All checks were successful
Release Creation / build (release) Successful in 1m20s
878 lines
20 KiB
JSON
878 lines
20 KiB
JSON
{
|
|
"COMBAT": {
|
|
"Round": "Second {round}",
|
|
"Rounds": "Seconds",
|
|
"RoundNext": "Next second"
|
|
},
|
|
"LETHALFANTASY": {
|
|
"Armor": {
|
|
"Category": {
|
|
"heavy": "Heavy",
|
|
"light": "Light",
|
|
"medium": "Medium"
|
|
},
|
|
"FIELDS": {
|
|
"armorType": {
|
|
"label": "Category"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"damageReduction": {
|
|
"label": "Damage reduction"
|
|
},
|
|
"defense": {
|
|
"label": "Defense"
|
|
},
|
|
"encLoad": {
|
|
"label": "Load"
|
|
},
|
|
"equipped": {
|
|
"label": "Equipped?"
|
|
},
|
|
"hp": {
|
|
"label": "HP"
|
|
},
|
|
"isHelmet": {
|
|
"label": "Is Helmet?"
|
|
},
|
|
"maximumMovement": {
|
|
"label": "Maximum movement"
|
|
},
|
|
"money": {
|
|
"label": "Money unit"
|
|
}
|
|
}
|
|
},
|
|
"Character": {
|
|
"FIELDS": {
|
|
"moneys": {
|
|
"tinbit": {
|
|
"label": "Tin Bits",
|
|
"value": {
|
|
"label": "Tin Bits"
|
|
}
|
|
},
|
|
"silver": {
|
|
"label": "Silver",
|
|
"value": {
|
|
"label": "Silver"
|
|
}
|
|
},
|
|
"copper": {
|
|
"label": "Copper",
|
|
"value": {
|
|
"label": "Copper"
|
|
}
|
|
},
|
|
"gold": {
|
|
"label": "Gold",
|
|
"value": {
|
|
"label": "Gold"
|
|
}
|
|
},
|
|
"platinum": {
|
|
"label": "Platinum",
|
|
"value": {
|
|
"label": "Platinum"
|
|
}
|
|
}
|
|
},
|
|
"app": {
|
|
"label": "Appearance"
|
|
},
|
|
"challenges": {
|
|
"agility": {
|
|
"label": "Agility"
|
|
},
|
|
"dying": {
|
|
"label": "Dying"
|
|
},
|
|
"str": {
|
|
"label": "Strength"
|
|
}
|
|
},
|
|
"developmentPoints": {
|
|
"label": "Development points",
|
|
"total": {
|
|
"label": "Total"
|
|
},
|
|
"remaining": {
|
|
"label": "Remaining"
|
|
}
|
|
},
|
|
"char": {
|
|
"label": "Charisma"
|
|
},
|
|
"combat": {
|
|
"armorHitPoints": {
|
|
"label": "Armor hit points"
|
|
}
|
|
},
|
|
"con": {
|
|
"label": "Constitution"
|
|
},
|
|
"dex": {
|
|
"label": "Dexterity"
|
|
},
|
|
"int": {
|
|
"label": "Intelligence"
|
|
},
|
|
"perception": {
|
|
"bonus": {
|
|
"label": "Bonus"
|
|
},
|
|
"value": {
|
|
"label": "Perception"
|
|
}
|
|
},
|
|
"saves": {
|
|
"contagion": {
|
|
"label": "Contagion"
|
|
},
|
|
"dodge": {
|
|
"label": "Dodge"
|
|
},
|
|
"pain": {
|
|
"label": "Pain"
|
|
},
|
|
"poison": {
|
|
"label": "Poison"
|
|
},
|
|
"toughness": {
|
|
"label": "Toughness"
|
|
},
|
|
"will": {
|
|
"label": "Will"
|
|
}
|
|
},
|
|
"str": {
|
|
"label": "Strength"
|
|
},
|
|
"wis": {
|
|
"label": "Wisdom"
|
|
}
|
|
}
|
|
},
|
|
"Monster": {
|
|
"FIELDS": {
|
|
"resists": {
|
|
"resistTorture": {
|
|
"label": "Resist torture"
|
|
},
|
|
"resistPerformance": {
|
|
"label": "Resist performance"
|
|
},
|
|
"resistIntimidation": {
|
|
"label": "Resist intimidation"
|
|
},
|
|
"perception": {
|
|
"label": "Perception"
|
|
},
|
|
"stealth": {
|
|
"label": "Stealth"
|
|
}
|
|
},
|
|
"painCourage": {
|
|
"label": "Pain/Courage"
|
|
},
|
|
"app": {
|
|
"label": "Appearance"
|
|
},
|
|
"challenges": {
|
|
"agility": {
|
|
"label": "Agility"
|
|
},
|
|
"dying": {
|
|
"label": "Dying"
|
|
},
|
|
"str": {
|
|
"label": "Strength"
|
|
}
|
|
},
|
|
"developmentPoints": {
|
|
"label": "Development points",
|
|
"total": {
|
|
"label": "Total"
|
|
},
|
|
"remaining": {
|
|
"label": "Remaining"
|
|
}
|
|
},
|
|
"char": {
|
|
"label": "Charisma"
|
|
},
|
|
"combat": {
|
|
"armorHitPoints": {
|
|
"label": "Armor hit points"
|
|
}
|
|
},
|
|
"con": {
|
|
"label": "Constitution"
|
|
},
|
|
"dex": {
|
|
"label": "Dexterity"
|
|
},
|
|
"int": {
|
|
"label": "Intelligence"
|
|
},
|
|
"perception": {
|
|
"bonus": {
|
|
"label": "Bonus"
|
|
},
|
|
"value": {
|
|
"label": "Perception"
|
|
}
|
|
},
|
|
"saves": {
|
|
"contagion": {
|
|
"label": "Contagion"
|
|
},
|
|
"dodge": {
|
|
"label": "Dodge"
|
|
},
|
|
"pain": {
|
|
"label": "Pain"
|
|
},
|
|
"poison": {
|
|
"label": "Poison"
|
|
},
|
|
"toughness": {
|
|
"label": "Toughness"
|
|
},
|
|
"will": {
|
|
"label": "Will"
|
|
}
|
|
},
|
|
"str": {
|
|
"label": "Strength"
|
|
},
|
|
"wis": {
|
|
"label": "Wisdom"
|
|
}
|
|
}
|
|
},
|
|
"Delete": "Delete",
|
|
"Edit": "Edit",
|
|
"Equipment": {
|
|
"FIELDS": {
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"encLoad": {
|
|
"label": "Load"
|
|
},
|
|
"money": {
|
|
"label": "Money unit"
|
|
}
|
|
}
|
|
},
|
|
"Gift": {
|
|
"FIELDS": {
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
}
|
|
}
|
|
},
|
|
"Label": {
|
|
"gotoToken": "Go to token",
|
|
"combatAction": "Combat action",
|
|
"currentAction": "Current ongoing action",
|
|
"selectAction": "Select an action",
|
|
"spell-power": "Spell - Power",
|
|
"spell-attack": "Spell - Attack",
|
|
"miracle-power": "Miracle - Power",
|
|
"miracle-attack": "Miracle - Attack",
|
|
"spell": "Spell",
|
|
"will":"Will",
|
|
"dodge":"Dodge",
|
|
"toughness":"Toughness",
|
|
"contagion":"Contagion",
|
|
"poison":"Poison",
|
|
"pain":"Pain",
|
|
"paincourage":"Pain/Courage",
|
|
"granted": "Granted Dice",
|
|
"shields": "Shields",
|
|
"armorHitPoints": "Armor hit points",
|
|
"grantedAttackDice": "Granted attack",
|
|
"grantedDamageDice": "Granted damage",
|
|
"grantedDefenseDice": "Granted defense",
|
|
"damageResistance": "Damage resistance",
|
|
"damageResistanceShort": "DR",
|
|
"stealth": "Stealth",
|
|
"progressionDice": "Progression/Lethargy dice",
|
|
"rollProgressionCount": "Roll progression count",
|
|
"rollProgressionDice": "Roll progression/Lethargy dice",
|
|
"earned": "Earned",
|
|
"divinityPoints": "Divinity points",
|
|
"aetherPoints": "Aether points",
|
|
"attacks": "Attacks",
|
|
"monster": "Monster",
|
|
"Resist" :"Resist",
|
|
"resist": "Resist",
|
|
"resistTorture": "Resist torture",
|
|
"resistPerformance": "Resist performance",
|
|
"resistIntimidation": "Resist intimidation",
|
|
"initiative": "Initiative",
|
|
"maxInitiativeWisdom": "Max initiative (from wisdom)",
|
|
"combat": "Combat",
|
|
"rollInitiative": "Roll initiative",
|
|
"money": "Money",
|
|
"favorResult": "Favor result",
|
|
"disfavorResult": "Disfavor result",
|
|
"otherResult": "Other result",
|
|
"disfavor": "Disfavor",
|
|
"favor": "Favor",
|
|
"wounds": "Wounds",
|
|
"name": "Name",
|
|
"hp": "HP",
|
|
"duration": "Duration",
|
|
"combatDetails": "Combat details",
|
|
"Challenges": "Challenges",
|
|
"HP": "HP",
|
|
"Movement": "Movement",
|
|
"Saves": "Saves",
|
|
"app": "APP",
|
|
"armor": "Armor",
|
|
"armors": "Armors",
|
|
"baseModifier": "Base modifier",
|
|
"biodata": "Biodata",
|
|
"biography": "Biography",
|
|
"bonus": "Bonus",
|
|
"cha": "CHA",
|
|
"challenge": "Challenge",
|
|
"challenges": {
|
|
"agility": "Agility",
|
|
"dying": "Dying",
|
|
"strength": "Strength"
|
|
},
|
|
"characteristic": "Characteristic",
|
|
"characteristics": "Characteristics",
|
|
"con": "CON",
|
|
"damage": "Damage",
|
|
"description": "Description",
|
|
"details": "Details",
|
|
"dex": "DEX",
|
|
"equipment": "Equipment",
|
|
"experience": "Experience",
|
|
"gifts": "Gifts",
|
|
"grit": "Grit",
|
|
"gritEarned": "Grit earned",
|
|
"int": "INT",
|
|
"jet": "Roll",
|
|
"level": "Level",
|
|
"luc": "LUC",
|
|
"luck": "Luck",
|
|
"luckEarned": "Luck earned",
|
|
"malus": "Malus",
|
|
"maximum": "Maximum",
|
|
"miracles": "Miracles",
|
|
"movement": {
|
|
"jog": "Jog",
|
|
"run": "Run",
|
|
"sprint": "Sprint",
|
|
"walk": "Walk",
|
|
"jumpBroad": "Broad jump",
|
|
"jumpRunning": "Running jump",
|
|
"jumpVertical": "Vertical jump"
|
|
},
|
|
"newArmor": "New armor",
|
|
"newWeapon": "New weapon",
|
|
"notes": "Notes",
|
|
"pc": "PC",
|
|
"perception": "Perception",
|
|
"rangeDefenseDialog": "Ranged defense dialog",
|
|
"rangeDefenseRoll": "Ranged defense roll",
|
|
"rangedAttackDefense": "Ranged attack defense",
|
|
"resource": "Resource",
|
|
"resources": "Resources",
|
|
"save": "Save",
|
|
"saves": {
|
|
"contagion": "Contagion",
|
|
"dodge": "Dodge",
|
|
"pain": "Pain",
|
|
"poison": "Poison",
|
|
"toughness": "Toughness",
|
|
"will": "Will",
|
|
"paincourage": "Pain/Courage"
|
|
},
|
|
"skill": "Skill",
|
|
"skillBonus": "Skill bonus",
|
|
"skills": "Skills",
|
|
"spells": "Spells",
|
|
"str": "STR",
|
|
"titleChallenge": "Challenge",
|
|
"titleSave": "Save",
|
|
"titleSkill": "Skill",
|
|
"total": "Total",
|
|
"vulnerabilities": "Vulnerabilities",
|
|
"weapon": "Weapon",
|
|
"weapon-attack": "Weapon attack",
|
|
"weapon-damage": "Weapon damage",
|
|
"weapon-defense": "Weapon defense",
|
|
"monster-attack": "Monster attack",
|
|
"monster-damage": "Monster damage",
|
|
"monster-defense": "Monster defense",
|
|
"weapons": "Weapons",
|
|
"wis": "WIS"
|
|
},
|
|
"Miracle": {
|
|
"FIELDS": {
|
|
"miracleType": {
|
|
"label": "Miracle Type"
|
|
},
|
|
"attackRoll": {
|
|
"label": "Attack roll"
|
|
},
|
|
"powerRoll": {
|
|
"label": "Power roll"
|
|
},
|
|
"materialComponent": {
|
|
"label": "Material component"
|
|
},
|
|
"catalyst": {
|
|
"label": "Catalyst"
|
|
},
|
|
"areaAffected": {
|
|
"label": "Area affected"
|
|
},
|
|
"components": {
|
|
"catalyst": {
|
|
"label": "Catalyst"
|
|
},
|
|
"material": {
|
|
"label": "Material"
|
|
},
|
|
"religious": {
|
|
"label": "Religious"
|
|
},
|
|
"somatic": {
|
|
"label": "Somatic"
|
|
},
|
|
"verbal": {
|
|
"label": "Verbal"
|
|
}
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"duration": {
|
|
"label": "Duration"
|
|
},
|
|
"level": {
|
|
"label": "Level"
|
|
},
|
|
"miracleRange": {
|
|
"label": "Range"
|
|
},
|
|
"prayerTime": {
|
|
"label": "Prayer time"
|
|
},
|
|
"savingThrow": {
|
|
"label": "Saving throw"
|
|
}
|
|
}
|
|
},
|
|
"Money": {
|
|
"Coppers": "Copper",
|
|
"Golds": "Gold",
|
|
"Platinums": "Platinum",
|
|
"Silvers": "Silver",
|
|
"Tinbits": "Tin Bits"
|
|
},
|
|
"Notifications": {
|
|
"rollFromWeapon": "Roll from an equipped weapon",
|
|
"rollTypeNotFound": "Roll type not found",
|
|
"skillNotFound": "Skill not found",
|
|
"messageProgressionOK": "{name} can perform his action !",
|
|
"messageLethargyOK": "{spellName} : Lethargy ended ( dice result {roll}). <br>{name} can perform a new action !",
|
|
"messageLethargyKO": "{spellName} : Lethargy still ongoing ... ( dice result : {roll} )",
|
|
"messageProgressionKO": "{name} can't attack this second.",
|
|
"messageProgressionOKMonster": "{name} can attack this second with {weapon}.",
|
|
"messageProgressionKOMonster": "{name} can't attack this second (dice result {roll})."
|
|
},
|
|
"Opponent": {
|
|
"FIELDS": {}
|
|
},
|
|
"Roll": {
|
|
"changeDice": "Change dice",
|
|
"failure": "Failure",
|
|
"modifier": "Modifier",
|
|
"modifierBonusMalus": "Modifier bonus/malus",
|
|
"normal": "Normal",
|
|
"roll": "Roll",
|
|
"save": "Save roll {save}",
|
|
"success": "Success",
|
|
"visibility": "Visibility",
|
|
"favorDisfavor": "Favor/Disfavor"
|
|
},
|
|
"Save": {
|
|
"FIELDS": {
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"value": {
|
|
"label": "Value"
|
|
}
|
|
}
|
|
},
|
|
"Setting": {
|
|
"displayOpponentMalus": "Afficher le malus d'adversité",
|
|
"displayOpponentMalusHint": "Affiche le malus d'adversité pour les joueurs.",
|
|
"fortune": "Roue de Fortune",
|
|
"fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie."
|
|
},
|
|
"Shield": {
|
|
"FIELDS": {
|
|
"autodestruction": {
|
|
"bashing": {
|
|
"label": "Bashing"
|
|
},
|
|
"piercing": {
|
|
"label": "Piercing"
|
|
},
|
|
"slashing": {
|
|
"label": "Slashing"
|
|
}
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"crouching": {
|
|
"max": {
|
|
"label": "Max"
|
|
},
|
|
"min": {
|
|
"label": "Min"
|
|
}
|
|
},
|
|
"damagereduction": {
|
|
"label": "Damage reduction"
|
|
},
|
|
"defense": {
|
|
"label": "Defense"
|
|
},
|
|
"destruction": {
|
|
"bashing": {
|
|
"label": "Bashing"
|
|
},
|
|
"piercing": {
|
|
"label": "Piercing"
|
|
},
|
|
"slashing": {
|
|
"label": "Slashing"
|
|
}
|
|
},
|
|
"encLoad": {
|
|
"label": "Load"
|
|
},
|
|
"equipped": {
|
|
"label": "Equipped"
|
|
},
|
|
"hascover": {
|
|
"label": "Provides cover"
|
|
},
|
|
"hp": {
|
|
"label": "HP"
|
|
},
|
|
"money": {
|
|
"label": "Money unit"
|
|
},
|
|
"movementreduction": {
|
|
"label": "Movement reduction"
|
|
},
|
|
"standing": {
|
|
"max": {
|
|
"label": "Max"
|
|
},
|
|
"min": {
|
|
"label": "Min"
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"Skill": {
|
|
"Category": {
|
|
"armor": "Armor",
|
|
"layperson": "Layperson",
|
|
"professional": "Professional",
|
|
"resist": "Resist",
|
|
"weapon": "Weapon"
|
|
},
|
|
"FIELDS": {
|
|
"base": {
|
|
"label": "Base"
|
|
},
|
|
"bonus": {
|
|
"label": "Bonus"
|
|
},
|
|
"category": {
|
|
"label": "Category"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"classesCost": {
|
|
"fighter": {
|
|
"label": "Fighter Cost"
|
|
},
|
|
"rogue": {
|
|
"label": "Rogue Cost"
|
|
},
|
|
"ranger": {
|
|
"label": "Ranger Cost"
|
|
},
|
|
"magicuser": {
|
|
"label": "Magic User Cost"
|
|
},
|
|
"cleric": {
|
|
"label": "Cleric Cost"
|
|
}
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"weaponBonus": {
|
|
"attack": {
|
|
"label": "Attack Bonus"
|
|
},
|
|
"damage": {
|
|
"label": "Damage Bonus"
|
|
},
|
|
"defense": {
|
|
"label": "Defense Bonus"
|
|
}
|
|
},
|
|
"weaponClass": {
|
|
"label": "Class"
|
|
}
|
|
}
|
|
},
|
|
"Spell": {
|
|
"FIELDS": {
|
|
"criticalType": {
|
|
"label": "Crit. Type"
|
|
},
|
|
"attackRoll": {
|
|
"label": "Attack roll"
|
|
},
|
|
"powerRoll": {
|
|
"label": "Power roll"
|
|
},
|
|
"areaAffected": {
|
|
"label": "Area affected"
|
|
},
|
|
"castingTime": {
|
|
"label": "Casting time"
|
|
},
|
|
"components": {
|
|
"material": {
|
|
"label": "Material"
|
|
},
|
|
"somatic": {
|
|
"label": "Somatic"
|
|
},
|
|
"verbal": {
|
|
"label": "Verbal"
|
|
},
|
|
"catalyst": {
|
|
"label": "Catalyst"
|
|
}
|
|
},
|
|
"memorized": {
|
|
"label": "Memorized"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"duration": {
|
|
"label": "Duration"
|
|
},
|
|
"extraAetherPoints": {
|
|
"label": "Extra aether points"
|
|
},
|
|
"level": {
|
|
"label": "Level"
|
|
},
|
|
"savingThrow": {
|
|
"label": "Saving throw"
|
|
},
|
|
"spellRange": {
|
|
"label": "Range"
|
|
},
|
|
"materialComponent": {
|
|
"label": "Material component"
|
|
},
|
|
"catalyst": {
|
|
"label": "Catalyst"
|
|
}
|
|
}
|
|
},
|
|
"ToggleSheet": "Toggle mode",
|
|
"Tooltip": {
|
|
"addEquipment": "New equipment",
|
|
"addSpell": "New spells",
|
|
"skill": "Skills list"
|
|
},
|
|
"Vulnerability": {
|
|
"FIELDS": {
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"gainedPoints": {
|
|
"label": "Gained points"
|
|
}
|
|
}
|
|
},
|
|
"Warning": {},
|
|
"Weapon": {
|
|
"FIELDS": {
|
|
"isAgile": {
|
|
"label": "Is Agile?"
|
|
},
|
|
"combatProgressionDice": {
|
|
"label": "Combat progression dice"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"damage": {
|
|
"damageM": {
|
|
"label": "Medium"
|
|
},
|
|
"damageS": {
|
|
"label": "Small"
|
|
}
|
|
},
|
|
"damageType": {
|
|
"typeB": {
|
|
"label": "Bashing"
|
|
},
|
|
"typeP": {
|
|
"label": "Piercing"
|
|
},
|
|
"typeS": {
|
|
"label": "Slashing"
|
|
}
|
|
},
|
|
"defense": {
|
|
"label": "Defense"
|
|
},
|
|
"defenseMax": {
|
|
"label": "Defense max"
|
|
},
|
|
"encLoad": {
|
|
"label": "Load"
|
|
},
|
|
"equipped": {
|
|
"label": "Equipped"
|
|
},
|
|
"hands": {
|
|
"label": "Hands"
|
|
},
|
|
"money": {
|
|
"label": "Money unit"
|
|
},
|
|
"secondsToAttack": {
|
|
"label": "Seconds to attack"
|
|
},
|
|
"speed": {
|
|
"carefulAim": {
|
|
"label": "Careful aim"
|
|
},
|
|
"focusedAim": {
|
|
"label": "Focused aim"
|
|
},
|
|
"simpleAim": {
|
|
"label": "Simple aim"
|
|
}
|
|
},
|
|
"applyStrengthDamageBonus": {
|
|
"label": "Apply strength damage bonus"
|
|
},
|
|
"bonuses": {
|
|
"attackBonus": {
|
|
"label": "Attack Bonus"
|
|
},
|
|
"damageBonus": {
|
|
"label": "Damage Bonus"
|
|
},
|
|
"defenseBonus": {
|
|
"label": "Defense Bonus"
|
|
}
|
|
},
|
|
"weaponRange": {
|
|
"extreme": {
|
|
"label": "Extreme"
|
|
},
|
|
"long": {
|
|
"label": "Long"
|
|
},
|
|
"medium": {
|
|
"label": "Medium"
|
|
},
|
|
"outOfSkill": {
|
|
"label": "Out of skill"
|
|
},
|
|
"pointBlank": {
|
|
"label": "Point blank"
|
|
},
|
|
"short": {
|
|
"label": "Short"
|
|
}
|
|
},
|
|
"weaponType": {
|
|
"label": "Type"
|
|
}
|
|
},
|
|
"WeaponClass": {
|
|
"axe": "Axe",
|
|
"bow": "Bow",
|
|
"flail": "Flail",
|
|
"hammer": "Hammer",
|
|
"longblade": "Long blade",
|
|
"mace": "Mace",
|
|
"mediumblade": "Medium blade",
|
|
"polearm": "Polearm",
|
|
"shortblade": "Short blade",
|
|
"sling": "Sling",
|
|
"thrown": "Thrown",
|
|
"unarmed": "Unarmed"
|
|
},
|
|
"WeaponType": {
|
|
"melee": "Melee",
|
|
"ranged": "Ranged"
|
|
}
|
|
}
|
|
},
|
|
"TYPES": {
|
|
"Actor": {
|
|
"character": "Character",
|
|
"monster": "Monster"
|
|
},
|
|
"Item": {
|
|
"armor": "Armor",
|
|
"equipment": "Equipment",
|
|
"gift": "Gift",
|
|
"miracle": "Miracle",
|
|
"save": "Save",
|
|
"shield": "Shield",
|
|
"skill": "Skill",
|
|
"spell": "Spell",
|
|
"vulnerability": "Vulnerability",
|
|
"weapon": "Weapon"
|
|
}
|
|
}
|
|
} |