90 lines
2.5 KiB
JavaScript

import LethalFantasyActorSheet from "./base-actor-sheet.mjs"
export default class LethalFantasyOpponentSheet extends LethalFantasyActorSheet {
/** @override */
static DEFAULT_OPTIONS = {
classes: ["opponent"],
position: {
width: 800,
height: 700,
},
window: {
contentClasses: ["opponent-content"],
},
actions: {
createAttack: LethalFantasyOpponentSheet.#onCreateAttack,
},
}
/** @override */
static PARTS = {
main: {
template: "systems/fvtt-lethal-fantasy/templates/opponent.hbs",
},
}
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.attacks = context.actor.itemTypes.attack
context.spells = context.actor.itemTypes.spell
context.hasSpells = context.spells.length > 0
return context
}
/**
* Callback actions which occur when a dragged element is dropped on a target.
* @param {DragEvent} event The originating DragEvent
* @protected
*/
async _onDrop(event) {
if (!this.isEditable || !this.isEditMode) return
const data = TextEditor.getDragEventData(event)
// Handle different data types
switch (data.type) {
case "Item":
const item = await fromUuid(data.uuid)
if (item.type === "attack") return this.#onDropAttackItem(item)
if (item.type === "spell") return this._onDropItem(item)
}
}
/**
* Handles the drop event of an attack item.
*
* @param {Object} item The attack item being dropped.
* @returns {Promise<void>} A promise that resolves when the attack item has been added to the document.
* @private
*/
async #onDropAttackItem(item) {
await this.document.addAttack(item)
}
/**
* Handles the creation of a new attack item.
*
* @param {Event} event The event that triggered the creation of the attack.
* @param {Object} target The target object where the attack will be created.
* @private
* @static
*/
static #onCreateAttack(event, target) {
const item = this.document.createEmbeddedDocuments("Item", [{ name: "Nouvelle attaque", type: "attack" }])
}
/**
* Roll a damage roll.
* @param {PointerEvent} event The originating click event
* @param {HTMLElement} target the capturing HTML element which defined a [data-action]
*/
async _onRoll(event, target) {
if (this.isEditMode) return
const elt = event.currentTarget
const rollValue = elt.dataset.rollValue
const rollTarget = elt.dataset.itemName
await this.document.system.roll(rollValue, rollTarget)
}
}