LeRatierBretonnien 7a06e8a5c9
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Combat tab for v13
2025-05-29 18:48:33 +02:00

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{
"COMBAT": {
"Round": "Second {round}",
"Rounds": "Seconds",
"RoundNext": "Next second"
},
"LETHALFANTASY": {
"Armor": {
"Category": {
"heavy": "Heavy",
"light": "Light",
"medium": "Medium"
},
"FIELDS": {
"armorType": {
"label": "Category"
},
"cost": {
"label": "Cost"
},
"damageReduction": {
"label": "Damage reduction"
},
"defense": {
"label": "Defense"
},
"encLoad": {
"label": "Load"
},
"equipped": {
"label": "Equipped?"
},
"hp": {
"label": "HP"
},
"isHelmet": {
"label": "Is Helmet?"
},
"maximumMovement": {
"label": "Maximum movement"
},
"money": {
"label": "Money unit"
}
}
},
"Character": {
"FIELDS": {
"moneys": {
"tinbit": {
"label": "Tin Bits",
"value": {
"label": "Tin Bits"
}
},
"silver": {
"label": "Silver",
"value": {
"label": "Silver"
}
},
"copper": {
"label": "Copper",
"value": {
"label": "Copper"
}
},
"gold": {
"label": "Gold",
"value": {
"label": "Gold"
}
},
"platinum": {
"label": "Platinum",
"value": {
"label": "Platinum"
}
}
},
"app": {
"label": "Appearance"
},
"challenges": {
"agility": {
"label": "Agility"
},
"dying": {
"label": "Dying"
},
"str": {
"label": "Strength"
}
},
"developmentPoints": {
"label": "Development points",
"total": {
"label": "Total"
},
"remaining": {
"label": "Remaining"
}
},
"char": {
"label": "Charisma"
},
"combat": {
"armorHitPoints": {
"label": "Armor hit points"
}
},
"con": {
"label": "Constitution"
},
"dex": {
"label": "Dexterity"
},
"int": {
"label": "Intelligence"
},
"perception": {
"bonus": {
"label": "Bonus"
},
"value": {
"label": "Perception"
}
},
"saves": {
"contagion": {
"label": "Contagion"
},
"dodge": {
"label": "Dodge"
},
"pain": {
"label": "Pain"
},
"poison": {
"label": "Poison"
},
"toughness": {
"label": "Toughness"
},
"will": {
"label": "Will"
}
},
"str": {
"label": "Strength"
},
"wis": {
"label": "Wisdom"
}
}
},
"Monster": {
"FIELDS": {
"resists": {
"resistTorture": {
"label": "Resist torture"
},
"resistPerformance": {
"label": "Resist performance"
},
"resistIntimidation": {
"label": "Resist intimidation"
},
"perception": {
"label": "Perception"
},
"stealth": {
"label": "Stealth"
}
},
"painCourage": {
"label": "Pain/Courage"
},
"app": {
"label": "Appearance"
},
"challenges": {
"agility": {
"label": "Agility"
},
"dying": {
"label": "Dying"
},
"str": {
"label": "Strength"
}
},
"developmentPoints": {
"label": "Development points",
"total": {
"label": "Total"
},
"remaining": {
"label": "Remaining"
}
},
"char": {
"label": "Charisma"
},
"combat": {
"armorHitPoints": {
"label": "Armor hit points"
}
},
"con": {
"label": "Constitution"
},
"dex": {
"label": "Dexterity"
},
"int": {
"label": "Intelligence"
},
"perception": {
"bonus": {
"label": "Bonus"
},
"value": {
"label": "Perception"
}
},
"saves": {
"contagion": {
"label": "Contagion"
},
"dodge": {
"label": "Dodge"
},
"pain": {
"label": "Pain"
},
"poison": {
"label": "Poison"
},
"toughness": {
"label": "Toughness"
},
"will": {
"label": "Will"
}
},
"str": {
"label": "Strength"
},
"wis": {
"label": "Wisdom"
}
}
},
"Delete": "Delete",
"Edit": "Edit",
"Equipment": {
"FIELDS": {
"cost": {
"label": "Cost"
},
"description": {
"label": "Description"
},
"encLoad": {
"label": "Load"
},
"money": {
"label": "Money unit"
}
}
},
"Gift": {
"FIELDS": {
"cost": {
"label": "Cost"
},
"description": {
"label": "Description"
}
}
},
"Label": {
"gotoToken": "Go to token",
"combatAction": "Combat action",
"currentAction": "Current ongoing action",
"selectAction": "Select an action",
"spell-power": "Spell - Power",
"spell-attack": "Spell - Attack",
"miracle-power": "Miracle - Power",
"miracle-attack": "Miracle - Attack",
"spell": "Spell",
"will":"Will",
"dodge":"Dodge",
"toughness":"Toughness",
"contagion":"Contagion",
"poison":"Poison",
"pain":"Pain",
"paincourage":"Pain/Courage",
"granted": "Granted Dice",
"shields": "Shields",
"armorHitPoints": "Armor hit points",
"grantedAttackDice": "Granted attack",
"grantedDamageDice": "Granted damage",
"grantedDefenseDice": "Granted defense",
"damageResistance": "Damage resistance",
"damageResistanceShort": "DR",
"stealth": "Stealth",
"progressionDice": "Progression/Lethargy dice",
"rollProgressionCount": "Roll progression count",
"rollProgressionDice": "Roll progression/Lethargy dice",
"earned": "Earned",
"divinityPoints": "Divinity points",
"aetherPoints": "Aether points",
"attacks": "Attacks",
"monster": "Monster",
"Resist" :"Resist",
"resist": "Resist",
"resistTorture": "Resist torture",
"resistPerformance": "Resist performance",
"resistIntimidation": "Resist intimidation",
"initiative": "Initiative",
"maxInitiativeWisdom": "Max initiative (from wisdom)",
"combat": "Combat",
"rollInitiative": "Roll initiative",
"money": "Money",
"favorResult": "Favor result",
"disfavorResult": "Disfavor result",
"otherResult": "Other result",
"disfavor": "Disfavor",
"favor": "Favor",
"wounds": "Wounds",
"name": "Name",
"hp": "HP",
"duration": "Duration",
"combatDetails": "Combat details",
"Challenges": "Challenges",
"HP": "HP",
"Movement": "Movement",
"Saves": "Saves",
"app": "APP",
"armor": "Armor",
"armors": "Armors",
"baseModifier": "Base modifier",
"biodata": "Biodata",
"biography": "Biography",
"bonus": "Bonus",
"cha": "CHA",
"challenge": "Challenge",
"challenges": {
"agility": "Agility",
"dying": "Dying",
"strength": "Strength"
},
"characteristic": "Characteristic",
"characteristics": "Characteristics",
"con": "CON",
"damage": "Damage",
"description": "Description",
"details": "Details",
"dex": "DEX",
"equipment": "Equipment",
"experience": "Experience",
"gifts": "Gifts",
"grit": "Grit",
"gritEarned": "Grit earned",
"int": "INT",
"jet": "Roll",
"level": "Level",
"luc": "LUC",
"luck": "Luck",
"luckEarned": "Luck earned",
"malus": "Malus",
"maximum": "Maximum",
"miracles": "Miracles",
"movement": {
"jog": "Jog",
"run": "Run",
"sprint": "Sprint",
"walk": "Walk",
"jumpBroad": "Broad jump",
"jumpRunning": "Running jump",
"jumpVertical": "Vertical jump"
},
"newArmor": "New armor",
"newWeapon": "New weapon",
"notes": "Notes",
"pc": "PC",
"perception": "Perception",
"rangeDefenseDialog": "Ranged defense dialog",
"rangeDefenseRoll": "Ranged defense roll",
"rangedAttackDefense": "Ranged attack defense",
"resource": "Resource",
"resources": "Resources",
"save": "Save",
"saves": {
"contagion": "Contagion",
"dodge": "Dodge",
"pain": "Pain",
"poison": "Poison",
"toughness": "Toughness",
"will": "Will",
"paincourage": "Pain/Courage"
},
"skill": "Skill",
"skillBonus": "Skill bonus",
"skills": "Skills",
"spells": "Spells",
"str": "STR",
"titleChallenge": "Challenge",
"titleSave": "Save",
"titleSkill": "Skill",
"total": "Total",
"vulnerabilities": "Vulnerabilities",
"weapon": "Weapon",
"weapon-attack": "Weapon attack",
"weapon-damage": "Weapon damage",
"weapon-defense": "Weapon defense",
"monster-attack": "Monster attack",
"monster-damage": "Monster damage",
"monster-defense": "Monster defense",
"weapons": "Weapons",
"wis": "WIS"
},
"Miracle": {
"FIELDS": {
"miracleType": {
"label": "Miracle Type"
},
"attackRoll": {
"label": "Attack roll"
},
"powerRoll": {
"label": "Power roll"
},
"materialComponent": {
"label": "Material component"
},
"catalyst": {
"label": "Catalyst"
},
"areaAffected": {
"label": "Area affected"
},
"components": {
"catalyst": {
"label": "Catalyst"
},
"material": {
"label": "Material"
},
"religious": {
"label": "Religious"
},
"somatic": {
"label": "Somatic"
},
"verbal": {
"label": "Verbal"
}
},
"description": {
"label": "Description"
},
"duration": {
"label": "Duration"
},
"level": {
"label": "Level"
},
"miracleRange": {
"label": "Range"
},
"prayerTime": {
"label": "Prayer time"
},
"savingThrow": {
"label": "Saving throw"
}
}
},
"Money": {
"Coppers": "Copper",
"Golds": "Gold",
"Platinums": "Platinum",
"Silvers": "Silver",
"Tinbits": "Tin Bits"
},
"Notifications": {
"rollFromWeapon": "Roll from an equipped weapon",
"rollTypeNotFound": "Roll type not found",
"skillNotFound": "Skill not found",
"messageProgressionOK": "{name} can perform his action !",
"messageLethargyOK": "{spellName} : Lethargy ended ( dice result {roll}). <br>{name} can perform a new action !",
"messageLethargyKO": "{spellName} : Lethargy still ongoing ... ( dice result : {roll} )",
"messageProgressionKO": "{name} can't attack this second.",
"messageProgressionOKMonster": "{name} can attack this second with {weapon}.",
"messageProgressionKOMonster": "{name} can't attack this second (dice result {roll})."
},
"Opponent": {
"FIELDS": {}
},
"Roll": {
"changeDice": "Change dice",
"failure": "Failure",
"modifier": "Modifier",
"modifierBonusMalus": "Modifier bonus/malus",
"normal": "Normal",
"roll": "Roll",
"save": "Save roll {save}",
"success": "Success",
"visibility": "Visibility",
"favorDisfavor": "Favor/Disfavor"
},
"Save": {
"FIELDS": {
"description": {
"label": "Description"
},
"value": {
"label": "Value"
}
}
},
"Setting": {
"displayOpponentMalus": "Afficher le malus d'adversité",
"displayOpponentMalusHint": "Affiche le malus d'adversité pour les joueurs.",
"fortune": "Roue de Fortune",
"fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie."
},
"Shield": {
"FIELDS": {
"autodestruction": {
"bashing": {
"label": "Bashing"
},
"piercing": {
"label": "Piercing"
},
"slashing": {
"label": "Slashing"
}
},
"cost": {
"label": "Cost"
},
"crouching": {
"max": {
"label": "Max"
},
"min": {
"label": "Min"
}
},
"damagereduction": {
"label": "Damage reduction"
},
"defense": {
"label": "Defense"
},
"destruction": {
"bashing": {
"label": "Bashing"
},
"piercing": {
"label": "Piercing"
},
"slashing": {
"label": "Slashing"
}
},
"encLoad": {
"label": "Load"
},
"equipped": {
"label": "Equipped"
},
"hascover": {
"label": "Provides cover"
},
"hp": {
"label": "HP"
},
"money": {
"label": "Money unit"
},
"movementreduction": {
"label": "Movement reduction"
},
"standing": {
"max": {
"label": "Max"
},
"min": {
"label": "Min"
}
}
}
},
"Skill": {
"Category": {
"armor": "Armor",
"layperson": "Layperson",
"professional": "Professional",
"resist": "Resist",
"weapon": "Weapon"
},
"FIELDS": {
"base": {
"label": "Base"
},
"bonus": {
"label": "Bonus"
},
"category": {
"label": "Category"
},
"cost": {
"label": "Cost"
},
"classesCost": {
"fighter": {
"label": "Fighter Cost"
},
"rogue": {
"label": "Rogue Cost"
},
"ranger": {
"label": "Ranger Cost"
},
"magicuser": {
"label": "Magic User Cost"
},
"cleric": {
"label": "Cleric Cost"
}
},
"description": {
"label": "Description"
},
"weaponBonus": {
"attack": {
"label": "Attack Bonus"
},
"damage": {
"label": "Damage Bonus"
},
"defense": {
"label": "Defense Bonus"
}
},
"weaponClass": {
"label": "Class"
}
}
},
"Spell": {
"FIELDS": {
"criticalType": {
"label": "Crit. Type"
},
"attackRoll": {
"label": "Attack roll"
},
"powerRoll": {
"label": "Power roll"
},
"areaAffected": {
"label": "Area affected"
},
"castingTime": {
"label": "Casting time"
},
"components": {
"material": {
"label": "Material"
},
"somatic": {
"label": "Somatic"
},
"verbal": {
"label": "Verbal"
},
"catalyst": {
"label": "Catalyst"
}
},
"memorized": {
"label": "Memorized"
},
"cost": {
"label": "Cost"
},
"description": {
"label": "Description"
},
"duration": {
"label": "Duration"
},
"extraAetherPoints": {
"label": "Extra aether points"
},
"level": {
"label": "Level"
},
"savingThrow": {
"label": "Saving throw"
},
"spellRange": {
"label": "Range"
},
"materialComponent": {
"label": "Material component"
},
"catalyst": {
"label": "Catalyst"
}
}
},
"ToggleSheet": "Toggle mode",
"Tooltip": {
"addEquipment": "New equipment",
"addSpell": "New spells",
"skill": "Skills list"
},
"Vulnerability": {
"FIELDS": {
"cost": {
"label": "Cost"
},
"description": {
"label": "Description"
},
"gainedPoints": {
"label": "Gained points"
}
}
},
"Warning": {},
"Weapon": {
"FIELDS": {
"isAgile": {
"label": "Is Agile?"
},
"combatProgressionDice": {
"label": "Combat progression dice"
},
"cost": {
"label": "Cost"
},
"damage": {
"damageM": {
"label": "Medium"
},
"damageS": {
"label": "Small"
}
},
"damageType": {
"typeB": {
"label": "Bashing"
},
"typeP": {
"label": "Piercing"
},
"typeS": {
"label": "Slashing"
}
},
"defense": {
"label": "Defense"
},
"defenseMax": {
"label": "Defense max"
},
"encLoad": {
"label": "Load"
},
"equipped": {
"label": "Equipped"
},
"hands": {
"label": "Hands"
},
"money": {
"label": "Money unit"
},
"secondsToAttack": {
"label": "Seconds to attack"
},
"speed": {
"carefulAim": {
"label": "Careful aim"
},
"focusedAim": {
"label": "Focused aim"
},
"simpleAim": {
"label": "Simple aim"
}
},
"applyStrengthDamageBonus": {
"label": "Apply strength damage bonus"
},
"bonuses": {
"attackBonus": {
"label": "Attack Bonus"
},
"damageBonus": {
"label": "Damage Bonus"
},
"defenseBonus": {
"label": "Defense Bonus"
}
},
"weaponRange": {
"extreme": {
"label": "Extreme"
},
"long": {
"label": "Long"
},
"medium": {
"label": "Medium"
},
"outOfSkill": {
"label": "Out of skill"
},
"pointBlank": {
"label": "Point blank"
},
"short": {
"label": "Short"
}
},
"weaponType": {
"label": "Type"
}
},
"WeaponClass": {
"axe": "Axe",
"bow": "Bow",
"flail": "Flail",
"hammer": "Hammer",
"longblade": "Long blade",
"mace": "Mace",
"mediumblade": "Medium blade",
"polearm": "Polearm",
"shortblade": "Short blade",
"sling": "Sling",
"thrown": "Thrown",
"unarmed": "Unarmed"
},
"WeaponType": {
"melee": "Melee",
"ranged": "Ranged"
}
}
},
"TYPES": {
"Actor": {
"character": "Character",
"monster": "Monster"
},
"Item": {
"armor": "Armor",
"equipment": "Equipment",
"gift": "Gift",
"miracle": "Miracle",
"save": "Save",
"shield": "Shield",
"skill": "Skill",
"spell": "Spell",
"vulnerability": "Vulnerability",
"weapon": "Weapon"
}
}
}