Files
fvtt-mournblade-cyd-2-0/modules/applications/mournblade-cyd2-roll-dialog.mjs

85 lines
3.1 KiB
JavaScript

import { MournbladeCYD2Utility } from "../mournblade-cyd2-utility.js";
/**
* Dialogue de jet de dé pour MournbladeCYD2 - Version DialogV2
*/
export class MournbladeCYD2RollDialog {
/**
* Create and display the roll dialog
* @param {MournbladeCYD2Actor} actor
* @param {Object} rollData
*/
static async create(actor, rollData) {
const context = {
...rollData,
difficulte: String(rollData.difficulte || 0),
img: actor.img,
name: actor.name,
config: game.system.mournbladecyd2.config
};
if (rollData.attrKey === "tochoose") {
context.selectableAttributes = actor.system.attributs;
}
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-mournblade-cyd2/templates/roll-dialog-generic.hbs",
context
);
return foundry.applications.api.DialogV2.wait({
window: { title: "Test de Capacité", icon: "fa-solid fa-dice-d20" },
classes: ["mournblade-cyd2-roll-dialog"],
position: { width: 360 },
modal: false,
content,
buttons: [
{
action: "rolld10",
label: "Lancer 1d10",
icon: "fa-solid fa-dice-d10",
default: true,
callback: (event, button, dialog) => {
MournbladeCYD2RollDialog._updateRollDataFromForm(rollData, button.form.elements, actor);
rollData.mainDice = "1d10";
MournbladeCYD2Utility.rollMournbladeCYD2(rollData);
}
},
{
action: "rolld20",
label: "Lancer 1d20",
icon: "fa-solid fa-dice-d20",
callback: (event, button, dialog) => {
MournbladeCYD2RollDialog._updateRollDataFromForm(rollData, button.form.elements, actor);
rollData.mainDice = "1d20";
MournbladeCYD2Utility.rollMournbladeCYD2(rollData);
}
},
{
action: "cancel",
label: "Annuler",
icon: "fa-solid fa-times"
}
]
});
}
/* -------------------------------------------- */
static _updateRollDataFromForm(rollData, elements, actor) {
if (elements.modificateur) rollData.modificateur = Number(elements.modificateur.value);
if (elements.difficulte) rollData.difficulte = Number(elements.difficulte.value);
if (elements.attrKey) rollData.attrKey = String(elements.attrKey.value);
if (elements.attrKey2) rollData.attrKey2 = String(elements.attrKey2.value);
if (elements["select-maitrise"]) rollData.maitriseId = String(elements["select-maitrise"].value);
if (elements["competence-talents"]) {
const sel = elements["competence-talents"];
rollData.selectedTalents = Array.from(sel.selectedOptions).map(o => o.value);
}
if (elements["taille-cible"]) rollData.tailleCible = String(elements["taille-cible"].value);
if (elements["tireur-deplacement"]) rollData.tireurDeplacement = String(elements["tireur-deplacement"].value);
if (elements["cible-couvert"]) rollData.cibleCouvert = String(elements["cible-couvert"].value);
if (elements["distance-tir"]) rollData.distanceTir = String(elements["distance-tir"].value);
}
}