{ "COMBAT": { "Round": "Second {round}", "Rounds": "Seconds", "RoundNext": "Next second" }, "LETHALFANTASY": { "Armor": { "Category": { "heavy": "Heavy", "light": "Light", "medium": "Medium" }, "FIELDS": { "armorType": { "label": "Category" }, "cost": { "label": "Cost" }, "damageReduction": { "label": "Damage reduction" }, "defense": { "label": "Defense" }, "encLoad": { "label": "Load" }, "equipped": { "label": "Equipped?" }, "hp": { "label": "HP" }, "isHelmet": { "label": "Is Helmet?" }, "maximumMovement": { "label": "Maximum movement" }, "money": { "label": "Money unit" } } }, "Character": { "FIELDS": { "moneys": { "tinbit": { "label": "Tin Bits", "value": { "label": "Tin Bits" } }, "silver": { "label": "Silver", "value": { "label": "Silver" } }, "copper": { "label": "Copper", "value": { "label": "Copper" } }, "gold": { "label": "Gold", "value": { "label": "Gold" } }, "platinum": { "label": "Platinum", "value": { "label": "Platinum" } } }, "app": { "label": "Appearance" }, "challenges": { "agility": { "label": "Agility" }, "dying": { "label": "Dying" }, "str": { "label": "Strength" } }, "developmentPoints": { "label": "Development points", "total": { "label": "Total" }, "remaining": { "label": "Remaining" } }, "char": { "label": "Charisma" }, "combat": { "armorHitPoints": { "label": "Armor hit points" } }, "con": { "label": "Constitution" }, "dex": { "label": "Dexterity" }, "int": { "label": "Intelligence" }, "perception": { "bonus": { "label": "Bonus" }, "value": { "label": "Perception" } }, "saves": { "contagion": { "label": "Contagion" }, "dodge": { "label": "Dodge" }, "pain": { "label": "Pain" }, "poison": { "label": "Poison" }, "toughness": { "label": "Toughness" }, "will": { "label": "Will" } }, "str": { "label": "Strength" }, "wis": { "label": "Wisdom" } } }, "Monster": { "FIELDS": { "resists": { "resistTorture": { "label": "Resist torture" }, "resistPerformance": { "label": "Resist performance" }, "resistIntimidation": { "label": "Resist intimidation" }, "perception": { "label": "Perception" }, "stealth": { "label": "Stealth" } }, "painCourage": { "label": "Pain/Courage" }, "app": { "label": "Appearance" }, "challenges": { "agility": { "label": "Agility" }, "dying": { "label": "Dying" }, "str": { "label": "Strength" } }, "developmentPoints": { "label": "Development points", "total": { "label": "Total" }, "remaining": { "label": "Remaining" } }, "char": { "label": "Charisma" }, "combat": { "armorHitPoints": { "label": "Armor hit points" } }, "con": { "label": "Constitution" }, "dex": { "label": "Dexterity" }, "int": { "label": "Intelligence" }, "perception": { "bonus": { "label": "Bonus" }, "value": { "label": "Perception" } }, "saves": { "contagion": { "label": "Contagion" }, "dodge": { "label": "Dodge" }, "pain": { "label": "Pain" }, "poison": { "label": "Poison" }, "toughness": { "label": "Toughness" }, "will": { "label": "Will" } }, "str": { "label": "Strength" }, "wis": { "label": "Wisdom" } } }, "Delete": "Delete", "Edit": "Edit", "Equipment": { "FIELDS": { "cost": { "label": "Cost" }, "description": { "label": "Description" }, "encLoad": { "label": "Load" }, "money": { "label": "Money unit" } } }, "Gift": { "FIELDS": { "cost": { "label": "Cost" }, "description": { "label": "Description" } } }, "Label": { "gotoToken": "Go to token", "combatAction": "Combat action", "currentAction": "Current ongoing action", "selectAction": "Select an action", "spell-power": "Spell - Power", "spell-attack": "Spell - Attack", "miracle-power": "Miracle - Power", "miracle-attack": "Miracle - Attack", "spell": "Spell", "will":"Will", "dodge":"Dodge", "toughness":"Toughness", "contagion":"Contagion", "poison":"Poison", "pain":"Pain", "paincourage":"Pain/Courage", "granted": "Granted Dice", "shields": "Shields", "armorHitPoints": "Armor hit points", "grantedAttackDice": "Granted attack", "grantedDamageDice": "Granted damage", "grantedDefenseDice": "Granted defense", "damageResistance": "Damage resistance", "damageResistanceShort": "DR", "stealth": "Stealth", "progressionDice": "Progression/Lethargy dice", "rollProgressionCount": "Roll progression count", "rollProgressionDice": "Roll progression/Lethargy dice", "earned": "Earned", "divinityPoints": "Divinity points", "aetherPoints": "Aether points", "attacks": "Attacks", "monster": "Monster", "Resist" :"Resist", "resist": "Resist", "resistTorture": "Resist torture", "resistPerformance": "Resist performance", "resistIntimidation": "Resist intimidation", "initiative": "Initiative", "maxInitiativeWisdom": "Max initiative (from wisdom)", "combat": "Combat", "rollInitiative": "Roll initiative", "money": "Money", "favorResult": "Favor result", "disfavorResult": "Disfavor result", "otherResult": "Other result", "disfavor": "Disfavor", "favor": "Favor", "wounds": "Wounds", "name": "Name", "hp": "HP", "duration": "Duration", "combatDetails": "Combat details", "Challenges": "Challenges", "HP": "HP", "Movement": "Movement", "Saves": "Saves", "app": "APP", "armor": "Armor", "armors": "Armors", "baseModifier": "Base modifier", "biodata": "Biodata", "biography": "Biography", "bonus": "Bonus", "cha": "CHA", "challenge": "Challenge", "challenges": { "agility": "Agility", "dying": "Dying", "strength": "Strength" }, "characteristic": "Characteristic", "characteristics": "Characteristics", "con": "CON", "damage": "Damage", "description": "Description", "details": "Details", "dex": "DEX", "equipment": "Equipment", "experience": "Experience", "gifts": "Gifts", "grit": "Grit", "gritEarned": "Grit earned", "int": "INT", "jet": "Roll", "level": "Level", "luc": "LUC", "luck": "Luck", "luckEarned": "Luck earned", "malus": "Malus", "maximum": "Maximum", "miracles": "Miracles", "movement": { "jog": "Jog", "run": "Run", "sprint": "Sprint", "walk": "Walk", "jumpBroad": "Broad jump", "jumpRunning": "Running jump", "jumpVertical": "Vertical jump" }, "newArmor": "New armor", "newWeapon": "New weapon", "notes": "Notes", "pc": "PC", "perception": "Perception", "rangeDefenseDialog": "Ranged defense dialog", "rangeDefenseRoll": "Ranged defense roll", "rangedAttackDefense": "Ranged attack defense", "resource": "Resource", "resources": "Resources", "save": "Save", "saves": { "contagion": "Contagion", "dodge": "Dodge", "pain": "Pain", "poison": "Poison", "toughness": "Toughness", "will": "Will", "paincourage": "Pain/Courage" }, "skill": "Skill", "skillBonus": "Skill bonus", "skills": "Skills", "spells": "Spells", "str": "STR", "titleChallenge": "Challenge", "titleSave": "Save", "titleSkill": "Skill", "total": "Total", "vulnerabilities": "Vulnerabilities", "weapon": "Weapon", "weapon-attack": "Weapon attack", "weapon-damage": "Weapon damage", "weapon-defense": "Weapon defense", "monster-attack": "Monster attack", "monster-damage": "Monster damage", "monster-defense": "Monster defense", "weapons": "Weapons", "wis": "WIS" }, "Miracle": { "FIELDS": { "miracleType": { "label": "Miracle Type" }, "attackRoll": { "label": "Attack roll" }, "powerRoll": { "label": "Power roll" }, "materialComponent": { "label": "Material component" }, "catalyst": { "label": "Catalyst" }, "areaAffected": { "label": "Area affected" }, "components": { "catalyst": { "label": "Catalyst" }, "material": { "label": "Material" }, "religious": { "label": "Religious" }, "somatic": { "label": "Somatic" }, "verbal": { "label": "Verbal" } }, "description": { "label": "Description" }, "duration": { "label": "Duration" }, "level": { "label": "Level" }, "miracleRange": { "label": "Range" }, "prayerTime": { "label": "Prayer time" }, "savingThrow": { "label": "Saving throw" } } }, "Money": { "Coppers": "Copper", "Golds": "Gold", "Platinums": "Platinum", "Silvers": "Silver", "Tinbits": "Tin Bits" }, "Notifications": { "rollFromWeapon": "Roll from an equipped weapon", "rollTypeNotFound": "Roll type not found", "skillNotFound": "Skill not found", "messageProgressionOK": "{name} can perform his action !", "messageLethargyOK": "{spellName} : Lethargy ended ( dice result {roll}).
{name} can perform a new action !", "messageLethargyKO": "{spellName} : Lethargy still ongoing ... ( dice result : {roll} )", "messageProgressionKO": "{name} can't attack this second.", "messageProgressionOKMonster": "{name} can attack this second with {weapon}.", "messageProgressionKOMonster": "{name} can't attack this second (dice result {roll})." }, "Opponent": { "FIELDS": {} }, "Roll": { "changeDice": "Change dice", "failure": "Failure", "modifier": "Modifier", "modifierBonusMalus": "Modifier bonus/malus", "normal": "Normal", "roll": "Roll", "save": "Save roll {save}", "success": "Success", "visibility": "Visibility", "favorDisfavor": "Favor/Disfavor" }, "Save": { "FIELDS": { "description": { "label": "Description" }, "value": { "label": "Value" } } }, "Setting": { "displayOpponentMalus": "Afficher le malus d'adversité", "displayOpponentMalusHint": "Affiche le malus d'adversité pour les joueurs.", "fortune": "Roue de Fortune", "fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie." }, "Shield": { "FIELDS": { "autodestruction": { "bashing": { "label": "Bashing" }, "piercing": { "label": "Piercing" }, "slashing": { "label": "Slashing" } }, "cost": { "label": "Cost" }, "crouching": { "max": { "label": "Max" }, "min": { "label": "Min" } }, "damagereduction": { "label": "Damage reduction" }, "defense": { "label": "Defense" }, "destruction": { "bashing": { "label": "Bashing" }, "piercing": { "label": "Piercing" }, "slashing": { "label": "Slashing" } }, "encLoad": { "label": "Load" }, "equipped": { "label": "Equipped" }, "hascover": { "label": "Provides cover" }, "hp": { "label": "HP" }, "money": { "label": "Money unit" }, "movementreduction": { "label": "Movement reduction" }, "standing": { "max": { "label": "Max" }, "min": { "label": "Min" } } } }, "Skill": { "Category": { "armor": "Armor", "layperson": "Layperson", "professional": "Professional", "resist": "Resist", "weapon": "Weapon" }, "FIELDS": { "base": { "label": "Base" }, "bonus": { "label": "Bonus" }, "category": { "label": "Category" }, "cost": { "label": "Cost" }, "classesCost": { "fighter": { "label": "Fighter Cost" }, "rogue": { "label": "Rogue Cost" }, "ranger": { "label": "Ranger Cost" }, "magicuser": { "label": "Magic User Cost" }, "cleric": { "label": "Cleric Cost" } }, "description": { "label": "Description" }, "weaponBonus": { "attack": { "label": "Attack Bonus" }, "damage": { "label": "Damage Bonus" }, "defense": { "label": "Defense Bonus" } }, "weaponClass": { "label": "Class" } } }, "Spell": { "FIELDS": { "criticalType": { "label": "Crit. Type" }, "attackRoll": { "label": "Attack roll" }, "powerRoll": { "label": "Power roll" }, "areaAffected": { "label": "Area affected" }, "castingTime": { "label": "Casting time" }, "components": { "material": { "label": "Material" }, "somatic": { "label": "Somatic" }, "verbal": { "label": "Verbal" }, "catalyst": { "label": "Catalyst" } }, "memorized": { "label": "Memorized" }, "cost": { "label": "Cost" }, "description": { "label": "Description" }, "duration": { "label": "Duration" }, "extraAetherPoints": { "label": "Extra aether points" }, "level": { "label": "Level" }, "savingThrow": { "label": "Saving throw" }, "spellRange": { "label": "Range" }, "materialComponent": { "label": "Material component" }, "catalyst": { "label": "Catalyst" } } }, "ToggleSheet": "Toggle mode", "Tooltip": { "addEquipment": "New equipment", "addSpell": "New spells", "skill": "Skills list" }, "Vulnerability": { "FIELDS": { "cost": { "label": "Cost" }, "description": { "label": "Description" }, "gainedPoints": { "label": "Gained points" } } }, "Warning": {}, "Weapon": { "FIELDS": { "isAgile": { "label": "Is Agile?" }, "combatProgressionDice": { "label": "Combat progression dice" }, "cost": { "label": "Cost" }, "damage": { "damageM": { "label": "Medium" }, "damageS": { "label": "Small" } }, "damageType": { "typeB": { "label": "Bashing" }, "typeP": { "label": "Piercing" }, "typeS": { "label": "Slashing" } }, "defense": { "label": "Defense" }, "defenseMax": { "label": "Defense max" }, "encLoad": { "label": "Load" }, "equipped": { "label": "Equipped" }, "hands": { "label": "Hands" }, "money": { "label": "Money unit" }, "secondsToAttack": { "label": "Seconds to attack" }, "speed": { "carefulAim": { "label": "Careful aim" }, "focusedAim": { "label": "Focused aim" }, "simpleAim": { "label": "Simple aim" } }, "applyStrengthDamageBonus": { "label": "Apply strength damage bonus" }, "bonuses": { "attackBonus": { "label": "Attack Bonus" }, "damageBonus": { "label": "Damage Bonus" }, "defenseBonus": { "label": "Defense Bonus" } }, "weaponRange": { "extreme": { "label": "Extreme" }, "long": { "label": "Long" }, "medium": { "label": "Medium" }, "outOfSkill": { "label": "Out of skill" }, "pointBlank": { "label": "Point blank" }, "short": { "label": "Short" } }, "weaponType": { "label": "Type" } }, "WeaponClass": { "axe": "Axe", "bow": "Bow", "flail": "Flail", "hammer": "Hammer", "longblade": "Long blade", "mace": "Mace", "mediumblade": "Medium blade", "polearm": "Polearm", "shortblade": "Short blade", "sling": "Sling", "thrown": "Thrown", "unarmed": "Unarmed" }, "WeaponType": { "melee": "Melee", "ranged": "Ranged" } } }, "TYPES": { "Actor": { "character": "Character", "monster": "Monster" }, "Item": { "armor": "Armor", "equipment": "Equipment", "gift": "Gift", "miracle": "Miracle", "save": "Save", "shield": "Shield", "skill": "Skill", "spell": "Spell", "vulnerability": "Vulnerability", "weapon": "Weapon" } } }