Add D30, spells, miracles and ranged defense roll
This commit is contained in:
@ -35,6 +35,25 @@
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<span class="name">Hair</span>
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{{formInput systemFields.biodata.fields.hair value=system.biodata.hair }}
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</div>
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<div class="biodata-elem">
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<span class="name">Magic User</span>
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{{formInput systemFields.biodata.fields.magicUser value=system.biodata.magicUser }}
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</div>
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<div class="biodata-elem">
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<span class="name">Save bonus (1/5levels)</span>
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{{formInput systemFields.modifiers.fields.saveModifier value=system.modifiers.saveModifier disabled=true}}
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</div>
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{{#if system.biodata.magicUser}}
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<div class="biodata-elem">
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<span class="name">Spell bonus (1/5levels)</span>
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{{formInput systemFields.modifiers.fields.levelSpellModifier value=system.modifiers.levelSpellModifier disabled=true}}
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</div>
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<div class="biodata-elem">
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<span class="name">Miracle bonus (1/5levels)</span>
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{{formInput systemFields.modifiers.fields.levelMiracleModifier value=system.modifiers.levelMiracleModifier disabled=true}}
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</div>
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{{/if}}
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</div>
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@ -6,11 +6,38 @@
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data-action="createSpell"></i></a>{{/if}}</legend>
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<div class="spells">
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{{#each spells as |item|}}
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{{!log 'weapon' this}}
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<div class="spell" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true"
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data-drag-type="spell">
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<div class="name" data-tooltip="{{{item.system.description}}}">
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<div class="spell" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true" >
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<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
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<div class="name" >
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<a class="rollable" data-roll-type="spell" data-roll-key="{{item.id}}">
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<i class="lf-roll-small fa-solid fa-dice-d20"></i>
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{{item.name}}
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</a>
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</div>
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<div class="controls">
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<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
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data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
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<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
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data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
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</div>
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</div>
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{{/each}}
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</div>
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</fieldset>
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<fieldset>
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<legend>{{localize "LETHALFANTASY.Label.miracles"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "
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LETHALFANTASY.Tooltip.addMiracle"}}" data-tooltip-direction="UP"><i class="fas fa-plus"
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data-action="createMiracle"></i></a>{{/if}}</legend>
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<div class="miracles">
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{{#each miracles as |item|}}
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<div class="miracle" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true" >
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<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
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<div class="name" >
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<a class="rollable" data-roll-type="miracle" data-roll-key="{{item.id}}">
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<i class="lf-roll-small fa-solid fa-dice-d20"></i>
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{{item.name}}
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</a>
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</div>
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<div class="controls">
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<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
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@ -1,8 +1,9 @@
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<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
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<button class="action" data-action="rangedAttackDefense">{{localize "LETHALFANTASY.Label.rangedAttackDefense"}}</button>
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<fieldset>
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<legend>{{localize "LETHALFANTASY.Label.weapons"}}</legend>
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<div class="weapons">
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{{#each weapons as |item|}}
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<div class="weapon" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true"
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@ -1,6 +0,0 @@
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<div class="tenebris ask-roll">
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<h4 class="ask-roll-title">{{title}}<br>{{text}}</h4>
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<a class="ask-roll-dice" data-type="{{rollType}}" data-value="{{value}}" data-avantage="{{avantage}}">
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<i class="fas fa-dice-d20" title="{{localize 'TENEBRIS.Manager.roll'}}"></i> {{localize 'TENEBRIS.Manager.roll'}}
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</a>
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</div>
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@ -1,17 +0,0 @@
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{{!log 'chat-fortune' this}}
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<div class="tenebris fortune">
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<div class="intro-chat">
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{{#if (ne actingCharImg "icons/svg/mystery-man.svg")}}
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<div class="intro-img">
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<img src="{{actingCharImg}}" data-tooltip="{{name}}" />
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</div>
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{{/if}}
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<div class="intro-right">
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<p class="introText">{{localize "TENEBRIS.Chat.askFortune" name=name}}</p>
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</div>
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</div>
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{{#if isGM}}
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<a class="button control" data-action="accept-fortune" data-tooltip="Accepter"><i class="fa-solid fa-check"></i></a>
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<div class="fortune-accepted" style="display: none;">Accepté !</div>
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{{/if}}
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</div>
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@ -45,9 +45,16 @@
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{{/if}}
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</div>
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{{/if}}
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{{#unless isPrivate}}
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<div class="dice-result">
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<h4 class="dice-total">{{total}}</h4>
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</div>
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{{#if D30result}}
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<div class="dice-result">
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<h4 class="dice-total">D30 result: {{D30result}}</h4>
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</div>
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{{/if}}
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{{/unless}}
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</div>
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35
templates/range-defense-dialog.hbs
Normal file
35
templates/range-defense-dialog.hbs
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@ -0,0 +1,35 @@
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<div class="lethalfantasy-range-defense-dialog">
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<fieldSet class="">
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<legend>{{localize "LETHALFANTASY.Label.rangeDefenseDialog"}}</legend>
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<select name="movement" data-tooltip-direction="UP">
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{{selectOptions movementChoices selected=movement}}
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</select>
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<select name="moveDirection" data-tooltip-direction="UP">
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{{selectOptions moveDirectionChoices selected=moveDirection}}
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</select>
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<select name="size" data-tooltip-direction="UP">
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{{selectOptions sizeChoices selected=size}}
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</select>
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<select name="range" data-tooltip-direction="UP">
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{{selectOptions rangeChoices selected=range}}
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</select>
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<select name="attackerAim" data-tooltip-direction="UP">
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{{selectOptions attackerAimChoices selected=attackerAim}}
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</select>
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</fieldSet>
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<fieldSet>
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<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
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<select name="visibility">
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{{selectOptions rollModes selected=visibility}}
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</select>
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</fieldSet>
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</div>
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@ -1,4 +1,3 @@
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{{log "roll-dialog" this}}
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<div class="lethalfantasy-roll-dialog">
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<fieldSet class="">
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@ -16,12 +15,22 @@
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{{/if}}
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</fieldSet>
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{{#if hasModifier}}
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<fieldSet class="dialog-modifier">
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<legend>{{localize "LETHALFANTASY.Roll.modifierBonusMalus"}}</legend>
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<select name="modifier" data-tooltip-direction="UP">
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{{selectOptions choiceModifier selected=modifier}}
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</select>
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{{#if (eq rollType "save")}}
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{{#if rollTarget.magicUser}}
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<div>
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<span>Save against spell (+{{rollTarget.actorModifiers.saveModifier}}) ?</span>
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<input type="checkbox" name="saveSpell" value="saveSpell">
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</div>
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{{/if}}
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{{/if}}
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</fieldSet>
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{{/if}}
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