Files
fvtt-oath-hammer/templates/actor/npc-traits.hbs

37 lines
1.5 KiB
Handlebars

<section data-tab="traits" data-group="{{tab.group}}" class="tab {{tab.cssClass}}">
{{#unless isPlayMode}}
<p class="settlement-hint">{{localize "OATHHAMMER.Label.TraitNPCHint"}}</p>
{{/unless}}
{{#if traits.length}}
<ul class="item-list item-list--npc-trait">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Type"}}</span>
<span></span>
</li>
{{#each traits as |trait|}}
<li class="item-entry" data-item-id="{{trait.id}}" data-item-uuid="{{trait.uuid}}">
<img src="{{trait.img}}" class="item-img" />
<span class="item-name" {{#if trait._descTooltip}}data-tooltip="{{trait._descTooltip}}"{{/if}}>{{trait.name}}</span>
{{#if trait.system.traitType}}
<span class="npc-trait-type-badge npc-trait-type-{{trait.system.traitType}}">
{{localize (lookup ../traitTypeLabels trait.system.traitType)}}
</span>
{{else}}
<span></span>
{{/if}}
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{trait.id}}" data-item-uuid="{{trait.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{trait.id}}" data-item-uuid="{{trait.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
{{else}}
<p class="no-items">{{localize "OATHHAMMER.Label.NoTraits"}}</p>
{{/if}}
</section>