Add monsetr sheet
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48
module/config/monster.mjs
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48
module/config/monster.mjs
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@ -0,0 +1,48 @@
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export const MONSTER_CHARACTERISTICS = Object.freeze({
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int: {
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id: "int",
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label: "LETHALFANTASY.Character.int.label"
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},
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dex: {
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id: "dex",
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label: "LETHALFANTASY.Character.dex.label"
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},
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})
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export const MONSTER_RESIST = Object.freeze({
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resistTorture: {
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id: "resistTorture",
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label: "LETHALFANTASY.Character.resistTorture.label"
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},
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resistPerformance: {
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id: "resistPerformance",
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label: "LETHALFANTASY.Character.resistPerformance.label"
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},
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resistIntimidation: {
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id: "resistIntimidation",
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label: "LETHALFANTASY.Character.resistIntimidation.label"
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}
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})
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export const MONSTER_SAVES = Object.freeze({
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will: {
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id: "will",
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label: "LETHALFANTASY.Character.will.label"
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},
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dodge: {
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id: "dodge",
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label: "LETHALFANTASY.Character.dodge.label"
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},
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toughness: {
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id: "toughness",
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label: "LETHALFANTASY.Character.toughness.label"
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},
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contagion: {
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id: "contagion",
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label: "LETHALFANTASY.Character.contagion.label"
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},
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poison: {
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id: "poison",
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label: "LETHALFANTASY.Character.poison.label"
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}
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})
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@ -5,6 +5,7 @@ import * as SPELL from "./spell.mjs"
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import * as SKILL from "./skill.mjs"
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import * as EQUIPMENT from "./equipment.mjs"
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import * as CHARACTERISTICS from "./characteristic-tables.mjs"
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import * as MONSTER from "./monster.mjs"
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export const SYSTEM_ID = "fvtt-lethal-fantasy"
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export const DEV_MODE = false
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@ -230,6 +231,9 @@ export const SYSTEM = {
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CHARACTERISTICS: CHARACTER.CHARACTERISTICS,
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CHARACTERISTICS_TABLES: CHARACTERISTICS.TABLES,
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CHARACTERISTICS_MAJOR: CHARACTERISTICS.MAJOR,
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MONSTER_CHARACTERISTICS: MONSTER.MONSTER_CHARACTERISTICS,
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MONSTER_RESIST: MONSTER.MONSTER_RESIST,
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MONSTER_SAVES: MONSTER.MONSTER_SAVES,
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SAVES: CHARACTER.SAVES,
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CHALLENGES: CHARACTER.CHALLENGES,
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SKILL_CATEGORY: SKILL.CATEGORY,
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