Sync effetcts + initiative

This commit is contained in:
2022-01-28 10:05:54 +01:00
parent a203163b12
commit 68d7344e90
17 changed files with 755 additions and 624 deletions

View File

@ -5,23 +5,9 @@ export class PegasusRollDialog extends Dialog {
/* -------------------------------------------- */
static async create(actor, rollData ) {
let html
let options = { classes: ["WotGdialog"], width: 420, height: 320, 'z-index': 99999 };
if ( rollData.mode == "generic" ) {
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-generic.html', rollData);
options.height = 320;
} else if ( rollData.mode == "stat" || rollData.mode == "MR") {
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-stat.html', rollData);
options.height = 320;
} else if (rollData.mode == "spec") {
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-spec.html', rollData);
options.height = 360;
} else if (rollData.mode == "weapon" || rollData.mode == "armor" || rollData.mode == "power") {
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-weapon.html', rollData);
options.height = 320;
} else {
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-skill.html', rollData);
}
let options = { classes: ["WotGdialog"], width: 620, height: 380, 'z-index': 99999 };
let html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-generic.html', rollData);
return new PegasusRollDialog(actor, rollData, html, options );
}
@ -55,6 +41,81 @@ export class PegasusRollDialog extends Dialog {
PegasusUtility.rollPegasus( this.rollData )
}
/* -------------------------------------------- */
manageEffects( effectIdx, toggled) {
let effect = this.rollData.effectsList[effectIdx]
if (effect) {
effect.applied = toggled
let level, genre, idVal
if (effect.type == 'hindrance' ) {
level = effect.value
genre = 'positive'
idVal = "#hindranceDicesLevel"
}
if (effect.type == 'effect' ) {
let effectData = effect.effect
level = effectData.data.effectlevel
genre = effectData.data.genre
if (effectData.data.bonusdice) {
idVal = "#bonusDicesLevel"
}
if (effectData.data.reducedicevalue) {
idVal = "#statDicesLevel"
}
if (effectData.data.otherdice) {
idVal = "#otherDicesLevel"
}
if (effectData.data.hindrance) {
idVal = "#hindranceDicesLevel"
genre = 'positive' // Dynamic fix
}
}
// Now process the dice level update
let newLevel = Number($(idVal).val())
console.log("Ongoing", newLevel, toggled, idVal )
if (toggled) {
if ( genre == 'positive') {
newLevel += level
}else {
newLevel -= level
}
}else {
if ( genre == 'positive') {
newLevel -= level
}else {
newLevel += level
}
}
newLevel = (newLevel<0) ? 0 : newLevel
$(idVal).val(newLevel)
}
//console.log("Effect", effect, toggled)
this.rollData.statDicesLevel = $('#statDicesLevel').val()
this.rollData.specDicesLevel = $('#specDicesLevel').val()
this.rollData.bonusDicesLevel = $('#bonusDicesLevel').val()
this.rollData.hindranceDicesLevel = $('#hindranceDicesLevel').val()
this.rollData.otherDicesLevel = $('#otherDicesLevel').val()
}
/* -------------------------------------------- */
manageArmors( armorIdx, toggled) {
let armor = this.rollData.armorsList[armorIdx]
if (armor) {
armor.applied = toggled
if (armor.type == 'other' ) {
if (toggled) {
this.rollData.otherDicesLevel += armor.value
} else {
this.rollData.otherDicesLevel -= armor.value
this.rollData.otherDicesLevel = (this.rollData.otherDicesLevel<0) ? 0 : this.rollData.otherDicesLevel
}
$("#otherDicesLevel").val(this.rollData.otherDicesLevel)
}
}
console.log("Armor", armorIdx, toggled)
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
@ -65,22 +126,39 @@ export class PegasusRollDialog extends Dialog {
$(function () { onLoad(); });
html.find('#specList').change((event) => {
this.rollData.selectedSpec = event.currentTarget.value;
this.rollData.selectedSpec = event.currentTarget.value
let spec = this.rollData.specList.find(item => item._id == this.rollData.selectedSpec)
if ( spec) {
this.rollData.specDiceLevel = spec.data.level
$('#specDicesLevel').val(this.rollData.specDiceLevel)
}
});
html.find('#statDicesLevel').change((event) => {
this.rollData.statDicesLevel = Number(event.currentTarget.value);
this.rollData.statDicesLevel = Number(event.currentTarget.value)
});
html.find('#specDicesLevel').change((event) => {
this.rollData.specDicesLevel = Number(event.currentTarget.value);
this.rollData.specDicesLevel = Number(event.currentTarget.value)
});
html.find('#bonusDicesLevel').change((event) => {
this.rollData.bonusDicesLevel = Number(event.currentTarget.value);
this.rollData.bonusDicesLevel = Number(event.currentTarget.value)
});
html.find('#hindranceDicesLevel').change((event) => {
this.rollData.hindranceDicesLevel = Number(event.currentTarget.value);
this.rollData.hindranceDicesLevel = Number(event.currentTarget.value)
});
html.find('#otherDicesLevel').change((event) => {
this.rollData.otherDicesLevel = Number(event.currentTarget.value);
this.rollData.otherDicesLevel = Number(event.currentTarget.value)
});
html.find('.effect-clicked').change((event) => {
let toggled = event.currentTarget.checked
let effectIdx = $(event.currentTarget).data("effect-idx")
this.manageEffects( effectIdx, toggled)
});
html.find('.armor-clicked').change((event) => {
let toggled = event.currentTarget.checked
let armorIdx = $(event.currentTarget).data("armor-idx")
this.manageArmors( armorIdx, toggled)
});
}
}