1191 lines
33 KiB
JSON
1191 lines
33 KiB
JSON
{
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||
"OATHHAMMER": {
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"Sheet": {
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"Character": "Oath Hammer Character Sheet",
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"NPC": "Oath Hammer NPC Sheet",
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"Weapon": "Oath Hammer Weapon Sheet",
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||
"Armor": "Oath Hammer Armor Sheet",
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||
"Ammunition": "Oath Hammer Ammunition Sheet",
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||
"Equipment": "Oath Hammer Equipment Sheet",
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||
"Spell": "Oath Hammer Spell Sheet",
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||
"Miracle": "Oath Hammer Miracle Sheet",
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||
"MagicItem": "Oath Hammer Magic Item Sheet",
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||
"Trait": "Oath Hammer Trait Sheet",
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"Oath": "Oath Hammer Oath Sheet",
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"Condition": "Oath Hammer Condition Sheet",
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||
"Class": "Oath Hammer Class Sheet",
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"Building": "Oath Hammer Building Sheet",
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"Settlement": "Oath Hammer Settlement Sheet",
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"SkillNPC": "Oath Hammer NPC Skill Sheet",
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||
"NpcAttack": "Oath Hammer NPC Attack Sheet",
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"Regiment": "Oath Hammer Regiment Sheet",
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"Party": "Party Sheet",
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"Army": "Army Sheet"
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},
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"Tab": {
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"Identity": "Oaths / Traits",
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"Skills": "Skills",
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"Combat": "Combat",
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||
"Magic": "Magic",
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||
"Equipment": "Equipment",
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||
"Notes": "Notes",
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||
"Overview": "Overview",
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||
"Buildings": "Buildings",
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||
"Inventory": "Inventory",
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||
"Traits": "Traits",
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||
"Garrison": "Garrison",
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"Members": "Members",
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||
"Loot": "Loot"
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||
},
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"Attribute": {
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||
"Might": "Might",
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||
"Toughness": "Toughness",
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||
"Agility": "Agility",
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||
"Willpower": "Willpower",
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||
"Intelligence": "Intelligence",
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||
"Fate": "Fate"
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||
},
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||
"Skill": {
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"Academics": "Academics",
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||
"Acrobatics": "Acrobatics",
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"AnimalHandling": "Animal Handling",
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||
"Athletics": "Athletics",
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"Brewing": "Brewing",
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||
"Carpentry": "Carpentry",
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||
"Defense": "Defense",
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||
"Dexterity": "Dexterity",
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||
"Diplomacy": "Diplomacy",
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||
"Discipline": "Discipline",
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||
"Fighting": "Fighting",
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||
"Folklore": "Folklore",
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||
"Fortune": "Fortune",
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"Heal": "Heal",
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||
"Leadership": "Leadership",
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||
"Magic": "Magic",
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||
"Masonry": "Masonry",
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||
"Orientation": "Orientation",
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||
"Perception": "Perception",
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||
"Resilience": "Resilience",
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"Ride": "Ride",
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"Shooting": "Shooting",
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"Smithing": "Smithing",
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||
"Stealth": "Stealth",
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"Survival": "Survival",
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"Tracking": "Tracking"
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},
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"Lineage": {
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"Dwarf": "Dwarf",
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"Firbolg": "Firbolg",
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"Halfling": "Halfling",
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"HighElf": "High Elf",
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"Human": "Human",
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"WoodElf": "Wood Elf"
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},
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"Class": {
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"Berserker": "Berserker",
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"Champion": "Champion",
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"Delver": "Delver",
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"Knight": "Knight",
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"Mage": "Mage",
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"Priest": "Priest",
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"Scout": "Scout",
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"Soldier": "Soldier",
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"Spellblade": "Spellblade",
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"Troubadour": "Troubadour",
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"FIELDS": {
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"description": {
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||
"label": "Description"
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||
},
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||
"features": {
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"label": "Features"
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||
},
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"armorProficiency": {
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"label": "Armor Proficiency"
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},
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"weaponProficiency": {
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"label": "Weapon Proficiency"
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}
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}
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},
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"Tradition": {
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"Elemental": "Elemental",
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"Illusionist": "Illusionist",
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"Imperial": "Imperial",
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"Infernal": "Infernal",
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"Runic": "Runic",
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"Stygian": "Stygian"
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},
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"BuildingSkill": {
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"Carpentry": "Carpentry",
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"Masonry": "Masonry"
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},
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"Building": {
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"FIELDS": {
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"skillCheck": {
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"label": "Skill Check"
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},
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"cost": {
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||
"label": "Cost (gp)"
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},
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"buildTime": {
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"label": "Build Time"
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||
},
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||
"taxRevenue": {
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||
"label": "Tax Revenue / month"
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},
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"constructed": {
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||
"label": "Constructed"
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},
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||
"description": {
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||
"label": "Description"
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||
},
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||
"notes": {
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||
"label": "Notes"
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||
}
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||
}
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||
},
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"ArmorType": {
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||
"Light": "Light",
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||
"Medium": "Medium",
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"Heavy": "Heavy"
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},
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"Currency": {
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"GP": "Gold Pieces",
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"SP": "Silver Pieces",
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"CP": "Copper Pieces"
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},
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"AmmoType": {
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"Standard": "Arrow / Bolt",
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"Bodkin": "Bodkin (−1 armor)",
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"Envenomed": "Envenomed (poison)",
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"Incendiary": "Incendiary (flaming)"
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},
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"EquipmentType": {
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||
"Potion": "Potion",
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"Container": "Container",
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"Mount": "Mount",
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||
"HealingSupply": "Healing Supply",
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"Food": "Food & Drink",
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"LightSource": "Light Source",
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"Misc": "Miscellaneous",
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"Vehicle": "Vehicle",
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"Animal": "Animal",
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"WarMachine": "War Machine"
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},
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"MagicItemType": {
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"Focus": "Focus",
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"Talisman": "Talisman",
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"Trinket": "Trinket"
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},
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"Rarity": {
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"Always": "Always",
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"Common": "1 – Common",
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"Uncommon": "2 – Uncommon",
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"Rare": "3 – Rare",
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"VeryRare": "4 – Very Rare",
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"Legendary": "5 – Legendary"
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},
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||
"TraitType": {
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||
"SpecialTrait": "Special Trait",
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"ClassTrait": "Class Trait",
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"LineageTrait": "Lineage Trait",
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"NpcTrait": "NPC Trait",
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"CreatureTrait": "Creature Trait"
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||
},
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"Condition": {
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"Blinded": "Blinded",
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"BlindedDesc": "Cannot see. -3 penalty to defense and melee attack rolls. Cannot perform ranged attacks or cast spells.",
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"Confused": "Confused",
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"ConfusedDesc": "Must make a DV2 Discipline check at the start of each turn or may not move or perform actions.",
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"Dazed": "Dazed",
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"DazedDesc": "Cannot perform Magic checks or move more than 10 ft. -1 penalty to attack and defense rolls.",
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"Deafened": "Deafened",
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"DeafenedDesc": "Cannot hear. -3 penalty to Magic checks due to verbal components required for miracles and spells.",
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"Demoralized": "Demoralized",
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"DemoralizedDesc": "−1 penalty to Discipline checks. Cannot perform Leadership checks.",
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"Diseased": "Diseased",
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"DiseasedDesc": "Lose 1 rank in all attributes. Can be treated with a DV5 Heal check once per day.",
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"Enfeebled": "Enfeebled",
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"EnfeebledDesc": "-2 penalty to attack and defense rolls. Cannot move more than 10 ft or perform the Run action.",
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"Fatigued": "Fatigued",
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"FatiguedDesc": "-1 penalty to attack and defense rolls, and to Resilience checks. Removed by a full night's rest.",
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"Frightened": "Frightened",
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"FrightenedDesc": "Cannot approach enemies. May attempt a DV2 Discipline check as an action to end this condition. Cannot perform Leadership checks.",
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"Ignited": "Ignited",
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"IgnitedDesc": "Suffers 1DD flaming damage at the end of each round, ignoring armor. Can remove condition as an action (ends turn prone).",
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"Inspired": "Inspired",
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"InspiredDesc": "+1 bonus to Discipline and Leadership checks.",
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"Invisible": "Invisible",
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"InvisibleDesc": "Cannot be seen by ordinary means. Cannot be targeted by magic or ranged attacks. -3 penalty to melee attacks against invisible targets.",
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"Poisoned": "Poisoned",
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"PoisonedDesc": "Suffers 1DD poison damage (black die) at the end of each round, ignoring armor.",
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"Restrained": "Restrained",
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"RestrainedDesc": "Cannot move.",
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"Stunned": "Stunned",
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"StunnedDesc": "Cannot speak, move, or perform actions. -3 penalty to defense rolls."
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},
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"Label": {
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"Character": "Character",
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"NPC": "NPC",
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"Grit": "Grit",
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"Luck": "Luck",
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"Defense": "Defense",
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"DefenseValue": "Defense Value",
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"ArmorRating": "Armor Rating",
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"DefenseBonus": "Defense Bonus",
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"Movement": "Move",
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"ArcaneStress": "Arcane Stress",
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"StressValue": "Stress",
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"ThresholdBonus": "Threshold Bonus",
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"Attributes": "Attributes",
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"Biodata": "Background",
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"Background": "Background",
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"Experience": "Experience",
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"Level": "Level",
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"XP": "Current XP",
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"TotalXP": "Total XP",
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"Traits": "Traits",
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"Oaths": "Oaths",
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"Weapons": "Weapons",
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"Attacks": "Attacks",
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"Armor": "Armor & Shields",
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"Ammunition": "Ammunition",
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"ItemSlots": "Item Slots",
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"Spells": "Spells",
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"Miracles": "Miracles",
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"Equipment": "Equipment",
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"MagicItems": "Magic Items",
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"Conditions": "Conditions",
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"Description": "Description",
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"Notes": "Notes",
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"Stats": "Stats",
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||
"CR": "Challenge Rating",
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||
"AttackBonus": "Attack Bonus",
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||
"DamageBonus": "Damage Bonus",
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||
"Currency": "Currency",
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||
"None": "None",
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||
"Effect": "Effect",
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||
"Components": "Components",
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||
"Charges": "Charges",
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"NoWeapons": "No weapons equipped.",
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"NoAttacks": "No attacks defined.",
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"NoArmor": "No armor or shields.",
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"NoSpells": "No spells known.",
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"NoMiracles": "No miracles known.",
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"MiracleBlocked": "Divine favour lost — no more miracles today.",
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"NoEquipment": "No equipment.",
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"NoTraits": "No traits. Drag trait items here.",
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"NoOaths": "No oaths yet.",
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"Enchantment": "Enchantment",
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"MagicQuality": "Quality",
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"Cursed": "Cursed",
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||
"ClassRestriction": "Restriction",
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"Tenet": "Tenet",
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"Boon": "Boon",
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"Bane": "Bane",
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"Skill": "Skill",
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||
"SkillRank": "Rank",
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||
"SkillModifier": "Mod",
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||
"TotalDice": "Total",
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"ColorDice": "Color",
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||
"Lineage": "Lineage",
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||
"DropClass": "Drop Class Here",
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||
"OpenClass": "Click to open class details",
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||
"Features": "Features",
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"Name": "Name",
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"Type": "Type",
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||
"Usage": "Usage",
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||
"Violated": "Violated",
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"Group": "Group",
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||
"Magic": "Magic",
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"Damage": "Damage",
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||
"Tradition": "Tradition",
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"DivineTradition": "Divine Tradition",
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||
"Piety": "Piety",
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||
"Quantity": "Qty",
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||
"Rarity": "Rarity",
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"Penalty": "Penalty",
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||
"Equipped": "Eq.",
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||
"XPCurrent": "Current XP",
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||
"Ritual": "Ritual",
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||
"MagicMissile": "Magic Missile",
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||
"SpellSave": "Save",
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||
"Range": "Range",
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||
"Duration": "Duration",
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||
"StressBlocked": "BLOCKED — over stress threshold!",
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||
"InitiativeBonus": "Initiative Bonus",
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||
"Initiative": "Initiative",
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||
"Treasury": "Treasury",
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||
"Renown": "Renown",
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||
"Territory": "Territory",
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||
"Population": "Population",
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||
"Garrison": "Garrison",
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||
"UnderSiege": "Under Siege",
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||
"IsCapital": "Capital",
|
||
"Capital": "Capital",
|
||
"Founded": "Founded",
|
||
"TaxNotes": "Tax Notes",
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||
"TaxRevenue": "Tax Revenue",
|
||
"Cost": "Cost",
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||
"Built": "Built",
|
||
"Armors": "Armors & Shields",
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||
"ArmorDice": "Armor Dice",
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||
"Skills": "Skills",
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||
"NoSkills": "No skills. Drag skill items here.",
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||
"DicePool": "Dice Pool",
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||
"SkillNPCHint": "Drag NPC skill items here to define skill pools.",
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"TraitNPCHint": "Drag trait items here.",
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||
"EquipmentNPCHint": "Drag armor and equipment items here.",
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||
"Threshold": "Threshold",
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||
"GritMax": "Grit (Max)",
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||
"Dice": "Dice",
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||
"DiceColor": "Color",
|
||
"Special": "Special",
|
||
"NoRegiments": "No regiments yet — drag regiment actors here.",
|
||
"SupplyCost": "Supply Cost",
|
||
"SkillName": "Skill name",
|
||
"AttackName": "Attack name",
|
||
"TraitName": "Trait name",
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||
"Edit": "Edit",
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||
"Delete": "Delete",
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||
"Rank": "Rank",
|
||
"RemoveFromGarrison": "Remove from Garrison",
|
||
"RecruitmentCost": "Recruitment Cost",
|
||
"UnitLeader": "Unit Leader",
|
||
"DropLeaderHint": "Drop a linked actor here",
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||
"MarchingOrder": "Marching Order",
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||
"NoMembers": "No members yet — drag characters here.",
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||
"DropMemberHint": "Drag a character actor here to add them to the party.",
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||
"Loot": "Loot",
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||
"NoLoot": "No loot yet — drag items here.",
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||
"DropLootHint": "Drag weapons, armor or equipment here to add party loot.",
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||
"Qty": "Qty",
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||
"GP": "GP",
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||
"SP": "SP",
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||
"CP": "CP",
|
||
"Class": "Class",
|
||
"Commander": "Commander",
|
||
"Location": "Location",
|
||
"Regiments": "Regiments",
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||
"DropRegimentHint": "Drag a regiment actor (must be token-linked) to add it to this army.",
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||
"TotalSupply": "Total Supply"
|
||
},
|
||
"ColorDice": {
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||
"White": "White (4+)",
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||
"Red": "Red (3+)",
|
||
"Black": "Black (2+)"
|
||
},
|
||
"NewItem": {
|
||
"Weapon": "New Weapon",
|
||
"Spell": "New Spell",
|
||
"Miracle": "New Miracle",
|
||
"Equipment": "New Equipment",
|
||
"Building": "New Building",
|
||
"Trait": "New Trait",
|
||
"Oath": "New Oath",
|
||
"NpcAttack": "New NPC Attack",
|
||
"Regiment": "New Regiment",
|
||
"RegimentSkill": "Add Skill",
|
||
"RegimentAttack": "Add Attack",
|
||
"RegimentTrait": "Add Trait",
|
||
"SkillNPC": "New Skill"
|
||
},
|
||
"ToggleSheet": "Toggle Edit/Play Mode",
|
||
"Tooltip": {
|
||
"RollArmor": "Roll Armor Dice",
|
||
"OpenLeader": "Open leader sheet",
|
||
"ClearLeader": "Remove unit leader",
|
||
"MoveUp": "Move up (march forward)",
|
||
"MoveDown": "Move down (march back)",
|
||
"RemoveMember": "Remove from party",
|
||
"RemoveRegiment": "Remove regiment from army"
|
||
},
|
||
"Action": {
|
||
"CastSpell": "Cast Spell",
|
||
"InvokeMiracle": "Invoke Miracle",
|
||
"ResetMiracleBlocked": "Restore divine favour (new day)",
|
||
"NewDay": "New day",
|
||
"ClearStress": "Clear Stress (full rest)"
|
||
},
|
||
"Dialog": {
|
||
"SkillCheckTitle": "Skill Check: {skill}",
|
||
"SkillCheck": "Skill Check",
|
||
"Options": "Options",
|
||
"Roll": "Roll",
|
||
"DV": "Difficulty (DV)",
|
||
"DVHint": "successes needed",
|
||
"Modifier": "Bonus / Penalty",
|
||
"ModifierHint": "extra or fewer dice",
|
||
"Supporters": "Supporters",
|
||
"SupportersHint": "+1 die each",
|
||
"LuckSpend": "Luck Points",
|
||
"LuckHint": "+2 dice each",
|
||
"LuckHuman": "Human (+3d)",
|
||
"Available": "available",
|
||
"Visibility": "Visibility",
|
||
"Attribute": "Attribute",
|
||
"RollSkill": "Click to roll skill check",
|
||
"ExplodeOn5": "Explode on 5+",
|
||
"ExplodeOn5Hint": "trait bonus — 5s & 6s explode",
|
||
"DiceColor": "Dice Color",
|
||
"DiceColorHint": "equipment traits can upgrade dice",
|
||
"AttackTitle": "Attack: {weapon}",
|
||
"DamageTitle": "Damage: {weapon}",
|
||
"Attack": "Attack",
|
||
"Damage": "Damage",
|
||
"AttackModifier": "Modifier",
|
||
"AttackModifierHint": "situational bonus or penalty",
|
||
"DamageModifier": "Damage Modifier",
|
||
"DamageModifierHint": "extra or fewer damage dice",
|
||
"RangeCondition": "Range Condition",
|
||
"RangeConditions": "Range Conditions",
|
||
"RangeNormal": "Normal",
|
||
"RangeLong": "Long Range",
|
||
"RangeMoving": "Moving Before Shot",
|
||
"RangeConcealment": "Concealment",
|
||
"RangeCover": "Cover",
|
||
"RollAttack": "Roll Attack",
|
||
"RollDamage": "Roll Damage",
|
||
"SV": "Net Successes (SV)",
|
||
"SVHint": "attack successes − defense successes",
|
||
"NimbleHint": "nimble — use Agility",
|
||
"SpellCastTitle": "Cast Spell: {spell}",
|
||
"CastSpell": "Cast Spell",
|
||
"CastOptions": "Cast Options",
|
||
"Enhancement": "Enhancement",
|
||
"ElementCondition": "Elemental Condition",
|
||
"ElementNone": "Not met",
|
||
"ElementMet": "Element met",
|
||
"Grimoire": "Grimoire",
|
||
"GrimoireHas": "Has Grimoire",
|
||
"GrimoireNo": "No Grimoire (−2)",
|
||
"PoolSize": "Pool Size",
|
||
"PoolSizeHint": "Roll fewer dice to reduce Arcane Stress risk (p.101)",
|
||
"PoolSizeReduced": "reduced pool",
|
||
"MiracleCastTitle": "Invoke Miracle: {miracle}",
|
||
"InvokeMiracle": "Invoke Miracle",
|
||
"InvokeOptions": "Invoke Options",
|
||
"MiracleDVNote": "miracle # today",
|
||
"MiracleCount": "Miracle # Today",
|
||
"MiracleCountHint": "1st = DV 1, 2nd = DV 2...",
|
||
"MiracleFailWarning": "Failure blocks ALL miracles for the rest of the day.",
|
||
"DefenseTitle": "Defense Roll: {actor}",
|
||
"RollDefense": "Roll Defense",
|
||
"DefenseOptions": "Defense Options",
|
||
"AttackType": "Attack Type",
|
||
"DefenseMelee": "Melee Attack",
|
||
"DefenseRanged": "Ranged Attack",
|
||
"GoverningAttr": "Attribute",
|
||
"MightMeleeHint": "melee only: may use Might",
|
||
"ParryActive": "Parry — red defense dice vs melee",
|
||
"BlockActive": "Block — red defense dice vs ranged (+1)",
|
||
"ArmorPenalty": "armor penalty",
|
||
"WeaponDefenseTitle": "Weapon Defense: {weapon}",
|
||
"DiminishingDefense": "Diminishing Defense",
|
||
"DiminishingDefenseHint": "-2 penalty per additional defense this turn",
|
||
"DiminishFirst": "1st defense (no penalty)",
|
||
"DiminishSecond": "2nd defense (−2)",
|
||
"DiminishThird": "3rd+ defense (−4)",
|
||
"ArmorRollTitle": "Armor Roll: {armor}",
|
||
"RollArmor": "Roll Armor",
|
||
"ArmorRollOptions": "Armor Roll Options",
|
||
"APPenalty": "AP (Attacker)",
|
||
"APHint": "attacker's Armor Piercing value",
|
||
"ReinforcedHint": "Reinforced — rolling red dice",
|
||
"RollInitiative": "Roll Initiative",
|
||
"Default": "Default",
|
||
"DicePool": "Dice Pool"
|
||
},
|
||
"Enhancement": {
|
||
"None": "None",
|
||
"Focused": "Focused (red dice, +1 stress)",
|
||
"Controlled": "Controlled (+1 stress)",
|
||
"Empowered": "Empowered (+2 stress)",
|
||
"Extended": "Extended (−1 die, +1 stress)",
|
||
"Penetrating": "Penetrating (−1 die, +1 stress)",
|
||
"Lethal": "Lethal (−2 dice, +2 stress)",
|
||
"Hastened": "Hastened (−3 dice, +3 stress)",
|
||
"Safe": "Safe Spell (−3 dice, no stress from 1s)"
|
||
},
|
||
"Roll": {
|
||
"Check": "Check",
|
||
"Success": "Success!",
|
||
"Failure": "Failure",
|
||
"Exploded": "exploded dice",
|
||
"AutoSuccess": "Automatically Available",
|
||
"RarityCheck": "Rarity Check",
|
||
"NoActor": "No character selected — assign a character to your user first.",
|
||
"Successes": "successes",
|
||
"Damage": "damage",
|
||
"RollDamage": "Roll Damage",
|
||
"SpellCast": "Spell Cast",
|
||
"MiracleCast": "Miracle Invocation",
|
||
"StressGained": "Arcane Stress Gained",
|
||
"MiracleBlocked": "You are now blocked from casting miracles for the rest of the day!",
|
||
"Defense": "Defense Roll",
|
||
"DefenseResult": "defense successes",
|
||
"ArmorRoll": "Armor Roll",
|
||
"ArmorBypassed": "Armor bypassed (0 dice — AP ≥ AV)",
|
||
"Initiative": "Initiative",
|
||
"InitiativeHint": "Opposed Leadership check — winner chooses company order",
|
||
"Opposed": "Opposed",
|
||
"DualAttr": {
|
||
"DefenseMelee": "melee defense",
|
||
"FightingNimble": "nimble weapon",
|
||
"MagicSpells": "spells"
|
||
}
|
||
},
|
||
"FreeRoll": {
|
||
"Label": "Free Roll",
|
||
"PoolTitle": "Number of dice (1–20)",
|
||
"ColorTitle": "Dice colour",
|
||
"ColorWhite": "White (4+)",
|
||
"ColorRed": "Red (3+)",
|
||
"ColorBlack": "Black (2+)",
|
||
"ExplodeTitle": "Explode on 5+",
|
||
"Roll": "Roll",
|
||
"CardTitle": "Free Dice Roll"
|
||
},
|
||
"Character": {
|
||
"FIELDS": {
|
||
"lineage": {
|
||
"label": "Lineage",
|
||
"fields": {
|
||
"name": {
|
||
"label": "Lineage"
|
||
},
|
||
"traits": {
|
||
"label": "Lineage Traits"
|
||
}
|
||
}
|
||
},
|
||
"attributes": {
|
||
"label": "Attributes"
|
||
},
|
||
"grit": {
|
||
"label": "Grit"
|
||
},
|
||
"luck": {
|
||
"label": "Luck",
|
||
"fields": {
|
||
"value": {
|
||
"label": "Luck"
|
||
},
|
||
"max": {
|
||
"label": "Luck Max"
|
||
}
|
||
}
|
||
},
|
||
"arcaneStress": {
|
||
"label": "Arcane Stress"
|
||
},
|
||
"movement": {
|
||
"label": "Movement"
|
||
},
|
||
"defense": {
|
||
"label": "Defense"
|
||
},
|
||
"experience": {
|
||
"label": "Experience"
|
||
},
|
||
"biodata": {
|
||
"label": "Background",
|
||
"fields": {
|
||
"age": {
|
||
"label": "Age"
|
||
},
|
||
"gender": {
|
||
"label": "Gender"
|
||
},
|
||
"height": {
|
||
"label": "Height"
|
||
},
|
||
"weight": {
|
||
"label": "Weight"
|
||
},
|
||
"eyes": {
|
||
"label": "Eye Color"
|
||
},
|
||
"hair": {
|
||
"label": "Hair Color"
|
||
},
|
||
"alignment": {
|
||
"label": "Alignment"
|
||
}
|
||
}
|
||
},
|
||
"currency": {
|
||
"label": "Currency",
|
||
"gold": {
|
||
"label": "Gold"
|
||
},
|
||
"silver": {
|
||
"label": "Silver"
|
||
},
|
||
"copper": {
|
||
"label": "Copper"
|
||
}
|
||
},
|
||
"description": {
|
||
"label": "Description"
|
||
},
|
||
"notes": {
|
||
"label": "Notes"
|
||
},
|
||
"skills": {
|
||
"label": "Skills"
|
||
}
|
||
}
|
||
},
|
||
"NPC": {
|
||
"FIELDS": {
|
||
"attributes": {
|
||
"label": "Attributes"
|
||
},
|
||
"grit": {
|
||
"label": "Grit",
|
||
"fields": {
|
||
"max": {
|
||
"label": "Max Grit"
|
||
},
|
||
"value": {
|
||
"label": "Grit"
|
||
}
|
||
}
|
||
},
|
||
"defense": {
|
||
"label": "Defense",
|
||
"fields": {
|
||
"value": {
|
||
"label": "Defense"
|
||
},
|
||
"colorDiceType": {
|
||
"label": "Defense Dice Color"
|
||
}
|
||
}
|
||
},
|
||
"movement": {
|
||
"label": "Movement"
|
||
},
|
||
"attackBonus": {
|
||
"label": "Attack Bonus"
|
||
},
|
||
"damageBonus": {
|
||
"label": "Damage Bonus"
|
||
},
|
||
"challengeRating": {
|
||
"label": "Challenge Rating"
|
||
},
|
||
"description": {
|
||
"label": "Description"
|
||
},
|
||
"notes": {
|
||
"label": "Notes"
|
||
},
|
||
"subtype": {
|
||
"label": "Subtype"
|
||
},
|
||
"armorDice": {
|
||
"label": "Armor Dice"
|
||
}
|
||
}
|
||
},
|
||
"Weapon": {
|
||
"FIELDS": {
|
||
"proficiencyGroup": {
|
||
"label": "Proficiency Group"
|
||
},
|
||
"usesMight": {
|
||
"label": "Uses Might"
|
||
},
|
||
"damageMod": {
|
||
"label": "Damage Modifier"
|
||
},
|
||
"ap": {
|
||
"label": "Armor Penetration (AP)"
|
||
},
|
||
"reach": {
|
||
"label": "Reach (ft)"
|
||
},
|
||
"shortRange": {
|
||
"label": "Short Range (ft)"
|
||
},
|
||
"longRange": {
|
||
"label": "Long Range (ft)"
|
||
},
|
||
"traits": {
|
||
"label": "Traits"
|
||
},
|
||
"rarity": {
|
||
"label": "Rarity"
|
||
},
|
||
"slots": {
|
||
"label": "Slots"
|
||
},
|
||
"equipped": {
|
||
"label": "Equipped"
|
||
},
|
||
"cost": {
|
||
"label": "Cost"
|
||
},
|
||
"currency": {
|
||
"label": "Currency"
|
||
},
|
||
"description": {
|
||
"label": "Description"
|
||
},
|
||
"isMagic": {
|
||
"label": "Magic Item"
|
||
},
|
||
"magicQuality": {
|
||
"label": "Quality"
|
||
},
|
||
"isCursed": {
|
||
"label": "Cursed"
|
||
},
|
||
"magicEffect": {
|
||
"label": "Enchantment"
|
||
},
|
||
"classRestriction": {
|
||
"label": "Restriction"
|
||
},
|
||
"skillOverride": {
|
||
"label": "Attack Skill",
|
||
"hint": "Override the skill and attribute used for attack and damage rolls. Leave blank to auto-detect (Fighting for melee, Shooting for ranged)."
|
||
}
|
||
},
|
||
"SkillOverrideAuto": "Auto (Fighting / Shooting)"
|
||
},
|
||
"Armor": {
|
||
"FIELDS": {
|
||
"armorType": {
|
||
"label": "Armor Type"
|
||
},
|
||
"armorValue": {
|
||
"label": "Armor Value (AV)"
|
||
},
|
||
"penalty": {
|
||
"label": "Penalty"
|
||
},
|
||
"slots": {
|
||
"label": "Slots"
|
||
},
|
||
"traits": {
|
||
"label": "Traits"
|
||
},
|
||
"specialProperties": {
|
||
"label": "Special Properties"
|
||
},
|
||
"rarity": {
|
||
"label": "Rarity"
|
||
},
|
||
"equipped": {
|
||
"label": "Equipped"
|
||
},
|
||
"cost": {
|
||
"label": "Cost"
|
||
},
|
||
"currency": {
|
||
"label": "Currency"
|
||
},
|
||
"isMagic": {
|
||
"label": "Magic Item"
|
||
},
|
||
"magicQuality": {
|
||
"label": "Quality"
|
||
},
|
||
"isCursed": {
|
||
"label": "Cursed"
|
||
},
|
||
"magicEffect": {
|
||
"label": "Enchantment"
|
||
},
|
||
"classRestriction": {
|
||
"label": "Restriction"
|
||
}
|
||
}
|
||
},
|
||
"Ammunition": {
|
||
"FIELDS": {
|
||
"ammoType": {
|
||
"label": "Ammunition Type"
|
||
},
|
||
"quantity": {
|
||
"label": "Quantity"
|
||
},
|
||
"rarity": {
|
||
"label": "Rarity"
|
||
},
|
||
"cost": {
|
||
"label": "Cost"
|
||
},
|
||
"currency": {
|
||
"label": "Currency"
|
||
}
|
||
}
|
||
},
|
||
"Equipment": {
|
||
"FIELDS": {
|
||
"itemType": {
|
||
"label": "Category"
|
||
},
|
||
"quantity": {
|
||
"label": "Quantity"
|
||
},
|
||
"slots": {
|
||
"label": "Slots"
|
||
},
|
||
"rarity": {
|
||
"label": "Rarity"
|
||
},
|
||
"lightRadius": {
|
||
"label": "Light Radius (ft)"
|
||
},
|
||
"cost": {
|
||
"label": "Cost"
|
||
},
|
||
"currency": {
|
||
"label": "Currency"
|
||
}
|
||
}
|
||
},
|
||
"Spell": {
|
||
"FIELDS": {
|
||
"tradition": {
|
||
"label": "Tradition"
|
||
},
|
||
"difficultyValue": {
|
||
"label": "Difficulty Value (DV)"
|
||
},
|
||
"isRitual": {
|
||
"label": "Ritual"
|
||
},
|
||
"isMagicMissile": {
|
||
"label": "Magic Missile"
|
||
},
|
||
"range": {
|
||
"label": "Range"
|
||
},
|
||
"duration": {
|
||
"label": "Duration"
|
||
},
|
||
"spellSave": {
|
||
"label": "Spell Save"
|
||
},
|
||
"element": {
|
||
"label": "Element"
|
||
},
|
||
"runeType": {
|
||
"label": "Rune Type"
|
||
},
|
||
"isExalted": {
|
||
"label": "Exalted"
|
||
},
|
||
"effect": {
|
||
"label": "Effect"
|
||
}
|
||
}
|
||
},
|
||
"Miracle": {
|
||
"FIELDS": {
|
||
"divineTradition": {
|
||
"label": "Divine Tradition"
|
||
},
|
||
"difficultyValue": {
|
||
"label": "Difficulty Value (DV)"
|
||
},
|
||
"isRitual": {
|
||
"label": "Ritual"
|
||
},
|
||
"range": {
|
||
"label": "Range"
|
||
},
|
||
"duration": {
|
||
"label": "Duration"
|
||
},
|
||
"spellSave": {
|
||
"label": "Spell Save"
|
||
},
|
||
"effect": {
|
||
"label": "Effect"
|
||
}
|
||
}
|
||
},
|
||
"MagicItem": {
|
||
"FIELDS": {
|
||
"itemType": {
|
||
"label": "Type"
|
||
},
|
||
"quality": {
|
||
"label": "Quality"
|
||
},
|
||
"isCursed": {
|
||
"label": "Cursed"
|
||
},
|
||
"isBonded": {
|
||
"label": "Bonded"
|
||
},
|
||
"classRestriction": {
|
||
"label": "Restriction"
|
||
},
|
||
"usagePeriod": {
|
||
"label": "Usage Period"
|
||
},
|
||
"maxUses": {
|
||
"label": "Max Uses"
|
||
},
|
||
"slots": {
|
||
"label": "Slots"
|
||
},
|
||
"equipped": {
|
||
"label": "Equipped"
|
||
},
|
||
"effect": {
|
||
"label": "Effect"
|
||
}
|
||
}
|
||
},
|
||
"Trait": {
|
||
"FIELDS": {
|
||
"traitType": {
|
||
"label": "Type"
|
||
},
|
||
"source": {
|
||
"label": "Source (Class / Lineage)"
|
||
},
|
||
"usagePeriod": {
|
||
"label": "Usage Period"
|
||
},
|
||
"maxUses": {
|
||
"label": "Max Uses"
|
||
},
|
||
"description": {
|
||
"label": "Description"
|
||
}
|
||
}
|
||
},
|
||
"WeaponGroup": {
|
||
"Common": "Common",
|
||
"Dueling": "Dueling",
|
||
"Heavy": "Heavy",
|
||
"Polearms": "Polearms",
|
||
"Bows": "Bows",
|
||
"Throwing": "Throwing"
|
||
},
|
||
"WeaponTrait": {
|
||
"Block": "Block",
|
||
"Brutal": "Brutal",
|
||
"Clumsy": "Clumsy",
|
||
"Couched": "Couched",
|
||
"Deadly": "Deadly",
|
||
"Fast": "Fast",
|
||
"Flaming": "Flaming",
|
||
"Nimble": "Nimble",
|
||
"Parry": "Parry",
|
||
"Reload": "Reload",
|
||
"Repel": "Repel",
|
||
"Stunning": "Stunning",
|
||
"Sweep": "Sweep",
|
||
"TwoHanded": "Two-handed",
|
||
"Versatile": "Versatile"
|
||
},
|
||
"WeaponProperty": {
|
||
"Accurate": "Accurate",
|
||
"AdvMechanism": "Adv. Mechanism",
|
||
"ArmorBane": "Armor Bane",
|
||
"Balanced": "Balanced",
|
||
"HeavyDraw": "Heavy Draw",
|
||
"MasterCrafted": "Master-Crafted",
|
||
"Ornate": "Ornate",
|
||
"Refined": "Refined",
|
||
"RuneEtched": "Rune-Etched",
|
||
"Tempered": "Tempered"
|
||
},
|
||
"DivineTradition": {
|
||
"Druidic": "Druidic",
|
||
"Profane": "Profane",
|
||
"Sanctified": "Sanctified"
|
||
},
|
||
"Element": {
|
||
"Air": "Air",
|
||
"Earth": "Earth",
|
||
"Fire": "Fire",
|
||
"Water": "Water",
|
||
"Varies": "Varies"
|
||
},
|
||
"RuneType": {
|
||
"Armor": "Armor",
|
||
"Talisman": "Talisman",
|
||
"Warding": "Warding",
|
||
"Weapon": "Weapon"
|
||
},
|
||
"ArmorTrait": {
|
||
"Clanging": "Clanging",
|
||
"Reinforced": "Reinforced"
|
||
},
|
||
"UsagePeriod": {
|
||
"None": "Passive (always on)",
|
||
"Round": "Per Round",
|
||
"Encounter": "Per Encounter",
|
||
"Day": "Per Day"
|
||
},
|
||
"MagicQuality": {
|
||
"Lesser": "Lesser",
|
||
"Greater": "Greater",
|
||
"Legendary": "Legendary"
|
||
},
|
||
"ClassRestriction": {
|
||
"None": "No restriction"
|
||
},
|
||
"OathType": {
|
||
"Compassion": "Oath of Compassion",
|
||
"Courage": "Oath of Courage",
|
||
"Diligence": "Oath of Diligence",
|
||
"Faith": "Oath of Faith",
|
||
"Humility": "Oath of Humility",
|
||
"Justice": "Oath of Justice",
|
||
"Loyalty": "Oath of Loyalty",
|
||
"Peace": "Oath of Peace",
|
||
"Perseverance": "Oath of Perseverance",
|
||
"Purity": "Oath of Purity",
|
||
"Truth": "Oath of Truth",
|
||
"Wisdom": "Oath of Wisdom"
|
||
},
|
||
"OathFields": {
|
||
"oathType": {
|
||
"label": "Oath"
|
||
},
|
||
"tenet": {
|
||
"label": "Tenet"
|
||
},
|
||
"boon": {
|
||
"label": "Boon"
|
||
},
|
||
"bane": {
|
||
"label": "Bane"
|
||
},
|
||
"violated": {
|
||
"label": "Violated"
|
||
}
|
||
},
|
||
"Oath": {
|
||
"FIELDS": {
|
||
"oathType": {
|
||
"label": "Oath"
|
||
},
|
||
"tenet": {
|
||
"label": "Tenet"
|
||
},
|
||
"boon": {
|
||
"label": "Boon"
|
||
},
|
||
"bane": {
|
||
"label": "Bane"
|
||
},
|
||
"violated": {
|
||
"label": "Violated"
|
||
}
|
||
}
|
||
},
|
||
"Warning": {
|
||
"MiracleBlocked": "Divine favour has been lost — you cannot invoke miracles until a new day.",
|
||
"LeaderNotLinked": "This actor's token is not linked. Only actors with linked tokens can be unit leaders.",
|
||
"RegimentNotLinked": "This regiment actor is not linked to its token. Only token-linked regiment actors can be added to an army."
|
||
},
|
||
"SettlementArchetype": {
|
||
"CenterOfLearning": "Center of Learning",
|
||
"DwarvenBorough": "Dwarven Borough",
|
||
"FreeCity": "Free City",
|
||
"GuildMunicipality": "Guild Municipality",
|
||
"NocklanderOutpost": "Nocklander Outpost",
|
||
"PilgrimMission": "Pilgrim Mission",
|
||
"PortTown": "Port Town",
|
||
"VelathiColony": "Velathi Colony"
|
||
},
|
||
"Settlement": {
|
||
"BuildingHint": "Drag & drop building items here. Toggle the checkbox to mark them as constructed.",
|
||
"InventoryHint": "Drag & drop weapons, armor, or equipment here to store them in the settlement reserve.",
|
||
"NoBuildings": "No buildings yet. Drag building items here.",
|
||
"NoInventory": "No stored inventory. Drag weapons, armor, or equipment here.",
|
||
"CollectTaxes": "Collect Taxes",
|
||
"CollectTaxesTooltip": "Roll tax revenue for all constructed buildings and total the result.",
|
||
"NoTaxRevenue": "No constructed buildings with tax revenue defined.",
|
||
"TotalRevenue": "Total Revenue",
|
||
"GarrisonHint": "Drag a regiment actor here to add it to the garrison."
|
||
},
|
||
"SkillNPC": {
|
||
"FIELDS": {
|
||
"dicePool": {
|
||
"label": "Dice Pool",
|
||
"hint": "Total number of dice rolled for this skill."
|
||
},
|
||
"colorDiceType": {
|
||
"label": "Dice Color",
|
||
"hint": "White = 4+, Red = 3+, Black = 2+"
|
||
},
|
||
"skillRef": {
|
||
"label": "Skill Reference",
|
||
"hint": "Optional link to a system skill for display purposes."
|
||
},
|
||
"description": {
|
||
"label": "Description"
|
||
}
|
||
}
|
||
},
|
||
"NpcAttack": {
|
||
"FIELDS": {
|
||
"damageDice": {
|
||
"label": "Damage Dice",
|
||
"hint": "Number of damage dice rolled (no Might added)."
|
||
},
|
||
"colorDiceType": {
|
||
"label": "Dice Color",
|
||
"hint": "White = 4+, Red = 3+, Black = 2+"
|
||
},
|
||
"ap": {
|
||
"label": "AP",
|
||
"hint": "Armor Penetration: penalty applied to the target's armor roll."
|
||
},
|
||
"description": {
|
||
"label": "Description"
|
||
}
|
||
}
|
||
},
|
||
"DiceColor": {
|
||
"White": "White (4+)",
|
||
"Red": "Red (3+)",
|
||
"Black": "Black (2+)"
|
||
},
|
||
"NpcSubtype": {
|
||
"Creature": "Creature",
|
||
"Npc": "NPC"
|
||
},
|
||
"Party": {}
|
||
},
|
||
"TYPES": {
|
||
"Item": {
|
||
"weapon": "Weapon",
|
||
"armor": "Armor",
|
||
"ammunition": "Ammunition",
|
||
"equipment": "Equipment",
|
||
"spell": "Spell",
|
||
"miracle": "Miracle",
|
||
"magic_item": "Magic Item",
|
||
"magic-item": "Magic Item",
|
||
"trait": "Trait",
|
||
"oath": "Oath",
|
||
"class": "Class",
|
||
"skillnpc": "NPC Skill",
|
||
"npcattack": "NPC Attack",
|
||
"building": "Building"
|
||
},
|
||
"Actor": {
|
||
"character": "Character",
|
||
"npc": "NPC / Creature",
|
||
"settlement": "Settlement",
|
||
"regiment": "Regiment",
|
||
"party": "Party",
|
||
"army": "Army"
|
||
}
|
||
}
|
||
} |