Files
fvtt-oath-hammer/module/models/npc.mjs

52 lines
1.9 KiB
JavaScript

import { SYSTEM } from "../config/system.mjs"
export default class OathHammerNPC extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields
const requiredInteger = { required: true, nullable: false, integer: true }
const schema = {}
schema.description = new fields.HTMLField({ required: true, textSearch: true })
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
const attributeField = () => new fields.SchemaField({
rank: new fields.NumberField({ ...requiredInteger, initial: 1, min: 1, max: 4 })
})
schema.attributes = new fields.SchemaField({
might: attributeField(),
toughness: attributeField(),
agility: attributeField(),
willpower: attributeField(),
intelligence: attributeField(),
fate: attributeField()
})
schema.grit = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 2, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 2, min: 0 })
})
schema.defense = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 10, min: 0 })
})
schema.movement = new fields.SchemaField({
base: new fields.NumberField({ ...requiredInteger, initial: 30, min: 0 })
})
schema.attackBonus = new fields.NumberField({ ...requiredInteger, initial: 0 })
schema.damageBonus = new fields.NumberField({ ...requiredInteger, initial: 0 })
schema.initiativeBonus = new fields.NumberField({ ...requiredInteger, initial: 0 })
schema.challengeRating = new fields.StringField({ required: true, nullable: false, initial: "1" })
return schema
}
static LOCALIZATION_PREFIXES = ["OATHHAMMER.NPC"]
prepareDerivedData() {
super.prepareDerivedData()
this.grit.max = this.attributes.might.rank + this.attributes.toughness.rank
}
}