Add monster changes
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		| @@ -44,5 +44,9 @@ export const MONSTER_SAVES = Object.freeze({ | ||||
|   poison: { | ||||
|     id: "poison", | ||||
|     label: "LETHALFANTASY.Character.poison.label" | ||||
|   }, | ||||
|   paincourage: { | ||||
|     id: "paincourage", | ||||
|     label: "LETHALFANTASY.Character.painCourage.label" | ||||
|   } | ||||
| }) | ||||
|   | ||||
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