Compare commits
12 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| fa3054f24b | |||
| 59a891630e | |||
| 35b88b3914 | |||
| cb8bcfd9ea | |||
| eedce1a498 | |||
| 76a99fe33f | |||
| 59a39850ce | |||
| 6eeb391d1a | |||
| c7727076bf | |||
| d0411f9ec9 | |||
| e5653a4edc | |||
| 527e33a805 |
@@ -521,6 +521,9 @@ i.lethalfantasy {
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min-width: 2.5rem;
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max-width: 2.5rem;
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}
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.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail .ranged-attack-button {
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font-size: 0.8rem;
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}
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.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail button {
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min-width: 9rem;
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}
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@@ -682,7 +685,8 @@ i.lethalfantasy {
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gap: 4px;
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}
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.lethalfantasy .tab.character-spells .main-div .spells .spell .item-img {
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width: 24px;
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min-width: 24px;
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max-width: 24px;
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height: 24px;
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}
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.lethalfantasy .tab.character-spells .main-div .spells .spell .name {
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@@ -2235,10 +2239,17 @@ i.lethalfantasy {
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.lethalfantasy-range-defense-dialog fieldset {
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padding: 4px;
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}
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.lethalfantasy-range-defense-dialog .fieldset-centered {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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text-align: center;
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}
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.lethalfantasy-range-defense-dialog select {
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margin-left: 0.5rem;
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min-width: 10rem;
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max-width: 10rem;
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min-width: 12rem;
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max-width: 12rem;
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}
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.lethalfantasy-range-defense-dialog .field-section {
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display: flex;
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@@ -2246,9 +2257,9 @@ i.lethalfantasy {
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justify-content: left;
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}
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.lethalfantasy-range-defense-dialog .field-name {
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width: 4rem;
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min-width: 4rem;
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max-width: 4rem;
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width: 5rem;
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min-width: 5rem;
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max-width: 5em;
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}
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.dialog-form .form-footer button {
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min-width: 14rem;
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@@ -2292,6 +2303,15 @@ i.lethalfantasy {
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font-size: calc(var(--font-size-standard) * 1);
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color: var(--color-dark-1);
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}
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.main select,
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.dialog-damage select,
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.dialog-resource select,
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.dialog-challenge select,
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.dialog-save select {
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min-width: 8rem;
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max-width: 8rem;
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margin-left: 1rem;
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}
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.dice-roll {
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flex-direction: column;
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}
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@@ -83,7 +83,7 @@
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},
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"challenges": {
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"agility": {
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"label": "Agility"
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"label": "Dexterity"
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},
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"dying": {
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"label": "Dying"
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@@ -181,7 +181,7 @@
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},
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"challenges": {
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"agility": {
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"label": "Agility"
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"label": "Dexterity"
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},
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"dying": {
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"label": "Dying"
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@@ -281,6 +281,7 @@
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}
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},
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"Label": {
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"agility": "Dexterity",
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"gotoToken": "Go to token",
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"combatAction": "Combat action",
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"currentAction": "Current ongoing action",
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@@ -348,7 +349,7 @@
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"cha": "CHA",
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"challenge": "Challenge",
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"challenges": {
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"agility": "Agility",
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"agility": "Dexterity",
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"dying": "Dying",
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"strength": "Strength"
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},
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@@ -140,7 +140,7 @@ export default class LethalFantasyActorSheet extends HandlebarsApplicationMixin(
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if ("link" in event.target.dataset) return
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const el = event.currentTarget.closest('[data-drag="true"]')
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const dragType = el.dataset.dragType
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const dragType = el?.dataset?.dragType
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let dragData = {}
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@@ -143,7 +143,7 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event)
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// Handle different data types
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if (data.type === "Item") {
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if (data.type === "Item") {
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const item = await fromUuid(data.uuid)
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return this._onDropItem(item)
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}
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@@ -246,7 +246,6 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
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async _onRoll(event, target) {
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if (this.isEditMode) return
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console.log("Roll event", event)
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const rollType = event.target.dataset.rollType
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let rollKey = event.target.dataset.rollKey;
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let rollDice = event.target.dataset?.rollDice;
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@@ -44,108 +44,121 @@ export const MONEY = {
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}
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export const MORTAL_CHOICES = {
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"mankind": {label: "Mankind", id: "mankind", defenseBonus: 0},
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"elf": {label: "Elf", id: "elf", defenseBonus: 0},
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"dwarf": {label: "Dwarf", id: "dwarf", defenseBonus: 0},
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"halfelf": {label: "Half-Elf", id: "halfelf", defenseBonus: 0},
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"halforc": {label: "Half-Orc", id: "halforc", defenseBonus: 0},
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"gnome": {label: "Gnome", id: "gnome", defenseBonus: 2},
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"halflings": {label: "Halflings", id: "halflings", defenseBonus: 2}
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"mankind": { label: "Mankind", id: "mankind", defenseBonus: 0 },
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"elf": { label: "Elf", id: "elf", defenseBonus: 0 },
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"dwarf": { label: "Dwarf", id: "dwarf", defenseBonus: 0 },
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"halfelf": { label: "Half-Elf", id: "halfelf", defenseBonus: 0 },
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"halforc": { label: "Half-Orc", id: "halforc", defenseBonus: 0 },
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"gnome": { label: "Gnome", id: "gnome", defenseBonus: 2 },
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"halflings": { label: "Halfling", id: "halflings", defenseBonus: 2 }
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}
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export const FAVOR_CHOICES = {
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"none": {label: "None", value: "none"},
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"favor": {label: "Favor", value: "favor"},
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"disfavor": {label: "Disfavor", value: "disfavor"}
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"none": { label: "None", value: "none" },
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"favor": { label: "Favor", value: "favor" },
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"disfavor": { label: "Disfavor", value: "disfavor" }
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}
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export const MOVEMENT_CHOICES = {
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"none": {label: "None (D20E Disfavor)", disfavor: true, value: "2D20kl"},
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"walk": {label: "Walk (D20E Disfavor)", disfavor: true, value: "2D20kl"},
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"run": {label: "Jog/Run/Sprint (D20E Favor)", favor: true, value: "2D20kh"},
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"incombat": {label: "In Combat (D20E)", favor: false, value: "D20"}
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"none": { label: "None (D20E Disfavor)", disfavor: true, value: "2D20kl" },
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"walk": { label: "Walk (D20E)", disfavor: true, value: "D20" },
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"incombat": { label: "In Combat (D20E)", favor: false, value: "D20" },
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"run": { label: "Jog/Run/Sprint (D20E Favor)", favor: true, value: "2D20kh" }
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}
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export const MOVE_DIRECTION_CHOICES = {
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"none": {label: "None (+0)", value: "0"},
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"away": {label: "Away (+4)", value: "+4"},
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"toward": {label: "Toward (-5)", value: "-5"},
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"lateral": {label: "Lateral (+10)", value: "+10"}
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"away": { label: "Away (+0)", value: "+0" },
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"toward": { label: "Toward (0)", value: "0" },
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"lateral": { label: "Lateral (Red +5)", value: "+5" },
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"none": { label: "None (+0)", value: "0" },
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}
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export const SIZE_CHOICES = {
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"tiny": {label: "Tiny (+10)", value: "+10"},
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"small": {label: "Small (+5)", value: "+5"},
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"medium": {label: "Medium (+0)", value: "0"},
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"huge": {label: "Huge (-10)", value: "-10"}
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"tiny": { label: "Tiny (Blue +11)", value: "+11" },
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"small": { label: "Small (Purple +7)", value: "+7" },
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"medium": { label: "Medium (Red +5)", value: "+5" },
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"large": { label: "Large (Yellow +1)", value: "+1" },
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"huge": { label: "Huge (0)", value: "0" }
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}
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export const RANGE_CHOICES = {
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"pointblank": {label: "Point Blank (-5)", value: "-5"},
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"short": {label: "Short (+0)", value: "0"},
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"medium": {label: "Medium (+8)", value: "+8"},
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"long": {label: "Long (+15)", value: "+15"},
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"extreme": {label: "Extreme (+20)", value: "+20"},
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"beyondskill": {label: "Beyond Skill (+25)", value: "+25"}
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"pointblank": { label: "Point Blank (Special)", value: "pointblank" },
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"short": { label: "Short (+0)", value: "0" },
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"medium": { label: "Medium (Red +5)", value: "+5" },
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"long": { label: "Long (Purle +7)", value: "+7" },
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"extreme": { label: "Extreme (Grey +9)", value: "+9" },
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"beyondskill": { label: "Beyond Skill (Blue +11)", value: "beyondskill" }
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}
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export const ATTACKER_AIM_CHOICES = {
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"simple": {label: "Simple (+0)", value: "0"},
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"careful": {label: "Careful (-4)", value: "-4"},
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"focused": {label: "Focused (-8)", value: "-8"}
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"simple": { label: "Simple (+0)", value: "0" },
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"careful": { label: "Careful (Red +5)", value: "+4" },
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"focused": { label: "Focused (Grey +9)", value: "+9" }
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}
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export const SPELL_LETHARGY_DICE = [
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{dice: "D6", level: "1-5", value: "6", maxLevel: 5},
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{dice: "D8", level: "6-10", value: "8", maxLevel: 10},
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{dice: "D10", value: "10", level: "11-15", maxLevel: 15},
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{dice: "D12", value: "12", level: "16-20", maxLevel: 20},
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{dice: "D20", value: "20", level: "21-25", maxLevel: 25}
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{ dice: "D6", level: "1-5", value: "6", maxLevel: 5 },
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{ dice: "D8", level: "6-10", value: "8", maxLevel: 10 },
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{ dice: "D10", value: "10", level: "11-15", maxLevel: 15 },
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{ dice: "D12", value: "12", level: "16-20", maxLevel: 20 },
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{ dice: "D20", value: "20", level: "21-25", maxLevel: 25 }
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]
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export const GRANTED_DICE_CHOICES = {
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"0": { label: "None", value: "0" },
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"D2": { label: "D2", value: "D2" },
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"D3": { label: "D3", value: "D3" },
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"D4": { label: "D4", value: "D4" },
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"D6": { label: "D6", value: "D6" },
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"D8": { label: "D8", value: "D8" },
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"D10": { label: "D10", value: "D10" },
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"D12": { label: "D12", value: "D12" },
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"D20": { label: "D20", value: "D20" }
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}
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export const INITIATIVE_DICE_CHOICES_PER_CLASS = {
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"untrained": [
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{ "name": "Asleep or totally distracted (2D12)", "value": "2D12" },
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{ "name": "Awake but unsuspecting (2D8)", "value": "2D8" },
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{ "name": "Declared Ready on Alert (2D6)", "value": "2D6" },
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{ "name": "Aware of the enemy, can hear them but not see (2D4)", "value": "2D4" },
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{ "name": "Aware and know exactly where the enemy is (2D3)", "value": "2D3" }
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/*{ "name": "Aware of the enemy, can hear them but not see (2D4)", "value": "2D4" },
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{ "name": "Aware and know exactly where the enemy is (2D3)", "value": "2D3" }*/
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],
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"fighter": [
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{ "name": "Asleep or totally distracted (1D12)", "value": "1D12" },
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{ "name": "Awake but unsuspecting (1D8)", "value": "1D8" },
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{ "name": "Declared Ready on Alert (1D6)", "value": "1D6" },
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{ "name": "Aware of the enemy, can hear them but not see (1D4)", "value": "1D4" },
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{ "name": "Aware and know exactly where the enemy is (1D3)", "value": "1D3" }
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{ "name": "Declared Ready on Alert (1)", "value": "1" },
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/*{ "name": "Aware of the enemy, can hear them but not see (1D4)", "value": "1D4" },
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{ "name": "Aware and know exactly where the enemy is (1D3)", "value": "1D3" }*/
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],
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"rogue": [
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{ "name": "Asleep or totally distracted (1D10)", "value": "1D10" },
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{ "name": "Awake but unsuspecting (1D8)", "value": "1D8" },
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{ "name": "Declared Ready on Alert (1D6)", "value": "1D6" },
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||||
{ "name": "Aware of the enemy, can hear them but not see (1D3)", "value": "1D3" },
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{ "name": "Aware and know exactly where the enemy is (1D2)", "value": "1D2" }
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||||
{ "name": "Declared Ready on Alert (1)", "value": "1" },
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||||
/*{ "name": "Aware of the enemy, can hear them but not see (1D3)", "value": "1D3" },
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{ "name": "Aware and know exactly where the enemy is (1D2)", "value": "1D2" }*/
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],
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"ranger": [
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{ "name": "Asleep or totally distracted (1D10)", "value": "1D10" },
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{ "name": "Awake but unsuspecting (1D8)", "value": "1D8" },
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||||
{ "name": "Declared Ready on Alert (1D6)", "value": "1D6" },
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||||
{ "name": "Aware of the enemy, can hear them but not see (1D4)", "value": "1D4" },
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||||
{ "name": "Aware and know exactly where the enemy is (1D3)", "value": "1D3"}
|
||||
{ "name": "Declared Ready on Alert (1)", "value": "1" },
|
||||
/*{ "name": "Aware of the enemy, can hear them but not see (1D4)", "value": "1D4" },
|
||||
{ "name": "Aware and know exactly where the enemy is (1D3)", "value": "1D3" }*/
|
||||
],
|
||||
"cleric": [
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{ "name": "Asleep or totally distracted (1D12)", "value": "1D12" },
|
||||
{ "name": "Awake but unsuspecting (1D10)", "value": "1D10" },
|
||||
{ "name": "Declared Ready on Alert (1D8)", "value": "1D8" },
|
||||
{ "name": "Aware of the enemy, can hear them but not see (1D6)", "value": "1D6" },
|
||||
{ "name": "Aware and know exactly where the enemy is (1D4)", "value": "1D4" }
|
||||
{ "name": "Declared Ready on Alert (1)", "value": "1" },
|
||||
/*{ "name": "Aware of the enemy, can hear them but not see (1D6)", "value": "1D6" },
|
||||
{ "name": "Aware and know exactly where the enemy is (1D4)", "value": "1D4" }*/
|
||||
],
|
||||
"magicuser": [
|
||||
{ "name": "Sleeping to recover Aether Points (2D20)", "value": "2D20" },
|
||||
{ "name": "Asleep or totally distracted (1D20)", "value": "1D20" },
|
||||
{ "name": "Awake but unsuspecting (1D12)", "value": "1D12" },
|
||||
{ "name": "Declared Ready on Alert (1D10)", "value": "1D10" },
|
||||
{ "name": "Aware of the enemy, can hear them but not see (1D8)", "value": "1D8" },
|
||||
{ "name": "Aware and know exactly where the enemy is (1D6)", "value": "1D6" }
|
||||
{ "name": "Declared Ready on Alert (1)", "value": "1" },
|
||||
/*{ "name": "Aware of the enemy, can hear them but not see (1D8)", "value": "1D8" },
|
||||
{ "name": "Aware and know exactly where the enemy is (1D6)", "value": "1D6" }*/
|
||||
]
|
||||
}
|
||||
|
||||
@@ -159,12 +172,12 @@ export const CHAR_CLASSES = {
|
||||
}
|
||||
|
||||
export const CHAR_CLASSES_DEFINES = {
|
||||
"untrained": {id: "untrained", label: "Untrained"},
|
||||
"fighter": {id: "fighter", label: "Fighter"},
|
||||
"rogue": {id: "rogue", label: "Rogue"},
|
||||
"ranger": {id: "ranger", label: "Ranger"},
|
||||
"cleric": {id: "cleric", label: "Cleric"},
|
||||
"magicuser": {id: "magicuser", label: "Magic User"}
|
||||
"untrained": { id: "untrained", label: "Untrained" },
|
||||
"fighter": { id: "fighter", label: "Fighter" },
|
||||
"rogue": { id: "rogue", label: "Rogue" },
|
||||
"ranger": { id: "ranger", label: "Ranger" },
|
||||
"cleric": { id: "cleric", label: "Cleric" },
|
||||
"magicuser": { id: "magicuser", label: "Magic User" }
|
||||
}
|
||||
|
||||
export const DICE_VALUES = {
|
||||
@@ -177,10 +190,10 @@ export const DICE_VALUES = {
|
||||
"d20": "D20"
|
||||
}
|
||||
|
||||
export const CHARACTERISTIC_ATTACK = [ "str", "int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_RANGED_ATTACK = [ "int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_DEFENSE = [ "int", "wis", "dex" ]
|
||||
export const CHARACTERISTIC_DAMAGE = [ "str" ]
|
||||
export const CHARACTERISTIC_ATTACK = ["str", "int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_RANGED_ATTACK = ["int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_DEFENSE = ["int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_DAMAGE = ["str"]
|
||||
|
||||
export const DEFENSE_DICE_VALUES = {
|
||||
"0": "0",
|
||||
@@ -216,41 +229,41 @@ export const SPELL_CRITICAL = {
|
||||
}
|
||||
|
||||
export const CHOICE_MODIFIERS = {
|
||||
"-9": "-9",
|
||||
"-8": "-8",
|
||||
"-7": "-7",
|
||||
"-6": "-6",
|
||||
"-5": "-5",
|
||||
"-4": "-4",
|
||||
"-3": "-3",
|
||||
"-2": "-2",
|
||||
"-1": "-1",
|
||||
"+0": "0",
|
||||
"+1": "+1",
|
||||
"+2": "+2",
|
||||
"+3": "+3",
|
||||
"+4": "+4",
|
||||
"+5": "+5",
|
||||
"+6": "+6",
|
||||
"+7": "+7",
|
||||
"+8": "+8",
|
||||
"+9": "+9",
|
||||
"+10": "+10",
|
||||
"+11": "+11",
|
||||
"+12": "+12",
|
||||
"+13": "+13",
|
||||
"+14": "+14",
|
||||
"+15": "+15",
|
||||
"+16": "+16",
|
||||
"+17": "+17",
|
||||
"+18": "+18",
|
||||
"+19": "+19",
|
||||
"+20": "+20",
|
||||
"+21": "+21",
|
||||
"+22": "+22",
|
||||
"+23": "+23",
|
||||
"+24": "+24",
|
||||
"+25": "+25"
|
||||
"-9": "-9",
|
||||
"-8": "-8",
|
||||
"-7": "-7",
|
||||
"-6": "-6",
|
||||
"-5": "-5",
|
||||
"-4": "-4",
|
||||
"-3": "-3",
|
||||
"-2": "-2",
|
||||
"-1": "-1",
|
||||
"+0": "0",
|
||||
"+1": "+1",
|
||||
"+2": "+2",
|
||||
"+3": "+3",
|
||||
"+4": "+4",
|
||||
"+5": "+5",
|
||||
"+6": "+6",
|
||||
"+7": "+7",
|
||||
"+8": "+8",
|
||||
"+9": "+9",
|
||||
"+10": "+10",
|
||||
"+11": "+11",
|
||||
"+12": "+12",
|
||||
"+13": "+13",
|
||||
"+14": "+14",
|
||||
"+15": "+15",
|
||||
"+16": "+16",
|
||||
"+17": "+17",
|
||||
"+18": "+18",
|
||||
"+19": "+19",
|
||||
"+20": "+20",
|
||||
"+21": "+21",
|
||||
"+22": "+22",
|
||||
"+23": "+23",
|
||||
"+24": "+24",
|
||||
"+25": "+25"
|
||||
}
|
||||
|
||||
export const ASCII = `
|
||||
@@ -309,5 +322,6 @@ export const SYSTEM = {
|
||||
MORTAL_CHOICES,
|
||||
SPELL_CRITICAL,
|
||||
MIRACLE_TYPES,
|
||||
SPELL_LETHARGY_DICE
|
||||
SPELL_LETHARGY_DICE,
|
||||
GRANTED_DICE_CHOICES
|
||||
}
|
||||
|
||||
@@ -96,6 +96,10 @@ export default class LethalFantasyRoll extends Roll {
|
||||
return this.options.badResult
|
||||
}
|
||||
|
||||
get rollData() {
|
||||
return this.options.rollData
|
||||
}
|
||||
|
||||
/**
|
||||
* Prompt the user with a dialog to configure and execute a roll.
|
||||
*
|
||||
@@ -124,6 +128,10 @@ export default class LethalFantasyRoll extends Roll {
|
||||
let hasFavor = false
|
||||
let hasMaxValue = true
|
||||
let hasGrantedDice = false
|
||||
let pointBlank = false
|
||||
let letItFly = false
|
||||
let saveSpell = false
|
||||
let beyondSkill = false
|
||||
let hasStaticModifier = false
|
||||
let hasExplode = true
|
||||
|
||||
@@ -132,13 +140,11 @@ export default class LethalFantasyRoll extends Roll {
|
||||
hasD30 = options.rollType === "save"
|
||||
if (options.rollTarget.rollKey === "dying") {
|
||||
dice = options.rollTarget.value
|
||||
maxValue = Number(options.rollTarget.value.match(/\d+/)[0])
|
||||
hasModifier = false
|
||||
hasChangeDice = true
|
||||
hasFavor = true
|
||||
} else {
|
||||
dice = "1D20"
|
||||
maxValue = 20
|
||||
hasFavor = true
|
||||
}
|
||||
|
||||
@@ -148,7 +154,6 @@ export default class LethalFantasyRoll extends Roll {
|
||||
dice = options.rollTarget.formula
|
||||
baseFormula = options.rollTarget.formula
|
||||
hasModifier = false
|
||||
maxValue = 100
|
||||
hasMaxValue = false
|
||||
hasChangeDice = false
|
||||
hasFavor = false
|
||||
@@ -158,7 +163,6 @@ export default class LethalFantasyRoll extends Roll {
|
||||
options.rollName = options.rollTarget.name
|
||||
dice = "1D20"
|
||||
baseFormula = "D20"
|
||||
maxValue = 20
|
||||
hasModifier = true
|
||||
hasChangeDice = false
|
||||
hasFavor = true
|
||||
@@ -172,29 +176,27 @@ export default class LethalFantasyRoll extends Roll {
|
||||
|
||||
} else if (options.rollType === "monster-skill") {
|
||||
options.rollName = game.i18n.localize(`LETHALFANTASY.Label.${options.rollTarget.rollKey}`)
|
||||
dice = "1D100"
|
||||
baseFormula = "D100"
|
||||
maxValue = 100
|
||||
dice = "1D20"
|
||||
baseFormula = "D20"
|
||||
hasModifier = true
|
||||
hasFavor = true
|
||||
hasChangeDice = false
|
||||
|
||||
} else if (options.rollType === "skill") {
|
||||
options.rollName = options.rollTarget.name
|
||||
dice = "1D100"
|
||||
baseFormula = "D100"
|
||||
maxValue = 100
|
||||
hasD30 = true
|
||||
dice = "1D20"
|
||||
baseFormula = "D20"
|
||||
hasModifier = true
|
||||
hasFavor = true
|
||||
hasChangeDice = false
|
||||
options.rollTarget.value = options.rollTarget.system.skillTotal
|
||||
options.rollTarget.value = Math.floor(options.rollTarget.system.skillTotal / 10)
|
||||
|
||||
} else if (options.rollType === "weapon-attack" || options.rollType === "weapon-defense") {
|
||||
hasD30 = true
|
||||
options.rollName = options.rollTarget.name
|
||||
dice = "1D20"
|
||||
baseFormula = "D20"
|
||||
maxValue = 20
|
||||
hasModifier = true
|
||||
hasChangeDice = false
|
||||
hasFavor = true
|
||||
@@ -216,7 +218,6 @@ export default class LethalFantasyRoll extends Roll {
|
||||
options.rollName = options.rollTarget.name
|
||||
dice = "1D20"
|
||||
baseFormula = "D20"
|
||||
maxValue = 20
|
||||
hasModifier = true
|
||||
hasChangeDice = false
|
||||
options.rollTarget.value = options.rollTarget.actorModifiers.levelSpellModifier + options.rollTarget.actorModifiers.intSpellModifier
|
||||
@@ -234,7 +235,6 @@ export default class LethalFantasyRoll extends Roll {
|
||||
options.rollName = options.rollTarget.name
|
||||
dice = "1D20"
|
||||
baseFormula = "D20"
|
||||
maxValue = 20
|
||||
hasChangeDice = false
|
||||
options.rollTarget.value = options.rollTarget.actorModifiers.levelMiracleModifier + options.rollTarget.actorModifiers.chaMiracleModifier
|
||||
options.rollTarget.charModifier = options.rollTarget.actorModifiers.chaMiracleModifier
|
||||
@@ -271,7 +271,6 @@ export default class LethalFantasyRoll extends Roll {
|
||||
}
|
||||
dice = dice.replace("E", "")
|
||||
baseFormula = dice
|
||||
maxValue = 20
|
||||
|
||||
} else if (options.rollType.includes("monster-damage")) {
|
||||
options.rollName = options.rollTarget.name
|
||||
@@ -282,7 +281,6 @@ export default class LethalFantasyRoll extends Roll {
|
||||
dice = options.rollTarget.damageDice
|
||||
dice = dice.replace("E", "")
|
||||
baseFormula = dice
|
||||
maxValue = 20
|
||||
}
|
||||
|
||||
|
||||
@@ -317,7 +315,10 @@ export default class LethalFantasyRoll extends Roll {
|
||||
hasModifier,
|
||||
hasFavor,
|
||||
hasChangeDice,
|
||||
pointBlank,
|
||||
baseValue: options.rollTarget.value,
|
||||
attackerAimChoices: SYSTEM.ATTACKER_AIM_CHOICES,
|
||||
attackerAim: "0",
|
||||
changeDice: `${dice}`,
|
||||
fieldRollMode,
|
||||
choiceModifier,
|
||||
@@ -357,9 +358,21 @@ export default class LethalFantasyRoll extends Roll {
|
||||
],
|
||||
actions: {
|
||||
"selectGranted": (event, button, dialog) => {
|
||||
hasGrantedDice = true
|
||||
hasGrantedDice = event.target.checked
|
||||
},
|
||||
"gotoToken" : (event, button, dialog) => {
|
||||
"selectBeyondSkill": (event, button, dialog) => {
|
||||
beyondSkill = button.checked
|
||||
},
|
||||
"selectPointBlank": (event, button, dialog) => {
|
||||
pointBlank = button.checked
|
||||
},
|
||||
"selectLetItFly": (event, button, dialog) => {
|
||||
letItFly = button.checked
|
||||
},
|
||||
"saveSpellCheck": (event, button, dialog) => {
|
||||
saveSpell = button.checked
|
||||
},
|
||||
"gotoToken": (event, button, dialog) => {
|
||||
let tokenId = $(button).data("tokenId")
|
||||
let token = canvas.tokens?.get(tokenId)
|
||||
if (token) {
|
||||
@@ -375,6 +388,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
// If the user cancels the dialog, exit
|
||||
if (rollContext === null) return
|
||||
console.log("rollContext", rollContext, hasGrantedDice)
|
||||
rollContext.saveSpell = saveSpell // Update fucking flag
|
||||
|
||||
let fullModifier = 0
|
||||
let titleFormula = ""
|
||||
@@ -383,21 +397,19 @@ export default class LethalFantasyRoll extends Roll {
|
||||
let bonus = Number(options.rollTarget.value)
|
||||
fullModifier = rollContext.modifier === "" ? 0 : parseInt(rollContext.modifier, 10) + bonus
|
||||
fullModifier += (rollContext.saveSpell) ? options.rollTarget.actorModifiers.saveModifier : 0
|
||||
if (Number(rollContext.attackerAim) > 0) {
|
||||
fullModifier += Number(rollContext.attackerAim)
|
||||
}
|
||||
|
||||
if (fullModifier === 0) {
|
||||
modifierFormula = "0"
|
||||
} else {
|
||||
if (options.rollType === "skill" || options.rollType === "monster-skill") {
|
||||
modifierFormula = `${fullModifier}`
|
||||
} else {
|
||||
let modAbs = Math.abs(fullModifier)
|
||||
modifierFormula = `D${modAbs + 1} - 1`
|
||||
}
|
||||
let modAbs = Math.abs(fullModifier)
|
||||
modifierFormula = `D${modAbs + 1} - 1`
|
||||
}
|
||||
if (hasStaticModifier) {
|
||||
modifierFormula += ` + ${options.rollTarget.staticModifier}`
|
||||
}
|
||||
// modifierFormula += ` + ${options.rollTarget.charModifier}`
|
||||
let sign = fullModifier < 0 ? "-" : "+"
|
||||
if (hasExplode) {
|
||||
titleFormula = `${dice}E ${sign} ${modifierFormula}`
|
||||
@@ -415,6 +427,14 @@ export default class LethalFantasyRoll extends Roll {
|
||||
}
|
||||
}
|
||||
|
||||
// Latest addition : favor choice at point blank range
|
||||
if (pointBlank) {
|
||||
rollContext.favor = "favor"
|
||||
}
|
||||
if (beyondSkill) {
|
||||
rollContext.favor = "disfavor"
|
||||
}
|
||||
|
||||
// Specific pain case
|
||||
if (options.rollType === "save" && options.rollTarget.rollKey === "pain" || options.rollTarget.rollKey === "paincourage") {
|
||||
baseFormula = options.rollTarget.rollDice
|
||||
@@ -424,8 +444,21 @@ export default class LethalFantasyRoll extends Roll {
|
||||
}
|
||||
|
||||
// Specific pain/poison/contagion case
|
||||
if (options.rollType === "save" && (options.rollTarget.rollKey === "pain" || options.rollTarget.rollKey === "paincourage" || options.rollTarget.rollKey === "poison" || options.rollTarget.rollKey === "contagion")) {
|
||||
if (options.rollType === "save" && (options.rollTarget.rollKey === "poison" || options.rollTarget.rollKey === "contagion")) {
|
||||
hasD30 = false
|
||||
hasStaticModifier = true
|
||||
modifierFormula = ` + ${Math.abs(fullModifier)}`
|
||||
titleFormula = `${dice}E + ${Math.abs(fullModifier)}`
|
||||
}
|
||||
|
||||
if (letItFly) {
|
||||
baseFormula = "1D20"
|
||||
titleFormula = `1D20E`
|
||||
modifierFormula = "0"
|
||||
fullModifier = 0
|
||||
hasFavor = false
|
||||
hasExplode = true
|
||||
rollContext.favor = "none"
|
||||
}
|
||||
|
||||
maxValue = Number(baseFormula.match(/\d+$/)[0]) // Update the max value agains
|
||||
@@ -440,6 +473,9 @@ export default class LethalFantasyRoll extends Roll {
|
||||
actorImage: options.actorImage,
|
||||
rollMode: rollContext.visibility,
|
||||
hasTarget: options.hasTarget,
|
||||
pointBlank,
|
||||
beyondSkill,
|
||||
letItFly,
|
||||
hasGrantedDice,
|
||||
titleFormula,
|
||||
targetName,
|
||||
@@ -466,15 +502,17 @@ export default class LethalFantasyRoll extends Roll {
|
||||
if (rollContext.favor === "favor") {
|
||||
rollFavor = new this(baseFormula, options.data, rollData)
|
||||
await rollFavor.evaluate()
|
||||
console.log("Rolling with favor", rollFavor)
|
||||
if (game?.dice3d) {
|
||||
game.dice3d.showForRoll(rollFavor, game.user, true)
|
||||
}
|
||||
if (rollFavor.result > rollBase.result) {
|
||||
if (Number(rollFavor.result) > Number(rollBase.result)) {
|
||||
badResult = rollBase.result
|
||||
rollBase = rollFavor
|
||||
} else {
|
||||
badResult = rollFavor.result
|
||||
}
|
||||
rollFavor = null
|
||||
}
|
||||
|
||||
if (rollContext.favor === "disfavor") {
|
||||
@@ -483,12 +521,13 @@ export default class LethalFantasyRoll extends Roll {
|
||||
if (game?.dice3d) {
|
||||
game.dice3d.showForRoll(rollFavor, game.user, true)
|
||||
}
|
||||
if (rollFavor.result < rollBase.result) {
|
||||
if (Number(rollFavor.result) < Number(rollBase.result)) {
|
||||
badResult = rollBase.result
|
||||
rollBase = rollFavor
|
||||
} else {
|
||||
badResult = rollFavor.result
|
||||
}
|
||||
rollFavor = null
|
||||
}
|
||||
|
||||
if (hasD30) {
|
||||
@@ -499,7 +538,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
options.D30result = rollD30.total
|
||||
}
|
||||
|
||||
let rollTotal = -1
|
||||
let rollTotal = 0
|
||||
let diceResults = []
|
||||
let resultType
|
||||
let diceSum = 0
|
||||
@@ -524,7 +563,8 @@ export default class LethalFantasyRoll extends Roll {
|
||||
}
|
||||
}
|
||||
|
||||
if (hasGrantedDice) {
|
||||
if (hasGrantedDice && options.rollTarget.grantedDice && options.rollTarget.grantedDice !== "") {
|
||||
titleFormula += ` + ${options.rollTarget.grantedDice.toUpperCase()}`
|
||||
let grantedRoll = new Roll(options.rollTarget.grantedDice)
|
||||
await grantedRoll.evaluate()
|
||||
if (game?.dice3d) {
|
||||
@@ -537,12 +577,12 @@ export default class LethalFantasyRoll extends Roll {
|
||||
if (fullModifier !== 0) {
|
||||
diceResults.push({ dice: `${rollModifier.formula.toUpperCase()}`, value: rollModifier.total })
|
||||
if (fullModifier < 0) {
|
||||
rollTotal = Math.max(diceSum - rollModifier.total, 0)
|
||||
rollTotal += Math.max(diceSum - rollModifier.total, 0)
|
||||
} else {
|
||||
rollTotal = diceSum + rollModifier.total
|
||||
rollTotal += diceSum + rollModifier.total
|
||||
}
|
||||
} else {
|
||||
rollTotal = diceSum
|
||||
rollTotal += diceSum
|
||||
}
|
||||
|
||||
rollBase.options.resultType = resultType
|
||||
@@ -552,6 +592,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
rollBase.options.titleFormula = titleFormula
|
||||
rollBase.options.D30result = options.D30result
|
||||
rollBase.options.badResult = badResult
|
||||
rollBase.options.rollData = foundry.utils.duplicate(rollData)
|
||||
|
||||
/**
|
||||
* A hook event that fires after the roll has been made.
|
||||
@@ -590,7 +631,6 @@ export default class LethalFantasyRoll extends Roll {
|
||||
fieldRollMode,
|
||||
rollModes
|
||||
}
|
||||
console.log("CTX", dialogContext)
|
||||
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-lethal-fantasy/templates/roll-initiative-dialog.hbs", dialogContext)
|
||||
|
||||
@@ -625,7 +665,6 @@ export default class LethalFantasyRoll extends Roll {
|
||||
let combat = game.combats.get(options.combatId)
|
||||
combat.updateEmbeddedDocuments("Combatant", [{ _id: options.combatantId, initiative: initRoll.total, 'system.progressionCount': 0 }]);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* ***********************************************************/
|
||||
@@ -769,7 +808,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
await combatant.setFlag(SYSTEM.id, "currentAction", actionItem)
|
||||
let message = `${combatant.name} action : ${selectedItem.name}, start rolling progression dice or casting time`
|
||||
ChatMessage.create({ content: message, speaker: ChatMessage.getSpeaker({ actor: combatant.actor }) })
|
||||
rollContext = (actionItem.type == "weapon") ? "rollProgressionDice" : "rollLethargyDice" // Set the roll context to rollProgressionDice
|
||||
rollContext = (actionItem.type === "weapon") ? "rollProgressionDice" : "rollLethargyDice" // Set the roll context to rollProgressionDice
|
||||
currentAction = actionItem
|
||||
}
|
||||
|
||||
@@ -888,9 +927,9 @@ export default class LethalFantasyRoll extends Roll {
|
||||
}
|
||||
|
||||
/* ***********************************************************/
|
||||
static async promptRangedDefense(rollTarget) {
|
||||
static async promptRangedDefense(options = {}) {
|
||||
|
||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
|
||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes);
|
||||
const fieldRollMode = new foundry.data.fields.StringField({
|
||||
choices: rollModes,
|
||||
blank: false,
|
||||
@@ -905,13 +944,12 @@ export default class LethalFantasyRoll extends Roll {
|
||||
attackerAimChoices: SYSTEM.ATTACKER_AIM_CHOICES,
|
||||
movement: "none",
|
||||
moveDirection: "none",
|
||||
size: "medium",
|
||||
size: "+5",
|
||||
range: "short",
|
||||
attackerAim: "simple",
|
||||
fieldRollMode,
|
||||
rollModes
|
||||
}
|
||||
console.log("CTX", dialogContext)
|
||||
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-lethal-fantasy/templates/range-defense-dialog.hbs", dialogContext)
|
||||
|
||||
@@ -935,27 +973,41 @@ export default class LethalFantasyRoll extends Roll {
|
||||
rejectClose: false // Click on Close button will not launch an error
|
||||
})
|
||||
|
||||
// If the user cancels the dialog, exit
|
||||
if (rollContext === null) return
|
||||
|
||||
console.log("RollContext", rollContext)
|
||||
// Add disfavor/favor option if point blank range
|
||||
if (rollContext.range === "pointblank") {
|
||||
rollContext.movement = rollContext.movement.replace("kh", "")
|
||||
rollContext.movement = rollContext.movement.replace("kl", "")
|
||||
rollContext.movement += "kl" // Add the kl to the movement (disfavor for point blank range)
|
||||
rollContext.range = "0"
|
||||
}
|
||||
if (rollContext.range === "beyondskill") {
|
||||
rollContext.movement = rollContext.movement.replace("kh", "")
|
||||
rollContext.movement = rollContext.movement.replace("kl", "")
|
||||
rollContext.movement += "kh" // Add the kl to the movement (favor for point blank range)
|
||||
rollContext.range = "+11"
|
||||
}
|
||||
|
||||
// Build the final modifier
|
||||
let fullModifier = Number(rollContext.moveDirection) +
|
||||
Number(rollContext.size) +
|
||||
Number(rollContext.range) +
|
||||
Number(rollContext.attackerAim)
|
||||
console.log("Modifier", fullModifier)
|
||||
Number(rollContext?.attackerAim || 0)
|
||||
|
||||
let modifierFormula
|
||||
if (fullModifier === 0) {
|
||||
modifierFormula = "0"
|
||||
} else {
|
||||
let modAbs = Math.abs(fullModifier)
|
||||
modifierFormula = `${modAbs}`
|
||||
modifierFormula = `D${modAbs + 1} -1`
|
||||
}
|
||||
|
||||
// If the user cancels the dialog, exit
|
||||
if (rollContext === null) return
|
||||
|
||||
let rollData = { ...rollContext }
|
||||
let options = { ...rollContext }
|
||||
// Merge rollContext object into options object
|
||||
options = { ...options, ...rollContext }
|
||||
options.rollName = "Ranged Defense"
|
||||
|
||||
const rollBase = new this(rollContext.movement, options.data, rollData)
|
||||
@@ -965,6 +1017,15 @@ export default class LethalFantasyRoll extends Roll {
|
||||
let rollD30 = await new Roll("1D30").evaluate()
|
||||
options.D30result = rollD30.total
|
||||
|
||||
let badResult = 0
|
||||
if (rollContext.movement.includes("kh")) {
|
||||
rollData.favor = "favor"
|
||||
badResult = Math.min(rollBase.terms[0].results[0].result, rollBase.terms[0].results[1]?.result || 20)
|
||||
}
|
||||
if (rollContext.movement.includes("kl")) {
|
||||
rollData.favor = "disfavor"
|
||||
badResult = Math.max(rollBase.terms[0].results[0].result, rollBase.terms[0].results[1]?.result || 1)
|
||||
}
|
||||
let dice = rollContext.movement
|
||||
let maxValue = 20 // As per latest changes (was : Number(dice.match(/\d+$/)[0])
|
||||
let rollTotal = -1
|
||||
@@ -990,15 +1051,16 @@ export default class LethalFantasyRoll extends Roll {
|
||||
} else {
|
||||
rollTotal = diceSum
|
||||
}
|
||||
|
||||
rollBase.options = { ...rollBase.options, ...options }
|
||||
rollBase.options.resultType = resultType
|
||||
rollBase.options.rollTotal = rollTotal
|
||||
rollBase.options.diceResults = diceResults
|
||||
rollBase.options.rollTarget = options.rollTarget
|
||||
rollBase.options.titleFormula = `${dice}E + ${modifierFormula}`
|
||||
rollBase.options.titleFormula = `1D20E + ${modifierFormula}`
|
||||
rollBase.options.D30result = options.D30result
|
||||
rollBase.options.rollName = "Ranged Defense"
|
||||
|
||||
rollBase.options.badResult = badResult
|
||||
rollBase.options.rollData = foundry.utils.duplicate(rollData)
|
||||
/**
|
||||
* A hook event that fires after the roll has been made.
|
||||
* @function
|
||||
@@ -1082,6 +1144,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
targetArmor: this.targetArmor,
|
||||
D30result: this.D30result,
|
||||
badResult: this.badResult,
|
||||
rollData: this.rollData,
|
||||
isPrivate: isPrivate
|
||||
}
|
||||
cardData.cssClass = cardData.css.join(" ")
|
||||
@@ -1113,6 +1176,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
targetArmor: this.targetArmor,
|
||||
targetMalus: this.targetMalus,
|
||||
realDamage: this.realDamage,
|
||||
rollData: this.rollData,
|
||||
...messageData,
|
||||
},
|
||||
{ rollMode: rollMode },
|
||||
|
||||
@@ -90,9 +90,9 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
})
|
||||
schema.granted = new fields.SchemaField({
|
||||
attackDice: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
defenseDice: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
damageDice: new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
attackDice: new fields.StringField({ required: true, nullable: false, initial: "0", choices: SYSTEM.GRANTED_DICE_CHOICES }),
|
||||
defenseDice: new fields.StringField({ required: true, nullable: false, initial: "0", choices: SYSTEM.GRANTED_DICE_CHOICES }),
|
||||
damageDice: new fields.StringField({ required: true, nullable: false, initial: "0", choices: SYSTEM.GRANTED_DICE_CHOICES })
|
||||
})
|
||||
|
||||
schema.movement = new fields.SchemaField({
|
||||
@@ -179,13 +179,13 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
||||
if (!SYSTEM.MORTAL_CHOICES[data.biodata.mortal]) {
|
||||
for (let key in SYSTEM.MORTAL_CHOICES) {
|
||||
let mortal = SYSTEM.MORTAL_CHOICES[key]
|
||||
if ( mortal.label.toLowerCase() === data.biodata.mortal.toLowerCase()) {
|
||||
if (mortal.label.toLowerCase() === data.biodata.mortal.toLowerCase()) {
|
||||
data.biodata.mortal = mortal.id
|
||||
}
|
||||
if ( data.biodata.mortal.toLowerCase().includes("shire")) {
|
||||
if (data.biodata.mortal.toLowerCase().includes("shire")) {
|
||||
data.biodata.mortal = "halflings"
|
||||
}
|
||||
if ( data.biodata.mortal.toLowerCase().includes("human")) {
|
||||
if (data.biodata.mortal.toLowerCase().includes("human")) {
|
||||
data.biodata.mortal = "mankind"
|
||||
}
|
||||
}
|
||||
@@ -235,8 +235,8 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
||||
this.saves.toughness.value = conDef.toughness_save + this.modifiers.saveModifier
|
||||
this.challenges.dying.value = conDef.stabilization_dice
|
||||
|
||||
this.saves.contagion.value = this.characteristics.con.value + this.modifiers.saveModifier
|
||||
this.saves.poison.value = this.characteristics.con.value + this.modifiers.saveModifier
|
||||
this.saves.contagion.value = this.characteristics.con.value;// + this.modifiers.saveModifier
|
||||
this.saves.poison.value = this.characteristics.con.value; // + this.modifiers.saveModifier
|
||||
|
||||
this.combat.attackModifier = 0
|
||||
for (let chaKey of SYSTEM.CHARACTERISTIC_ATTACK) {
|
||||
@@ -293,7 +293,6 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
||||
|
||||
let wisDef = SYSTEM.CHARACTERISTICS_TABLES.wis.find((c) => c.value === this.characteristics.wis.value)
|
||||
let maxInit = Number(wisDef.init_cap) || 1000
|
||||
console.log("Rolling initiative for", this)
|
||||
|
||||
let roll = await LethalFantasyRoll.promptInitiative({
|
||||
actorId: this.parent.id,
|
||||
|
||||
@@ -73,6 +73,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
defenseModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
damageDice: new fields.StringField({ required: true, nullable: false, initial: "1D6" }),
|
||||
damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
enabled: new fields.BooleanField({ initial: true, required: true, nullable: false }),
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
@@ -108,9 +109,9 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
schema.biodata = new fields.SchemaField({
|
||||
alignment: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
vision: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
height: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
height: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
length: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
weight: new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
weight: new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
})
|
||||
schema.combat = new fields.SchemaField({
|
||||
attackModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
@@ -170,7 +171,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
case "weapon-damage-small":
|
||||
case "weapon-damage-medium":
|
||||
case "weapon-attack":
|
||||
case "weapon-defense":
|
||||
case "weapon-defense": {
|
||||
let weapon = this.actor.items.find((i) => i.type === "weapon" && i.id === rollKey)
|
||||
let skill
|
||||
let skills = this.actor.items.filter((i) => i.type === "skill" && i.name.toLowerCase() === weapon.name.toLowerCase())
|
||||
@@ -205,6 +206,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
rollTarget.weaponSkillModifier = skill.weaponSkillModifier
|
||||
rollTarget.rollKey = rollKey
|
||||
rollTarget.combat = foundry.utils.duplicate(this.combat)
|
||||
}
|
||||
break
|
||||
default:
|
||||
ui.notifications.error(game.i18n.localize("LETHALFANTASY.Notifications.rollTypeNotFound") + String(rollType))
|
||||
@@ -245,11 +247,11 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
default: "public",
|
||||
})
|
||||
|
||||
let roll = new Roll("1D8")
|
||||
let roll = new Roll("1D12")
|
||||
await roll.evaluate()
|
||||
let combatant = game.combats.get(combatId)?.combatants?.get(combatantId)
|
||||
|
||||
let msg = await roll.toMessage({ flavor: `Progression Roll for ${this.parent.name}` } )
|
||||
let msg = await roll.toMessage({ flavor: `Progression Roll for ${this.parent.name}` })
|
||||
if (game?.dice3d) {
|
||||
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
|
||||
}
|
||||
@@ -257,14 +259,14 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
let hasAttack = false
|
||||
for (let key in this.attacks) {
|
||||
let attack = this.attacks[key]
|
||||
if (attack.attackScore > 0 && attack.attackScore === roll.total) {
|
||||
if (attack.enabled && attack.attackScore > 0 && attack.attackScore === roll.total) {
|
||||
hasAttack = true
|
||||
let message = game.i18n.format("LETHALFANTASY.Notifications.messageProgressionOKMonster", { isMonster: true, name: this.parent.name, weapon: attack.name, roll: roll.total })
|
||||
ChatMessage.create({ content: message, speaker: ChatMessage.getSpeaker({ actor: this.parent }) })
|
||||
let token = combatant?.token
|
||||
this.prepareMonsterRoll("monster-attack", key, undefined, token?.id)
|
||||
if ( token?.object ) {
|
||||
token.object?.control({releaseOthers: true});
|
||||
if (token?.object) {
|
||||
token.object?.control({ releaseOthers: true });
|
||||
return canvas.animatePan(token.object.center);
|
||||
}
|
||||
}
|
||||
@@ -272,7 +274,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
if (!hasAttack) {
|
||||
let message = game.i18n.format("LETHALFANTASY.Notifications.messageProgressionKOMonster", { isMonster: true, name: this.parent.name, roll: roll.total })
|
||||
ChatMessage.create({ content: message, speaker: ChatMessage.getSpeaker({ actor: this.parent }) })
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1 +1 @@
|
||||
MANIFEST-000368
|
||||
MANIFEST-000436
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:50:28.883020 7ff25bfff6c0 Recovering log #366
|
||||
2025/06/05-15:50:28.892731 7ff25bfff6c0 Delete type=3 #364
|
||||
2025/06/05-15:50:28.892781 7ff25bfff6c0 Delete type=0 #366
|
||||
2025/06/05-16:13:09.126587 7ff25a3ff6c0 Level-0 table #371: started
|
||||
2025/06/05-16:13:09.126654 7ff25a3ff6c0 Level-0 table #371: 0 bytes OK
|
||||
2025/06/05-16:13:09.133473 7ff25a3ff6c0 Delete type=0 #369
|
||||
2025/06/05-16:13:09.133695 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-16:13:09.133722 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-16:42:57.866432 7fc499ffb6c0 Recovering log #434
|
||||
2025/10/01-16:42:57.877314 7fc499ffb6c0 Delete type=3 #432
|
||||
2025/10/01-16:42:57.877388 7fc499ffb6c0 Delete type=0 #434
|
||||
2025/10/01-17:11:30.188440 7fc497ff76c0 Level-0 table #439: started
|
||||
2025/10/01-17:11:30.188469 7fc497ff76c0 Level-0 table #439: 0 bytes OK
|
||||
2025/10/01-17:11:30.194363 7fc497ff76c0 Delete type=0 #437
|
||||
2025/10/01-17:11:30.200618 7fc497ff76c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-17:11:30.200653 7fc497ff76c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:38:54.440152 7ff2609fa6c0 Recovering log #362
|
||||
2025/06/05-15:38:54.499643 7ff2609fa6c0 Delete type=3 #360
|
||||
2025/06/05-15:38:54.499716 7ff2609fa6c0 Delete type=0 #362
|
||||
2025/06/05-15:45:21.522661 7ff25a3ff6c0 Level-0 table #367: started
|
||||
2025/06/05-15:45:21.522692 7ff25a3ff6c0 Level-0 table #367: 0 bytes OK
|
||||
2025/06/05-15:45:21.550994 7ff25a3ff6c0 Delete type=0 #365
|
||||
2025/06/05-15:45:21.618228 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-15:45:21.618272 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-09:52:37.607891 7fc498ff96c0 Recovering log #430
|
||||
2025/10/01-09:52:37.617656 7fc498ff96c0 Delete type=3 #428
|
||||
2025/10/01-09:52:37.617728 7fc498ff96c0 Delete type=0 #430
|
||||
2025/10/01-10:19:09.456857 7fc497ff76c0 Level-0 table #435: started
|
||||
2025/10/01-10:19:09.456891 7fc497ff76c0 Level-0 table #435: 0 bytes OK
|
||||
2025/10/01-10:19:09.500293 7fc497ff76c0 Delete type=0 #433
|
||||
2025/10/01-10:19:09.675931 7fc497ff76c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-10:19:09.675968 7fc497ff76c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
Binary file not shown.
BIN
packs-system/lf-gifts/000411.ldb
Normal file
BIN
packs-system/lf-gifts/000411.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000367
|
||||
MANIFEST-000436
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:50:28.899788 7ff25affd6c0 Recovering log #365
|
||||
2025/06/05-15:50:28.910099 7ff25affd6c0 Delete type=3 #363
|
||||
2025/06/05-15:50:28.910166 7ff25affd6c0 Delete type=0 #365
|
||||
2025/06/05-16:13:09.075458 7ff25a3ff6c0 Level-0 table #370: started
|
||||
2025/06/05-16:13:09.075508 7ff25a3ff6c0 Level-0 table #370: 0 bytes OK
|
||||
2025/06/05-16:13:09.082149 7ff25a3ff6c0 Delete type=0 #368
|
||||
2025/06/05-16:13:09.102903 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-16:13:09.102950 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-16:42:57.881962 7fc4987f86c0 Recovering log #434
|
||||
2025/10/01-16:42:57.892761 7fc4987f86c0 Delete type=3 #432
|
||||
2025/10/01-16:42:57.892833 7fc4987f86c0 Delete type=0 #434
|
||||
2025/10/01-17:11:30.181134 7fc497ff76c0 Level-0 table #439: started
|
||||
2025/10/01-17:11:30.181171 7fc497ff76c0 Level-0 table #439: 0 bytes OK
|
||||
2025/10/01-17:11:30.188327 7fc497ff76c0 Delete type=0 #437
|
||||
2025/10/01-17:11:30.200601 7fc497ff76c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-17:11:30.200645 7fc497ff76c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:38:54.508921 7ff25bfff6c0 Recovering log #361
|
||||
2025/06/05-15:38:54.560400 7ff25bfff6c0 Delete type=3 #359
|
||||
2025/06/05-15:38:54.560496 7ff25bfff6c0 Delete type=0 #361
|
||||
2025/06/05-15:45:21.580332 7ff25a3ff6c0 Level-0 table #366: started
|
||||
2025/06/05-15:45:21.580366 7ff25a3ff6c0 Level-0 table #366: 0 bytes OK
|
||||
2025/06/05-15:45:21.618059 7ff25a3ff6c0 Delete type=0 #364
|
||||
2025/06/05-15:45:21.618252 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-15:45:21.618291 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-09:52:37.622704 7fc4997fa6c0 Recovering log #430
|
||||
2025/10/01-09:52:37.632146 7fc4997fa6c0 Delete type=3 #428
|
||||
2025/10/01-09:52:37.632199 7fc4997fa6c0 Delete type=0 #430
|
||||
2025/10/01-10:19:09.736826 7fc497ff76c0 Level-0 table #435: started
|
||||
2025/10/01-10:19:09.736857 7fc497ff76c0 Level-0 table #435: 0 bytes OK
|
||||
2025/10/01-10:19:09.782928 7fc497ff76c0 Delete type=0 #433
|
||||
2025/10/01-10:19:09.809673 7fc497ff76c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-10:19:09.809700 7fc497ff76c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs-system/lf-gifts/MANIFEST-000436
Normal file
BIN
packs-system/lf-gifts/MANIFEST-000436
Normal file
Binary file not shown.
Binary file not shown.
BIN
packs-system/lf-skills/000411.ldb
Normal file
BIN
packs-system/lf-skills/000411.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000367
|
||||
MANIFEST-000436
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:50:28.868698 7ff2609fa6c0 Recovering log #365
|
||||
2025/06/05-15:50:28.879202 7ff2609fa6c0 Delete type=3 #363
|
||||
2025/06/05-15:50:28.879260 7ff2609fa6c0 Delete type=0 #365
|
||||
2025/06/05-16:13:09.089330 7ff25a3ff6c0 Level-0 table #370: started
|
||||
2025/06/05-16:13:09.089359 7ff25a3ff6c0 Level-0 table #370: 0 bytes OK
|
||||
2025/06/05-16:13:09.096545 7ff25a3ff6c0 Delete type=0 #368
|
||||
2025/06/05-16:13:09.102932 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-16:13:09.102971 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-16:42:57.852986 7fc498ff96c0 Recovering log #434
|
||||
2025/10/01-16:42:57.862534 7fc498ff96c0 Delete type=3 #432
|
||||
2025/10/01-16:42:57.862603 7fc498ff96c0 Delete type=0 #434
|
||||
2025/10/01-17:11:30.174361 7fc497ff76c0 Level-0 table #439: started
|
||||
2025/10/01-17:11:30.174817 7fc497ff76c0 Level-0 table #439: 0 bytes OK
|
||||
2025/10/01-17:11:30.181000 7fc497ff76c0 Delete type=0 #437
|
||||
2025/10/01-17:11:30.200584 7fc497ff76c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-17:11:30.200638 7fc497ff76c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:38:54.356422 7ff25b7fe6c0 Recovering log #361
|
||||
2025/06/05-15:38:54.437204 7ff25b7fe6c0 Delete type=3 #359
|
||||
2025/06/05-15:38:54.437267 7ff25b7fe6c0 Delete type=0 #361
|
||||
2025/06/05-15:45:21.482142 7ff25a3ff6c0 Level-0 table #366: started
|
||||
2025/06/05-15:45:21.482216 7ff25a3ff6c0 Level-0 table #366: 0 bytes OK
|
||||
2025/06/05-15:45:21.522507 7ff25a3ff6c0 Delete type=0 #364
|
||||
2025/06/05-15:45:21.618214 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-15:45:21.618263 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-09:52:37.593230 7fc4987f86c0 Recovering log #430
|
||||
2025/10/01-09:52:37.603848 7fc4987f86c0 Delete type=3 #428
|
||||
2025/10/01-09:52:37.603909 7fc4987f86c0 Delete type=0 #430
|
||||
2025/10/01-10:19:09.418020 7fc497ff76c0 Level-0 table #435: started
|
||||
2025/10/01-10:19:09.418055 7fc497ff76c0 Level-0 table #435: 0 bytes OK
|
||||
2025/10/01-10:19:09.456709 7fc497ff76c0 Delete type=0 #433
|
||||
2025/10/01-10:19:09.675920 7fc497ff76c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-10:19:09.675962 7fc497ff76c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs-system/lf-skills/MANIFEST-000436
Normal file
BIN
packs-system/lf-skills/MANIFEST-000436
Normal file
Binary file not shown.
Binary file not shown.
BIN
packs-system/lf-spells-miracles/000111.ldb
Normal file
BIN
packs-system/lf-spells-miracles/000111.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000067
|
||||
MANIFEST-000136
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:50:28.926119 7ff2609fa6c0 Recovering log #65
|
||||
2025/06/05-15:50:28.936828 7ff2609fa6c0 Delete type=3 #63
|
||||
2025/06/05-15:50:28.936884 7ff2609fa6c0 Delete type=0 #65
|
||||
2025/06/05-16:13:09.082352 7ff25a3ff6c0 Level-0 table #70: started
|
||||
2025/06/05-16:13:09.082382 7ff25a3ff6c0 Level-0 table #70: 0 bytes OK
|
||||
2025/06/05-16:13:09.089177 7ff25a3ff6c0 Delete type=0 #68
|
||||
2025/06/05-16:13:09.102923 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-16:13:09.102957 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-16:42:57.908006 7fc4997fa6c0 Recovering log #134
|
||||
2025/10/01-16:42:57.919602 7fc4997fa6c0 Delete type=3 #132
|
||||
2025/10/01-16:42:57.919658 7fc4997fa6c0 Delete type=0 #134
|
||||
2025/10/01-17:11:30.207352 7fc497ff76c0 Level-0 table #139: started
|
||||
2025/10/01-17:11:30.207416 7fc497ff76c0 Level-0 table #139: 0 bytes OK
|
||||
2025/10/01-17:11:30.214221 7fc497ff76c0 Delete type=0 #137
|
||||
2025/10/01-17:11:30.239177 7fc497ff76c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-17:11:30.278471 7fc497ff76c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:38:54.623832 7ff25affd6c0 Recovering log #61
|
||||
2025/06/05-15:38:54.686829 7ff25affd6c0 Delete type=3 #59
|
||||
2025/06/05-15:38:54.686886 7ff25affd6c0 Delete type=0 #61
|
||||
2025/06/05-15:45:21.746826 7ff25a3ff6c0 Level-0 table #66: started
|
||||
2025/06/05-15:45:21.746885 7ff25a3ff6c0 Level-0 table #66: 0 bytes OK
|
||||
2025/06/05-15:45:21.784562 7ff25a3ff6c0 Delete type=0 #64
|
||||
2025/06/05-15:45:21.784803 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-15:45:21.839859 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-09:52:37.648603 7fc498ff96c0 Recovering log #130
|
||||
2025/10/01-09:52:37.658051 7fc498ff96c0 Delete type=3 #128
|
||||
2025/10/01-09:52:37.658136 7fc498ff96c0 Delete type=0 #130
|
||||
2025/10/01-10:19:09.381699 7fc497ff76c0 Level-0 table #135: started
|
||||
2025/10/01-10:19:09.381742 7fc497ff76c0 Level-0 table #135: 0 bytes OK
|
||||
2025/10/01-10:19:09.417885 7fc497ff76c0 Delete type=0 #133
|
||||
2025/10/01-10:19:09.675902 7fc497ff76c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-10:19:09.675956 7fc497ff76c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs-system/lf-spells-miracles/MANIFEST-000136
Normal file
BIN
packs-system/lf-spells-miracles/MANIFEST-000136
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000367
|
||||
MANIFEST-000435
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:50:28.913563 7ff25b7fe6c0 Recovering log #365
|
||||
2025/06/05-15:50:28.923236 7ff25b7fe6c0 Delete type=3 #363
|
||||
2025/06/05-15:50:28.923301 7ff25b7fe6c0 Delete type=0 #365
|
||||
2025/06/05-16:13:09.096673 7ff25a3ff6c0 Level-0 table #370: started
|
||||
2025/06/05-16:13:09.096704 7ff25a3ff6c0 Level-0 table #370: 0 bytes OK
|
||||
2025/06/05-16:13:09.102790 7ff25a3ff6c0 Delete type=0 #368
|
||||
2025/06/05-16:13:09.102942 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-16:13:09.102964 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-16:42:57.895507 7fc498ff96c0 Recovering log #433
|
||||
2025/10/01-16:42:57.905329 7fc498ff96c0 Delete type=3 #431
|
||||
2025/10/01-16:42:57.905405 7fc498ff96c0 Delete type=0 #433
|
||||
2025/10/01-17:11:30.194475 7fc497ff76c0 Level-0 table #438: started
|
||||
2025/10/01-17:11:30.194505 7fc497ff76c0 Level-0 table #438: 0 bytes OK
|
||||
2025/10/01-17:11:30.200450 7fc497ff76c0 Delete type=0 #436
|
||||
2025/10/01-17:11:30.200628 7fc497ff76c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-17:11:30.200661 7fc497ff76c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2025/06/05-15:38:54.562778 7ff25b7fe6c0 Recovering log #361
|
||||
2025/06/05-15:38:54.621024 7ff25b7fe6c0 Delete type=3 #359
|
||||
2025/06/05-15:38:54.621100 7ff25b7fe6c0 Delete type=0 #361
|
||||
2025/06/05-15:45:21.551139 7ff25a3ff6c0 Level-0 table #366: started
|
||||
2025/06/05-15:45:21.551169 7ff25a3ff6c0 Level-0 table #366: 0 bytes OK
|
||||
2025/06/05-15:45:21.580145 7ff25a3ff6c0 Delete type=0 #364
|
||||
2025/06/05-15:45:21.618241 7ff25a3ff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2025/06/05-15:45:21.618280 7ff25a3ff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-09:52:37.634817 7fc4987f86c0 Recovering log #429
|
||||
2025/10/01-09:52:37.645670 7fc4987f86c0 Delete type=3 #427
|
||||
2025/10/01-09:52:37.645745 7fc4987f86c0 Delete type=0 #429
|
||||
2025/10/01-10:19:09.704901 7fc497ff76c0 Level-0 table #434: started
|
||||
2025/10/01-10:19:09.704973 7fc497ff76c0 Level-0 table #434: 0 bytes OK
|
||||
2025/10/01-10:19:09.736698 7fc497ff76c0 Delete type=0 #432
|
||||
2025/10/01-10:19:09.809658 7fc497ff76c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2025/10/01-10:19:09.809691 7fc497ff76c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
@@ -4,7 +4,6 @@
|
||||
overflow: scroll;
|
||||
}
|
||||
|
||||
|
||||
.character-main {
|
||||
display: flex;
|
||||
|
||||
@@ -46,7 +45,7 @@
|
||||
min-width: 2.2rem;
|
||||
max-width: 2.2rem;
|
||||
margin-left: 4px;
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.character-hp-max {
|
||||
clear: both;
|
||||
@@ -58,7 +57,7 @@
|
||||
input {
|
||||
width: 3.2rem;
|
||||
text-align: center;
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -223,7 +222,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
.tab.character-biography .main-div{
|
||||
.tab.character-biography .main-div {
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, 1fr);
|
||||
@@ -253,7 +252,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
.tab.character-skills .main-div{
|
||||
.tab.character-skills .main-div {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
@@ -376,6 +375,9 @@
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
}
|
||||
.ranged-attack-button {
|
||||
font-size: 0.8rem;
|
||||
}
|
||||
button {
|
||||
min-width: 9rem;
|
||||
}
|
||||
@@ -474,7 +476,7 @@
|
||||
min-width: 12rem;
|
||||
}
|
||||
.item-detail {
|
||||
min-width:2rem;
|
||||
min-width: 2rem;
|
||||
}
|
||||
}
|
||||
.shields {
|
||||
@@ -493,13 +495,12 @@
|
||||
}
|
||||
}
|
||||
.item-detail {
|
||||
min-width:2.5rem;
|
||||
min-width: 2.5rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.tab.character-spells .main-div {
|
||||
@@ -535,7 +536,6 @@
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.spells {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
@@ -546,7 +546,8 @@
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
.item-img {
|
||||
width: 24px;
|
||||
min-width: 24px;
|
||||
max-width: 24px;
|
||||
height: 24px;
|
||||
}
|
||||
.name {
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
border-radius: 4px;
|
||||
padding: 0.5rem;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.lethalfantasy-range-defense-dialog {
|
||||
@@ -34,10 +33,17 @@
|
||||
fieldset {
|
||||
padding: 4px;
|
||||
}
|
||||
.fieldset-centered {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
}
|
||||
select {
|
||||
margin-left: 0.5rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.field-section {
|
||||
display: flex;
|
||||
@@ -45,13 +51,12 @@
|
||||
justify-content: left;
|
||||
}
|
||||
.field-name {
|
||||
width:4rem;
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
width: 5rem;
|
||||
min-width: 5rem;
|
||||
max-width: 5em;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.dialog-form {
|
||||
.form-footer {
|
||||
button {
|
||||
@@ -87,7 +92,6 @@
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.main,
|
||||
.dialog-damage,
|
||||
.dialog-resource,
|
||||
@@ -99,8 +103,13 @@
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
color: var(--color-dark-1);
|
||||
select {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
margin-left: 1rem;
|
||||
}
|
||||
}
|
||||
|
||||
&.dice-roll {
|
||||
@@ -133,7 +142,7 @@
|
||||
flex-direction: column;
|
||||
.introText {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
width: 210px;
|
||||
margin-left: 20px;
|
||||
}
|
||||
@@ -144,7 +153,7 @@
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
text-shadow: 0 0 10px var(--color-shadow-primary);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,161 +1,164 @@
|
||||
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="combat" data-group="sheet">
|
||||
<div class="main-div">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.combatDetails"}}</legend>
|
||||
<div class="combat-details">
|
||||
<div class="combat-detail">
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.combatDetails"}}</legend>
|
||||
<div class="combat-details">
|
||||
<div class="combat-detail">
|
||||
|
||||
<button class="action" data-action="rangedAttackDefense">
|
||||
{{localize "LETHALFANTASY.Label.rangedAttackDefense"}}
|
||||
</button>
|
||||
<button class="action ranged-attack-button" data-action="rangedAttackDefense">
|
||||
{{localize "LETHALFANTASY.Label.rangedAttackDefense"}}
|
||||
</button>
|
||||
|
||||
<button class="action" data-action="rollInitiative">
|
||||
{{localize "LETHALFANTASY.Label.rollInitiative"}}
|
||||
</button>
|
||||
<button class="action ranged-attack-button" data-action="rollInitiative">
|
||||
{{localize "LETHALFANTASY.Label.rollInitiative"}}
|
||||
</button>
|
||||
|
||||
<div class="flexrow armor-hp">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.armorHitPoints"}}</span>
|
||||
{{formInput systemFields.combat.fields.armorHitPoints value=system.combat.armorHitPoints localize=true }}
|
||||
<a data-action="armorHitPointsPlus"><i class="fa-solid fa-hexagon-plus"></i></a>
|
||||
<a data-action="armorHitPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
|
||||
</div>
|
||||
|
||||
<div class="flexrow granted">
|
||||
<span class="">{{localize
|
||||
"LETHALFANTASY.Label.grantedAttackDice"}}</a></span>
|
||||
{{formInput systemFields.granted.fields.attackDice value=system.granted.attackDice disabled=isPlayMode }}
|
||||
</div>
|
||||
|
||||
<div class="flexrow granted ">
|
||||
<span class="">{{localize
|
||||
"LETHALFANTASY.Label.grantedDefenseDice"}}</a></span>
|
||||
{{formInput systemFields.granted.fields.defenseDice value=system.granted.defenseDice disabled=isPlayMode }}
|
||||
</div>
|
||||
|
||||
<div class="flexrow granted">
|
||||
<span class="">{{localize
|
||||
"LETHALFANTASY.Label.grantedDamageDice"}}</a></span>
|
||||
{{formInput systemFields.granted.fields.damageDice value=system.granted.damageDice disabled=isPlayMode }}
|
||||
</div>
|
||||
|
||||
<div class="flexrow armor-hp">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.armorHitPoints"}}</span>
|
||||
{{formInput systemFields.combat.fields.armorHitPoints value=system.combat.armorHitPoints localize=true }}
|
||||
<a data-action="armorHitPointsPlus"><i class="fa-solid fa-hexagon-plus"></i></a>
|
||||
<a data-action="armorHitPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
|
||||
</div>
|
||||
|
||||
<div class="flexrow granted">
|
||||
<span class=""><a class="rollable" data-roll-type="granted" data-roll-key="attackDice"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.grantedAttackDice"}}</a></span>
|
||||
{{formInput systemFields.granted.fields.attackDice value=system.granted.attackDice disabled=isPlayMode }}
|
||||
</div>
|
||||
|
||||
<div class="flexrow granted ">
|
||||
<span class=""><a class="rollable" data-roll-type="granted" data-roll-key="defenseDice"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.grantedDefenseDice"}}</a></span>
|
||||
{{formInput systemFields.granted.fields.defenseDice value=system.granted.defenseDice disabled=isPlayMode }}
|
||||
</div>
|
||||
|
||||
<div class="flexrow granted">
|
||||
<span class=""><a class="rollable" data-roll-type="granted" data-roll-key="damageDice"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.grantedDamageDice"}}</a></span>
|
||||
{{formInput systemFields.granted.fields.damageDice value=system.granted.damageDice disabled=isPlayMode }}
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.wounds"}}</legend>
|
||||
<div class="wounds">
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.wounds"}}</legend>
|
||||
<div class="wounds">
|
||||
{{#each system.hp.wounds as |wound idx|}}
|
||||
<div class="wound">
|
||||
Name:<input class="wound-description wound-data" type="text" data-type="String" data-index="{{@index}}" value="{{wound.description}}" data-name="description" >
|
||||
Duration:<input class="wound-duration wound-data" type="text" data-type="Number" data-index="{{@index}}" value="{{wound.duration}}" data-name="duration" >
|
||||
HP:<input class="wound-value wound-data" type="text" data-type="Number" data-index="{{@index}}" value="{{wound.value}}" data-name="value" >
|
||||
Name:<input class="wound-description wound-data" type="text" data-type="String" data-index="{{@index}}"
|
||||
value="{{wound.description}}" data-name="description">
|
||||
Duration:<input class="wound-duration wound-data" type="text" data-type="Number" data-index="{{@index}}"
|
||||
value="{{wound.duration}}" data-name="duration">
|
||||
HP:<input class="wound-value wound-data" type="text" data-type="Number" data-index="{{@index}}"
|
||||
value="{{wound.value}}" data-name="value">
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.weapons"}}</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
<div class="weapon" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true"
|
||||
data-drag-type="damage">
|
||||
{{#if (ne item.img "icons/svg/item-bag.svg")}}
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
{{/if}}
|
||||
<div class="name">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="attack-icons">
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-attack" data-roll-key="{{item.id}}" data-tooltip="Roll Attack">
|
||||
<i class="lf-roll-small fa-solid fa-swords" data-roll-type="weapon-attack" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-defense" data-roll-key="{{item.id}}" data-tooltip="Roll Defense">
|
||||
<i class="fa-solid fa-shield-halved" data-roll-type="weapon-defense" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-damage-small" data-roll-key="{{item.id}}"
|
||||
data-tooltip="Roll Damage (Small)">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="weapon-damage-small"
|
||||
data-roll-key="{{item.id}}"></i>S
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-damage-medium" data-roll-key="{{item.id}}"
|
||||
data-tooltip="Roll Damage (Medium)">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="weapon-damage-medium"
|
||||
data-roll-key="{{item.id}}"></i>M
|
||||
</a>
|
||||
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.armors"}}</legend>
|
||||
<div class="armors">
|
||||
{{#each armors as |item|}}
|
||||
<div class="armor" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="item-detail" data-tooltip="Defense">{{item.system.defense}}</div>
|
||||
<div class="item-detail" data-tooltip="Maximum movement">{{item.system.maximumMovement}}</div>
|
||||
<div class="item-detail" data-tooltip="HP">{{item.system.hp}}</div>
|
||||
<div class="item-detail" data-tooltip="Damage Reduction">{{item.system.damageReduction}}</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.weapons"}}</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
<div class="weapon" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true"
|
||||
data-drag-type="damage">
|
||||
{{#if (ne item.img "icons/svg/item-bag.svg")}}
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
{{/if}}
|
||||
<div class="name" data-tooltip="{{item.system.description}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="attack-icons">
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-attack" data-roll-key="{{item.id}}" data-tooltip="Roll Attack">
|
||||
<i class="lf-roll-small fa-solid fa-swords" data-roll-type="weapon-attack"
|
||||
data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-defense" data-roll-key="{{item.id}}" data-tooltip="Roll Defense">
|
||||
<i class="fa-solid fa-shield-halved" data-roll-type="weapon-defense" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-damage-small" data-roll-key="{{item.id}}"
|
||||
data-tooltip="Roll Damage (Small)">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="weapon-damage-small"
|
||||
data-roll-key="{{item.id}}"></i>S
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-damage-medium" data-roll-key="{{item.id}}"
|
||||
data-tooltip="Roll Damage (Medium)">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="weapon-damage-medium"
|
||||
data-roll-key="{{item.id}}"></i>M
|
||||
</a>
|
||||
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.shields"}}</legend>
|
||||
<div class="shields">
|
||||
{{#each shields as |item|}}
|
||||
<div class="shield" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="item-detail" data-tooltip="Defense">
|
||||
<a class="rollable" data-roll-type="shield-roll" data-roll-key="{{item.id}}" data-tooltip="Shield Defense">
|
||||
<i class="lf-roll-small fa-solid fa-shield" data-roll-type="shield-roll" data-roll-key="{{item.id}}"></i>
|
||||
{{upperFirst item.system.defense}}
|
||||
</a>
|
||||
|
||||
</div>
|
||||
<div class="item-detail" data-tooltip="Movement reduction">{{item.system.movementreduction}}</div>
|
||||
<div class="item-detail" data-tooltip="Has cover">{{#if item.system.hascover}}Cover{{/if}}</div>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.armors"}}</legend>
|
||||
<div class="armors">
|
||||
{{#each armors as |item|}}
|
||||
<div class="armor" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{item.system.description}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="item-detail" data-tooltip="Defense">{{item.system.defense}}</div>
|
||||
<div class="item-detail" data-tooltip="Maximum movement">{{item.system.maximumMovement}}</div>
|
||||
<div class="item-detail" data-tooltip="HP">{{item.system.hp}}</div>
|
||||
<div class="item-detail" data-tooltip="Damage Reduction">{{item.system.damageReduction}}</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
<div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.shields"}}</legend>
|
||||
<div class="shields">
|
||||
{{#each shields as |item|}}
|
||||
<div class="shield" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{item.system.description}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="item-detail" data-tooltip="Defense">
|
||||
<a class="rollable" data-roll-type="shield-roll" data-roll-key="{{item.id}}" data-tooltip="Shield Defense">
|
||||
<i class="lf-roll-small fa-solid fa-shield" data-roll-type="shield-roll" data-roll-key="{{item.id}}"></i>
|
||||
{{upperFirst item.system.defense}}
|
||||
</a>
|
||||
|
||||
</div>
|
||||
<div class="item-detail" data-tooltip="Movement reduction">{{item.system.movementreduction}}</div>
|
||||
<div class="item-detail" data-tooltip="Has cover">{{#if item.system.hascover}}Cover{{/if}}</div>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</section>
|
||||
@@ -13,9 +13,11 @@
|
||||
<fieldset class="">
|
||||
<div class="flexrow character-hp">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.HP"}}</span>
|
||||
{{formInput systemFields.hp.fields.value value=system.hp.value disabled=isPlayMode classes="character-hp-value"}}
|
||||
{{formInput systemFields.hp.fields.value value=system.hp.value disabled=isPlayMode
|
||||
classes="character-hp-value"}}
|
||||
/
|
||||
{{formInput systemFields.hp.fields.max value=system.hp.max disabled=isPlayMode classes="character-hp-value"}}
|
||||
{{formInput systemFields.hp.fields.max value=system.hp.max disabled=isPlayMode
|
||||
classes="character-hp-value"}}
|
||||
</div>
|
||||
<div class="flexrow character-hp">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.grit"}}</span>
|
||||
@@ -36,7 +38,8 @@
|
||||
|
||||
<div class="flexrow ">
|
||||
<span class="">{{localize "LETHALFANTASY.Label.damageResistanceShort"}}</span>
|
||||
{{formInput systemFields.hp.fields.damageResistance value=system.hp.fields.damageResistance disabled=isPlayMode classes="character-hp"}}
|
||||
{{formInput systemFields.hp.fields.damageResistance value=system.hp.fields.damageResistance
|
||||
disabled=isPlayMode classes="character-hp"}}
|
||||
</div>
|
||||
|
||||
|
||||
@@ -84,36 +87,40 @@
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.contagion"}}
|
||||
</a>
|
||||
</span>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.contagion.fields.value value=system.saves.contagion.value
|
||||
disabled=true}}
|
||||
|
||||
<span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="poison"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.poison"}}
|
||||
{{localize "LETHALFANTASY.Label.saves.poison"}}
|
||||
</a>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.poison.fields.value value=system.saves.poison.value
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.poison.fields.value value=system.saves.poison.value
|
||||
disabled=true }}
|
||||
|
||||
<!--
|
||||
<span class="name-pain">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="pain" data-roll-dice="D12"><i
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="pain" data-roll-dice="D12"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d12"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.pain"}}
|
||||
{{localize "LETHALFANTASY.Label.saves.pain"}}
|
||||
</a>
|
||||
</span>
|
||||
<span class="name-pain">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="pain" data-roll-dice="D20"><i
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="pain" data-roll-dice="D20"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.pain"}}
|
||||
{{localize "LETHALFANTASY.Label.saves.pain"}}
|
||||
</a>
|
||||
</span>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.pain.fields.value value=system.saves.pain.value disabled=true}}
|
||||
|
||||
<span data-tooltip="Pain save if wound exceeds">
|
||||
{{formField systemFields.hp.fields.painDamage value=system.hp.painDamage disabled=isPlayMode tooltip="Pain Damage"}}
|
||||
{{formField systemFields.hp.fields.painDamage value=system.hp.painDamage disabled=isPlayMode
|
||||
tooltip="Pain Damage"}}
|
||||
</span>
|
||||
-->
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
@@ -132,7 +139,7 @@
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
"LETHALFANTASY.Label.challenges.agility"}}</a></span>
|
||||
{{formField systemFields.challenges.fields.agility.fields.value value=system.challenges.agility.value
|
||||
disabled=true
|
||||
disabled=true
|
||||
}}
|
||||
<span class="name"><a class="rollable" data-roll-type="challenge" data-roll-key="dying"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
@@ -228,14 +235,6 @@
|
||||
{{formField systemFields.characteristics.fields.luc.fields.percent value=system.characteristics.luc.percent
|
||||
disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="character-characteristic">
|
||||
<span>{{localize "LETHALFANTASY.Label.app"}}</span>
|
||||
{{formField systemFields.characteristics.fields.app.fields.value value=system.characteristics.app.value
|
||||
disabled=isPlayMode data-char-id="app" }}
|
||||
|
||||
{{formField systemFields.characteristics.fields.app.fields.percent value=system.characteristics.app.percent
|
||||
disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -1,52 +1,52 @@
|
||||
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<div class="main-div">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.divinityPoints"}}</legend>
|
||||
<div class="miracle-details">
|
||||
<div class="miracle-detail">
|
||||
<span >Current</span>
|
||||
{{formField systemFields.divinityPoints.fields.value value=system.divinityPoints.value localize=true}}
|
||||
<a data-action="divinityPointsPlus"><i class="fa-solid fa-hexagon-plus"></i></a>
|
||||
<a data-action="divinityPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.divinityPoints"}}</legend>
|
||||
<div class="miracle-details">
|
||||
<div class="miracle-detail">
|
||||
<span>Current</span>
|
||||
{{formField systemFields.divinityPoints.fields.value value=system.divinityPoints.value localize=true}}
|
||||
<a data-action="divinityPointsPlus"><i class="fa-solid fa-hexagon-plus"></i></a>
|
||||
<a data-action="divinityPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
|
||||
|
||||
<span >Max</span>
|
||||
{{formField systemFields.divinityPoints.fields.max value=system.divinityPoints.max localize=true disabled=isPlayMode}}
|
||||
<span>Max</span>
|
||||
{{formField systemFields.divinityPoints.fields.max value=system.divinityPoints.max localize=true
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.miracles"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "
|
||||
LETHALFANTASY.Tooltip.addMiracle"}}" data-tooltip-direction="UP"><i class="fas fa-plus"
|
||||
data-action="createMiracle"></i></a>{{/if}}</legend>
|
||||
<div class="miracles">
|
||||
{{#each miracles as |item|}}
|
||||
<div class="miracle" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true" >
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" >
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<a class="rollable" data-roll-type="miracle-attack" data-roll-key="{{item.id}}" data-tooltip="Miracle Attack">
|
||||
<i class="lf-roll-small fa-solid fa-swords" data-roll-type="miracle-attack" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="miracle-power" data-roll-key="{{item.id}}" data-tooltip="Miracle Power">
|
||||
<i class="fa-duotone fa-solid fa-stars" data-roll-type="miracle-power" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.miracles"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "
|
||||
LETHALFANTASY.Tooltip.addMiracle"}}" data-tooltip-direction="UP"><i class="fas fa-plus"
|
||||
data-action="createMiracle"></i></a>{{/if}}</legend>
|
||||
<div class="miracles">
|
||||
{{#each miracles as |item|}}
|
||||
<div class="miracle" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name">
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<a class="rollable" data-roll-type="miracle-attack" data-roll-key="{{item.id}}" data-tooltip="Miracle Attack">
|
||||
<i class="lf-roll-small fa-solid fa-swords" data-roll-type="miracle-attack" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="miracle-power" data-roll-key="{{item.id}}" data-tooltip="Miracle Power">
|
||||
<i class="fa-duotone fa-solid fa-stars" data-roll-type="miracle-power" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
@@ -15,38 +15,37 @@
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.spells"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "
|
||||
LETHALFANTASY.Tooltip.addSpell"}}" data-tooltip-direction="UP"><i class="fas fa-plus"
|
||||
data-action="createSpell"></i></a>{{/if}}</legend>
|
||||
<div class="spells">
|
||||
{{#each spells as |item|}}
|
||||
<div class="spell" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name">
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<a class="rollable" data-roll-type="spell-attack" data-roll-key="{{item.id}}" data-tooltip="Spell Attack">
|
||||
<i class="lf-roll-small fa-solid fa-swords" data-roll-type="spell-attack" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="spell-power" data-roll-key="{{item.id}}" data-tooltip="Spell Power">
|
||||
<i class="fa-duotone fa-solid fa-stars" data-roll-type="spell-power" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.spells"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "
|
||||
LETHALFANTASY.Tooltip.addSpell"}}" data-tooltip-direction="UP"><i class="fas fa-plus"
|
||||
data-action="createSpell"></i></a>{{/if}}</legend>
|
||||
<div class="spells">
|
||||
{{#each spells as |item|}}
|
||||
<div class="spell" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name">
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<a class="rollable" data-roll-type="spell-attack" data-roll-key="{{item.id}}" data-tooltip="Spell Attack">
|
||||
<i class="lf-roll-small fa-solid fa-swords" data-roll-type="spell-attack" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="spell-power" data-roll-key="{{item.id}}" data-tooltip="Spell Power">
|
||||
<i class="fa-duotone fa-solid fa-stars" data-roll-type="spell-power" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
</div>
|
||||
</section>
|
||||
@@ -6,7 +6,7 @@
|
||||
</div>
|
||||
|
||||
<div class="intro-right">
|
||||
<span>{{actingCharName}} - {{upperFirst rollName}}</span>
|
||||
<span><STRONG>{{actingCharName}} - {{upperFirst rollName}}</STRONG></span>
|
||||
|
||||
{{#if (match rollType "attack")}}
|
||||
<span>Attack roll !</span>
|
||||
@@ -15,15 +15,31 @@
|
||||
<span>Defense roll !</span>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq rollData.favor "favor")}}
|
||||
<span><strong>Favor roll</strong></span>
|
||||
{{/if}}
|
||||
{{#if (eq rollData.favor "disfavor")}}
|
||||
<span><strong>Disfavor roll</strong></span>
|
||||
{{/if}}
|
||||
{{#if badResult}}
|
||||
<span>{{localize "LETHALFANTASY.Label.otherResult"}} : {{badResult}}</span>
|
||||
<span><strong>{{localize "LETHALFANTASY.Label.otherResult"}}</strong> : {{badResult}}</span>
|
||||
{{/if}}
|
||||
|
||||
{{#if rollTarget.weapon}}
|
||||
<span>{{rollTarget.weapon.name}}</span>
|
||||
{{/if}}
|
||||
|
||||
<span>Formula : {{titleFormula}}</span>
|
||||
{{#if rollData.letItFly}}
|
||||
<span>Let It Fly attack ! </span>
|
||||
{{/if}}
|
||||
{{#if rollData.pointBlank}}
|
||||
<span>Point Blank Range Attack !</span>
|
||||
{{/if}}
|
||||
{{#if rollData.beyondSkill}}
|
||||
<span>Beyond Skill Range Attack !</span>
|
||||
{{/if}}
|
||||
|
||||
<span><strong>Formula</strong> : {{titleFormula}}</span>
|
||||
|
||||
{{#each diceResults as |result|}}
|
||||
<span>{{result.dice}} : {{result.value}}</span>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<legend>{{localize "LETHALFANTASY.Label.combatDetails"}}</legend>
|
||||
<div class="combat-details">
|
||||
<div class="combat-detail">
|
||||
|
||||
|
||||
<button class="action" data-action="rangedAttackDefense">
|
||||
{{localize "LETHALFANTASY.Label.rangedAttackDefense"}}
|
||||
</button>
|
||||
@@ -21,6 +21,9 @@
|
||||
<div class="attacks">
|
||||
{{#each system.attacks as |item key|}}
|
||||
<div class="attack" data-attack-key="{{key}}" >
|
||||
<div class="">
|
||||
<input type="checkbox" name="system.attacks.{{item.key}}.enabled" value="{{item.enabled}}" data-tooltip="Attack enabled/disabled" />
|
||||
</div>
|
||||
<div class="name">
|
||||
<input type="text" name="system.attacks.{{item.key}}.name" value="{{item.name}}" data-tooltip="Attack name" />
|
||||
</div>
|
||||
|
||||
@@ -13,13 +13,15 @@
|
||||
<fieldset class="monster-characteristics monster-characteristics-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="flexrow monster-hp">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.HP"}}</span>
|
||||
{{formInput systemFields.hp.fields.value value=system.hp.value disabled=isPlayMode classes="monster-hp-value"}}
|
||||
{{formInput systemFields.hp.fields.value value=system.hp.value disabled=isPlayMode
|
||||
classes="monster-hp-value"}}
|
||||
/
|
||||
{{formInput systemFields.hp.fields.max value=system.hp.max disabled=isPlayMode classes="monster-hp-value"}}
|
||||
</div>
|
||||
<div class="flexrow monster-hp">
|
||||
<span class="damage-resistance">{{localize "LETHALFANTASY.Label.damageResistance"}}</span>
|
||||
{{formInput systemFields.hp.fields.damageResistance value=system.hp.damageResistance disabled=isPlayMode classes="monster-hp-value"}}
|
||||
{{formInput systemFields.hp.fields.damageResistance value=system.hp.damageResistance disabled=isPlayMode
|
||||
classes="monster-hp-value"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@@ -41,7 +43,8 @@
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.will"}}
|
||||
</a></span>
|
||||
{{formField systemFields.saves.fields.will.fields.value value=system.saves.will.value disabled=isPlayMode }}
|
||||
{{formField systemFields.saves.fields.will.fields.value value=system.saves.will.value disabled=isPlayMode
|
||||
}}
|
||||
<span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="dodge"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
@@ -65,20 +68,20 @@
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.contagion"}}
|
||||
</a>
|
||||
</span>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.contagion.fields.value value=system.saves.contagion.value
|
||||
disabled=isPlayMode}}
|
||||
|
||||
<span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="poison"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.poison"}}
|
||||
{{localize "LETHALFANTASY.Label.saves.poison"}}
|
||||
</a>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.poison.fields.value value=system.saves.poison.value
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.poison.fields.value value=system.saves.poison.value
|
||||
disabled=isPlayMode }}
|
||||
|
||||
<span class="name">
|
||||
<!-- <span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="paincourage" data-roll-dice="D20" data-tooltip="Pain/Courage check on wound of..."><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.paincourage"}}
|
||||
@@ -88,7 +91,7 @@
|
||||
|
||||
<span data-tooltip="Pain save if wound exceeds">
|
||||
{{formField systemFields.hp.fields.painDamage value=system.hp.painDamage disabled=isPlayMode tooltip="Pain Damage"}}
|
||||
</span>
|
||||
</span>-->
|
||||
|
||||
</div>
|
||||
|
||||
@@ -102,19 +105,22 @@
|
||||
<span class="name"><a class="rollable" data-roll-type="monster-skill" data-roll-key="resistTorture"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
"LETHALFANTASY.Label.resistTorture"}}</a></span>
|
||||
{{formField systemFields.resists.fields.resistTorture.fields.value value=system.resists.resistTorture.value
|
||||
{{formField systemFields.resists.fields.resistTorture.fields.value
|
||||
value=system.resists.resistTorture.value
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<span class="name"><a class="rollable" data-roll-type="monster-skill" data-roll-key="resistPerformance"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
"LETHALFANTASY.Label.resistPerformance"}}</a></span>
|
||||
{{formField systemFields.resists.fields.resistPerformance.fields.value value=system.resists.resistPerformance.value
|
||||
disabled=isPlayMode
|
||||
{{formField systemFields.resists.fields.resistPerformance.fields.value
|
||||
value=system.resists.resistPerformance.value
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<span class="name"><a class="rollable" data-roll-type="monster-skill" data-roll-key="resistIntimidation"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
<span class="name"><a class="rollable" data-roll-type="monster-skill"
|
||||
data-roll-key="resistIntimidation"><i class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
"LETHALFANTASY.Label.resistIntimidation"}}</a></span>
|
||||
{{formField systemFields.resists.fields.resistIntimidation.fields.value value=system.resists.resistIntimidation.value
|
||||
{{formField systemFields.resists.fields.resistIntimidation.fields.value
|
||||
value=system.resists.resistIntimidation.value
|
||||
disabled=isPlayMode }}
|
||||
|
||||
<span class="name"><a class="rollable" data-roll-type="monster-skill" data-roll-key="perception"><i
|
||||
@@ -157,7 +163,7 @@
|
||||
<fieldset class="monster-characteristics monster-characteristics-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "LETHALFANTASY.Label.characteristics"}}</legend>
|
||||
<div class="monster-characteristic">
|
||||
<span>x{{localize "LETHALFANTASY.Label.int"}}</span>
|
||||
<span>{{localize "LETHALFANTASY.Label.int"}}</span>
|
||||
{{formField systemFields.characteristics.fields.int.fields.value value=system.characteristics.int.value
|
||||
disabled=isPlayMode data-char-id="int" }}
|
||||
|
||||
|
||||
@@ -32,21 +32,15 @@
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<div class="field-section">
|
||||
<span class="field-name">Aim :</span>
|
||||
|
||||
<select name="attackerAim" data-tooltip-direction="UP">
|
||||
{{selectOptions attackerAimChoices selected=attackerAim}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
</fieldSet>
|
||||
|
||||
<fieldSet>
|
||||
<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
|
||||
<select name="visibility">
|
||||
{{selectOptions rollModes selected=visibility localize=true}}
|
||||
</select>
|
||||
<span class="fieldset-centered">
|
||||
<select name="visibility">
|
||||
{{selectOptions rollModes selected=visibility localize=true}}
|
||||
</select>
|
||||
</span>
|
||||
</fieldSet>
|
||||
|
||||
</div>
|
||||
@@ -5,7 +5,8 @@
|
||||
|
||||
{{#if rollTarget.tokenId}}
|
||||
<div class="dialog-save">
|
||||
<a class="goto-token-button" data-action="gotoToken" data-token-id="{{rollTarget.tokenId}}">{{localize "LETHALFANTASY.Label.gotoToken"}} </a>
|
||||
<a class="goto-token-button" data-action="gotoToken" data-token-id="{{rollTarget.tokenId}}">{{localize
|
||||
"LETHALFANTASY.Label.gotoToken"}} </a>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
@@ -30,17 +31,37 @@
|
||||
|
||||
{{#if (match rollType "attack")}}
|
||||
<div class="dialog-save">Add Granted Attack Dice
|
||||
<input type="checkbox" data-action="selectGranted" name="granted" >
|
||||
<input type="checkbox" data-action="selectGranted" name="granted">
|
||||
</div>
|
||||
{{#if rollTarget.weapon}}
|
||||
{{#if (eq rollTarget.weapon.system.weaponType "melee")}}
|
||||
{{else}}
|
||||
<div class="dialog-save">Point Blank Range Attack
|
||||
<input type="checkbox" data-action="selectPointBlank" name="pointBlankV">
|
||||
</div>
|
||||
<div class="dialog-save">Beyond Skill Range Attack
|
||||
<input type="checkbox" data-action="selectBeyondSkill" name="beyondSkillV">
|
||||
</div>
|
||||
<div class="dialog-save">Let it Fly (Pure D20E)
|
||||
<input type="checkbox" data-action="selectLetItFly" name="letItFlyV">
|
||||
</div>
|
||||
<div class="dialog-save">Aiming
|
||||
<select name="attackerAim" data-tooltip-direction="UP">
|
||||
{{selectOptions attackerAimChoices selected=attackerAim}}
|
||||
</select>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
{{/if}}
|
||||
{{#if (match rollType "defense")}}
|
||||
<div class="dialog-save">Add Granted Defense Dice
|
||||
<input type="checkbox" data-action="selectGranted" name="granted" >
|
||||
<input type="checkbox" data-action="selectGranted" name="granted">
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if (match rollType "damage")}}
|
||||
<div class="dialog-save">Add Granted Damage Dice
|
||||
<input type="checkbox" data-action="selectGranted" name="granted" >
|
||||
<input type="checkbox" data-action="selectGranted" name="granted">
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
@@ -71,7 +92,7 @@
|
||||
{{#if rollTarget.magicUser}}
|
||||
<div>
|
||||
<span>Save against spell (+{{rollTarget.actorModifiers.saveModifier}}) ?</span>
|
||||
<input type="checkbox" name="saveSpell" value="saveSpell">
|
||||
<input type="checkbox" name="saveSpellCheck" data-action="saveSpellCheck">
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
</div>
|
||||
|
||||
<div class="align-top">
|
||||
<label>Destruction</label>
|
||||
<!-- <label>Destruction</label>
|
||||
<div class="shift-right">
|
||||
{{formField systemFields.destruction.fields.bashing value=system.destruction.bashing}}
|
||||
{{formField systemFields.destruction.fields.slashing value=system.destruction.slashing}}
|
||||
@@ -41,7 +41,7 @@
|
||||
{{formField systemFields.autodestruction.fields.bashing value=system.autodestruction.bashing}}
|
||||
{{formField systemFields.autodestruction.fields.slashing value=system.autodestruction.slashing}}
|
||||
{{formField systemFields.autodestruction.fields.piercing value=system.autodestruction.piercing}}
|
||||
</div>
|
||||
</div> -->
|
||||
|
||||
{{formField systemFields.equipped value=system.equipped}}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user