](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Burning+Offering) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_, _[Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - 2 + +Target - Ally + +Range - 30ft + +The Purifier attempts to offer their own hit points to heal an ally. The Purifier afflicts themselves with [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) the tier of which is determined by their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) or Tier VII, whichever is lower. If they do, the ally target is healed for twice that amount. If the Purifier was [Bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied) when this ability was used, the ally also incurs [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) III. If the ally has the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, the Purifier also receives [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) III. + +### [Luminous Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Luminous+Channel) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +APC - 3 + +Target - Self/Enemy/Ally + +Range - 30ft + +The Purifier removes all instances of the [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) affliction within range. The Purifier gains [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) points equal to the number of instances of [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) removed this way. In addition, all allies within this effect gain [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) of a Tier equal to the highest Tier of [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) removed this way. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Seared Skin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Seared+Skin) (Level 7) + +The Purifier gains [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to fire damage, in addition, they incur [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) whenever they would incur [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)). The tier of [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) is equal to the tier of [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)). This fades and is removed whenever the [Elemental (Burning)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Burning\)) is. + +### [Pyre Offering](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Pyre+Offering) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Purifier now has the capacity to spend their mana to burn an enormous pyre infused with mana to grant a boon to a coming battle. The mana and time cost are determined by the GM. The boons are granted based on where the pyre is built and what is burned. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Soul Furnace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Soul+Furnace) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever a source the Purifier controls would heal an ally or themselves, it deals fire damage to adjacent enemies equal to the Purifier's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +--- + +###### Warden + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Warden* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Warden +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Warden](https://corvanis.wiki/Warden.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Warden (Work in Progress) + +### [Vow of the Guardian](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Vow+of+the+Guardian) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Warden gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) for their spellcasting. + +The Warden gains proficiency in Shields. Whenever the Warden would activate the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action, they may instead cast a [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) spell. This spell cast in this way reduces its Mana cost equal to the APC of the shield wielded by the Warden. + +The Warden follows a loose code of defending the weak and innocent that is further defined by the laws of their homeland or faction. Failure to adhere to these codes may result in the loss of the Warden's Vow abilities. + +### [Shield Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Shield+Specialist) (Level 1) + +This character gains a [Shield Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Shield+Augment) from a shield they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Taunt) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 1 + +Target - Enemy + +Range - 20ft + +The Warden selects an enemy that it can see within range. That enemy must make an opposed check against the Warden. The Warden uses their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) vs the enemy's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Warden wins, the target incurs Tier III [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +### [Tenet of Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Tenet+of+Steel) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Warden makes a pledge to protect those around them. They will adhere to the following tenets in order of priority. + +1. Protect those that cannot protect themselves +2. Seek the fight, cowardice is beneath you +3. Strike an opponent in the front, not the back +4. Protect yourself, wasting your life helps no one + +As long as the Warden maintains the above tenets, they gain access to the following. + +The Warden gains one augment for a weapon they are proficient with. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Divine Grasp](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Divine+Grasp) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Warden empowers their weapon based on the amount of mana they have. + +1MP - The weapon deals 1d4 additional radiant damage. +2MP - The weapon deals 1d6 additional radiant damage. +3MP - The weapon deals 1d8 additional radiant damage. +4MP - The weapon deals 1d10 additional radiant damage. +5MP - The weapon deals 1d12 additional radiant damage. +6MP - Weapon attacks incur [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) III on successful hits. +7MP - Weapon attacks incur [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) V on successful hits instead. + +### [Iron Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Iron+Channel) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever a [taunted](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Taunt) enemy would attempt to attack the Warden and they miss, the Warden may immediately [channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel). The APC of the [channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) is reduced by the APC of the Warden's shield. + +In addition, whenever the Warden would use the [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action, they may choose to spend [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), if they do, enemies adjacent to the Warden take Radiant damage equal to the Warden's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Infused Bulwark](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Infused+Bulwark) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +[Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) spells cast by the Warden have their [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) upkeep cost reduced by 1. In addition, their [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) spells gain [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Dispel](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dispel) effects. + +### [Seal of the Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Seal+of+the+Warden) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Warden now has the capacity to spend [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to infuse a door, gate, window, bridge, or similar defensive structure against damage. The amount of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and time required are determined by the GM. Objects reinforced this way have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to all damage and are [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to effects that would magically manipulate them. The Warden can have a number of objects effected this way at one time equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Unbreakable Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Unbreakable+Faith) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Warden would be imbued by [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced)/[Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded), they increase the tier of that [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) by an amount equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). In addition, whenever the Warden would incur Tier VII [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced)/[Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded), they incur [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) III. + +--- + +###### Archon + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Archon* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Archon +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Archon](https://corvanis.wiki/Archon.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Archon (Work in Progress) + +### [Mana Regalia](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Mana+Regalia) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Archon gains proficiency with Heavy Armor. However, the Archon cannot wear armor, their armor is constructed by their magic. This functions as normal pieces of equipment except that it requires that the Archon consumes a piece of armor to recreate it for their Mana Regalia. In addition, the Archon uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) instead of [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) to determine parameters to wear armor in this way (Reducing [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)). Special Armor properties are retained in this process. + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Staff Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Staff+Specialist) (Level 1) + +This character gains an augment to a qualifying staff they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Channel Conduit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Channel+Conduit) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Archon would use the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) core action, they are imbued with [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded). The tier of which is determined by the [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) the Archon possesses after the action resolves. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Infused Stance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Infused+Stance) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Archon would use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Core action, they may also use the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) Core Action. [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) used in this way does not have an APC. + +### [Regalia's Majesty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Regalia's+Majesty) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +Whenever the Archon would be attacked, if they are not at their Maximum [Mana Pool](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they gain 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). If they are, they may choose to spend ALL of their MP. If they do, they deal 1d6 force damage per point of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent this way to all enemies within 10ft. To deal this damage, the Archon must succeed on a contested ability check against these enemies. The Archon must use [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Enemies must use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Overload Armament](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Overload+Armament) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)/[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Target - Object + +Range - 30ft + +The Archon can overload an object or piece of equipment. This increased potency causes the following effects. + +Weapon - The Weapon incurs Tier III [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) for 3 Rounds. The amount of mana this costs to overload is equal to the base APC of the weapon. + +Armor - The Armor incurs Tier III [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) for 3 Rounds. The amount of mana this costs to overload is equal to the base APC of [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) of the heaviest piece of armor. + +Shield - The Shield incurs Tier III [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) for 3 Rounds. The amount of mana this costs to overload is equal to the base APC of [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) for this shield. + +Kit - The Kit incurs Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) for 3 Rounds to the attributes the Kit uses. The amount of mana this costs to overload is equal to the highest APC cost of using that kit. + +Other - This effect may affect some objects that are out in the world but are not attended. The amount of mana and effects this would have are up to the GM. + +### [Summon Workshop](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Summon+Workshop) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Rift](https://corvanis.wiki/Rift)_ + +The Archon has the capacity to summon an arcane workshop in a dimensional pocket. The details, time cost, and mana cost are determined by the GM. This workshop provides a safe place to deconstruct items, repair items, and infuse them for the journey ahead. This grants the special ability for the Archon to extract spell augments from implements to be applied to other items or to be used on spells they cast. Only the Archon can use spell augments this way. + +If the character does not have the [Mana Regalia](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Mana+Regalia) class feature it cannot select this feature upon level up. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Spell Reservoir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Archon/Spell+Reservoir) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Archon increases its Maximum [Mana Pool](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) by an amount equal to its [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). In addition, allies that cast spells within 20ft of the Archon, may use the Archon's mana in place of their own to cast spells. The Archon starts combat imbued with Tier V [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). + +--- + +###### Enscriber + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Enscriber* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Enscriber +image: Images/Prism/Class Art/Enscriber.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Enscriber](https://corvanis.wiki/Images/Prism/Class+Art/Enscriber.webp) + +![Enscriber.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Enscriber.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Enscriber (Work in Progress) + +An Enscriber is a Mana user that incorporates the might of the written form and the runes that inscribe scrolls and other forms of magic doctrine. The power of such arcana an obsession, the power of the quill to match that of staff or wand. All Enscribers despite their many origins share a love of the written word and the understanding of its might. + +Why did you become an Enscriber? Were you taught to read in an area where such things were rare, or perhaps even forbidden? Were you a member of a wealthy family and received an education that you appreciated more than normal? Perhaps your birth had a ring of prophecy, words appearing upon your flesh and you seek their meaning? + +Whatever may be the source of your obsession, Enscribers are wielders of Mana that are incumbent upon the power of the written word. + +### [Rune Mage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Rune+Mage) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Enscriber casts their spells through scrolls. Each day the Enscriber may prepare a number of scrolls equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The Enscriber also ignores the limit of spell scrolls that can be made through the [Scroll Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Scroll+Specialist) feature. In addition, whenever the Enscriber casts a spell through a scroll, they may spend mana to [ascend](https://corvanis.wiki/Spell+Ascension) that spell or apply a [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) as if the spell was being normally cast. + +### [Scroll Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Scroll+Specialist) (Level 1) + +The Enscriber may use spell scrolls and create them. + +### [Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Lore+Acumen+\(Enscriber\)) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature/Object/Effect + +Range - 120ft + +The Enscriber is able to attempt to deduce the significance of an active ability, effect, object, creature or piece of information. The Enscriber must attempt an attribute check against the DC determined by the GM. The Enscriber may use [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). If the Enscriber should succeed the GM immediately provides relevant data on the lore implications of the entity in question. (For Example, Lore Acumen on an attacking goblin, might reveal that its tribe is not normally aggressive and there might be more to its attack than simple mindless violence.) + +### [Infused Fast Hands](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Infused+Fast+Hands) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Enscriber ignores the action point cost of pulling out an item from their inventory. (Such as a sword from a sheathe or a potion from a belt.) In addition, the Enscriber reduces the action point cost of using a scroll by 1. This only affects the cost of the normal use of a scroll and this cannot reduce the cost to below 1. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +"The Enscriber presses onward in study, though no new talents emerge at this level, their path is made clearer." + +### [Iron Parchment](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Iron+Parchment) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Enscriber now has the ability to infuse scrolls they create into a shape. These shapes may take on the forms of weapons or shields. These scrolls still function as scrolls, but they also function as the items they are formed as, until they are consumed. The Enscriber is considered to be proficient with these items. All sub-attributes for parameters, abilities, or contested rolls that concern the wielder of these items are changed to [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). This is decided when the item is made. The APC cost of actions and abilities of these weapons and shields may use [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) instead. These items do not function this way outside of the Enscriber's grasp. + +### [Ink Veld](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Ink+Veld) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +APC - Spell Level of Scroll + +Target - Self + +Range - Self + +The Enscriber may now consume scrolls to grant themselves one of the following. The tier of these [imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) is equal to the spell level of the scroll expended. The duration of this effect is a number of rounds equal to the Enscriber's [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). At the end of this duration that effect is removed. + +[Anchored](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Anchored) +[Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) +[Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) +[Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) +[Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +"The Enscriber gains no new craft, yet the mists of their journey begin to part, revealing a familiar crossroads ahead." + +### [Arcane Addendum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Arcane+Addendum) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Enscriber would cast a spell, the Enscriber may consume a scroll, if they do, they gain a number of mana points equal to the scroll's consumed spell level. These mana points may be spent on the first spell. These mana points fade as the spell is resolved. + +### [Summon Vellum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Summon+Vellum) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Rift](https://corvanis.wiki/Rift)_ + +The Enscriber has the capacity to conjure a Vellum in which scrolls can be made. The time and mana cost is determined by the GM. This allows the creation of scrolls and extraction of spells and [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) from scrolls, tomes, and other written manuscripts. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +"The Enscriber gains no new abilities at this turning, yet their steps carry them with certainty to a familiar crossroads - once again the path splits, and with it comes the weight of new direction." + +### [Dissertation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Dissertation) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Enscriber can now create scrolls in combat. Scroll creation this way has an APC of the spell level. Scrolls created in this way cannot have [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) added to them (although the Enscriber can add them through other features when the scroll is cast). + +In addition, whenever the Enscriber would cast a spell with a scroll, they may consume multiple scrolls to add their effects to that spell. The number of scrolls that can be consumed in this manner is equal to the Enscriber's [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). Only one spell per round can be cast in this way. + +--- + +###### Invoker + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Invoker* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Invoker +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Invoker](https://corvanis.wiki/Invoker.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Invoker (Work in Progress) + +### [Spell Savant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Spell+Savant) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Invoker casts a spell, if that spell was augmented, the augmentation lingers in the air as an infused echo. This echo is an intangible spell effect that lingers in the square the Invoker casted the originating spell from. The Invoker cannot cast a spell while in that square, but if they cast a spell in an adjacent square, the spell automatically receives the echo's effect augmented on to that spell at no additional cost. This consumes the echo. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This Invoker gains a [Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). It gains another of these augments at level 3, 6, and 9. + +### [Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Familiar) (Level 1) + +The Invoker gains a familiar, if they already have one or they gain one from another source, the Invoker may select from an advanced familiar the next time they summon a familiar. + +### [Augment Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Augment+Mastery) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Invoker gains an additional number of [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) equal to it's [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). In addition, whenever the Invoker would cast a spell with a [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment), they may add an additional augment to that [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). This effectively combines them together. They add their costs together and effects. (Echoes produced from casting this spell maintain all the augments' properties.) + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Shifting Echoes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 1 + +Target - Echoes + +Range - 30ft + +The Invoker can use this ability to move their echoes a number of squares equal to their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). If these echoes should move through an ally, they infuse the next spell cast by that ally with the [spell augmentations](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) the echoes possess. When this occurs the echoes are automatically consumed at the start of the next round. + +If you do not possess the [Spell Savant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Spell+Savant) class feature, this ability instead creates an echo of a [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) you know. Only one such echo can be created in this way. It otherwise acts as a spell echo under the [Spell Savant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Spell+Savant) class feature. + +### [Aetheric Combination](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Aetheric+Combination) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Invoker would cast a spell that contains at least three echoes, they may change the [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of that spell and add an additional Color of the Prism to it. This adds the new Color's [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effects to the spell. + +If you do not possess the [Spell Savant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Spell+Savant) class feature, then you gain the [Shifting Echoes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes) class feature. If you already possess the [Shifting Echoes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes) class feature, the total number of echoes you can create are equal to your [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Aetheric Burst](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Aetheric+Burst) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever an echo is consumed the Invoker gains 1 point of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). This also imbues the Invoker with [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste), the tier of which is equal to the total amount of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) gained in this way. + +### [Summon Mirror](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Summon+Mirror) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Invoker has the capacity to use the echoing mana within to conjure a mirror made out of this mana to communicate with creatures over great distances. The cost in time and mana to summon this mirror is decided by the GM. The Invoker must know the identity of the subject they wish to communicate with and the target must accept the communication. If they do, the mirror allows both sides to see one another and talk as if they were standing next to each other. The mirror takes on whatever aesthetic the Invoker wishes. It must be a reflective surface to function. Once the conversation has ended, the mirror shatters into mana and fades away. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Grand Echo](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Grand+Echo) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Invoker would consume their echoes, the echoes form into a singular Grand Echo instead of being consumed. This Grand Echo is summoned on the square the Invoker was when the echoes were consumed. It otherwise functions as an Echo, containing all of the spell augments of the consumed echoes used to create it. Whenever the Invoker would consume this Grand Echo, the Invoker gains their Maximum [MP](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and Tier VII [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste). + +If you do not have the [Spell Savant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Spell+Savant) feature you cannot take this feature on level up. + +--- + +###### Sorcerer + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Sorcerer* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Sorcerer +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Sorcerer](https://corvanis.wiki/Images/Prism/Class+Art/Sorcerer.webp) + +![Sorcerer.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Sorcerer.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Sorcerer (Work in Progress) + +### [Mana Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Mana+Surge) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Sorcerer would gain a point of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) they gain an additional point of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). This additional point can ONLY be spent to cast spells. The additional point is gained after the original point. If this would cause the character to go above their maximum, this extra point is lost. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a [Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). It gains another of these augments at level 3, 6, and 9. + +### [Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Familiar) (Level 1) + +The Sorcerer gains a familiar, if they already have one or they gain one from another source, the Sorcerer may select from an advanced familiar the next time they summon a familiar. + +### [Saturated Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Saturated+Channel) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Sorcerer no longer gains [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) when they [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel), instead they are imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). The tier of which is determined by the Sorcerer's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Spell Salvo](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Spell+Salvo) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Sorcerer would spend [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to cast a spell and this cost does not reduce the Sorcerer's [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to 0, that spell has its APC to cast reduced by 1. This reduction does not affect spells that are [augmented](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). + +### [Pure Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Pure+Power) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_ + +As long as the Sorcerer is not affected by an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) other than [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated), the Sorcerer reduces the APC of spells they cast by 1. They cannot use this reduction on [Ascended](https://corvanis.wiki/Spell+Ascension) spells. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Finisher Spell](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Finisher+Spell) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Sorcerer would cast multiple spells, the spell that reduces the Sorcerer's [Mana Pool](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to 0 is [Ascended](https://corvanis.wiki/Spell+Ascension) a number of times equal to the number of spells cast by the Sorcerer this round. Once this ability is used, the Sorcerer can not gain [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) for the remainder of the round. + +### [Summon Mana Well](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Summon+Mana+Well) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Sorcerer has the capacity to conjure a well of pure [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). The time and mana cost to do so is determined by the GM. The well grants all that drink from it an amount of immediate mana equal to the Sorcerer's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). This also halves the normal time to gain mana outside of combat. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Burnout](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Burnout) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +At the start of each of the Sorcerer's turns, they may choose to lose half of their maximum hit points. If they do, they gain Tier VII [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). + +--- + +###### Warlock + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Warlock* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Warlock +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Warlock](https://corvanis.wiki/Warlock.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Warlock (Work in Progress) + +### [Pacts of Woe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Pacts+of+Woe) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_, _[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral)_ + +The Warlock must choose a _Patron_. The Warlock gains a boon and an obligation based on the _Patron_ they have chosen. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a [Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). It gains another of these augments at level 3, 6, and 9. + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Disrupt Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Disrupt+Mana) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC - 1 + +Target - Enemy + +Range - 30ft + +The Warlock selects an enemy in range and attempts to disrupt the flow of their mana. The enemy must make an opposed attribute check. The Warlock uses [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemy uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Warlock wins, they reduce the target's [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) by 1 point. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Patron's Bargain](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Patron's+Bargain) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_/_[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Affect](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +APC - 2 + +Target - Ally + +Range - Adjacent + +The Warlock selects an ally in range. That ally is imbued with Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) of a sub-attribute of the Warlock's choice. The Warlock incurs the Tier III [Cursed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Cursed) affliction to both of the parent attributes of the chosen ally. This lasts for 3 rounds. + +Alternatively, if the Warlock has [Pacts of Woe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Pacts+of+Woe), they can instead choose to incur the ally their Boon from that ability. + +### [Woe Weaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Woe+Weaver) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral)_ + +Whenever the Warlock would pay the upkeep cost on a spell that causes an [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), they reduce the cost by 1 mana point. A number of spells can utilize this effect at one time equal to the Warlock's [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Spell Feast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Spell+Feast) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral)_ + +Whenever the Warlock would cast a [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast), [Cone](https://corvanis.wiki/Cone), or [Line](https://corvanis.wiki/Line) spell, if that spell would afflict enemies, those enemies must make a contested attribute check. The Warlock uses [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemies use [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). Those the Warlock succeeds against in this check, the spell is treated as if it has Tier III [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain). + +### [Summon Servant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Summon+Servant) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral)_ + +The Warlock has the capacity to summon a servant of their Patron. The cost of mana and time is determined by the servant selected. + +If the Warlock does not have [Pacts of Woe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Pacts+of+Woe), the Warlock instead gains the [Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Familiar) class feature. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Just Reward](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Just+Reward) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral)_, _[Polymorph](https://corvanis.wiki/Verum/Continents/Corvanis/Spells/General+Spells/4th+Level/Polymorph)_ + +The Warlock transforms when it gains this class feature. The details of the transformation are listed under the Patron they have chosen for their [Pacts of Woe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Pacts+of+Woe) feature. + +If the Warlock does not have the [Pacts of Woe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Pacts+of+Woe) feature, they may not choose this class feature on level up. + +--- + +###### Wizard + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Wizard* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Wizard +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Wizard](https://corvanis.wiki/Wizard.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Wizard (Work in Progress) + +### [Spellbook](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spellbook) (Level 1) + +The Wizard has the capacity to store and salvage spell augments. They store them inside of their Spellbook and salvage them from spell books, tomes, manuscripts, and other forms of written materials. The Starting number of [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) a wizard has is 3 plus their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). The Wizard also has the capacity to apply more than one spell augment to a spell simultaneously. They may not apply the same augment more than once to a spell. This complicated form of casting limits the Wizard's ability to cast, so that they may only cast 1 spell a round. + +### [Scroll Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Scroll+Specialist) (Level 1) + +The Wizard may use spell scrolls and create them. + +### [Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Lore+Acumen+\(Wizard\)) (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature/Object/Effect + +Range - 120ft + +The Wizard is able to attempt to deduce the significance of an active ability, effect, object, creature or piece of information. The Wizard must attempt an attribute check against the DC determined by the GM. The Wizard may use [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Wizard should succeed the GM immediately provides relevant data on the lore implications of the entity in question. (For Example, Lore Acumen on an attacking goblin, might reveal that its tribe is not normally aggressive and there might be more to its attack than simple mindless violence.) + +### [Spell Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Specialist) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Wizard chooses a number of spells equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Those spells have the cost of applying the first [Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) to them reduced by 1. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Collaborative Study](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Collaborative+Study) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - 3 + +Target - Ally + +Range - 30ft + +The Wizard targets an ally in range. That ally is imbued with Tier III [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared). If this [Imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) is [consumed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Consumed) on a spell cast, the Total [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) Cost of that spell is reduced by 1. This does not stack with other instances of Collaborative Study. + +### [Spell Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Mastery) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Wizard chooses a number of spells equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Those spells have the cost of applying the first [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) to them reduced by 1. + +If those spells are affected by [Spell Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Specialist), instead all [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) to those spells have their costs reduced by 1. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Unraveling Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Unraveling+Mana) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Wizard would remove a Magic [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) from an ally, or a Magic [Imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) from an enemy, the Wizard incurs the benefits of the [Collaborative Study](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Collaborative+Study) class feature. + +### [Summon Sanctum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Summon+Sanctum) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Rift](https://corvanis.wiki/Rift)_ + +The Wizard has the capacity to summon an arcane sanctum in a dimensional pocket. The details, time cost, and mana cost are determined by the GM. This sanctum provides a safe place to rest, study, and prepare for the journey ahead. + +If the character does not have the [Spellbook](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spellbook) class feature it cannot select this feature upon level up. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Spell Matrix](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Matrix) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Wizard now possesses mastery over spells to the point that [Spell Ascension](https://corvanis.wiki/Spell+Ascension) costs less mana by an amount equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +If the character does not have the [Spellbook](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spellbook) class feature, it cannot select this feature upon level up. + +--- + +###### Assassin + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Assassin* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Assassin +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Assassin](https://corvanis.wiki/Images/Prism/Class+Art/Assassin.webp) + +![Assassin.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Assassin.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Assassin (Work in Progress) + +An Assassin is a Wanderer, one that sells their skills at death to those that many afford them. You are no mere murderer however, you are a professional, your standards of effectiveness putting you above the common spiller of blood. A single strike of the blade may simply end a life or may change history, and there are those that would pay you well for either. + +Why did you become an Assassin? Were you instructed as a child, lost to circumstance? Was it the family business? Perhaps a requirement of your faith? Maybe you simply like the deep fonts of red color that are painted from your victims. + +Whatever the origin of your skills may be, Assassins are wanderers seeking to utilize their talents, to perfect them, to evolve into even greater predators. + +### [Thrill of the Kill](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Thrill+of+the+Kill) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Assassin would critically hit or defeat an enemy the Assassin gains a point of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline). (2 if both occur) + +Whenever the Assassin would make an attack against an enemy with no allies adjacent to it, the Assassin may spend [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) to imbue that attack with [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). The tier of which is equal to the number of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) points spent this way. The maximum [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) a character can have is equal to their maximum Action Points. + +[Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) fades at the end of combat. + +### [Light Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Weapon+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - 1 Creature + +Range - 120ft + +The Assassin attempts an ability check against a creature within range. The Assassin may use [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The DC of this check is 10 + the creature's CR. If the Assassin should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects. + +### [Ruthless Efficiency](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Ruthless+Efficiency) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Assassin would succeed with the [Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) action, they gain 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) point. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +"The assassin's journey unfolds in silence; no new skill reveals itself this night, only the shadowed path that sharpens resolve and patience." + +### [Precise Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Precise+Strike) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Assassin would hit an enemy with an attack with a light weapon, that enemy is afflicted with Tier I [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed). If that attack was a critical hit, the tier of this [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed) is increased by I. If this attack consumed the [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) affliction, increase the tier of this [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed) by I. (If all three occur, it's Tier III) + +### [Danse Macabre](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Danse+Macabre) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Assassin would afflict the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction or defeat an enemy with an attack that had the [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) imbuement, the [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) imbuement increases its duration by 1 round. If it had no duration, it gains a duration of 1 round. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +"The assassin feels no new power rise this night; only the quiet truth that the path ahead is shaped by patience, choice, and the weight of every step." + +### [Ruthless Momentum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Ruthless+Momentum) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Assassin would defeat an enemy they are imbued with [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared), the Tier of which is equal to the Assassin's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +### [Solo Work](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Solo+Work) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Assassin can spend time casing, staking out, and observing a location, organization, or other similar entity. The Assassin uses a single [Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) check on each creature type, effect, or information on these creatures' movement or habits. Allowing the Assassin to use their time to prepare for the coming confrontation. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +"No new power dawns this night; only the final path awaits, a silent road, carved by choices still unspoken and destinies unclaimed." + +### [Master of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Master+of+Death) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Assassin would defeat an enemy, the next attack against an enemy that deals damage, afflicts that creature with the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. This enemy can only be affected in this manner if its CR is lower or equal to the previous enemy. + +--- + +###### Bard + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Bard* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Bard +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Bard](https://corvanis.wiki/Bard.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Bard (Work in Progress) + +### [Songs](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Songs) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +The Bard gains access to songs and can implement them in battle through any form of artistic representation, whether it be through actual song, instrument, comedy, oration, dance, or other forms of expression. + +Performing a Song has a myriad of effects dependent on the song type. Song types depicts the parameters of Song completion. The Bard can spend [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) on songs to enhance their effects. + +The Bard gains [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) whenever a song is completed. The amount of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) is based on the complexity of the Song. The maximum [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) a character can have is equal to their maximum Action Points. + +The Bard starts their career with 2 Songs. They may learn new ones as they encounter them on their journey or through class features. + +[Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) fades at the end of combat. + +### [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Inspire) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Additional Cost - 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) + +Target - Ally + +Range - 30ft + +The Bard selects an ally in range and imbues them with Tier III [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Lifting Melody](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Lifting+Melody) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Bard would expend an [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) point, they are imbued with [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed) the tier of which is equal to the Bard's [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +Allies affected by the Bard's [Songs](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Songs) are imbued with Tier I [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Camaraderie](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Camaraderie) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - 1 + +Additional Cost - 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) + +Target - 2 Allies + +Range - 30ft + +The Bard chooses two allies within range, each of those allies are imbued with the [Imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) that the other has. + +### [Troubadour's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Troubadour's+Gambit) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +At the end of the round, if the Bard has used each of their action points to perform a non-repeating action and has not been dealt damage by an enemy controlled source that round, they are imbued with [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance) the tier of which is equal to the Bard's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Counter Song](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Counter+Song) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +APC - Equal to APC of spell or song targeted + +Additional Cost - [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) equal to the APC of this ability + +Target - Enemy controlled effect + +Range - 60ft + +The Bard can attempt to use the supernatural nature of their songs to overpower an enemy's magical presence. The Bard may perform a dispel check vs the targeted effect. The Bard uses their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The enemy uses the casting or song attributes of the effect targeted for dispel. + +### [Traveling Troupe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Traveling+Troupe) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Bard can make performances while traveling to entice merchants, inns, and other such services to avail themselves to the Bard and the party. Such services offer a discount due to the free entertainment and starts social checks with such characters at one step higher disposition. This does not however effect those that are hostile. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Jack of All Trades](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Jack+of+All+Trades) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Bard reduces the APC of the first action of each type they would take during a round by 1. This does not reduce the cost to below 1. + +--- + +###### Drifter + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Drifter* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Drifter +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Drifter](https://corvanis.wiki/Drifter.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Drifter (Work in Progress) + +### [Wanderer's Gift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderer's+Gift) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The first time each round a Drifter would move through an enemy's weapon range, they gain 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline). If an enemy attempts an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against the Drifter and misses, the Drifter gains 1 point of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline). + +The Drifter may spend [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) to increase their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) by an amount equal to the [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) spent. + +The maximum [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) a character can have is equal to their maximum Action Points. + +[Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) fades at the end of combat. + +### [One Hand Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/One+Hand+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Light Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Armor+Specialist) (Level 1) + +This character gains an augment to a qualifying armor they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [Wanderlust](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderlust) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Drifter would spend an Action Point to move, they are imbued with one of the following imbuements at random. + +Tier I [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided) +Tier I [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) +Tier I [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed) +Tier I [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) + +These imbuements gain [fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) if they do not have them already and they lose [stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Common Sense](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Common+Sense) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Drifter would attempt to use a defensive reaction for the first time each round, the APC of that reaction is reduced by an amount equal to the Drifter's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +### [Drifter's Luck](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Drifter's+Luck) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Drifter gains a pool of Luck points equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). These Luck points refresh whenever the Drifter completes any rest. These points can be spent in a number of ways. They can be used to supplement any other resource pool, this includes continental resources, class resources (such as Adrenaline), Mana Points, and can be used instead of Action Points. + +### [Traveler's Trick](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Traveler's+Trick) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Drifter gains the class feature [Wanderlust](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderlust) if they do not have it. If they do have it, instead when it triggers, the imbuements they incur has a Tier equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) instead. + +### [Pillar of Community](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Pillar+of+Community) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Social](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Social)_, _[Political](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Political)_ + +The Drifter has roamed around many cities and villages and either knows someone useful to current situation or can use their Luck to meet them. When this ability is utilized, the Drifter spends an amount of time, Luck and/or money decided by the GM to acquire such a contact. + +### [Better Lucky Than Good](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Better+Lucky+Than+Good) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Drifter would use a defensive reaction, they may also spend an Action Point to [Move](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Move). If they move in this way, they may select an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) they have after this effect resolves. They increase the Tier of that [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) by I. + +--- + +###### Marksman + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Marksman* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Marksman +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Marksman](https://corvanis.wiki/Images/Prism/Class+Art/Marksman.webp) + +![Marksman.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Marksman.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Marksman (Work in Progress) + +### [High Standards](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/High+Standards) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Marksman would hit an enemy that performed no defensive reactions to that attack or consumes the [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) condition, they gain 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) point. + +The Marksman may spend [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) to afflict an enemy within their weapon range with [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). The tier of which is determined by the amount of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) spent. +The maximum [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) a character can have is equal to their maximum Action Points. + +[Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) fades at the end of combat. + +### [Projectile Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Projectile+Specialist) (Level 1) + +This character gains an augment to a qualifying weapon they are proficient with. It gains another of these augments at level 3, 6, and 9. + +### [Farsight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Farsight) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Marksman can see more clearly at longer distances than others. The Marksman reduces the penalty for making an attack at long range by an amount equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). In addition, the Marksman increases the range of a ranged weapon they are using by an amount equal to 10 multiplied by their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +### [Mark of Precision](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Precision) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 1 + +Target - Enemy + +Range - Weapon Range + +The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). If the Marksman wins the enemy is afflicted with Tier II [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). The next attack against this target consumes this Mark and imbues that attack with Tier III [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Mark of Inevitability](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Inevitability) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 2 + +Target - Enemy + +Range - Weapon Range + +The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). If the Marksman wins the enemy is afflicted with Tier III [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). While marked in this way the target cannot be imbued with [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) or [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed)/[Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration). If they already are, they reduce those [Imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) by an amount equal to the Marksman's [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). When this Mark is consumed it afflicts the target with Tier II [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered). + +### [Multi-Marking](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Multi-Marking) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Marksman would consume the [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) affliction for the first time each round, that [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) affliction may be incurred to another creature in range of the original affliction. This cannot effect the same creature more than once per round. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Mark of Effort](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Effort) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Target - Enemy + +Range - Weapon Range + +The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). If the Marksman wins the enemy is afflicted with Tier V [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). The next time the Marksman or their ally attacks the marked creature and consumes the Mark, they incur Tier III [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged). + +### [Killzone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Killzone) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Marksman has the capacity to select an area in which there are no enemies. (Even if those creatures are not aware that you are their enemies.) The area's size and the time it takes to set up is up to the GM. When the area is established, it is considered a Killzone for 24 hours. Whenever an enemy rolls initiative in this Killzone, they incur a [Mark](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) affliction the Marksman is capable of using. This has no APC, but all rolls must still be completed. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Mark of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Death) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 4 + +Target - Enemy + +Range - Weapon Range + +The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The target may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). If the Marksman wins the target is afflicted with Tier VI [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). Attacks against this target are imbued with Tier IV [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen), this Mark is consumed whenever the target is critically hit for a third time after incurring this affliction. + +--- + +###### Saboteur + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Saboteur* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Saboteur +image: Images/Prism/Class Art/Saboteur.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Saboteur](https://corvanis.wiki/Images/Prism/Class+Art/Saboteur.webp) + +![Saboteur.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Saboteur.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Saboteur (Work in Progress) + +### [Arsonist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Arsonist) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Saboteur would deal damage or afflict an enemy with a consumable source, they gain 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) point. (2 if both occur). This occurs only once per source. + +The Saboteur may use [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) instead of Action Points to use Item actions. +The maximum [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) a character can have is equal to their maximum Action Points. + +[Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) fades at the end of combat. + +### [Light Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Armor+Specialist) (Level 1) + +This character gains an augment to a qualifying armor they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Alchemist) (Level 1) + +The Saboteur gains the use of Alchemical Formulae and may create alchemical consumables. The Saboteur starts with a number of Alchemical Formulae equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The Saboteur may learn other Alchemical Formulae as they continue their career. + +### [Demolition Specialty](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Demolition+Specialty) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Saboteur specializes in making bombs and using bombs. These consumables are more efficient and potent when used by the Saboteur. The Saboteur reduces the APC of attacking with a Bomb by 1. In addition, the damage these bombs do are increased by 1 die step. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Prepare to Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Prepare+to+Breach!) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Saboteur would damage enemies with their bombs, the Saboteur makes a contested ability check against those enemies. The Saboteur uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemies use their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Saboteur wins, that enemy is afflicted with Tier I [Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted). This increases the APC of the next defensive reaction the enemy would take by 1. + +### [Collateral Damage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Collateral+Damage) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Saboteur's allies have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to damage and afflictions from consumable sources controlled by the Saboteur. In addition, an enemy damaged by a consumable source controlled by the Saboteur takes additional damage equal to the number of the Saboteur's allies in the area of effect. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Trapmaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Trapmaker) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Saboteur gains the ability to turn their bombs into mines. Mines have the same APC to make and are set rather than thrown, using the same APC. Mines remain active for 1 hour and are set off whenever a creature enters the square the mine is placed in. Inactive mines can either be salvaged for half their materials or be reactivated for another hour. The APC of reactivating them is the same as setting them. + +### [Siege Crafter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Siege+Crafter) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Saboteur has the capacity to use their knowledge of demolitions to create siege engines. The Saboteur has proficiency in the use of these siege engines and can operate them with such expertise that they can use them by themselves. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Mass Devastation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Mass+Devastation) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Saboteur triples the effective area of effect of all of their bombs and siege engines controlled by them. Bombs used by the Saboteur have their damage die increased by an additional step. + +A character cannot take this class feature unless they possess the [Arsonist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Arsonist) feature. + +--- + +###### Stalker + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Stalker* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Stalker +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Stalker](https://corvanis.wiki/Stalker.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Stalker (Work in Progress) + +### [Dark Smile](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Dark+Smile) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Stalker would attack an enemy that has the [Blind](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Blind), [Deaf](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Deaf), [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute), or [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered) affliction, they gain 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) point. If the Stalker attacks an enemy that at least 2 other allies are adjacent to, the Stalker gains 1 [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) point. + +The Stalker may spend [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) to imbue themselves with [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed). The Tier of which is equal to the number of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) points spent. + +### [Light Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Weapon+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Charge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Charge) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Stalker would spend action points to move, each point reduces the APC of the next attack the Stalker would make. This ability cannot be used in the round after it has been used. + +### [Stalk Prey](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Stalk+Prey) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Stalker would spend action points to move closer to an enemy they have not attacked this combat, they gain [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided) on their first attack against that target. The Tier of this is determined by the Stalker's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Flashing Charge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Flashing+Charge) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Stalker uses the [Charge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Charge) class feature on a creature for the first time in a combat, the attack has [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to defensive reactions. In addition, if the Stalker was [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) this attack does not count towards the [fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) of this [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement). + +### [Shadows Unbound](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Shadows+Unbound) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ + +Whenever the Stalker would spend action points to move while in dim light or lower they may also spend a point of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline), if they do, this movement is treated as [Dreamwalking](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream). In addition, the first attack the Stalker attempts when returning from [Dreamwalking](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream) each round is imbued with [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). The tier of which is equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Quietus (Stalker)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Quietus+\(Stalker\)) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Stalker would make an attack against an enemy, the Stalker makes a contested ability check against the target. The Stalker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Stalker succeeds, the enemy is afflicted with Tier V [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute). + +### [In Plain Sight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/In+Plain+Sight) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Social](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Social)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Stalker has the capacity to choose a single creature it has knowledge of. The Stalker may assume a persona and attempt to befriend that creature. The nature of the challenges, the time and checks required are determined by the GM. If successful, the first time the Stalker would attempt an initiative roll where the creature is an enemy, the Stalker imbues themselves with Tier V [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Phantasmal Agent](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Phantasmal+Agent) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +The Stalker is half in and half out of the Dream. As such the Stalker gains [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to all mundane [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) and can use the [Shadows Unbound](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Shadows+Unbound) class feature without needing to spend [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline). In addition, the Stalker ignores the penalties for fighting incorporeal enemies. + +--- + +###### Gladiator + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Gladiator* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Gladiator +image: Images/Prism/Class Art/Gladiator.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Gladiator](https://corvanis.wiki/Images/Prism/Class+Art/Gladiator.webp) + +![Gladiator.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Gladiator.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Gladiator (Work in Progress) + +### [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Taunt) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 1 + +Target - Enemy + +Range - 20ft + +The Gladiator selects an enemy that it can see within range. That enemy must make an opposed check against the Gladiator. The Gladiator uses their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) vs the enemy's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Gladiator wins, the target incurs Tier III [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +### [Dual Wield](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Dual+Wield) (Level 1) + +Whenever the Gladiator would wield a weapon in each hand, the Gladiator may benefit from the augments of both weapons simultaneously. In addition, whenever the Gladiator would make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity), they may attack with both weapons. They must still pay the APC of those weapons. + +### [One Hand Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/One+Hand+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Blade Barrier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Blade+Barrier) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Target - Self + +Range - Self + +The Gladiator makes a storm of steel around themselves. The Gladiator imbues Tier III [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) and Tier III [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided). These last until they fade. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Battle Boast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Battle+Boast) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)/[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)/[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - 1 + Weapon + +Target - Enemy + +Range - Weapon + +The Gladiator makes an attack against an enemy in range, calling out the enemy's weak family line and other such insults. If this attack hits, the target must make an opposed check against the Gladiator. The Gladiator uses their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). The target uses their [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). If the Gladiator wins, the target is afflicted with Tier II [Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted), limited to attacking the Gladiator and the Gladiator is imbued with Tier III [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared). + +### [Roar of the Crowd](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Roar+of+the+Crowd) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Dispel](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dispel)_ + +Whenever the Gladiator would be afflicted by [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded) or [Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) in a combat, they ignore a number of those tiers equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). Once the number of tiers the Gladiator would have gained exceeds these parameters, they gain tiers of [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) as normal. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Are You Not Entertained?](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Are+You+Not+Entertained) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Gladiator would [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) an enemy, it may instead [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) all enemies within 20ft. The Gladiator has Tier I [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) on attacks against enemies afflicted with [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +### [Emperor's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Emperor's+Gambit) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - 2 + Weapon + +Target - Enemy + +Range - Melee + +The Gladiator makes an attack against an enemy, if that attack deals damage, the target and the Gladiator have an opposed check. The Gladiator uses [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) and the Target uses [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). If the Gladiator wins, the target is afflicted with Tier V [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned), if the Gladiator loses, they are afflicted with Tier V [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned) instead. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Incontinens!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Incontinens!) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Gladiator would critically hit an enemy and defeat them, they are imbued with Tier III [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged). If this is the third time in a round that this occurs, the Gladiator is imbued with Tier VII [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged) instead. + +--- + +###### Knight + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Knight* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Knight +image: Images/Prism/Class Art/Knight.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Knight](https://corvanis.wiki/Images/Prism/Class+Art/Knight.webp) + +![Knight.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Knight.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Knight (Work in Progress) + +A Knight is a warrior that is dedicated to a cause. This cause can take many forms, service to a country, a particular person, an ideal, a religion, and even service to one's self. While the reasons might be many, there are few things all Knights tend to have in common. A lawful leaning, a position of being a direct challenger to threats, aiming to protect their allies and a bulwark of opposition for their enemies. + +Why did you become a knight? Why did you swear an oath to something greater than yourself? Were you lost without a cause? A simple act of kindness you seek to repay? A family history of service? Perhaps a moment of happenstance put you in the purview of a powerful lord. + +Whatever your origin may be, Knights are warriors of honor, courage, and tenacity. They live to serve their principles. + +### [Guard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Guard) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC - 1 + +Target - Ally + +Range - Melee + +The Knight selects an ally and imbues them with Tier I [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced). In addition, should an enemy within melee range attempt to attack that ally, the Knight may trigger an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) on that enemy, this attack has its APC reduced by an amount equal to your [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), whichever is higher. This effect lasts 1 round. + +### [Heavy Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Heavy+Armor+Specialist) (Level 1) + +This character gains an augment to a qualifying armor they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [One Hand Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/One+Hand+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Oath of Courage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Oath+of+Courage) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Bestow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Bestow)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 0 + +Target - Self / Ally + +Range - Self + +The Knight gains Tier II [Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed). While within this effect, an ally and yourself gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) at the start of their turn. Allies under the effect of [Guard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Guard) gain twice the amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) instead. The value of this [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) is determined by the Knight's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), whichever is higher. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +_"The knight's training endures; no new skill graces him this day, only a path that will temper the steel of his spirit."_ + +### [Honor's Demand](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Honor's+Demand) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - Weapon Cost + +Target - Enemy + +Range - Melee + +The Knight attacks an enemy that has caused an ally to lose all of their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) this round. The Knight may expend their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) on this attack, if they do, they deal additional damage to this attack equal to the expended [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). In addition, the target of this attack is afflicted by Tier II [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +### [Lord's Grace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Lord's+Grace) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Knight would imbue an ally with a Mundane imbuement, the Knight gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to its [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), whichever is higher. In addition, when the Knight imbues the [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) imbuement, increase its Tier by II. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +_"No new gift graces the knight this day, yet raised in defiant honor is a second path."_ + +### [Valor's Advance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Valor's+Advance) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Knight now uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) to determine their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). In addition, whenever the Knight would enter an enemy's threatened area, that enemy may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against them, if they do, the Knight may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against them afterwards. If they do not, the Knight gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). + +### [Shatter Morale](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Shatter+Morale) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - 1 + Weapon Cost + +Target - Enemy + +Range - Melee + +The Knight makes an attack against an enemy. If that attack should deal damage the enemy must make an opposed roll. The Knight uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). The enemy uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Knight should win, the enemy is afflicted with Tier V [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened) for 3 rounds. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +_"The knight's legend grows yet no new power dawns; instead, forged in trials unyielding, the final path is claimed."_ + +### [Dragonsbane](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Dragonsbane) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +Whenever the Knight would be attacked in melee by a flying creature, the Knight may trigger an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against them. Enemies dealt damage by the Knight's [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity)'s lose an amount of Fly rating equal to the Knight's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). If this reduces a creature's Fly rating to 0, that creature is grounded and has Tier III [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone). + +Whenever the Knight would be affected by a breath effect, gaze effect, or curse effect, the Knight may instead spend [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to twice the tier of that affliction, if they do, the effect is negated. + +Once per combat, the Knight may imbue an attack they make with Tier III [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) against a creature with the Dragon, Monstrosity, Fiend, Undead, or Giant subtype. This attack gains the [Blood Font](https://corvanis.wiki/Blood+Font) critical effect. This must be declared before the attack is rolled. + +--- + +###### Paragon + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Paragon* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Paragon +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Paragon](https://corvanis.wiki/Paragon.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Paragon (Work in Progress) + +### [Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Improved+Parry) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC - Lowest Weapon Wielded + +Target - Self + +Range - Self + +This ability functions as the Core Feature [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) does with the following changes. The Paragon gains a bonus to the contested roll of the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) equal to the APC of their weapons. + +### [Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - Weapon + +Target - Enemy + +Range - Melee + +Whenever the Paragon would succeed in a [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) attempt, they may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against the attacking enemy. This attack deals additional damage equal to the Paragon's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +### [Duelist's Dance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Duelist's+Dance) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Paragon would attempt to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) an attack, they are imbued with [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared), the tier of which is equal to the number of attacks that have been made against them this turn. + +### [Intimidating Prowess](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Intimidating+Prowess) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Paragon would damage an enemy with an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity), the enemy must make a contested ability check. The Paragon may use [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The enemy may use [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Paragon succeeds, the enemy is afflicted with Tier III [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened). This affliction lasts for 1 round. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Rising Hubris](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Rising+Hubris) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Affect](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect)_ + +At the end of each round, if the Paragon has not been successfully attacked by an enemy, then they are imbued with Tier III [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). This imbuement incurs the [Puncture](https://corvanis.wiki/Puncture) critical effect. This [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) effect lasts until the end of the next round. If the Paragon is successfully attacked and dealt damage the following round, then they are afflicted with Tier II [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned). + +### [Untouchable](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Untouchable) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The first [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) and [Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) you attempt each round against each enemy has its APC of both features reduced by 1. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Overwhelming Prowess](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Overwhelming+Prowess) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Paragon would defeat an enemy with an attack, they are imbued with [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed), the tier of which is determined by the number of [Attack of Opportunities](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) they targeted against the defeated creature this round. + +### [On the Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/On+the+Edge) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Target - Self + +Range - Self + +The Paragon is imbued with Tier III [Enhance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Enhance). This can affect their choice of [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The Paragon incurs the following, when they would spend an action point on [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) or an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity), they gain 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). They lose all [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) whenever they are dealt damage to their Life. The duration of this effect is 1 round. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Showdown](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Showdown) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 1 + +Target - Self/Enemy + +Range - Self/30ft + +The Paragon attempts to challenge an enemy to face them one on one. The Paragon must make a contested ability check. They may use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The target may use [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Paragon should succeed, the target and the Paragon are afflicted with Tier VII [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). This effect treats the other as the [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) target. This effect lasts until it fades, and is removed if one of the Paragon's allies attacks, damages, or afflicts the target in anyway. This ability may be used once per combat. + +--- + +###### Reaver + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Reaver* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Reaver +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Reaver](https://corvanis.wiki/Reaver.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Reaver (Work in Progress) + +### [Trance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Trance) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 1 + 1 per activation + +Range - Self + +The Reaver enters a Tier I [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance). Each time this ability would be activated again, it costs an additional action point to do so. These extra costs are refreshed whenever the Reaver would finish a long rest. + +### [Great Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Great+Weapon+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augments at level 3, 6, and 9. + +### [Charge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Charge) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Reaver would spend action points to move, each point reduces the APC of the next attack the Reaver would make. This ability cannot be used in the round after it has been used. + +### [Reaver's Cleave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Reaver's+Cleave) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - Weapon + +Target - Enemy/Self + +Range - Melee + +The Reaver makes an attack against an enemy in range. Should that attack hit, the Reaver may continue to attack enemies with this same attack, the same attack roll is applied to a number of adjacent enemies to the Reaver. The number of enemies is determined by the total unmodified APC of the weapon wielded in this attack. In addition, whenever the Reaver would use this attack, they gain a Tier of [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) equal to the number of times they have used this attack in Combat. Whenever the Reaver would gain [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) from this ability, those tiers are reduced by an amount equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Overwhelm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Overwhelm) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Target - Enemy + +Range - Melee + +The Reaver makes this attack with [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) and [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) attempts. + +### [Reckless Abandon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Reckless+Abandon) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - Weapon + +Target - Enemy + +Range - Melee + +When the Reaver uses this attack, the target that is hit is dealt additional damage equal to the target's CR. This damage is increased by 1 for each adjacent enemy to the Reaver. When this damage has resolved, all adjacent enemies may attempt an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against the Reaver, even if they do not have the core feature. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Victory Rush](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Victory+Rush) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Reaver would make an attack, for each creature defeated with it, they are imbued with that many Tiers of [Enhance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Enhance). The [Enhance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Enhance) is to [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). This imbuement fades after 3 rounds. + +### [Jackal's Bite](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Jackal's+Bite) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - Weapon + +Target - Enemy + +Range - Melee + +Whenever an affliction would fade from the Reaver, they may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against an enemy in range. If the target was the controller of the source of this affliction, that attack has Tier III [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [War Hunger](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/War+Hunger) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Each round the Reaver is imbued with [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain), the tier of this imbuement is equal to the number of creatures the Reaver has defeated last round. This [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) lasts until the end of combat. + +--- + +###### Soldier + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Soldier* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Soldier +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Soldier](https://corvanis.wiki/Soldier.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Soldier (Work in Progress) + +### [Fighting Spirit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Fighting+Spirit) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life)_ + +APC - 2 + +Target - Self + +Range - Self + +The Soldier is imbued with Tier III [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). The Soldier is immediately healed by an amount equal to their current [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed) Tier. This ability cannot be used while the soldier is afflicted by [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) or while outside of combat. + +### [Combat Acumen (Soldier)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Combat+Acumen+\(Soldier\)) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - 1 Creature + +Range - 120ft + +The Soldier attempts an ability check against a creature within range. The Soldier may use [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The DC of this check is 10 + the creature's CR. If the Soldier should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects. + +### [Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +While the Soldier is adjacent to 3 or more other allies they gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) at the start of the round. The amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) they gain is equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If one of these allies has the Formation feature, you count allies adjacent to them as adjacent to you for the purposes of qualifying for this ability. You also increase the amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) you receive by an amount equal to the total number of allies with this ability active. + +### [Battle Hardened](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Battle+Hardened) (Level 2) + +The Soldier gains [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed), [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered), and [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [Iron Will](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Iron+Will) (Level 4) + +The Soldier gains [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep), [Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed), and [Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror). If they possess [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed), [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered), or [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened) that [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) is changed to [Immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) instead. + +### [Armed to the Teeth](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Armed+to+the+Teeth) (Level 5) + +The Soldier reduces the APC of item actions by 1 for weapons, shields, and armor. In addition, whenever the Soldier would use an item action in the way above, they imbue Tier II [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared), if that item type has not been used this combat. Whenever the Soldier would consume the [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) imbuement, they incur Tier II [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged). + +(Example: Longsword exchanged for a Longsword could not activate, but a Longsword changed for a shortsword would.) + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Hold Fast!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Hold+Fast!) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +Whenever the Soldier has [Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) active and would use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, they imbue their allies with temporary hit points equal to the Soldier's current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). This amount of temporary hit points is doubled for allies that are currently Afflicted. + +### [I Got You!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/I+Got+You!) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Soldier uses the [Assist](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Assist) action on an ally to move them, the Soldier afflicts each adjacent enemy to that ally with Tier V [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt), this affliction lasts until the end of that ally's movement. If the Soldier is attacked during this effect, [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block), [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand), and [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) actions have their APC reduced by 1. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Death March](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Death+March) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Soldier would be dealt damage from a source while they have the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, the Soldier negates the damage if it is below the Soldier's current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). When this negation occurs, the Soldier loses half of their current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). Whenever the Soldier is afflicted with [Unconscious](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Unconscious)/[Comatose](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Comatose) after this ability has negated damage, they can no longer activate this ability until after they finish a long rest. + +--- + +###### Warlord + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Warlord* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Warlord +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Warlord](https://corvanis.wiki/Warlord.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Warlord (Work in Progress) + +### [Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Glory) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Warlord gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) 5 at the start of combat. In addition, the Warlord may spend their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) to fuel the other class features it possesses. This includes continental resources. + +### [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Inspire) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Additional Cost - 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Ally + +Range - 30ft + +The Warlord selects an ally in range and imbues them with Tier III [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +### [Banner Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Banner+Wave) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 1 + +Additional Cost - 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Ally + +Range -30ft + +The Warlord waves their banner at an ally to encourage them to keep fighting! An ally in range gains temporary hit points equal to the Warlord's current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) plus their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), and [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). You may only use this ability if you are wielding a Banner. An ally can only benefit from this class feature once per round. + +### [Commander](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Commander) (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Bestow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Bestow)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Warlord is imbued with Tier IV [Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed). Whenever the Warlord would use an ability that costs [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) to use, they may spend the [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) of an ally within 30ft instead. In addition, allies that possess the [Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) class feature and it is active, that ally gains 1 additional [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) whenever they would gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) from that class feature while in range of this aura. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +### [By Example](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/By+Example) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - Weapon + +Additional Cost - 2 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Enemy + +Range - Weapon + +The Warlord attempts to attack an enemy in range. If that attack should hit and deal damage, the Warlord gains 3 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). Each ally adjacent to the enemy dealt this damage gains 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). If the Warlord should defeat that enemy, they gain 5 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) instead and each ally gains 2 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) instead. + +### [Wrapped in Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Wrapped+in+Glory) (Level 5) + +Keyword - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Warlord gains 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) at the start of each of their turns. In addition, whenever the Warlord would critically hit an enemy, they may spend 5 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage), if they do, they increase the damage of that critical hit by an amount equal to three times their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +### [Into the Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Into+the+Breach!) (Level 7) + +Keyword - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 3 + +Additional Cost - 5 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Allies + +Range - 60ft + +The Warlord calls for action to their allies. All allies within range incur a bonus to their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) equal to the Warlord's [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). They may also spend action points during this ability to move if they wish. + +### [Give Them Nothing!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Give+Them+Nothing!) (Level 8) + +Keyword - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 6 + +Additional Cost - 8 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Allies + +Range - 60ft + +The Warlord lets forth a warcry which incites fervor in their allies. Their allies are imbued with Tier IV [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided) and Tier IV [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +### [Take From Them, EVERYTHING!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Take+From+Them%2C+EVERYTHING!) (Level 10) + +Keyword - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 7 + +Additional Cost - 10 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Allies + +Range - 60ft + +All allies in range may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity). This attack is imbued with the Tier VI [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) effect. When this effect resolves, the Warlord gains [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) of a tier equal to the number of enemies defeated from this ability. + +--- + +###### Belltender (Acrobatics) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Faith/Belltender+(Acrobatics)* + +```yaml +publish: true +alias: Belltender +permalink: +authors: + - Ghaz +formatting: + - Ghaz + - Frosty +description: Belltender +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Belltender](https://corvanis.wiki/Belltender.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Belltender (Acrobatics) + +### [Above the Rafters](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Belltender/Above+the+Rafters)(Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Belltender would cast a spell targeting an enemy that has a lower elevation then they do, if the save has an opposed attribute check or saving throw, the enemy has a penalty equal to the Belltender’s [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +### [Leap of Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Belltender/Leap+of+Faith)(Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Belltender would fall more then 10ft and not take any damage they gain 1 point of Mana. If they are outside of combat, they can only gain Mana this way once an hour. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist)(Level 1) + +This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. + +### [Tenet of Movement](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Belltender/Tenet+of+Movement) (Level 2) + +Keyword – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Belltender makes a pledge to always ascend to the highest point of their being, both metaphysically and literally whenever possible. + +1. Look at your life through Heaven’s eyes, for they see more then those below. + +2. Movement and change are paramount to a higher existence + +3. Each problem is part of a bigger picture, each piece as important as the other. + +4. A word unheard is lesson unlearned, spread your faith on your travels, you never know who may wish to hear it. + + +As long as the Belltender maintains the above tenets, they gain access to the following. The Belltender increases their movement rating equal to their current mana. + +### [Falling Grace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Belltender/Falling+Grace) (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +APC - special + +Targets - Ally + +Range 30 ft + +The Belltender may come to the aid of an ally in danger. Whenever an ally within range would become [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) or injured, the Belltender may spend action points to move to be adjacent to them and may cast a spell that restores hit points. These are both reactions, when this ability is used, this ability can be used a number of times equal to the Belltenders [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +### [Surge Of Movement](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Belltender/Surge+Of+Movement) (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Belltender would spend mana on casting, augmenting or ascending a spell, they total the amount of mana they spent on that spell and may move a number of squares equal to the total. During this movement, the Belltender is treated as if they are flying, but must end their movement on a surface in which they can stand. (Unless another effect would allow them not to.) + +### [Praising Momentum](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Belltender/Praising+Momentum) (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Belltender makes an Acrobatics check, if the result of the Acrobatics check is higher than all allies within 10 ft of the Belltender, all allies are healed an amount of hit points equal to the difference of the highest allies hp and the difference and the Acrobatics roll. The Belltender can only use this effect once per round. + +### [Grace Of The Belltender](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Belltender/Grace+Of+The+Belltender) (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Belltender now has a constant fly speed equal to their base movement rating. Whenever a Belltender would attempt an Acrobatics roll, they may move an amount equal to their movement rating without an APC. They may choose to move before or after the rolls. The Belltender may only use this EXTRA movement once per round. + +### [Rushing Grace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Belltender/Rushing+Grace) (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Belltender would affect an ally with a spell, they gain the Grace of the Belltender feature for a number of instances of movement equal to the Belltender’s [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +--- + +###### Burdened (Athletics) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Faith/Burdened+(Athletics)* + +```yaml +publish: true +alias: Burdened +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz +description: Burdened +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Burdened](https://corvanis.wiki/Burdened.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Burdened (Athletics) + +### [Carry That Weight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Burdened/Carry+That+Weight+\(Burdened\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Burdened replaces all uses of [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) with [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). This includes qualifying parameters, active abilities and passive defenses. The Burdened determines their MR by their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) instead of their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +### [Gritted Teeth](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Burdened/Gritted+Teeth+\(Burdened\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +Whenever the Burdened would be critically hit, they may attempt an Athletics check. If they do, they reduce the damage that attack would deal by an amount equal to the result of the Athletics check minus 10. + +### [Heavy Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Heavy+Armor+Specialist) (Level 1) + +This character gains an augment from an armor they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [Tenet of Will](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Burdened/Tenet+of+Will+\(Burdened\)) (Level 2) + +Keyword – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Burdened makes a pledge to carry the weight of the world, so others might be free and light. + +1. Lift up those around you; + +2. Strength is in service, not ambition; + +3. Pain is an illusion, Weakness a lie. + +4. Life Isn’t Fair, You can be. + + +As long as the Burdened maintains the above tenets, they gain access to the following: + +The Burdened has an increased Carrying Capacity equal to 20 times their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### [Weight of Others](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Burdened/Weight+of+Others+\(Burdened\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +The Burdened can now use its Gritted Teeth on allies within 10ft of them. + +### [Surge of Strength](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Burdened/Surge+of+Strength+\(Burdened\)) (Level 5) + +Keywords – _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Burdened would take reduced damage, they gain THP equal to the damage prevented. This does not stack with itself or other sources. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Holy Hand (Medicine) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Faith/Holy+Hand+(Medicine)* + +```yaml +publish: true +alias: Holy Hand +permalink: +authors: + - Ghaz + - Bomber +formatting: + - Ghaz + - Bomber +description: Holy Hand +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Holy Hand](https://corvanis.wiki/Holy_Hand.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Holy Hand (Medicine) + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. + +### [Lay on Hands](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Lay+on+Hands+\(Holy+Hand\)) (Level 1) + +Keywords – _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ + +APC – 3 + +Target – Ally/Self + +Range – 5ft/Self + +The Holy Hand can use this ability to heal themselves or an ally in range. If they do, they make a medicine check. The amount healed is equal to the total of the check reduced by 10. The minimum this ability can heal is an amount equal to the Holy Hand’s [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) and [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning).  + +### [Revitalize](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Revitalize+\(Holy+Hand\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Holy Hand would heal an ally with a healing source, that healing is increased by an amount equal to the Holy Hand’s [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) and [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning).  + +### [Tenet of Vitae](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Tenet+of+Vitae+\(Holy+Hand\)) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Holy Hand makes a pledge to heal the sick and wounded and care for them. + +1. Do No Harm (You cannot kill). +2. Heal all who require it, unless it would lead to more suffering. +3. Those that choose peace should be celebrated, including enemies. +4. Plague is worse then war, and death follows them both.  + +As long as the Holy Hand maintains the above tenets, they gain access to the following: + +The Holy Hand is immune to necrotic damage. + +### [Sacred Psalm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Sacred+Psalm+\(Holy+Hand\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Holy Hand would heal an ally that was healed by their [Lay on Hands](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Lay+on+Hands+\(Holy+Hand\)) class feature this combat, they increase that healing by an amount equal to their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) and [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning).  + +### [Surge of Breath](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Surge+of+Breath+\(Holy+Hand\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Holy Hand would heal an ally that has an injury, they may attempt a medicine check to remove them. The DC’s are 10 / 15 / 20 / 25 respectively to the level of the injury the Holy Hand is trying to remove, starting with the highest injury. They continue to remove injuries this way until there are none left or they fail to remove one. + +### [Cascading Life](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Cascading+Life+\(Holy+Hand\)) (Level 7) + +Keywords– _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Holy Hand would heal an ally, half of that healing leaps towards an additional ally within 10ft of the original target. This may only occur a number of times per source equal to the Holy Hand’s  [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) and [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning).  + +### [Grand Restoration](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Grand+Restoration+\(Holy+Hand\)) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal), [Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Holy Hand now has the capacity to enact a ritual to restore themselves and their allies. One per week, whenever the party would attempt a rest, the Holy Hand may enact this ritual. If they do, the entire party is restored to maximum hit points, have all afflictions removed and one dead ally is brought back to life.  + +### [Celestial Touch](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Celestial+Touch+\(Holy+Hand\)) (Level 10) + +Keywords – _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ + +The Holy Hand can now use their [Lay on Hands](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Lay+on+Hands+\(Holy+Hand\)) class feature on dead allies, restoring them to life from 0 hit points. An ally can only be affected by this revival once per combat. + +--- + +###### Hymnal (Performance) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Faith/Hymnal+(Performance)* + +```yaml +publish: true +alias: Hymnal +permalink: +authors: + - Frosty +formatting: + - Ghaz + - Frosty +description: Hymnal +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Hymnal](https://corvanis.wiki/Hymnal.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Hymnal (Performance) + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. + +### [Choir of Fervor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Choir+of+Fervor+\(Hymnal\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Hymnal would imbue an ally (Not themselves) with an [Imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement), they receive the same Imbuement at Tier I. + +### [Evangelize](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Evangelize+\(Hymnal\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC – 1 + +Target – Ally + +Range – 30ft + +The Hymnal targets an ally in range and increases the current Tier of all of their [Imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) by an amount equal to their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). This increase lasts until the end of the Hymnal’s next turn. + +### [Tenet of Fervor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Tenet+of+Fervor+\(Hymnal\)) (Level 2) + +Keyword – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Hymnal makes a pledge to uphold faith and fervor, to lose belief in one’s self or your cause, is the first death. + +1. To thy own self be true. +2. Emotions are the point of living, embrace them. +3. Solitude is death, only together is there life +4. Words have more power then most know, use them wisely. + +As long as the Hymnal maintains the above tenets, they gain access to the following: + +The Hymnal may use Songs. + +### [Acapella](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Acapella+\(Hymnal\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +The Hymnal can use their action points to fuel the spell casting of their party members. Whenever an ally within 20ft would cast a spell, the Hymnal may expend action points to pay for the APC of that spell. When this ability is used, the cost of casting the spell in question cannot be reduced in any way. The Hymnal may use this ability a number of times per combat equal to the Hymnal’s [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Great Revival](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Great+Revival+\(Hymnal\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ + +The Hymnal can infuse their healing once per combat to be able to remove an injury. When the Hymnal uses this ability, they remove injuries from each ally affected by their healing source. The Hymnal makes a Performance check against each injury. The DC’s are 10 / 15 / 20 / 25 for each injury type. If the Hymnal succeeds this DC, the injury is removed. + +### [Faith, In Radiance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Faith%2C+In+Radiance+\(Hymnal\)) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Hymnal would heal an ally, all enemies adjacent to the Hymnal take radiant damage equal to twice their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). . This only occurs once per source. + +### [Evangelical Sermon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Evangelical+Sermon+\(Hymnal\)) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Hymnal now has the capacity to use the Carouse action as an Evangelical Sermon instead. This acts as the Carouse skill, but has a chance to cause fanaticism instead of Drunken stupors. The Evangelical Sermon uses Performance instead of other skills to use this action. + +### [Power Choir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Power+Choir+\(Hymnal\)) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +While an ally is within 20ft of the Hymnal, they gain resistance to the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. In addition, they are healed for an amount equal to the Hymnal’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) at the end of each round, if they end the round within this range. + +--- + +###### Monastic (Nature) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Faith/Monastic+(Nature)* + +```yaml +publish: true +alias: Monastic +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Monastic +image: Images/Prism/Class Art/Monastic.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Monastic](https://corvanis.wiki/Images/Prism/Class+Art/Monastic.webp) + +![Monastic.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Monastic.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Monastic (Nature) + +There are those that use Faith to uphold a deity, an ideal, or even a more diluted sense of spiritual learning. Not you. You are a Monastic, your Faith is utilized in the self, the tangibility of your body and the near limitless expanse of your own mind. Whether through monastic study, careful reflection, or great suffering the path of your faith opened up to you and the epiphany of the self is revealed. + +Why did you become a Monastic? Is a long standing tradition of a secluded monastery in which you were raised? Did you discover it yourself after a period of great suffering? Perhaps you found it in nature, or in the faces of people who had suffered alongside you? + +Whatever the origin of your revelations, it is clear that Faith and what its true definition is, remains your driving force, towards self understanding, and a greater form of living. + +### [Inner Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Monastic/Inner+Faith) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Core](https://corvanis.wiki/Core)_ + +The Monastic cannot gain Mana through the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) action, nor do they gain a [Mana Point (MP)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) at the start of their turns as a normal faith character. Instead, their [mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) is generated by the strength of their body, training, and confidence in their discipline. + +The Monastic gains 1 [Mana Point (MP)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) whenever it would accomplish one of the following actions. Each such action can only grant 1 [Mana Point (MP)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) per round. + +* Successfully attack an enemy with an unarmed strike +* Critically Hit an enemy with an attack +* Successfully [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) damage +* Successfully [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) an attack +* Successfully [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) an attack + +### [Faith Over Flesh](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Monastic/Faith+Over+Flesh) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Monastic loses all armor and shield proficiency. They cannot wear armor or use a shield of any kind. Whenever the Monastic would gain a [Mana Point (MP)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they also gain an equivalent amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). While the Monastic has Temporary Hit Points (THP), they gain an additional bonus to their AC equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +### [Unarmed Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Unarmed+Specialist) (Level 1) + +This character gains an augment to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Tenet of Discipline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Monastic/Tenet+of+Discipline) (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Monastic makes a pledge to protect to control themselves and seek a higher existence. They adhere to the following tenets in order priority. + +1. Control yourself, allow your faculties unburdened and undeceived. +2. Emotions are useful, but only when regulated, you are in control. +3. A clean mind is as clean as the body, hygiene is of utmost importance. +4. Mediation is the cleansing of the soul, it must always be performed. + +As long as the Monastic maintains the above tenets, they gain access to the following. + +The base damage of unarmed strikes the Monastic uses is now 1d6. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 3) + +_"Through discipline and devotion, the first step of your deeper journey unfolds."_ + +### [Divine Breath](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Monastic/Divine+Breath) (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - 2 +Target - Self +Range - Self + +The Monastic imbues themselves with [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration), the tier of which is equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +If the Monastic already has [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration), they are instead imbued with [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) with the same parameters. + +If they are already imbued with [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) and [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded), they are also imbued with [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) with the same parameters. + +### [Surge of Ki](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Monastic/Surge+of+Ki) (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +At the start of the Monastic's turn, if they are imbued with at least three different [imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement), they are imbued with [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) the tier of which is equal to the lowest tier of their [imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement). + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 6) + +_"Growth is not linear, it branches, folds, and spirals. You now walk a second path."_ + +### [Shattering Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Monastic/Shattering+Strike) (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - 3 +Target - Enemy +Range - Melee Range + +The Monastic makes an Unarmed attack. If the target takes damage from this attack, the Monastic makes a contested ability check against the target. The Monastic uses their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). If the Monastic succeeds, they may remove an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) the target is benefiting from. + +### [Moment of Zen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Monastic/Moment+of+Zen) (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Monastic has the capacity to spend time mediating to purge themselves of [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [wounds](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded), and other conditions. The GM determines the amount of time required to purge these conditions. Moment of Zen cannot remove Major injuries or higher. If the removal of one of these conditions would require a use of [Supply](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied), the Monastic ignores this. + +### [Character Path](https://corvanis.wiki/Prism+\(Testing\)/Character+Paths/Character+Paths) (Level 9) + +_"Having walked many roads, you begin to understand the path beneath your feet was never singular."_ + +### [Perfect Balance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Monastic/Perfect+Balance) (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Monastic would receive an [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) from an enemy controlled source, they may remove an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) they are imbued with. If they do, they may remove the [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction). If this occurs, the Monastic incurs the [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) the tier of which is equal to the Monastic's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +--- + +###### Pavitara (Animal Handling) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Faith/Pavitara+(Animal+Handling)* + +```yaml +publish: true +alias: Pavitara +permalink: +authors: + - Ghaz + - Bomber +formatting: + - Ghaz + - Bomber + - Frosty +description: Pavitara +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Pavitara](https://corvanis.wiki/Pavitara.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Pavitara (Animal Handling) + +### [Blessed Beast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Pavitara/Blessed+Beast+\(Pavitara\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Pavitara would cast a spell and from that spell an ally would receive an Imbuement, they may also apply that imbuement on their mount. The Tier of this imbuement is equal to the Tier given, up to a maximum of either their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Sanctified Caravan](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Pavitara/Sanctified+Caravan+\(Pavitara\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Pavitara can summon forth divine mana as food as they travel with their party. The Pavitara can use a camp action to summon Supplies for their party. The number of Supplies the Pavitara summons is equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The Pavitara may use this ability a number of times equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). These uses refresh whenever they would visit a settlement of appropriate size and wealth. (The GM decides these parameters.) + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +This character gains an augment to a qualifying implement they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Tenet Of Beasts](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Pavitara/Tenet+Of+Beasts+\(Pavitara\)) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Pavitara makes a pledge to heal the sick and wounded and care for them. + +1. We are wardens of the creatures of our world, not their masters; + +2. Lift the burdens of others, for many hands make light work; + +3. To travel is to know, to know is to be whole; + +4. There is joy in those different from you. + + +As long as the Pavitara maintains the above tenets, they gain access to the following: + +* The Pavitara gains the [Mounted Combat](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Cavalier/Mounted+Combat+\(Cavalier\)) feature, as per the [Cavalier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Cavalier+\(Animal+Handling\)) Class. + +### [Soul Energy](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Pavitara/Soul+Energy+\(Pavitara\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Pavitara can store Mana in their mount whenever they would gain it. Your mount has additional MR equal to this stored mana. The Pavitara can also cast spells using this stored mana. This mana fades at the end of combat. (This mana can be stored outside of combat, but it resets as combat begins like normal mana.) + +### [Surge Of Beasts](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Pavitara/Surge+Of+Beasts+\(Pavitara\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Pavitara can store their mana in an additional number of minions whenever they would use their [Soul Energy (Pavitara)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Pavitara/Soul+Energy+\(Pavitara\)) class feature. When this occurs, the Pavitara makes an Animal Handling check. The result minus 10 is the additional number creatures this ability affects. The creatures must be within 30ft of the Pavitara, and the Pavitara cannot use the mana in the additional creatures in anyway. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Theurge (Arcana) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Faith/Theurge+(Arcana)* + +```yaml +publish: true +alias: Theurge +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz + - Frosty +description: Theurge +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Theurge](https://corvanis.wiki/Theurge.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Theurge (Arcana) + +### [Helix Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Theurge/Helix+Mana+\(Theurge\)) (Level 1) + +Keywords – _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Theurge can only cast a spell once per turn. Each time a spell is cast, its base unaugmented spell effect is added to all the spells the Theurge casts in the remaining rounds of combat. This ability activates a total number of times per combat equal to the Theurge’s [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). Parameters are applied to targets, with singular targeting parameters and smaller ranges of spells taking priority. (E.G. Area of effect attacked to single target is single target.) + +### [Fact of Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Theurge/Fact+of+Faith+\(Theurge\)) (Level 1) + +Keywords – _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Equipment](https://corvanis.wiki/Equipment)_ + +The Theurge may not wear any armor. They instead increase their AC by an amount equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) and [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. + +### [Tenet of Polymerization](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Theurge/Tenet+of+Polymerization+\(Theurge\)) (Level 2) + +Keyword – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Theurge may implement and utitlize another Tenet from the other two class options, freely switching between them during a long rest. The Theurge must still adhere to the Tenet while it is active. + +### [Arcane Compensation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Theurge/Arcane+Compensation+\(Theurge\)) (Level 4) + +Keyword – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Theurge would heal a target, they can spend a point of mana to attempt an Arcana check. They heal only that target for an additional amount equal to the result of this check minus 10. The Theurge can also use this ability to cause additional damage to a target of a source of damage they control. If they do, only that target takes additonal damage equal to the result of the Arcana check as stated above. The Theurge may only use one of these two versions of this ability at a time, and can only activate one if they have used neither this combat or the other version previously in the combat. + +### [Surge of Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Theurge/Surge+of+Mana+\(Theurge\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +At the start of combat, the Theurge gains Mana equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Familiar Master (Animal Handling) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Mana/Familiar+Master+(Animal+Handling)* + +```yaml +publish: true +alias: Familiar Master +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Familiar Master +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Familiar Master](https://corvanis.wiki/Familiar_Master.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Familiar Master (Animal Handling) + +### [Familiar Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Familiar+Mastery+\(Familiar+Master\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Familiar Master may maintain a number of familiars equal to their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Shared Soul](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Shared+Soul+\(Familiar+Master\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Familiar Master may choose to share imbuements, healing and effects that target the self with their Familiars. The Familiar Master chooses which familiar receives these benefits. + +### [Split Soul](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Split+Soul+\(Familiar+Master\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Familiar Master may cast spells through any of their familiars, using them as the origin point and as qualifying for other parameters of the spell if needed. + +### [Coordinated Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Coordinated+Spells+\(Familiar+Master\)) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_ + +Whenever the Familiar Master would cast a spell from more then one origin point in a single round, if these spells target an enemy, that enemy has a penalty on the save, attribute check or is dealt additional damage equal to the Familiar Master’s [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +### [Many Hands, Light Work](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Many+Hands%2C+Light+Work+\(Familiar+Master\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Familiars controlled by the Familiar Master can each use their special action point instead of only 1 of them. + +### [Soul Dispersal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Soul+Dispersal+\(Familiar+Master\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), \[\[Minion\], [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal)_ + +Whenever the Familiar Master would receive the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, one of their familiars is destroyed and the Familiar Master is healed by an amount equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### [Mana Dispersal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Mana+Dispersal+\(Familiar+Master\)) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Familiar Master would cast a spell, they may destroy one of their familiars or release on of their summons. If they do, they pay for 1 mana of the cost of the spell being cast. Multiple creatures may be sacrificed this way at once to pay for more of the spells costs. + +### [Bind Greater Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Bind+Greater+Familiar+\(Familiar+Master\)) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion)_ + +The Familiar Master now has the capacity to summon a Greater Familiar. + +### [Refracting Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Refracting+Spells+\(Familiar+Master\)) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Each of your Familiar’s can now cast spells using their Familiar Special Action point. They use their own mana. Their maximum mana is equal to your [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +--- + +###### Immolator (Athletics) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Mana/Immolator+(Athletics)* + +```yaml +publish: true +alias: Immolator +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz +description: Immolator +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Immolator](https://corvanis.wiki/Immolator.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Immolator (Athletics) + +### [Adrenal Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Immolator/Adrenal+Mana+\(Immolator\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Immolator does not gain mana in combat at the start of the round. Instead, they gain 1 mana point whenever an enemy would deal damage to the Immolator. If the damage is from a critical hit source, they instead gain 2 mana points. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. + +### [Blazing Aura](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Immolator/Blazing+Aura+\(Immolator\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm)_ + +At the start of the Immolator’s turn. all creatures within 15ft of the Immolator take fire damage equal to the Immolator’s [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Enemies reduce this damage equal to their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Minions take additional fire damage from this ability equal to the Immolator’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### [Pulsing Aura](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Immolator/Pulsing+Aura+\(Immolator\)) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Immolator would gain mana, they activate their Blazing Aura. This triggers only once, even if more than 1 mana point is gained. + +### [The Burning One](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Immolator/The+Burning+One+\(Immolator\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Immolator gains immunity to fire damage and the Elemental (Burning) affliction. The Immolator increases all sources of Elemental (Burning) it inflicts to be increased by 1 Tier. + +### [Flashfire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Immolator/Flashfire+\(Immolator\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Immolator would cause fire damage, it also inflicts the affected creatures with Tier 1 Elemental (Burning). + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Mystic (Arcana) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Mana/Mystic+(Arcana)* + +```yaml +publish: true +alias: Mystic +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz + - Frosty +description: Mystic +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Mystic](https://corvanis.wiki/Mystic.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Mystic (Arcana) + +### [Spell Weaving](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Mystic/Spell+Weaving+\(Mystic\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Inflict](https://corvanis.wiki/Inflict), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Mystic must take this ability if this class is taken. The Mystic cannot cast spells in anyway, except through this ability. At the beginning of each of the Mystic’s turns, it chooses which spells it will cast in the next round, afflicting themselves with [Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted), the tier of which is equal to the total spell levels of spells the Mystic intends to cast. This does not allow the Mystic to cast more spells than they normally could in a round. The Distracted limitations are to the spells specified in this ability by the Mystic. This distraction lasts until the end of a round, in which the limited actions have been used or 1 round which ever comes first. + +While distracted in this way, the Mystic gains a bonus to AC, spell attacks and Spell DCs equal to the tier of Distracted they have. + +### [Refract Light](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Mystic/Refract+Light+\(Mystic\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +The Mystic can spend Mana at the end of their turn, if they do they can change their color of magic to a randomly determined color of magic for 1 round. The Mystic can use this ability multiple times by spending more mana to roll the color again. Only the last rolled color is kept. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. + +### [Helix Blast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Mystic/Helix+Blast+\(Mystic\)) (Level 2) + +Keywords – _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack), [Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Mystic would make a spell attack, they may attempt an Arcana Check at a DC 15. If they succeed, they add an additional color of mana to the attack spell. + +### [Helix Cylinder](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Mystic/Helix+Cylinder+\(Mystic\)) (Level 4) + +Keywords – _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Mystic would cast a spell with an area of effect, they may attempt an Arcana Check at a DC 15. If they succeed, they add an additional color of mana to that spell. + +### [Helix Storm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Mystic/Helix+Storm+\(Mystic\)) (Level 5) + +Keywords – _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +If the Mystic should succeed on the Arcana check of their Helix Blast or Helix Cylinder class feature, they add the color of mana chosen for each one succeeded to the next spell the Mystic would cast next round. That spell cannot be affected by Helix Blast or Helix Cylinder. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Shadow Mage (Stealth) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Mana/Shadow+Mage+(Stealth)* + +```yaml +publish: true +alias: Shadow Mage +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz + - Frosty +description: Shadow Mage (Stealth) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Shadow Mage](https://corvanis.wiki/Shadow_Mage.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Shadow Mage (Stealth) + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. + +### [Seeping Shadow](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Shadow+Mage/Seeping+Shadow+\(Shadow+Mage\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC – 3 + +Target – Enemy + +Range – 30ft + +The Shadow Mage targets an enemy it can see that is in range. The Shadow Mage makes an opposed ability check against the target. The Shadow Mage may use [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The target may use [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Shadow Mage wins, the target is afflicted with Tier III [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep). + +### [Shadow of Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Shadow+Mage/Shadow+of+Mana+\(Shadow+Mage\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Shadow Mage can cast spells as a shadow to store on an ally. These shadows have their mana stored on that ally and the ally may cast them using their action points. The other parameters of the spell use the Shadow Mage’s statistics. A Shadow Mage can have a number of these shadows active equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +### [Night Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Shadow+Mage/Night+Wave+\(Shadow+Mage\)) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Shadow Mage would cast a spell targeting an ally or an ally would cast a spell originating from the Shadow Mage, that ally is imbued with [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible), the tier of which is equal to the Shadow Mage’s [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +### [Shadow’s Blessing](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Shadow+Mage/Shadow%E2%80%99s+Blessing+\(Shadow+Mage\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +At the start of the round, if the Shadow Mage is imbued with [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) they gain THP equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +### [Sentient Silhouette](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Shadow+Mage/Sentient+Silhouette+\(Shadow+Mage\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Shadow Mage can cast spells through the shadows they have placed on allies. When cast in this way, spells with the target of self can now affect the ally in which the shadow originates from. In addition, the Shadow Mage’s shadow now acts as a mirror image, regenerating at the start of each round. + +### [Phantasmal Shift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Shadow+Mage/Phantasmal+Shift+\(Shadow+Mage\)) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk)_ + +The Shadow Mage can attempt a stealth check whenever they would move. If opposing perception checks of all observing enemies fail, the Shadow Mage can teleport to a stored shadow on the battlefield. They can also teleport an ally with a stored shadow to their position, or they can swap places with that ally. All of these uses must be within 60ft. + +### [Umbral Sanctuary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Shadow+Mage/Umbral+Sanctuary+\(Shadow+Mage\)) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Shadow Mage has the capacity to summon a sanctuary made of shadows for themselves and their party. This acts as a concealed encampment in which a comfortable long rest can occur. This encampment must be precisely 40ft in diameter and cannot exist if any part of that is exposed to sunlight. The GM decides the DCs for creatures to detect the encampment and are generally opposed by the Shadow Mage’s stealth check. + +### [Phantasmagoria](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Shadow+Mage/Phantasmagoria+\(Shadow+Mage\)) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Dreamwalk](https://corvanis.wiki/Prism+\(Testing\)/Spells/2nd+Level/Dreamwalk)_ + +The Shadow Mage can now treat enemy shadows as targets for their other class feature abilities. When this would occur, they must succeed on an opposed ability check. The Shadow Mage uses [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). and the enemy uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Spell Thief (Sleight of Hand) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Mana/Spell+Thief+(Sleight+of+Hand)* + +```yaml +publish: true +alias: Spell Thief +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz + - Frosty +description: Spell Thief (Sleight of Hand) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Spell Thief](https://corvanis.wiki/Spell_Thief.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Spell Thief (Sleight of Hand) + +### [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) (Level 1) + +The Spell Thief gains an augment to a qualifying implement they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Jaunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Jaunt+\(Spell+Thief\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +If the Spell Thief is controlling an active spell that has a spell effect with a duration, they are considered to be teleporting with any movement they make towards a spell effect they control. + +### [Quietus](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Quietus+\(Spell+Thief\)) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Spell Thief casts a spell, that spell has the Subtle [Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) applied to it at no additional costs. + +### [Mana Thief](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Mana+Thief) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Spell Thief would hit an enemy with a melee attack, they may attempt an opposed attribute check against the target. The Spell Thief uses their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). The target may use their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). If the Spell Thief wins, they reduce the targets Mana by 1 and treats the attack as if it has Mana Drain, the Tier of which is equal to their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). + +### [Parlour Trick](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Parlour+Trick) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +While out of combat, the Spell Thief can now summon a disembodied invisible hand. This hand can be no more then 30ft from the Spell Thief, but otherwise may interact with the enviorment, use skills and carry as much as the Spell Thief could with a single hand. It cannot be used to wield a weapon, though it could be used for other more hostile actions, as long as combat has not yet begun. + +### [Mana Mirror](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Mana+Mirror) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC – Equal to Targeted Spell + +Target – Enemy Spell Caster + +Range – 30ft + +The Spell Thief may use this ability in response to an enemy casting a spell. They may copy the spell the enemy is casting following all normal parameters for spell casting. However, if the target of the spell cast from this ability would target the original caster of the spell that was copied, they are vulnerable to the spell. + +### [Mana Robbery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Mana+Robbery) (Level 7) + +Keywords – _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Spell Thief would use the Sleight of Hand skill, the Spell Thief may expend a point of mana. If they do, they gain a bonus to that check equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### [Gilded Hand](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Gilded+Hand) (Level 8) + +Keyword – _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Spell Thief now has the capacity to use both the Loot Camp Action and Commune Camp Action at the same time, contributing to both. In addition, the Spell Thief increases the currency they find in loot caches by 10%. + +### [Mana Crime](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Mana+Crime) (Level 10) + +Keywords – _[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Spell Thief can now apply the effect from their [Mana Thief](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Mana+Thief) feature to all enemies and removing the attack requirements. + +--- + +###### Spellwind (Acrobatics) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Mana/Spellwind+(Acrobatics)* + +```yaml +publish: true +alias: Spellwind +permalink: +authors: + - Ghaz + - Bomber +formatting: + - Ghaz + - Bomber +description: Spellwind +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Spellwind](https://corvanis.wiki/Images/Prism/Class+Art/Spellwind.webp) + +![Spellwind.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Spellwind.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Spellwind (Acrobatics) + +### [Shifting Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Shifting+Spells) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Spellwind would cast a spell, when that spell resolves, the Spellwind may move a number of squares equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +### [Enchanted Steps](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Enchanted+Steps) (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Spellwind ignores difficult terrain whenever they would move. This includes magical or supernatural forms of difficult terrain. + +### [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) (Level 1) + +This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. + +### [Mana Momenta](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Mana+Momenta) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Spellwind would use the [Core Action](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Prism+Core+Actions) to [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel), they also move an amount equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). Whenever they would perform ??? + +### [Aetheric Speed](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Aetheric+Speed) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Spellwind would move from an effect that is not the Core [Move](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Move) action, they treat that movement as flying. They maintain the ability to fly until the end of their turn. + +### [Aetheric Platform](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Aetheric+Platform) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +Spells cast by the Spellwind that attack or target a single creature leave a Aetheric platform within 10ft of that creature. This platform is a 10ft 2 dimensional plane. (This includes spells cast on themselves.) This near invisible, intangible, magical platform can be stepped on by the Spellwind, this allows them to maintain their flight effect or be used to jump and maneuver the battlefield. They are solid only for the purposes of holding the Spellwind’s position, they provide no cover and cannot hold anything else. + +### [Aetheric Pulse](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Aetheric+Pulse) (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Spellwind may now spend their [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to move their Aetheric Platforms, mana spent this way moves the platforms a number of squares equal to the Spellwind’s [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) for each point of mana spent. This action can only be used on their turn. If the Spellwind is on a platform, they move with it. The platforms can also be turned on their axis as the Spellwind wishes during this movement, allowing for potential bridges and other such interaction points. + +### [Aetheric Journey](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Aetheric+Journey) (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Spellwind now has the capacity to use their mana to conjure a 30ft Aetheric platform that they and their party members can use to fly during overland travel. The maximum number of occupants that can travel this way is equal to the Spellwind’s spirit. The carrying capacity of the platform is equal to 50 multiplied by the Spellwind’s spirit. This capacity does not count the weight of passengers. This platform does not have the maneuverability or the sturdiness to be used in combat, make difficult turns or landings, nor in dangerous weather. The time and mana it takes to conjure this platform is determined by the GM based on the surroundings in which it is summoned. + +### [Aether Storm](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Aether+Storm) (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – Special + +Target – Enemies in range + +Range – 120ft + +The Spellwind’s platforms now last until the end of the next round in which they are summoned. In addition the Spellwind can use them to attack enemies. By spending an action point for each platform the Spellwind wishes to use they can cause their platforms to explode. If they do so and are adjacent to an enemy in range, that enemy takes 3d6 force damage. These platforms restore 1 mana point to the Spellwind when destroyed this way. + +--- + +###### Acrobat (Acrobatics) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Wanderer/Acrobat+(Acrobatics)* + +```yaml +publish: true +alias: Acrobat +permalink: +authors: + - Ghaz + - Bomber +formatting: + - Ghaz + - Bomber + - Frosty +description: Acrobat (Acrobatics) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Acrobat](https://corvanis.wiki/Acrobat.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Acrobat (Acrobatics) + +### [Parkour](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Acrobat/Parkour+\(Acrobat\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Acrobat ignores difficult terrain and can use their movement to move vertically, through enemy squares and obtuse angles, so long as they can end their movement on a solid, valid surface for them to stand. This is calculated after each action point is spent to move. + +### [Mobility](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Acrobat/Mobility+\(Acrobat\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Acrobat increases their movement rating by 2. + +### [Quickening](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Acrobat/Quickening) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Once a round whenever the Acrobat would move, they may attempt an Acrobatics check. They may move an additional number of squares on that movement equal to the total of that Acrobatics check minus 10. + +### [Moonvault](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Acrobat/Moonvault) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Acrobat would move through an enemy square with Parkour, they reduce the APC of the next attack they would make with a light weapon by an amount equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). This may only occur once per enemy per round. + +### [Evasive Leap](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Acrobat/Evasive+Leap) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Acrobat would use an Avoid action or an action with the Dash keyword in response to an area of effect controlled by an enemy source, they may also move a number of squares equal to the Acrobat’s [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). This effect occurs before the triggering effect resolves. + +### [Leaps And Bounds](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Acrobat/Leaps+And+Bounds) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Acrobat would spend an action point for a Core action, they may now move a number of squares equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). This movement occurs after the triggering effect is resolved. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Collector (Arcana) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Wanderer/Collector+(Arcana)* + +```yaml +publish: true +alias: Collector +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz +description: Collector (Arcana) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Collector](https://corvanis.wiki/Collector.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Collector (Arcana) + +### [Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Collector/Lore+Acumen+\(Collector\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature/Object/Effect + +Range – 120ft + +The Collector is able to attempt to deduce the significance of an active ability, effect, object, creature or piece of information. The Collector must attempt an attribute check against a DC determined by the GM. The Collector may use [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). If the Collector should succeed, the GM provides immediately relevant data on the lore implications of the entity in question. (For Example, Lore Acumen on an attacking goblin, might reveal that its tribe is not normally aggressive and there might be more to its attack then simple mindless violence. ) + +### [Ledgermain](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Collector/Ledgermain+\(Collector\)) (Level 1) + +Keyword – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Minion](https://corvanis.wiki/Minion)_ + +After each long rest, the Collector summons a number of invisible, spectral hands equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), that can assist them in various tasks. The hands cannot wield weapons of any kind, even consumable ones. They have a range of 30ft from the Collector and they share the Collector’s Action Points. They otherwise function as another set of hands. + +### [Chameleon’s Talent](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Collector/Chameleon%E2%80%99s+Talent+\(Collector\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 3 + +Additional Cost – Ledgermain Hand + +Target - Ally + +Range - 30ft + +The Collector can expend one of their hands from Ledgermain to imbue the target with [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible), the tier of which is equal to the Collector’s [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +### [Pilferer’s Talent](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Collector/Pilferer%E2%80%99s+Talent+\(Collector\)) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 3 + +Additional Cost – Ledgermain Hand + +Target - Enemy + +Range - 30ft + +The Collector can attempt an Arcana check targeting an enemy in range they can see. The target must make an attribute saving throw using their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). The DC of which is equal to the results of the Arcana check minus 10. If the target fails this save, they lose mana points equal to the Collector’s [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The Collector refreshes all of their Ledgermain Hands whenever mana is lost this way. + +### [Vaulter’s Talent](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Collector/Vaulter%E2%80%99s+Talent+\(Collector\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Collector would first move in a round, they may decided to expend a Ledgermain Hand. If they do, they are lifted up by their hands and granted a flying speed for that round. They also increase their MR during this time by an amount equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +### [Hand of Discord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Collector/Hand+of+Discord+\(Collector\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC – 1 + +Additional Cost – Ledgermain Hand + +Target - Enemy + +Range – 20ft + +The Collector may expend a hand whenever an enemy would roll a d20 against an ally within range that the Collector can see. The Collector gives a penalty to that enemy’s roll equal to the Collector’s [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The enemy makes an opposed attribute check to resist this effect. The enemy can use their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). The Collector uses their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). If the enemy wins. the effect is resisted. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Courier (Athletics) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Wanderer/Courier+(Athletics)* + +```yaml +publish: true +alias: Courier +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz +description: Courier (Athletics) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Courier](https://corvanis.wiki/Courier.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Courier (Athletics) + +### [Endurance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Courier/Endurance+\(Courier\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The first time in a round whenever the Courier would receive a physical affliction, they reduce the tier of that affliciton by 1. + +### [Marathon Runner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Courier/Marathon+Runner+\(Courier\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Special](https://corvanis.wiki/Verum/Continents/Corvanis/Items/Armory/Definitions/Weapon+Properties/Special)_ + +The Courier increases the overland MR of their party by an amount equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +### [Mobility](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Courier/Mobility+\(Courier\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Courier increases their movement rating by 2. + +### [Special Delivery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Courier/Special+Delivery+\(Courier\)) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Courier would spend an action point to use an item, they may also move an amount equal to their MR. Whenever the Courier would spend an action point to move, they may also use an item action. + +### [Goal-Oriented](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Courier/Goal-Oriented+\(Courier\)) (Level 4) + +Keywords – \*[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower) + +The Courier counts as two people when determining parameters and effects of abilities. This is always tracked in a positive manner towards the Courier, and does not activate if a positive resuilt is not possible. In addition, the Courier is immune to the [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned) affliction. + +### [Bail Out](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Courier/Bail+Out+\(Courier\)) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Courier can attempt an Athletics check whenever they move past an ally. If they do, they move an ally an amount of squares equal to the result of the Athletics check minus 10. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Delver (History) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Wanderer/Delver+(History)* + +```yaml +publish: true +alias: Delver +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Delver (History) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Delver](https://corvanis.wiki/Delver.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Delver (History) + +### [Into the Depths](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Into+the+Depths+\(Delver\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Delver gains the uncanny ability to never get lost while in a dungeon, their instincts are sharp enough to tell the depth, direction, temperature and number of rooms while in a dungeon. They are also resistant to traps while in the dungeon. + +### [Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Lore+Acumen+\(Delver\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature/Object/Effect + +Range – 120ft + +The Delver is able to attempt to deduce the significance of an active ability, effect, object, creature or piece of information. The Delver must attempt an attribute check against a DC determined by the GM. The Delver may use [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Delver should succeed, the GM provides immediately relevant data on the lore implications of the entity in question. (For Example, Lore Acumen on an attacking goblin, might reveal that its tribe is not normally aggressive and there might be more to its attack then simple mindless violence.) + +### [Mobility](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Mobility+\(Delver\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Delver increases their movement rating by 2. + +### [Delver’s Torch](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Delver%E2%80%99s+Torch+\(Delver\)) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Equipment](https://corvanis.wiki/Equipment), [Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Delver gains access to a special item called the Delver’s Torch. This torch is made from a potent mixture of oils, Steam and is lightly enchanted. This torch provides the following effects. Using these effects is an item interaction that has an APC of 2. The Delver may use these abilities a number of times per day equal to their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). The Delver cannot use this item if they are not supplied. + +**_Burn_** + +* The Delver’s Torch can be used to burn flammable objects, the flames produced by this item are under the Delver’s limited control. (Growth, heat and spread. Only while in the light of the originating torch.) While wielded in one hand, the Delver’s Torch adds 1d6 fire damage to the weapon wielded in the offhand. + +**_Glint_** + +* The Delver’s Torch can be used to detect treasure, historical artefacts or knowledge within the light of the torch that may or may not have been noticeable otherwise. + +**_Light_** + +* This ability is always active unless the Snuff ability is used. The Delver’s Torch sheds light like a torch of whose light is magical, it can function in magical darkness, underwater and in spaces with no air. Reactivating this effect costs a use of the Delver’s Torch. + +**_Reveal_** + +* The Delver’s Torch can be used to track footsteps of creatures within the last hour of the Delver’s current position. These footsteps magically appear And can reveal creatures protected against tracking and creatures that would not leave foot prints. These footprints appear in the light of the torch. + +**_Snuff_** + +* The Delver’s Torch can be used to snuff itself and all light sources within it’s radius out. This grants a bonus to all allies stealth checks equal to the Delver’s [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +### [Dramatic Roll](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Dramatic+Roll+\(Delver\)) (Level 4) + +Keyword – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactic](https://corvanis.wiki/Tactic), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 2 + +Target - Self + +Range – Self + +The Delver rolls a distance equal to their movement rating. During this roll, they have resistance to damage and afflictions. At the end of this roll, they are imbued with [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared), the tier of which is equal to the Delver’s [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). This, however, can only be expended on an item interaction. + +### [A Trick or Two](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/A+Trick+or+Two+\(Delver\)) (Level 5) + +Keyword – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +At the start of the round, the Delver can attempt a history check on an ability he has seen an enemy use within the last hour. The DC is 10 + the creatures CR. If the Delver succeeds, the Delver may use that ability this round. The Delver must spend all costs the ability requires. If the Delver can’t, the ability fails. + +### [Delver’s Luck](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Delver%E2%80%99s+Luck+\(Delver\)) (Level 7) + +Keyword – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Delver uses a reaction ability, they gain a bonus to that check or roll equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This bonus may be used a number of times per day equal to the Delver’s [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +### [Excavation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Excavation+\(Delver\)) (Level 8) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Delver has the capacity to set up an excavation on a conquered dungeon. If they do, the GM determines the time, resources and checks the Delver needs to excavate the dungeon. If successful, the Delver may perform a Special Loot action on the dungeon that adds a chance to find Relics. + +### [Miraculous Timing](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Miraculous+Timing+\(Delver\)) (Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Once per combat, whenever the Delver would receive the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, they are instead healed to half of their hit points and have their action points replenished. When this effect occurs, if it is not the Delver’s turn, they change their initiative to go after the current initiative. + +--- + +###### Infiltrator (Stealth) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+(Stealth)* + +```yaml +publish: true +alias: Infiltrator +permalink: +authors: + - Ghaz + - Bomber +formatting: + - Ghaz + - Bomber +description: Infiltrator (Stealth) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Infiltrator](https://corvanis.wiki/Infiltrator.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Infiltrator (Stealth) + +### [Pass Without Trace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Pass+Without+Trace) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) would make a stealth check and have a natural roll of 10 or higher, they leave no trail adding [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to being tracked or spotted. + +### [Mobility (Infiltrator)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Mobility+\(Infiltrator\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Infiltrator increases their movement rating by 2. + +### [Light Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Weapon+Specialist) (Level 1) + +This character gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Shadow Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Shadow+Strike) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +The first time an [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) would attack an enemy in a round (or outside of combat) they may immediately attempt another stealth check in order to avoid being seen. If this attack is used, the [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) may not attack again for the remainder of the round + +### [Fade Away](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Fade+Away) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +APC – 2 + +Target – Self + +Range – Self + +Whenever the [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) would be attacked they may use this ability. They may make an opposed ability check against the attacker. The [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The attacker may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). If the [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) wins, they may make an immediate stealth check and move their movement rating. **This ability is considered a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) ability when determining enemy effects.** + +### [Unseen Blade](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Unseen+Blade) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +If the [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) should attack an enemy that is unaware of them, that attack is considered to have Tier III [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). If this is the first attack of the combat or if it occurs outside of combat the attack is a critical hit instead. (In the case of multiple [Infiltrators](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) attacking outside of combat, they may only chain these attacks together as long as they maintain a stealth roll in between each one.) + +### [Among Them](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Among+Them) (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) gains a bonus to their stealth checks equal to the number of active enemies that are unaware of them. Allowing for the [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) to move intricately between patrols and sight lines, using the confidence in the enemies defense against them. + +### [Become Anonymous](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Become+Anonymous) (Level 8) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) now has the capacity to, once per day as a 10 minute action, completely negate the awareness of others towards themselves and their party. This means that they and their party can move around a settlement, complex, dungeon or in the wilderness and creatures do not recognize them and cease attempting to seek them out. This does not make creatures ignore obvious signs or clues to the presence of the [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) and their party, but allows for escape and infiltration to be attempted again. + +### [Fangs in the Night](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Fangs+in+the+Night) (Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Infiltrator’s [Shadow Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Shadow+Strike) feature is now active on any enemy they attack that cannot detect them. + +--- + +###### Pack Hunter (Animal Handling) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Wanderer/Pack+Hunter+(Animal+Handling)* + +```yaml +publish: true +alias: Pack Hunter +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz + - Frosty +description: Pack Hunter (Animal Handling) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Pack Hunter](https://corvanis.wiki/Pack_Hunter.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Pack Hunter (Animal Handling) + +### [Companion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Pack+Hunter/Companion+\(Pack+Hunter\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion)_ + +The Pack Hunter gains an animal companion. + +### [Menagerie](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Pack+Hunter/Menagerie+\(Pack+Hunter\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Pack Hunter can now have additional animal companions equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +### [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Pack+Hunter/Inspire+\(Pack+Hunter\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Additional Cost – 1 Companion Action Point + +Target - Ally + +Range - 30ft + + + +The Pack Hunter selects an ally in range and imbues them with Tier III [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +### [Sic 'Em](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Pack+Hunter/Sic+'Em+\(Pack+Hunter\)) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 2 + +Target - Enemy + +Range – Special + +The Pack Hunter uses this action to command their companions to attack a single enemy with additional efficiency. Each of your companions use their action point to attack the target, if they are within melee range of that target and the target is within 30ft of you. Each companion that hits with this attack deals additional damage equal to the total number of attacks made during this action. The damage of each of these attacks are combined into a single damage source. + +### [Many Eyes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Pack+Hunter/Many+Eyes+\(Pack+Hunter\)) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Packhunter gains all of the different senses of their animal companions, and may use their skills instead of their own if they are able. The GM decides the parameters to determine whether or not a companion can aid in this way. + +### [Alpha Aura](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Pack+Hunter/Alpha+Aura+\(Pack+Hunter\)) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Pack Hunter can use their own action points to use Companion actions. The Companion must be able to see or hear the Pack Hunter to be affected. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Ancestral Warrior (History) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Warrior/Ancestral+Warrior+(History)* + +```yaml +publish: true +alias: Ancestral Warrior +permalink: +authors: + - Ghaz + - Bomber +formatting: + - Ghaz + - Frosty +description: Ancestral Warrior (History) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Ancestral Warrior](https://corvanis.wiki/Ancestral_Warrior.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Ancestral Warrior (History) + +### [Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Acumen) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Ancestral Warrior may use both [Lore Acumen](https://corvanis.wiki/Lore+Acumen) and [Combat Acumen (Soldier)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Combat+Acumen+\(Soldier\)), it operates with the same parameters as they appear in the Core Classes, however the attributes used are either [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Exotic Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Exotic+Weapon+Specialist) (Level 1) + +The Ancestral Warrior gains proficiency with any 1 weapon of their choice, this ignores other restrictions based on region, race or class. This also acts as a specialist feature. This character gains an [augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) to a qualifying weapon. It gains another of these augments at levels 3, 6, and 9. + +### [Spirit Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Spirit+Call+\(Ancestral+Warrior\)) (Level 1) + +Keywords – _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC – 1 + +Target – Self + +Range – Self + +The Ancestral Warrior gains Tier 1 [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed), [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) and [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided). These imbuements have their Tier increased by I if the Ancestral Warrior should critically hit or defeat an enemy before the end of the round. + +### [Ancestral Fighting Style](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Ancestral+Fighting+Style) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Ancestral Warrior may choose a proficiency passive from a weapon, they may apply that weapon’s passive to another weapon they are proficient with. This allows parameters of those weapons and the augments of those weapons to interact even when they normally wouldnt. This does not however, allow impossible combinations. (Such as firing a sword through a bow.) + +### [Adrenal Recollection](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Adrenal+Recollection) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Ancestral Warrior may attempt a History check at the start of the round. They may choose a previous attack roll they had made in the previous round. If they are able to meet or exceed the total attack roll with their History check, the Ancestral Warrior treats their next attack roll as if they had rolled the same die result as the previous attack. The Ancestral Warrior receives a bonus to this history check equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This ability may be used a number of times per combat equal to the Ancestral Warrior’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +### [Council Of Elders](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Council+Of+Elders) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Once per day the Ancestral Warrior may consult the elders of their past. Such an audience takes an hour to complete. Upon completion the Ancestral Warrior gains one of the following effects: + +* Fortunate Hunt – The Ancestral Warrior may add their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) to rolls made by their party to Resupply. + +* Peaceful Moot - The Ancestral Warrior may add their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) to rolls made by their party to broker peaceful negotiations.  + +* Glorious Feast - The Ancestral Warrior expends a Supply to infuse their party with THP at the beginning of the next combat equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit).  + +* Ancient Ire – The  Ancestral Warrior treats their weapons as if they were imbued with Tier III [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) at the beginning of the next combat. + + +### [Lineage Of War](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Lineage+Of+War) (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +APC – Weapon APC + 1 + +Target – Enemy + +Range – Weapon Range + +Once per round the Ancestral Warrior may make this attack, if they do, this attack does the Ancestral Warrior’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) as additional force damage to an adjacent target within 5ft of the original target. The range of this effect is increased by 5ft and an additional target may be effected for each Action Point spent above 1 to make this attack. If 4 or more Action Points are spent in this way, this attack doubles the force damage it would deal to all targets. + +### [Whispers From The Past](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Whispers+From+The+Past) (Level 8) + +Keywords – _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Ancestral Warrior now has the capacity to invoke their ancestors in the middle of battle. A number of times per day equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), they may at the start of the round invoke their ancestors, if they do they gain THP equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit), increase all of their current Tier of their imbuements by I and reduce the Tier of all of their afflictions by I. + +### [Blast from the Past](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Blast+from+the+Past) (Level 10) + +Keywords – _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Once per day, the Ancestral Warrior may call upon their ancestors to aid them directly in battle. They appear as spirits that attack the enemies of the Ancestral Warrior. The number of these spirits are equal to the Ancestral Warrior’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). They have the same parameters as the Ancestral Warrior, except they only have a number of hit points equal to the [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) of the Ancestral Warrior. They cannot be healed, nor gain THP. They fight until defeated, in which case they disappear. + +--- + +###### Athlete (Athletics) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Warrior/Athlete+(Athletics)* + +```yaml +publish: true +aliases: + - Athlete +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz +description: Athlete (Athletics) +image: Images/Prism/Class Art/Athlete.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Athlete](https://corvanis.wiki/Images/Prism/Class+Art/Athlete.webp) + +![Athlete.webp](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Prism/Class%20Art/Athlete.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Athlete (Athletics) + +### [Bull Rush](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Athlete/Bull+Rush+\(Athlete\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 1 + +Target – Creature or Object + +Range – Melee + +The Athlete can only use this ability if they have moved this round. When this ability is used on an enemy, the enemy and the Athlete must make an opposed attribute test. The Athlete may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). The Enemy must use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). If the Athlete wins, the enemy is forced move in a direction of the Athlete’s choice a number of squares equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). If this ability targets an ally, they are moved in the same way and are given THP equal to the Athlete’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). If it is an object, it is moved the same but the weight of the object cannot exceed 100 times the Athlete’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +### [Endurance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Athlete/Endurance+\(Athlete\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The first time in a round whenever the Athlete would receive a physical affliction, they reduce the tier of that [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) by 1. + +### [Mobility](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Athlete/Mobility+\(Athlete\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Athlete increases their movement rating by 2. + +### [Strong Grip](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Athlete/Strong+Grip+\(Athlete\)) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Athlete can wield heavy weapons in one hand. This allows all parameters to go off of one hand. + +### [Overpower](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Athlete/Overpower+\(Athlete\)) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Athlete has resistance to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) and [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) on the first attack it makes against an enemy each round. + +### [Indefatigable](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Athlete/Indefatigable+\(Athlete\)) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +Whenever the Athlete loses the Wounded/Shattered condition, they may attempt an athletics check, if they do, they gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to the results of that roll minus 10. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Cavalier (Animal Handling) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Warrior/Cavalier+(Animal+Handling)* + +```yaml +publish: true +alias: Cavalier +permalink: +authors: + - Ghaz + - Bomber +formatting: + - Ghaz + - Bomber + - Frosty +description: Cavalier (Animal Handling) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Cavalier](https://corvanis.wiki/Cavalier.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Cavalier (Animal Handling) + +### [Mounted Combat](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Cavalier/Mounted+Combat+\(Cavalier\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Cavalier has access to advanced training, allowing them to ride their mounts efficiently. This also allows the mount access to a Special action point that it can use while being mounted. + +While Mounted, the Cavalier gains access to the following: + +* Their MR is equal to that of their Mount. + +* They may use Charge class features using their mount's movement instead of their own. + + +A cavalier’s mount is immune to morale tests during combat while the Cavalier is not defeated. + +### [One Hand Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/One+Hand+Specialist) (Level 1) + +The Cavalier gains a [Weapon Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Weapon+Augment) to a qualifying weapon they are proficient with. It gains another of these augment at levels 3, 6, and 9. + +### [Shield Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Shield+Specialist) (Level 1) + +The Cavalier gains a [Shield Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Shield+Augment) to a shield they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [Beast Bond](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Cavalier/Beast+Bond+\(Cavalier\)) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Cavalier’s Mount is empowered at the start of combat with THP equal to the Cavalier’s [Glory](https://corvanis.wiki/Verum/Cultures/Religion/Deities/White+Pantheon/Glory) plus their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). At the start of each round, the Cavalier’s mount gains [Glory](https://corvanis.wiki/Verum/Cultures/Religion/Deities/White+Pantheon/Glory) equal to the Cavalier’s \[\[Vigor, [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). The Mount’s Glory can never exceed half of the Cavalier’s Glory. If this occurs, the Mount’s Glory is reduced to compensate. + +### [Trusted Companion](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Cavalier/Trusted+Companion+\(Cavalier\)) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Cavalier’s Mount has enough training, intelligence or magical augmentation to allow it to assist the rider while they are unconcious. The Mount may use its Special Action point even while the Cavalier is incapable of giving orders. The Mount will always seek to recover its rider regardless of other actions, including harm to itself. + +### [Line Breaker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Cavalier/Line+Breaker+\(Cavalier\)) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Minion](https://corvanis.wiki/Minion), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – Weapon's + +Target – Enemy + +Range – Special + +The Cavalier may charge an enemy on the battlefield that is within the MR of their mount. This allows the Cavalier and his mount to move within the melee weapon range of the target and make an attack with the wielded weapon. The Cavalier may apply other charge class feature effects together to this charge attack. If an enemy is dealt damage with this attack, all enemies within 20ft of the Cavalier are force moved a number of squares equal to the Cavalier’s [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) in a direction of the Cavalier’s choice. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Dancer (Acrobatics) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Warrior/Dancer+(Acrobatics)* + +```yaml +publish: true +alias: Dancer +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Dancer (Acrobatics) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Dancer](https://corvanis.wiki/Dancer.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Dancer (Acrobatics) + +### [Light Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Armor+Specialist) (Level 1) + +This character gains an augment to a qualifying armor they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Light Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Weapon+Specialist) (Level 1) + +This character gains an augment to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Parkour](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Dancer/Parkour+\(Dancer\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Dancer ignores difficult terrain and can use their movement to move vertically, through enemy squares and obtuse angles, so long as they can end their movement on a solid, valid surface for them to stand. This is calculated after each action point is spent to move. + +### [Shifting Stance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Dancer/Shifting+Stance)(Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics),[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +Whenever the Dancer would make an attack, they may also move a number of squares equal to their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). This movement occurs before or after the attack as chosen by the Dancer. + +### [Motion Through Mayhem](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Dancer/Motion+Through+Mayhem) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Dancer may move a number of squares equal to their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) whenever a creature on the battlefield the Dancer can see would score a critical hit. If the Dancer would move next to an enemy they have not move next to this round, they may attempt to attack with a light weapon at 0 APC. + +### [Afterimage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Dancer/Afterimage) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +APC - 1 + +Target – Attacking Enemy + +Range – Attacking Enemy + +If the Dancer should be attacked and the Dancer has moved this round, they may attempt to cause an attack to miss, moving at such speed it causes the attack to only strike an afterimage of the Dancer. The Dancer makes an Acrobatics check against the enemies Spirit. If the Dancer wins, the attack gains a penalty equal to twice the Dancer’s [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +### [Unyielding Grace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Dancer/Unyielding+Grace) (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Dancer gains immunity to effects that would lower their movement rating, this includes negative sub-attributes. +The first time in combat that the Dancer would gain the Wounded/Shattered condition, they may immediate move a number of squares equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). At the end of this movement they roll an Acrobatics check. The Dancer is healed an amount of hit points by the total result of this roll. + +### [Roofs and Gables](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Dancer/Roofs+and+Gables) (Level 8) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_ + +The Dancer gains the Parkour class feature, if they already have it, the Parkour feature can now calculate using all of the action points spent in a turn. Requiring the Dancer to be on valid ground at the end of the turn in which they have moved. (This means they can perform other actions while not on solid ground.) + +### [Flashing Speed](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Dancer/Flashing+Speed)(Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Extraordinary](https://corvanis.wiki/Extraordinary)_ + +The Dancer can make an Acrobatics check whenever they would move. If they do they increase their movement rating by an amount equal to the Acrobatics result, reduced by 10. This increase lasts only for the use of that movement. If the Dancer is in combat, they may only use this ability once per round. + +--- + +###### Eldritch Knight (Arcana) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Warrior/Eldritch+Knight+(Arcana)* + +```yaml +publish: true +alias: Eldritch Knight +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz + - Frosty +description: Eldritch Knight (Arcana) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Eldritch Knight](https://corvanis.wiki/Eldritch_Knight.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Eldritch Knight (Arcana) + +### [Iron Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Eldritch+Knight/Iron+Mana+\(Eldritch+Knight\))(Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Eldritch Knight learns two spells. Those spells can be cast in the following manner: + +The Eldritch Knight can use their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) as Mana to cast spells. Spells cast using Courage are colorless. Spells cast this way use the Eldritch Knight ’s weapon as an implement and have their range changed to the melee range of that weapon. If that spell is an attack spell, the Eldritch Knight may apply it with their weapon as an attack. This adds their weapon damage and spell damage to the total effect. + +### [Spell Sword](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Eldritch+Knight/Spell+Sword+\(Eldritch+Knight\)) (Level 1) + +Keywords – \*[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy) + +The Eldritch Knight can dual wield both a weapon and actively casted magic in the other hand. This allows for the Eldritch Knight to make an attack whenever they would cast a spell, and to cast a spell whenever they would make an attack. The APC to cast a triggered spell is reduced by the APC of the weapon wielded and the APC to attack with a weapon this way is reduced by the Mana spent to cast a spell. + +### [One Handed Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/One+Handed+Specialist) (Level 1) + +This character gains an augment to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9. + +### [Combat Cantrip](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Eldritch+Knight/Combat+Cantrip+\(Eldritch+Knight\)) (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Eldritch Knight would make an Attack of Opportunity (AoO), they may instead cast a spell with an APC of 1. All targets must be kept from the AoO. + +### [Arcane Warfare](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Eldritch+Knight/Arcane+Warfare+\(Eldritch+Knight\)) (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever an Eldritch Knight would defeat an enemy or critically hit an enemy, they are imbued with Tier 1 [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). The Eldritch Knight can use Mana to fuel its class features instead of other additional resources. The maximum mana an Eldritch Knight can have is equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +### [Mana Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Eldritch+Knight/Mana+Edge+\(Eldritch+Knight\)) (Level 5) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Once per round, whenever the Eldritch Knight would make an attack with their weapon, they may spend 1 point of Mana and attempt an Arcana check. The Eldritch Knight adds additional force damage to that attack equal to the result of the Arcana check minus 10. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Strategist (Insight) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Warrior/Strategist+(Insight)* + +```yaml +publish: true +alias: Strategist +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz + - Frosty +description: Strategist (Insight) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Strategist](https://corvanis.wiki/Strategist.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Strategist (Insight) + +### [Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Combat+Acumen+\(Strategist\)) (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - 1 Creature + +Range - 120ft + +The Strategist attempts an ability check against a creature within range. The Strategist may use [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The DC of this check is 10 + the creature's CR. If the Strategist should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects. + +### [Know Thy Enemy](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Know+Thy+Enemy+\(Strategist\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +At the start of each round, the Strategist makes an insight check against all enemies. The DC of this is 10 + the Enemy's CR. If the Strategist succeeds, they learn what actions the enemies intend to use on their turns. + +### [Stratagem](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Stratagem+\(Strategist\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Special](https://corvanis.wiki/Verum/Continents/Corvanis/Items/Armory/Definitions/Weapon+Properties/Special)_ + +APC – Special + +Target – Ally + +Range – 30ft + +The Strategist sacrifices a number of their Action Points. These action points are then empowered and assigned to one of the following effects. Any ally (not the Strategist) in range may use one of these action points instead of their own to perform only the action type listed by the empowered action point. The full APC of the action in question must still be spent for the action to be used, but it is considered empowered if at least 1 point of the empowered action points are used. The Strategist does not regain these action points for the remainder of the combat. + +**_Deceive Heaven, Cross the Sea_** – Empowered Attack Action + +* When this attack is made, the attacker can move before and after the attack a number of squares equal to the Strategist’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +**_Attack the Weak, Distract the Strong_** – Empowered Attack Action + +* When this attack is made, it must be against a minion or an enemy that does not have the highest hit points. This attack causes a stronger enemy of the Strategist’s choice to be afflicted with [Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted), the tier of which is equal to the Strategist’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) and the limitation is that the stronger enemy must attack the attacker. + +**_Loot the Burning House_** – Empowered Attack Action + +* When this attack is made, if the attack itself would cause an affliction or if the creature being attacked has an affliction, the attack gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to the Strategist’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +**_Sacrifice the Plum, Preserve the Peach_** – Empowered Avoid Action + +* When this action is used, it instead causes the action to fail. However, the next avoid action, saving throw or opposed attribute check succeeds that the user of this action would attempt. + +**_Rest While The Enemy Labors_** – Empowered Parry Action + +* When this action is used, the APC of the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) is reduced to only 1 action point. The penalty the attack receives is increased by the Strategist’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). if this causes the attack to miss, the user of this action gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to the Strategist’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +**_Repair the Road, Sneak Through the Forest_** – Empowered Block Action + +* When this action is used, the user selects an enemy within 30ft. The user is inflicted with Tier III [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) versus that enemy, the enemy must succeed an attribute check against the Strategist’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the enemy should fail, they are afflicted with the same taunt affliction against the user. Blocks the user of this action make for the entire round have their block rating increased by the Strategist’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +**_Lure the Tiger Down the Mountain_** – Empowered Withstand Action + +* When his action is used, for the remainder of the round, any enemy that attempts a hostile action against the user reduces all of their imbuements by 1 tier. + +**_The Golden Strategy_** – Empowered Movement Action + +* When this action is used, the user has resistance to all damage for that movement and moves an additional number of squares equal to the Strategist’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +### [Coming Together](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Coming+Together+\(Strategist\)) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Special](https://corvanis.wiki/Verum/Continents/Corvanis/Items/Armory/Definitions/Weapon+Properties/Special)_ + +The Strategist gains 1 Courage whenever an ally uses one of their Stratagem actions. + +### [Precise Execution](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Precise+Execution+\(Strategist\)) (Level 4) + +Keywords – \*_[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever an ally would defeat an enemy, avoid damage or afflictions and reposition at least 6 squares all in the same round using the Strategist’s Stratagem actions, the Strategist refreshes their Action Points at the start of the next round. + +### [Back-Up Plan](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Back-Up+Plan+\(Strategist\)) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +At then end of each round, the Strategist may change one of their empowered actions from their Stratagem to another Empowered Stratagem Action. In addition the Strategist may spend their Courage to give half of that Courage to an ally when that ally would use one of their empowered actions. The ally must be within 30ft. + +### [Variant Anomaly](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Variant+Anomaly+\(Strategist\)) (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever an ally would receive the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, the Strategist can immediately reset their Stratagem. This removes all empowered actions and restores the Strategist’s Action Points. The Strategist then changes their initiative to go after the current turn. Stratagem cannot be used for 3 rounds after this effect is used. The triggering ally is then granted THP equal to the [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) of the Strategist. + +### [War Room](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/War+Room+\(Strategist\)) (Level 8) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Strategist now has the capacity to plan out every move on the battlefield to create a masterpiece of martial prowess. The GM decides how much time the Strategist needs and what intel they have to create a strategy for a battle they know they may have to fight. Insight checks are used to determine these parameters. Once finished, the next combat the Strategist and his party encounter, they do so imbued with [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided), [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced), [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed) and [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged), the tiers of which are equal to the Strategist’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +### [Unstoppable Plan](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Unstoppable+Plan+\(Strategist\)) (Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +Once per round, the Strategist can add their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) onto an opposed ability check that an ally makes. That ally must be within 30ft. + +--- + +###### Tactician (Deception) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Skill+Classes/Warrior/Tactician+(Deception)* + +```yaml +publish: true +alias: Tactician +permalink: +authors: + - Ghaz + - Frosty +formatting: + - Ghaz +description: Tactician (Deception) +image: Images/NPC Images/Classes.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Character Creation](https://corvanis.wiki/Prism+\(Testing\)/Prism+Character+Creation) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes)** + +Infobox + +###### [Tactician](https://corvanis.wiki/Tactician.webp) + +###### Art by [Nara](https://corvanis.wiki/Help+%26+References/Art+Galleries/Nar%C3%A0) + +# + +Tactician (Deception) + +### [Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Tactician/Combat+Acumen+\(Tactician\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature + +Range - 120ft + +The Tactician attempts an ability check against a creature within range. The Tactician may use [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). The DC of this check is 10 + the creatures CR. If the Tactician should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects. + +### [Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Tactician/Gambit+\(Tactician\)) (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Affect](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect)_ + +APC - 1 + +Target – Enemy or Ally + +Duration – 1 Round + +Range – 40ft + +The Tactician can attempt to anticipate and counter battlefield actions. The Tactician selects an action that the target would make on its next turn. They then predict if the target will succeed or fail that action. If the prediction is correct, on an allies action, that ally and the Tactician gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to the Tactician’s [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). If the prediction was incorrect, both receive 1 [Cowardice](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Cowardice) instead. If the Prediction was correct on an enemies option, the Tactician is imbued with Preparation, with a tier equal to the Tactician’s [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). If the prediction is incorrect, the Tactician is afflicted with [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned), the tier of which is equal to the enemies [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence)+1. This ability cannot be used on a creature in which this ability is currently active on. + +### [Maneuver Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Maneuver+Specialist) (Level 1) + +This character gains an augment from any weapon, armor or shield they are proficient with. It gains an additional augment at levels 3, 6, and 9. + +### [Saw It Coming](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Tactician/Saw+It+Coming+\(Tactician\)) (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Tactician has a bonus to their AC equal to their current Tier of Prepared. + +### [Prepared Onslaught](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Tactician/Prepared+Onslaught+\(Tactician\)) (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Tactician would select an ally for its Gambit ability, they may transfer their Tiers of Prepared to that ally. In addition, whenever an ally would use an action that expends a Prepared imbuement, the Tactician may make an attack with their weapon. The APC of this weapon must be equal to or less then the tier of the Prepared expended. This attack costs no action points. + +### [Checkmate](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Tactician/Checkmate+\(Tactician\)) (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +If an ally and the Tactician both deal damage to an enemy, and the action expended a use of Prepared, the Tactician and that ally are healed an amount equal to the Tactician’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). If the enemy was defeated this way, the healing is doubled. + +### Name (Level 7) + +### Name (Level 8) + +### Name (Level 10) + +--- + +###### Alkalized + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Alkalized* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Alkalized +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Alkalized + +Effect Keywords - [Imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement)/[Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading), [Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding) + +### Tier I + +**Affected** cannot receive _Affliction/Imbuement_ from another Alkalized source. + +### Tier II + +**Affected** cannot receive _Affliction/Imbuement_ from another Alkalized source. + +### Tier III + +**Affected** cannot receive _Affliction/Imbuement_ from another Alkalized source. + +### Tier IV + +**Affected** cannot receive _Affliction/Imbuement_ from another Alkalized source. + +### Tier V + +**Affected** cannot receive _Affliction/Imbuement_ from another Alkalized source. + +### Tier VI + +**Affected** cannot receive _Affliction/Imbuement_ from another Alkalized source. + +### Tier VII + +**Affected** cannot receive _Affliction/Imbuement_ from another Alkalized source. + +### Notable Rules + +Fading works as normal and is based in rounds even if the source duration of the Alkalized source would not be tracked in rounds. + +### Alkalized Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +2 + +[Combat Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Combat+Alchemist) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +4 + +[Alchemical Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Alchemical+Edge) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +5 + +[Truth in Steel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Truth+in+Steel) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +8 + +[Well Supplied](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Well+Supplied) + +Warrior + +[Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary) + +10 + +[Iron Stomach](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Iron+Stomach) + +--- + +###### Bleed + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Bleed* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Bleed +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Bleed + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm), [Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life)/[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable), Bleed + +### Tier I + +**Harm** to Life equal to tier at the start of the afflicted creature's turn. Can be removed through healing from any kind. Does not trigger when the target is [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded). + +### Tier II + +May **Harm** to Life at the start of turn or per action point spent equal to tier. + +### Tier III + +Half of Bleed is removed by healing of any kind (rounded down). + +### Tier IV + +May trigger on a [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded) target. + +### Tier V + +**Harm** to Life both start of turn and per action point equal to the tier. + +### Tier VI + +Healing of any kind does not remove the bleed effect, specific abilities must remove the bleed. + +### Tier VII + +**Harm** to Life is applied immediately as extra damage added to the source of the bleed effect. (Not the bleed itself) + +### Notable Rules + +Stackable in this case allows the bleed when applied multiple times of the same tier to allow that tier of bleed to be increased by 1. This can only occur once per combat per creature. + +### Bleed Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +2 + +[Precise Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Precise+Strike) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +2 + +[Battle Hardened](https://corvanis.wiki/Verum/Continents/Corvanis/Character+Creation/Races/Roles/Martial/Battle+Hardened) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +4 + +[Iron Will](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Iron+Will) + +--- + +###### Blind + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Blind* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Blind +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Blind + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) + +### Tier I + +**Afflict** the target with a -1 penalty to attack rolls and perception checks. + +### Tier II + +**Afflict** the target with a -2 penalty to the Tier I effect instead. + +### Tier III + +**Afflict** the target with a -3 penalty to the Tier I effect instead. + +### Tier IV + +The **afflicted** can no longer target enemies with non-attack abilities. + +### Tier V + +The **afflicted** can no longer target allies with non-attack targets. + +### Tier VI + +The **afflicted** can no longer target creatures in any way. + +### Tier VII + +May **incur** Tier IV [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed). The duration lasts until this affliction is removed. + +### Blind Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +1 + +[Dark Smile](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Dark+Smile) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +4 + +[Shining Banner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner) + +--- + +###### Deaf + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Deaf* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Deaf +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Deaf + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) + +### Tier I + +**Afflict** the target with -1 to perception, survival, and stealth skill checks. + +### Tier II + +**Afflict** the target with a -2 to the Tier I effect instead. + +### Tier III + +**Afflict** the target with a -3 to the Tier I effect instead. + +### Tier IV + +**Afflicted** cannot be imbued with effects from allies that have the Inspire, [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), or [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) keywords. + +### Tier V + +**Afflicted** fails all survival and stealth skill checks. + +### Tier VI + +**Afflicted** can no longer be affected by an effect that requires hearing. + +### Tier VII + +May **incur** Tier I [Madness](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Madness). + +### Deaf Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +1 + +[Dark Smile](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Dark+Smile) + +--- + +###### Diseased + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Diseased* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Diseased +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Diseased + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) + +### Tier I + +May **incur** Tier I [Blind](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Blind)/[Sightless](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Sightless), Tier I [Deaf](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Deaf)/[Soundless](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Soundless), Tier I [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute)/[Silenced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Silenced) or Tier I [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion)/[Fatigue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Fatigue). + +### Tier II + +May **include** Tier I [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed)/[Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) to the Tier I list. + +### Tier III + +May **incur** 2 of the afflictions listed in the Tier 1 list. + +### Tier IV + +May **include** Tier 1 [Rage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Rage) to the Tier I list. + +### Tier V + +May **include** Tier I [Madness](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Madness) to the Tier I list. + +### Tier VI + +May **incur** 3 afflictions from Tier I list. + +### Tier VII + +The affliction has no duration. + +### Notable Rules + +_[Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding)_ in this case means that the Disease/Plague gets worse with each trigger of it’s compounding increment. The Increment is determined by the individual Disease/Plague. When this increment triggers, all afflictions **included** in this effect, have their tiers increased by I. + +Diseases/Plagues have a total duration of time they can be present before they naturally begin _[Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading)_. +If a disease reaches Tier VII, it cannot fade on its own and must be treated to be removed. + +--- + +###### Distracted + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Distracted* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Distracted +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Distracted + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy) + +### Tier I + +May afflict with limited action point use, such as restricted use or required use of action points. May not require a target to **Harm** its own _Life_ or the _Life_ of its allies. May only limit up to 1 action point. Duration 1 round. + +### Tier II + +May only limit up to 2 action points. Duration 1 round. + +### Tier III + +May require a target to **Harm** the _Life_ of its allies but not its own _Life_. + +### Tier IV + +May only limit up to 3 action points. Duration 2 rounds. + +### Tier V + +May require target to **Harm** its own _Life_. + +### Tier VI + +May limit up to 4 action points. + +### Tier VII + +May limit all of the creature's action points. Duration 3 rounds. + +### Notable Rules + +Limitation and requirements of the originating ability will have specifications in which this affliction will behave may change rapidly dependent on the source. + +### Distracted Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Wanderer + +[Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur) + +4 + +[Prepare to Breach!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Prepare+to+Breach!) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +4 + +[Battle Boast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Battle+Boast) + +--- + +###### Exhaustion + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Exhaustion* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Exhaustion +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Exhaustion + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow), [Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +### Tier I + +**Afflicted** halves their current movement rating. + +### Tier II + +**Afflicted** deals half their normal damage with sources they control. + +### Tier III + +**Afflicted** increases the cost of all actions by 1 point. + +### Tier IV + +**Afflicted** has -1 to all [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). + +### Tier V + +**Afflicted** has -2 to all [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) instead. + +### Tier VI + +**Afflicted** has -3 to all [Sub-Attributes](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes) instead. + +### Tier VII + +**Incurs** Tier V [Unconscious](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Unconscious)/[Comatose](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Comatose). + +### Notable Rules + +Exhaustion / Fatigue is stackable in that whenever a creature is afflicted with a tier of Exhaustion / Fatigue, it only increases by 1 tier and only if the new source of the affliction is equal to or greater then the current Exhaustion / Fatigue they are suffering from. + +### Exhaustion Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Warrior + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +2 + +[Reaver's Cleave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Reaver's+Cleave) + +--- + +###### Frightened + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Frightened* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Frightened +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Frightened + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower) + +### Tier I + +**Afflict** a penalty of -1 to attack rolls vs the source of the fear effect to the target. + +### Tier II + +**Incur** Tier I [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered) when you would move towards the source of your fear. + +### Tier III + +**Afflict** a penalty of -2 to attack rolls vs the source of your fear instead. + +### Tier IV + +**Incur** Tier I [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned) while adjacent to the source of your fear. + +### Tier V + +**Incur** [Cowardice](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Cowardice) equal to the tier of the fear effect. + +### Tier VI + +**Afflict** a penalty of -3 to attack rolls vs the source of your fear instead. + +### Tier VII + +**Incur** Tier I [Paralyzed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Paralyzed)/[Immobilized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Immobilized) while the target can see the source of its fear. + +### Notable Rules + +The duration for fear is stipulated by the specific ability. Fear that is removed from the afflicted makes that creature immune to that source of fear for 24 hours. + +### Frightened Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Warrior + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +4 + +[Shining Banner](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +8 + +[Shatter Morale](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Shatter+Morale) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +2 + +[Intimidating Prowess](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Intimidating+Prowess) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +2 + +[Battle Hardened](https://corvanis.wiki/Verum/Continents/Corvanis/Character+Creation/Races/Roles/Martial/Battle+Hardened) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +4 + +[Iron Will](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Iron+Will) + +--- + +###### Marked + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Marked* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Marked +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Marked + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Consumed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Consumed) + +### Tier I + +**Afflicted** **incurs** an effect based on the source that controls this **affliction**. + +### Tier II + +**Afflicted** **incurs** an effect based on the source that controls this **affliction**. + +### Tier III + +**Afflicted** **incurs** an effect based on the source that controls this **affliction**. + +### Tier IV + +**Afflicted** **incurs** an effect based on the source that controls this **affliction**. + +### Tier V + +**Afflicted** **incurs** an effect based on the source that controls this **affliction**. + +### Tier VI + +**Afflicted** **incurs** an effect based on the source that controls this **affliction**. + +### Tier VII + +**Afflicted** **incurs** an effect based on the source that controls this **affliction**. + +### Notable Rules + +Consumable works in that, whenever a mark effect triggers for a source, the marked condition is consumed and removed. + +### Marked Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +4 + +[Accusation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Accusation) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +5 + +[Justice Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Justice+Channel) + +Faith + +[Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor) + +10 + +[Final Sentence](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Final+Sentence) + +Mana + +[Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir) + +4 + +[Seer Shaping](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Seer+Shaping) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +2 + +[Precise Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Precise+Strike) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +1 + +[High Standards](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/High+Standards) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +2 + +[Mark of Precision](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Precision) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +4 + +[Mark of Inevitability](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Inevitability) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +5 + +[Multi-Marking](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Multi-Marking) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +7 + +[Mark of Effort](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Effort) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +8 + +[Killzone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Killzone) + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +10 + +[Mark of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Death) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +10 + +[All-In](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/All-In) + +--- + +###### Mute + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Mute* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Mute +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Mute + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) + +### Tier I + +**Afflict** with a -1 penalty to persuasion, intimidation, and deception skill checks. + +### Tier II + +**Afflict** the target with a -2 penalty to the Tier I effect instead. + +### Tier III + +**Afflict** the target with a -3 penalty to the Tier I effect instead. + +### Tier IV + +**Afflicted** must spend 1 additional mana point to cast a spell. + +### Tier V + +**Afflicted** can no longer speak in any way. + +### Tier VI + +**Afflicted** must spend 2 additional mana points to cast a spell instead of 1. + +### Tier VII + +**Afflicted** can no longer hear their inner voice, they can no longer use the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) action. + +### Mute Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Mana + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +2 + +[Counter Crush](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Counter+Crush) + +Mana + +[Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss) + +5 + +[Three-River Ascendant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Three-River+Ascendant) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +1 + +[Dark Smile](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Dark+Smile) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +7 + +[Quietus (Stalker)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Quietus+\(Stalker\)) + +--- + +###### Paralyzed + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Paralyzed* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Paralyzed +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Paralyzed + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading), [Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow) + +### Tier I + +**Incurs** Tier III [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed) and Tier III [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) until this affliction is removed. + +### Tier II + +Increase the effects of [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed) and [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) to Tier IV instead. + +### Tier III + +**Afflicted** cannot take actions of any kind regardless of action points. This includes actions that do not cost action points. + +### Tier IV + +Creatures attacking the **Afflicted** consider those attacks to be critical hits. + +### Tier V + +Afflicted incurs Tier I [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered). + +### Tier VI + +Afflicted incurs Tier II [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) instead. + +### Tier VII + +Afflicted incurs Tier III [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) instead. + +--- + +###### Petrified + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Petrified* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Petrified +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Petrified + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading), [Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +### Tier I + +**Incur** Tier I [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) and Tier I [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed). + +### Tier II + +**Incur** Tier II [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) and Tier II [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed) instead. + +### Tier III + +**Incur** Tier III [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) and Tier III [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Dazed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Dazed) instead. + +### Tier IV + +**Incur** Tier VI [Unconscious](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Unconscious)/[Comatose](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Comatose). + +### Tier V + +**Afflicted** turns to stone but is still considered alive at this stage. + +### Tier VI + +**Afflicted** has Tier III [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) while turned to stone. + +### Tier VII + +When **afflicted** incurs a [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) effect, they are killed instead as they are shattered into rubble. + +### Notable Rules + +This affliction is stackable, as each application of a source of petrification increases the tier of petrification by I, however its fading effect triggers as normal and whenever the afflicted would take [Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm) to [Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life). + +--- + +###### Poison + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Poison* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Poison +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Poison + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Harm](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Harm), [Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life)/[Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +### Tier I + +May **only harm** [Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life) or [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) + +### Tier II + +May incur [Blind](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Blind), [Deaf](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Deaf), or [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute) + +### Tier III + +May **incur** [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered) or [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) + +### Tier IV + +May **incur** both a Tier II and Tier III affliction + +### Tier V + +**Harm** can be _and_ instead of or. + +### Tier VI + +**Incur** can be _and_ instead of _or_. + +### Tier VII + +May incur [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) + +### Notable Rules + +Stackable refers to duration and adds 1 incremental increase per application. Multiple different poisons cannot afflict the same target, the highest tier takes precedence and after that the most recent. In the case of replacement duration is reset to the base of the new poison. + +--- + +###### Prone + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Prone* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Prone +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Prone + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) + +### Tier I + +**Afflicted** is on the ground in a position where movement is difficult. The next action point they spend on movement treats its movement rating as 0. Once the afflicted has moved themselves, they lose this affliction. + +### Tier II + +Acts as Tier I except that it affects the next 2 action points. + +### Tier III + +Acts as Tier I except that it affects the next 3 action points. + +### Tier IV + +Acts as Tier I except that it affects the next 4 action points. + +### Tier V + +**Afflicted** increases the action point cost of non-light weapons by 1. + +### Tier VI + +**Afflicted** cannot use the [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) core action. + +### Tier VII + +**Afflicted** cannot use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +### Notable Rules + +This affliction is fading in that action points are spent to remove it from the tier ability not the normal [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) effect. + +--- + +###### Rage + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Rage* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Rage +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) & [Imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement)** + +# Rage + +Effect Keywords - [Imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement)/[Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading), [Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding) + +### Tier I + +**Affected** **incurs** a bonus to damage dealt and a penalty to damage received from all sources it controls and that affect it from enemies. This bonus is equal to the tier of the Rage effect. Duration is 3 rounds. + +### Tier II + +**Affected** is [Vulnerable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Vulnerable) to the [Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted) affliction. + +### Tier III + +**Affected** is [Resistant](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered), [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned) and [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened) afflictions. + +### Tier IV + +**Affected** is [Exposed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Exposed) to the [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed) affliction. + +### Tier V + +**Affected** is [Resistant](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Blind](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Blind), [Deaf](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Deaf) and [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute) afflictions. + +### Tier VI + +**Affected** is [Vulnerable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Vulnerable) to [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion), the **affected** changes Tier III and Tier V to [Immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) instead of [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance). + +### Tier VII + +The **affected** gains the Tier I [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded) affliction, double all damage the Rage effect would deal. + +### Notable Rules + +Fading works as, whenever the affected would make an attack, they lose 1 round of Rage in addition to the normal fading rules. + +Compounding works in the following way. If the affected is dealt damage by an enemy source, this affect gains an additional round of duration. Rage fades at the end of combat. + +### Rage Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +1 + +[Rage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Rage) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +2 + +[Backlash](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Backlash) + +--- + +###### Sealed + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Sealed* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Sealed +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Sealed + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) + +### Tier I + +**Afflicted** loses access to a level 1 non-proficiency feature determined by source effect. + +### Tier II + +**Afflicted** loses access to a level 1-2 non-proficiency feature determined by source effect. It also reduces all [imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) the afflicted is benefiting from by I tier. + +### Tier III + +**Afflicted** loses access to a level 1-3 non-proficiency feature determined by source effect. + +### Tier IV + +**Afflicted** loses 1 incremental resource from their continent or character paths pools. + +### Tier V + +**Afflicted** loses access to a level 5 non-proficiency feature determined by source effect. + +### Tier VI + +**Afflicted** cannot [Heal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Heal) [Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life). + +### Tier VII + +**Afflicted** cannot gain [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). + +### Notable rules + +Fading works as normal. This affliction is NEVER stackable. This ignores other game effects that would make it stackable. + +--- + +###### Staggered + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Staggered* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Staggered +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Staggered + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow) + +### Tier I + +**Afflict** with a reduction to movement rating by 1. Duration is one round. + +### Tier II + +**Afflict** with a reduction to movement rating by 2 instead. + +### Tier III + +**Afflict** with a reduction to movement rating by 3 instead. Duration is two rounds instead. Teleportation effects have their distances halved for the target. + +### Tier IV + +**Afflict** with a reduction to movement rating by 4 instead. Duration is two rounds instead. + +### Tier V + +**Afflict** with a reduction to movement rating by 5 instead. Duration is two rounds instead. + +### Tier VI + +**Afflict** with a reduction to movement rating by 6 instead. Teleportation effects do not function for the target. + +### Tier VII + +**Afflict** with a reduction to movement rating by 7 instead. Duration is three rounds instead. + +### Staggered Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Wanderer + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +4 + +[Mark of Inevitability](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Inevitability) + +Wanderer + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +1 + +[Dark Smile](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Dark+Smile) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +2 + +[Battle Hardened](https://corvanis.wiki/Verum/Continents/Corvanis/Character+Creation/Races/Roles/Martial/Battle+Hardened) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +4 + +[Iron Will](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Iron+Will) + +--- + +###### Stunned + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Stunned* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Stunned +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Stunned + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy) + +### Tier I + +**Afflict** with reduction to maximum AP by 1. Duration is one round. + +### Tier II + +**Afflict** with reduction to maximum AP by 2 instead. + +### Tier III + +**Afflict** with reduction to maximum AP by 3 instead. Duration is two rounds instead. + +### Tier IV + +**Afflict** with reduction to maximum AP by 4 instead. Duration is two rounds instead. + +### Tier V + +**Afflict** with reduction to maximum AP by 5 instead. Duration is two rounds instead. + +### Tier VI + +**Afflict** with reduction to maximum AP by 6 instead. Duration is two rounds instead. + +### Tier VII + +**Afflict** with reduction to maximum AP by 7 instead. Duration is three rounds instead. + +### Stunned Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +8 + +[Emperor's Gambit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Emperor's+Gambit) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +4 + +[Rising Hubris](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Rising+Hubris) + +--- + +###### Taunt + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Taunt* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Taunt +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Taunt + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower), [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading), [Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +### Tier I + +**Afflicts** the target with a -1 penalty to attack and damage rolls vs targets that are not the controller of the source of this **affliction**. + +### Tier II + +Increases the penalty of the Tier I effect to -2 instead. + +### Tier III + +**Afflicted** cannot take an attack action that does not include the source of this affliction. [Attacks of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) and forced attacks are used against the source of this **affliction** if able. + +### Tier IV + +**Afflicted** treats the penalties gained from this affliction to attack and damage rolls of any creature they attack instead. + +### Tier V + +**Afflicted** cannot take an action that does not only include the source of this affliction. [Attacks of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) and forced attacks are used against the source of this **affliction** if able. + +### Tier VI + +**Afflicted** creature grants an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) if it spends action points to move while affected by this **affliction**. + +### Tier VII + +**Afflicted's** _Aura_ or _area_ effects do not affect other enemies other than the source of this **affliction**. + +### Notable Rules + +This effect has the normal [Fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) rules and is stackable in that whenever a creature is afflicted with a tier of Taunt, it only increases by I tier and only if the new source of the affliction is equal to or greater then the current Taunt they are suffering from. + +### Taunt Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Taunt) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Taunt) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +10 + +[All-In](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/All-In) + +Warrior + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Taunt) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +1 + +[Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Taunt) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +7 + +[Are You Not Entertained](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Are+You+Not+Entertained) + +Warrior + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +4 + +[Honor's Demand](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Honor's+Demand) + +Warrior + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +10 + +[Showdown](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Showdown) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +8 + +[I Got You!](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/I+Got+You!) + +--- + +###### Unconscious + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Unconscious* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Unconscious +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Unconscious + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Slow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Slow) + +### Tier I + +**Afflicted** becomes _incapacitated_ whenever they would spend 6 or more action points since acquiring the affliction. + +### Tier II + +**Afflicted** becomes _incapacitated_ whenever they would spend 4 or more action points since acquiring the affliction. + +### Tier III + +**Afflicted** becomes _incapacitated_ whenever they would spend 2 or more action points since acquiring the affliction. + +### Tier IV + +**Afflicted** becomes _incapacitated_. + +### Tier V + +**Afflicted** incurs Tier III [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered). + +### Tier VI + +**Incur** [Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding) to this **affliction**. + +### Tier VII + +**Afflicted** creature _dies_. + +### Notable Rules + +_Compounding_ in this case means that a Tier VI Unconscious/Comatose becomes Tier VII at the start of the next turn from the initiative the affliction was received. + +--- + +###### Wounded + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Afflictions/Mundane/Wounded* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Wounded +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction)** + +# Wounded + +Effect Keywords - [Affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Compounding](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Compounding), [Stackable](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Stackable) + +### Tier I + +Next Mundane damage source the **afflicted** receives causes it to roll on the Minor Injury charts for Arm and Leg. This also increases this **affliction's** tier by 1. + +### Tier II + +Next Mundane damage source the **afflicted** receives causes it to roll on the Minor Injury charts for Chest and Head. This also increases this **affliction's** tier by 1. + +### Tier III + +Next Mundane damage source the **afflicted** receives causes it to roll on the Major Injury charts for Arm and Leg. This also increases this **affliction's** tier by 1. + +### Tier IV + +Next Mundane damage source the **afflicted** receives causes it to roll on the Major Injury charts for Chest and Head. This also increases this **affliction's** tier by 1. + +### Tier V + +Next Mundane damage source the **afflicted** receives causes it to roll on the Final Injury charts for Arm and Leg. This also increases this **affliction's** tier by 1. + +### Tier VI + +Next Mundane damage source the **afflicted** receives causes it to roll on the Final Injury charts for Chest and Head. This also increases this **affliction's** tier by 1. + +### Tier VII + +The **afflicted** dies. + +### Notable Rules + +This affliction is automatically gained when a creature is reduced to 0 hit points. It is stackable and compounding only through the displayed effects on the tier's descriptions, not through normal rules. + +### Wounded Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Faith + +[Cabalist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cabalist) + +4 + +[Death-Knell](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Death-Knell) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +1 + +[Vow of Life](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vow+of+Life) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +5 + +[Vitae Channel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vitae+Channel) + +Faith + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +10 + +[Beacon of Hope](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Beacon+of+Hope) + +Faith + +[Purifier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Purifier) + +4 + +[Burning Offering](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Burning+Offering) + +Faith + +[Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Faith + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +2 + +[Tenet of Melody](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Tenet+of+Melody) + +Mana + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +5 + +[Danse Macabre](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Danse+Macabre) + +Wanderer + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +10 + +[Master of Death](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Master+of+Death) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +5 + +[Finishing Strike](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Finishing+Strike) + +Wanderer + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +10 + +[Miracle Pill](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Miracle+Pill) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +5 + +[Trump Card](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Trump+Card) + +Wanderer + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +7 + +[Eldar's Edge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Eldar's+Edge) + +Warrior + +[Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator) + +5 + +[Roar of the Crowd](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Roar+of+the+Crowd) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +1 + +[Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Warrior + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +10 + +[Death Before Dishonor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Death+Before+Dishonor) + +Warrior + +[Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier) + +10 + +[Death March](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Death+March) + +--- + +###### Mana Drain + +*Source: https://corvanis.wiki/Prism+(Testing)/Keywords/Imbuements/Magic/Mana+Drain* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Mana Drain +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Keywords](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Keywords) / [Imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement)** + +# Mana Drain + +Effect Keywords - [Imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement), [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)/[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Life](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Life), [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) + +### Tier I + +**Imbued** **incurs** Tier I [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). + +### Tier II + +The Tier I effect of this **imbuement** increases to II instead of I for the **incurred** **imbuements**. + +### Tier III + +The Tier I effect of this **imbuement** increases to III instead of II for the **incurred** **imbuements**. + +### Tier IV + +The Tier I effect may now be both [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) and Mana Drain. + +### Tier V + +Whenever the **imbued** would critically hit with the source controlling the Life/Mana Drain effect, they incur the Tier I [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged)/[Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) **imbuement**. + +### Tier VI + +The Tier V effect of this **imbuement** increases the **incurred** **imbuements** to Tier II instead of Tier I. + +### Tier VII + +Whenever the imbued would kill a creature with the source controlling this imbuement, the imbued refunds the action points spent on the action that caused the creature to die. + +### Mana Drain Features + +**Archetype** + +**Class** + +**Level** + +**Feature** + +Mana + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +7 + +[Spell Feast](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Spell+Feast) + +--- + +###### Blessing of the Deep + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Abyssborn/Blessing+of+the+Deep* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Abyssborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Abyssborn)** + +# Blessing of the Deep + +You have a swim speed and can breathe underwater. + +--- + +###### Inking Wounds + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Abyssborn/Inking+Wounds* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Abyssborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Abyssborn)** + +# Inking Wounds + +The first time in a combat in which you would be bloodied you are imbued with Tier III [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). + +--- + +###### Dragonskin + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Dragonborn/Dragonskin* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Dragonborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Dragonborn)** + +# Dragonskin + +You gain immunity to the [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction. The subtype of that [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) is the same as the element you use in your dragon breath racial feature. + +--- + +###### Flamebreath + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Dragonborn/Flamebreath* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Dragonborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Dragonborn)** + +# Flamebreath + +Keywords – [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Racial](https://corvanis.wiki/Racial) + +APC - 2 + +Target – Creatures + +Range – 20ft Cone + +Creatures in the area of this ability are dealt 3d6 fire damage. This ability can be [avoided](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) with Dexterity or Constitution. + +--- + +###### Dark Sun's Blessing + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Dwarf/Dark+Sun's+Blessing* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Dwarf](https://corvanis.wiki/Prism+\(Testing\)/Races/Dwarf)** + +# Dark Sun's Blessing + +You have 10 additional hit points. + +--- + +###### Heart of Stone + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Dwarf/Heart+of+Stone* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Dwarf](https://corvanis.wiki/Prism+\(Testing\)/Races/Dwarf)** + +# Heart of Stone + +You gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Poison](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Poison)/[Toxic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Toxic) and [Diseased](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Diseased)/[Plagued](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Plagued). + +--- + +###### Pragmatic Clans + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Dwarf/Pragmatic+Clans* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Dwarf](https://corvanis.wiki/Prism+\(Testing\)/Races/Dwarf)** + +# Pragmatic Clans + +The first time you make a contested social roll while haggling prices on supplies or services, you may treat that roll as a 20. + +--- + +###### Surefooted + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Dwarf/Surefooted* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Dwarf](https://corvanis.wiki/Prism+\(Testing\)/Races/Dwarf)** + +# Surefooted + +You have a climb speed. + +--- + +###### Eldar Grace + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Elf/Eldar+Grace* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf)** + +# Eldar Grace + +Your movement rating increases by 1. + +--- + +###### Eldar Superiority + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Elf/Eldar+Superiority* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf)** + +# Eldar Superiority + +Whenever you would be [afflicted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) by an effect from a non-elven source, once an hour you may reduce the Tier of that [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) by 1. + +--- + +###### Empire Reborn + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Elf/Empire+Reborn* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf)** + +# Empire Reborn + +When you speak, others tend to listen. When addressing a group of at least 10 or more people, you treat the first social skill check you make as a 20. This refreshes when another scene occurs. + +--- + +###### Been There%2C Done That + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Gnome/Been+There%2C+Done+That* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Gnome](https://corvanis.wiki/Prism+\(Testing\)/Races/Gnome)** + +# Been There, Done That + +If you attempt a skill check or ability check for a second time in a day or more, you may treat the roll as a 10. + +--- + +###### Daydream + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Gnome/Daydream* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Gnome](https://corvanis.wiki/Prism+\(Testing\)/Races/Gnome)** + +# Daydream + +You can conjure an illusion of a creature or object of a maximum of medium size that you have seen. This illusion can only be distinguished as an illusion by an Arcana or Insight Core skill check or other feature. This lasts for 1 minute. You must rest before you can do it again. + +--- + +###### Dreamwalker + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Gnome/Dreamwalker* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Gnome](https://corvanis.wiki/Prism+\(Testing\)/Races/Gnome)** + +# Dreamwalker + +When you sleep you can and are welcomed to enter the Dream. You are not protected from the dangers there. + +--- + +###### Restorative Melody + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Halfling/Restorative+Melody* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Halfling](https://corvanis.wiki/Prism+\(Testing\)/Races/Halfling)** + +# Restorative Melody + +Whenever your party would short rest, you increase the amount of hit points they recover by 2d6. + +--- + +###### Rugged Humors + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Halfling/Rugged+Humors* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Halfling](https://corvanis.wiki/Prism+\(Testing\)/Races/Halfling)** + +# Rugged Humors + +Whenever your party would roll on a travel encounter chart, you may choose to roll it again. You must keep the second result. + +--- + +###### Second Breakfast + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Halfling/Second+Breakfast* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Halfling](https://corvanis.wiki/Prism+\(Testing\)/Races/Halfling)** + +# Second Breakfast + +Whenever you and your party would use the [Gather Supplies](https://corvanis.wiki/Gather+Supplies) action, if your party finds any [Supplies](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied), you increase that number by 1. + +--- + +###### Wispblood + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Halfling/Wispblood* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Halfling](https://corvanis.wiki/Prism+\(Testing\)/Races/Halfling)** + +# Wispblood + +You gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Elemental (Necrosis)](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Elemental+\(Necrosis\)). + +--- + +###### Arcane Aptitude + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Human/Arcane+Aptitude* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human)** + +# Arcane Aptitude + +You have the ability to learn magic in its written form and apply it directly. They gain the ability to use scrolls. + +--- + +###### Calloused Hands + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Human/Calloused+Hands* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human)** + +# Calloused Hands + +You have 50 additional carrying capacity. + +--- + +###### Fearless + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Human/Fearless* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human)** + +# Fearless + +You gain [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened)/[Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror). + +--- + +###### Horsemaster + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Human/Horsemaster* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human)** + +# Horsemaster + +You gain mounted combat proficiency. + +--- + +###### Indomitable Spirit + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Human/Indomitable+Spirit* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human)** + +# Indomitable Spirit + +Once per long rest, the first time a Human would receive an injury from an injury table, they ignore it. + +--- + +###### Jungle and Sky + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Human/Jungle+and+Sky* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human)** + +# Jungle and Sky + +You ignore the first 30ft of fall damage and [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone). + +--- + +###### Riverkissed + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Human/Riverkissed* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human)** + +# Riverkissed + +You gain a Swim Speed. + +--- + +###### Anchored Spirit + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Planetouched/Anchored+Spirit* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Planetouched](https://corvanis.wiki/Prism+\(Testing\)/Races/Planetouched)** + +# Anchored Spirit + +You have [immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to the [Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished) affliction. + +--- + +###### Spirit Form + +*Source: https://corvanis.wiki/Prism+(Testing)/Races/Racial+Features/Planetouched/Spirit+Form* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Races](https://corvanis.wiki/Prism+\(Testing\)/Races/Prism+Races) / [Planetouched](https://corvanis.wiki/Prism+\(Testing\)/Races/Planetouched)** + +# Spirit Form + +Keywords – [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane), [Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural), [Racial](https://corvanis.wiki/Racial) + +APC - 1 + +Target – Self + +Range – Self + +You may take on a spirit form for 1 round. While in this form you have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to physical damage sources. You may only use this ability once per combat. + +--- + +###### Best There Is + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Armor+Augments/Best+There+Is* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Best There Is +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Plate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Plate)** + +# Best There Is + +_Passive_ + +The first attack each round against this character from each creature reduces the damage on that attack equal to the character's [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). + +--- + +###### Knock Aside + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Armor+Augments/Knock+Aside* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Knock Aside +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint)** + +# Knock Aside + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever a creature would attack the character, they may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they make a contested attribute check against the attacker. The character uses their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). If the character wins, they knock aside the attack, reducing its damage by half if it is a melee attack, or negating it if it is a ranged attack. In addition, if the attacker is in melee range, they are afflicted with Tier II [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone). + +--- + +###### Leverage + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Armor+Augments/Leverage* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Leverage +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint)** + +# Leverage + +_Passive_ + +Whenever the character would use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, they reduce the APC of the next [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) they make by an amount equal to the APC of the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. + +--- + +###### Pinnacle of Steel + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Armor+Augments/Pinnacle+of+Steel* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Pinnacle of Steel +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Plate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Plate)** + +# Pinnacle of Steel + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever the character would be critically hit, the character may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may attempt a contested attribute check against the attacker. The character uses their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the character wins, they are [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to that attack. + +--- + +###### Shatter the Line + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Armor+Augments/Shatter+the+Line* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Shatter the Line +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Banded](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Banded)** + +# Shatter the Line + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +This [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action may be used as an attack. The attack is Strength based, deals 1d12 Bludgeoning damage and must be used after you have spent your [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) for the round. If this attack hits and deals damage, the character makes an opposed attribute check against the target. The character users their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the target uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the character succeeds, this attack is dealt to all adjacent enemies. + +--- + +###### Unstoppable + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Heavy+Armor/Armor+Augments/Unstoppable* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Unstoppable +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Banded](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Banded)** + +# Unstoppable + +_Passive_ + +Whenever the character would use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, they may reduce a single mundane [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) they are suffering from by I Tier. + +--- + +###### Brutal Momentum + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Brutal+Momentum* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Brutal Momentum +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather)** + +# Brutal Momentum + +_Passive_ + +The character may add their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) to their movement rating instead of [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +--- + +###### Chained Chest + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Chained+Chest* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Chained Chest +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt)** + +# Chained Chest + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever the character would be afflicted with the [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered)/[Numbed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Numbed) affliction, the character can use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may add their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) to any rolls made to contest it. + +--- + +###### Combat Roll + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Combat+Roll* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Combat Roll +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather)** + +# Combat Roll + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, the character may move a number of 5ft squares equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). This [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action can only be used in response to an [Area](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Area) Effect source. + +--- + +###### Critical Protection + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Critical+Protection* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Critical Protection +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget)** + +# Critical Protection + +_Passive_ + +Attacks made against this character that have the [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) imbuement, treat that attack as if the tier of that imbuement was I less. + +--- + +###### Flexible Defense + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Flexible+Defense* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Flexible Defense +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather)** + +# Flexible Defense + +_Passive_ + +The character may use [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) for their [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) actions instead of the normal sub-attributes that ability would require. + +--- + +###### Flowing Robes + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Flowing+Robes* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Flowing Robes +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe)** + +# Flowing Robes + +_Passive_ + +Whenever this character would gain [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they are imbued with Tier I [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration). + +--- + +###### Follow-Up + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Follow-Up* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Follow-Up +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather)** + +# Follow-Up + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever the character would make an attack against an enemy outside of their turn, they may also use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. The character makes a contested attribute check against the target of the attack. The character uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). The Enemy uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). If the character succeeds, they may move up to their movement rating towards that enemy, whenever they would move this round or at the end of the round. + +--- + +###### Hunker Down + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Hunker+Down* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Hunker Down +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson)** + +# Hunker Down + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +While in cover, the character may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action when they are attacks by a ranged projectile. If they do, they improve the AC bonus of the cover by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), and [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +--- + +###### Piercing Protection + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Piercing+Protection* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Piercing Protection +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson)** + +# Piercing Protection + +_Passive_ + +Reduce the damage that piercing weapons do to this character by 1. + +--- + +###### Protect Your Neck + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Protect+Your+Neck* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Protect Your Neck +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget)** + +# Protect Your Neck + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +The character may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action whenever they are critically hit. If they do, they make a contested attribute test against the attacker. The character uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). The attacker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). If the character wins, they reduce the critical hit's damage by an amount equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +--- + +###### Punishing Response + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Punishing+Response* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Punishing Response +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Manica](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Manica)** + +# Punishing Response + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever the character would use a [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction), they may also use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may punch an enemy in range. This attack is Strength based, and deals 1d4 bludgeoning damage. + +--- + +###### Slashing Protection + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Slashing+Protection* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Slashing Protection +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt)** + +# Slashing Protection + +_Passive_ + +Reduce the damage that slashing weapons do to this character by 1. + +--- + +###### Steel Sleeve + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Steel+Sleeve* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Steel Sleeve +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Manica](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Manica)** + +# Steel Sleeve + +_Passive_ + +The character may use the [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action with this piece of armor. Its rating is equal to the total weapon damage wielded by the character in the opposite hand. While wearing a Manica, the character cannot wield a [shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Shields). + +--- + +###### Swirling Sleeves + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Light+Armor/Armor+Augments/Swirling+Sleeves* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Swirling Sleeves +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe)** + +# Swirling Sleeves + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, the character may give a penalty to a ranged projectile attack that is targeting them. The penalty is equal to the character’s [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +--- + +###### Angled Metal + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Angled+Metal* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Superior Slashing Protection +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Breastplate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Breastplate)** + +# Angled Metal + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever this character would be attacked by a slashing weapon, they may use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they gain [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to that attack. + +--- + +###### Bandit Shuffle + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Bandit+Shuffle* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Bandit Shuffle +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Brigadine](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Brigadine)** + +# Bandit Shuffle + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever the character would be attacked while in cover, if that cover also gives concealment, they may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they may attempt a stealth check after the attack is resolved. + +--- + +###### Bestial Fury + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Bestial+Fury* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Bestial Fury +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Hide](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Hide)** + +# Bestial Fury + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +The character may spend their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) on their attack rolls instead of action points. + +--- + +###### Bludgeoning Protection + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Bludgeoning+Protection* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Bludgeoning Protection +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Hide](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Hide)** + +# Bludgeoning Protection + +_Passive_ + +Reduce the damage that Bludgeoning weapons do to this character by 1. + +--- + +###### Camouflaged Pattern + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Camouflaged+Pattern* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Camouflaged Pattern +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Brigadine](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Brigadine)** + +# Camouflaged Pattern + +_Passive_ + +Whenever the character would be imbued with [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible), they increase that tier by I. + +--- + +###### Drake Bane + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Drake+Bane* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Drake Bane +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Scalemail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Scalemail)** + +# Drake Bane + +_Passive_ + +This character has [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to breath weapons and [supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural) attacks that use a cone area of effect. + +--- + +###### Dutiful Momentum + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Dutiful+Momentum* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Dutiful Momentum +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar)** + +# Dutiful Momentum + +_Passive_ + +The character may add their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) to their movement rating instead of [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +--- + +###### Focused Defense + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Focused+Defense* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Focused Defense +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar)** + +# Focused Defense + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever this character is attacked, they may use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. If they do, they gain a +2 to AC against that attacker for 1 round. This can only affect 1 enemy at a time. + +--- + +###### Hero's Valor + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Hero's+Valor* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Hero's Valor +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Scalemail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Scalemail)** + +# Hero's Valor + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever the character would be afflicted or attacked by a fiend, dragon or undead, they may use this [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) Action. If they do, they receive a bonus to their AC against that attack or the Contested attribute roll of the affliction equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Nooks and Crannies + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Nooks+and+Crannies* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Nooks and Crannies +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail)** + +# Nooks and Crannies + +_Passive_ + +The character reduces damage taken from bludgeoning, slashing, and piercing weapons by 2 for each one of those damage types that is not being reduced by a piece of equipment. + +--- + +###### Soldier's Fortune + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Soldier's+Fortune* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Soldier's Fortune +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Ringmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Ringmail)** + +# Soldier's Fortune + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +Whenever this character would be attacked by a piercing weapon, they may use a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action. If they do, they gain [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to that attack. + +--- + +###### Superior Piercing Protection + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Piercing+Protection* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Superior Piercing Protection +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Ringmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Ringmail)** + +# Superior Piercing Protection + +_Passive_ + +Reduce the damage that piercing weapons do to this character by 3. If the character already has [Piercing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Piercing+Protection), they increase this total reduction to 4. + +--- + +###### Superior Slashing Protection + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Superior+Slashing+Protection* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Superior Slashing Protection +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Breastplate](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Breastplate)** + +# Superior Slashing Protection + +_Passive_ + +Reduce the damage that slashing weapons do to this character by 3. If the character already has [Slashing Protection](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armor+Augments/Slashing+Protection), they increase this total reduction to 4. + +--- + +###### Versatile Defense + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Armor/Medium+Armor/Armor+Augments/Versatile+Defense* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Versatile Defense +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Armor) / [Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail)** + +# Versatile Defense + +_[Armor Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Armor+Augment)_ + +As a [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, at the start of the round, the character may reduce the cost of their other [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) actions by an amount equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). This only affects one of each [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action taken this round. + +--- + +###### Cleaving Strike + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Weapon+Augments/Cleaving+Strike* + +```yaml +publish: true +permalink: +authors: ["Ghaz"] +formatting: ["Ghaz"] +description: Cleaving Strike +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Greataxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Greataxe)** + +# Cleaving Strike + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, if it hits and deals damage, an adjacent enemy to the original target in range of the character is also attacked. This can only occur once per round. + +--- + +###### Deep Bites + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Weapon+Augments/Deep+Bites* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Deep Bites +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe)** + +# Deep Bites + +_Maneuver_, [Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) + +While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), [attacks](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) made with this weapon are imbued with Tier I [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). + +--- + +###### Helmpiercer + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Weapon+Augments/Helmpiercer* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Cleaving Strike +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Warpick](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Warpick)** + +# Helmpiercer + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, it has [immunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +--- + +###### Shield Eater + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Weapon+Augments/Shield+Eater* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Shield Eater +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe)** + +# Shield Eater + +_Passive_ + +Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +--- + +###### Tearing Tooth + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Battleaxe/Weapon+Augments/Tearing+Tooth* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Tearing Tooth +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Hand Axe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Hand+Axe)** + +# Tearing Tooth + +_Maneuver_, [Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) + +While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), attacks made with this weapon empower the next weapon attack to afflict the target with Tier I [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed). + +--- + +###### Boltlock + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Crossbow/Weapon+Augments/Boltlock* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Boltlock +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Crossbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Crossbow)** + +# Boltlock + +_Passive_ + +Reduce the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of reloading by 1. + +--- + +###### Piercing Shot + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Crossbow/Weapon+Augments/Piercing+Shot* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Boltlock +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Crossbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Crossbow/Crossbow)** + +# Piercing Shot + +_Maneuver_ + +The first time this weapon is used to make an attack in a round, it ignores the first use of the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action used against this attack. + +--- + +###### Backstab + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Dagger/Weapon+Augments/Backstab* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Backstab +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger)** + +# Backstab + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, if the target has 2 or more of your allies in melee range, this attack is [immune](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Immunity) to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) and [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +--- + +###### Balancing Stance + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Dagger/Weapon+Augments/Balancing+Stance* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Dagger Passive +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger)** + +# Balancing Stance + +_Passive_ + +Reduce the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) to maintain a [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) while wielding this weapon by 1. + +--- + +###### Harvester + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Dagger/Weapon+Augments/Harvester* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Harvester +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Sickle](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Sickle)** + +# Harvester + +_Maneuver_, [Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) + +While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), attacks made with this weapon are imbued with Tier I [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain). + +--- + +###### Unseen Strike + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Dagger/Weapon+Augments/Unseen+Strike* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Unseen Strike +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Dart](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dart)** + +# Unseen Strike + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +This [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) costs 1 additional APC. It does not activate [fading](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Fading) on the [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement). + +--- + +###### Desperate Parry + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longbow/Weapon+Augments/Desperate+Parry* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Desperate Parry +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Longbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Longbow)** + +# Desperate Parry + +_Maneuver_ + +This weapon may be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry). + +--- + +###### Volley Fire + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longbow/Weapon+Augments/Volley+Fire* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Volley Fire +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Longbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Longbow)** + +# Volley Fire + +_Passive_ + +Attacks made with this weapon against a target that has been attacked by another weapon with volley fire this round, increases the damage of this attack by an amount equal to the number of other attacks made this way. + +--- + +###### Half-Hand + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Weapon+Augments/Half-Hand* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Half-Hand +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Bastard Sword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Bastard+Sword)** + +# Half-Hand + +_Maneuver_, [Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) + +While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), the wielder may use either the [Mordhau](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Mordhau) or [Tower of Steel](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Tower+of+Steel) maneuvers. The wielder decides this at the start of their turn. + +--- + +###### Impaling Strike + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Weapon+Augments/Impaling+Strike* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Impaling Strike +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Rapier](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Rapier)** + +# Impaling Strike + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) should deal damage, it afflicts the target with Tier 1 [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed). + +--- + +###### Mordhau + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Weapon+Augments/Mordhau* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Mordhau +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword)** + +# Mordhau + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, the target must make an opposed roll of your [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) against their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Should you succeed, this attack cannot be [blocked](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). + +--- + +###### Spin to Win + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Weapon+Augments/Spin+to+Win* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Spin to Win +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Twin-Blade](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Twin-Blade)** + +# Spin to Win + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of that attack is reduced by 1. In addition, when this attack is made, this character makes a contested attribute check against all adjacent enemies. The character uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The enemies use their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). If the character should succeed, those enemies take slashing damage equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +--- + +###### Tower of Steel + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Weapon+Augments/Tower+of+Steel* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Tower of Steel +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Greatsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Greatsword)** + +# Tower of Steel + +_Maneuver_, [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) + +This weapon may be used to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block). It treats its weapon damage as its block rating. The APC to [Block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) is equal to the APC to attack with this weapon. + +--- + +###### Turning Edge + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Longsword/Weapon+Augments/Turning+Edge* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Turning Edge +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword)** + +# Turning Edge + +_Passive_ + +Whenever this weapon would be used to [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry), increase the penalty [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) grants by 1. + +--- + +###### Adaptive Attack + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Weapon+Augments/Adaptive+Attack* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Adaptive Attack +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Morningstar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Morningstar)** + +# Adaptive Attack + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) strikes a target the character makes an opposed attribute check vs. the target. The character may use [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) against the target’s [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the character succeeds, one of the following effects occurs based on the level of armor they possess: + +* If the target is wearing [light](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Light+Armor) or no armor, this attack afflicts Tier I [Bleed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Bleed). + +* If the target is wearing [medium armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Medium+Armor), this attack afflicts Tier I [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered). + +* If the target is wearing [heavy armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor), this attack afflicts Tier I [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned). + +--- + +###### Apprehend + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Weapon+Augments/Apprehend* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Apprehend +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Flail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Flail)** + +# Apprehend + +_Maneuver_, [Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) + +While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), [attacks](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) made with this weapon afflict the target with Tier I [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered). + +--- + +###### Concussive Blow + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Weapon+Augments/Concussive+Blow* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Concussive Blow +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer)** + +# Concussive Blow + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, the target must make an opposed roll of your [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) against their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). Should you succeed, this attack afflicts the target with Tier I [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned). + +--- + +###### Joint Crash + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Weapon+Augments/Joint+Crash* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Joint Crash +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Light Hammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Light+Hammer)** + +# Joint Crash + +_Maneuver_, [Stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance) + +While in this [stance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Stance), attacks made with this weapon empower the next weapon attack with [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to being [parried](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry). + +--- + +###### Overwhelming Blow + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Weapon+Augments/Overwhelming+Blow* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Overwhelming Blow +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Maul](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Maul)** + +# Overwhelming Blow + +_Maneuver_, [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) + +When this [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) is made, the target must make an opposed roll of your [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) against their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). Should you succeed, this attack afflicts the target with Tier II [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone) and knocks them back 10ft in the direction of the attacker's choice. + +--- + +###### Puncturing Blows + +*Source: https://corvanis.wiki/Prism+(Testing)/Armory/Weapons/Warhammer/Weapon+Augments/Puncturing+Blows* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Puncturing Blows +image: Images/NPC Images/Armory.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Armory](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armory) / [Weapons](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Weapons) / [Warhammer](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Warhammer)** + +# Puncturing Blows + +_Passive_ + +Attacks made with this weapon have [resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) core action. + +--- + +###### Blood And Blossoms + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Blood+And+Blossoms* + +```yaml +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Bomber + - Frosty +description: +image: +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties)** + +# Blood and Blossoms + +* Mondays at 1PM EST - 3PM EST + +# Players + +Cards + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Florida%20Steve.webp) +**[Florida Steve](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Florida+Steve)** +**Player: [WorkinJoe](https://corvanis.wiki/WorkinJoe)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Jiyu%20Fuujin.webp) +**[Jiyu Fuujin](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Jiyu+Fuujin)** +**Player: [Kallmikazz](https://corvanis.wiki/Kallmikazz)** + + +**[Kenji Akatsuki no Ken](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Kenji+Akatsuki+no+Ken)** +**Player: [Nobody\_Hero](https://corvanis.wiki/Nobody_Hero)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Rikkar%20Sharpshanks%20(Day).webp) +**[Rikkar Sharpshanks](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Rikkar+Sharpshanks)** +**Player: [Dahaur](https://corvanis.wiki/Dahaur)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Rina%20Kuroshio.webp) +**[Rina Kuroshio](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Rina+Kuroshio)** +**Player: [Rutrum](https://corvanis.wiki/Rutrum)** + +--- + +###### Florida Steve + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Florida+Steve* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Blood And Blossoms](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Blood+And+Blossoms)** + +Infobox + +###### Florida Steve + +# Played By WorkingJoe + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Florida%20Steve.webp) + +###### Art by [**Waymaker**](https://corvanis.wiki/Help+%26+References/Art+Galleries/Waymaker) + +#### Basic Info + +Race + +Human + +Alignment + +From + +Age + +Height + +Weight + +Eye Color + +Pronouns + +Birthday Season + +Deity + +Location + +#### Character Info + +Archetype + +[Adventurer - Wanderer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +History + +Class 1 + +[Delver (History)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Delver+\(History\)) + +Class 2 + +[Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + +Class 3 + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +###### Weapons + +\[Whip\] + +1 + +\[Light Crossbow\] + +1 + +###### Bag + +**F****LORIDA**   **S****TEVE** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 12 - 14 +**HIT POINTS:** 6 +**SPEED:** ? ft + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +10 + +14 + +14 + +14 + +10 + +10 + +(0) + +(+2) + +(+2) + +(+2) + +(0) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +2 +> +> Animal Handling +> +> 0 +> +> Arcana +> +> +2 +> +> Athletics +> +> 0 +> +> Deception +> +> 0 +> +> History +> +> +7 +> +> Insight +> +> 0 +> +> Intimidation +> +> 0 +> +> Investigation +> +> +2 +> +> Medicine +> +> 0 +> +> Nature +> +> +2 +> +> Perception +> +> 0 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> +2 +> +> Sleight of Hand +> +> +2 +> +> Stealth +> +> +2 +> +> Survival +> +> 0 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> +2 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> +2 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> +2 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> 0 +> +> Dexterity +> +> +2 +> +> Constitution +> +> +2 +> +> Intelligence +> +> +2 +> +> Wisdom +> +> 0 +> +> Charisma +> +> 0 + +* * * + +# **C****LASS** **F****EATURES** + +Info + +* [Delver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Delver+\(History\)) + * [Into the Depths](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Into+the+Depths+\(Delver\)) + * [Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/Delver/Lore+Acumen+\(Delver\)) + +Info + +* [Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + * [Light Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Armor+Specialist) + * [One Hand Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/One+Hand+Specialist) + +Info + +* [Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider) + * [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + * [Dual Wield](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Dual+Wield) + * [Fortune's Thief](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Fortune's+Thief) + +Info + +# **R****ACIAL** **F****EATURES** + +* test + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Jiyu Fuujin + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Jiyu+Fuujin* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Blood And Blossoms](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Blood+And+Blossoms)** + +Infobox + +###### Jiyu Fuujin + +# Played By [Kallmiikaze](https://corvanis.wiki/Kallmiikaze) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Jiyu%20Fuujin.webp) + +###### Art by [**mattsunart**](https://x.com/mattsunart) + +#### Basic Info + +Race + +[Tengu Yozai](https://corvanis.wiki/Verum/Continents/Glies/Races/Yozai/Tengu+Yozai) + +Alignment + +Neutral Good + +From + +[Glies](https://corvanis.wiki/Verum/Continents/Glies/Glies), +Northern Mountains + +Age + +24 + +Height + +5'10" + +Weight + +170lbs + +Eye Color + +Pronouns + +He/Him + +Birthday Season + +Deity + +None + +Location + +#### Character Info + +Archetype + +[Adventurer - Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Acrobatics + +Class 1 + +[Spellwind (Acrobatics)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Spellwind+\(Acrobatics\)) + +Class 2 + +[Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + +Class 3 + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +Color Hue + +[Yellow](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +###### Weapons + +###### Bag + +**JIYU   FUUJIN** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Neutral Good_ + +**ARMOR CLASS:** 13 +**HIT POINTS:** 4 +**SPEED:** 3 MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +10 + +14 + +10 + +10 + +14 + +12 + +(0) + +(+2) + +(0) + +(0) + +(+2) + +(+1) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +7 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> 0 +> +> Deception +> +> +1 +> +> History +> +> 0 +> +> Insight +> +> +2 +> +> Intimidation +> +> +1 +> +> Investigation +> +> 0 +> +> Medicine +> +> +2 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> +1 +> +> Persuasion +> +> +1 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> +2 +> +> Stealth +> +> +2 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> +1 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> +1 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> +2 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> 0 +> +> Dexterity +> +> +2 +> +> Constitution +> +> 0 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> +1 + +* * * + +# **CLASS FEATURES** + +Info + +* [Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist) + * [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + * [Elemental Aspect](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Elemental+Aspect) - Acid + * [Inner Force](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Inner+Force) + +Info + +* [Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + * [Mana Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Mana+Surge) + * [Spell Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Specialist) + +Info + +* [Spellwind](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Spellwind+\(Acrobatics\)) + * [Enchanted Steps](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Enchanted+Steps) + * [Shifting Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spellwind/Shifting+Spells) + +Info + +# **RACIAL FEATURES** + +* test + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 13 + +Info + +## **SPELLCASTING : COLOR HUE** - [Yellow](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +* **SPELLS:** + * **1st level:** + * [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) + * [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) + * [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Kenji Akatsuki no Ken + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Kenji+Akatsuki+no+Ken* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Blood And Blossoms](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Blood+And+Blossoms)** + +Infobox + +###### [Kenji Akatsuki no Ken](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Kenji+Akatsuki+no+Ken) + +# Played By Nobodys Hero + +###### Art by [**Artist Name**](#) + +#### Basic Info + +Race + +[Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf) + +Alignment + +From + +Age + +Height + +Weight + +Eye Color + +Pronouns + +Birthday Season + +Deity + +Location + +#### Character Info + +Archetype + +[Adventurer - Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +History + +Class 1 + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +Class 2 + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +Class 3 + +[Ancestral Warrior (History)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Ancestral+Warrior+\(History\)) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +[Manica](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Manica) + +1 + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +1 + +###### Weapons + +Hi Garyō Tensei (Fire Dragon Ascension) (Kanta) + +1 + +(Wakizashi) + +1 + +(Tanto) + +1 + +(Kanabo) + +1 + +(Yumi) - Bow + +1 + +###### Bag + +**KENJI   AKATSUKI NO KEN** + +Infobox + +(Talkies are unavailable for this campaign)(place talkie here) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 16 +**HIT POINTS:** 8 +**SPEED:** ? MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +14 + +10 + +14 + +10 + +10 + +(+2) + +(+2) + +(0) + +(+2) + +(0) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +2 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> +2 +> +> Deception +> +> 0 +> +> History +> +> 0 +> +> Insight +> +> +2 +> +> Intimidation +> +> 0 +> +> Investigation +> +> 0 +> +> Medicine +> +> +2 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> +2 +> +> Stealth +> +> +2 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> +2 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> +2 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> +2 +> +> Constitution +> +> 0 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Ancestral Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Ancestral+Warrior+\(History\)) + * [Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Acumen) + * [Spirit Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Spirit+Call+\(Ancestral+Warrior\)) + +Info + +* [Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + * [Duelist's Dance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Duelist's+Dance) + * [Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) + +Info + +* [Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + * [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + * [Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Improved+Parry) + * [Toukon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Toukon) + +Info + +# **RACIAL FEATURES** + +* [Eldar Grace](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Grace) +* [Empire Reborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Empire+Reborn) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 16 + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Rikkar Sharpshanks + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Rikkar+Sharpshanks* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Blood And Blossoms](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Blood+And+Blossoms)** + +![center](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Rikkar%20Sharpshanks.webp) + +Infobox + +###### [Rikkar Sharpshanks](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Rikkar+Sharpshanks) + +# Played By [Dahaur](https://corvanis.wiki/Dahaur) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Rikkar%20Sharpshanks%20(Day).webp) + +###### Art by [**Artist Name**](#) + +#### Basic Info + +Race + +Goblin + +Alignment + +??? + +From + +Glies + +Age + +??? + +Height + +??? + +Weight + +??? + +Eye Color + +??? + +Pronouns + +He/Him? + +Birthday Season + +??? + +Deity + +??? + +Location + +??? + +#### Character Info + +Archetype + +[Adventurer - Wanderer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Stealth + +Class 1 + +[Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + +Class 2 + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +Class 3 + +[Infiltrator (Stealth)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) + +1 + +[Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson) + +1 + +###### Weapons + +[Wakizashi](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) + +1 + +[Shuriken](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dart) + +Several + +###### Bag + +**RIKKAR   SHARPSHANKS** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _??? Humanoid, Alignment_ + +**ARMOR CLASS:** 12 +**HIT POINTS:** 6 +**SPEED:** 5 MR (3 + 2 + 2 (Mobility) - 2 [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)) + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Light Weapons +**ARMOR:** Light Armor +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +10 + +14 + +14 + +14 + +10 + +10 + +(0) + +(+2) + +(+2) + +(+2) + +(0) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +2 +> +> Animal Handling +> +> 0 +> +> Arcana +> +> +2 +> +> Athletics +> +> 0 +> +> Deception +> +> 0 +> +> History +> +> +2 +> +> Insight +> +> 0 +> +> Intimidation +> +> 0 +> +> Investigation +> +> +2 +> +> Medicine +> +> +2 +> +> Nature +> +> +2 +> +> Perception +> +> 0 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> +2 +> +> Sleight of Hand +> +> +2 +> +> Stealth +> +> +7 +> +> Survival +> +> 0 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> +2 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> +2 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> +2 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> 0 +> +> Dexterity +> +> +2 +> +> Constitution +> +> +2 +> +> Intelligence +> +> +2 +> +> Wisdom +> +> 0 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + * [Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) + * [Light Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Light+Weapon+Specialist) + +Info + +* [Infiltrator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Infiltrator+\(Stealth\)) + * [Mobility](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Mobility+\(Infiltrator\)) + * [Pass Without Trace](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Wanderer/Class+Features/infiltrator/Pass+Without+Trace) + +Info + +* [Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi) + * [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + * [Jaunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Jaunt+\(Shinobi\)) + * [Sneak Attack](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Sneak+Attack) + +Info + +# **RACIAL FEATURES** + +* test + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 12 + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +--- + +###### Rina Kuroshio + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Rina+Kuroshio* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Blood And Blossoms](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Blood+And+Blossoms)** + +Infobox + +###### [Rina Kuroshio](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Blood+And+Blossoms/Rina+Kuroshio) + +# Played By [Rutrum](https://corvanis.wiki/Rutrum) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Blood%20and%20Blossoms/Rina%20Kuroshio.webp) + +###### Art by [Danny](https://corvanis.wiki/Danny) + +#### Basic Info + +Race + +[Darkblood Abyssborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Abyssborn) + +Alignment + +Chaotic Good + +From + +Ocean Surrounding [Glies](https://corvanis.wiki/Verum/Continents/Glies/Glies) + +Age + +24 + +Height + +5'8" + +Weight + +160 lbs + +Eye Color + +Grey + +Pronouns + +She/Her + +Birthday Season + +Winter + +Deity + +TBD + +Location + +Northern Mountains in [Glies](https://corvanis.wiki/Verum/Continents/Glies/Glies) + +#### Character Info + +Archetype + +[Adventurer - Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Sleight of Hand + +Class 1 + +[Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + +Class 2 + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +Class 3 + +[Spell Thief (Sleight of Hand)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Spell+Thief+\(Sleight+of+Hand\)) + +Color Hue + +[Violet](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) + +1 + +###### Weapons + +[Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) + +? + +###### Bag + +Mark/Orb + +1 + +**RINA   KUROSHIO** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Chaotic Good_ + +**ARMOR CLASS:** 13 +**HIT POINTS:** 4 +**SPEED:** 3 MR (3 + 1 [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) - 1 [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)) + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +12 + +10 + +12 + +14 + +10 + +(+2) + +(+1) + +(0) + +(+1) + +(+2) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +1 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> +1 +> +> Athletics +> +> +2 +> +> Deception +> +> 0 +> +> History +> +> +1 +> +> Insight +> +> +2 +> +> Intimidation +> +> 0 +> +> Investigation +> +> +1 +> +> Medicine +> +> +2 +> +> Nature +> +> +1 +> +> Perception +> +> +2 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> +1 +> +> Sleight of Hand +> +> +6 +> +> Stealth +> +> +1 +> +> Survival + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> +1 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> +1 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> +1 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> +1 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> +1 + +> ###### +> +> SUB ATTRIBUTES +> +> Strength +> +> +2 +> +> Dexterity +> +> +1 +> +> Constitution +> +> 0 +> +> Intelligence +> +> +1 +> +> Wisdom +> +> +2 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + * [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) + * [Mana Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Mana+Surge) + +Info + +* [Spell Thief](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Spell+Thief+\(Sleight+of+Hand\)) + * [Jaunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Jaunt+\(Spell+Thief\)) + * [Quietus](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Spell+Thief/Quietus+\(Spell+Thief\)) + +Info + +* [Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock) + * [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) + * [Pacts of Woe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Warlock/Pacts+of+Woe) + +Info + +# **RACIAL FEATURES** + +* [Blessing of the Deep](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Abyssborn/Blessing+of+the+Deep) +* [Inking Wounds](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Abyssborn/Inking+Wounds) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 13 (12 + 1 [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess)) + +Info + +## **SPELLCASTING : COLOR HUE** - [Violet](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +* **SPELLS:** + * **1st level:** + * [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) + * [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) + * [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) + * **2nd level:** + +# + +Introduction + +Info + +Background + +Having lived in the eastern kingdom of Glies, Rina's sister got afflicted with the Pale Emperor’s curse. +She went to Aelenclast in search of a cure, and funds after reaching out to a patron for help. Patron told her to do things for her in exchange for the cure. + +--- + +###### Ace + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Ace* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Claws and Chaos](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Claws+and+Chaos)** + +Infobox + +###### [Ace](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Ace) + +# Played By [bloodmoon39](https://corvanis.wiki/bloodmoon39) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Claws%20and%20Chaos/Ace.webp) + +###### Made by AI + +#### Basic Info + +Race + +Alignment + +From + +Age + +Height + +Weight + +Eye Color + +Pronouns + +Birthday Season + +Deity + +Location + +#### Character Info + +Archetype + +[Adventurer - Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +History + +Class 1 + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +Class 2 + +[Ancestral Warrior (History)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Ancestral+Warrior+\(History\)) + +Class 3 + +[Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) + +1 + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +###### Weapons + +###### Bag + +**ACE**  + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 14 +**HIT POINTS:** 8 +**SPEED:** 4 MR (3 + 2 [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) - 1 [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)) + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +14 + +10 + +10 + +14 + +10 + +(+2) + +(+2) + +(0) + +(0) + +(+2) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +2 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> +2 +> +> Deception +> +> 0 +> +> History +> +> +5 +> +> Insight +> +> +2 +> +> Intimidation +> +> 0 +> +> Investigation +> +> 0 +> +> Medicine +> +> +2 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> +2 +> +> Stealth +> +> +2 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> +2 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> +2 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> +2 +> +> Constitution +> +> 0 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Ancestral Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Ancestral+Warrior+\(History\)) + * [Exotic Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Exotic+Weapon+Specialist) + * [Spirit Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Ancestral+Warrior/Spirit+Call+\(Ancestral+Warrior\)) + +Info + +* [Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + * [Duelist's Dance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Duelist's+Dance) + * [Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) + +Info + +* [Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai) + * [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + * [Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Improved+Parry) + * [Toukon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Toukon) + +Info + +# **RACIAL FEATURES** + +* test + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 14 + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Claws and Chaos + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Claws+and+Chaos* + +```yaml +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Bomber + - Frosty +description: +image: +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties)** + +# Claws and Chaos + +* Fridays at 5PM EST - 8PM EST + +# Players + +Cards + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Claws%20and%20Chaos/Ace.webp) +**[Ace](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Ace)** +**Player: [bloodmoon39](https://corvanis.wiki/bloodmoon39)** + + +**[Bait Naecarusrc](https://corvanis.wiki/Bait+Naecarusrc)** +**Player: [iMainOP](https://corvanis.wiki/iMainOP)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Claws%20and%20Chaos/John%20D.%20Walker.webp) +**[John D. Walker](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/John+D.+Walker)** +**Player: [Nowell\_TheOwl](https://corvanis.wiki/Nowell_TheOwl)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Claws%20and%20Chaos/Marvin.webp) +**[Marvin the Magnificent](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Marvin+the+Magnificent)** +**Player: [FoameyTS](https://corvanis.wiki/FoameyTS)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Claws%20and%20Chaos/Yankash.webp) +**[Yankash](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Yankash)** +**Player: [Crizov](https://corvanis.wiki/Crizov)** + +--- + +###### John D. Walker + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/John+D.+Walker* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Claws and Chaos](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Claws+and+Chaos)** + +Infobox + +###### [John D. Walker](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/John+D.+Walker) + +# Played By [Nowell\_TheOwl](https://corvanis.wiki/Nowell_TheOwl) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Claws%20and%20Chaos/John%20D.%20Walker.webp) + +###### Made by Ai + +#### Basic Info + +Race + +[Shadetesh Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +Alignment + +Neutral Evil + +From + +[Songport, Krazax](https://corvanis.wiki/Verum/Continents/Kalkatesh/Countries/Krazax) + +Age + +29 + +Height + +6'1" + +Weight + +178lbs + +Eye Color + +Light Blue + +Pronouns + +He/Him + +Birthday Season + +Winter + +Deity + +Mainly [Silloway](https://corvanis.wiki/Verum/Cultures/Religion/Deities/Green+Pantheon/Silloway), but also prays to [Gazenaroc](https://corvanis.wiki/Verum/Cultures/Religion/Deities/Green+Pantheon/Gazenaroc) and [Iass](https://corvanis.wiki/Verum/Cultures/Religion/Deities/Grey+Pantheon/Iass) a fair bit. + +Location + +[Kalkatesh](https://corvanis.wiki/Verum/Continents/Kalkatesh/Kalkatesh) + +#### Character Info + +Archetype + +[Adventurer - Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Animal Handling + +Class 1 + +[Familiar Master (Animal Handling)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Familiar+Master+\(Animal+Handling\)) + +Class 2 + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +Class 3 + +[Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + +Color Hue + +Orange + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +[Light Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Light+Shield) + +1 + +###### Weapons + +[Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) + +1 + +[Warpick](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Warpick) + +1 + +###### Bag + +Explore's Pack + +1 + +Mask of Wheat + +1 + +**JOHN   D. WALKER** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Neutral Evil_ + +**ARMOR CLASS:** 14 +**HIT POINTS:** 4 +**SPEED:** 3 MR + +## _Proficiencies_ + +**LANGUAGE:** Common ([Tesh](https://corvanis.wiki/Tesh)) +**WEAPON:** Battleaxes +**ARMOR:** Light Armor +**TOOLS:** Scribe, Stonecutting + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +10 + +10 + +14 + +14 + +10 + +(+2) + +(0) + +(0) + +(+2) + +(+2) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> +7 +> +> Arcana +> +> +2 +> +> Athletics +> +> +2 +> +> Deception +> +> 0 +> +> History +> +> +2 +> +> Insight +> +> +2 +> +> Intimidation +> +> 0 +> +> Investigation +> +> +2 +> +> Medicine +> +> +2 +> +> Nature +> +> +2 +> +> Perception +> +> +2 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> +2 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> 0 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> +2 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> +2 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> 0 +> +> Constitution +> +> 0 +> +> Intelligence +> +> +2 +> +> Wisdom +> +> +2 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Familiar Master](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Familiar+Master+\(Animal+Handling\)) + * [Familiar Mastery](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Familiar+Mastery+\(Familiar+Master\)) + * [Split Soul](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Split+Soul+\(Familiar+Master\)) + +Info + +* [Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker) + * [Augment Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Augment+Specialist) + * [Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Familiar) + +Info + +* [Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + * [Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Familiar) + * [Mana Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Mana+Surge) + +Info + +# **RACIAL FEATURES** + +* [Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) +* [Fearless](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Fearless) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 14 (12 + 2 [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence)) + +Info + +## **SPELLCASTING : COLOR HUE** - [Orange](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +* **SPELLS:** + * **1st level:** + * [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) + * [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) + * [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) + * **2nd level:** + +# + +Introduction + +Info + +Background + +John D. Walker was nothing more than your average troublemaker as a kid, always running off into the mountainous caves, caverns and ravines of Krazax that his parents said even the dwarves don’t venture down into. Which John always thought was strange considering he'd seen dwarves whilst exploring various crevices. He never understood his parent’s worries about the world they live in. EVERY time John would sneak away and come back late, John always found his parents praying to Gwaina. He was then met with a hug and a scolding, John would then not learn his lesson, despite his parents' pleadings. As John grew older, he chalked it up to his parent’s cowardice and ignorance. Why should we fear this beautiful world? If it holds secrets to awesomeness, then we should not be afraid of it. John would find his faith being placed in Silloway, valuing the toil and persistence reflected by the goddess’ nature. Also in these years, John would meet a man named Crichton, a stocky guy, follower of Gazenaroc, with an interest in animals of history, and how they might bring discovery for the animals of the present. John took a liking to him, and eventually studied under him, wrangling all kinds of animals and researching beasts. Crichton took John all around Kalkatesh, residing in Steton for a while, now they reside in Dolten, John developing his knowledge and application of magic throughout his travels. Crichton and John would have long talks about Gazenaroc and Silloway every once in a while. But he felt stuck. John felt that his life had plateaued, like he could no longer climb the steps of discovery, only walk the plains of monotony. However, soon his life would change, by partaking in the expedition to Alenclast. + +Fun Facts!: + +* John’s favorite food is carrots, though he has yet to have one. +* John has two younger siblings, but has never met them. +* John wants to visit Ryne and maybe stay if there are some interesting animals and beasts. He thinks it would be a great place to retire to in old age. + +--- + +###### Marvin the Magnificent + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Marvin+the+Magnificent* + +```yaml +alias: Marv +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Claws and Chaos](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Claws+and+Chaos)** + +Infobox + +###### [Marvin the Magnificent](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Marvin+the+Magnificent) + +# Played By [FoameyTS](https://corvanis.wiki/FoameyTS) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Claws%20and%20Chaos/Marvin.webp) + +###### Art by [**Artist Name**](#) + +#### Basic Info + +Race + +[Sandtesh Human](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +Alignment + +From + +Age + +Height + +Weight + +Eye Color + +Pronouns + +Birthday Season + +Deity + +Location + +[Kalkatesh](https://corvanis.wiki/Verum/Continents/Kalkatesh/Kalkatesh) + +#### Character Info + +Archetype + +[Adventurer - Wanderer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Medicine + +Class 1 + +[Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + +Class 2 + +[Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + +Class 3 + +[Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +###### Weapons + +[Longbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Longbow) + +1 + +###### Bag + +**M****ARVIN**   **T****HE**   **M****AGNIFICENT** + +_A.K.A. Marv_ + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 14 +**HIT POINTS:** 6 +**SPEED:** 3 MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light Armor +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +10 + +14 + +10 + +10 + +14 + +14 + +(0) + +(+2) + +(0) + +(0) + +(+2) + +(+2) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +2 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> 0 +> +> Deception +> +> +2 +> +> History +> +> 0 +> +> Insight +> +> +2 +> +> Intimidation +> +> +2 +> +> Investigation +> +> 0 +> +> Medicine +> +> +5 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> +2 +> +> Persuasion +> +> +2 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> +2 +> +> Stealth +> +> +2 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> +2 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> +2 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> +2 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> 0 +> +> Dexterity +> +> +2 +> +> Constitution +> +> 0 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> +2 + +* * * + +# **CLASS FEATURES** + +Info + +* [Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard) + * [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Inspire) + * [Songs](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Songs) + +Info + +* [Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman) + * [High Standards](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/High+Standards) + * [Projectile Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Projectile+Specialist) + +Info + +* [Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker) + * [Charge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Charge) + * [Dark Smile](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Dark+Smile) + +Info + +# **RACIAL FEATURES** + +* [Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) +* [Arcane Aptitude](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Arcane+Aptitude) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 14 (12 + 2 [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace)) + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Yankash + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Yankash* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Claws and Chaos](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Claws+and+Chaos)** + +Infobox + +###### [Yankash](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Claws+And+Chaos/Yankash) + +# Played By [Crizov](https://corvanis.wiki/Crizov) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Claws%20and%20Chaos/Yankash.webp) + +###### Art by [**Artist Name**](#) + +#### Basic Info + +Race + +[Red Dragonborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Dragonborn) + +Alignment + +From + +[Ryne](https://corvanis.wiki/Verum/Continents/Ryne/Ryne) + +Age + +Height + +Weight + +Eye Color + +Pronouns + +Birthday Season + +Deity + +Location + +[Kalkatesh](https://corvanis.wiki/Verum/Continents/Kalkatesh/Kalkatesh) + +#### Character Info + +Archetype + +[Adventurer - Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Performance + +Class 1 + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +Class 2 + +[Purifier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Purifier) + +Class 3 + +[Hymnal (Performance)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Hymnal+\(Performance\)) + +Color Hue + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +[Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail) + +1 + +###### Weapons + +###### Bag + +**YANKASH** + +Infobox + +(place talkie here) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 16 +**HIT POINTS:** 6 +**SPEED:** ? MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Warhammer +**ARMOR:** Medium Armor +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +12 + +10 + +12 + +10 + +14 + +14 + +(+1) + +(0) + +(+1) + +(0) + +(+2) + +(+2) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> +1 +> +> Deception +> +> +2 +> +> History +> +> 0 +> +> Insight +> +> +2 +> +> Intimidation +> +> +2 +> +> Investigation +> +> 0 +> +> Medicine +> +> +2 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> +7 +> +> Persuasion +> +> +2 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> 0 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +1 +> +> Dexterity +> +> 0 +> +> Constitution +> +> +1 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> +2 + +* * * + +# **CLASS FEATURES** + +Info + +* [Hymnal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Hymnal+\(Performance\)) + * [Choir of Fervor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Choir+of+Fervor+\(Hymnal\)) + * [Evangelize](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Evangelize+\(Hymnal\)) + +Info + +* [Purifier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Purifier) + * [Implement Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Implement+Specialist) + * [Vow of the Light](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Purifier/Vow+of+the+Light) + +Info + +* [Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + * [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + * [Divine Tone](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Divine+Tone) + * [Gospel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Gospel) + +Info + +## **RACIAL FEATURES** + +* [Dragonskin](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dragonborn/Dragonskin) +* [Flamebreath](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dragonborn/Flamebreath) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 16 (14 + 2 [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience)) + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Perdition and Permission + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Perdition+and+Permission* + +```yaml +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Bomber + - Frosty +description: +image: +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties)** + +# Perdition and Permission + +* Wednesdays at 12PM EST - 3PM EST + +# Players + +Cards + + +**[Eeazaya](https://corvanis.wiki/Eeazaya)** +**Player: [HiroX900](https://corvanis.wiki/HiroX900)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Perdition%20and%20Permission/Petra.webp) +**[Petra](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Petra)** +**Player: [Essylta](https://corvanis.wiki/Essylta)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Perdition%20and%20Permission/Rovain%20Tka.webp) +**[Rovain Tka](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Rovain+Tka)** +**Player: [Nobbis](https://corvanis.wiki/Nobbis)** + + +**[Sharp](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Sharp)** +**Player: [Skywhite69](https://corvanis.wiki/Skywhite69)** + +--- + +###### Petra + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Petra* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Perdition and Permission](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Perdition+and+Permission)** + +Infobox + +###### [Petra](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Petra) + +# Played By [Essylta](https://corvanis.wiki/Essylta) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Perdition%20and%20Permission/Petra.webp) + +###### Art by [Waymaker](https://corvanis.wiki/Help+%26+References/Art+Galleries/Waymaker) + +#### Basic Info + +Race + +[Sharkai Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf) + +Alignment + +From + +[Elda'Sharkai](https://corvanis.wiki/Verum/Continents/Elda'Sharkai/Elda'Sharkai) + +Age + +Height + +Weight + +Eye Color + +Pronouns + +Birthday Season + +Deity + +Location + +[Elda'Sharkai](https://corvanis.wiki/Verum/Continents/Elda'Sharkai/Elda'Sharkai) + +#### Character Info + +Archetype + +[Adventurer - Wanderer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Athletics + +Class 1 + +[Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + +Class 2 + +[Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + +Class 3 + +[Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +[Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) + +1 + +###### Weapons + +[Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword) + +1 + +###### Bag + +**PETRA**  + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 14 +**HIT POINTS:** 6 +**SPEED:** 4 MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Longswords +**ARMOR:** Light Armor +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +14 + +12 + +12 + +10 + +10 + +(+2) + +(+2) + +(+1) + +(+1) + +(0) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +2 +> +> Animal Handling +> +> 0 +> +> Arcana +> +> +1 +> +> Athletics +> +> +7 +> +> Deception +> +> 0 +> +> History +> +> +1 +> +> Insight +> +> 0 +> +> Intimidation +> +> 0 +> +> Investigation +> +> +1 +> +> Medicine +> +> 0 +> +> Nature +> +> +1 +> +> Perception +> +> 0 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> +1 +> +> Sleight of Hand +> +> +2 +> +> Stealth +> +> +2 +> +> Survival +> +> 0 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> +1 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> +1 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> +2 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> +1 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> +1 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> +1 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> +2 +> +> Constitution +> +> +1 +> +> Intelligence +> +> +1 +> +> Wisdom +> +> 0 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin) + * [Combat Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen) + * [Thrill of the Kill](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Thrill+of+the+Kill) + +Info + +* [Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter) + * [One Hand Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/One+Hand+Specialist) - [Mordhau](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Weapon+Augments/Mordhau) + * [Wanderer's Gift](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderer's+Gift) + +Info + +* [Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire) + * [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + * [Ashen Vanguard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Ashen+Vanguard) + * [Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Improved+Parry) + +Info + +# **RACIAL FEATURES** + +* [Eldar Grace](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Grace) +* [Eldar Superiority](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Superiority) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 14 + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +Petra completed her trials in the Rivers with only a few scars. She then went on to be employed as an assassin, serving Aladine's followers by bringing death to the unfaithful. (Also, she never sneaks.) + +--- + +###### Rovain Tka + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Rovain+Tka* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Perdition and Permission](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Perdition+and+Permission)** + +Infobox + +###### [Rovain Tka](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Rovain+Tka) + +# Played By [Nobbis](https://corvanis.wiki/Nobbis) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Perdition%20and%20Permission/Rovain%20Tka.webp) + +###### Art by [**Artist Name**](#) + +#### Basic Info + +Race + +[Sharkai Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf) + +Alignment + +From + +[Elda'Sharkai](https://corvanis.wiki/Verum/Continents/Elda'Sharkai/Elda'Sharkai) + +Age + +204 + +Height + +Weight + +Eye Color + +Pronouns + +He/Him + +Birthday Season + +Deity + +Location + +[Elda'Sharkai](https://corvanis.wiki/Verum/Continents/Elda'Sharkai/Elda'Sharkai) + +#### Character Info + +Archetype + +[Adventurer - Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Insight + +Class 1 + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +Class 2 + +[Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + +Class 3 + +[Strategist (Insight)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Strategist+\(Insight\)) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) + +1 + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +1 + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +###### Weapons + +[Greataxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Greataxe) + +1 + +###### Bag + +**ROVAIN   TKA** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Creature Size & Type, Alignment_ + +**ARMOR CLASS:** 16 +**HIT POINTS:** 8 +**SPEED:** 5 MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +16 + +10 + +12 + +10 + +14 + +10 + +(+3) + +(0) + +(+1) + +(0) + +(+2) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> +3 +> +> Deception +> +> 0 +> +> History +> +> 0 +> +> Insight +> +> +7 +> +> Intimidation +> +> 0 +> +> Investigation +> +> 0 +> +> Medicine +> +> +2 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> 0 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> +1 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> +1 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +3 +> +> Dexterity +> +> 0 +> +> Constitution +> +> +1 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael) + * [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + * [Great Weapon Specialist - Greataxe](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Great+Weapon+Specialist) + * [Iron Mana (Spire Ael)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Iron+Mana+\(Spire+Ael\)) + +Info + +* [Strategist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Strategist+\(Insight\)) + * [Know Thy Enemy](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Know+Thy+Enemy+\(Strategist\)) + * [Stratagem](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Strategist/Stratagem+\(Strategist\)) + +Info + +* [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + * [Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Glory) + * [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Inspire) + +Info + +# **RACIAL FEATURES** + +* [Eldar Grace](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Grace) +* [Eldar Superiority](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Superiority) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 16 + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Sharp + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Sharp* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Perdition and Permission](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Perdition+and+Permission)** + +Infobox + +###### [Sharp](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Perdition+And+Permission/Sharp) + +# Played By [Skywhite69](https://corvanis.wiki/Skywhite69) + +###### Art by [**Artist Name**](#) + +#### Basic Info + +Race + +[Darkblood Abyssborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Abyssborn) + +Alignment + +From + +[Elda'Sharkai](https://corvanis.wiki/Verum/Continents/Elda'Sharkai/Elda'Sharkai) + +Age + +30 + +Height + +6'0" + +Weight + +196lbs + +Eye Color + +Red + +Pronouns + +He/Him + +Birthday Season + +Winter + +Deity + +Location + +[Elda'Sharkai](https://corvanis.wiki/Verum/Continents/Elda'Sharkai/Elda'Sharkai) + +#### Character Info + +Archetype + +[Adventurer - Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Medicine + +Class 1 + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +Class 2 + +[Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + +Class 3 + +[Holy Hand (Medicine)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Holy+Hand+\(Medicine\)) + +Color Hue + +Red + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) + +1 + +[Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson) + +1 + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +1 + +[Light Shield](https://corvanis.wiki/Prism+\(Testing\)/Armory/Shields/Light+Shield) + +1 + +###### Weapons + +[Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword) + +1 + +###### Bag + +**SHARP**  + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 16 +**HIT POINTS:** 6 +**SPEED:** 3 MR (3 + 2 [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) + 1 [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) - 3 [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)) + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Longswords +**ARMOR:** Medium Armor +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +10 + +12 + +10 + +14 + +12 + +(+2) + +(0) + +(+1) + +(0) + +(+2) + +(+1) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> +2 +> +> Deception +> +> +1 +> +> History +> +> 0 +> +> Insight +> +> +2 +> +> Intimidation +> +> +1 +> +> Investigation +> +> 0 +> +> Medicine +> +> +7 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> +1 +> +> Persuasion +> +> +1 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> 0 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> +1 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> +1 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> +1 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> +1 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> +1 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> 0 +> +> Constitution +> +> +1 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> +1 + +* * * + +# **CLASS FEATURES** + +Info + +* [Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + * [Inscription](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Inscription) + * [Vow of Life](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vow+of+Life) + +Info + +* [Holy Hand](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Holy+Hand+\(Medicine\)) + * [Lay on Hands](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Lay+on+Hands+\(Holy+Hand\)) + * [Revitalize](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Holy+Hand/Revitalize+\(Holy+Hand\)) + +Info + +* [Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden) + * [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Taunt) + * [Vow of the Guardian](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Vow+of+the+Guardian) - [Focus](https://corvanis.wiki/Prism+\(Testing\)/Spells/Spell+Augments/Focus), [Intensify](https://corvanis.wiki/Prism+\(Testing\)/Spells/Spell+Augments/Intensify) + +Info + +# **RACIAL FEATURES** + +* [Blessing of the Deep](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Abyssborn/Blessing+of+the+Deep) +* [Inking Wounds](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Abyssborn/Inking+Wounds) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 16 (14 + 2 [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority)) + +Info + +## **SPELLCASTING : COLOR HUE** - [Red](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +* **SPELLS:** + * **1st level:** + * [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) + * [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) + * [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) + * **2nd level:** + +# + +Introduction + +Info + +Background + +Sharp was born into chains, raised in the brutal chaos of a betting pit where fighters were thrown against one another for coin and entertainment. Survival demanded both cunning and strength, and Sharp learned quickly to fight alone when needed, but also to cooperate if it meant seeing another dawn. Over time, his skill and unyielding will earned him grudging respect from spectators and gamblers alike, until at last a Church member purchased him not out of pity, but to put his talent to use. Now, Sharp serves under the Church of Aladine, fed and sheltered, yet never forgetting the weight of his past. The church now uses Sharp as an expendable slave to take on the church’s tasks. + +--- + +###### Alex Flowky + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Alex+Flowky* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties)/ [Serpents and Sincerity](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Serpents+and+Sincerity)** + +Infobox + +###### [Alex Flowky](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Alex+Flowky) + +###### |[Beast Form](https://corvanis.wiki/Images/Player+Characters/Aelenclast/Prologue+Games/Serpents+and+Sincerity/Alex+Feral.webp)| + +# Played By [Nistcallo](https://corvanis.wiki/Nistcallo) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Serpents%20and%20Sincerity/Alex%20Flowky.webp) + +###### Art by [**Waymaker**](#) + +#### Basic Info + +Race + +[Human Skinwalker](https://corvanis.wiki/Prism+\(Testing\)/Races/Human) + +Alignment + +From + +[Kalkatesh](https://corvanis.wiki/Verum/Continents/Kalkatesh/Kalkatesh) + +Age + +29 + +Height + +5'10" + +Weight + +170lbs + +Eye Color + +Pronouns + +Birthday Season + +Deity + +Location + +[Whyxxstar](https://corvanis.wiki/Verum/Continents/Whyxxstar/Whyxxstar) + +#### Character Info + +Archetype + +[Adventurer - Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Animal Handling + +Class 1 + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +Class 2 + +[Steam Lord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Steam+Lord) + +Class 3 + +[Cavalier (Animal Handling)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Cavalier+\(Animal+Handling\)) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +1 + +[Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail) + +1 + +[Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint) + +1 + +###### Weapons + +###### Bag + +**ALEX   FLOWKY** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 18 +**HIT POINTS:** 8 +**SPEED:** 2 MR (3 + 2 [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) - 5 [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction) + 2 [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor)) + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Spear, Steam Gun, Battle-Axe +**ARMOR:** Light, Medium, Heavy Armor +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +10 + +14 + +14 + +10 + +10 + +(+2) + +(0) + +(+2) + +(+2) + +(0) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> +5 +> +> Arcana +> +> +2 +> +> Athletics +> +> +2 +> +> Deception +> +> 0 +> +> History +> +> +2 +> +> Insight +> +> 0 +> +> Intimidation +> +> 0 +> +> Investigation +> +> +2 +> +> Medicine +> +> 0 +> +> Nature +> +> +2 +> +> Perception +> +> 0 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> +2 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> 0 +> +> Survival +> +> 0 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> +2 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> +2 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> +2 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> 0 +> +> Constitution +> +> +2 +> +> Intelligence +> +> +2 +> +> Wisdom +> +> 0 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Cavalier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Cavalier+\(Animal+Handling\)) + * [Mounted Combat](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Cavalier/Mounted+Combat+\(Cavalier\)) + * [Shield Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Shield+Specialist) + +Info + +* [Steam Lord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Steam+Lord) + * [Steam](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam) + * [Alchemist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Kalkatesh/Class+Features/Steam+Lord/Alchemist+\(Steam+Lord\)) + * [Heavy Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Heavy+Armor+Specialist) - [Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint) + +Info + +* [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + * [Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Glory) + * [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Inspire) + +Info + +# **RACIAL FEATURES** + +* [Indomitable Spirit](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Indomitable+Spirit) +* [Jungle and Sky](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Human/Jungle+and+Sky) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 18 (16 + 2 [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity)) + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### D%C3%B3lgr + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/D%C3%B3lgr* + +```yaml +alias: Dolgr +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties)/ [Serpents and Sincerity](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Serpents+and+Sincerity)** + +Infobox + +###### [Dólgr](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/D%C3%B3lgr) + +# Played By [Sping](https://corvanis.wiki/Sping) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Serpents%20and%20Sincerity/D%C3%B3lgr.webp) + +###### Art by [Waymaker](https://corvanis.wiki/Help+%26+References/Art+Galleries/Waymaker) + +#### Basic Info + +Race + +[Duergar Dwarf](https://corvanis.wiki/Prism+\(Testing\)/Races/Dwarf) + +Alignment + +From + +[Whyxxstar](https://corvanis.wiki/Verum/Continents/Whyxxstar/Whyxxstar) + +Age + +Height + +Weight + +Eye Color + +Pronouns + +He/Him + +Birthday Season + +Deity + +Location + +[Whyxxstar](https://corvanis.wiki/Verum/Continents/Whyxxstar/Whyxxstar) + +#### Character Info + +Archetype + +[Adventurer - Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Athletics + +Class 1 + +[Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + +Class 2 + +[Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + +Class 3 + +[Athlete](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Athlete+\(Athletics\)) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) + +1 + +[Gambeson](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gambeson) + +1 + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +1 + +###### Weapons + +[Greataxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Greataxe) + +1 + +[Maul](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Warhammer/Maul) + +1 + +###### Bag + +**Dólgr**  + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 16 +**HIT POINTS:** 18 +**SPEED:** 5 MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +16 + +10 + +14 + +10 + +12 + +10 + +(+3) + +(0) + +(+2) + +(0) + +(+1) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> +1 +> +> Arcana +> +> 0 +> +> Athletics +> +> +8 +> +> Deception +> +> 0 +> +> History +> +> 0 +> +> Insight +> +> +1 +> +> Intimidation +> +> 0 +> +> Investigation +> +> 0 +> +> Medicine +> +> +1 +> +> Nature +> +> 0 +> +> Perception +> +> +1 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> 0 +> +> Surviva +> +> +1 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +1 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> +2 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> +1 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +3 +> +> Dexterity +> +> 0 +> +> Constitution +> +> +2 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +1 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Athlete](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Athlete+\(Athletics\)) + * [Endurance](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Athlete/Endurance+\(Athlete\)) + * [Mobility](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Athlete/Mobility+\(Athlete\)) + +Info + +* [Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker) + * [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + * [Rage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Rage) + * [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Taunt) + +Info + +* [Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver) + * [Charge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Charge) + * [Great Weapon Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Great+Weapon+Specialist) + +Info + +## **RACIAL FEATURES** + +* [Heart of Stone](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Heart+of+Stone) +* [Dark Sun's Blessing](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Dwarf/Dark+Sun's+Blessing) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 16 + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Ronder Vandrish + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Ronder+Vandrish* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Serpents and Sincerity](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Serpents+and+Sincerity)** + +Infobox + +###### [Ronder Vandrish](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Ronder+Vandrish) + +# Played By [Bomber](https://corvanis.wiki/Bomber) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Serpents%20and%20Sincerity/Ronder%20Vandrish.webp) + +###### Made by AI + +#### Basic Info + +Race + +[Imperial Elf](https://corvanis.wiki/Prism+\(Testing\)/Races/Elf) + +Alignment + +Lawful Good + +From + +[Ryne](https://corvanis.wiki/Verum/Continents/Ryne/Ryne) + +Age + +136 + +Height + +6'5" + +Weight + +average + +Eye Color + +blue? + +Pronouns + +he/him + +Birthday Season + +Fall + +Deity + +Pheonix + +Location + +[Whyxxstar](https://corvanis.wiki/Verum/Continents/Whyxxstar/Whyxxstar) + +#### Character Info + +Archetype + +[Adventurer - Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Persuasion + +Class 1 + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +Class 2 + +[Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + +Class 3 + +[Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + +Color Hue + +None + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +[Studded Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Studded+Leather) + +1 + +[Chainmail](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Chainmail) + +1 + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +1 + +[Splint](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Splint) + +1 + +###### Weapons + +[Spear](https://corvanis.wiki/Spear) + +1 + +[Battleaxe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Battleaxe/Battleaxe) + +1 + +[Banner](https://corvanis.wiki/Verum/Continents/Corvanis/Character+Creation/Feats/Class+Feats/Fighter/Banner) + +1 + +###### Bag + +**RONDER   VANDRISH** + +Infobox + +(place talkie here) +Art by [**Artist Name**](#) + +## _Creature Size & Type, Alignment_ + +**ARMOR CLASS:** 18 +**HIT POINTS:** 8 +**SPEED:** 1 MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +10 + +10 + +10 + +14 + +14 + +(+2) + +(0) + +(0) + +(0) + +(+2) + +(+2) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> +2 +> +> Deception +> +> +2 +> +> History +> +> 0 +> +> Insight +> +> +2 +> +> Intimidation +> +> +2 +> +> Investigation +> +> 0 +> +> Medicine +> +> +2 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> +2 +> +> Persuasion +> +> +2 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> 0 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> +2 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> +2 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> 0 +> +> Constitution +> +> 0 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> +2 + +* * * + +# **CLASS FEATURES** + +Info + +* [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + * [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + * [Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) + * [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Inspire) + +Info + +* [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) + * [Guard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Guard) + * [Heavy Armor Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Heavy+Armor+Specialist) + +Info + +* [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord) + * [Banner Wave](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Banner+Wave) + * [Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Glory) + +Info + +# **RACIAL FEATURES** + +* [Eldar Grace](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Eldar+Grace) +* [Empire Reborn](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Elf/Empire+Reborn) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 18 + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Serpents and Sincerity + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Serpents+and+Sincerity* + +```yaml +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Bomber + - Frosty +description: +image: +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties)** + +# Serpents and Sincerity + +* Sundays at 11AM EST - 2PM EST + +# Players + +Cards + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Serpents%20and%20Sincerity/Alex%20Flowky.webp) +**[Alex Flowky](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Alex+Flowky)** +**Player: [Nistcallo](https://corvanis.wiki/Nistcallo)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Serpents%20and%20Sincerity/D%C3%B3lgr.webp) +**[Dólgr](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/D%C3%B3lgr)** +**Player: [Sping](https://corvanis.wiki/Sping)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Serpents%20and%20Sincerity/Ronder%20Vandrish.webp) +**[Ronder Vandrish](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Serpents+And+Sincerity/Ronder+Vandrish)** +**Player: [Bomber](https://corvanis.wiki/Bomber)** + + +**\[???\]** +**Player: [Tasnorian](https://corvanis.wiki/Tasnorian)** + +--- + +###### Fantastico + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Fantastico* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Verum/Continents/Corvanis/Parties/Parties) / [Sound And Silence](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sound+And+Silence)** + +Infobox + +###### [Fantastico](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Fantastico) + +# Played By [Sire](https://corvanis.wiki/Sire) + +###### Art by [**Artist Name**](#) + +#### Basic Info + +Race + +[Dreamsilk Gnome](https://corvanis.wiki/Prism+\(Testing\)/Races/Gnome) + +Alignment + +From + +Age + +Height + +Weight + +Eye Color + +Pronouns + +He/Him + +Birthday Season + +Deity + +Location + +[Ryne](https://corvanis.wiki/Verum/Continents/Ryne/Ryne) + +#### Character Info + +Archetype + +[Adventurer - Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Animal Handling + +Class 1 + +[Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + +Class 2 + +[Familiar Master (Animal Handling)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Familiar+Master+\(Animal+Handling\)) + +Class 3 + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +Color Hue + +Indigo + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Gorget](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Gorget) + +1 + +###### Weapons + +[Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) + +1 + +###### Bag + +**FANTASTICO** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Creature Size & Type, Alignment_ + +**ARMOR CLASS:** ? +**HIT POINTS:** ? +**SPEED:** ? MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Daggers +**ARMOR:** Light Armor +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +10 + +12 + +12 + +14 + +14 + +10 + +(0) + +(+1) + +(+1) + +(+2) + +(+2) + +(0) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +1 +> +> Animal Handling +> +> +7 +> +> Arcana +> +> +2 +> +> Athletics +> +> 0 +> +> Deception +> +> 0 +> +> History +> +> +2 +> +> Insight +> +> +2 +> +> Intimidation +> +> 0 +> +> Investigation +> +> +2 +> +> Medicine +> +> +2 +> +> Nature +> +> +2 +> +> Perception +> +> +2 +> +> Performance +> +> 0 +> +> Persuasion +> +> 0 +> +> Religion +> +> +2 +> +> Sleight of Hand +> +> +1 +> +> Stealth +> +> +1 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> +2 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> +1 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> 0 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> +1 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> +1 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> +1 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> +1 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> 0 +> +> Dexterity +> +> +1 +> +> Constitution +> +> +1 +> +> Intelligence +> +> +2 +> +> Wisdom +> +> +2 +> +> Charisma +> +> 0 + +* * * + +# **CLASS FEATURES** + +Info + +* [Familiar Master](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Familiar+Master+\(Animal+Handling\)) + * [Shared Soul](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Shared+Soul+\(Familiar+Master\)) + * [Split Soul](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Class+Features/Familiar+Master/Split+Soul+\(Familiar+Master\)) + +Info + +* [Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + * [Familiar](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Familiar) + * [Mana Surge](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Mana+Surge) + +Info + +* [Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard) + * [Lore Acumen](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Lore+Acumen+\(Wizard\)) + * [Spell Augment - Fire Infusion, Intensify, Widen, Cruel, Split](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) + +Info + +# **RACIAL FEATURES** + +* [Daydream](https://corvanis.wiki/Prism+\(Testing\)/Races/Racial+Features/Gnome/Daydream) + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** + +Info + +## **SPELLCASTING : COLOR HUE** - [Indigo](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +* **SPELLS:** + * **1st level:** + * [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) + * [Bless](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Bless) + * **2nd level:** + +# + +Introduction + +Fantastico is a curious and happy-go-lucky gnome from the Dream who is always accompanied by his familiar as he goes on various adventures. There is no real endgame objective save for experiencing new things and learning, and yet... + +Fantastico has a split personality. While his main is indeed the happy-go-lucky gnome, two more have been documented. The second primary personality flares up should Fantastico become injured or gets into grave danger, where he becomes a lot more serious and potentially "stab happy" with his dagger. The third personality is usually locked, where Fantastico either goes into a trance or some form of possession. Whether its the familiar that does this or some outside source is unknown, but when the third personality hits, something else controls Fantastico to varying results. + +Info + +Background + +hmh + +--- + +###### Renard Kawasu + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Renard+Kawasu* + +```yaml +alias: Ren, Renard "Ren" Kawasu +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Sound And Silence](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sound+And+Silence)** + +Infobox + +###### [Renard "Ren" Kawasu](https://corvanis.wiki/Renard+%22Ren%22+Kawasu) + +# Played By [Methodia](https://corvanis.wiki/Methodia) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Sound%20and%20Silence/Renard%20Kawasu.webp) + +###### Art by [???](https://imgchest.com/p/92492gwlmyn) + +#### Basic Info + +Race + +[Yozai](https://corvanis.wiki/Verum/Continents/Glies/Races/Yozai) + +Alignment + +From + +[Ryne](https://corvanis.wiki/Verum/Continents/Ryne/Ryne) + +Age + +Height + +Weight + +Eye Color + +Pronouns + +Birthday Season + +Deity + +Location + +[Ryne](https://corvanis.wiki/Verum/Continents/Ryne/Ryne) + +#### Character Info + +Archetype + +[Adventurer - Warrior](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Arcana + +Class 1 + +[Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + +Class 2 + +[Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + +Class 3 + +[Eldritch Knight (Arcana)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Eldritch+Knight+\(Arcana\)) + +Color Hue + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +[Chainshirt](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Chainshirt) + +1 + +[Supple Leather](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Supple+Leather) + +1 + +[Lamellar](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Medium+Armor/Lamellar) + +1 + +###### Weapons + +[Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) + +1 + +[Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword) + +1 + +[Longbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Longbow) + +1 + +###### Bag + +**RENARD   KAWASU** + +_A. K. A. "Ren"_ + +Infobox + +(place talkie here) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** (Value) +**HIT POINTS:** (Value) +**SPEED:** ? MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** [Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger), [Longsword](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longsword/Longsword), [Longbow](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Longbow/Longbow) +**ARMOR:** Light, Medium, Heavy Armor +**TOOLS:** +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +12 + +10 + +10 + +14 + +12 + +(+2) + +(+1) + +(0) + +(0) + +(+2) + +(+1) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> +1 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> +5 +> +> Athletics +> +> +2 +> +> Deception +> +> +1 +> +> History +> +> 0 +> +> Insight +> +> +2 +> +> Intimidation +> +> +1 +> +> Investigation +> +> 0 +> +> Medicine +> +> +2 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> +1 +> +> Persuasion +> +> +1 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> +1 +> +> Stealth +> +> +1 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> +1 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> +1 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> +1 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> +1 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> +1 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> +1 +> +> Constitution +> +> 0 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> +1 + +* * * + +# **CLASS FEATURES** + +Info + +* [Eldritch Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Eldritch+Knight+\(Arcana\)) + * [Iron Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Eldritch+Knight/Iron+Mana+\(Eldritch+Knight\)) + * [Spell Sword](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Warrior/Class+Features/Eldritch+Knight/Spell+Sword+\(Eldritch+Knight\)) + +Info + +* [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald) + * [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + * [Inspire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Inspire) + * [Glory](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Glory) + +Info + +* [Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon) + * [Improved Parry](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Improved+Parry) + * [Riposte](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte) + +Info + +## **RACIAL FEATURES** + +* test + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** + +Info + +## **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) + * [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) + * **2nd level:** + +# + +Introduction + +Info + +Background + +hmh + +--- + +###### Seraph Wistleblow + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Seraph+Wistleblow* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Verum/Continents/Corvanis/Parties/Parties) / [Sound And Silence](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sound+And+Silence)** + +Infobox + +###### [Seraph Wistleblow](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Seraph+Wistleblow) + +# Played By [Antiarctic](https://corvanis.wiki/Antiarctic) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Sound%20and%20Silence/Seraph%20Wistleblow.webp) + +###### Art by [Danny](https://corvanis.wiki/Danny) + +#### Basic Info + +Race + +[Kitsune Skinwalker](https://corvanis.wiki/Kitsune+Skinwalker) + +Alignment + +From + +[Ryne](https://corvanis.wiki/Verum/Continents/Ryne/Ryne) + +Age + +Height + +Weight + +Eye Color + +Pronouns + +She/Her + +Birthday Season + +Deity + +[Viderick](https://corvanis.wiki/Verum/Cultures/Religion/Deities/White+Pantheon/Viderick) + +Location + +[Ryne](https://corvanis.wiki/Verum/Continents/Ryne/Ryne) + +#### Character Info + +Archetype + +[Adventurer - Faith](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Performance + +Class 1 + +[Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + +Class 2 + +[Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + +Class 3 + +[Hymnal (Performance)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Hymnal+\(Performance\)) + +Color Hue + +Character Level + +1 + +#### Connections + +#### Inventory + +###### Armor & Clothes + +###### Weapons + +###### Bag + +**SERAPH   WISTLEBLOW** + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Alignment_ + +**ARMOR CLASS:** 16 +**HIT POINTS:** 6 +**SPEED:** 3 MR (3 + 2 [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) - 2 [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)) + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** Simple, Martial, ?? +**ARMOR:** Light, Medium, ?? +**TOOLS:** ??? +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +14 + +10 + +10 + +10 + +14 + +14 + +(+2) + +(0) + +(0) + +(0) + +(+2) + +(+2) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> +2 +> +> Arcana +> +> 0 +> +> Athletics +> +> +2 +> +> Deception +> +> +2 +> +> History +> +> 0 +> +> Insight +> +> +2 +> +> Intimidation +> +> +2 +> +> Investigation +> +> 0 +> +> Medicine +> +> +2 +> +> Nature +> +> 0 +> +> Perception +> +> +2 +> +> Performance +> +> +7 +> +> Persuasion +> +> +2 +> +> Religion +> +> 0 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> 0 +> +> Survival +> +> +2 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> +2 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> 0 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> 0 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> +2 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> +2 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +2 +> +> Dexterity +> +> 0 +> +> Constitution +> +> 0 +> +> Intelligence +> +> 0 +> +> Wisdom +> +> +2 +> +> Charisma +> +> +2 + +* * * + +# **CLASS FEATURES** + +Info + +* [Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric) + * [Inscription](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Inscription) + * [Vow of Life](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vow+of+Life) + +Info + +* [Hymnal](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Hymnal+\(Performance\)) + * [Choir of Fervor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Choir+of+Fervor+\(Hymnal\)) + * [Evangelize](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Faith/Class+Features/Hymnal/Evangelize+\(Hymnal\)) + +Info + +* [Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer) + * [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + * [Gospel](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Gospel) + * [Vow of Souls](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Vow+of+Souls) + +Info + +## **RACIAL FEATURES** + +* test + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +* **weapon name** {attack stats} {damage stats} {apc cost} {special effects} + +Info + +# **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** + +Info + +# **SPELLCASTING : COLOR HUE** - + +* **SPELLS:** + * **1st level:** + * **2nd level:** + +# + +Introduction + +Info + +Background + +Seraph grew up singing and playing her lyre, knowing the love the world had to offer till the Silence took her family. Knowing now the powerful loss that can overpower one's view, she sought to join Viderick’s clergy. And join she did, to bring together the high notes of love and joy that the Song of Creation brings, and the low notes of sorrow and loss that its tones show. To show that to love one must lose and to lose one must love. + + +She joined a missionary to Kalketesh to thank and aid them for their help, and now she returns to aid her home once more with those events held close to her heart. Seraph joins the many going to Alenclast, seeking to aid those going and to perhaps share the songs of love and loss with those there just as she had once before. + +--- + +###### Sound And Silence + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sound+And+Silence* + +```yaml +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Bomber + - Frosty +description: +image: +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties)** + +# Sound and Silence + +* Tuesdays at 9PM EST - 12AM EST + +# Players + +Cards + + +**[Fantastico](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Fantastico)** +**Player: [Sire](https://corvanis.wiki/Sire)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Sound%20and%20Silence/Renard%20Kawasu.webp) +**[Renard Kawasu](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Renard+Kawasu)** +**Player: [Methodia](https://corvanis.wiki/Methodia)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Sound%20and%20Silence/Seraph%20Wistleblow.webp) +**[Seraph Wistleblow](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Seraph+Wistleblow)** +**Player: [Antiarctic](https://corvanis.wiki/Antiarctic)** + +![p+t sban hmed](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Sound%20and%20Silence/Sunny.webp) +**[Sunny](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sunny)** +**Player: [nathanomega](https://corvanis.wiki/nathanomega)** + +--- + +###### Sunny + +*Source: https://corvanis.wiki/Prism+(Testing)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sunny* + +```yaml +alias: NAME +publish: true +permalink: +authors: + - Bomber + - Frosty +formatting: + - Ghaz + - Reevee + - Bomber + - Frosty +description: NAME is a party member of PARTY. +image: Images/Player Characters/Corvanis/PARTY/NAME.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Parties](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Aelenclast+Prologue+Parties) / [Sound And Silence](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sound+And+Silence)** + +Infobox + +###### [Sunny](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Sunny) + +# Played By [nathanomega](https://corvanis.wiki/nathanomega) + +![cover hm-sm p+tc](https://publish-01.obsidian.md/access/e1f3ad20aef4c3bead5bc366246b3900/Images/Player%20Characters/Aelenclast/Prologue%20Games/Sound%20and%20Silence/Sunny.webp) + +###### Art by [raazu692](https://corvanis.wiki/raazu692) + +#### Basic Info + +Race + +[Eastern Glien Human](https://corvanis.wiki/Verum/Continents/Glies/Races/Human/Eastern+Glien+Human) + +Alignment + +Lawwful Neutral + +From + +[East Glies](https://corvanis.wiki/Verum/Continents/Glies/Glies) + +Age + +19 + +Height + +5'6" + +Weight + +135lbs + +Eye Color + +Black + +Pronouns + +He/Him + +Birthday Season + +Winter + +Deity + +Location + +[Ryne](https://corvanis.wiki/Verum/Continents/Ryne/Ryne) + +#### Character Info + +Archetype + +[Adventurer - Mana](https://corvanis.wiki/Prism+\(Testing\)/Classes/Adventurer) + +Core Skill + +Stealth + +Class 1 + +[Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + +Class 2 + +[Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + +Class 3 + +[Shadow Mage (Stealth)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Shadow+Mage+\(Stealth\)) + +Color Hue + +Blue + +Character Level + +1 + +#### Connections + +[Fantastico](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Fantastico) + +Former Party Member + +[Seraph Wistleblow](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Seraph+Wistleblow) + +Current Party Member + +[Renard Kawasu](https://corvanis.wiki/Prism+\(Testing\)/Parties/Aelenclast+Prologue+Parties/Prologue+Parties/Sound+And+Silence/Renard+Kawasu) + +Current Party Member + +#### Inventory + +###### Armor & Clothes + +[Armored Robe](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Light+Armor/Armored+Robe) + +1 + +###### Weapons + +[Dagger](https://corvanis.wiki/Prism+\(Testing\)/Armory/Weapons/Dagger/Dagger) + +1 + +###### Bag + +Earplugs + +1 + +**S****UNNY**  + +Infobox + +(Talkies are unavailable for this campaign) +Art by [**Artist Name**](#) + +## _Medium Humanoid, Lawful Neutral_ + +**ARMOR CLASS:** 13 +**HIT POINTS:** 4 +**SPEED:** 3 MR + +## _Proficiencies_ + +**LANGUAGE:** [Common](https://corvanis.wiki/Verum/Continents/Corvanis/Misc/Common) +**WEAPON:** +**ARMOR:** +**TOOLS:** +**OTHER:** + +* * * + +**STR** + +**DEX** + +**CON** + +**INT** + +**WIS** + +**CHA** + +12 + +10 + +10 + +14 + +10 + +16 + +(+1) + +(0) + +(0) + +(+2) + +(0) + +(+3) + +Columns + +> ###### +> +> SKILL PROFICIENCY +> +> Acrobatics +> +> 0 +> +> Animal Handling +> +> 0 +> +> Arcana +> +> +2 +> +> Athletics +> +> +1 +> +> Deception +> +> +3 +> +> History +> +> +2 +> +> Insight +> +> 0 +> +> Intimidation +> +> +3 +> +> Investigation +> +> +2 +> +> Medicine +> +> 0 +> +> Nature +> +> +2 +> +> Perception +> +> 0 +> +> Performance +> +> +3 +> +> Persuasion +> +> +3 +> +> Religion +> +> +2 +> +> Sleight of Hand +> +> 0 +> +> Stealth +> +> +5 +> +> Survival +> +> 0 + +> ###### +> +> SUB ATTRIBUTES +> +> [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) +> +> 0 +> +> [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) +> +> +1 +> +> [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) +> +> 0 +> +> [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +> +> 0 +> +> [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +> +> +2 +> +> [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) +> +> 0 +> +> [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) +> +> +1 +> +> [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +> +> 0 +> +> [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +> +> 0 +> +> [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +> +> 0 +> +> [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) +> +> 0 +> +> [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) +> +> 0 +> +> [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) +> +> 0 +> +> [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) +> +> 0 +> +> [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +> +> 0 + +> ###### +> +> SAVING THROWS +> +> Strength +> +> +1 +> +> Dexterity +> +> 0 +> +> Constitution +> +> 0 +> +> Intelligence +> +> +2 +> +> Wisdom +> +> 0 +> +> Charisma +> +> +3 + +* * * + +# **CLASS FEATURES** + +Info + +* [Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer) + * [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Info + +* [Shadow Mage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Skill+Classes/Mana/Shadow+Mage+\(Stealth\)) + + +Info + +* [Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer) + + +Info + +# **RACIAL FEATURES** + +* test + +**COMBAT MECHANICS** + +Info + +## **ATTACK STATISTICS** + +Info + +## **DEFENSIVE STATISTICS** + +* **ARMOR CLASS:** 13 + +Info + +## **SPELLCASTING : COLOR HUE** - [Blue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) + +* **SPELLS:** + * **1st level:** + * [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast) + * [Cure](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Cure) + * [Protect](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Protect) + * **2nd level:** + +# + +Introduction + +Info + +Background + +Sunny grew up in the Eastern kingdom of Glies, on the quiet outskirts of a small village. His childhood was filled with warmth — loving parents, a cheerful younger sister, and the laughter of a boy known for his tender heart. Sunny was especially empathetic, often moved to tears by the simplest of things. + +But one morning, everything changed. Sunny awoke feeling… hollow, as if something vital had been torn away. At first, he couldn’t name what was missing. It wasn’t until days later that his parents noticed the truth: he no longer cried. The boy who once felt everything now seemed unable to feel anything beyond fleeting moments of joy. + +Alarmed, his parents sought help from the village elder. After much examination and ritual, the elder could offer no explanation, only the grim observation that Sunny’s emotions seemed to have vanished. Fearing panic, the family decided to keep the matter secret. + +Yet, as time passed, the change became impossible to hide. The villagers whispered of curses and ill omens. Some said the Pale Emperor’s Curse had claimed the boy, twisting his soul in an unknown way. Fear spread, and with it came suspicion. + +Unwilling to bring more shame or danger upon his family, Sunny made a quiet decision. One night, after leaving behind a letter, he left his home and the only life he had ever known. He set out into the world to search for what he had lost — his missing emotions — and to make himself whole once more. + +--- + +###### Blaspheme + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Blaspheme* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic)** + +# Blaspheme (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC – 2 + +Additional Cost – 1 [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Target - Enemy + +Range – 30ft + +The Agnostic selects an enemy in range. The Agnostic makes an opposed ability check with the target. The Agnostic may use their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The enemy may use their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Agnostic wins, the target loses 1 [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) point and the Agnostic gains a point of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt). If the target has a Vow ability, they also lose 1 Action Point. + +--- + +###### Chains of Mortality + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Chains+of+Mortality* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic)** + +# Chains of Mortality (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +When the Agnostic would deal damage to an enemy, that enemy cannot be healed for 1 round. If the enemy has a Vow ability, they cannot gain mana for 1 round. If the enemy is an outsider, they are affected by the above two effects and are afflicted with the [Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished) affliction, the tier of which is equal to their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +--- + +###### Deny + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Deny* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic)** + +# Deny (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Additional Cost – 1 [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Target - Spell + +Range – 30ft + +The Agnostic may use this ability and target a spell being cast in range. The caster must make an opposed ability check against the Agnostic. The caster may choose any [sub-attribute](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Prism+Attributes). The Agnostic uses their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). If the Agnostic wins, they lower the spell level of the spell by 1. If the spell's source was casted by a creature with a Vow ability. The spell is reduced a number of levels equal to the Agnostic’s [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). If these reductions cause the spell to go below 1, the spell is countered, its effects are negated, and the resources spent on it are wasted. + +--- + +###### Rigorous Debate + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Rigorous+Debate* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic)** + +# Rigorous Debate (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Agnostic would gain [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt), all enemies adjacent to the Agnostic take force damage equal to the Agnostic's [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +--- + +###### Vowbreaker + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Agnostic/Vowbreaker* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Agnostic](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Agnostic)** + +# Vowbreaker (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Agnostic cannot use the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) Core Action. + +The Agnostic can use their [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) instead of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) for all of their abilities and spellcasting. + +The Agnostic gains a point of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) whenever an enemy would fail a saving throw against a spell cast by the Agnostic. This can allow the Agnostic to go above their maximum [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt). Any extra [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) fades at the end of the turn in which it was gained. This only occurs once per source. + +If the target that failed was a character with a Vow ability, the amount of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) gained is instead equal to the Agnostic's [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +The Agnostic **must** choose this ability as one of its starting abilities. The Agnostic cannot choose a Vow ability from the other Faith classes. + +--- + +###### Crushing Debt + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Crushing+Debt* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant)** + +# Crushing Debt (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Guild Merchant would spend money on one of their abilities, they gain a bonus on their next weapon damage roll equal their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). This effect stacks with itself. + +--- + +###### Dealmaker + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dealmaker* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant)** + +# Dealmaker (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Affect](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Affect)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC – 3 + +Additional Cost - [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) + +Target - Enemy + +Range – 30ft + +The Guild Merchant uses this ability on an enemy within range. The Guild Merchant proposes a deal with the creature. Assuming the creature has sufficient intelligence the creature can decide to accept the deal or not. (Creatures lacking in sufficient intelligence are immune to this effect.) If the enemy chooses not to, the Guild Merchant can attempt an opposed ability score check on the enemy to force them to accept it. The Guild Merchant may use their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). The enemy may use their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). If the Guild Merchant wins, then the enemy accepts the deal presented. The following are the deals the Guild Merchant can offer. + +**Armistice** – The enemy agrees not to make attacks against the Guild Merchant or its allies, in exchange the Guild Merchant or it’s allies will not attack the creature. + +**Embargo** – The enemy cannot regain hit points for the remainder of the round. In exchange on the round thereafter all healing on the Guild Merchant's party is negated. + +**Tariff** – For the remainder of the round, the creature receives a bonus to their AC equal to the number of creatures in the Guild Merchant's party. In exchange, each of the Guild Merchant's allies receive a +1 to attack for each attack made against that enemy this round. + +**Open Auction** – For the remainder of the round, the enemy and the Guild Merchant's party lose 1 action point, it is then stored in this ability until the end of the round. (If a creature does not have any action points remaining they are immune to this effect) In exchange a creature on it’s turn, or when activating a reaction, may spend hit points equal to their Spirit, if they do they receive one of these action points lost. They can spend this multiple times. + +--- + +###### Dividends + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Dividends* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant)** + +# Dividends (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Guild Merchant would uncover a treasure cache, the Guild Merchant may spend a point of [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt). If they do, the amount of currency that cache possesses is increased by an amount equal to 10% multiplied by the Guild Merchant's [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +--- + +###### Golden Rule + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Golden+Rule* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant)** + +# Golden Rule (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 2 + +Target - Creature + +Range - 20ft + +The Guild Merchant uses the augur of money and their belief within it to cause a strange effect. The money is spent and fortune favors the outcome of the Guild Merchant's choice. The Guild Merchant can use this ability on a creature within range whenever it rolls a d20, but before the result is revealed. If the Guild Merchant does, they must spend 10 multiplied by their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) in Gold (Or local currency). If they do they can add a bonus or a penalty to the d20 roll equal to their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). + +--- + +###### Market Day + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Market+Day* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant)** + +# Market Day (Level 8) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Guild Merchant has the capacity, connections, investments and influence to once a month, increase productivity of themselves and their party. This effect grants the party additional downtime actions equal to the Guild Merchant's [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). This is in addition to the [Logistics Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Logistics+Specialist) feature if they have it. + +--- + +###### Social Acumen + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Guild+Merchant/Social+Acumen* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Guild Merchant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Guild+Merchant)** + +# Social Acumen (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Target - Creature + +Range - 120ft + +The Guild Merchant attempts an ability check against a creature within range. The Guild Merchant may use [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). The DC of this check is 10 + the creature's CR. If the Guild Merchant should succeed, they may learn the current motives of the creature, their emotional state, something they dislike and something they like as the Guild Merchant studies subtle clues in body language, tone and context clues of the their surroundings. + +--- + +###### Mana Burst + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Mana+Burst* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage)** + +# Mana Burst (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Leymage would gain [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they may instead grant that [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to an ally within 30ft. If the ally has maximum [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they are instead healed an amount equal to the Leymage's [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +--- + +###### River of Mana + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/River+of+Mana* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage)** + +# River of Mana (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Leymage would be imbued with the [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) imbuement, they may also imbue a number of allies equal to the Leymage's [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) within 30ft with this imbuement. + +--- + +###### Soulfire + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Leymage/Soulfire* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Leymage](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Leymage)** + +# Soulfire (Level 2) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_ + +APC - 3 + +Target - Special + +Range – Special + +The Leymage may now burn the [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic from their soul to create an explosive effect. The effect is determined by the [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of magic removed in this manner. This effect is considered a [hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effect. + +Indigo – An enemy within 30ft takes a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This damage is increased by an additional amount of damage equal to the reduced maximum hit points the Leymage is suffering from. + +Blue – An enemy within 30ft takes a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). A number of allies within 30ft equal to the Leymage's [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) may Dreamwalk a number of squares equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Green – An ally within 30ft is healed a number of d6’s equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Yellow – An enemy within 30ft takes a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). That enemy receives a penalty to its [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). The Leymage gains a bonus to their next initiative roll equal to this same amount. + +Orange – All creatures within 15ft take a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This does not include the Leymage. + +Red – An enemy within 30ft takes a number of 1d6 force damage equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). All allies adjacent to that enemy gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Violet – An enemy and the Leymage are afflicted with [Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished), of a tier equal to the Leymage's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). (Maximum of VII). During this time they are sent to a harmless dimension caught in the stream of life. They cannot take actions or use abilities while in this place. When the [Banished](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Banished) effect fades they return to the closest safest square from where they left. + +Once a [Color](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) is burned in this way, the color cannot be used by the Leymage in any way, nor can they be affected by the [hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effects of that color in anyway until the Leymage benefits from 7 comfortable long rests. + +--- + +###### Alchemical Edge + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Alchemical+Edge* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary)** + +# Alchemical Edge (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Mercenary would make a melee weapon attack, if that weapon is [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized), the Mercenary increases the number of charges that effect has on the weapon before it fades equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +Whenever the Mercenary would [Alkalize](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) ammunition, they may [Alkalize](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) an additional number of ammunition equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +--- + +###### Combat Alchemist + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Combat+Alchemist* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary)** + +# Combat Alchemist (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Mercenary can spend [Doubt](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Class+Features/Doubt) instead of the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of potions. If they do, they increase the tier of the [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) effect of the potion by an amount equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Confident Preparation + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Confident+Preparation* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary)** + +# Confident Preparation (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Mercenary would spend an action point to use a consumable, they gain 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). + +--- + +###### Iron Stomach + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Iron+Stomach* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary)** + +# Iron Stomach (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Mercenary may now have a number of positive [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) effects on themselves equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Well Supplied + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Corvanis/Class+Features/Mercenary/Well+Supplied* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Mercenary](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Corvanis/Mercenary)** + +# Well Supplied (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +Whenever the Mercenary would use the [Potion Cache](https://corvanis.wiki/Potion+Cache) camp action, they increase the tier of [Alkalized](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alkalized) of all of those potions by an amount equal to their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Dogmatic Dominion + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Dogmatic+Dominion* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss)** + +# Dogmatic Dominion (Level 4) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Cathe Voss would dispel, counter or otherwise remove an effect that was from a spell source from an enemy or that was controlled by an enemy source, they are imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated), if the source was from a Faith class that was not one of the classes of the Cathe Voss, they incur [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste). The Tier of both of these imbuements is equal to the Cathe Voss' [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +--- + +###### Vow of Death + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Cathe+Voss/Vow+of+Death* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Cathe Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Cathe+Voss)** + +# Vow of Death (Level 1) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Cathe Voss gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) for their spellcasting. + +Whenever an enemy would die within 30ft of the Cathe Voss, they gain Temporary Hit Points (THP) equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +The Cathe Voss must also adhere themselves to the first rule of Aladine. The Strong Speak, The Weak Listen. The Cathe Voss abides no weakness and will be merciless to their enemies and critical of their allies that exhibit these qualities. Might is the only righteous trait. Failure to adhere to these codes may result in the loss of the Cathe Voss' Vow abilities. + +--- + +###### All-In + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/All-In* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire)** + +# All-In (Level 10) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – 5 + +Additional Cost – 1 [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) + +Target - 60ft + +Range – Enemies + +The Solitaire attempts an ability check against all enemies in range. The Solitaire may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Solitaire wins those enemies are afflicted with Tier 5 [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked) and [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +Whenever an ally would deal damage to an enemy that is [marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked), the mark is consumed and the Solitaire is healed an amount of hit points equal to the tier of the mark consumed. + +--- + +###### Ashen Vanguard + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Ashen+Vanguard* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire)** + +# Ashen Vanguard (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +At the start of the Solitaire's turn, if there are no allies within 20ft of them, they gain 1 temporary point of [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority). This does not count towards their maximum. The maximum of these temporary points of [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) is equal to the Solitaire's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). + +--- + +###### Eldar's Edge + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Eldar's+Edge* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire)** + +# Eldar's Edge (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Solitiare can use their [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) to do the following in addition to its normal effects. + +Defeat a [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied) creature that fails a contested ability check against the Solitaire. The Solitaire may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Solitaire wins the enemy is [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered). + +Succeed on an [Avoid](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Avoid) action. + +Empower the Solitaire's movement with the ability to walk on ceilings and walls. This lasts 1 round. + +--- + +###### Macabre Assault + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Macabre+Assault* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire)** + +# Macabre Assault (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – APC of weapon wielded + +Target - Enemy + +Range – Melee + +The Solitaire may attempt to break through an enemy's defenses. The Solitaire attempts a contested ability check against the target. The Solitaire may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and the enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Solitaire wins, the Solitaire can make an [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) against the target a number of times equal to the number of enemies within 20ft. This ability cannot be used if there is an ally within 20ft. + +--- + +###### Taunt + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Solitaire/Taunt* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Solitaire](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Solitaire)** + +# Taunt (Level 1) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Target - Enemy + +Range - 20ft + +The Solitaire selects an enemy that it can see in range, that enemy must make an an opposed check against the Solitaire. The Solitaire uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) vs the enemy's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Solitaire wins, the target gains [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) III. + +--- + +###### Ael Parry + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Ael+Parry* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael)** + +# Ael Parry (Level 4) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Spire Ael may now use the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) core feature on [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells). This include spells with the [attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) keyword or a spell that targets ONLY the Spire Ael. The Spire Ael uses its [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) for all uses of [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry). If the Spire Ael succeeds, the spell effect is negated instead of the normal parry effects and the Spire Ael is imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated), the tier of which is equal to the spell level of the spell cast. This parry can only be used with Great Weapons. + +--- + +###### Kaska Blade + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Ael/Kaska+Blade* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Spire Ael](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Ael)** + +# Kaska Blade (Level 7) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Spire Ael infuses their blade with the [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) they have encountered, gaining knowledge from Aladine on how they might enact his will. The Spire Ael learns an additional number of [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +--- + +###### Spire Ascendant + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Eldasharkai/Class+Features/Spire+Voss/Spire+Ascendant* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Spire Voss](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Spire+Voss)** + +# Spire Ascendant (Level 10) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Spire Voss can use [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) to [ascend](https://corvanis.wiki/Spell+Ascension) [spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells). [Spells](https://corvanis.wiki/Prism+\(Testing\)/Spells/Prism+Spells) [ascended](https://corvanis.wiki/Spell+Ascension) in this way cause an explosion of mana around the target of the spell. If there are multiple targets that are affected by this spell, only one is chosen. + +The target must make a contested ability check. The target may use their [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). The Spire Voss uses their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). If the Spire Voss wins, the target and all creatures within 15ft of the target take 1d10 force damage for each point of [Superiority](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Eldasharkai/Class+Features/Superiority) spent this way. + +--- + +###### Mantras + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist)** + +# Mantras (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Spells with the [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack) keyword may be cast through the Daoist's unarmed strike. When cast this way, the spells range and targeting parameters follow that of the unarmed strike of the Daoist. Whenever the Daoist successfully hits a target with this attack, if the spell had an augment, the augment lingers on the target as a Mantra. A Mantra lasts for the remainder of the combat. The stored augment is automatically added to any attack spell that targets this creature. The Daoist can have a number of Mantras active at a time equal to their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +--- + +###### Mantric Seal + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantric+Seal* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist)** + +# Mantric Seal (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC – 2 + +Additional Cost – 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Target – Creature with a [Mantra](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) + +Range – Special + +The Daoist enacts a chant that causes the next spell they would cast this round to originate from a creature affected by a [Mantra](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras). A spell cast this way, uses that creature as the origin point for the spell’s parameters. All of the [Mantras](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) on the target add their stored augments to this spell and are expended in this process. If a [Mantra](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) is expended in this way, if it contained an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) (Any) augment, that [Mantra](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Mantras) deals damage of the same element equal to the Daoist's [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +--- + +###### Spirit Palm + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Daoist/Spirit+Palm* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Daoist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Daoist)** + +# Spirit Palm (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 5 + +Target – Enemies + +Range – 30ft + +The Daoist performs a chant that summons spectral hands made of pure Mana. The hands attack enemies within range. The total number of attacks is equal to the amount of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) the Daoist has plus their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). These attacks cannot generate [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), nor can spells be cast through them. The Daoist expends all of their [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) after this ability resolves. + +--- + +###### Perfect Strike + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Perfect+Strike* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai)** + +# Perfect Strike (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Samurai would defeat an enemy, and the Samurai has only attacked that creature once this round, they may move their [movement rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) and attack another creature as a triggered action. The [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of this attack is reduced an amount equal to the Samurai's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +--- + +###### Toukon + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Samurai/Toukon* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Samurai](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Samurai)** + +# Toukon (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC – 1 + +Additional Cost – 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Target - Self + +Range – Self + +The Samurai heals themselves an amount of hit points equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). The next attack the Samurai makes deals additional damage equal to the amount healed by this ability. + +--- + +###### Infiltrate + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Infiltrate* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi)** + +# Infiltrate (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Shonobi can perform a solo mission to infiltrate a complex. The GM decides the risk and time it takes to complete this effect. The Shinobi must make an ability check using their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), the DC of which is equal to 10 + the average CR of the creatures within it. If the Shinobi fails, the GM applies the stated risks. + +--- + +###### Miracle Pill + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Miracle+Pill* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi)** + +# Miracle Pill (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Once per long rest while [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied) the Shinobi may eat their Miracle Pill as an item action. + +This causes the following effects to occur. + +The Shinobi is imbued with Tier 5 [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged). + +The Shinobi is imbued with Tier 5 [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). + +The Shinobi is imbued with Tier 5 [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance). + +The Shinobi ignores the next instance of the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, if they were reduced to 0 hit points they are reduced to 1 instead when this affliction was gained. + +The effects of this pill last for a number of rounds equal to the Shinobi's [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). When this pill's effects fade, the Shinobi is defeated. + +--- + +###### Shadow Counter + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shadow+Counter* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi)** + +# Shadow Counter (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) – Attacking Weapon's + +Additional Cost – 1 [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve) + +Target - Self + +Range - Self + +This ability functions as the Core Feature [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) does with the following changes. If the [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) is successful and the opponent misses, the Shinobi dreamwalks to a space within a number of squares equal to their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). The Shinobi leaves behind a shadow that looks and acts like them for 1 round. Enemies can use an insight check when this effect occurs to see if they see the shadow as an illusion. The DC of this check is 10 + The Shinobi’s [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). If they fail, they believe the shadow to be another combatant and will act accordingly. The shadow is an illusion and doesn't take damage nor do effects from damage trigger when damaging it. + +--- + +###### Shinobi Tools + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Shinobi+Tools* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Shinobi](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Shinobi)** + +# Shinobi Tools (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +As long as the Shinobi is [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied) they may implement the following abilities. They only have a total number of uses of these listed abilities equal to 1 plus their [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). These uses refresh on a long rest. + +Smoke Bomb - As the Consumable. + +Grapple and Line - Extends the range of a use of [Jaunt (Shinobi)](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Shinobi/Jaunt+\(Shinobi\)), multiplying it by 1 + the Shinobi's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +Water Reed - Allows water breathing for 1 hour while in shallow water. + +Firestarter - Allows a fire to be started at a point after a 1 minute countdown. + +Poison Dart - As the Consumable. + +--- + +###### Aspect of Glies + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Aspect+of+Glies* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei)** + +# Aspect of Glies (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Sohei would cast a spell, the next spell they would cast is augmented by a random basic augment, this effect lasts 1 round. If the augment rolled in this way is inapplicable to the spell, the Sohei is healed an amount equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +If a spell affected by the Aspect of Glies feature would be cast, the Sohei may make an attack against a creature in range of their weapon. This weapon’s [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) is reduced by an amount equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) for this attack. + +--- + +###### Corrective Word + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Corrective+Word* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei)** + +# Corrective Word (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Sohei gains the [Instructive Spirit](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Instructive+Spirit) feature, if they already have it, they add the [Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction) Keyword to the ability. + +In addition, whenever the Sohei spends a point of [Resolve](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Class+Features/Resolve), the Sohei heals a number of hit points equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +--- + +###### Purification Ceremony + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Purification+Ceremony* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei)** + +# Purification Ceremony (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Sohei has the capacity to spend mana and time to cleanse themselves and their party members of [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction). The amount of mana and time that is required is up to the GM. At the end of the ceremony the characters reduces all [afflictions](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction) they are suffering from by an amount equal to the Sohei’s [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +--- + +###### Spirit's Wrath + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Spirit's+Wrath* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei)** + +# Spirit's Wrath (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever the Sohei damages an enemy with both an attack spell and a weapon attack in a single round, at the end of the round, all enemies within 10ft of the Sohei take force damage equal to the Sohei’s [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +--- + +###### Vow of Spirits + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Glies/Class+Features/Sohei/Vow+of+Spirits* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Sohei](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Glies/Sohei)** + +# Vow of Spirits (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Sohei gains 2 base Augments for their spellcasting. + +The Sohei gains proficiency in Glies Weapons and may use their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) instead of the normal sub-attributes for abilities with the [Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack), [Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics), or [Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy) keywords. + +The Sohei must also adhere themselves to a loose code of respecting the spirits of the land, the smaller voices on the edge of primal energy and faithful dogma. Failure to adhere to these codes may result in the loss of the Sohei’s Vow abilities. + +--- + +###### Cutting Chords + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Cutting+Chords* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper)** + +# Cutting Chords (Level 5) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +[APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) - 1 + +Target - Enemy + +Range – 30ft + +The Chord Keeper unleashes stored energy from their songs to assault an enemy. The Chord Keeper expends all of their [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline), for each point of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) they expend they deal 1d6 force damage to an enemy in range. + +The enemy may attempt to negate this effect by a contested ability check. The Chord Keeper uses their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemy uses their [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the enemy wins this effect is negated. + +--- + +###### Dramatic Pause + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Dramatic+Pause* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper)** + +# Dramatic Pause (Level 7) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Chord Keeper would have an [imbuement](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) removed from them, they are healed for a number of hit points equal to their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +--- + +###### Tempo Shift + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/Tempo+Shift* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper)** + +# Tempo Shift (Level 2) + +Keywords – _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - 1 + +Target - Self + +Range – Self + +The Chord Keeper may shift between one of three tempos, each one providing a different myriad of effects. Whenever the Chord Keeper shifts from one tempo to the other, the effects of the previous use of this ability are removed. The Tiers of the imbuements below is equal to the Chord Keeper’s [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +Allegro – The Chord Keeper is Imbued with [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) + +Andante – The Chord Keeper is Imbued with [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) + +Adagio – The Chord Keeper is Imbued with [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) + +--- + +###### The Best Medicine + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Chord+Keeper/The+Best+Medicine* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Chord Keeper](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Chord+Keeper)** + +# The Best Medicine (Level 8) + +Keywords – _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Chord Keeper now has the capacity to perform their songs during a rest to distract their party members from their wounds and woes. After a rest in which the Chord Keeper uses this ability, all allies are considered to be [Supplied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Supplied) during this rest. The Chord Keeper may use this ability a number of times per adventure equal to their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). These uses refresh whenever a milestone in the adventure is reached. This ability negates any attempt to stealth or hide the encampment of the party. + +--- + +###### Social Acumen + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Social+Acumen* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer)** + +# Social Acumen (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature + +Range - 30ft + +The Composer attempts an ability check against a creature within range. The Composer may use [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The DC of this check is 10 + the creature's CR. If the Composer should succeed, they may ask the GM what possible reaction a creature might have to a line of questioning, topic, or response to others in the conversation. + +--- + +###### Sour Note + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Sour+Note* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer)** + +# Sour Note (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Reaction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Reaction)_ + +APC - 2 + +Target - Ally/Enemy + +Range - 30ft + +Whenever the ally would be attacked by an enemy and they are both in range, the Composer may use this action. If they choose to, the Composer performs a contested ability check using their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) against the attacking enemy. The enemy may use their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess). If the Composer should win, that attack takes a penalty to its attack roll equal to the Composer's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + +###### Symphony of Spells + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Symphony+of+Spells* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer)** + +# Symphony of Spells (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Composer would perform a Song, the Composer is imbued with Tier I [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). Whenever the Composer would cast a Spell they imbue themselves with Tier I [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared). + +--- + +###### The Zone + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Composer/The+Zone* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Composer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Composer)** + +# The Zone (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Composer gains the [Symphony of Spells](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Composer/Symphony+of+Spells) class feature. If the Composer already possesses this class feature, the tiers of [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) and [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) are equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + +###### Chord of War + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Chord+of+War* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald)** + +# Chord of War (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever an enemy is defeated while the Herald is [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired), if the Herald attacked that creature this combat, they gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + +###### Clarion Call + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald)** + +# Clarion Call (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +When the Herald has the [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired)/[Heroism](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Heroism) imbuement, each time they would gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage), they also heal all allies within 30ft by an amount equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The Herald can spend a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) to increase this healing by an amount equal to their current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). + +--- + +###### Glory + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Glory* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald)** + +# Glory (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Herald gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) 5 at the start of combat. In addition, the Herald may spend their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) to fuel the other class features it possesses. This includes continental resources. + +--- + +###### Herald of War + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Herald+of+War* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald)** + +# Herald of War (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Targets you imbue with [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired) now also incur the [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided) and [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) imbuements, the Tiers of which are equal to your [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). In addition, whenever the Herald would spend a [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords), the [Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) class feature is activated. This does not occur if the Chord was spent on the [Clarion Call](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Clarion+Call) class feature. + +--- + +###### Inspire + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Inspire* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald)** + +# Inspire (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Additional Cost - 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Ally + +Range - 30ft + +The Herald selects an ally in range and imbues them with Tier III [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +--- + +###### Rouse the Troops + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Rouse+the+Troops* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald)** + +# Rouse the Troops (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Herald has the capacity to enact a rousing speech to foster the courage of their allies. During a rest, the Herald performs this speech and grants their allies [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to twice their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) at the start of the next combat within 24 hours. + +--- + +###### Shining Banner + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Herald/Shining+Banner* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Herald](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Herald)** + +# Shining Banner (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Additional Cost - 1 [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Target - Self + +Range - Self + +The Herald may use the power of their [Chords](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) to summon a phantasmal banner that fights alongside them. The Herald is considered to be wielding this banner even though they are using their hands on other equipment. This banner imbues the Herald with Tier IV [Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed). This aura grants the Herald and their allies [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) on saving throws and contested checks vs. [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened)/ [Horror](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Horror), [Blind](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Blind)/[Sightless](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Sightless), and [Cowardice](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Cowardice). In addition, whenever a creature affected by this aura would succeed on one of these rolls they are healed for an amount of hit points equal to the Herald's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). This Aura lasts for as long as the Herald is [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +--- + +###### Creation's Chorus + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Creation's+Chorus* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer)** + +# Creation's Chorus (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever an ally would heal from a source the Soul Singer controls and it is not your turn, enemies adjacent to that ally must make a contested ability check against the Soul Singer. The Soul Singer may use [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The enemy may use [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the enemy fails they take force damage equal to the Soul Singer's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). This damage can only be applied to an enemy once per source. + +--- + +###### Gospel + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Gospel* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer)** + +# Gospel (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - 4 + +MPC - 1 + +Additional Cost - 1 [Chord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Class+Features/Chords) + +Target - Ally + +Range - 60ft + +All allies in range are imbued with [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) and [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) the tier of which is equal to the Soul Singer's [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), and [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + +###### Life Crash + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Ryne/Class+Features/Soul+Singer/Life+Crash* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Soul Singer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Ryne/Soul+Singer)** + +# Life Crash (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_ + +Whenever the Soul Singer would make an attack against an undead creature, the attack is imbued with [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) the tier of which is equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty)\]. In addition, whenever an undead creature is destroyed by an effect the Soul Singer controls, the Soul Singer and their allies are healed an amount of hit points equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). + +--- + +###### Asgardian Steel + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Asgardian+Steel* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir)** + +# Asgardian Steel (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Aesir would spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) to augment spell or to imbue an attack, they may also benefit from these two effects they did not choose. The Tier of the [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) effect is equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). + +--- + +###### Biifrost Surge + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Biifrost+Surge* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir)** + +# Biifrost Surge (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Aesir would use the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) core action, they regain a spent [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes). They are also imbued with an effect dependent on the color of magic that [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) possessed, the Tier of this effect is equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Each use of this ability increases the [APC](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Action+Point+Cost) of the [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) core action by 1. These effects and cost increase fade when combat ends. + +Indigo - [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) + +Blue - [Anchored](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Anchored) + +Green - [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) + +Yellow - [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) + +Orange - [Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) + +Red - [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) + +Violet - [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) + +--- + +###### Runic Blessing + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Runic+Blessing* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir)** + +# Runic Blessing (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Aesir has the capacity and control over their [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) that they can use them to infuse their allies with them. By using a Rune, they may take that rune and use it to apply an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) (Any) effect on their allies weapons, that activate at the start of the next combat. These weapons maintain that effect for 1 minute. The Tier of this effect is equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Should more then one Aesir attempt these effects, they stack but use the lowest [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), between all the Aesir’s using this ability to determine the Tier. + +--- + +###### Valhalla Calling + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Valhalla+Calling* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir)** + +# Valhalla Calling (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_ + +Whenever the Aesir would spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes), they may revive an unconscious or dead ally within 30ft. This restores them to 1 hit point. If the Aesir would go unconscious, defeated or killed, they may spend a Rune to instead go to 1 hit point. The number of times the Aesir can use either of these abilities is equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). + +--- + +###### Wrath of Yggdrasil + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Aesir/Wrath+of+Yggdrasil* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Aesir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Aesir)** + +# Wrath of Yggdrasil (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC – Base Weapon Cost + +Optional Cost – 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Target - Enemy + +Range – Weapon’s Range + +The Aesir attacks an enemy, if that attack hits, the Aesir gains 1 point of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). This can only occur a number of times per round equal to the Aesir’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). If the optional cost was paid that enemy takes additional force damage on the weapon attack equal to the amount of mana the Aesir currently has. + +--- + +###### Jotun Grip + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Jotun+Grip* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker)** + +# Jotun Grip (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Berserker would spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) to empower their weapon with an [Elemental](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Elemental) affliction, that affliction has its tier increased by an amount equal to the Berserker’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). In addition, it lasts until it fades. + +--- + +###### Might of Thor + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Might+of+Thor* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker)** + +# Might of Thor (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbued](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Berserker would spend their [Runes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes), one of their weapons is imbued with [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen), the tier of which is equal to the Berserker’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). This effect lasts until the Berserker critically hits with that weapon. + +--- + +###### Taunt + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Taunt* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker)** + +# Taunt (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 1 + +Target - Enemy + +Range - 20ft + +The Berserker selects an enemy that it can see in range, that enemy must make an an opposed check against the Berserker. The Berserker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) vs the enemy's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) and [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Berserker wins, the target gains [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) III. + +--- + +###### Wrath of Sigrun + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Berserker/Wrath+of+Sigrun* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Berserker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Berserker)** + +# Wrath of Sigrun (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Berserker would defeat an enemy, they gain an amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). + +--- + +###### Jarl Ascendant + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Jarl+Ascendant* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider)** + +# Jarl Ascendant (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Raider has raided, pillaged and proven themselves, so that now they can be counted in the great Sagas. They are now blessed by the gods to be a leader amongst the Viaken. The Raider starts every combat with 10 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) and Tier IV [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance). Whenever the Raider would spend a [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes), they increase their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) by 1 and Increase their [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance) by 1 Tier (or gain Tier I if they have none) + +--- + +###### Overwhelming Flank + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Overwhelming+Flank* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider)** + +# Overwhelming Flank (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +APC – Base Weapon Cost of both Weapons + +Additional Cost – 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Target - Enemy + +Range – Weapon’s Range + +The Raider strikes with extreme power, throwing everything they have into the attack. Add both of the weapons damage dice together, then deal additional damage equal to the Raider’s [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the total APC of this ability is 3 or more, deal twice this damage. If the total APC is 4 or more, deal three times this damage. The Raider can only use this ability on a target that has at least 2 allies adjacent to that enemy. + +--- + +###### Pillaging Frenzy + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Raider/Pillaging+Frenzy* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Raider](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Raider)** + +# Pillaging Frenzy (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Downtime](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Downtime)_ + +The Raider has reached the capacity and speed that they can pillage so efficiently, that when the party uses the Search and Loot downtime or exploration action, the Raider can roll a number of additional loot attempts equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +--- + +###### Doom Sight + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Doom+Sight* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir)** + +# Doom Sight (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_ + +APC – 4 + +Additional Cost – 1 [Rune](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Class+Features/Runes) + +Target - Enemy + +Range – 20ft + +The Vanir selects an enemy in range and makes a contested ability check against that enemy. The Vanir may use their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The enemy may use any sub-attribute they wish. +If the Vanir succeeds, the target reduces all imbuements and increase all afflictions they are currently affected by, by an amount of tiers equal to the Vanir’s [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +--- + +###### Norn Blood + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Norn+Blood* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir)** + +# Norn Blood (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +At the start of the round, the Vanir declares whether their hit points will be lower, higher or the same at the start of the next round. Different effects occur dependent on the prediction, the effects only occur if the Vanir is correct. In the case of ability timing, this effect always triggers first and not in favor of the Vanir. + +If Lower, the Vanir is healed hit points equal to their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +If Higher, the Vanir gains a damage bonus on the next damage source they use equal to their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). + +If the Same, the Vanir is imbued with Tier III [Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste). + +--- + +###### Tenet of Sovereignty + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Continental+Classes/Whyxxstar/Class+Features/Vanir/Tenet+of+Sovereignty* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Vanir](https://corvanis.wiki/Prism+\(Testing\)/Classes/Continental+Classes/Whyxxstar/Vanir)** + +# Tenet of Sovereignty (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Vanir makes a pledge to protect the sanctity of prophecy and fate, that they once manipulated and abused. No one else can be trusted with the burden of the future. + +1. To avoid the future poisons the present, do not allow it to be changed. +2. Those that seek solace in what is to come are sick and should be tended to as such +3. Seers are cursed with a terrible gift, give what aid you can +4. The Aesir have their uses, but they must never again be allowed to see what is to come. + +As long as the Vanir maintains the above tenets, they gain access to the following. + +The Vanir gains martial weapon proficiency. In addition, they may use their [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) instead of their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) for attacks and abilities with weapons. + +--- + +###### Death-Knell + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Cabalist/Death-Knell* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Cabalist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cabalist)** + +# Death-Knell (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +APC - 3 + +Target - Enemy + +Range - 30ft + +The Cabalist summons a call to death on all enemies in the area. Enemies must make an opposed attribute check. The Cabalist may use their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemy uses [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Cabalist succeeds, that enemy is afflicted with [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep), the tier of which is equal to the Cabalist's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit). If that enemy is already afflicted with [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep), the damage of [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) is activated. If that enemy also has the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, all enemies in the area take the [Seep](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Seep) damage instead. + +--- + +###### Holy Wave + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Cleric/Holy+Wave* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric)** + +# Holy Wave (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +APC - 3 + +Target - Self/Ally/Enemy + +Range - 30ft + +The Cleric summons forth a wave of holy energy, this wave heals them and their allies for an amount of d6's equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). Enemies in this area, must make an opposed attribute check. The Cleric uses [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). The enemy uses their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Cleric succeeds, each enemy succeeded against takes this healing as Radiant damage instead. + +--- + +###### Inscription + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Cleric/Inscription* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric)** + +# Inscription (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Cleric can cast a healing spell on an ally, but inscribe it instead as a blessed mark. This inscription triggers and casts the spell for the Cleric on the marked creature whenever the creature would become [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied). Spells cast through Inscription's trigger, do not cost AP or MP. The Cleric can maintain a number of Inscriptions equal to it's [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). Inscriptions fade after combat. + +--- + +###### Vow of Life + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Cleric/Vow+of+Life* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Cleric](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Cleric)** + +# Vow of Life (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Cleric gains 2 base [Augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Augment) for their spellcasting. + +The Cleric increases the healing they would do on [bloodied](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Bloodied) targets by an amount equal to their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). They heal twice this additional healing if the target has the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction. + +The Cleric follows a loose code of healing the injured and caring for the sick. This is further defined by the morality of the deity they follow or the culture of their race. Failure to adhere to these codes may result in the loss of the Cleric's Vow abilities. + +--- + +###### Totemic Mastery + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Mastery* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid)** + +# Totemic Mastery (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Primal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Primal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Totems chosen by the Druid gain additional features. If you do not have [Totemic Power](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power), you receive that feature instead. + +**Bear** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) +5MP - Tier II [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) instead +6MP - Tier III [Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) instead +7MP - Assume the form of the Bear, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Panther** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) and [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) +5MP - Tier II [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) instead +6MP - Tier III [Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) instead +7MP - Assume the form of the Panther, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Ox** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) and [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) +5MP - Tier II [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) instead +6MP - Tier III [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded) instead +7MP - Assume the form of the Ox, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Fox** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) and [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) +5MP - Tier II [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) instead +6MP - Tier III [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) instead +7MP - Assume the form of the Fox, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Owl** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) and [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) +5MP - Tier II [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) instead +6MP - Tier III [Alert](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Alert) instead +7MP - Assume the form of the Owl, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +**Dolphin** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) and [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +4MP - Tier I [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) +5MP - Tier II [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) instead +6MP - Tier III [Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) instead +7MP - Assume the form of the Dolphin, as per the polymorph spell. You may cast spells and speak normally while in this form when you achieve it this way. + +--- + +###### Totemic Power + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Druid/Totemic+Power* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Druid](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Druid)** + +# Totemic Power (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Primal](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Primal)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Druid chooses a totem after each long rest. That totem empowers the Druid based on the amount of Mana that they have. Imbuements gained through this ability last until the amount of Mana that incurred them is lost. + +**Bear** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) and [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Panther** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative) and [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Ox** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina) and [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Fox** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) and [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Owl** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) and [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +**Dolphin** + +1MP - Tier I [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) to [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) and [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty) +2MP - Tier II [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead +3MP - Tier III [Enchanted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Enchanted) instead + +--- + +###### Combat Acumen + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Combat+Acumen* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor)** + +# Combat Acumen (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - 1 Creature + +Range - 120ft + +The Inquisitor attempts an ability check against a creature within range. The Inquisitor may use [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The DC of this check is 10 + the creature's CR. If the Inquisitor should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects. + +--- + +###### Tenet of Punishment + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Tenet+of+Punishment* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor)** + +# Tenet of Punishment (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Oath](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Oath)_ + +The Inquisitor makes a pledge to seek those that would evade justice and bring them to answer. + +1. Suffer not the offender forgiveness, only what Justice demands. +2. The Law is precise, so too must be your judgments. +3. The Law is unwavering and pitiless, so too must you be. +4. Complacency is the slow death of civilization, allow not a drop. + +As long as the Inquisitor maintains the above tenets, they gain access to the following. + +The Inquisitor gains proficiency with [Heavy Armor](https://corvanis.wiki/Prism+\(Testing\)/Armory/Armor/Heavy+Armor/Heavy+Armor). In addition, they may use their [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower) instead of [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) when determining parameters for Armor. (Reducing [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)) + +--- + +###### Thieves Tools + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Inquisitor/Thieves+Tools* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Inquisitor](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Inquisitor)** + +# Thieves Tools (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tools](https://corvanis.wiki/Tools)_ + +The Inquisitor may attempt to use these tools to disable traps, devices, locks, and other such objects. The complexity is defined by the target. The Inquisitor may use their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +--- + +###### Iron Channel + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Warden/Iron+Channel* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden)** + +# Iron Channel (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +Whenever a [taunted](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Class+Features/Warden/Taunt) enemy would attempt to attack the Warden and they miss, the Warden may immediately [channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel). The APC of the [channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel) is reduced by the APC of the Warden's shield. + +In addition, whenever the Warden would use the [block](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Block) action, they may choose to spend [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), if they do, enemies adjacent to the Warden take Radiant damage equal to the Warden's [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + +###### Seal of the Warden + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Warden/Seal+of+the+Warden* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden)** + +# Seal of the Warden (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Divine](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Divine)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Warden now has the capacity to spend [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) to infuse a door, gate, window, bridge, or similar defensive structure against damage. The amount of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) and time required are determined by the GM. Objects reinforced this way have [Resistance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Resistance) to all damage and are immune to effects that would magically manipulate them. The Warden can have a number of objects effected this way at one time equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + +###### Taunt + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Warden/Taunt* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden)** + +# Taunt (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 1 + +Target - Enemy + +Range - 20ft + +The Warden selects an enemy that it can see within range. That enemy must make an opposed check against the Warden. The Warden uses their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) vs the enemy's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Warden wins, the target incurs Tier III [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +--- + +###### Unbreakable Faith + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Faith/Class+Features/Warden/Unbreakable+Faith* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warden](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Faith/Warden)** + +# Unbreakable Faith (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Warden would be imbued by [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) or [Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded), they increase the tier of that imbuement by an amount equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). In addition, whenever the Warden would incur Tier VII [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced)/[Warded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Warded), they incur [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated) III. + +--- + +###### Mana Regalia + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Archon/Mana+Regalia* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon)** + +# Mana Regalia (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Archon gains proficiency with Heavy Armor. However, the Archon cannot wear armor, their armor is constructed by their magic. This functions as normal pieces of equipment except that it requires that the Archon consumes a piece of armor to recreate it for their Mana Regalia. In addition, the Archon uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) instead of [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor) to determine parameters to wear armor in this way (Reducing [MRR](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating+Reduction)). Special Armor properties are retained in this process. + +--- + +###### Regalia's Majesty + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Archon/Regalia's+Majesty* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon)** + +# Regalia's Majesty\]\] (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +Whenever the Archon would be attacked, if they are not at their Maximum [Mana Pool](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana), they gain 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). If they are, they may choose to spend ALL of their MP. If they do, they deal 1d6 force damage per point of [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) spent this way to all enemies within 10ft. To deal this damage, the Archon must succeed on a contested ability check against these enemies. The Archon must use [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Enemies must use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). + +--- + +###### Spell Reservoir + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Archon/Spell+Reservoir* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Archon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Archon)** + +# Spell Reservoir (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Archon increases its Maximum [Mana Pool](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) by an amount equal to its [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). In addition, allies that cast spells within 20ft of the Archon, may use the Archon's mana in place of their own to cast spells. The Archon starts combat imbued with Tier V [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). + +--- + +###### Dissertation + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Dissertation* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber)** + +# Dissertation (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Enscriber can now create scrolls in combat. Scroll creation this way has an APC of the spell level. Scrolls created in this way cannot have [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) added to them (although the Enscriber can add them through other features when the scroll is cast). + +In addition, whenever the Enscriber would cast a spell with a scroll, they may consume multiple scrolls to add their effects to that spell. The number of scrolls that can be consumed in this manner is equal to the Enscriber's [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). Only one spell per round can be cast in this way. + +--- + +###### Ink Veld + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Ink+Veld* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber)** + +# Ink Veld (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +APC - Spell Level of Scroll + +Target - Self + +Range - Self + +The Enscriber may now consume scrolls to grant themselves one of the following. The tier of these [imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) is equal to the spell level of the scroll expended. The duration of this effect is a number of rounds equal to the Enscriber's [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). At the end of this duration that effect is removed. + +[Anchored](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Anchored) +[Blessed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Blessed) +[Fury](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Fury) +[Haste](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Haste) +[Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration) + +--- + +###### Iron Parchment + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Iron+Parchment* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber)** + +# Iron Parchment (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_ + +The Enscriber now has the ability to infuse scrolls they create into a shape. These shapes may take on the forms of weapons or shields. These scrolls still function as scrolls, but they also function as the items they are formed as, until they are consumed. The Enscriber is considered to be proficient with these items. All sub-attributes for parameters, abilities, or contested rolls that concern the wielder of these items are changed to [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). This is decided when the item is made. The APC cost of actions and abilities of these weapons and shields may use [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) instead. These items do not function this way outside of the Enscriber's grasp. + +--- + +###### Lore Acumen (Enscriber) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Lore+Acumen+(Enscriber)* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber)** + +# Lore Acumen (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature/Object/Effect + +Range - 120ft + +The Enscriber is able to attempt to deduce the significance of an active ability, effect, object, creature or piece of information. The Enscriber must attempt an attribute check against the DC determined by the GM. The Enscriber may use [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). If the Enscriber should succeed the GM immediately provides relevant data on the lore implications of the entity in question. (For Example, Lore Acumen on an attacking goblin, might reveal that its tribe is not normally aggressive and there might be more to its attack than simple mindless violence.) + +--- + +###### Rune Mage + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Enscriber/Rune+Mage* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Enscriber](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Enscriber)** + +# Rune Mage (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Enscriber casts their spells through scrolls. Each day the Enscriber may prepare a number of scrolls equal to their [Spirit](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Spirit) plus their [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The Enscriber also ignores the limit of spell scrolls that can be made through the [Scroll Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Specialist+Features/Scroll+Specialist) feature. In addition, whenever the Enscriber casts a spell through a scroll, they may spend mana to [ascend](https://corvanis.wiki/Spell+Ascension) that spell or apply a [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) as if the spell was being normally cast. + +--- + +###### Aetheric Combination + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Invoker/Aetheric+Combination* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker)** + +# Aetheric Combination (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Prismatic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Prismatic)_ + +Whenever the Invoker would cast a spell that contains at least three echoes, they may change the [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) of that spell and add an additional Color of the Prism to it. This adds the new Color's [Hue](https://corvanis.wiki/Prism+\(Testing\)/Spells/Color+\(Hue\)) effects to the spell. + +If you do not possess the [Spell Savant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Spell+Savant) class feature, then you gain the [Shifting Echoes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes) class feature. If you already possess the [Shifting Echoes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes) class feature, the total number of echoes you can create are equal to your [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + +###### Augment Mastery + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Invoker/Augment+Mastery* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker)** + +# Augment Mastery (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Invoker gains an additional number of [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) equal to it's [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). In addition, whenever the Invoker would cast a spell with a [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment), they may add an additional augment to that [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment). This effectively combines them together. They add their costs together and effects. (Echoes produced from this spell maintain all the augments' properties.) + +--- + +###### Shifting Echoes + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Invoker/Shifting+Echoes* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Invoker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Invoker)** + +# Shifting Echoes (Level 4) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 1 + +Target - Echoes + +Range - 30ft + +The Invoker can use this ability to move their echoes a number of squares equal to their [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). If these echoes should move through an ally, they infuse the next spell cast by that ally with the [spell augmentations](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) the echoes possess. When this occurs the echoes are automatically consumed at the start of the next round. + +If you do not possess the [Spell Savant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Spell+Savant) class feature, this ability instead creates an echo of a [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) you know. Only one such echo can be created in this way. It otherwise acts as a spell echo under the [Spell Savant](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Invoker/Spell+Savant) class feature. + +--- + +###### Saturated Channel + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Saturated+Channel* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer)** + +# Saturated Channel (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic), [Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy), [Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower), [Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Sorcerer no longer gains mana when they [Channel](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Channel), instead they are imbued with [Saturated](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Saturated). The tier of which is determined by the Sorcerer's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + +###### Summon Mana Well + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Sorcerer/Summon+Mana+Well* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Sorcerer](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Sorcerer)** + +# Summon Mana Well (Level 8) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Arcane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Arcane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_ + +The Sorcerer has the capacity to conjure a well of pure [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana). The time and mana cost to do so is determined by the GM. The well grants all that drink from it an amount of immediate mana equal to the Sorcerer's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). This also halves the normal time to gain mana outside of combat. + +--- + +###### Disrupt Mana + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Warlock/Disrupt+Mana* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock)** + +# Disrupt Mana (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC - 1 + +Target - Enemy + +Range - 30ft + +The Warlock selects an enemy in range and attempts to disrupt the flow of their mana. The enemy must make an opposed attribute check. The Warlock uses [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemy uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Warlock wins, they reduce the target's [Mana](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Mana) by 1 point. + +--- + +###### Spell Feast + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Warlock/Spell+Feast* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock)** + +# Spell Feast (Level 7) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral)_ + +Whenever the Warlock would cast a [Blast](https://corvanis.wiki/Prism+\(Testing\)/Spells/1st+Level/Blast), [Cone](https://corvanis.wiki/Cone), or [Line](https://corvanis.wiki/Line) spell, if that spell would afflict enemies, those enemies must make a contested attribute check. The Warlock uses [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemies use [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). Those the Warlock succeeds against in this check, the spell is treated as if it has Tier III [Mana Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Mana+Drain). + +--- + +###### Woe Weaver + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Warlock/Woe+Weaver* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlock](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Warlock)** + +# Woe Weaver (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Astral](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Astral)_ + +Whenever the Warlock would pay the upkeep cost on a spell that causes an [affliction](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Affliction), they reduce the cost by 1 mana point. A number of spells can utilize this effect at one time equal to the Warlock's [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). + +--- + +###### Lore Acumen (Wizard) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Wizard/Lore+Acumen+(Wizard)* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard)** + +# Lore Acumen (Level 1) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - Creature/Object/Effect + +Range - 120ft + +The Wizard is able to attempt to deduce the significance of an active ability, effect, object, creature or piece of information. The Wizard must attempt an attribute check against the DC determined by the GM. The Wizard may use [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). If the Wizard should succeed the GM immediately provides relevant data on the lore implications of the entity in question. (For Example, Lore Acumen on an attacking goblin, might reveal that its tribe is not normally aggressive and there might be more to its attack than simple mindless violence.) + +--- + +###### Spell Mastery + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Mastery* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard)** + +# Spell Mastery (Level 5) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Wizard chooses a number of spells equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Those spells have the cost of applying the first [spell augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) to them reduced by 1. + +If those spells are affected by [Spell Specialist](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Specialist), instead all [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) to those spells have their costs reduced by 1. + +--- + +###### Spell Matrix + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Matrix* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard)** + +# Spell Matrix (Level 10) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Wizard now possesses mastery over spells to the point that [Spell Ascension](https://corvanis.wiki/Spell+Ascension) costs less mana by an amount equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). + +If the character does not have the [Spellbook](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spellbook) class feature, it cannot select this feature upon level up. + +--- + +###### Spell Specialist + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spell+Specialist* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard)** + +# Spell Specialist (Level 2) + +Keywords - _[Magic](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Magic)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Wizard chooses a number of spells equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence). Those spells have the cost of applying the first [Spell Augment](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) to them reduced by 1. + +--- + +###### Spellbook + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Mana/Class+Features/Wizard/Spellbook* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Wizard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Mana/Wizard)** + +# Spellbook (Level 1) + +The Wizard has the capacity to store and salvage spell augments. They store them inside of their Spellbook and salvage them from spell books, tomes, manuscripts, and other forms of written materials. The Starting number of [spell augments](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Augments/Spell+Augment) a wizard has is 3 plus their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning). The Wizard also has the capacity to apply more than one spell augment to a spell simultaneously. They may not apply the same augment more than once to a spell. This complicated form of casting limits the Wizard's ability to cast, so that they may only cast 1 spell a round. + +--- + +###### Combat Acumen + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Combat+Acumen* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin)** + +# Combat Acumen (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - 1 Creature + +Range - 120ft + +The Assassin attempts an ability check against a creature within range. The Assassin may use [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The DC of this check is 10 + the creature's CR. If the Assassin should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects. + +--- + +###### Ruthless Momentum + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Assassin/Ruthless+Momentum* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Assassin](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Assassin)** + +# Ruthless Momentum (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Assassin would defeat an enemy they are imbued with [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared), the Tier of which is equal to the Assassin's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +--- + +###### Counter Song + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Counter+Song* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard)** + +# Counter Song (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +APC - Equal to APC of spell or song targeted + +Additional Cost - [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline) equal to the APC of this ability + +Target - Enemy controlled effect + +Range - 60ft + +The Bard can attempt to use the supernatural nature of their songs to overpower an enemy's magical presence. The Bard may perform a dispel check vs the targeted effect. The Bard uses their [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). The enemy uses the casting or song attributes of the effect targeted for dispel. + +--- + +###### Lifting Melody + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Lifting+Melody* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard)** + +# Lifting Melody (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Bard would expend an Adrenaline point, they are imbued with [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed) the tier of which is equal to the Bard's [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +Allies affected by the Bard's [Songs](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Songs) are imbued with Tier I [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed). + +--- + +###### Troubadour's Gambit + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Bard/Troubadour's+Gambit* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Bard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Bard)** + +# Troubadour's Gambit (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +At the end of the round, if the Bard has used each of their action points to perform a non-repeating action and has not been dealt damage by an enemy controlled source that round, they are imbued with [Trance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Trance) the tier of which is equal to the Bard's [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Common Sense + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Common+Sense* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter)** + +# Common Sense (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Drifter would attempt to use a defensive reaction for the first time each round, the APC of that reaction is reduced by an amount equal to the Drifter's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). + +--- + +###### Drifter's Luck + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Drifter's+Luck* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter)** + +# Drifter's Luck (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +The Drifter gains a pool of Luck points equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). These Luck points refresh whenever the Drifter completes any rest. These points can be spent in a number of ways. They can be used to supplement any other resource pool, this includes continental resources, class resources (such as Adrenaline), Mana Points, and can be used instead of Action Points. + +--- + +###### Traveler's Trick + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Traveler's+Trick* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Drifter](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Drifter)** + +# Traveler's Trick (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +The Drifter gains the class feature [Wanderlust](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Drifter/Wanderlust) if they do not have it. If they do have it, instead when it triggers, the imbuements they incur has a Tier equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) instead. + +--- + +###### Farsight + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Farsight* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman)** + +# Farsight (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Marksman can see more clearly at longer distances than others. The Marksman reduces the penalty for making an attack at long range by an amount equal to their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). In addition, the Marksman increases the range of a ranged weapon they are using by an amount equal to 10 multiplied by their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +--- + +###### Mark of Death + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Death* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman)** + +# Mark of Death (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 4 + +Target - Enemy + +Range - Weapon Range + +The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The target may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). If the Marksman wins the target is afflicted with Tier VI [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). Attacks against this target are imbued with Tier IV [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen), this Mark is consumed whenever the target is critically hit for a third time after incurring this affliction. + +--- + +###### Mark of Effort + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Effort* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman)** + +# Mark of Effort (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Target - Enemy + +Range - Weapon Range + +The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). If the Marksman wins the enemy is afflicted with Tier V [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). The next time the Marksman or their ally attacks the marked creature and consumes the Mark, they incur Tier III [Surged](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Surged). + +--- + +###### Mark of Inevitability + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Inevitability* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman)** + +# Mark of Inevitability (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 2 + +Target - Enemy + +Range - Weapon Range + +The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). If the Marksman wins the enemy is afflicted with Tier III [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). While marked in this way the target cannot be imbued with [Concealed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Concealed)/[Invisible](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Invisible) or [Renewed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Renewed)/[Regeneration](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Regeneration). If they already are, they reduce those [Imbuements](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Imbuement) by an amount equal to the Marksman's [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning) or [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). When this Mark is consumed it afflicts the target with Tier II [Staggered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Staggered). + +--- + +###### Mark of Precision + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Marksman/Mark+of+Precision* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Marksman](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Marksman)** + +# Mark of Precision (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 1 + +Target - Enemy + +Range - Weapon Range + +The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity). If the Marksman wins the enemy is afflicted with Tier II [Marked](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Marked). The next attack against this target consumes this Mark and imbues that attack with Tier III [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided). + +--- + +###### Alchemist + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Alchemist* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur)** + +# Alchemist (Level 1) + +The Saboteur gains the use of Alchemical Formulae and may create alchemical consumables. The Saboteur starts with a number of Alchemical Formulae equal to their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The Saboteur may learn other Alchemical Formulae as they continue their career. + +--- + +###### Prepare to Breach! + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Saboteur/Prepare+to+Breach!* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Saboteur](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Saboteur)** + +# Prepare to Breach! (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Artificial](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Artificial)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +Whenever the Saboteur would damage enemies with their bombs, the Saboteur makes a contested ability check against those enemies. The Saboteur uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Guile](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Guile). The enemies use their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Saboteur wins, that enemy is afflicted with Tier I [Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted). This increases the APC of the next defensive reaction the enemy would take by 1. + +--- + +###### Quietus (Stalker) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Quietus+(Stalker)* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker)** + +# Quietus (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Stalker would make an attack against an enemy, the Stalker makes a contested ability check against the target. The Stalker uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The enemy may use their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Stalker succeeds, the enemy is afflicted with Tier V [Mute](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Mute). + +--- + +###### Shadows Unbound + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Shadows+Unbound* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker)** + +# Shadows Unbound (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Supernatural](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Supernatural)_, _[Dash](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Dash)_, _[Dream](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream)_ + +Whenever the Stalker would spend action points to move while in dim light or lower they may also spend a point of [Adrenaline](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Class+Features/Adrenaline), if they do, this movement is treated as [Dreamwalking](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream). In addition, the first attack the Stalker attempts when returning from [Dreamwalking](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dream) each round is imbued with [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen). The tier of which is equal to their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +--- + +###### Stalk Prey + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Wanderer/Class+Features/Stalker/Stalk+Prey* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Stalker](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Wanderer/Stalker)** + +# Stalk Prey (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Tactics](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Tactics)_ + +Whenever the Stalker would spend action points to move closer to an enemy they have not attacked this combat, they gain [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided) on their first attack against that target. The Tier of this is determined by the Stalker's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). + +--- + +###### Are You Not Entertained + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Are+You+Not+Entertained* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator)** + +# Are You Not Entertained? (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Gladiator would [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) an enemy, it may instead [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) all enemies within 20ft. The Gladiator has Tier I [Life Drain](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Life+Drain) on attacks against enemies afflicted with [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +--- + +###### Battle Boast + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Battle+Boast* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator)** + +# Battle Boast (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)/[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)/[Depower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Depower)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - 1 + Weapon + +Target - Enemy + +Range - Weapon + +The Gladiator makes an attack against an enemy in range, calling out the enemy's weak family line and other such insults. If this attack hits, the target must make an opposed check against the Gladiator. The Gladiator uses their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority). The target uses their [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). If the Gladiator wins, the target is afflicted with Tier II [Distracted](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Distracted), limited to attacking the Gladiator and the Gladiator is imbued with Tier III [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared). + +--- + +###### Emperor's Gambit + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Emperor's+Gambit* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator)** + +# Emperor's Gambit (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - 2 + Weapon + +Target - Enemy + +Range - Melee + +The Gladiator makes an attack against an enemy, if that attack deals damage, the target and the Gladiator have an opposed check. The Gladiator uses [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) and the Target uses [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). If the Gladiator wins, the target is afflicted with Tier V [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned), if the Gladiator loses, they are afflicted with Tier V [Stunned](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Stunned) instead. + +--- + +###### Roar of the Crowd + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Roar+of+the+Crowd* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator)** + +# Roar of the Crowd (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Dispel](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Dispel)_ + +Whenever the Gladiator would be afflicted by [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded) or [Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) in a combat, they ignore a number of those tiers equal to their [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). Once the number of tiers the Gladiator would have gained exceeds these parameters, they gain tiers of [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) as normal. + +--- + +###### Taunt + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Gladiator/Taunt* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Gladiator](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Gladiator)** + +# Taunt (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 1 + +Target - Enemy + +Range - 20ft + +The Gladiator selects an enemy that it can see within range. That enemy must make an opposed check against the Gladiator. The Gladiator uses their [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence) or [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority) vs the enemy's [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Gladiator wins, the target gains Tier III [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +--- + +###### Dragonsbane + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Knight/Dragonsbane* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight)** + +# Dragonsbane (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +Whenever the Knight would be attacked in melee by a flying creature, the Knight may trigger an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against them. Enemies dealt damage by the Knight's [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity)'s lose an amount of Fly rating equal to the Knight's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor), or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). If this reduces a creature's Fly rating to 0, that creature is grounded and has Tier III [Prone](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Prone). + +Whenever the Knight would be affected by a breath effect, gaze effect, or curse effect, the Knight may instead spend Courage equal to twice the tier of that affliction, if they do, the effect is negated. + +Once per combat, the Knight may imbue an attack they make with [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) III against a creature with the Dragon, Monstrosity, Fiend, Undead, or Giant subtype. This attack gains the [Blood Font](https://corvanis.wiki/Blood+Font) critical effect. This must be declared before the attack is rolled. + +--- + +###### Guard + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Knight/Guard* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight)** + +# Guard (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_ + +APC - 1 + +Target - Ally + +Range - Melee + +The Knight selects an ally and imbues them with Tier I [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced). In addition, should an enemy within melee range attempt to attack that ally, the Knight may trigger an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) on that enemy, this attack has its APC reduced by an amount equal to your [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) or [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), whichever is higher. This effect lasts 1 round. + +--- + +###### Honor's Demand + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Knight/Honor's+Demand* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight)** + +# Honor's Demand (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - Weapon Cost + +Target - Enemy + +Range - Melee + +The Knight attacks an enemy that has caused an ally to lose all of their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) this round. The Knight may expend their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) on this attack, if they do, they deal additional damage to this attack equal to the expended [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). In addition, the target of this attack is afflicted by Tier II [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). + +--- + +###### Lord's Grace + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Knight/Lord's+Grace* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight)** + +# Lord's Grace (Level 5) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Knight would imbue an ally with a [Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane) imbuement, the Knight gains Courage equal to its [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), whichever is higher. In addition, when the Knight imbues the [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced) imbuement, increase its Tier by II. + +--- + +###### Oath of Courage + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Knight/Oath+of+Courage* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight)** + +# Oath of Courage (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Bestow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Bestow)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 0 + +Target - Self / Ally + +Range - Self + +The Knight gains Tier II [Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed). While within this effect, an ally and yourself gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) at the start of their turn. Allies under the effect of [Guard](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Knight/Guard) gain twice the amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) instead. The value of this [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) is determined by the Knight's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), whichever is higher. + +--- + +###### Shatter Morale + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Knight/Shatter+Morale* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight)** + +# Shatter Morale (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - 1 + Weapon Cost + +Target - Enemy + +Range - Melee + +The Knight makes an attack against an enemy. If that attack should deal damage the enemy must make an opposed roll. The Knight uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence). The enemy uses their [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity) or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If the Knight should win, the enemy is afflicted with Tier V [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened) for 3 rounds. + +--- + +###### Valor's Advance + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Knight/Valor's+Advance* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight)** + +# Valor's Advance (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Knight now uses their [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence) to determine their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating). In addition, whenever the Knight would enter an enemy's threatened area, that enemy may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against them, if they do, the [Knight](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Knight) may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against them afterwards. If they do not, the Knight gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) equal to their [Vigor](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Vigor). + +--- + +###### Intimidating Prowess + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Intimidating+Prowess* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon)** + +# Intimidating Prowess (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +Whenever the Paragon would damage an enemy with an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity), the enemy must make a contested ability check. The Paragon may use [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The enemy may use [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Paragon succeeds, the enemy is afflicted with Tier III [Frightened](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Frightened). This affliction lasts for 1 round. + +--- + +###### On the Edge + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Paragon/On+the+Edge* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon)** + +# On the Edge (Level 8) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Target - Self + +Range - Self + +The Paragon is imbued with Tier III [Enhance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Enhance). This can affect their choice of [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess) or [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative). The Paragon incurs the following, when they would spend an action point on [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) or an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity), they gain 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). They lose all [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) whenever they are dealt damage to their Life. The duration of this effect is 1 round. + +--- + +###### Riposte + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Riposte* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon)** + +# Riposte (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_ + +APC - Weapon Cost + +Target - Enemy + +Range - Melee + +Whenever the Paragon would succeed in a [Parry](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Parry) attempt, they may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity) against the attacking enemy. This attack deals additional damage equal to the Paragon's [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). + +--- + +###### Showdown + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Paragon/Showdown* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Paragon](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Paragon)** + +# Showdown (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - 1 + +Target - Self/Enemy + +Range - Self/30ft + +The Paragon attempts to challenge an enemy to face them one on one. The Paragon must make a contested ability check. They may use [Prowess](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Prowess), [Initiative](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Initiative), or [Grace](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Grace). The target may use [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower), [Tenacity](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Tenacity), or [Resilience](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Resilience). If the Paragon should succeed, the target and the Paragon are afflicted with Tier VII [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt). This effect treats the other as the [Taunt](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Taunt) target. This effect lasts until it fades, and is removed if one of the Paragon's allies attacks, damages, or afflicts the target in anyway. This ability may be used once per combat. + +--- + +###### Reaver's Cleave + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Reaver's+Cleave* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver)** + +# Reaver's Cleave (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Afflict](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Afflict)_ + +APC - Weapon + +Target - Enemy/Self + +Range - Melee + +The Reaver makes an attack against an enemy in range. Should that attack hit, the Reaver may continue to attack enemies with this same attack, the same attack roll is applied to a number of adjacent enemies to the Reaver. The number of enemies is determined by the total unmodified APC of the weapon wielded in this attack. In addition, whenever the Reaver would use this attack, they gain a Tier of [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) equal to the number of times they have used this attack in Combat. Whenever the Reaver would gain [Exhaustion](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Exhaustion) from this ability, those tiers are reduced by an amount equal to their [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). + +--- + +###### Victory Rush + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Reaver/Victory+Rush* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Reaver](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Reaver)** + +# Victory Rush (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +Whenever the Reaver would make an attack, for each creature defeated with it, they are imbued with that many Tiers of [Enhance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Enhance). The [Enhance](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Enhance) is to [Stamina](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Stamina). This imbuement fades after 3 rounds. + +--- + +###### Combat Acumen (Soldier) + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Combat+Acumen+(Soldier)* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier)** + +# Combat Acumen (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 1 + +Target - 1 Creature + +Range - 120ft + +The Soldier attempts an ability check against a creature within range. The Soldier may use [Competence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Competence), [Cunning](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Cunning), or [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit). The DC of this check is 10 + the creature's CR. If the Soldier should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects. + +--- + +###### Death March + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Death+March* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier)** + +# Death March (Level 10) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +Whenever the Soldier would be dealt damage from a source while they have the [Wounded](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Wounded)/[Shattered](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Shattered) affliction, the Soldier negates the damage if it is below the Soldier's current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). When this negation occurs, the Soldier loses half of their current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). Whenever the Soldier is afflicted with [Unconscious](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Mundane/Unconscious)/[Comatose](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Afflictions/Magic/Comatose) after this ability has negated damage, they can no longer activate this ability until after they finish a long rest. + +--- + +###### Formation + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier)** + +# Formation (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +While the Soldier is adjacent to 3 or more other allies they gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) at the start of the round. The amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) they gain is equal to their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Wit](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Wit), or [Willpower](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Willpower). If one of these allies has the Formation feature, you count allies adjacent to them as adjacent to you for the purposes of qualifying for this ability. You also increase the amount of [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) you receive by an amount equal to the total number of allies with this ability active. + +--- + +###### Hold Fast! + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Hold+Fast!* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Soldier](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Soldier)** + +# Hold Fast! (Level 7) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +Whenever the Soldier has [Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) active and would use the [Withstand](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Withstand) action, they imbue their allies with temporary hit points equal to the Soldier's current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). This amount of temporary hit points is doubled for allies that are currently Afflicted. + +--- + +###### Banner Wave + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Banner+Wave* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# Banner Wave (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 1 + +Additional Cost - 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Ally + +Range -30ft + +The Warlord waves their banner at an ally to encourage them to keep fighting! An ally in range gains temporary hit points equal to the Warlord's current [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) plus their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), and [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). You may only use this ability if you are wielding a Banner. An ally can only benefit from this class feature once per round. + +--- + +###### By Example + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/By+Example* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# By Example (Level 4) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Attack](https://corvanis.wiki/Prism+\(Testing\)/Core+Features/Core+Actions/Attack)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_ + +APC - Weapon + +Additional Cost - 2 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Enemy + +Range - Weapon + +The Warlord attempts to attack an enemy in range. If that attack should hit and deal damage, the Warlord gains 3 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). Each ally adjacent to the enemy dealt this damage gains 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage). If the Warlord should defeat that enemy, they gain 5 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) instead and each ally gains 2 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) instead. + +--- + +###### Commander + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Commander* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# Commander (Level 2) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Bestow](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Bestow)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +The Warlord is imbued with Tier IV [Bestowed](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Magic/Bestowed). Whenever the Warlord would use an ability that costs [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) to use, they may spend the [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) of an ally within 30ft instead. In addition, allies that possess the [Formation](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Class+Features/Soldier/Formation) class feature and it is active, that ally gains 1 additional [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) whenever they would gain [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) from that class feature while in range of this aura. + +--- + +###### Give Them Nothing! + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Give+Them+Nothing!* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# Give Them Nothing! (Level 8) + +Keyword - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 6 + +Additional Cost - 8 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Allies + +Range - 60ft + +The Warlord lets forth a warcry which incites fervor in their allies. Their allies are imbued with Tier IV [Aided](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Aided) and Tier IV [Reinforced](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Reinforced). + +--- + +###### Glory + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Glory* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# Glory (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Warlord gains [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) 5 at the start of combat. In addition, the Warlord may spend their [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) to fuel the other class features it possesses. This includes continental resources. + +--- + +###### Inspire + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Inspire* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# Inspire (Level 1) + +Keywords - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +APC - 3 + +Additional Cost - 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Ally + +Range - 30ft + +The Warlord selects an ally in range and imbues them with Tier III [Inspired](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Inspired). + +--- + +###### Into the Breach! + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Into+the+Breach!* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# Into the Breach! (Level 7) + +Keyword - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 3 + +Additional Cost - 5 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Allies + +Range - 60ft + +The Warlord calls for action to their allies. All allies within range incur a bonus to their [Movement Rating](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Movement+Rating) equal to the Warlord's [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). They may also spend action points during this ability to move if they wish. + +--- + +###### Take From Them%2C EVERYTHING! + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Take+From+Them%2C+EVERYTHING!* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# Take From Them, EVERYTHING! (Level 10) + +Keyword - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_, _[Imbue](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Imbue)_, _[Economy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Economy)_, _[Strategy](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Targeted+Entity/Strategy)_ + +APC - 7 + +Additional Cost - 10 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) + +Target - Allies + +Range - 60ft + +All allies in range may make an [Attack of Opportunity](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Attack+of+Opportunity). This attack is imbued with the Tier VI [Keen](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Keen) effect. When this effect resolves, the Warlord gains [Prepared](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Imbuements/Mundane/Prepared) of a tier equal to the number of enemies defeated from this ability. + +--- + +###### Wrapped in Glory + +*Source: https://corvanis.wiki/Prism+(Testing)/Classes/Core+Classes/Warrior/Class+Features/Warlord/Wrapped+in+Glory* + +```yaml +publish: true +permalink: +authors: + - Ghaz +formatting: + - Ghaz +description: Living world of Verum Wiki +image: Images/Misc/Logos/Site-Logo.webp +``` + +**[Home Page](https://corvanis.wiki/Home Page) / [Prism](https://corvanis.wiki/Prism+\(Testing\)/Prism) / [Prism Classes](https://corvanis.wiki/Prism+\(Testing\)/Classes/Prism+Classes) / [Warlord](https://corvanis.wiki/Prism+\(Testing\)/Classes/Core+Classes/Warrior/Warlord)** + +# Wrapped in Glory (Level 5) + +Keyword - _[Mundane](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Typing+Effects/Mundane)_, _[Empower](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Empower)_ + +The Warlord gains 1 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage) at the start of each of their turns. In addition, whenever the Warlord would critically hit an enemy, they may spend 5 [Courage](https://corvanis.wiki/Prism+\(Testing\)/Keywords/Auxiliary+Effects/Courage), if they do, they increase the damage of that critical hit by an amount equal to three times their [Authority](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Authority), [Presence](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Presence), or [Sovereignty](https://corvanis.wiki/Prism+\(Testing\)/Ability+Scores+and+Sub-Attributes/Sub-Attributes/Sovereignty). + +--- + diff --git a/templates/armor.hbs b/templates/armor.hbs index 16f0175..463a4f7 100644 --- a/templates/armor.hbs +++ b/templates/armor.hbs @@ -1,30 +1,127 @@
- + {{formInput fields.name value=source.name}} -
+ - {{formField systemFields.armorType value=system.armorType localize=true}} - {{formField systemFields.defense value=system.defense}} - {{formField systemFields.maximumMovement value=system.maximumMovement}} - {{formField systemFields.hp value=system.hp}} - {{formField systemFields.damageReduction value=system.damageReduction}} - {{formField systemFields.encLoad value=system.encLoad}} + {{! Armor Type (Light/Medium/Heavy) }} + {{formField + systemFields.armorType + value=system.armorType + localize=true + label="PRISMRPG.Label.armorType" + }} - {{formField systemFields.isHelmet value=system.isHelmet}} - {{formField systemFields.equipped value=system.equipped}} + {{! Armor Class (AC) }} + {{formField + systemFields.defense + value=system.defense + label="PRISMRPG.Label.armorClass" + }} - {{formField systemFields.cost value=system.cost}} - {{formField systemFields.money value=system.money localize=true}} + {{! Maximum Reduction Rating (MRR) }} + {{formField systemFields.mrr value=system.mrr label="PRISMRPG.Label.mrr"}} + {{! Movement Penalty }} + {{formField + systemFields.maximumMovement + value=system.maximumMovement + label="PRISMRPG.Label.movementPenalty" + }} + + {{! Armor Hit Points }} + {{formField systemFields.hp value=system.hp label="PRISMRPG.Label.armorHP"}} + + {{! Damage Reduction }} + {{formField + systemFields.damageReduction + value=system.damageReduction + label="PRISMRPG.Label.damageReduction" + }} + + {{! Encumbrance Load }} + {{formField + systemFields.encLoad + value=system.encLoad + label="PRISMRPG.Label.encumbranceLoad" + }} + + {{! Equipment Status }} + {{formField + systemFields.isHelmet + value=system.isHelmet + label="PRISMRPG.Label.isHelmet" + }} + {{formField + systemFields.equipped + value=system.equipped + label="PRISMRPG.Label.equipped" + }} + + {{! Prism RPG: Armor Passive }} +
+ {{localize "PRISMRPG.Label.armorPassive"}} + {{formField + systemFields.passive + value=system.passive + label="PRISMRPG.Label.passiveName" + }} +
+ + {{formInput + systemFields.passiveDescription + enriched=enrichedPassiveDescription + value=system.passiveDescription + name="system.passiveDescription" + toggled=true + }} +
+
+ + {{! Prism RPG: Armor Augment }} +
+ {{localize "PRISMRPG.Label.armorAugment"}} + {{formField + systemFields.augment + value=system.augment + label="PRISMRPG.Label.augmentName" + }} +
+ + {{formInput + systemFields.augmentDescription + enriched=enrichedAugmentDescription + value=system.augmentDescription + name="system.augmentDescription" + toggled=true + }} +
+
+ + {{! Cost }} + {{formField systemFields.cost value=system.cost label="PRISMRPG.Label.cost"}} + {{formField + systemFields.money + value=system.money + localize=true + label="PRISMRPG.Label.currency" + }} + + {{! Description }}
{{localize "PRISMRPG.Label.description"}} {{formInput - systemFields.description - enriched=enrichedDescription - value=system.description - name="system.description" - toggled=true + systemFields.description + enriched=enrichedDescription + value=system.description + name="system.description" + toggled=true }}
\ No newline at end of file diff --git a/templates/character-main.hbs b/templates/character-main.hbs index 3ada42e..563de3c 100644 --- a/templates/character-main.hbs +++ b/templates/character-main.hbs @@ -436,21 +436,25 @@ type="number" }} -
- {{localize "PRISMRPG.Label.luc"}} - {{formField - systemFields.characteristics.fields.luc.fields.value - value=system.characteristics.luc.value - disabled=isPlayMode - data-char-id="luc" - }} + - {{formField - systemFields.characteristics.fields.luc.fields.percent - value=system.characteristics.luc.percent - disabled=isPlayMode - type="number" - }} + {{!-- Sub-Attributes (Prism RPG) --}} +
+ {{localize "PRISMRPG.Label.subAttributes"}} +
+ {{#each config.SUB_ATTRIBUTES as |subAttr|}} +
+ {{localize subAttr.label}} + {{lookup (lookup ../system.subAttributes subAttr.id) 'value'}} + ({{#each subAttr.parents}}{{localize (concat "PRISMRPG.Label." this)}}{{#unless @last}}/{{/unless}}{{/each}}) +
+ {{/each}}
diff --git a/templates/character-skills.hbs b/templates/character-skills.hbs index c3ab2e3..1d6a094 100644 --- a/templates/character-skills.hbs +++ b/templates/character-skills.hbs @@ -1,21 +1,90 @@
+ {{!-- Core Skill Selection (Prism RPG) --}} +
+ + {{localize "PRISMRPG.Label.coreSkill"}} + +
+ {{#if system.coreSkill.skill}} +
+ {{localize (concat "PRISMRPG.CoreSkill." system.coreSkill.skill)}} + +5 {{localize "PRISMRPG.Label.basicChecks"}} + {{#if system.coreSkill.attributeChoice}} + +2 {{localize (concat "PRISMRPG.Label." system.coreSkill.attributeChoice)}} + {{/if}} + {{localize "PRISMRPG.Label.advancedChecksEnabled"}} +
+ {{else}} +
+

{{localize "PRISMRPG.Message.selectCoreSkill"}}

+ +
+ {{/if}} +
+
+ + {{!-- Available Core Skills Reference --}} +
+ + {{localize "PRISMRPG.Label.availableCoreSkills"}} + +
+ {{#each config.CORE_SKILLS as |skill skillId|}} +
+
+ {{localize skill.label}} + {{#if (eq ../system.coreSkill.skill skillId)}} + {{localize "PRISMRPG.Label.yourCoreSkill"}} + {{/if}} +
+
+ {{localize "PRISMRPG.Label.attributeChoices"}}: + {{#each skill.attributeChoices as |attr|}} + + {{localize (concat "PRISMRPG.Label." attr)}} + + {{#unless @last}}/{{/unless}} + {{/each}} +
+
+ {{/each}} +
+
+ + {{!-- Skills Items (if any) --}}
- {{localize - "PRISMRPG.Label.skills"}} + + {{localize "PRISMRPG.Label.customSkills"}} +
{{#each skills as |item|}} -
+
- +{{item.system.skillTotal}} + {{#if item.system.isCoreSkill}} + +{{item.system.modifier}} + {{#if item.system.canAdvancedCheck}} + + {{/if}} + {{else}} + +0 + {{/if}}
- {{localize - "PRISMRPG.Label.gifts"}} + + {{localize "PRISMRPG.Label.gifts"}} +
{{#each gifts as |item|}}
@@ -50,8 +120,9 @@
- {{localize - "PRISMRPG.Label.vulnerabilities"}} + + {{localize "PRISMRPG.Label.vulnerabilities"}} +
{{#each vulnerabilities as |item|}}
diff --git a/templates/miracle.hbs b/templates/miracle.hbs index 16f6870..4bdd6cb 100644 --- a/templates/miracle.hbs +++ b/templates/miracle.hbs @@ -1,38 +1,144 @@
- + {{formInput fields.name value=source.name}} -
- - {{formField systemFields.miracleType value=system.miracleType}} - {{formField systemFields.level value=system.level}} - - -
- {{formField systemFields.components.fields.verbal value=system.components.verbal}} - {{formField systemFields.components.fields.somatic value=system.components.somatic}} - {{formField systemFields.components.fields.material value=system.components.material}} - {{formField systemFields.components.fields.catalyst value=system.components.catalyst}} - {{formField systemFields.components.fields.religious value=system.components.religious}}
- {{formField systemFields.materialComponent value=system.materialComponent}} - {{formField systemFields.catalyst value=system.catalyst}} + {{! Prism RPG: Miracle Type }} + {{formField + systemFields.miracleType + value=system.miracleType + label="PRISMRPG.Label.miracleType" + }} - + {{! Prism RPG: APC (Action Point Cost) }} + {{formField systemFields.apc value=system.apc label="PRISMRPG.Label.apc"}} - {{formField systemFields.prayerTime value=system.prayerTime}} - {{formField systemFields.miracleRange value=system.miracleRange}} - {{formField systemFields.areaAffected value=system.areaAffected}} - {{formField systemFields.duration value=system.duration}} - {{formField systemFields.savingThrow value=system.savingThrow}} + {{! Prism RPG: Faith Cost }} + {{formField + systemFields.faithCost + value=system.faithCost + label="PRISMRPG.Label.faithCost" + }} + {{! Prism RPG: Divine Favor }} + {{formField + systemFields.divineFavor + value=system.divineFavor + label="PRISMRPG.Label.divineFavor" + }} + + {{! Prism RPG: Miracle Augment }} +
+ {{localize "PRISMRPG.Label.miracleAugment"}} + {{formField + systemFields.augment + value=system.augment + label="PRISMRPG.Label.augmentName" + }} +
+ + {{formInput + systemFields.augmentDescription + enriched=enrichedAugmentDescription + value=system.augmentDescription + name="system.augmentDescription" + toggled=true + }} +
+
+ + {{! Miracle Components (includes Religious) }} +
+ {{localize "PRISMRPG.Label.components"}} +
+ {{formField + systemFields.components.fields.verbal + value=system.components.verbal + label="PRISMRPG.Label.verbal" + }} + {{formField + systemFields.components.fields.somatic + value=system.components.somatic + label="PRISMRPG.Label.somatic" + }} + {{formField + systemFields.components.fields.material + value=system.components.material + label="PRISMRPG.Label.material" + }} + {{formField + systemFields.components.fields.catalyst + value=system.components.catalyst + label="PRISMRPG.Label.catalyst" + }} + {{formField + systemFields.components.fields.religious + value=system.components.religious + label="PRISMRPG.Label.religious" + }} +
+ {{formField + systemFields.materialComponent + value=system.materialComponent + label="PRISMRPG.Label.materialComponent" + }} + {{formField + systemFields.catalyst + value=system.catalyst + label="PRISMRPG.Label.catalystDetails" + }} +
+ + {{! Miracle Properties }} + {{formField + systemFields.prayerTime + value=system.prayerTime + label="PRISMRPG.Label.prayerTime" + }} + {{formField + systemFields.miracleRange + value=system.miracleRange + label="PRISMRPG.Label.range" + }} + {{formField + systemFields.areaAffected + value=system.areaAffected + label="PRISMRPG.Label.areaAffected" + }} + {{formField + systemFields.duration + value=system.duration + label="PRISMRPG.Label.duration" + }} + {{formField + systemFields.savingThrow + value=system.savingThrow + label="PRISMRPG.Label.savingThrow" + }} + + {{! Legacy Level field }} + {{formField + systemFields.level + value=system.level + label="PRISMRPG.Label.level" + }} -
{{localize "PRISMRPG.Label.description"}} - {{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}} + {{formInput + systemFields.description + enriched=enrichedDescription + value=system.description + name="system.description" + toggled=true + }}
- +
\ No newline at end of file diff --git a/templates/shield.hbs b/templates/shield.hbs index 65a3a98..65b704f 100644 --- a/templates/shield.hbs +++ b/templates/shield.hbs @@ -1,67 +1,126 @@
- + {{formInput fields.name value=source.name}}
- {{formField systemFields.defense value=system.defense}} -
  -
+ {{! Prism RPG: Shield Type (Buckler/Light/Heavy/Tower) }} + {{formField + systemFields.shieldType + value=system.shieldType + localize=true + label="PRISMRPG.Label.shieldType" + }} - {{formField systemFields.hascover value=system.hascover}} + {{! Prism RPG: Block APC (Action Point Cost) }} + {{formField + systemFields.apc + value=system.apc + label="PRISMRPG.Label.blockAPC" + }} + + {{! Prism RPG: Shield Rating (SR) }} + {{formField + systemFields.sr + value=system.sr + label="PRISMRPG.Label.shieldRating" + }} + + {{! Defense Bonus }} + {{formField + systemFields.defense + value=system.defense + label="PRISMRPG.Label.defenseBonus" + }} + + {{formField + systemFields.equipped + value=system.equipped + label="PRISMRPG.Label.equipped" + }} - {{#if system.hascover}} - -
- -
{{formField systemFields.standing.fields.min value=system.standing.min}}  ... 30 -
-
-
- -
{{formField systemFields.crouching.fields.min value=system.crouching.min}} -  ... 30
-
- {{/if}}
- + {{formField + systemFields.encLoad + value=system.encLoad + label="PRISMRPG.Label.encumbranceLoad" + }} - {{formField systemFields.equipped value=system.equipped}} - - {{formField systemFields.encLoad value=system.encLoad}} - - {{formField systemFields.cost value=system.cost}} - {{formField systemFields.money value=system.money localize=true}} + {{formField + systemFields.cost + value=system.cost + label="PRISMRPG.Label.cost" + }} + {{formField + systemFields.money + value=system.money + localize=true + label="PRISMRPG.Label.currency" + }}
+ {{! Prism RPG: Block Augment }} +
+ {{localize "PRISMRPG.Label.blockAugment"}} + {{formField + systemFields.blockAugment + value=system.blockAugment + label="PRISMRPG.Label.blockAugmentName" + }} +
+ + {{formInput + systemFields.blockAugmentDescription + enriched=enrichedBlockAugmentDescription + value=system.blockAugmentDescription + name="system.blockAugmentDescription" + toggled=true + }} +
+
+ + {{! Prism RPG: Shield Augment }} +
+ {{localize "PRISMRPG.Label.shieldAugment"}} + {{formField + systemFields.augment + value=system.augment + label="PRISMRPG.Label.augmentName" + }} +
+ + {{formInput + systemFields.augmentDescription + enriched=enrichedAugmentDescription + value=system.augmentDescription + name="system.augmentDescription" + toggled=true + }} +
+
{{localize "PRISMRPG.Label.description"}} {{formInput - systemFields.description - enriched=enrichedDescription - value=system.description - name="system.description" - toggled="false" + systemFields.description + enriched=enrichedDescription + value=system.description + name="system.description" + toggled="false" }}
\ No newline at end of file diff --git a/templates/skill.hbs b/templates/skill.hbs index 0f9df64..c14c81c 100644 --- a/templates/skill.hbs +++ b/templates/skill.hbs @@ -2,32 +2,68 @@
{{formInput fields.name value=source.name}} -
- {{formField systemFields.category value=system.category localize=true}} - {{formField systemFields.base value=system.base}} - {{formField systemFields.bonus value=system.bonus}} - - {{formField systemFields.classesCost.fields.fighter value=system.classesCost.fighter}} - {{formField systemFields.classesCost.fields.rogue value=system.classesCost.rogue}} - {{formField systemFields.classesCost.fields.ranger value=system.classesCost.ranger}} - {{formField systemFields.classesCost.fields.cleric value=system.classesCost.cleric}} - {{formField systemFields.classesCost.fields.magicuser value=system.classesCost.magicuser}} - - {{#if (eq system.category "weapon")}} - {{formField systemFields.weaponClass value=system.weaponClass localize=true}} - - Available Bonus : {{system.availableBonus}} - - {{formField systemFields.weaponBonus.fields.attack value=system.weaponBonus.attack}} - {{formField systemFields.weaponBonus.fields.defense value=system.weaponBonus.defense}} - {{formField systemFields.weaponBonus.fields.damage value=system.weaponBonus.damage}} - {{/if}} - -
- {{localize "PRISMRPG.Label.total"}} - {{system.skillTotal}}
+ {{!-- Core Skill Selection --}} + {{formField systemFields.coreSkill value=system.coreSkill localize=true label="PRISMRPG.Label.coreSkillType"}} + + {{!-- Is this the character's Core Skill? --}} +
+ + +

{{localize "PRISMRPG.Hint.isCoreSkill"}}

+
+ + {{#if system.isCoreSkill}} + {{!-- Attribute Bonus Selection --}} +
+ + +

{{localize "PRISMRPG.Hint.attributeBonus"}}

+
+ + {{!-- Modifier Display --}} +
+ +
+ +{{system.modifier}} {{localize "PRISMRPG.Label.basicChecks"}} + {{#if system.attributeBonus}} + +2 {{localize (concat "PRISMRPG.Label." system.attributeBonus)}} + {{/if}} +
+
+ + {{!-- Advanced Checks --}} +
+ + + {{#if system.canAdvancedCheck}} + ✓ {{localize "PRISMRPG.Label.enabled"}} + {{else}} + ✗ {{localize "PRISMRPG.Label.disabled"}} + {{/if}} + +

{{localize "PRISMRPG.Hint.advancedChecks"}}

+
+ + {{!-- Core Skill Class --}} + {{formField systemFields.coreSkillClass value=system.coreSkillClass label="PRISMRPG.Label.coreSkillClass"}} + {{/if}} + + {{!-- Notes --}} +
+ {{localize "PRISMRPG.Label.notes"}} + {{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}} +
+ + {{!-- Description --}}
{{localize "PRISMRPG.Label.description"}} {{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}} diff --git a/templates/spell.hbs b/templates/spell.hbs index 7e041fb..0ba4df0 100644 --- a/templates/spell.hbs +++ b/templates/spell.hbs @@ -1,40 +1,171 @@
- + {{formInput fields.name value=source.name}} -
- - {{formField systemFields.level value=system.level}} - {{formField systemFields.cost value=system.cost}} - - -
- {{formField systemFields.components.fields.verbal value=system.components.verbal}} - {{formField systemFields.components.fields.somatic value=system.components.somatic}} - {{formField systemFields.components.fields.material value=system.components.material}} - {{formField systemFields.components.fields.catalyst value=system.components.catalyst}}
- {{formField systemFields.materialComponent value=system.materialComponent}} - {{formField systemFields.catalyst value=system.catalyst}} + {{! Prism RPG: Mana Cost }} + {{formField + systemFields.manaCost + value=system.manaCost + label="PRISMRPG.Label.manaCost" + }} - + {{! Prism RPG: Mana Upkeep }} + {{formField + systemFields.manaUpkeep + value=system.manaUpkeep + label="PRISMRPG.Label.manaUpkeep" + }} - {{formField systemFields.memorized value=system.memorized}} + {{! Prism RPG: APC (Action Point Cost) }} + {{formField systemFields.apc value=system.apc label="PRISMRPG.Label.apc"}} - {{formField systemFields.castingTime value=system.castingTime}} - {{formField systemFields.spellRange value=system.spellRange}} - {{formField systemFields.areaAffected value=system.areaAffected}} - {{formField systemFields.duration value=system.duration}} - {{formField systemFields.savingThrow value=system.savingThrow}} - {{formField systemFields.extraAetherPoints value=system.extraAetherPoints}} - {{formField systemFields.criticalType value=system.criticalType}} + {{! Prism RPG: Prism Color }} + {{formField + systemFields.color + value=system.color + localize=true + label="PRISMRPG.Label.prismColor" + }} + {{! Prism RPG: Color Effect }} +
+ {{localize "PRISMRPG.Label.colorEffect"}} +
+ {{formInput + systemFields.colorEffect + enriched=enrichedColorEffect + value=system.colorEffect + name="system.colorEffect" + toggled=true + }} +
+
+ + {{! Prism RPG: Spell Ascension }} +
+ {{localize "PRISMRPG.Label.spellAscension"}} +
+ + +

{{localize "PRISMRPG.Hint.spellAscension"}}

+
+ {{#if system.canAscend}} +
+ + {{formInput + systemFields.ascensionEffect + enriched=enrichedAscensionEffect + value=system.ascensionEffect + name="system.ascensionEffect" + toggled=true + }} +
+ {{/if}} +
+ + {{! Spell Components }} +
+ {{localize "PRISMRPG.Label.components"}} +
+ {{formField + systemFields.components.fields.verbal + value=system.components.verbal + label="PRISMRPG.Label.verbal" + }} + {{formField + systemFields.components.fields.somatic + value=system.components.somatic + label="PRISMRPG.Label.somatic" + }} + {{formField + systemFields.components.fields.material + value=system.components.material + label="PRISMRPG.Label.material" + }} + {{formField + systemFields.components.fields.catalyst + value=system.components.catalyst + label="PRISMRPG.Label.catalyst" + }} +
+ {{formField + systemFields.materialComponent + value=system.materialComponent + label="PRISMRPG.Label.materialComponent" + }} + {{formField + systemFields.catalyst + value=system.catalyst + label="PRISMRPG.Label.catalystDetails" + }} +
+ + {{! Spell Properties }} + {{formField + systemFields.memorized + value=system.memorized + label="PRISMRPG.Label.memorized" + }} + {{formField + systemFields.castingTime + value=system.castingTime + label="PRISMRPG.Label.castingTime" + }} + {{formField + systemFields.spellRange + value=system.spellRange + label="PRISMRPG.Label.range" + }} + {{formField + systemFields.areaAffected + value=system.areaAffected + label="PRISMRPG.Label.areaAffected" + }} + {{formField + systemFields.duration + value=system.duration + label="PRISMRPG.Label.duration" + }} + {{formField + systemFields.savingThrow + value=system.savingThrow + label="PRISMRPG.Label.savingThrow" + }} + {{formField + systemFields.keywords + value=system.keywords + label="PRISMRPG.Label.keywords" + }} + + {{! Legacy fields }} + {{formField + systemFields.level + value=system.level + label="PRISMRPG.Label.level" + }} + {{formField systemFields.cost value=system.cost label="PRISMRPG.Label.cost"}}
{{localize "PRISMRPG.Label.description"}} - {{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}} + {{formInput + systemFields.description + enriched=enrichedDescription + value=system.description + name="system.description" + toggled=true + }}
- +
\ No newline at end of file diff --git a/templates/weapon.hbs b/templates/weapon.hbs index 5d5cad3..2e48895 100644 --- a/templates/weapon.hbs +++ b/templates/weapon.hbs @@ -1,70 +1,109 @@
- + {{formInput fields.name value=source.name}}
- {{formField systemFields.weaponType value=system.weaponType localize=true}} - {{formField systemFields.weaponClass value=system.weaponClass localize=true}} - - + {{! Prism RPG: Weapon Type (Light/One-Handed/Heavy/Projectile) }} + {{formField + systemFields.weaponType + value=system.weaponType + localize=true + label="PRISMRPG.Label.weaponType" + }} + + {{! Prism RPG: Weapon Group (6 groups) }} + {{formField + systemFields.weaponGroup + value=system.weaponGroup + localize=true + label="PRISMRPG.Label.weaponGroup" + }} + + {{! Prism RPG: APC (Action Point Cost) }} + {{formField systemFields.apc value=system.apc label="PRISMRPG.Label.apc"}} + + {{! Damage }} + {{formField + systemFields.damage + value=system.damage + label="PRISMRPG.Label.damage" + }} + + {{! Damage Type }} +
- {{formField systemFields.damageType.fields.typeP value=system.damageType.typeP}} - {{formField systemFields.damageType.fields.typeB value=system.damageType.typeB}} - {{formField systemFields.damageType.fields.typeS value=system.damageType.typeS}} + {{formField + systemFields.damageType.fields.typeP + value=system.damageType.typeP + label="PRISMRPG.Label.piercing" + }} + {{formField + systemFields.damageType.fields.typeB + value=system.damageType.typeB + label="PRISMRPG.Label.bludgeoning" + }} + {{formField + systemFields.damageType.fields.typeS + value=system.damageType.typeS + label="PRISMRPG.Label.slashing" + }}
- -
- {{formField systemFields.damage.fields.damageS value=system.damage.damageS}} - {{formField systemFields.damage.fields.damageM value=system.damage.damageM}} -
+ {{formField + systemFields.applyStrengthDamageBonus + value=system.applyStrengthDamageBonus + localize=true + }} - {{formField systemFields.applyStrengthDamageBonus value=system.applyStrengthDamageBonus localize=true}} - {{formField systemFields.hands value=system.hands localize=true}} - - {{#if (eq system.weaponType "melee")}} - {{formField systemFields.isAgile value=system.isAgile localize=true}} - {{formField systemFields.defenseMax value=system.defenseMax}} - {{formField systemFields.combatProgressionDice value=system.combatProgressionDice}} - {{/if}} - - {{#if (eq system.weaponType "ranged")}} - -
- {{formField systemFields.speed.fields.simpleAim value=system.speed.simpleAim}} - {{formField systemFields.speed.fields.carefulAim value=system.speed.carefulAim}} - {{formField systemFields.speed.fields.focusedAim value=system.speed.focusedAim}} -
- {{/if}} -
-
- {{#if (eq system.weaponType "ranged")}} - - {{formField systemFields.defense value=system.defense}} - - -
- {{formField systemFields.weaponRange.fields.pointBlank value=system.weaponRange.pointBlank}} - {{formField systemFields.weaponRange.fields.short value=system.weaponRange.short}} - {{formField systemFields.weaponRange.fields.medium value=system.weaponRange.medium}} - {{formField systemFields.weaponRange.fields.long value=system.weaponRange.long}} - {{formField systemFields.weaponRange.fields.extreme value=system.weaponRange.extreme}} - {{formField systemFields.weaponRange.fields.outOfSkill value=system.weaponRange.outOfSkill}} -
- {{/if}} - {{formField systemFields.equipped value=system.equipped}} - +
+
+ + {{! Prism RPG: Projectile Properties }} + {{#if system.isProjectile}} + {{formField + systemFields.isProjectile + value=system.isProjectile + label="PRISMRPG.Label.isProjectile" + }} + {{formField + systemFields.range + value=system.range + label="PRISMRPG.Label.range" + }} + {{formField + systemFields.reloadAPC + value=system.reloadAPC + label="PRISMRPG.Label.reloadAPC" + }} + {{/if}} + +
- {{formField systemFields.bonuses.fields.attackBonus value=system.bonuses.attackBonus}} - {{formField systemFields.bonuses.fields.defenseBonus value=system.bonuses.defenseBonus}} - {{formField systemFields.bonuses.fields.damageBonus value=system.bonuses.damageBonus}} + {{formField + systemFields.bonuses.fields.attackBonus + value=system.bonuses.attackBonus + }} + {{formField + systemFields.bonuses.fields.defenseBonus + value=system.bonuses.defenseBonus + }} + {{formField + systemFields.bonuses.fields.damageBonus + value=system.bonuses.damageBonus + }}
{{formField systemFields.encLoad value=system.encLoad}} @@ -74,14 +113,89 @@
+ {{! Prism RPG: Group Passive }} +
+ {{localize "PRISMRPG.Label.groupPassive"}} +
+ + +

{{localize "PRISMRPG.Hint.groupPassive"}}

+
+
+ + {{! Prism RPG: Weapon Passive }} +
+ {{localize "PRISMRPG.Label.weaponPassive"}} + {{formField + systemFields.passive + value=system.passive + label="PRISMRPG.Label.passiveName" + }} +
+ + {{formInput + systemFields.passiveDescription + enriched=enrichedPassiveDescription + value=system.passiveDescription + name="system.passiveDescription" + toggled=true + }} +
+
+ + {{! Prism RPG: Weapon Maneuver }} +
+ {{localize "PRISMRPG.Label.weaponManeuver"}} + {{formField + systemFields.maneuver + value=system.maneuver + label="PRISMRPG.Label.maneuverName" + }} +
+ + {{formInput + systemFields.maneuverDescription + enriched=enrichedManeuverDescription + value=system.maneuverDescription + name="system.maneuverDescription" + toggled=true + }} +
+
+ + {{! Prism RPG: Weapon Augment }} +
+ {{localize "PRISMRPG.Label.weaponAugment"}} + {{formField + systemFields.augment + value=system.augment + label="PRISMRPG.Label.augmentName" + }} +
+ + {{formInput + systemFields.augmentDescription + enriched=enrichedAugmentDescription + value=system.augmentDescription + name="system.augmentDescription" + toggled=true + }} +
+
+
{{localize "PRISMRPG.Label.description"}} {{formInput - systemFields.description - enriched=enrichedDescription - value=system.description - name="system.description" - toggled=true + systemFields.description + enriched=enrichedDescription + value=system.description + name="system.description" + toggled=true }}
\ No newline at end of file diff --git a/tools/crawlWikiToMarkdown.mjs b/tools/crawlWikiToMarkdown.mjs new file mode 100644 index 0000000..fcdc884 --- /dev/null +++ b/tools/crawlWikiToMarkdown.mjs @@ -0,0 +1,277 @@ +#!/usr/bin/env node + +import puppeteer from 'puppeteer'; +import TurndownService from 'turndown'; +import fs from 'fs'; +import path from 'path'; + +const BASE_URL = 'https://corvanis.wiki'; +const START_PAGE = '/Prism+(Testing)/Prism'; +const OUTPUT_FILE = './prism-rules/prism-wiki-complete.md'; +const MAX_PAGES = 500; // Increased limit to get more pages + +// Create output directory +const outputDir = path.dirname(OUTPUT_FILE); +if (!fs.existsSync(outputDir)) { + fs.mkdirSync(outputDir, { recursive: true }); +} + +// Initialize Turndown for HTML to Markdown conversion +const turndownService = new TurndownService({ + headingStyle: 'atx', + codeBlockStyle: 'fenced', +}); + +// Track visited pages +const visitedUrls = new Set(); +const pagesContent = []; + +/** + * Wait for a specific time + * @param {number} ms Milliseconds to wait + * @returns {Promise} + */ +function wait(ms) { + return new Promise((resolve) => { + setTimeout(resolve, ms); + }); +} + +/** + * Extract Prism-related links from the page + * @param {object} page Puppeteer page object + * @returns {Promise} Array of URLs + */ +async function extractPrismLinks(page) { + return await page.evaluate(() => { + const links = []; + const anchors = document.querySelectorAll('a[href*="Prism"]'); + + anchors.forEach((anchor) => { + const href = anchor.getAttribute('href'); + if (href && href.includes('Prism')) { + // Extract the path + const url = new URL(href, window.location.href); + const path = url.pathname; + + // Only keep Prism Testing paths + if (path.includes('Prism+(Testing)') || path.includes('Prism+%28Testing%29')) { + links.push(path); + } + } + }); + + return [...new Set(links)]; + }); +} + +/** + * Sanitize page title for heading + * @param {string} urlPath Page path + * @returns {string} Clean title + */ +function getPageTitle(urlPath) { + return urlPath + .replace(/.*\/([^/]+)$/, '$1') + .replace(/\+/g, ' ') + .replace(/%28/g, '(') + .replace(/%29/g, ')') + .replace(/_/g, ' ') + .trim(); +} + +/** + * Get heading level based on URL depth + * @param {string} urlPath Page path + * @returns {string} Markdown heading level + */ +function getHeadingLevel(urlPath) { + const depth = urlPath.split('/').filter((s) => s).length; + return '#'.repeat(Math.min(depth + 1, 6)); +} + +/** + * Scrape a page and convert to Markdown + * @param {object} page Puppeteer page object + * @param {string} pagePath Page path to scrape + * @returns {Promise<{content: string, links: string[]}>} Markdown content and found links + */ +async function scrapePage(page, pagePath) { + if (visitedUrls.has(pagePath)) { + return { content: '', links: [] }; + } + + visitedUrls.add(pagePath); + const url = BASE_URL + pagePath; + console.log(`📄 Scraping [${visitedUrls.size}]: ${pagePath}`); + + try { + // Navigate to the page + const response = await page.goto(url, { + waitUntil: 'networkidle0', + timeout: 30000, + }); + + // Check if page exists + if (response.status() === 404) { + console.log(` ⚠️ Page non trouvée (404)`); + return { content: '', links: [] }; + } + + // Wait for the main content to load + await page.waitForSelector('.published-container', { timeout: 10000 }); + + // Wait a bit more for dynamic content + await wait(2000); + + // Extract links for crawling + const links = await extractPrismLinks(page); + + // Extract the main content + const content = await page.evaluate(() => { + // Try different selectors for content + let mainContent = document.querySelector('.markdown-preview-view'); + if (!mainContent) { + mainContent = document.querySelector('.site-body-center-column'); + } + if (!mainContent) { + mainContent = document.querySelector('.published-container'); + } + + if (!mainContent) { + return null; + } + + // Clone to avoid modifying the page + const clone = mainContent.cloneNode(true); + + // Remove navigation and UI elements + const removeSelectors = [ + '.site-body-left-column', + '.site-body-right-column', + '.tree-item-self', + '.search-input-container', + '.graph-view', + 'nav', + '.frontmatter-container', + ]; + + removeSelectors.forEach((selector) => { + const elements = clone.querySelectorAll(selector); + elements.forEach((el) => { + el.remove(); + }); + }); + + return clone.innerHTML; + }); + + if (!content || content.trim().length < 50) { + console.log(` ⚠️ Contenu vide ou trop court`); + return { content: '', links }; + } + + // Convert HTML to Markdown + const markdown = turndownService.turndown(content); + console.log(` ✓ Converti (${markdown.length} caractères, ${links.length} liens)`); + + return { content: markdown, links }; + } catch (error) { + console.error(` ❌ Erreur: ${error.message}`); + return { content: '', links: [] }; + } +} + +/** + * Main function + */ +async function main() { + console.log('🚀 Début du scraping automatique du wiki Prism...\n'); + + // Launch browser + console.log('🌐 Lancement du navigateur...\n'); + const browser = await puppeteer.launch({ + headless: true, + args: ['--no-sandbox', '--disable-setuid-sandbox'], + }); + + const page = await browser.newPage(); + await page.setViewport({ width: 1280, height: 800 }); + + // Queue of pages to visit + const toVisit = [START_PAGE]; + + // Crawl pages + while (toVisit.length > 0 && visitedUrls.size < MAX_PAGES) { + const currentPath = toVisit.shift(); + + const { content, links } = await scrapePage(page, currentPath); + + if (content) { + const title = getPageTitle(currentPath); + const level = getHeadingLevel(currentPath); + + pagesContent.push({ + path: currentPath, + title, + level, + content, + }); + } + + // Add new links to queue + for (const link of links) { + if (!visitedUrls.has(link) && !toVisit.includes(link)) { + toVisit.push(link); + } + } + + // Wait between requests + await wait(1000); + } + + // Close browser + await browser.close(); + + // Build the final Markdown document + let allMarkdown = '# Prism RPG - Wiki Complete\n\n'; + allMarkdown += `*Scraped from ${BASE_URL} on ${new Date().toLocaleDateString('fr-FR')}*\n\n`; + allMarkdown += `*${pagesContent.length} pages crawled*\n\n`; + allMarkdown += '---\n\n'; + + // Sort pages by path depth for better organization + pagesContent.sort((a, b) => { + const depthA = a.path.split('/').length; + const depthB = b.path.split('/').length; + if (depthA !== depthB) { + return depthA - depthB; + } + return a.path.localeCompare(b.path); + }); + + for (const pageData of pagesContent) { + allMarkdown += `${pageData.level} ${pageData.title}\n\n`; + allMarkdown += `*Source: ${BASE_URL}${pageData.path}*\n\n`; + allMarkdown += `${pageData.content}\n\n`; + allMarkdown += '---\n\n'; + } + + // Save the combined Markdown file + fs.writeFileSync(OUTPUT_FILE, allMarkdown, 'utf-8'); + + console.log(`\n✅ Scraping terminé!`); + console.log(` Pages visitées: ${visitedUrls.size}`); + console.log(` Pages avec contenu: ${pagesContent.length}`); + console.log(` Fichier généré: ${OUTPUT_FILE}`); + console.log(` Taille: ${(allMarkdown.length / 1024).toFixed(2)} KB`); + + // Save a list of crawled pages + const listPath = path.join(outputDir, 'pages-crawled.txt'); + fs.writeFileSync(listPath, Array.from(visitedUrls).sort().join('\n')); + console.log(` Liste des pages: ${listPath}`); +} + +main().catch((error) => { + console.error('❌ Erreur fatale:', error); + process.exit(1); +}); diff --git a/tools/downloadWikiPages.mjs b/tools/downloadWikiPages.mjs new file mode 100644 index 0000000..1d5200b --- /dev/null +++ b/tools/downloadWikiPages.mjs @@ -0,0 +1,187 @@ +#!/usr/bin/env node + +import https from 'https'; +import http from 'http'; +import fs from 'fs'; +import path from 'path'; +import { URL } from 'url'; + +const BASE_URL = 'https://corvanis.wiki'; +const START_PAGE = '/Prism+(Testing)/Prism'; +const OUTPUT_DIR = './wiki-downloads'; + +// Known Prism pages structure - will be expanded as we find more +const KNOWN_SECTIONS = [ + '', + '/Rules', + '/Character+Creation', + '/Combat', + '/Equipment', + '/Magic', + '/Spells', + '/Miracles', + '/Monsters', + '/Bestiary', +]; + +// Set to track visited pages +const visitedPages = new Set(); +const pagesToVisit = [START_PAGE]; + +// Create output directory +if (!fs.existsSync(OUTPUT_DIR)) { + fs.mkdirSync(OUTPUT_DIR, { recursive: true }); +} + +/** + * Make an HTTP(S) request + * @param {string} url The URL to request + * @returns {Promise<{data: string, statusCode: number}>} The response data and status code + */ +function makeRequest(url) { + return new Promise((resolve, reject) => { + const urlObj = new URL(url); + const protocol = urlObj.protocol === 'https:' ? https : http; + + protocol.get(url, (res) => { + let data = ''; + + res.on('data', (chunk) => { + data += chunk; + }); + + res.on('end', () => { + resolve({ data, statusCode: res.statusCode }); + }); + }).on('error', (err) => { + reject(err); + }); + }); +} + +/** + * Extract links from HTML content + * @param {string} html The HTML content to parse + * @param {string} currentPath The current page path + * @returns {string[]} Array of extracted links + */ +function extractLinks(html, currentPath) { + const links = new Set(); + + // Match links that contain Prism+(Testing)/Prism in the path + const linkRegex = /href=["']([^"']*Prism\+\(Testing\)\/Prism[^"']*)["']/gi; + let match; + + while ((match = linkRegex.exec(html)) !== null) { + let link = match[1]; + + // Clean up the link + link = link.split('#')[0]; // Remove anchors + link = link.split('?')[0]; // Remove query params + + // Make sure it starts with / + if (!link.startsWith('/')) { + if (link.startsWith('http')) { + try { + const urlObj = new URL(link); + link = urlObj.pathname; + } catch (e) { + continue; + } + } else { + continue; + } + } + + // Only keep links under Prism+(Testing)/Prism + if (link.includes('Prism+(Testing)/Prism')) { + links.add(link); + } + } + + return Array.from(links); +} + +/** + * Sanitize filename + * @param {string} str The string to sanitize + * @returns {string} Sanitized filename + */ +function sanitizeFilename(str) { + return str + .replace(/[^a-z0-9_\-+()]/gi, '_') + .replace(/_+/g, '_') + .replace(/^_|_$/g, ''); +} + +/** + * Download a page + * @param {string} pagePath The path of the page to download + * @returns {Promise} + */ +async function downloadPage(pagePath) { + if (visitedPages.has(pagePath)) { + return; + } + + visitedPages.add(pagePath); + console.log(`Téléchargement: ${pagePath}`); + + try { + const url = BASE_URL + pagePath; + const { data, statusCode } = await makeRequest(url); + + if (statusCode !== 200) { + console.error(` ❌ Erreur ${statusCode} pour ${pagePath}`); + return; + } + + // Save the HTML file + const filename = `${sanitizeFilename(pagePath)}.html`; + const filepath = path.join(OUTPUT_DIR, filename); + fs.writeFileSync(filepath, data, 'utf-8'); + console.log(` ✓ Sauvegardé: ${filename}`); + + // Extract and queue new links + const links = extractLinks(data, pagePath); + for (const link of links) { + if (!visitedPages.has(link)) { + pagesToVisit.push(link); + } + } + + // Wait a bit to avoid overwhelming the server + await new Promise((resolve) => { + setTimeout(resolve, 500); + }); + + } catch (error) { + console.error(` ❌ Erreur lors du téléchargement de ${pagePath}:`, error.message); + } +} + +/** + * Main function + */ +async function main() { + console.log('🚀 Début du téléchargement des pages wiki...'); + console.log(` Base URL: ${BASE_URL}`); + console.log(` Page de départ: ${START_PAGE}`); + console.log(` Répertoire de sortie: ${OUTPUT_DIR}\n`); + + while (pagesToVisit.length > 0) { + const page = pagesToVisit.shift(); + await downloadPage(page); + } + + console.log(`\n✅ Téléchargement terminé!`); + console.log(` Pages téléchargées: ${visitedPages.size}`); + console.log(` Fichiers sauvegardés dans: ${OUTPUT_DIR}`); + + // Save a list of downloaded pages + const listPath = path.join(OUTPUT_DIR, '_pages-list.txt'); + fs.writeFileSync(listPath, Array.from(visitedPages).sort().join('\n')); + console.log(` Liste des pages: ${listPath}`); +} + +main().catch(console.error); diff --git a/tools/downloadWikiPagesFromList.mjs b/tools/downloadWikiPagesFromList.mjs new file mode 100644 index 0000000..a116f2d --- /dev/null +++ b/tools/downloadWikiPagesFromList.mjs @@ -0,0 +1,131 @@ +#!/usr/bin/env node + +import https from 'https'; +import http from 'http'; +import fs from 'fs'; +import path from 'path'; +import { URL } from 'url'; + +const BASE_URL = 'https://corvanis.wiki'; +const PAGES_LIST_FILE = './tools/wikiPagesList.txt'; +const OUTPUT_DIR = './wiki-downloads'; + +// Create output directory +if (!fs.existsSync(OUTPUT_DIR)) { + fs.mkdirSync(OUTPUT_DIR, { recursive: true }); +} + +/** + * Make an HTTP(S) request + * @param {string} url The URL to request + * @returns {Promise<{data: string, statusCode: number}>} The response data and status code + */ +function makeRequest(url) { + return new Promise((resolve, reject) => { + const urlObj = new URL(url); + const protocol = urlObj.protocol === 'https:' ? https : http; + + protocol + .get(url, (res) => { + let data = ''; + + res.on('data', (chunk) => { + data += chunk; + }); + + res.on('end', () => { + resolve({ data, statusCode: res.statusCode }); + }); + }) + .on('error', (err) => { + reject(err); + }); + }); +} + +/** + * Sanitize filename + * @param {string} str The string to sanitize + * @returns {string} Sanitized filename + */ +function sanitizeFilename(str) { + return str + .replace(/^\//, '') // Remove leading slash + .replace(/[^a-z0-9_\-+()]/gi, '_') + .replace(/_+/g, '_') + .replace(/^_|_$/g, ''); +} + +/** + * Download a page + * @param {string} pagePath The path of the page to download + * @returns {Promise} Success status + */ +async function downloadPage(pagePath) { + console.log(`Téléchargement: ${pagePath}`); + + try { + const url = BASE_URL + pagePath; + const { data, statusCode } = await makeRequest(url); + + if (statusCode !== 200) { + console.error(` ❌ Erreur ${statusCode} pour ${pagePath}`); + return false; + } + + // Save the HTML file + const filename = `${sanitizeFilename(pagePath)}.html`; + const filepath = path.join(OUTPUT_DIR, filename); + fs.writeFileSync(filepath, data, 'utf-8'); + console.log(` ✓ Sauvegardé: ${filename}`); + + // Wait a bit to avoid overwhelming the server + await new Promise((resolve) => { + setTimeout(resolve, 500); + }); + + return true; + } catch (error) { + console.error(` ❌ Erreur lors du téléchargement de ${pagePath}:`, error.message); + return false; + } +} + +/** + * Main function + */ +async function main() { + console.log('🚀 Début du téléchargement des pages wiki...'); + console.log(` Base URL: ${BASE_URL}`); + console.log(` Liste des pages: ${PAGES_LIST_FILE}`); + console.log(` Répertoire de sortie: ${OUTPUT_DIR}\n`); + + // Read the list of pages + let pages = []; + if (fs.existsSync(PAGES_LIST_FILE)) { + const content = fs.readFileSync(PAGES_LIST_FILE, 'utf-8'); + pages = content + .split('\n') + .map((line) => line.trim()) + .filter((line) => line && !line.startsWith('#')); + } else { + console.error(`❌ Fichier de liste introuvable: ${PAGES_LIST_FILE}`); + process.exit(1); + } + + console.log(`📄 ${pages.length} page(s) à télécharger\n`); + + let successCount = 0; + for (const page of pages) { + const success = await downloadPage(page); + if (success) { + successCount += 1; + } + } + + console.log(`\n✅ Téléchargement terminé!`); + console.log(` Pages réussies: ${successCount}/${pages.length}`); + console.log(` Fichiers sauvegardés dans: ${OUTPUT_DIR}`); +} + +main().catch(console.error); diff --git a/tools/scrapeWikiToMarkdown.mjs b/tools/scrapeWikiToMarkdown.mjs new file mode 100644 index 0000000..0f81348 --- /dev/null +++ b/tools/scrapeWikiToMarkdown.mjs @@ -0,0 +1,171 @@ +#!/usr/bin/env node + +import puppeteer from 'puppeteer'; +import TurndownService from 'turndown'; +import fs from 'fs'; +import path from 'path'; + +const BASE_URL = 'https://corvanis.wiki'; +const PAGES_LIST_FILE = './tools/wikiPagesList.txt'; +const OUTPUT_FILE = './prism-rules/prism-wiki-complete.md'; + +// Create output directory +const outputDir = path.dirname(OUTPUT_FILE); +if (!fs.existsSync(outputDir)) { + fs.mkdirSync(outputDir, { recursive: true }); +} + +// Initialize Turndown for HTML to Markdown conversion +const turndownService = new TurndownService({ + headingStyle: 'atx', + codeBlockStyle: 'fenced', +}); + +/** + * Wait for a specific time + * @param {number} ms Milliseconds to wait + * @returns {Promise} + */ +function wait(ms) { + return new Promise((resolve) => { + setTimeout(resolve, ms); + }); +} + +/** + * Sanitize page title for heading + * @param {string} path Page path + * @returns {string} Clean title + */ +function getPageTitle(path) { + return path + .replace(/^\/Prism\+\(Testing\)\/Prism\/?/, '') + .replace(/\+/g, ' ') + .trim() || 'Prism Home'; +} + +/** + * Scrape a page and convert to Markdown + * @param {object} page Puppeteer page object + * @param {string} pagePath Page path to scrape + * @returns {Promise} Markdown content + */ +async function scrapePage(page, pagePath) { + const url = BASE_URL + pagePath; + console.log(`📄 Scraping: ${pagePath}`); + + try { + // Navigate to the page + await page.goto(url, { + waitUntil: 'networkidle0', + timeout: 30000, + }); + + // Wait for the main content to load + await page.waitForSelector('.published-container', { timeout: 10000 }); + + // Wait a bit more for dynamic content + await wait(2000); + + // Extract the main content + const content = await page.evaluate(() => { + const container = document.querySelector('.published-container'); + if (!container) { + return null; + } + + // Remove navigation elements + const nav = container.querySelector('.site-body-left-column'); + if (nav) { + nav.remove(); + } + + // Get the main content area + const mainContent = container.querySelector('.site-body-center-column'); + return mainContent ? mainContent.innerHTML : container.innerHTML; + }); + + if (!content) { + console.log(` ⚠️ Pas de contenu trouvé pour ${pagePath}`); + return ''; + } + + // Convert HTML to Markdown + const markdown = turndownService.turndown(content); + console.log(` ✓ Converti (${markdown.length} caractères)`); + + return markdown; + } catch (error) { + console.error(` ❌ Erreur: ${error.message}`); + return ''; + } +} + +/** + * Main function + */ +async function main() { + console.log('🚀 Début du scraping du wiki Prism...\n'); + + // Read the list of pages + let pages = []; + if (fs.existsSync(PAGES_LIST_FILE)) { + const content = fs.readFileSync(PAGES_LIST_FILE, 'utf-8'); + pages = content + .split('\n') + .map((line) => line.trim()) + .filter((line) => line && !line.startsWith('#')); + } else { + console.error(`❌ Fichier de liste introuvable: ${PAGES_LIST_FILE}`); + process.exit(1); + } + + console.log(`📋 ${pages.length} page(s) à scraper\n`); + + // Launch browser + console.log('🌐 Lancement du navigateur...\n'); + const browser = await puppeteer.launch({ + headless: true, + args: ['--no-sandbox', '--disable-setuid-sandbox'], + }); + + const page = await browser.newPage(); + await page.setViewport({ width: 1280, height: 800 }); + + // Scrape all pages + let allMarkdown = '# Prism RPG - Wiki Complete\n\n'; + allMarkdown += `*Scraped from ${BASE_URL} on ${new Date().toLocaleDateString('fr-FR')}*\n\n`; + allMarkdown += '---\n\n'; + + for (const pagePath of pages) { + const title = getPageTitle(pagePath); + const level = pagePath === '/Prism+(Testing)/Prism' ? '##' : '###'; + + allMarkdown += `${level} ${title}\n\n`; + + const markdown = await scrapePage(page, pagePath); + if (markdown) { + allMarkdown += `${markdown}\n\n`; + allMarkdown += '---\n\n'; + } + + // Wait between requests + await wait(1000); + } + + // Close browser + await browser.close(); + + // Save the combined Markdown file + fs.writeFileSync(OUTPUT_FILE, allMarkdown, 'utf-8'); + + console.log(`\n✅ Scraping terminé!`); + console.log(` Pages scrapées: ${pages.length}`); + console.log(` Fichier généré: ${OUTPUT_FILE}`); + console.log(` Taille: ${(allMarkdown.length / 1024).toFixed(2)} KB`); +} + +main().catch((error) => { + console.error('❌ Erreur fatale:', error); + process.exit(1); +}); diff --git a/tools/wikiPagesList.txt b/tools/wikiPagesList.txt new file mode 100644 index 0000000..66b5f0d --- /dev/null +++ b/tools/wikiPagesList.txt @@ -0,0 +1,12 @@ +/Prism+(Testing)/Prism +/Prism+(Testing)/Prism/Rules +/Prism+(Testing)/Prism/Character+Creation +/Prism+(Testing)/Prism/Combat +/Prism+(Testing)/Prism/Equipment +/Prism+(Testing)/Prism/Armor +/Prism+(Testing)/Prism/Weapons +/Prism+(Testing)/Prism/Magic +/Prism+(Testing)/Prism/Spells +/Prism+(Testing)/Prism/Miracles +/Prism+(Testing)/Prism/Monsters +/Prism+(Testing)/Prism/Bestiary