252 lines
7.8 KiB
JavaScript
252 lines
7.8 KiB
JavaScript
const localizeOrFallback = (key, fallback) => globalThis.game?.i18n?.localize?.(key) ?? fallback
|
|
|
|
export const MOURNBLADECYD2_CONFIG = {
|
|
attributs: {
|
|
adr: "Adresse",
|
|
pui: "Puissance",
|
|
cla: "Clairvoyance",
|
|
pre: "Présence",
|
|
tre: "Trempe"
|
|
},
|
|
allegeanceOptions: {
|
|
tous: localizeOrFallback("MNBL.all", "Tous"),
|
|
chaos: localizeOrFallback("MNBL.chaos", "Chaos"),
|
|
loi: localizeOrFallback("MNBL.law", "Loi"),
|
|
balance: localizeOrFallback("MNBL.balance", "Balance"),
|
|
betes: localizeOrFallback("MNBL.betes", "Bêtes"),
|
|
elementaires: localizeOrFallback("MNBL.elementaires", "Élémentaires")
|
|
},
|
|
lancementRuneOptions: {
|
|
prononcer: localizeOrFallback("MNBL.pronouncerune", "Prononcer"),
|
|
inscrire: localizeOrFallback("MNBL.tracerune", "Tracer")
|
|
},
|
|
effetRuneOptions: {
|
|
prononcee: localizeOrFallback("MNBL.pronounced", "Prononcée"),
|
|
inscrite: localizeOrFallback("MNBL.traced", "Tracée")
|
|
},
|
|
|
|
optionsDifficulte: [
|
|
{ key: "0", label: "Aucune/Inconnue" },
|
|
{ key: "5", label: "Facile (5)" },
|
|
{ key: "6", label: "(6)" },
|
|
{ key: "7", label: "(7)" },
|
|
{ key: "8", label: "(8)" },
|
|
{ key: "9", label: "(9)" },
|
|
{ key: "10", label: "Moyenne (10)" },
|
|
{ key: "11", label: "(11)" },
|
|
{ key: "12", label: "(12)" },
|
|
{ key: "13", label: "(13)" },
|
|
{ key: "14", label: "(14)" },
|
|
{ key: "15", label: "Ardue (15)" },
|
|
{ key: "16", label: "(16)" },
|
|
{ key: "17", label: "(17)" },
|
|
{ key: "18", label: "(18)" },
|
|
{ key: "19", label: "(19)" },
|
|
{ key: "20", label: "Hasardeuse (20)" },
|
|
{ key: "21", label: "(21)" },
|
|
{ key: "22", label: "(22)" },
|
|
{ key: "23", label: "(23)" },
|
|
{ key: "24", label: "(24)" },
|
|
{ key: "25", label: "Insensée (25)" },
|
|
{ key: "26", label: "(26)" },
|
|
{ key: "27", label: "(27)" },
|
|
{ key: "28", label: "(28)" },
|
|
{ key: "29", label: "(29)" },
|
|
{ key: "30", label: "Pure Folie (30)" }
|
|
],
|
|
optionsDistanceTir: [
|
|
{ key: "porteecourte", label: "Courte (base +5)" },
|
|
{ key: "porteemoyenne", label: "Moyenne (base +9)" },
|
|
{ key: "porteelongue", label: "Longue (base +14)" }
|
|
],
|
|
optionsBonusMalus: [
|
|
{ key: "-10", label: "-10" },
|
|
{ key: "-9", label: "-9" },
|
|
{ key: "-8", label: "-8" },
|
|
{ key: "-7", label: "-7" },
|
|
{ key: "-6", label: "-6" },
|
|
{ key: "-5", label: "-5" },
|
|
{ key: "-4", label: "-4" },
|
|
{ key: "-3", label: "-3" },
|
|
{ key: "-2", label: "-2" },
|
|
{ key: "-1", label: "-1" },
|
|
{ key: "0", label: "0" },
|
|
{ key: "1", label: "+1" },
|
|
{ key: "2", label: "+2" },
|
|
{ key: "3", label: "+3" },
|
|
{ key: "4", label: "+4" },
|
|
{ key: "5", label: "+5" },
|
|
{ key: "6", label: "+6" },
|
|
{ key: "7", label: "+7" },
|
|
{ key: "8", label: "+8" },
|
|
{ key: "9", label: "+9" },
|
|
{ key: "10", label: "+10" }
|
|
],
|
|
optionsTailleCible: [
|
|
{ key: "normal", label: "Normal (SD+0)" },
|
|
{ key: "main", label: "Main (SD+10)" },
|
|
{ key: "enfant", label: "Enfant (SD+3)" },
|
|
{ key: "maison", label: "Maison (SD-10)" }
|
|
],
|
|
optionsCouvert: [
|
|
{ key: "aucun", label: "Aucun" },
|
|
{ key: "leger", label: "Léger (SD+5)" },
|
|
{ key: "complet", label: "Quasi complet (SD+10)" }
|
|
],
|
|
optionsTireurDeplacement: [
|
|
{ key: "immobile", label: "Immobile (SD+0)" },
|
|
{ key: "lent", label: "Lent (SD+3)" },
|
|
{ key: "rapide", label: "Rapide (SD+5)" }
|
|
],
|
|
optionsSoutiens: [
|
|
{ key: "0", label: "Aucun" },
|
|
{ key: "1", label: "Un soutien (+3)" },
|
|
{ key: "2", label: "Deux soutiens (+4)" },
|
|
{ key: "3", label: "Trois soutiens (+5)" }
|
|
],
|
|
optionsStatutResistant: [
|
|
{ key: "commun", label: "Commun" },
|
|
{ key: "clandestin", label: "Clandestin" },
|
|
{ key: "insurge", label: "Insurgé" }
|
|
],
|
|
optionsTypeArme: [
|
|
{ key: "contact", label: "Arme de contact" },
|
|
{ key: "contactjet", label: "Arme de contact et de Jet" },
|
|
{ key: "jet", label: "Arme de Jet" },
|
|
{ key: "tir", label: "Arme de Tir" }
|
|
],
|
|
optionsTypeTalent: [
|
|
{ key: "personnage", label: "Personnage" },
|
|
{ key: "traitespece", label: "Trait d'espèce" }
|
|
],
|
|
optionsSousTypeCreature: [
|
|
{ key: "creature", label: localizeOrFallback("MNBL.creature", "Créature") },
|
|
{ key: "demon", label: localizeOrFallback("MNBL.demon", "Démon") },
|
|
{ key: "automata", label: localizeOrFallback("MNBL.automata", "Automata") }
|
|
],
|
|
|
|
// Configuration des ActiveEffects
|
|
effectTypes: {
|
|
bonus: "Bonus",
|
|
malus: "Malus",
|
|
rune: "Effet de Rune",
|
|
don: "Effet de Don",
|
|
talent: "Effet de Talent",
|
|
trait: "Effet de Trait",
|
|
temporaire: "Effet Temporaire",
|
|
permanent: "Effet Permanent"
|
|
},
|
|
|
|
// Clés des attributs pour les modifications d'effets
|
|
effectAttributeKeys: {
|
|
// Attributs
|
|
adr: "system.attributs.adr.value",
|
|
pui: "system.attributs.pui.value",
|
|
cla: "system.attributs.cla.value",
|
|
pre: "system.attributs.pre.value",
|
|
tre: "system.attributs.tre.value",
|
|
|
|
// Santé
|
|
vigueur: "system.sante.vigueur",
|
|
etat: "system.sante.etat",
|
|
nbcombativite: "system.sante.nbcombativite",
|
|
|
|
// Âme
|
|
nbame: "system.ame.nbame",
|
|
seuilpouvoir: "system.ame.seuilpouvoir",
|
|
etatAme: "system.ame.etat",
|
|
|
|
// Bonne Aventure
|
|
bonneaventure: "system.bonneaventure.base",
|
|
bonneaventureActuelle: "system.bonneaventure.actuelle",
|
|
eclat: "system.eclat.value",
|
|
|
|
// Combat
|
|
initiative: "system.combat.inittotal",
|
|
defense: "system.combat.defensetotal",
|
|
protection: "system.combat.protectiontotal",
|
|
|
|
// Adversités
|
|
adversiteBleue: "system.adversite.bleue",
|
|
adversiteRouge: "system.adversite.rouge",
|
|
adversiteNoire: "system.adversite.noire",
|
|
|
|
// Balance
|
|
loi: "system.balance.loi",
|
|
chaos: "system.balance.chaos",
|
|
aspect: "system.balance.aspect",
|
|
|
|
// Ressources
|
|
ressources: "system.ressources.value",
|
|
|
|
// Vitesse
|
|
vitesse: "system.vitesse.value"
|
|
},
|
|
|
|
// Types de bonus/malus supportés (groupés par catégorie)
|
|
effectTypesConfig: {
|
|
attribut: {
|
|
label: "Attribut",
|
|
keys: ["adr", "pui", "cla", "pre", "tre"]
|
|
},
|
|
sante: {
|
|
label: "Santé",
|
|
keys: ["vigueur", "etat", "nbcombativite"]
|
|
},
|
|
ame: {
|
|
label: "Âme",
|
|
keys: ["nbame", "seuilpouvoir", "etatAme"]
|
|
},
|
|
combat: {
|
|
label: "Combat",
|
|
keys: ["initiative", "defense", "protection"]
|
|
},
|
|
bonneAventure: {
|
|
label: "Bonne Aventure",
|
|
keys: ["bonneaventure", "bonneaventureActuelle", "eclat"]
|
|
},
|
|
adversite: {
|
|
label: "Adversité",
|
|
keys: ["adversiteBleue", "adversiteRouge", "adversiteNoire"]
|
|
},
|
|
balance: {
|
|
label: "Balance",
|
|
keys: ["loi", "chaos", "aspect"]
|
|
}
|
|
},
|
|
optionsUseTalent: [
|
|
{ key: "permanent", label: "Permanent" },
|
|
{ key: "sceance", label: "Une fois par séance" },
|
|
{ key: "scenario", label: "Une fois par scénario" },
|
|
{ key: "jour", label: "Une fois par jour" },
|
|
{ key: "unique", label: "Unique" }
|
|
],
|
|
optionsAutomationEvent: [
|
|
{ key: "on-drop", label: "Drop sur l'acteur" },
|
|
{ key: "prepare-roll", label: "Préparation d'un jet" },
|
|
{ key: "bonus-permanent", label: "Bonus permanent" }
|
|
],
|
|
optionsBonusPermanent: [
|
|
{ key: "vigueur", label: "Vigueur" },
|
|
{ key: "seuilpouvoir", label: "Seuil de Pouvoir" },
|
|
{ key: "bonus-defensif", label: "Bonus au Seuil de Défense" }
|
|
],
|
|
etatsCombativite: [
|
|
{ key: 0, label: "Combatif" },
|
|
{ key: 1, label: "Éprouvé 1" },
|
|
{ key: 2, label: "Éprouvé 2" },
|
|
{ key: 3, label: "Affaibli" },
|
|
{ key: 4, label: "Très Affaibli" },
|
|
{ key: 5, label: "Vaincu" }
|
|
],
|
|
etatsAme: [
|
|
{ key: 0, label: "Serein" },
|
|
{ key: 1, label: "Stressé 1" },
|
|
{ key: 2, label: "Stressé 2" },
|
|
{ key: 3, label: "Stressé 3" },
|
|
{ key: 4, label: "Stressé 4" },
|
|
{ key: 5, label: "Traumatisé" },
|
|
{ key: 6, label: "Très Traumatisé" },
|
|
{ key: 7, label: "Brisé" }
|
|
]
|
|
} |