First adaptation pass

This commit is contained in:
2025-11-06 00:01:59 +01:00
parent 5b1fd847c2
commit 6b883f8126
112 changed files with 44142 additions and 953 deletions
+385 -200
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@@ -13,34 +13,49 @@
},
"FIELDS": {
"armorType": {
"label": "Category"
"label": "Armor Type"
},
"cost": {
"label": "Cost"
},
"damageReduction": {
"label": "Damage reduction"
"label": "Damage Reduction"
},
"defense": {
"label": "Defense"
"label": "Armor Class (AC)"
},
"mrr": {
"label": "Maximum Reduction Rating (MRR)"
},
"passive": {
"label": "Armor Passive"
},
"passiveDescription": {
"label": "Passive Description"
},
"augment": {
"label": "Armor Augment"
},
"augmentDescription": {
"label": "Augment Description"
},
"encLoad": {
"label": "Load"
"label": "Encumbrance Load"
},
"equipped": {
"label": "Equipped?"
},
"hp": {
"label": "HP"
"label": "Armor HP"
},
"isHelmet": {
"label": "Is Helmet?"
},
"maximumMovement": {
"label": "Maximum movement"
"label": "Movement Penalty"
},
"money": {
"label": "Money unit"
"label": "Currency"
}
}
},
@@ -421,27 +436,240 @@
"monster-damage": "Monster damage",
"monster-defense": "Monster defense",
"weapons": "Weapons",
"wis": "WIS"
"wis": "WIS",
"subAttributes": "Sub-Attributes",
"prowess": "Prowess",
"vigor": "Vigor",
"competence": "Competence",
"authority": "Authority",
"presence": "Presence",
"stamina": "Stamina",
"wit": "Wit",
"grace": "Grace",
"tenacity": "Tenacity",
"willpower": "Willpower",
"resilience": "Resilience",
"cunning": "Cunning",
"guile": "Guile",
"sovereignty": "Sovereignty",
"coreSkill": "Core Skill",
"isCoreSkill": "Is Core Skill?",
"coreSkillType": "Core Skill Type",
"attributeBonusChoice": "Attribute Bonus (+2)",
"selectAttribute": "Select Attribute",
"modifier": "Modifier",
"basicChecks": "Basic Checks",
"advancedChecks": "Advanced Checks",
"enabled": "Enabled",
"disabled": "Disabled",
"coreSkillClass": "Core Skill Class",
"yourCoreSkill": "Your Core Skill",
"availableCoreSkills": "Available Core Skills",
"attributeChoices": "Attribute Choices",
"customSkills": "Custom Skills",
"advancedChecksEnabled": "Advanced Checks Enabled",
"chooseSkill": "Choose a Core Skill",
"armorType": "Armor Type",
"armorClass": "Armor Class (AC)",
"mrr": "Maximum Reduction Rating (MRR)",
"movementPenalty": "Movement Penalty",
"armorHP": "Armor Hit Points",
"encumbranceLoad": "Encumbrance Load",
"isHelmet": "Is Helmet?",
"equipped": "Equipped?",
"armorPassive": "Armor Passive",
"passiveName": "Passive Name",
"passiveDescription": "Passive Description",
"armorAugment": "Armor Augment",
"augmentName": "Augment Name",
"augmentDescription": "Augment Description",
"cost": "Cost",
"currency": "Currency",
"weaponType": "Weapon Type",
"weaponGroup": "Weapon Group",
"apc": "Action Point Cost (APC)",
"damageType": "Damage Type",
"piercing": "Piercing (P)",
"bludgeoning": "Bludgeoning (B)",
"slashing": "Slashing (S)",
"isProjectile": "Is Projectile?",
"range": "Range",
"reloadAPC": "Reload APC",
"bonuses": "Bonuses",
"groupPassive": "Weapon Group Passive",
"groupPassiveName": "Group Passive Name",
"weaponPassive": "Weapon Passive",
"weaponManeuver": "Weapon Maneuver",
"maneuverName": "Maneuver Name",
"maneuverDescription": "Maneuver Description",
"weaponAugment": "Weapon Augment",
"shieldType": "Shield Type",
"blockAPC": "Block APC",
"shieldRating": "Shield Rating (SR)",
"defenseBonus": "Defense Bonus",
"blockAugment": "Block Augment",
"blockAugmentName": "Block Augment Name",
"blockAugmentDescription": "Block Augment Description",
"shieldAugment": "Shield Augment",
"manaCost": "Mana Cost",
"manaUpkeep": "Mana Upkeep",
"prismColor": "Prism Color",
"colorEffect": "Color Effect",
"spellAscension": "Spell Ascension",
"canAscend": "Can Ascend?",
"ascensionEffect": "Ascension Effect",
"components": "Components",
"verbal": "Verbal",
"somatic": "Somatic",
"material": "Material",
"catalyst": "Catalyst",
"religious": "Religious",
"materialComponent": "Material Component",
"catalystDetails": "Catalyst Details",
"memorized": "Memorized?",
"castingTime": "Casting Time",
"areaAffected": "Area Affected",
"savingThrow": "Saving Throw",
"keywords": "Keywords",
"miracleType": "Miracle Type",
"faithCost": "Faith Cost",
"divineFavor": "Divine Favor",
"miracleAugment": "Miracle Augment",
"prayerTime": "Prayer Time"
},
"CoreSkill": {
"acrobatics": "Acrobatics",
"animalHandling": "Animal Handling",
"arcana": "Arcana",
"athletics": "Athletics",
"deception": "Deception",
"history": "History",
"insight": "Insight",
"intimidation": "Intimidation",
"investigation": "Investigation",
"medicine": "Medicine",
"nature": "Nature",
"perception": "Perception",
"performance": "Performance",
"persuasion": "Persuasion",
"religion": "Religion",
"sleightOfHand": "Sleight of Hand",
"stealth": "Stealth",
"survival": "Survival"
},
"SubAttribute": {
"prowess": "Prowess",
"vigor": "Vigor",
"competence": "Competence",
"authority": "Authority",
"presence": "Presence",
"stamina": "Stamina",
"wit": "Wit",
"grace": "Grace",
"tenacity": "Tenacity",
"willpower": "Willpower",
"resilience": "Resilience",
"cunning": "Cunning",
"guile": "Guile",
"sovereignty": "Sovereignty",
"prowessDesc": "Physical power and combat capability (STR+DEX)",
"vigorDesc": "Endurance and physical resilience (STR+CON)",
"competenceDesc": "Practical application of knowledge (STR+INT)",
"authorityDesc": "Command and leadership presence (STR+WIS)",
"presenceDesc": "Physical charisma and intimidation (STR+CHA)",
"staminaDesc": "Athletic endurance (DEX+CON)",
"initiativeDesc": "Reaction speed and alertness (DEX+INT)",
"witDesc": "Mental agility and cleverness (DEX+WIS)",
"graceDesc": "Social finesse and charm (DEX+CHA)",
"tenacityDesc": "Mental and physical toughness (CON+INT)",
"willpowerDesc": "Inner strength and determination (CON+WIS)",
"resilienceDesc": "Ability to endure hardship (CON+CHA)",
"cunningDesc": "Strategic thinking (INT+WIS)",
"guileDesc": "Deceptive intellect (INT+CHA)",
"sovereigntyDesc": "Diplomatic wisdom and influence (WIS+CHA)"
},
"ArmorType": {
"light": "Light Armor",
"medium": "Medium Armor",
"heavy": "Heavy Armor"
},
"WeaponGroup": {
"longsword": "Longsword",
"warhammer": "Warhammer",
"battleaxe": "Battleaxe",
"dagger": "Dagger",
"crossbow": "Crossbow",
"longbow": "Longbow"
},
"WeaponGroupPassive": {
"longsword": "Turning Edge: +1 AC when wielding longsword",
"warhammer": "Puncturing Blows: Ignore 2 points of armor",
"battleaxe": "Shield Eater: Break shields on critical hits",
"dagger": "Balancing Stance: Can use DEX for attack/damage",
"crossbow": "Boltlock: Advantage on first shot if not moved",
"longbow": "Volley Fire: Can shoot twice with disadvantage"
},
"ShieldType": {
"buckler": "Buckler (1d4, 1 APC)",
"light": "Light Shield (1d8, 2 APC)",
"heavy": "Heavy Shield (1d12, 3 APC)",
"tower": "Tower Shield (3d6, 4 APC)"
},
"SpellColor": {
"indigo": "Indigo",
"blue": "Blue",
"green": "Green",
"yellow": "Yellow",
"orange": "Orange",
"red": "Red",
"violet": "Violet"
},
"Hint": {
"isCoreSkill": "Check this if this is your character's chosen Core Skill",
"attributeBonus": "Choose which attribute receives the +2 bonus",
"advancedChecks": "Only Core Skills allow advanced checks",
"spellAscension": "Spell Ascension increases mana cost and APC by +1 per level",
"groupPassive": "Passive ability from weapon group (auto-filled)"
},
"Tooltip": {
"coreSkill": "Your character's chosen Core Skill provides +5 to basic checks and access to advanced checks",
"coreSkills": "List of all 18 available Core Skills in Prism RPG",
"advancedChecks": "Advanced checks are only available for your Core Skill",
"addEquipment": "New equipment",
"addSpell": "New spells",
"skill": "Skills list"
},
"Message": {
"selectCoreSkill": "You must select a Core Skill for your character. Each character chooses one Core Skill at creation."
},
"Miracle": {
"FIELDS": {
"miracleType": {
"label": "Miracle Type"
},
"attackRoll": {
"label": "Attack roll"
"apc": {
"label": "APC (Action Point Cost)"
},
"powerRoll": {
"label": "Power roll"
"faithCost": {
"label": "Faith Cost"
},
"divineFavor": {
"label": "Divine Favor"
},
"augment": {
"label": "Miracle Augment"
},
"augmentDescription": {
"label": "Augment Description"
},
"materialComponent": {
"label": "Material component"
"label": "Material Component"
},
"catalyst": {
"label": "Catalyst"
},
"areaAffected": {
"label": "Area affected"
"label": "Area Affected"
},
"components": {
"catalyst": {
@@ -473,10 +701,10 @@
"label": "Range"
},
"prayerTime": {
"label": "Prayer time"
"label": "Prayer Time"
},
"savingThrow": {
"label": "Saving throw"
"label": "Saving Throw"
}
}
},
@@ -530,71 +758,48 @@
"fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie."
},
"Shield": {
"Type": {
"buckler": "Buckler",
"light": "Light Shield",
"heavy": "Heavy Shield",
"tower": "Tower Shield"
},
"FIELDS": {
"autodestruction": {
"bashing": {
"label": "Bashing"
},
"piercing": {
"label": "Piercing"
},
"slashing": {
"label": "Slashing"
}
"shieldType": {
"label": "Shield Type"
},
"apc": {
"label": "Block APC"
},
"sr": {
"label": "Shield Rating (SR)"
},
"blockAugment": {
"label": "Block Augment"
},
"blockAugmentDescription": {
"label": "Block Augment Description"
},
"augment": {
"label": "Shield Augment"
},
"augmentDescription": {
"label": "Augment Description"
},
"cost": {
"label": "Cost"
},
"crouching": {
"max": {
"label": "Max"
},
"min": {
"label": "Min"
}
},
"damagereduction": {
"label": "Damage reduction"
},
"defense": {
"label": "Defense"
},
"destruction": {
"bashing": {
"label": "Bashing"
},
"piercing": {
"label": "Piercing"
},
"slashing": {
"label": "Slashing"
}
"label": "Defense Bonus"
},
"encLoad": {
"label": "Load"
"label": "Encumbrance Load"
},
"equipped": {
"label": "Equipped"
},
"hascover": {
"label": "Provides cover"
},
"hp": {
"label": "HP"
},
"money": {
"label": "Money unit"
},
"movementreduction": {
"label": "Movement reduction"
},
"standing": {
"max": {
"label": "Max"
},
"min": {
"label": "Min"
}
"label": "Currency"
}
}
},
@@ -607,70 +812,72 @@
"weapon": "Weapon"
},
"FIELDS": {
"base": {
"label": "Base"
"coreSkill": {
"label": "Core Skill Type"
},
"bonus": {
"label": "Bonus"
"isCoreSkill": {
"label": "Is Character's Core Skill?"
},
"category": {
"label": "Category"
"attributeBonus": {
"label": "Attribute Bonus (+2)"
},
"cost": {
"label": "Cost"
"modifier": {
"label": "Skill Modifier"
},
"classesCost": {
"fighter": {
"label": "Fighter Cost"
},
"rogue": {
"label": "Rogue Cost"
},
"ranger": {
"label": "Ranger Cost"
},
"magicuser": {
"label": "Magic User Cost"
},
"cleric": {
"label": "Cleric Cost"
}
"canAdvancedCheck": {
"label": "Can Perform Advanced Checks"
},
"coreSkillClass": {
"label": "Core Skill Class"
},
"notes": {
"label": "Notes"
},
"description": {
"label": "Description"
},
"weaponBonus": {
"attack": {
"label": "Attack Bonus"
},
"damage": {
"label": "Damage Bonus"
},
"defense": {
"label": "Defense Bonus"
}
},
"weaponClass": {
"label": "Class"
}
}
},
"Spell": {
"Color": {
"indigo": "Indigo",
"blue": "Blue",
"green": "Green",
"yellow": "Yellow",
"orange": "Orange",
"red": "Red",
"violet": "Violet"
},
"FIELDS": {
"criticalType": {
"label": "Crit. Type"
"manaCost": {
"label": "Mana Cost"
},
"attackRoll": {
"label": "Attack roll"
"manaUpkeep": {
"label": "Mana Upkeep"
},
"powerRoll": {
"label": "Power roll"
"apc": {
"label": "APC (Action Point Cost)"
},
"color": {
"label": "Prism Color"
},
"colorEffect": {
"label": "Color Effect"
},
"canAscend": {
"label": "Can Use Spell Ascension?"
},
"ascensionEffect": {
"label": "Ascension Effect"
},
"keywords": {
"label": "Keywords"
},
"areaAffected": {
"label": "Area affected"
"label": "Area Affected"
},
"castingTime": {
"label": "Casting time"
"label": "Casting Time"
},
"components": {
"material": {
@@ -698,20 +905,17 @@
"duration": {
"label": "Duration"
},
"extraAetherPoints": {
"label": "Extra aether points"
},
"level": {
"label": "Level"
},
"savingThrow": {
"label": "Saving throw"
"label": "Saving Throw"
},
"spellRange": {
"label": "Range"
},
"materialComponent": {
"label": "Material component"
"label": "Material Component"
},
"catalyst": {
"label": "Catalyst"
@@ -719,11 +923,6 @@
}
},
"ToggleSheet": "Toggle mode",
"Tooltip": {
"addEquipment": "New equipment",
"addSpell": "New spells",
"skill": "Skills list"
},
"Vulnerability": {
"FIELDS": {
"cost": {
@@ -739,27 +938,41 @@
},
"Warning": {},
"Weapon": {
"Type": {
"light": "Light Weapon",
"oneHanded": "One-Handed Weapon",
"heavy": "Heavy Weapon",
"projectile": "Projectile Weapon"
},
"Group": {
"longsword": "Longsword",
"warhammer": "Warhammer",
"battleaxe": "Battleaxe",
"dagger": "Dagger",
"crossbow": "Crossbow",
"longbow": "Longbow"
},
"DamageType": {
"piercing": "Piercing",
"bludgeoning": "Bludgeoning",
"slashing": "Slashing"
},
"FIELDS": {
"isAgile": {
"label": "Is Agile?"
"weaponType": {
"label": "Weapon Type"
},
"combatProgressionDice": {
"label": "Combat progression dice"
"weaponGroup": {
"label": "Weapon Group"
},
"cost": {
"label": "Cost"
"apc": {
"label": "APC (Action Point Cost)"
},
"damage": {
"damageM": {
"label": "Medium"
},
"damageS": {
"label": "Small"
}
"label": "Damage"
},
"damageType": {
"typeB": {
"label": "Bashing"
"label": "Bludgeoning"
},
"typeP": {
"label": "Piercing"
@@ -768,40 +981,53 @@
"label": "Slashing"
}
},
"defense": {
"label": "Defense"
"groupPassive": {
"label": "Group Passive"
},
"defenseMax": {
"label": "Defense max"
"passive": {
"label": "Weapon Passive"
},
"passiveDescription": {
"label": "Passive Description"
},
"maneuver": {
"label": "Weapon Maneuver"
},
"maneuverDescription": {
"label": "Maneuver Description"
},
"augment": {
"label": "Weapon Augment"
},
"augmentDescription": {
"label": "Augment Description"
},
"isProjectile": {
"label": "Is Projectile?"
},
"range": {
"label": "Range"
},
"reloadAPC": {
"label": "Reload APC"
},
"cost": {
"label": "Cost"
},
"encLoad": {
"label": "Load"
"label": "Encumbrance Load"
},
"equipped": {
"label": "Equipped"
},
"hands": {
"label": "Hands"
"label": "Hands Required"
},
"money": {
"label": "Money unit"
},
"secondsToAttack": {
"label": "Seconds to attack"
},
"speed": {
"carefulAim": {
"label": "Careful aim"
},
"focusedAim": {
"label": "Focused aim"
},
"simpleAim": {
"label": "Simple aim"
}
"label": "Currency"
},
"applyStrengthDamageBonus": {
"label": "Apply strength damage bonus"
"label": "Apply Strength Damage Bonus"
},
"bonuses": {
"attackBonus": {
@@ -813,48 +1039,7 @@
"defenseBonus": {
"label": "Defense Bonus"
}
},
"weaponRange": {
"extreme": {
"label": "Extreme"
},
"long": {
"label": "Long"
},
"medium": {
"label": "Medium"
},
"outOfSkill": {
"label": "Out of skill"
},
"pointBlank": {
"label": "Point blank"
},
"short": {
"label": "Short"
}
},
"weaponType": {
"label": "Type"
}
},
"WeaponClass": {
"axe": "Axe",
"bow": "Bow",
"flail": "Flail",
"hammer": "Hammer",
"longblade": "Long blade",
"mace": "Mace",
"mediumblade": "Medium blade",
"polearm": "Polearm",
"shortblade": "Short blade",
"sling": "Sling",
"thrown": "Thrown",
"unarmed": "Unarmed"
},
"WeaponType": {
"melee": "Melee",
"ranged": "Ranged"
}
}
},