Review sheet and headers

This commit is contained in:
sladecraven 2022-03-11 14:00:14 +01:00
parent e887828d53
commit 7974897c03
7 changed files with 52 additions and 29 deletions

View File

@ -84,10 +84,17 @@ export class PegasusActorSheet extends ActorSheet {
}
/* -------------------------------------------- */
async rollIDR( diceValue) {
async rollIDR( itemId, diceValue) {
let item = this.actor.data.items.get( itemId) ?? {name: "Unknown"}
let myRoll = new Roll(diceValue+"x").roll({ async: false })
//await PegasusUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
myRoll.toMessage()
await PegasusUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
let chatData = {
user: game.user.id,
rollMode: game.settings.get("core", "rollMode"),
whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients('GM')),
content: `${this.actor.name} has roll IDR for ${item.name} : ${myRoll.total}`
}
ChatMessage.create(chatData)
}
/* -------------------------------------------- */
@ -191,12 +198,12 @@ export class PegasusActorSheet extends ActorSheet {
} );
html.find('.ammo-minus').click(event => {
const li = $(event.currentTarget).parents(".item");
const li = $(event.currentTarget).parents(".item")
this.actor.incDecAmmo( li.data("item-id"), -1 );
} );
html.find('.ammo-plus').click(event => {
const li = $(event.currentTarget).parents(".item");
this.actor.incDecAmmo( li.data("item-id"), +1 );
const li = $(event.currentTarget).parents(".item")
this.actor.incDecAmmo( li.data("item-id"), +1 )
} );
html.find('.momentum-minus').click(event => {
@ -240,7 +247,8 @@ export class PegasusActorSheet extends ActorSheet {
});
html.find('.roll-idr').click((event) => {
const diceValue = $(event.currentTarget).data("dice-value")
this.rollIDR( diceValue)
const li = $(event.currentTarget).parents(".item")
this.rollIDR( li.data("item-id"), diceValue)
})
html.find('.roll-spec').click((event) => {

View File

@ -20,15 +20,19 @@ export class PegasusCombat extends Combat {
_onUpdate(changed, options, userId) {
}
/* -------------------------------------------- */
static async checkTurnPosition() {
while (game.combat.turn > 0) {
await game.combat.previousTurn()
}
}
/* -------------------------------------------- */
static async decInitBy10( combatantId, value) {
const combatant = game.combat.combatants.get(combatantId)
let initValue = combatant.initiative + value
await game.combat.setInitiative(combatantId, initValue)
while (game.combat.turn > 0) {
await game.combat.previousTurn()
}
console.log("COMBAT", game.combat )
setTimeout( this.checkTurnPosition, 400) // The setInitiative is no more blocking for unknown reason
}
}

View File

@ -499,20 +499,18 @@ export class PegasusUtility {
diceFormulaTab.push(this.getFoundryDiceFromLevel(diceGroup.level))
}
let diceFormula = '{' + diceFormulaTab.join(', ') + '}kh';
console.log(diceFormula);
// Performs roll
let myRoll = rollData.roll;
if (!myRoll) { // New rolls only of no rerolls
myRoll = new Roll(diceFormula).roll({ async: false });
console.log("ROLL : ", diceFormula);
console.log("ROLL : ", diceFormula)
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"));
rollData.roll = myRoll
}
// Final score and keep data
rollData.finalScore = myRoll.total + dicePool[0].statmod;
console.log("ROLLLL!!!!", rollData);
if (rollData.damages) {
let dmgFormula = this.getFoundryDiceFromLevel(rollData.damages.value)

View File

@ -183,6 +183,6 @@
"templateVersion": 87,
"title": "Pegasus RPG",
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
"version": "0.5.5",
"version": "0.5.6",
"background" : "./images/ui/pegasus_welcome_page.webp"
}

View File

@ -359,6 +359,9 @@
<span class="item-field-label-short">
<label class="short-label">Status</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Action</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">DMG Roll</label>
</span>
@ -391,6 +394,8 @@
</label>
</span>
<span class="item-field-label-medium">{{upperFirst power.data.action}}</span>
<span class="item-field-label-medium"><a class="power-dmg-roll">
{{#if power.data.dmgroll}}
{{upper power.data.dmgstatistic}}
@ -475,7 +480,7 @@
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Roll IDR</label>
<label class="short-label">IDR</label>
</span>
</li>
{{#each moneys as |money key|}}
@ -531,7 +536,7 @@
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Roll IDR</label>
<label class="short-label">IDR</label>
</span>
</li>
{{#each weapons as |weapon key|}}
@ -541,9 +546,16 @@
<span class="item-field-label-short"><label>{{upper weapon.data.statistic}}</label></span>
<span class="item-field-label-short"><label>{{upper weapon.data.damagestatistic}}</label></span>
<span class="item-field-label-short"><label>{{weapon.data.damageDice}}</label></span>
<span class="item-field-label-medium"><label>{{weapon.data.ammocurrent}}/{{weapon.data.ammomax}}
(<a class="ammo-minus plus-minus-button"> -</a>/<a class="ammo-plus plus-minus-button">+</a>)
</label></span>
{{#if (gt weapon.data.ammomax 0)}}
<span class="item-field-label-medium"><label>{{weapon.data.ammocurrent}}/{{weapon.data.ammomax}}
(<a class="ammo-minus plus-minus-button"> -</a>/<a class="ammo-plus plus-minus-button">+</a>)
</label></span>
{{else}}
<span class="item-field-label-medium"><label>-</label>
</span>
{{/if}}
<span class="item-field-label-medium">
{{#if (count weapon.data.effects)}}
{{#if weapon.data.activated}}
@ -584,7 +596,7 @@
<label class="short-label">Stat</label>
</span>
<span class="item-field-label-short">
<label class="short-label">DMG</label>
<label class="short-label">DMG RES</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Loc</label>
@ -596,7 +608,7 @@
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Roll IDR</label>
<label class="short-label">IDR</label>
</span>
</li>
{{#each armors as |armor key|}}
@ -653,7 +665,7 @@
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Roll IDR</label>
<label class="short-label">IDR</label>
</span>
</li>
{{#each shields as |shield key|}}
@ -710,7 +722,7 @@
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Roll IDR</label>
<label class="short-label">IDR</label>
</span>
</li>
{{#each containersTree as |equip key|}}

View File

@ -97,11 +97,11 @@
<input type="text" class="input-numeric-short padd-right" name="data.vehicledamagetypelevel" value="{{data.vehicledamagetypelevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Ammon - Current</label>
<li class="flexrow"><label class="generic-label">Ammo - Current</label>
<input type="text" class="input-numeric-short padd-right" name="data.ammocurrent" value="{{data.ammocurrent}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Ammon - Max</label>
<li class="flexrow"><label class="generic-label">Ammo - Max</label>
<input type="text" class="input-numeric-short padd-right" name="data.ammomax" value="{{data.ammomax}}" data-dtype="Number"/>
</li>

View File

@ -2,8 +2,8 @@
<li class="item flexrow">
<span class="stat-label status-small-label status-col-name"><label class="status-small-label"><strong>Status</strong></label></span>
<span class="status-header-label status-small-label no-grow"><label class="status-small-label">Cur</label></span>
<span class="status-header-label status-small-label no-grow"><label class="status-small-label">Max</label></span>
<span class="status-header-label status-small-label no-grow"><label class="status-small-label">Mod</label></span>
<span class="status-header-label status-small-label no-grow"><label class="status-small-label">Max</label></span>
</li>
{{#each data.secondary as |stat2 key|}}
<li class="item flexrow " data-attr-key="{{key}}">
@ -18,8 +18,8 @@
</label>
</span>
<input type="text" class="padd-right status-small-label no-grow" name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number"/>
<input type="text" class="padd-right status-small-label no-grow" name="data.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
<input type="text" class="padd-right status-small-label no-grow" name="data.secondary.{{key}}.bonus" value="{{stat2.bonus}}" data-dtype="Number"/>
<input type="text" class="padd-right status-small-label no-grow" name="data.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
</li>
{{/each}}
<li class="item flexrow " data-key="nrg">
@ -27,8 +27,9 @@
<label class="status-small-label"><strong>{{data.nrg.label}}</strong></label>
</span>
<input type="text" class="padd-right status-small-label no-grow" name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
<input type="text" class="padd-right status-small-label no-grow" name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<input type="text" class="padd-right status-small-label no-grow" name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
<input type="text" class="padd-right status-small-label no-grow" name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<span class="small-label status-small-label"> /{{data.nrg.absolutemax}}</span>
</li>
<li class="item flexrow " data-key="nrg">
<span class="stat-label flexrow status-col-name" name="activated-nrg">