Add token HUD +HP
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This commit is contained in:
2026-02-06 22:20:20 +01:00
parent 52877e3a68
commit df6f8e5710
31 changed files with 275 additions and 92 deletions

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@@ -28,6 +28,7 @@ export default class LethalFantasyUtils {
static setHookListeners() {
Hooks.on('renderTokenHUD', async (hud, html, token) => {
// HP Loss Button (existing)
const lossHPButton = await foundry.applications.handlebars.renderTemplate('systems/fvtt-lethal-fantasy/templates/loss-hp-hud.hbs', {})
$(html).find('div.left').append(lossHPButton);
$(html).find('img.lethal-hp-loss-hud').click((event) => {
@@ -65,6 +66,45 @@ export default class LethalFantasyUtils {
$(html).find('.hp-loss-wrap')[2].classList.add('hp-loss-hud-disabled');
}
})
// HP Gain Button (new)
const gainHPButton = await foundry.applications.handlebars.renderTemplate('systems/fvtt-lethal-fantasy/templates/gain-hp-hud.hbs', {})
$(html).find('div.left').append(gainHPButton);
$(html).find('img.lethal-hp-gain-hud').click((event) => {
event.preventDefault();
let hpMenu = $(html).find('.hp-gain-wrap')[0]
if (hpMenu.classList.contains("hp-gain-hud-disabled")) {
$(html).find('.hp-gain-wrap')[0].classList.add('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[0].classList.remove('hp-gain-hud-disabled');
$(html).find('.hp-gain-wrap')[1].classList.add('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[1].classList.remove('hp-gain-hud-disabled');
$(html).find('.hp-gain-wrap')[2].classList.add('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[2].classList.remove('hp-gain-hud-disabled');
} else {
$(html).find('.hp-gain-wrap')[0].classList.remove('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[0].classList.add('hp-gain-hud-disabled');
$(html).find('.hp-gain-wrap')[1].classList.remove('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[1].classList.add('hp-gain-hud-disabled');
$(html).find('.hp-gain-wrap')[2].classList.remove('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[2].classList.add('hp-gain-hud-disabled');
}
})
$(html).find('.gain-hp-hud-click').click((event) => {
event.preventDefault();
let hpGain = event.currentTarget.dataset.hpValue;
if (token) {
let tokenFull = canvas.tokens.placeables.find(t => t.id === token._id);
console.log(tokenFull, token)
let actor = tokenFull.actor;
actor.applyDamage(Number(hpGain)); // Positive value to add HP
$(html).find('.hp-gain-wrap')[0].classList.remove('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[0].classList.add('hp-gain-hud-disabled');
$(html).find('.hp-gain-wrap')[1].classList.remove('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[1].classList.add('hp-gain-hud-disabled');
$(html).find('.hp-gain-wrap')[2].classList.remove('hp-gain-hud-active');
$(html).find('.hp-gain-wrap')[2].classList.add('hp-gain-hud-disabled');
}
})
})
}
@@ -168,7 +208,7 @@ export default class LethalFantasyUtils {
const isMonster = defender.type === "monster"
// Pour les monstres, récupérer les attaques activées
// Pour les monstres, récupérer les attaques activées
if (isMonster) {
const enabledAttacks = Object.entries(defender.system.attacks).filter(([key, attack]) => attack.enabled)
@@ -527,9 +567,9 @@ export default class LethalFantasyUtils {
</div>
<div class="combat-result-text">
${isAttackWin ?
`<i class="fa-solid fa-circle-check"></i> <strong>${data.attackerName}</strong> hits <strong>${data.defenderName}</strong>!` :
`<i class="fa-solid fa-shield-halved"></i> <strong>${data.defenderName}</strong> parries the attack!`
}
`<i class="fa-solid fa-circle-check"></i> <strong>${data.attackerName}</strong> hits <strong>${data.defenderName}</strong>!` :
`<i class="fa-solid fa-shield-halved"></i> <strong>${data.defenderName}</strong> parries the attack!`
}
</div>
${damageButton}
</div>