Files
fvtt-mournblade-cyd-2-0/modules/mournblade-cyd2-main.js

207 lines
9.4 KiB
JavaScript

/**
* MournbladeCYD2 system
* Author: Uberwald
* Software License: Prop
*/
/* -------------------------------------------- */
/* -------------------------------------------- */
// Import Modules
import { MournbladeCYD2Actor } from "./mournblade-cyd2-actor.js";
import * as sheets from "./applications/sheets/_module.mjs";
import { MournbladeCYD2Utility } from "./mournblade-cyd2-utility.js";
import { MournbladeCYD2Combat } from "./mournblade-cyd2-combat.js";
import { MournbladeCYD2Item } from "./mournblade-cyd2-item.js";
import { MournbladeCYD2Automation } from "./mournblade-cyd2-automation.js";
import { MournbladeCYD2TokenHud } from "./mournblade-cyd2-hud.js";
import { MOURNBLADECYD2_CONFIG } from "./mournblade-cyd2-config.js";
// Import DataModels
import * as models from "./models/index.mjs";
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
/************************************************************************************/
Hooks.once("init", async function () {
console.log(`Initializing MournbladeCYD2 RPG`);
/* -------------------------------------------- */
// preload handlebars templates
MournbladeCYD2Utility.preloadHandlebarsTemplates()
/* -------------------------------------------- */
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1d10",
decimals: 1
};
/* -------------------------------------------- */
game.socket.on("system.fvtt-mournblade-cyd-2-0", data => {
MournbladeCYD2Utility.onSocketMesssage(data)
});
/* -------------------------------------------- */
// Define custom Entity classes
CONFIG.Combat.documentClass = MournbladeCYD2Combat
CONFIG.Actor.documentClass = MournbladeCYD2Actor
CONFIG.Actor.dataModels = {
personnage: models.PersonnageDataModel,
creature: models.CreatureDataModel
}
CONFIG.Item.documentClass = MournbladeCYD2Item
CONFIG.Item.dataModels = {
talent: models.TalentDataModel,
historique: models.HistoriqueDataModel,
profil: models.ProfilDataModel,
competence: models.CompetenceDataModel,
arme: models.ArmeDataModel,
protection: models.ProtectionDataModel,
monnaie: models.MonnaieDataModel,
equipement: models.EquipementDataModel,
ressource: models.RessourceDataModel,
don: models.DonDataModel,
pacte: models.PacteDataModel,
rune: models.RuneDataModel,
runeeffect: models.RuneEffectDataModel,
tendance: models.TendanceDataModel,
traitchaotique: models.TraitChaotiqueDataModel,
traitespece: models.TraitEspeceDataModel
}
game.system.mournbladecyd2 = {
MournbladeCYD2Utility,
MournbladeCYD2Automation,
config: MOURNBLADECYD2_CONFIG
}
// Register sheet application classes (AppV2)
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
foundry.documents.collections.Actors.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2PersonnageSheet, { types: ["personnage"], makeDefault: true });
foundry.documents.collections.Actors.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2CreatureSheet, { types: ["creature"], makeDefault: true });
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2CompetenceSheet, { types: ["competence"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2TalentSheet, { types: ["talent"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2HistoriqueSheet, { types: ["historique"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2ProfilSheet, { types: ["profil"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2ArmeSheet, { types: ["arme"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2ProtectionSheet, { types: ["protection"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2MonnaieSheet, { types: ["monnaie"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2EquipementSheet, { types: ["equipement"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2RessourceSheet, { types: ["ressource"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2DonSheet, { types: ["don"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2PacteSheet, { types: ["pacte"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2RuneSheet, { types: ["rune"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2RuneEffectSheet, { types: ["runeeffect"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2TendanceSheet, { types: ["tendance"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2TraitChaotiqueSheet, { types: ["traitchaotique"], makeDefault: true });
foundry.documents.collections.Items.registerSheet("fvtt-mournblade-cyd-2-0", sheets.MournbladeCYD2TraitEspeceSheet, { types: ["traitespece"], makeDefault: true });
MournbladeCYD2Utility.init()
MournbladeCYD2Automation.init()
MournbladeCYD2TokenHud.init()
});
/* -------------------------------------------- */
function welcomeMessage() {
ChatMessage.create({
user: game.user.id,
whisper: [game.user.id],
content: `<div class="mournblade-welcome-message">
<div class="welcome-header">
<div class="welcome-icon"><i class="fas fa-sword"></i></div>
<h2 class="welcome-title">Mournblade CYD 2.0</h2>
<div class="welcome-subtitle">Système FoundryVTT — Bienvenue !</div>
</div>
<div class="welcome-content">
<div class="welcome-section">
<div class="section-icon"><i class="fas fa-book-open"></i></div>
<div class="section-text">
<strong>Livres nécessaires</strong>
<p>Les livres de Mournblade sont nécessaires pour jouer. Supplément de conversion CYD 2.0 requis.</p>
<a class="welcome-link" href="https://www.titam-france.fr" target="_blank"><i class="fas fa-external-link-alt"></i>titam-france.fr</a>
</div>
</div>
<div class="welcome-section">
<div class="section-icon"><i class="fas fa-copyright"></i></div>
<div class="section-text">
<strong>Droits</strong>
<p>Mournblade est un jeu publié par Titam France / Sombres Projets, tous les droits leur appartiennent.</p>
</div>
</div>
<div class="welcome-section">
<div class="section-icon"><i class="fab fa-discord"></i></div>
<div class="section-text">
<strong>Support</strong>
<p>Système développé par LeRatierBretonnien.</p>
<a class="welcome-link" href="https://discord.gg/pPSDNJk" target="_blank"><i class="fab fa-discord"></i>Discord FR Foundry</a>
</div>
</div>
</div>
<div class="welcome-footer">
<i class="fas fa-dice-d20"></i>
<span>Bonne partie !</span>
</div>
</div>`
});
}
/* -------------------------------------------- */
async function importDefaultScene() {
let exists = game.scenes.find(j => j.name == "Accueil");
if (!exists) {
const scenes = await MournbladeCYD2Utility.loadCompendium("fvtt-mournblade-cyd-2-0.scenes")
let newDocuments = scenes.filter(i => i.name == "Accueil");
if (newDocuments) {
await game.scenes.documentClass.create(newDocuments);
game.scenes.find(i => i.name == "Accueil").activate();
}
}
}
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
Hooks.once("ready", function () {
MournbladeCYD2Utility.ready()
// User warning
if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
ChatMessage.create({
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est relié à aucun personnage !",
user: game.user._id
});
}
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
}).catch(err =>
console.log("No stats available, giving up.")
)
importDefaultScene()
welcomeMessage()
});
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
Hooks.on("chatMessage", (html, content, msg) => {
if (content[0] == '/') {
let regExp = /(\S+)/g;
let commands = content.match(regExp);
if (game.system.mournbladecyd2.commands?.processChatCommand(commands, content, msg)) {
return false;
}
}
return true;
});