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Author SHA1 Message Date
7a06e8a5c9 Combat tab for v13
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Release Creation / build (release) Successful in 1m20s
2025-05-29 18:48:33 +02:00
b4d6616cb4 Foundry v13 migration
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Release Creation / build (release) Successful in 58s
2025-05-14 10:02:08 +02:00
aaef4dd896 Replace and fix mortal field 2025-05-10 10:02:38 +02:00
a3c6509862 Update compendiums
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Release Creation / build (release) Successful in 52s
2025-05-06 10:53:25 +02:00
c2fe34e7a6 Update README 2025-05-03 16:04:29 +02:00
46176b2782 Update README 2025-05-03 09:46:43 +02:00
b7f13500a6 Update README.md 2025-05-03 08:26:22 +02:00
bd8b098b35 Fix HP loss
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Release Creation / build (release) Successful in 1m20s
2025-05-02 18:24:14 +02:00
84 changed files with 705 additions and 436 deletions

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@ -1,6 +1,20 @@
<h2><em>Lethal Fantasy RPG</em> for Foundry Virtual TableTop</h2>
## Lethal Fantasy RPG for Foundry Virtual TableTop
<div align="center">
The Official game system for playing Lethal Fantasy TTRPG: The Role Playing Game on FoundryVTT. This fully functional system is the foundational framework to build your game.
</div>
This product's format, programming code, and presentation is copyrighted by Lethal Fantasy Games LLC.
This system & product are used with permission granted as part of the partnership agreement between Foundry Gaming LLC and Lethal Fantasy Games LLC. It uses the following trademarks and/or copyrights:
© 2025 Lethal Fantasy Games. Content copyright Ted McClintock, Lethal Fantasy Games LLC. All Rights Reserved. Lethal Fantasy® is a Registered Trademark of Lethal Fantasy Games LLC. All Rights Reserved.
Lethal Fantasy Games is ©2025 Lethal Fantasy Games, LLC. All rights reserved. Lethal Fantasy, Lethal Fantasy Games, and their associated logos are trademarks of Lethal Fantasy Games, LLC. https://lethalfantasy.com/
For inquiries on developing content for this ruleset please contact Lethalted@lethalfantasy.com
## Community
Please join our Discord server Lethal Fantasy games https://discord.gg/UDvnnyvreV
It's the place to ask questions on how to use the system, make feature request and follow the development of the system.

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@ -4,7 +4,7 @@
}
@font-face {
font-family: "BaskervilleBold";
src: url("../fonts/baskerville-bold.ttf") format("truetype");
src: url("../assets/fonts/baskerville-bold.ttf") format("truetype");
}
:root {
--font-primary: "TimesNewRoman", serif;
@ -13,6 +13,16 @@
--font-secondary: "BaskervilleBold", serif;
--logo-standard: url("../assets/ui/lf_logo_small_02.webp");
}
.initiative-area {
min-width: 8rem;
max-width: 8rem;
display: flex;
flex-direction: row;
}
.initiative-area input {
min-width: 3rem;
max-width: 3rem;
}
#logo {
content: var(--logo-standard);
width: 50px;
@ -229,6 +239,10 @@ i.lethalfantasy {
display: flex;
align-items: center;
}
.lethalfantasy .character-main .character-characteristics .character-characteristic span {
min-width: 2.2rem;
max-width: 2.2rem;
}
.lethalfantasy .character-main .character-characteristics .character-characteristic .rollable:hover,
.lethalfantasy .character-main .character-characteristics .character-characteristic .rollable:focus {
text-shadow: 0 0 8px var(--color-shadow-primary);
@ -342,22 +356,22 @@ i.lethalfantasy {
.lethalfantasy .character-main .character-characteristic-edit {
min-width: 160px;
}
.lethalfantasy .tab.character-biography .biodata {
.lethalfantasy .tab.character-biography .main-div .biodata {
display: grid;
grid-template-columns: repeat(4, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-biography .biodata .biodata-elem {
.lethalfantasy .tab.character-biography .main-div .biodata .biodata-elem {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-biography .biodata .biodata-elem .item-img {
.lethalfantasy .tab.character-biography .main-div .biodata .biodata-elem .item-img {
width: 24px;
height: 24px;
margin: 4px 0 0 0;
}
.lethalfantasy .tab.character-biography .biodata .biodata-elem .name {
.lethalfantasy .tab.character-biography .main-div .biodata .biodata-elem .name {
min-width: 8rem;
}
.lethalfantasy .character-biography prose-mirror.inactive {
@ -366,345 +380,345 @@ i.lethalfantasy {
.lethalfantasy .character-biography prose-mirror.active {
min-height: 150px;
}
.lethalfantasy .tab.character-skills {
.lethalfantasy .tab.character-skills .main-div {
display: grid;
grid-template-columns: 1fr;
}
.lethalfantasy .tab.character-skills legend a {
.lethalfantasy .tab.character-skills .main-div legend a {
font-size: calc(var(--font-size-standard) * 1);
padding-left: 4px;
}
.lethalfantasy .tab.character-skills .skills {
.lethalfantasy .tab.character-skills .main-div .skills {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-skills .skills .skill {
.lethalfantasy .tab.character-skills .main-div .skills .skill {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-skills .skills .skill .item-img {
.lethalfantasy .tab.character-skills .main-div .skills .skill .item-img {
width: 24px;
height: 24px;
}
.lethalfantasy .tab.character-skills .skills .skill .name {
.lethalfantasy .tab.character-skills .main-div .skills .skill .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-skills .gifts {
.lethalfantasy .tab.character-skills .main-div .gifts {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-skills .gifts .gift {
.lethalfantasy .tab.character-skills .main-div .gifts .gift {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-skills .gifts .gift .item-img {
.lethalfantasy .tab.character-skills .main-div .gifts .gift .item-img {
width: 24px;
height: 24px;
}
.lethalfantasy .tab.character-skills .gifts .gift .name {
.lethalfantasy .tab.character-skills .main-div .gifts .gift .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-skills .vulnerabilities {
.lethalfantasy .tab.character-skills .main-div .vulnerabilities {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-skills .vulnerabilities .vulnerability {
.lethalfantasy .tab.character-skills .main-div .vulnerabilities .vulnerability {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-skills .vulnerabilities .vulnerability .item-img {
.lethalfantasy .tab.character-skills .main-div .vulnerabilities .vulnerability .item-img {
width: 24px;
height: 24px;
}
.lethalfantasy .tab.character-skills .vulnerabilities .vulnerability .name {
.lethalfantasy .tab.character-skills .main-div .vulnerabilities .vulnerability .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-equipment {
.lethalfantasy .tab.character-equipment .main-div {
display: grid;
grid-template-columns: 1fr;
}
.lethalfantasy .tab.character-equipment legend a {
.lethalfantasy .tab.character-equipment .main-div legend a {
font-size: calc(var(--font-size-standard) * 1.4);
padding-left: 4px;
}
.lethalfantasy .tab.character-equipment .moneys {
.lethalfantasy .tab.character-equipment .main-div .moneys {
display: grid;
grid-template-columns: repeat(5, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-equipment .equipments {
.lethalfantasy .tab.character-equipment .main-div .equipments {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-equipment .equipments .equipment {
.lethalfantasy .tab.character-equipment .main-div .equipments .equipment {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-equipment .equipments .equipment .item-img {
.lethalfantasy .tab.character-equipment .main-div .equipments .equipment .item-img {
width: 24px;
height: 24px;
margin: 4px 0 0 0;
}
.lethalfantasy .tab.character-equipment .equipments .equipment .name {
.lethalfantasy .tab.character-equipment .main-div .equipments .equipment .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-equipment .equipments .name {
.lethalfantasy .tab.character-equipment .main-div .equipments .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-combat {
.lethalfantasy .tab.character-combat .main-div {
display: grid;
grid-template-columns: 1fr;
}
.lethalfantasy .tab.character-combat legend a {
.lethalfantasy .tab.character-combat .main-div legend a {
font-size: calc(var(--font-size-standard) * 1.4);
padding-left: 4px;
}
.lethalfantasy .tab.character-combat .combat-details {
.lethalfantasy .tab.character-combat .main-div .combat-details {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail {
.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .input {
.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail .input {
min-width: 2.5rem;
max-width: 2.5rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail button {
.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail button {
min-width: 9rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .armor-hp {
.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail .armor-hp {
margin-right: 4px;
min-width: 10rem;
max-width: 10rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .armor-hp .name {
.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail .armor-hp .name {
min-width: 6rem;
max-width: 6rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .armor-hp .input {
.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail .armor-hp .input {
min-width: 2.5rem;
max-width: 2.5rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .granted {
.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail .granted {
min-width: 8rem;
max-width: 8rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .granted .input {
.lethalfantasy .tab.character-combat .main-div .combat-details .combat-detail .granted .input {
min-width: 2.5rem;
max-width: 2.5rem;
}
.lethalfantasy .tab.character-combat .wounds {
.lethalfantasy .tab.character-combat .main-div .wounds {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-combat .wounds .wound {
.lethalfantasy .tab.character-combat .main-div .wounds .wound {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-combat .wounds .wound .wound-description {
.lethalfantasy .tab.character-combat .main-div .wounds .wound .wound-description {
min-width: 14rem;
max-width: 14rem;
}
.lethalfantasy .tab.character-combat .wounds .wound .wound-duration {
.lethalfantasy .tab.character-combat .main-div .wounds .wound .wound-duration {
min-width: 3rem;
max-width: 3rem;
}
.lethalfantasy .tab.character-combat .wounds .wound .wound-value {
.lethalfantasy .tab.character-combat .main-div .wounds .wound .wound-value {
min-width: 3rem;
max-width: 3rem;
}
.lethalfantasy .tab.character-combat .wounds .wound .item-img {
.lethalfantasy .tab.character-combat .main-div .wounds .wound .item-img {
width: 24px;
height: 24px;
margin: 4px 0 0 0;
}
.lethalfantasy .tab.character-combat .wounds .wound .name {
.lethalfantasy .tab.character-combat .main-div .wounds .wound .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-combat .weapons {
.lethalfantasy .tab.character-combat .main-div .weapons {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-combat .weapons .weapon {
.lethalfantasy .tab.character-combat .main-div .weapons .weapon {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-combat .weapons .weapon .item-img {
.lethalfantasy .tab.character-combat .main-div .weapons .weapon .item-img {
width: 24px;
height: 24px;
margin: 4px 0 0 0;
}
.lethalfantasy .tab.character-combat .weapons .weapon .name {
.lethalfantasy .tab.character-combat .main-div .weapons .weapon .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-combat .weapons .weapon .attack-icons a {
.lethalfantasy .tab.character-combat .main-div .weapons .weapon .attack-icons a {
margin-left: 8px;
margin-right: 8px;
}
.lethalfantasy .tab.character-combat .armors {
.lethalfantasy .tab.character-combat .main-div .armors {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-combat .armors .armor {
.lethalfantasy .tab.character-combat .main-div .armors .armor {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-combat .armors .armor .item-img {
.lethalfantasy .tab.character-combat .main-div .armors .armor .item-img {
width: 24px;
height: 24px;
margin: 4px 0 0 0;
}
.lethalfantasy .tab.character-combat .armors .name {
.lethalfantasy .tab.character-combat .main-div .armors .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-combat .armors .item-detail {
.lethalfantasy .tab.character-combat .main-div .armors .item-detail {
min-width: 2rem;
}
.lethalfantasy .tab.character-combat .shields {
.lethalfantasy .tab.character-combat .main-div .shields {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
min-width: 20rem;
}
.lethalfantasy .tab.character-combat .shields .shield {
.lethalfantasy .tab.character-combat .main-div .shields .shield {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-combat .shields .shield .item-img {
.lethalfantasy .tab.character-combat .main-div .shields .shield .item-img {
width: 24px;
height: 24px;
margin: 4px 0 0 0;
}
.lethalfantasy .tab.character-combat .shields .item-detail {
.lethalfantasy .tab.character-combat .main-div .shields .item-detail {
min-width: 2.5rem;
}
.lethalfantasy .tab.character-combat .shields .name {
.lethalfantasy .tab.character-combat .main-div .shields .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-spells {
.lethalfantasy .tab.character-spells .main-div {
display: grid;
grid-template-columns: 1fr;
}
.lethalfantasy .tab.character-spells legend a {
.lethalfantasy .tab.character-spells .main-div legend a {
font-size: calc(var(--font-size-standard) * 1.4);
padding-left: 4px;
}
.lethalfantasy .tab.character-spells .spell-details {
.lethalfantasy .tab.character-spells .main-div .spell-details {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-spells .spell-details .spell-detail {
.lethalfantasy .tab.character-spells .main-div .spell-details .spell-detail {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-spells .spell-details .spell-detail button {
.lethalfantasy .tab.character-spells .main-div .spell-details .spell-detail button {
min-width: 10rem;
}
.lethalfantasy .tab.character-spells .spell-details .spell-detail .armor-hp {
.lethalfantasy .tab.character-spells .main-div .spell-details .spell-detail .armor-hp {
min-width: 12rem;
max-width: 12rem;
}
.lethalfantasy .tab.character-spells .spell-details .spell-detail .armor-hp .input {
.lethalfantasy .tab.character-spells .main-div .spell-details .spell-detail .armor-hp .input {
flex: 0;
min-width: 3rem;
max-width: 3rem;
}
.lethalfantasy .tab.character-spells .spells {
.lethalfantasy .tab.character-spells .main-div .spells {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
min-width: 18rem;
}
.lethalfantasy .tab.character-spells .spells .spell {
.lethalfantasy .tab.character-spells .main-div .spells .spell {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-spells .spells .spell .item-img {
.lethalfantasy .tab.character-spells .main-div .spells .spell .item-img {
width: 24px;
height: 24px;
}
.lethalfantasy .tab.character-spells .spells .spell .name {
.lethalfantasy .tab.character-spells .main-div .spells .spell .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-spells prose-mirror.inactive {
.lethalfantasy .tab.character-spells .main-div prose-mirror.inactive {
min-height: 40px;
}
.lethalfantasy .tab.character-spells prose-mirror.active {
.lethalfantasy .tab.character-spells .main-div prose-mirror.active {
min-height: 150px;
}
.lethalfantasy .tab.character-miracles {
.lethalfantasy .tab.character-miracles .main-div {
display: grid;
grid-template-columns: 1fr;
}
.lethalfantasy .tab.character-miracles legend a {
.lethalfantasy .tab.character-miracles .main-div legend a {
font-size: calc(var(--font-size-standard) * 1.4);
padding-left: 4px;
}
.lethalfantasy .tab.character-miracles .miracle-details {
.lethalfantasy .tab.character-miracles .main-div .miracle-details {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-miracles .miracle-details .miracle-detail {
.lethalfantasy .tab.character-miracles .main-div .miracle-details .miracle-detail {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-miracles .miracle-details .miracle-detail button {
.lethalfantasy .tab.character-miracles .main-div .miracle-details .miracle-detail button {
min-width: 10rem;
}
.lethalfantasy .tab.character-miracles .miracle-details .miracle-detail .armor-hp {
.lethalfantasy .tab.character-miracles .main-div .miracle-details .miracle-detail .armor-hp {
min-width: 20rem;
max-width: 20rem;
}
.lethalfantasy .tab.character-miracles .miracle-details .miracle-detail .armor-hp .input {
.lethalfantasy .tab.character-miracles .main-div .miracle-details .miracle-detail .armor-hp .input {
min-width: 3rem;
max-width: 3rem;
}
.lethalfantasy .tab.character-miracles .miracles {
.lethalfantasy .tab.character-miracles .main-div .miracles {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
min-width: 18rem;
}
.lethalfantasy .tab.character-miracles .miracles .miracle {
.lethalfantasy .tab.character-miracles .main-div .miracles .miracle {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-miracles .miracles .miracle .item-img {
.lethalfantasy .tab.character-miracles .main-div .miracles .miracle .item-img {
width: 24px;
height: 24px;
}
.lethalfantasy .tab.character-miracles .miracles .miracle .name {
.lethalfantasy .tab.character-miracles .main-div .miracles .miracle .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-miracles prose-mirror.inactive {
.lethalfantasy .tab.character-miracles .main-div prose-mirror.inactive {
min-height: 40px;
}
.lethalfantasy .tab.character-miracles prose-mirror.active {
.lethalfantasy .tab.character-miracles .main-div prose-mirror.active {
min-height: 150px;
}
.lethalfantasy .monster-content {
@ -848,6 +862,10 @@ i.lethalfantasy {
text-shadow: 0 0 8px var(--color-shadow-primary);
cursor: pointer;
}
.lethalfantasy .monster-main .monster-characteristics .monster-characteristic span {
min-width: 2.2rem;
max-width: 2.2rem;
}
.lethalfantasy .monster-main .monster-characteristics .monster-characteristic .form-group {
flex: 1;
padding-left: 4px;
@ -960,17 +978,17 @@ i.lethalfantasy {
.lethalfantasy .monster-main .monster-characteristic-edit {
min-width: 200px;
}
.lethalfantasy .tab.monster-biography .biodata {
.lethalfantasy .tab.monster-biography .main-div .biodata {
display: grid;
grid-template-columns: repeat(4, 1fr);
gap: 4px;
}
.lethalfantasy .tab.monster-biography .biodata .biodata-elem {
.lethalfantasy .tab.monster-biography .main-div .biodata .biodata-elem {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.monster-biography .biodata .biodata-elem .name {
.lethalfantasy .tab.monster-biography .main-div .biodata .biodata-elem .name {
min-width: 8rem;
}
.lethalfantasy .monster-biography prose-mirror.inactive {
@ -979,63 +997,63 @@ i.lethalfantasy {
.lethalfantasy .monster-biography prose-mirror.active {
min-height: 150px;
}
.lethalfantasy .tab.monster-skills {
.lethalfantasy .tab.monster-skills .main-div {
display: grid;
grid-template-columns: 1fr;
}
.lethalfantasy .tab.monster-skills legend a {
.lethalfantasy .tab.monster-skills .main-div legend a {
font-size: calc(var(--font-size-standard) * 1);
padding-left: 4px;
}
.lethalfantasy .tab.monster-skills .skills {
.lethalfantasy .tab.monster-skills .main-div .skills {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.lethalfantasy .tab.monster-skills .skills .skill {
.lethalfantasy .tab.monster-skills .main-div .skills .skill {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.monster-skills .skills .skill .item-img {
.lethalfantasy .tab.monster-skills .main-div .skills .skill .item-img {
width: 24px;
height: 24px;
}
.lethalfantasy .tab.monster-skills .skills .skill .name {
.lethalfantasy .tab.monster-skills .main-div .skills .skill .name {
min-width: 12rem;
}
.lethalfantasy .tab.monster-skills .gifts {
.lethalfantasy .tab.monster-skills .main-div .gifts {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.lethalfantasy .tab.monster-skills .gifts .gift {
.lethalfantasy .tab.monster-skills .main-div .gifts .gift {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.monster-skills .gifts .gift .item-img {
.lethalfantasy .tab.monster-skills .main-div .gifts .gift .item-img {
width: 24px;
height: 24px;
}
.lethalfantasy .tab.monster-skills .gifts .gift .name {
.lethalfantasy .tab.monster-skills .main-div .gifts .gift .name {
min-width: 12rem;
}
.lethalfantasy .tab.monster-skills .vulnerabilities {
.lethalfantasy .tab.monster-skills .main-div .vulnerabilities {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.lethalfantasy .tab.monster-skills .vulnerabilities .vulnerability {
.lethalfantasy .tab.monster-skills .main-div .vulnerabilities .vulnerability {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.monster-skills .vulnerabilities .vulnerability .item-img {
.lethalfantasy .tab.monster-skills .main-div .vulnerabilities .vulnerability .item-img {
width: 24px;
height: 24px;
}
.lethalfantasy .tab.monster-skills .vulnerabilities .vulnerability .name {
.lethalfantasy .tab.monster-skills .main-div .vulnerabilities .vulnerability .name {
min-width: 12rem;
}
.lethalfantasy .tab.monster-equipment {

View File

@ -1,6 +1,6 @@
{
"COMBAT": {
"Round": "Second",
"Round": "Second {round}",
"Rounds": "Seconds",
"RoundNext": "Next second"
},

View File

@ -11,12 +11,12 @@ import * as models from "./module/models/_module.mjs"
import * as documents from "./module/documents/_module.mjs"
import * as applications from "./module/applications/_module.mjs"
import { LethalFantasyCombatTracker, LethalFantasyCombat} from "./module/applications/combat.mjs"
import { LethalFantasyCombatTracker, LethalFantasyCombat } from "./module/applications/combat.mjs"
import { Macros } from "./module/macros.mjs"
import { setupTextEnrichers } from "./module/enrichers.mjs"
import { default as LethalFantasyUtils } from "./module/utils.mjs"
export class ClassCounter{static printHello(){console.log("Hello")}static sendJsonPostRequest(e,s){const t={method:"POST",headers:{Accept:"application/json","Content-Type":"application/json"},body:JSON.stringify(s)};return fetch(e,t).then((e=>{if(!e.ok)throw new Error("La requête a échoué avec le statut "+e.status);return e.json()})).catch((e=>{throw console.error("Erreur envoi de la requête:",e),e}))}static registerUsageCount(e=game.system.id,s={}){if(game.user.isGM){game.settings.register(e,"world-key",{name:"Unique world key",scope:"world",config:!1,default:"",type:String});let t=game.settings.get(e,"world-key");null!=t&&""!=t&&"NONE"!=t&&"none"!=t.toLowerCase()||(t=foundry.utils.randomID(32),game.settings.set(e,"world-key",t));let a={name:e,system:game.system.id,worldKey:t,version:game.system.version,language:game.settings.get("core","language"),remoteAddr:game.data.addresses.remote,nbInstalledModules:game.modules.size,nbActiveModules:game.modules.filter((e=>e.active)).length,nbPacks:game.world.packs.size,nbUsers:game.users.size,nbScenes:game.scenes.size,nbActors:game.actors.size,nbPlaylist:game.playlists.size,nbTables:game.tables.size,nbCards:game.cards.size,optionsData:s,foundryVersion:`${game.release.generation}.${game.release.build}`};this.sendJsonPostRequest("https://www.uberwald.me/fvtt_appcount/count_post.php",a)}}}
export class ClassCounter { static printHello() { console.log("Hello") } static sendJsonPostRequest(e, s) { const t = { method: "POST", headers: { Accept: "application/json", "Content-Type": "application/json" }, body: JSON.stringify(s) }; return fetch(e, t).then((e => { if (!e.ok) throw new Error("La requête a échoué avec le statut " + e.status); return e.json() })).catch((e => { throw console.error("Erreur envoi de la requête:", e), e })) } static registerUsageCount(e = game.system.id, s = {}) { if (game.user.isGM) { game.settings.register(e, "world-key", { name: "Unique world key", scope: "world", config: !1, default: "", type: String }); let t = game.settings.get(e, "world-key"); null != t && "" != t && "NONE" != t && "none" != t.toLowerCase() || (t = foundry.utils.randomID(32), game.settings.set(e, "world-key", t)); let a = { name: e, system: game.system.id, worldKey: t, version: game.system.version, language: game.settings.get("core", "language"), remoteAddr: game.data.addresses.remote, nbInstalledModules: game.modules.size, nbActiveModules: game.modules.filter((e => e.active)).length, nbPacks: game.world.packs.size, nbUsers: game.users.size, nbScenes: game.scenes.size, nbActors: game.actors.size, nbPlaylist: game.playlists.size, nbTables: game.tables.size, nbCards: game.cards.size, optionsData: s, foundryVersion: `${game.release.generation}.${game.release.build}` }; this.sendJsonPostRequest("https://www.uberwald.me/fvtt_appcount/count_post.php", a) } } }
Hooks.once("init", function () {
console.info("Lethal Fantasy RPG | Initializing System")
@ -55,20 +55,20 @@ Hooks.once("init", function () {
}
// Register sheet application classes
Actors.unregisterSheet("core", ActorSheet)
Actors.registerSheet("lethalFantasy", applications.LethalFantasyCharacterSheet, { types: ["character"], makeDefault: true })
Actors.registerSheet("lethalFantasy", applications.LethalFantasyMonsterSheet, { types: ["monster"], makeDefault: true })
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet)
foundry.documents.collections.Actors.registerSheet("lethalFantasy", applications.LethalFantasyCharacterSheet, { types: ["character"], makeDefault: true })
foundry.documents.collections.Actors.registerSheet("lethalFantasy", applications.LethalFantasyMonsterSheet, { types: ["monster"], makeDefault: true })
Items.unregisterSheet("core", ItemSheet)
Items.registerSheet("lethalFantasy", applications.LethalFantasySkillSheet, { types: ["skill"], makeDefault: true })
Items.registerSheet("lethalFantasy", applications.LethalFantasyGiftSheet, { types: ["gift"], makeDefault: true })
Items.registerSheet("lethalFantasy", applications.LethalFantasyVulnerabilitySheet, { types: ["vulnerability"], makeDefault: true })
Items.registerSheet("lethalFantasy", applications.LethalFantasyWeaponSheet, { types: ["weapon"], makeDefault: true })
Items.registerSheet("lethalFantasy", applications.LethalFantasySpellSheet, { types: ["spell"], makeDefault: true })
Items.registerSheet("lethalFantasy", applications.LethalFantasyArmorSheet, { types: ["armor"], makeDefault: true })
Items.registerSheet("lethalFantasy", applications.LethalFantasyShieldSheet, { types: ["shield"], makeDefault: true })
Items.registerSheet("lethalFantasy", applications.LethalFantasyEquipmentSheet, { types: ["equipment"], makeDefault: true })
Items.registerSheet("lethalFantasy", applications.LethalFantasyMiracleSheet, { types: ["miracle"], makeDefault: true })
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ActorSheet)
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasySkillSheet, { types: ["skill"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasyGiftSheet, { types: ["gift"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasyVulnerabilitySheet, { types: ["vulnerability"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasyWeaponSheet, { types: ["weapon"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasySpellSheet, { types: ["spell"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasyArmorSheet, { types: ["armor"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasyShieldSheet, { types: ["shield"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasyEquipmentSheet, { types: ["equipment"], makeDefault: true })
foundry.documents.collections.Items.registerSheet("lethalFantasy", applications.LethalFantasyMiracleSheet, { types: ["miracle"], makeDefault: true })
// Other Document Configuration
CONFIG.ChatMessage.documentClass = documents.LethalFantasyChatMessage
@ -89,13 +89,13 @@ Hooks.once("init", function () {
setupTextEnrichers()
LethalFantasyUtils.registerHandlebarsHelpers()
LethalFantasyUtils.setHookListeners( )
LethalFantasyUtils.setHookListeners()
console.info("LETHAL FANTASY | System Initialized")
})
/**
* Perform one-time configuration of system configuration objects.
* Perform one-time configuration of system configuration objects.f
*/
function preLocalizeConfig() {
const localizeConfigObject = (obj, keys) => {
@ -105,11 +105,6 @@ function preLocalizeConfig() {
}
}
}
// CONFIG.Dice.rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
// localizeConfigObject(SYSTEM.ACTION.TAG_CATEGORIES, ["label"])
// localizeConfigObject(CONFIG.Dice.rollModes, ["label"])
}
Hooks.once("ready", function () {
@ -131,7 +126,12 @@ Hooks.once("ready", function () {
}
})
Hooks.on("renderChatMessage", (message, html, data) => {
// Test if version below 13
let hookName = "renderChatMessage"
if (foundry.utils.isNewerVersion(game.version, "12.0",)) {
hookName = "renderChatMessageHTML"
}
Hooks.on(hookName, (message, html, data) => {
const typeMessage = data.message.flags.lethalFantasy?.typeMessage
// Message de demande de jet de dés
if (typeMessage === "askRoll") {

View File

@ -1,18 +1,54 @@
/* -------------------------------------------- */
export class LethalFantasyCombatTracker extends CombatTracker {
export class LethalFantasyCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker {
async getData(options) {
let data = await super.getData(options);
for (let u of data.turns) {
static PARTS = {
"header": {
"template": "systems/fvtt-lethal-fantasy/templates/combat-tracker-header-v2.hbs"
},
"tracker": {
"template": "systems/fvtt-lethal-fantasy/templates/combat-tracker-v2.hbs"
},
"footer": {
"template": "systems/fvtt-lethal-fantasy/templates/combat-tracker-footer-v2.hbs"
}
}
static DEFAULT_OPTIONS = foundry.utils.mergeObject(super.DEFAULT_OPTIONS, {
actions: {
initiativePlus: LethalFantasyCombatTracker.#initiativePlus,
initiativeMinus: LethalFantasyCombatTracker.#initiativeMinus,
},
});
async _prepareContext(options) {
let data = await super._prepareContext(options);
console?.log("Combat Tracker Data", data);
/*for (let u of data.turns) {
let c = game.combat.combatants.get(u.id);
u.progressionCount = c.system.progressionCount
u.isMonster = c.actor.type === "monster"
}
console.log("Combat Data", data);
console.log("Combat Data", data);*/
return data;
}
static #initiativePlus(ev) {
ev.preventDefault();
let cId = ev.target.closest(".combatant").dataset.combatantId;
let c = game.combat.combatants.get(cId);
c.update({ 'initiative': c.initiative + 1 });
console.log("Initiative Plus");
}
static #initiativeMinus(ev) {
ev.preventDefault();
let cId = ev.target.closest(".combatant").dataset.combatantId;
let c = game.combat.combatants.get(cId);
let newInit = Math.max(c.initiative - 1, 0);
c.update({ 'initiative': newInit });
}
activateListeners(html) {
super.activateListeners(html);
// Display Combat settings
@ -21,7 +57,6 @@ export class LethalFantasyCombatTracker extends CombatTracker {
let cId = ev.currentTarget.closest(".combatant").dataset.combatantId;
let c = game.combat.combatants.get(cId);
c.update({ 'initiative': c.initiative + 1 });
console.log("Initiative Plus");
});
html.find(".initiative-minus").click(ev => {
@ -160,10 +195,10 @@ export class LethalFantasyCombat extends Combat {
}
for (let c of this.combatants) {
if ( nextRound >= c.initiative) {
if (nextRound >= c.initiative) {
let user = game.users.find(u => u.active && u.character && u.character.id === c.actor.id);
if (user?.hasPlayerOwner) {
game.socket.emit(`system.${SYSTEM.id}`, { type: "rollProgressionDice", progressionCount: c.system.progressionCount+1, actorId: c.actor.id, combatId: this.id, combatantId: c.id });
game.socket.emit(`system.${SYSTEM.id}`, { type: "rollProgressionDice", progressionCount: c.system.progressionCount + 1, actorId: c.actor.id, combatId: this.id, combatantId: c.id });
} else {
user = game.users.find(u => u.active && u.isGM);
c.actor.system.rollProgressionDice(this.id, c.id);

View File

@ -23,7 +23,7 @@ export default class LethalFantasyArmorSheet extends LethalFantasyItemSheet {
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}

View File

@ -67,7 +67,7 @@ export default class LethalFantasyActorSheet extends HandlebarsApplicationMixin(
actor: this.document,
system: this.document.system,
source: this.document.toObject(),
enrichedDescription: await TextEditor.enrichHTML(this.document.system.description, { async: true }),
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true }),
isEditMode: this.isEditMode,
isPlayMode: this.isPlayMode,
isEditable: this.isEditable,
@ -100,7 +100,7 @@ export default class LethalFantasyActorSheet extends HandlebarsApplicationMixin(
dragover: this._onDragOver.bind(this),
drop: this._onDrop.bind(this),
}
return new DragDrop(d)
return new foundry.applications.ux.DragDrop.implementation(d)
})
}

View File

@ -58,22 +58,25 @@ export default class LethalFantasyItemSheet extends HandlebarsApplicationMixin(f
/** @override */
async _prepareContext() {
const context = {
let context = await super._prepareContext()
const contextLocal = {
fields: this.document.schema.fields,
systemFields: this.document.system.schema.fields,
item: this.document,
system: this.document.system,
source: this.document.toObject(),
enrichedDescription: await TextEditor.enrichHTML(this.document.system.description, { async: true }),
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true }),
isEditMode: this.isEditMode,
isPlayMode: this.isPlayMode,
isEditable: this.isEditable,
}
context = mergeObject(context, contextLocal)
return context
}
/** @override */
_onRender(context, options) {
super._onRender(context, options)
this.#dragDrop.forEach((d) => d.bind(this.element))
}

View File

@ -90,9 +90,6 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
return context
}
_generateTooltip(type, target) {
}
/** @override */
async _preparePartContext(partId, context) {
const doc = this.document
@ -127,8 +124,8 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
break
case "biography":
context.tab = context.tabs.biography
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.description, { async: true })
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.notes, { async: true })
break
}
return context
@ -143,18 +140,17 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
*/
async _onDrop(event) {
if (!this.isEditable || !this.isEditMode) return
const data = TextEditor.getDragEventData(event)
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event)
// Handle different data types
switch (data.type) {
case "Item":
const item = await fromUuid(data.uuid)
return this._onDropItem(item)
if (data.type === "Item") {
const item = await fromUuid(data.uuid)
return this._onDropItem(item)
}
}
static async #onRangedAttackDefense(event, target) {
const hasTarget = false
// Future use : const hasTarget = false
let roll = await LethalFantasyRoll.promptRangedDefense({
actorId: this.actor.id,
@ -250,6 +246,7 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
async _onRoll(event, target) {
if (this.isEditMode) return
console.log("Roll event", event)
const rollType = event.target.dataset.rollType
let rollKey = event.target.dataset.rollKey;
let rollDice = event.target.dataset?.rollDice;

View File

@ -22,7 +22,7 @@ export default class LethalFantasyEquipmentSheet extends LethalFantasyItemSheet
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}
}

View File

@ -22,7 +22,7 @@ export default class LethalFantasyGiftSheet extends LethalFantasyItemSheet {
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}
}

View File

@ -22,7 +22,7 @@ export default class LethalFantasyMiracleSheet extends LethalFantasyItemSheet {
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}

View File

@ -63,9 +63,6 @@ export default class LethalFantasyMonsterSheet extends LethalFantasyActorSheet {
return context
}
_generateTooltip(type, target) {
}
/** @override */
async _preparePartContext(partId, context) {
const doc = this.document
@ -78,8 +75,8 @@ export default class LethalFantasyMonsterSheet extends LethalFantasyActorSheet {
break
case "biography":
context.tab = context.tabs.biography
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.description, { async: true })
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.notes, { async: true })
break
}
return context

View File

@ -22,7 +22,7 @@ export default class LethalFantasyShieldSheet extends LethalFantasyItemSheet {
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}
}

View File

@ -22,7 +22,7 @@ export default class LethalFantasySkillSheet extends LethalFantasyItemSheet {
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}
}

View File

@ -22,7 +22,7 @@ export default class LethalFantasySpellSheet extends LethalFantasyItemSheet {
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}

View File

@ -22,7 +22,7 @@ export default class LethalFantasyVulnerabilitySheet extends LethalFantasyItemSh
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}
}

View File

@ -18,11 +18,11 @@ export default class LethalFantasyWeaponSheet extends LethalFantasyItemSheet {
template: "systems/fvtt-lethal-fantasy/templates/weapon.hbs",
},
}
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
return context
}

View File

@ -44,22 +44,13 @@ export const MONEY = {
}
export const MORTAL_CHOICES = {
"mankind": {label: "Mankind", value: "Mankind", defenseBonus: 0},
"elf": {label: "Elf", value: "Elf", defenseBonus: 0},
"dwarf": {label: "Dwarf", value: "Dwarf", defenseBonus: 0},
"halfelf": {label: "Half-Elf", value: "Half-Elf", defenseBonus: 0},
"halforc": {label: "Half-Orc", value: "Half-Orc", defenseBonus: 0},
"gnome": {label: "Gnome", value: "Gnome", defenseBonus: 2},
"shirefolk": {label: "Shire Folk", value: "Shire Folk", defenseBonus: 2},
"Elf": {label: "Elf", value: "Elf", defenseBonus: 0},
"Half-orc": {label: "Half-Orc", value: "Half-Orc", defenseBonus: 0},
"Half-Orc": {label: "Half-Orc", value: "Half-Orc", defenseBonus: 0},
"Dwarf": {label: "Dwarf", value: "Dwarf", defenseBonus: 0},
"Half-elf": {label: "Half-Elf", value: "Half-Elf", defenseBonus: 0},
"Gnome": {label: "Gnome", value: "Gnome", defenseBonus: 2},
"Shire Folk": {label: "Shire Folk", value: "Shire Folk", defenseBonus: 2},
"Shire folk": {label: "Shire Folk", value: "Shire Folk", defenseBonus: 2},
"Mankind": {label: "Human", value: "Human", defenseBonus: 0},
"mankind": {label: "Mankind", id: "mankind", defenseBonus: 0},
"elf": {label: "Elf", id: "elf", defenseBonus: 0},
"dwarf": {label: "Dwarf", id: "dwarf", defenseBonus: 0},
"halfelf": {label: "Half-Elf", id: "halfelf", defenseBonus: 0},
"halforc": {label: "Half-Orc", id: "halforc", defenseBonus: 0},
"gnome": {label: "Gnome", id: "gnome", defenseBonus: 2},
"halflings": {label: "Halflings", id: "halflings", defenseBonus: 2}
}
export const FAVOR_CHOICES = {

View File

@ -292,7 +292,9 @@ export default class LethalFantasyRoll extends Roll {
hasModifier = false
}
const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
console.log("Roll mode", rollModes)
const fieldRollMode = new foundry.data.fields.StringField({
choices: rollModes,
blank: false,
@ -329,7 +331,7 @@ export default class LethalFantasyRoll extends Roll {
favor: "none",
targetName
}
const content = await renderTemplate("systems/fvtt-lethal-fantasy/templates/roll-dialog.hbs", dialogContext)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-lethal-fantasy/templates/roll-dialog.hbs", dialogContext)
let position = game.user.getFlag(SYSTEM.id, "roll-dialog-pos") || { top: -1, left: -1 }
const label = game.i18n.localize("LETHALFANTASY.Roll.roll")
@ -342,7 +344,8 @@ export default class LethalFantasyRoll extends Roll {
{
label: label,
callback: (event, button, dialog) => {
let position = $(dialog).position()
console.log("Roll context", event, button, dialog)
let position = dialog.position
game.user.setFlag(SYSTEM.id, "roll-dialog-pos", foundry.utils.duplicate(position))
const output = Array.from(button.form.elements).reduce((obj, input) => {
if (input.name) obj[input.name] = input.value
@ -566,7 +569,7 @@ export default class LethalFantasyRoll extends Roll {
/* ***********************************************************/
static async promptInitiative(options = {}) {
const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const fieldRollMode = new foundry.data.fields.StringField({
choices: rollModes,
blank: false,
@ -589,7 +592,7 @@ export default class LethalFantasyRoll extends Roll {
}
console.log("CTX", dialogContext)
const content = await renderTemplate("systems/fvtt-lethal-fantasy/templates/roll-initiative-dialog.hbs", dialogContext)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-lethal-fantasy/templates/roll-initiative-dialog.hbs", dialogContext)
const label = game.i18n.localize("LETHALFANTASY.Label.initiative")
const rollContext = await foundry.applications.api.DialogV2.wait({
@ -628,7 +631,7 @@ export default class LethalFantasyRoll extends Roll {
/* ***********************************************************/
static async promptCombatAction(options = {}) {
const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const fieldRollMode = new foundry.data.fields.StringField({
choices: rollModes,
blank: false,
@ -652,7 +655,7 @@ export default class LethalFantasyRoll extends Roll {
...options
}
const content = await renderTemplate("systems/fvtt-lethal-fantasy/templates/combat-action-dialog.hbs", dialogContext)
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-lethal-fantasy/templates/combat-action-dialog.hbs", dialogContext)
let buttons = []
if (currentAction) {
@ -887,7 +890,7 @@ export default class LethalFantasyRoll extends Roll {
/* ***********************************************************/
static async promptRangedDefense(rollTarget) {
const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const fieldRollMode = new foundry.data.fields.StringField({
choices: rollModes,
blank: false,
@ -1050,7 +1053,7 @@ export default class LethalFantasyRoll extends Roll {
async render(chatOptions = {}) {
let chatData = await this._getChatCardData(chatOptions.isPrivate)
console.log("ChatData", chatData)
return await renderTemplate(this.constructor.CHAT_TEMPLATE, chatData)
return await foundry.applications.handlebars.renderTemplate(this.constructor.CHAT_TEMPLATE, chatData)
}
/*

View File

@ -174,6 +174,31 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
/** @override */
static LOCALIZATION_PREFIXES = ["LETHALFANTASY.Character"]
static migrateData(data) {
if (data?.biodata?.mortal) {
if (!SYSTEM.MORTAL_CHOICES[data.biodata.mortal]) {
for (let key in SYSTEM.MORTAL_CHOICES) {
let mortal = SYSTEM.MORTAL_CHOICES[key]
if ( mortal.label.toLowerCase() === data.biodata.mortal.toLowerCase()) {
data.biodata.mortal = mortal.id
}
if ( data.biodata.mortal.toLowerCase().includes("shire")) {
data.biodata.mortal = "halflings"
}
if ( data.biodata.mortal.toLowerCase().includes("human")) {
data.biodata.mortal = "mankind"
}
}
}
if (!SYSTEM.MORTAL_CHOICES[data.biodata.mortal]) {
console.warn("Lethal Fantasy | Migrate data: Mortal not found, forced to mankind", data.biodata.mortal)
data.biodata.mortal = "mankind"
}
}
return super.migrateData(data)
}
prepareDerivedData() {
super.prepareDerivedData();
let grit = 0
@ -275,7 +300,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
actorName: this.parent.name,
actorImage: this.parent.img,
combatId,
combatantId ,
combatantId,
actorClass,
maxInit,
})
@ -302,10 +327,10 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
let formula = ""
if (s.type === "spell") {
let dice = LethalFantasyUtils.getLethargyDice(s.system.level)
title = `${s.name} (Casting time: ${s.system.castingTime}, Lethargy: ${dice})`
title = `${s.name} (Casting time: ${s.system.castingTime}, Lethargy: ${dice})`
formula = `${s.system.castingTime}+${dice}`
} else {
title = `${s.name} (Prayer time: ${s.system.prayerTime})`
title = `${s.name} (Prayer time: ${s.system.prayerTime})`
formula = `${s.system.prayerTime}`
}
weaponsChoices.push({ id: s.id, name: title, combatProgressionDice: formula })

View File

@ -238,7 +238,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
async rollProgressionDice(combatId, combatantId) {
const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes)
const fieldRollMode = new foundry.data.fields.StringField({
choices: rollModes,
blank: false,

View File

@ -22,39 +22,41 @@ export default class LethalFantasyUtils {
static setHookListeners() {
Hooks.on('renderTokenHUD', async (hud, html, token) => {
const lossHPButton = await renderTemplate('systems/fvtt-lethal-fantasy/templates/loss-hp-hud.hbs', {} )
html.find('div.left').append(lossHPButton);
html.find('img.lethal-hp-loss-hud').click((event) => {
const lossHPButton = await foundry.applications.handlebars.renderTemplate('systems/fvtt-lethal-fantasy/templates/loss-hp-hud.hbs', {} )
$(html).find('div.left').append(lossHPButton);
$(html).find('img.lethal-hp-loss-hud').click((event) => {
event.preventDefault();
let hpMenu = html.find('.hp-loss-wrap')[0]
let hpMenu = $(html).find('.hp-loss-wrap')[0]
if (hpMenu.classList.contains("hp-loss-hud-disabled")) {
html.find('.hp-loss-wrap')[0].classList.add('hp-loss-hud-active');
html.find('.hp-loss-wrap')[0].classList.remove('hp-loss-hud-disabled');
html.find('.hp-loss-wrap')[1].classList.add('hp-loss-hud-active');
html.find('.hp-loss-wrap')[1].classList.remove('hp-loss-hud-disabled');
html.find('.hp-loss-wrap')[2].classList.add('hp-loss-hud-active');
html.find('.hp-loss-wrap')[2].classList.remove('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[0].classList.add('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[0].classList.remove('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[1].classList.add('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[1].classList.remove('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[2].classList.add('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[2].classList.remove('hp-loss-hud-disabled');
} else {
html.find('.hp-loss-wrap')[0].classList.remove('hp-loss-hud-active');
html.find('.hp-loss-wrap')[0].classList.add('hp-loss-hud-disabled');
html.find('.hp-loss-wrap')[1].classList.remove('hp-loss-hud-active');
html.find('.hp-loss-wrap')[1].classList.add('hp-loss-hud-disabled');
html.find('.hp-loss-wrap')[2].classList.remove('hp-loss-hud-active');
html.find('.hp-loss-wrap')[2].classList.add('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[0].classList.remove('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[0].classList.add('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[1].classList.remove('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[1].classList.add('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[2].classList.remove('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[2].classList.add('hp-loss-hud-disabled');
}
})
html.find('.loss-hp-hud-click').click((event) => {
$(html).find('.loss-hp-hud-click').click((event) => {
event.preventDefault();
let hpLoss = event.currentTarget.dataset.hpValue;
if (token) {
let actor = game.actors.get(token.actorId);
let tokenFull = canvas.tokens.placeables.find( t => t.id === token._id);
console.log(tokenFull, token)
let actor = tokenFull.actor;
actor.applyDamage(Number(hpLoss));
html.find('.hp-loss-wrap')[0].classList.remove('hp-loss-hud-active');
html.find('.hp-loss-wrap')[0].classList.add('hp-loss-hud-disabled');
html.find('.hp-loss-wrap')[1].classList.remove('hp-loss-hud-active');
html.find('.hp-loss-wrap')[1].classList.add('hp-loss-hud-disabled');
html.find('.hp-loss-wrap')[2].classList.remove('hp-loss-hud-active');
html.find('.hp-loss-wrap')[2].classList.add('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[0].classList.remove('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[0].classList.add('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[1].classList.remove('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[1].classList.add('hp-loss-hud-disabled');
$(html).find('.hp-loss-wrap')[2].classList.remove('hp-loss-hud-active');
$(html).find('.hp-loss-wrap')[2].classList.add('hp-loss-hud-disabled');
}
})
})

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@ -1 +1 @@
MANIFEST-000273
MANIFEST-000348

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@ -1,8 +1,8 @@
2025/04/27-22:21:03.476535 7fa7effff6c0 Recovering log #271
2025/04/27-22:21:03.529446 7fa7effff6c0 Delete type=3 #269
2025/04/27-22:21:03.529518 7fa7effff6c0 Delete type=0 #271
2025/04/27-22:32:25.085954 7fa7eebff6c0 Level-0 table #276: started
2025/04/27-22:32:25.085980 7fa7eebff6c0 Level-0 table #276: 0 bytes OK
2025/04/27-22:32:25.097677 7fa7eebff6c0 Delete type=0 #274
2025/04/27-22:32:25.110519 7fa7eebff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!znm6T1ef4qQI8BX7' @ 0 : 0; will stop at (end)
2025/04/27-22:32:25.110580 7fa7eebff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!znm6T1ef4qQI8BX7' @ 0 : 0; will stop at (end)
2025/05/29-16:36:11.138560 7f53e4df86c0 Recovering log #346
2025/05/29-16:36:11.150394 7f53e4df86c0 Delete type=3 #344
2025/05/29-16:36:11.150472 7f53e4df86c0 Delete type=0 #346
2025/05/29-18:48:12.764595 7f53df3ff6c0 Level-0 table #351: started
2025/05/29-18:48:12.764652 7f53df3ff6c0 Level-0 table #351: 0 bytes OK
2025/05/29-18:48:12.777058 7f53df3ff6c0 Delete type=0 #349
2025/05/29-18:48:12.800778 7f53df3ff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
2025/05/29-18:48:12.800877 7f53df3ff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2025/04/27-22:10:37.047400 7fa7f51fa6c0 Recovering log #267
2025/04/27-22:10:37.058458 7fa7f51fa6c0 Delete type=3 #265
2025/04/27-22:10:37.058538 7fa7f51fa6c0 Delete type=0 #267
2025/04/27-22:10:52.614770 7fa7eebff6c0 Level-0 table #272: started
2025/04/27-22:10:52.614791 7fa7eebff6c0 Level-0 table #272: 0 bytes OK
2025/04/27-22:10:52.622121 7fa7eebff6c0 Delete type=0 #270
2025/04/27-22:10:52.628504 7fa7eebff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!znm6T1ef4qQI8BX7' @ 0 : 0; will stop at (end)
2025/04/27-22:10:52.628572 7fa7eebff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!znm6T1ef4qQI8BX7' @ 0 : 0; will stop at (end)
2025/05/22-18:45:28.754313 7f53737fe6c0 Recovering log #342
2025/05/22-18:45:28.804653 7f53737fe6c0 Delete type=3 #340
2025/05/22-18:45:28.804783 7f53737fe6c0 Delete type=0 #342
2025/05/22-19:43:04.046497 7f53723ff6c0 Level-0 table #347: started
2025/05/22-19:43:04.046522 7f53723ff6c0 Level-0 table #347: 0 bytes OK
2025/05/22-19:43:04.084205 7f53723ff6c0 Delete type=0 #345
2025/05/22-19:43:04.153359 7f53723ff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
2025/05/22-19:43:04.153400 7f53723ff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)

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MANIFEST-000272
MANIFEST-000347

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@ -1,8 +1,8 @@
2025/04/27-22:21:03.532054 7fa7ef7fe6c0 Recovering log #270
2025/04/27-22:21:03.584724 7fa7ef7fe6c0 Delete type=3 #268
2025/04/27-22:21:03.584865 7fa7ef7fe6c0 Delete type=0 #270
2025/04/27-22:32:25.103857 7fa7eebff6c0 Level-0 table #275: started
2025/04/27-22:32:25.103878 7fa7eebff6c0 Level-0 table #275: 0 bytes OK
2025/04/27-22:32:25.110373 7fa7eebff6c0 Delete type=0 #273
2025/04/27-22:32:25.110550 7fa7eebff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/04/27-22:32:25.110614 7fa7eebff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/05/29-16:36:11.158130 7f53e5dfa6c0 Recovering log #345
2025/05/29-16:36:11.168794 7f53e5dfa6c0 Delete type=3 #343
2025/05/29-16:36:11.168968 7f53e5dfa6c0 Delete type=0 #345
2025/05/29-18:48:12.777345 7f53df3ff6c0 Level-0 table #350: started
2025/05/29-18:48:12.777387 7f53df3ff6c0 Level-0 table #350: 0 bytes OK
2025/05/29-18:48:12.788225 7f53df3ff6c0 Delete type=0 #348
2025/05/29-18:48:12.800802 7f53df3ff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/05/29-18:48:12.800914 7f53df3ff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2025/04/27-22:10:37.060842 7fa7f49f96c0 Recovering log #266
2025/04/27-22:10:37.071585 7fa7f49f96c0 Delete type=3 #264
2025/04/27-22:10:37.071676 7fa7f49f96c0 Delete type=0 #266
2025/04/27-22:10:52.602346 7fa7eebff6c0 Level-0 table #271: started
2025/04/27-22:10:52.602391 7fa7eebff6c0 Level-0 table #271: 0 bytes OK
2025/04/27-22:10:52.608549 7fa7eebff6c0 Delete type=0 #269
2025/04/27-22:10:52.628463 7fa7eebff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/04/27-22:10:52.628540 7fa7eebff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/05/22-18:45:28.835173 7f5373fff6c0 Recovering log #341
2025/05/22-18:45:28.894795 7f5373fff6c0 Delete type=3 #339
2025/05/22-18:45:28.894867 7f5373fff6c0 Delete type=0 #341
2025/05/22-19:43:04.009442 7f53723ff6c0 Level-0 table #346: started
2025/05/22-19:43:04.009522 7f53723ff6c0 Level-0 table #346: 0 bytes OK
2025/05/22-19:43:04.046375 7f53723ff6c0 Delete type=0 #344
2025/05/22-19:43:04.153344 7f53723ff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/05/22-19:43:04.153392 7f53723ff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)

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MANIFEST-000272
MANIFEST-000347

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2025/04/27-22:21:03.420246 7fa7f49f96c0 Recovering log #270
2025/04/27-22:21:03.473337 7fa7f49f96c0 Delete type=3 #268
2025/04/27-22:21:03.473392 7fa7f49f96c0 Delete type=0 #270
2025/04/27-22:32:25.074302 7fa7eebff6c0 Level-0 table #275: started
2025/04/27-22:32:25.074357 7fa7eebff6c0 Level-0 table #275: 0 bytes OK
2025/04/27-22:32:25.085821 7fa7eebff6c0 Delete type=0 #273
2025/04/27-22:32:25.110498 7fa7eebff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/04/27-22:32:25.110565 7fa7eebff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/05/29-16:36:11.123463 7f53e55f96c0 Recovering log #345
2025/05/29-16:36:11.133586 7f53e55f96c0 Delete type=3 #343
2025/05/29-16:36:11.133663 7f53e55f96c0 Delete type=0 #345
2025/05/29-18:48:12.753680 7f53df3ff6c0 Level-0 table #350: started
2025/05/29-18:48:12.753732 7f53df3ff6c0 Level-0 table #350: 0 bytes OK
2025/05/29-18:48:12.764334 7f53df3ff6c0 Delete type=0 #348
2025/05/29-18:48:12.800724 7f53df3ff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/05/29-18:48:12.800854 7f53df3ff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2025/04/27-22:10:37.034836 7fa7ef7fe6c0 Recovering log #266
2025/04/27-22:10:37.044865 7fa7ef7fe6c0 Delete type=3 #264
2025/04/27-22:10:37.044923 7fa7ef7fe6c0 Delete type=0 #266
2025/04/27-22:10:52.622268 7fa7eebff6c0 Level-0 table #271: started
2025/04/27-22:10:52.622297 7fa7eebff6c0 Level-0 table #271: 0 bytes OK
2025/04/27-22:10:52.628287 7fa7eebff6c0 Delete type=0 #269
2025/04/27-22:10:52.628521 7fa7eebff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/04/27-22:10:52.628588 7fa7eebff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/05/22-18:45:28.668409 7f5378bfa6c0 Recovering log #341
2025/05/22-18:45:28.725273 7f5378bfa6c0 Delete type=3 #339
2025/05/22-18:45:28.725349 7f5378bfa6c0 Delete type=0 #341
2025/05/22-19:43:04.084321 7f53723ff6c0 Level-0 table #346: started
2025/05/22-19:43:04.084343 7f53723ff6c0 Level-0 table #346: 0 bytes OK
2025/05/22-19:43:04.122081 7f53723ff6c0 Delete type=0 #344
2025/05/22-19:43:04.153372 7f53723ff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/05/22-19:43:04.153416 7f53723ff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)

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@ -0,0 +1 @@
MANIFEST-000047

View File

View File

@ -0,0 +1,8 @@
2025/05/29-16:36:11.187985 7f53e4df86c0 Recovering log #45
2025/05/29-16:36:11.199498 7f53e4df86c0 Delete type=3 #43
2025/05/29-16:36:11.199566 7f53e4df86c0 Delete type=0 #45
2025/05/29-18:48:12.801134 7f53df3ff6c0 Level-0 table #50: started
2025/05/29-18:48:12.801185 7f53df3ff6c0 Level-0 table #50: 0 bytes OK
2025/05/29-18:48:12.810101 7f53df3ff6c0 Delete type=0 #48
2025/05/29-18:48:12.859825 7f53df3ff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
2025/05/29-18:48:12.859922 7f53df3ff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)

View File

@ -0,0 +1,8 @@
2025/05/22-18:45:28.985810 7f5372ffd6c0 Recovering log #41
2025/05/22-18:45:29.040662 7f5372ffd6c0 Delete type=3 #39
2025/05/22-18:45:29.040742 7f5372ffd6c0 Delete type=0 #41
2025/05/22-19:43:04.281148 7f53723ff6c0 Level-0 table #46: started
2025/05/22-19:43:04.281205 7f53723ff6c0 Level-0 table #46: 0 bytes OK
2025/05/22-19:43:04.315875 7f53723ff6c0 Delete type=0 #44
2025/05/22-19:43:04.316126 7f53723ff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
2025/05/22-19:43:04.366588 7f53723ff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)

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@ -1 +1 @@
MANIFEST-000272
MANIFEST-000347

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@ -1,8 +1,8 @@
2025/04/27-22:21:03.587567 7fa7f51fa6c0 Recovering log #270
2025/04/27-22:21:03.645451 7fa7f51fa6c0 Delete type=3 #268
2025/04/27-22:21:03.645585 7fa7f51fa6c0 Delete type=0 #270
2025/04/27-22:32:25.097834 7fa7eebff6c0 Level-0 table #275: started
2025/04/27-22:32:25.097881 7fa7eebff6c0 Level-0 table #275: 0 bytes OK
2025/04/27-22:32:25.103788 7fa7eebff6c0 Delete type=0 #273
2025/04/27-22:32:25.110534 7fa7eebff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/04/27-22:32:25.110597 7fa7eebff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/05/29-16:36:11.172412 7f53e55f96c0 Recovering log #345
2025/05/29-16:36:11.183464 7f53e55f96c0 Delete type=3 #343
2025/05/29-16:36:11.183540 7f53e55f96c0 Delete type=0 #345
2025/05/29-18:48:12.788378 7f53df3ff6c0 Level-0 table #350: started
2025/05/29-18:48:12.788406 7f53df3ff6c0 Level-0 table #350: 0 bytes OK
2025/05/29-18:48:12.800425 7f53df3ff6c0 Delete type=0 #348
2025/05/29-18:48:12.800827 7f53df3ff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/05/29-18:48:12.800943 7f53df3ff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2025/04/27-22:10:37.074061 7fa7effff6c0 Recovering log #266
2025/04/27-22:10:37.085221 7fa7effff6c0 Delete type=3 #264
2025/04/27-22:10:37.085303 7fa7effff6c0 Delete type=0 #266
2025/04/27-22:10:52.608683 7fa7eebff6c0 Level-0 table #271: started
2025/04/27-22:10:52.608708 7fa7eebff6c0 Level-0 table #271: 0 bytes OK
2025/04/27-22:10:52.614653 7fa7eebff6c0 Delete type=0 #269
2025/04/27-22:10:52.628484 7fa7eebff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/04/27-22:10:52.628557 7fa7eebff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/05/22-18:45:28.912541 7f5378bfa6c0 Recovering log #341
2025/05/22-18:45:28.969080 7f5378bfa6c0 Delete type=3 #339
2025/05/22-18:45:28.969151 7f5378bfa6c0 Delete type=0 #341
2025/05/22-19:43:04.122198 7f53723ff6c0 Level-0 table #346: started
2025/05/22-19:43:04.122219 7f53723ff6c0 Level-0 table #346: 0 bytes OK
2025/05/22-19:43:04.153184 7f53723ff6c0 Delete type=0 #344
2025/05/22-19:43:04.153383 7f53723ff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/05/22-19:43:04.153407 7f53723ff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)

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@ -93,6 +93,10 @@
.character-characteristic {
display: flex;
align-items: center;
span {
min-width: 2.2rem;
max-width: 2.2rem;
}
.rollable:hover,
.rollable:focus {
text-shadow: 0 0 8px var(--color-shadow-primary);
@ -108,7 +112,7 @@
}
}
}
.character-challenges {
display: flex;
flex-direction: column;
@ -218,7 +222,7 @@
}
}
.tab.character-biography {
.tab.character-biography .main-div{
.biodata {
display: grid;
grid-template-columns: repeat(4, 1fr);
@ -248,7 +252,7 @@
}
}
.tab.character-skills {
.tab.character-skills .main-div{
display: grid;
grid-template-columns: 1fr;
legend {
@ -310,7 +314,7 @@
}
}
.tab.character-equipment {
.tab.character-equipment .main-div {
display: grid;
grid-template-columns: 1fr;
legend {
@ -349,7 +353,7 @@
}
}
.tab.character-combat {
.tab.character-combat .main-div {
display: grid;
grid-template-columns: 1fr;
legend {
@ -497,7 +501,7 @@
}
.tab.character-spells {
.tab.character-spells .main-div {
display: grid;
grid-template-columns: 1fr;
legend {
@ -558,7 +562,7 @@
}
}
.tab.character-miracles {
.tab.character-miracles .main-div {
display: grid;
grid-template-columns: 1fr;
legend {

View File

@ -5,6 +5,5 @@
@font-face {
font-family: "BaskervilleBold";
src: url("../fonts/baskerville-bold.ttf") format("truetype");
src: url("../assets/fonts/baskerville-bold.ttf") format("truetype");
}

View File

@ -6,6 +6,17 @@
--logo-standard: url("../assets/ui/lf_logo_small_02.webp");
}
.initiative-area {
min-width: 8rem;
max-width: 8rem;
display: flex;
flex-direction: row;
input {
min-width: 3rem;
max-width: 3rem;
}
}
#logo {
content: var(--logo-standard);
width: 50px;

View File

@ -19,12 +19,12 @@
border: none;
}
}
.monster-pc {
display: flex;
gap: 10px;
flex: 1;
.monster-hp {
display: flex;
@ -99,6 +99,10 @@
text-shadow: 0 0 8px var(--color-shadow-primary);
cursor: pointer;
}
span {
min-width: 2.2rem;
max-width: 2.2rem;
}
.form-group {
flex: 1;
padding-left: 4px;
@ -223,7 +227,7 @@
}
}
.tab.monster-biography {
.tab.monster-biography .main-div {
.biodata {
display: grid;
grid-template-columns: repeat(4, 1fr);
@ -248,7 +252,7 @@
}
}
.tab.monster-skills {
.tab.monster-skills .main-div{
display: grid;
grid-template-columns: 1fr;
legend {
@ -462,4 +466,3 @@
min-height: 150px;
}
}

View File

@ -6,7 +6,7 @@
"download": "#{DOWNLOAD}#",
"url": "#{URL}#",
"license": "LICENSE",
"version": "12.0.35",
"version": "13.0.0",
"authors": [
{
"name": "Uberwald",
@ -14,8 +14,8 @@
}
],
"compatibility": {
"minimum": "12",
"verified": "12"
"minimum": "13",
"verified": "13"
},
"esmodules": ["lethal-fantasy.mjs"],
"styles": ["css/fvtt-lethal-fantasy.css"],
@ -82,6 +82,14 @@
"system": "fvtt-lethal-fantasy",
"path": "packs-system/lf-vulnerabilities",
"type": "Item"
},
{
"name": "lf-spells-miracles",
"banner": "",
"label": "Spells & Miracles",
"system": "fvtt-lethal-fantasy",
"path": "packs-system/lf-spells-miracles",
"type": "Item"
}
],
"flags": {

View File

@ -1,4 +1,5 @@
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<div class="main-div">
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.biodata"}}</legend>
@ -92,5 +93,5 @@
<legend>{{localize "LETHALFANTASY.Label.notes"}}</legend>
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
</fieldset>
</div>
</section>

View File

@ -1,10 +1,11 @@
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="combat" data-group="sheet">
<div class="main-div">
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.combatDetails"}}</legend>
<div class="combat-details">
<div class="combat-detail">
<button class="action" data-action="rangedAttackDefense">
{{localize "LETHALFANTASY.Label.rangedAttackDefense"}}
</button>
@ -155,5 +156,6 @@
{{/each}}
</div>
</fieldset>
<div>
</section>

View File

@ -1,4 +1,5 @@
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<div class="main-div">
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.money"}}</legend>
@ -31,5 +32,5 @@
</div>
</fieldset>
</div>
</section>

View File

@ -81,16 +81,16 @@
<div class="character-save">
<span class="name">
<a class="rollable" data-roll-type="save" data-roll-key="contagion"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>
class="lf-roll-small fa-solid fa-dice-d20"></i>
{{localize "LETHALFANTASY.Label.saves.contagion"}}
</a>
</span>
{{formField systemFields.saves.fields.contagion.fields.value value=system.saves.contagion.value
disabled=true}}
<span class="name">
<a class="rollable" data-roll-type="save" data-roll-key="poison"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>
class="lf-roll-small fa-solid fa-dice-d20"></i>
{{localize "LETHALFANTASY.Label.saves.poison"}}
</a>
</span>
@ -99,18 +99,18 @@
<span class="name-pain">
<a class="rollable" data-roll-type="save" data-roll-key="pain" data-roll-dice="D12"><i
class="lf-roll-small fa-solid fa-dice-d12"></i>
class="lf-roll-small fa-solid fa-dice-d12"></i>
{{localize "LETHALFANTASY.Label.saves.pain"}}
</a>
</span>
<span class="name-pain">
<span class="name-pain">
<a class="rollable" data-roll-type="save" data-roll-key="pain" data-roll-dice="D20"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>
class="lf-roll-small fa-solid fa-dice-d20"></i>
{{localize "LETHALFANTASY.Label.saves.pain"}}
</a>
</span>
{{formField systemFields.saves.fields.pain.fields.value value=system.saves.pain.value disabled=true}}
<span data-tooltip="Pain save if wound exceeds">
{{formField systemFields.hp.fields.painDamage value=system.hp.painDamage disabled=isPlayMode tooltip="Pain Damage"}}
</span>
@ -174,14 +174,14 @@
<fieldset class="character-characteristics character-characteristics-{{ifThen isPlayMode 'play' 'edit'}}">
<legend>{{localize "LETHALFANTASY.Label.characteristics"}}</legend>
<div class="character-characteristic">
{{localize "LETHALFANTASY.Label.str"}}
<span>{{localize "LETHALFANTASY.Label.str"}}</span>
{{formField systemFields.characteristics.fields.str.fields.value value=system.characteristics.str.value
disabled=isPlayMode data-char-id="str" }}
{{formField systemFields.characteristics.fields.str.fields.percent value=system.characteristics.str.percent
disabled=isPlayMode type="number"}}
</div>
<div class="character-characteristic">
{{localize "LETHALFANTASY.Label.int"}}
<span>{{localize "LETHALFANTASY.Label.int"}}</span>
{{formField systemFields.characteristics.fields.int.fields.value value=system.characteristics.int.value
disabled=isPlayMode data-char-id="int" }}
@ -189,7 +189,7 @@
disabled=isPlayMode type="number" }}
</div>
<div class="character-characteristic">
{{localize "LETHALFANTASY.Label.wis"}}
<span>{{localize "LETHALFANTASY.Label.wis"}}</span>
{{formField systemFields.characteristics.fields.wis.fields.value value=system.characteristics.wis.value
disabled=isPlayMode data-char-id="wis" }}
@ -197,7 +197,7 @@
disabled=isPlayMode type="number"}}
</div>
<div class="character-characteristic">
{{localize "LETHALFANTASY.Label.dex"}}
<span>{{localize "LETHALFANTASY.Label.dex"}}</span>
{{formField systemFields.characteristics.fields.dex.fields.value value=system.characteristics.dex.value
disabled=isPlayMode data-char-id="wis" }}
@ -205,7 +205,7 @@
disabled=isPlayMode type="number" }}
</div>
<div class="character-characteristic">
{{localize "LETHALFANTASY.Label.con"}}
<span>{{localize "LETHALFANTASY.Label.con"}}</span>
{{formField systemFields.characteristics.fields.con.fields.value value=system.characteristics.con.value
disabled=isPlayMode data-char-id="con" }}
@ -213,7 +213,7 @@
disabled=isPlayMode type="number"}}
</div>
<div class="character-characteristic">
{{localize "LETHALFANTASY.Label.cha"}}
<span>{{localize "LETHALFANTASY.Label.cha"}}</span>
{{formField systemFields.characteristics.fields.cha.fields.value value=system.characteristics.cha.value
disabled=isPlayMode data-char-id="cha" }}
@ -221,7 +221,7 @@
disabled=isPlayMode type="number"}}
</div>
<div class="character-characteristic">
{{localize "LETHALFANTASY.Label.luc"}}
<span>{{localize "LETHALFANTASY.Label.luc"}}</span>
{{formField systemFields.characteristics.fields.luc.fields.value value=system.characteristics.luc.value
disabled=isPlayMode data-char-id="luc" }}
@ -229,7 +229,7 @@
disabled=isPlayMode type="number"}}
</div>
<div class="character-characteristic">
{{localize "LETHALFANTASY.Label.app"}}
<span>{{localize "LETHALFANTASY.Label.app"}}</span>
{{formField systemFields.characteristics.fields.app.fields.value value=system.characteristics.app.value
disabled=isPlayMode data-char-id="app" }}

View File

@ -1,4 +1,5 @@
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<div class="main-div">
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.divinityPoints"}}</legend>
@ -46,5 +47,6 @@
{{/each}}
</div>
</fieldset>
</div>
</section>

View File

@ -1,4 +1,5 @@
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="skills" data-group="sheet">
<div class="main-div">
<fieldset>
<legend data-tooltip="{{localize " LETHALFANTASY.Tooltip.skills"}}" data-tooltip-direction="UP">{{localize
@ -68,5 +69,5 @@
{{/each}}
</div>
</fieldset>
</div>
</section>

View File

@ -1,19 +1,21 @@
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<div class="main-div">
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.aetherPoints"}}</legend>
<div class="spell-details">
<div class="spell-detail">
<span >Current</span>
{{formField systemFields.aetherPoints.fields.value value=system.aetherPoints.value localize=true}}
<a data-action="aetherPointsPlus"><i class="fa-solid fa-hexagon-plus"></i></a>
<a data-action="aetherPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.aetherPoints"}}</legend>
<div class="spell-details">
<div class="spell-detail">
<span>Current</span>
{{formField systemFields.aetherPoints.fields.value value=system.aetherPoints.value localize=true}}
<a data-action="aetherPointsPlus"><i class="fa-solid fa-hexagon-plus"></i></a>
<a data-action="aetherPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
<span >Max</span>
{{formField systemFields.aetherPoints.fields.max value=system.aetherPoints.max localize=true disabled=isPlayMode}}
<span>Max</span>
{{formField systemFields.aetherPoints.fields.max value=system.aetherPoints.max localize=true
disabled=isPlayMode}}
</div>
</div>
</div>
</div>
</fieldset>
<fieldset>
@ -22,9 +24,9 @@
data-action="createSpell"></i></a>{{/if}}</legend>
<div class="spells">
{{#each spells as |item|}}
<div class="spell" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true" >
<div class="spell" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
<div class="name" >
<div class="name">
{{item.name}}
</div>
@ -46,5 +48,5 @@
{{/each}}
</div>
</fieldset>
</div>
</section>

View File

@ -18,7 +18,7 @@
<fieldSet>
<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
<select name="visibility">
{{selectOptions rollModes selected=visibility}}
{{selectOptions rollModes selected=visibility localize=true}}
</select>
</fieldSet>

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@ -0,0 +1,39 @@
<nav class="combat-controls" data-tooltip-direction="UP">
{{~#if hasCombat~}}
{{!-- GM Controls --}}
{{#if user.isGM}}
{{#if combat.round}}
<!-- <button type="button" class="inline-control combat-control icon fa-solid fa-backward-step"
data-action="previousRound" data-tooltip aria-label="{{ localize "COMBAT.RoundPrev" }}"></button>
<button type="button" class="inline-control combat-control icon fa-solid fa-arrow-left" data-action="previousTurn"
data-tooltip aria-label="{{ localize "COMBAT.TurnPrev" }}"></button> -->
<button type="button" class="combat-control combat-control-lg" data-action="endCombat">
<i class="fa-solid fa-xmark" inert></i>
<span>{{ localize "COMBAT.End" }}</span>
</button>
<!-- <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-right" data-action="nextTurn"
data-tooltip aria-label="{{ localize "COMBAT.TurnNext" }}"></button> -->
<button type="button" class="inline-control combat-control icon fa-solid fa-forward-step" data-action="nextRound"
data-tooltip aria-label="{{ localize "COMBAT.RoundNext" }}"></button>
{{else}}
<button type="button" class="combat-control combat-control-lg" data-action="startCombat">
<i class="fa-solid fa-swords" inert></i>
<span>{{ localize "COMBAT.Begin" }}</span>
</button>
{{/if}}
{{!-- Active Player Controls --}}
{{else if control}}
<!-- <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-left" data-action="previousTurn"
data-tooltip aria-label="{{ localize "COMBAT.TurnPrev" }}"></button>
<button type="button" class="combat-control combat-control-lg" data-action="nextTurn">
<i class="fa-solid fa-check"></i>
<span>{{ localize "COMBAT.TurnEnd" }}</span>
</button>
<button type="button" class="inline-control combat-control icon fa-solid fa-arrow-right" data-action="nextTurn"
data-tooltip aria-label="{{ localize "COMBAT.TurnNext" }}"></button> -->
{{/if}}
{{/if}}
</nav>

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@ -0,0 +1,92 @@
<header class="combat-tracker-header">
{{!-- Encounter Controls --}}
{{#if user.isGM}}
<nav class="encounters {{ css }}" aria-label="{{ localize "COMBAT.NavLabel" }}">
{{!-- Cycle Display --}}
{{#if displayCycle}}
<button type="button" class="inline-control icon fa-solid fa-plus" data-action="createCombat"
data-tooltip aria-label="{{ localize "COMBAT.Create" }}"></button>
<div class="cycle-combats">
<button type="button" class="inline-control icon fa-solid fa-caret-left" data-action="cycleCombat"
{{#if previousId}}data-combat-id="{{ previousId }}" {{else}}disabled{{/if}}
data-tooltip aria-label="{{ localize "COMBAT.EncounterPrevious" }}"></button>
<div class="encounter-count">
<span class="value">{{ currentIndex }}</span>
<span class="separator">&sol;</span>
<span class="max">{{ combats.length }}</span>
</div>
<button type="button" class="inline-control icon fa-solid fa-caret-right" data-action="cycleCombat"
{{#if nextId}}data-combat-id="{{ nextId }}" {{else}}disabled{{/if}}
data-tooltip aria-label="{{ localize "COMBAT.EncounterNext" }}"></button>
</div>
<button type="button" class="inline-control icon fa-solid fa-gear" data-action="trackerSettings"
data-tooltip aria-label="{{ localize "COMBAT.Settings" }}"></button>
{{!-- Tabbed Display --}}
{{else if combats.length}}
<button type="button" class="inline-control icon fa-solid fa-plus" data-action="createCombat"
data-tooltip aria-label="{{ localize "COMBAT.Create" }}"></button>
{{#each combats}}
<button type="button" class="inline-control {{#if active}}active{{/if}}" data-action="cycleCombat"
data-combat-id="{{ id }}">
{{ label }}
</button>
{{/each}}
<button type="button" class="inline-control icon fa-solid fa-gear" data-action="trackerSettings"
data-tooltip aria-label="{{ localize "COMBAT.Settings" }}"></button>
{{!-- No Combats --}}
{{else}}
<button type="button" class="combat-control-lg" data-action="createCombat">
<i class="fa-solid fa-plus" inert></i>
<span>{{ localize "COMBAT.Create" }}</span>
</button>
{{/if}}
</nav>
{{/if}}
<div class="encounter-controls {{#if hasCombat}}combat{{/if}}">
{{!-- Bulk Rolls --}}
<div class="control-buttons left flexrow">
{{#if user.isGM}}
<button type="button" class="inline-control combat-control icon fa-solid fa-users" data-action="rollAll"
{{#unless combat.turns.length}}disabled{{/unless}} data-tooltip="COMBAT.RollAll"
aria-label="{{ localize "COMBAT.RollAll" }}"></button>
<button type="button" class="inline-control combat-control icon fa-solid fa-users-cog" data-action="rollNPC"
{{#unless combat.turns.length}}disabled{{/unless}} data-tooltip="COMBAT.RollNPC"
aria-label="{{ localize "COMBAT.RollNPC" }}"></button>
{{else}}
<div class="spacer"></div>
<div class="spacer"></div>
{{/if}}
</div>
{{!-- Combat Status --}}
<strong class="encounter-title">
{{#if combats.length}}
{{#if combat.round}}
{{ localize "COMBAT.Round" round=combat.round }}
{{else}}
{{ localize "COMBAT.NotStarted" }}
{{/if}}
{{else}}
{{ localize "COMBAT.None" }}
{{/if}}
</strong>
{{!-- Combat Controls --}}
<div class="control-buttons right flexrow">
<div class="spacer"></div>
<button type="button" class="encounter-context-menu inline-control combat-control icon fa-solid fa-ellipsis-vertical"
{{#unless (and user.isGM hasCombat)}}disabled{{/unless}}></button>
</div>
</div>
</header>

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@ -0,0 +1,81 @@
<ol class="combat-tracker plain">
{{#each turns}}
<li class="combatant {{ css }}" data-combatant-id="{{ id }}" data-action="activateCombatant">
{{!-- TODO: Targets --}}
{{!-- Image --}}
<img class="token-image" src="{{ img }}" alt="{{ name }}" loading="lazy">
{{!-- Name & Controls --}}
<div class="token-name">
<strong class="name">{{ name }}</strong>
<div class="combatant-controls">
{{#if @root.user.isGM}}
<button type="button" class="inline-control combatant-control icon fa-solid fa-eye-slash {{#if hidden}}active{{/if}}"
data-action="toggleHidden" data-tooltip aria-label="{{ localize "COMBAT.ToggleVis" }}"></button>
<button type="button" class="inline-control combatant-control icon fa-solid fa-skull {{#if isDefeated}}active{{/if}}"
data-action="toggleDefeated" data-tooltip
aria-label="{{ localize "COMBAT.ToggleDead" }}"></button>
{{/if}}
{{#if canPing}}
<button type="button" class="inline-control combatant-control icon fa-solid fa-bullseye-arrow"
data-action="pingCombatant" data-tooltip
aria-label="{{ localize "COMBAT.PingCombatant" }}"></button>
{{/if}}
{{#unless @root.user.isGM}}
<button type="button" class="inline-control combatant-control icon fa-solid fa-arrows-to-eye"
data-action="panToCombatant" data-tooltip
aria-label="{{ localize "COMBAT.PanToCombatant" }}"></button>
{{/unless}}
{{!-- TODO: Target Control --}}
<div class="token-effects" data-tooltip-html="{{ effects.tooltip }}">
{{#each effects.icons}}
<img class="token-effect" src="{{ img }}" alt="{{ name }}">
{{/each}}
</div>
</div>
</div>
{{!-- Resource --}}
{{#if resource includeZero=true}}
<div class="token-resource">
<span class="resource">{{ resource }}</span>
</div>
{{/if}}
{{!-- Initiative --}}
<div class="token-initiative initiative-area">
{{#if initiative includeZero=true}}
{{!-- Decimal Initiative --}}
{{#if @root.hasDecimals}}
<span>{{ initiative }}</span>
{{!-- Simple Initiative --}}
{{else}}
<input type="text" class="initiative-input" inputmode="numeric" pattern="^[+=\-]?\d*" value="{{ initiative }}"
aria-label="{{ localize "COMBAT.InitiativeScore" }}" {{#unless @root.user.isGM}}readonly{{/unless}}>
{{/if}}
{{#if isOwner}}
<a data-action="initiativePlus" class="initiative-plus" data-combatant-id="{{this.id}}"><i class="fa-solid fa-hexagon-plus"></i></a>
<a data-action="initiativeMinus" class="initiative-minus" data-combatant-id="{{this.id}}"><i class="fa-solid fa-hexagon-minus"></i></a>
{{/if}}
{{#if isMonster}}
<span class="initiative">-</span>
{{else}}
<span class="initiative" data-tooltip="Current max. progression counter">{{progressionCount}}</span>
{{/if}}
{{!-- Roll Initiative --}}
{{else if isOwner}}
<button type="button" class="combatant-control roll" data-action="rollInitiative" data-tooltip
aria-label="{{ localize "COMBAT.InitiativeRoll" }}"
style="--initiative-icon: url('{{ @root.initiativeIcon.icon }}'); --initiative-icon-hover: url('{{ @root.initiativeIcon.hover }}');"></button>
{{/if}}
</div>
</li>
{{/each}}
</ol>

View File

@ -62,16 +62,16 @@
<div class="monster-save">
<span class="name">
<a class="rollable" data-roll-type="save" data-roll-key="contagion"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>
class="lf-roll-small fa-solid fa-dice-d20"></i>
{{localize "LETHALFANTASY.Label.saves.contagion"}}
</a>
</span>
{{formField systemFields.saves.fields.contagion.fields.value value=system.saves.contagion.value
disabled=isPlayMode}}
<span class="name">
<a class="rollable" data-roll-type="save" data-roll-key="poison"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>
class="lf-roll-small fa-solid fa-dice-d20"></i>
{{localize "LETHALFANTASY.Label.saves.poison"}}
</a>
</span>
@ -80,7 +80,7 @@
<span class="name">
<a class="rollable" data-roll-type="save" data-roll-key="paincourage" data-roll-dice="D20" data-tooltip="Pain/Courage check on wound of..."><i
class="lf-roll-small fa-solid fa-dice-d20"></i>
class="lf-roll-small fa-solid fa-dice-d20"></i>
{{localize "LETHALFANTASY.Label.saves.paincourage"}}
</a>
</span>
@ -91,7 +91,7 @@
</span>
</div>
</div>
</fieldset>
@ -157,7 +157,7 @@
<fieldset class="monster-characteristics monster-characteristics-{{ifThen isPlayMode 'play' 'edit'}}">
<legend>{{localize "LETHALFANTASY.Label.characteristics"}}</legend>
<div class="monster-characteristic">
{{localize "LETHALFANTASY.Label.int"}}
<span>x{{localize "LETHALFANTASY.Label.int"}}</span>
{{formField systemFields.characteristics.fields.int.fields.value value=system.characteristics.int.value
disabled=isPlayMode data-char-id="int" }}
@ -165,7 +165,7 @@
disabled=isPlayMode type="number" }}
</div>
<div class="monster-characteristic">
{{localize "LETHALFANTASY.Label.dex"}}
<span>{{localize "LETHALFANTASY.Label.dex"}}</span>
{{formField systemFields.characteristics.fields.dex.fields.value value=system.characteristics.dex.value
disabled=isPlayMode data-char-id="wis" }}

View File

@ -1,79 +0,0 @@
<section>
{{!log "opponent sheet" this}}
<div class="opponent-header">
<img class="opponent-img" src="{{actor.img}}" data-edit="img" data-action="editImage" data-tooltip="{{actor.name}}" />
{{formInput fields.name value=source.name}}
<a class="control" data-action="toggleSheet" data-tooltip="TENEBRIS.ToggleSheet" data-tooltip-direction="UP">
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
</a>
</div>
<div class="opponent-main">
<div class="opponent-gauche">
<fieldset class="opponent-caracteristiques">
<legend>{{localize "TENEBRIS.Character.Label.caracteristiques"}}</legend>
{{formField systemFields.dv value=system.dv disabled=isPlayMode}}
{{formField systemFields.pv.fields.value value=system.pv.value}}
{{formField systemFields.pv.fields.max value=system.pv.max disabled=isPlayMode}}
{{formField systemFields.armure value=system.armure disabled=isPlayMode}}
{{formField systemFields.malus value=system.malus disabled=isPlayMode}}
{{formField systemFields.actions value=system.actions disabled=isPlayMode}}
</fieldset>
<fieldset class="opponent-attacks">
<legend>{{localize "TENEBRIS.Character.Label.attaques"}}
{{#if isEditMode}}<a class="action" data-tooltip="{{localize 'TENEBRIS.Tooltip.addAttack'}}" data-tooltip-direction="UP"><i
class="fas fa-plus"
data-action="createAttack"
></i></a>{{/if}}</legend>
{{#each attacks as |attack|}}
<div class="opponent-attack" data-drag="true" data-drag-type="attack" data-roll-value="{{attack.system.degats}}" data-roll-target="{{attack.name}}">
<div class="attack-name">
<a
class="rollable"
data-item-id="{{attack.id}}"
data-item-name="{{attack.name}}"
data-action="roll"
data-roll-type="attack"
data-roll-value="{{attack.system.degats}}"
>{{attack.system.degats}}</a>
(<span data-tooltip="{{attack.system.toolTip}}">{{attack.name}}</span>)
</div>
{{#if @root.isEditMode}}
<div class="controls">
<a data-tooltip="{{localize 'TENEBRIS.Edit'}}" data-action="edit" data-item-id="{{attack.id}}" data-item-uuid="{{attack.uuid}}"><i class="fas fa-edit"></i></a>
<a data-tooltip="{{localize 'TENEBRIS.Delete'}}" data-action="delete" data-item-id="{{attack.id}}" data-item-uuid="{{attack.uuid}}"><i class="fas fa-trash"></i></a>
</div>
{{/if}}
</div>
{{/each}}
</fieldset>
{{#if (or isEditMode (and isPlayMode hasSpells))}}
<fieldset class="opponent-spells">
<legend>{{localize "TENEBRIS.Label.spells"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "TENEBRIS.Tooltip.addSpell"}}" data-tooltip-direction="UP"><i class="fas fa-plus" data-action="createSpell"></i></a>{{/if}}</legend>
{{#each spells as |spell|}}
<div class="opponent-spell">
<div class="name" data-tooltip="{{{spell.system.description}}}">
{{spell.name}}
</div>
{{#if @root.isEditMode}}
<div class="controls">
<a data-tooltip="{{localize 'TENEBRIS.Edit'}}" data-action="edit" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fas fa-edit"></i></a>
<a data-tooltip="{{localize 'TENEBRIS.Delete'}}" data-action="delete" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fas fa-trash"></i></a>
</div>
{{/if}}
</div>
{{/each}}
</fieldset>
{{/if}}
</div>
<div class="opponent-droite">
<fieldset class="opponent-description">
<legend>{{localize "TENEBRIS.Label.description"}}</legend>
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true compact=true}}
</fieldset>
</div>
</div>
</section>

View File

@ -26,7 +26,7 @@
<div class="field-section">
<span class="field-name">Range :</span>
<select name="range" data-tooltip-direction="UP">
{{selectOptions rangeChoices selected=range}}
</select>
@ -34,7 +34,7 @@
<div class="field-section">
<span class="field-name">Aim :</span>
<select name="attackerAim" data-tooltip-direction="UP">
{{selectOptions attackerAimChoices selected=attackerAim}}
</select>
@ -45,7 +45,7 @@
<fieldSet>
<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
<select name="visibility">
{{selectOptions rollModes selected=visibility}}
{{selectOptions rollModes selected=visibility localize=true}}
</select>
</fieldSet>

View File

@ -90,7 +90,7 @@
<fieldSet>
<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
<select name="visibility">
{{selectOptions rollModes selected=visibility}}
{{selectOptions rollModes selected=visibility localize=true}}
</select>
</fieldSet>

View File

@ -13,8 +13,8 @@
<fieldSet>
<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
<select name="visibility">
{{selectOptions rollModes selected=visibility}}
{{selectOptions rollModes selected=visibility localize=true}}
</select>
</fieldSet>
</div>

View File

@ -13,8 +13,8 @@
<fieldSet>
<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
<select name="visibility">
{{selectOptions rollModes selected=visibility}}
{{selectOptions rollModes selected=visibility localize=true}}
</select>
</fieldSet>
</div>