Add D30, spells, miracles and ranged defense roll

This commit is contained in:
2025-01-05 22:14:44 +01:00
parent dbd27b837f
commit 5fc40b2b18
39 changed files with 460 additions and 81 deletions

View File

@ -35,6 +35,25 @@
<span class="name">Hair</span>
{{formInput systemFields.biodata.fields.hair value=system.biodata.hair }}
</div>
<div class="biodata-elem">
<span class="name">Magic User</span>
{{formInput systemFields.biodata.fields.magicUser value=system.biodata.magicUser }}
</div>
<div class="biodata-elem">
<span class="name">Save bonus (1/5levels)</span>
{{formInput systemFields.modifiers.fields.saveModifier value=system.modifiers.saveModifier disabled=true}}
</div>
{{#if system.biodata.magicUser}}
<div class="biodata-elem">
<span class="name">Spell bonus (1/5levels)</span>
{{formInput systemFields.modifiers.fields.levelSpellModifier value=system.modifiers.levelSpellModifier disabled=true}}
</div>
<div class="biodata-elem">
<span class="name">Miracle bonus (1/5levels)</span>
{{formInput systemFields.modifiers.fields.levelMiracleModifier value=system.modifiers.levelMiracleModifier disabled=true}}
</div>
{{/if}}
</div>

View File

@ -6,11 +6,38 @@
data-action="createSpell"></i></a>{{/if}}</legend>
<div class="spells">
{{#each spells as |item|}}
{{!log 'weapon' this}}
<div class="spell" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true"
data-drag-type="spell">
<div class="name" data-tooltip="{{{item.system.description}}}">
<div class="spell" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true" >
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
<div class="name" >
<a class="rollable" data-roll-type="spell" data-roll-key="{{item.id}}">
<i class="lf-roll-small fa-solid fa-dice-d20"></i>
{{item.name}}
</a>
</div>
<div class="controls">
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
</fieldset>
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.miracles"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "
LETHALFANTASY.Tooltip.addMiracle"}}" data-tooltip-direction="UP"><i class="fas fa-plus"
data-action="createMiracle"></i></a>{{/if}}</legend>
<div class="miracles">
{{#each miracles as |item|}}
<div class="miracle" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true" >
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
<div class="name" >
<a class="rollable" data-roll-type="miracle" data-roll-key="{{item.id}}">
<i class="lf-roll-small fa-solid fa-dice-d20"></i>
{{item.name}}
</a>
</div>
<div class="controls">
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"

View File

@ -1,8 +1,9 @@
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<button class="action" data-action="rangedAttackDefense">{{localize "LETHALFANTASY.Label.rangedAttackDefense"}}</button>
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.weapons"}}</legend>
<div class="weapons">
{{#each weapons as |item|}}
<div class="weapon" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true"

View File

@ -1,6 +0,0 @@
<div class="tenebris ask-roll">
<h4 class="ask-roll-title">{{title}}<br>{{text}}</h4>
<a class="ask-roll-dice" data-type="{{rollType}}" data-value="{{value}}" data-avantage="{{avantage}}">
<i class="fas fa-dice-d20" title="{{localize 'TENEBRIS.Manager.roll'}}"></i> {{localize 'TENEBRIS.Manager.roll'}}
</a>
</div>

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@ -1,17 +0,0 @@
{{!log 'chat-fortune' this}}
<div class="tenebris fortune">
<div class="intro-chat">
{{#if (ne actingCharImg "icons/svg/mystery-man.svg")}}
<div class="intro-img">
<img src="{{actingCharImg}}" data-tooltip="{{name}}" />
</div>
{{/if}}
<div class="intro-right">
<p class="introText">{{localize "TENEBRIS.Chat.askFortune" name=name}}</p>
</div>
</div>
{{#if isGM}}
<a class="button control" data-action="accept-fortune" data-tooltip="Accepter"><i class="fa-solid fa-check"></i></a>
<div class="fortune-accepted" style="display: none;">Accepté !</div>
{{/if}}
</div>

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@ -45,9 +45,16 @@
{{/if}}
</div>
{{/if}}
{{#unless isPrivate}}
<div class="dice-result">
<h4 class="dice-total">{{total}}</h4>
</div>
{{#if D30result}}
<div class="dice-result">
<h4 class="dice-total">D30 result: {{D30result}}</h4>
</div>
{{/if}}
{{/unless}}
</div>

View File

@ -0,0 +1,35 @@
<div class="lethalfantasy-range-defense-dialog">
<fieldSet class="">
<legend>{{localize "LETHALFANTASY.Label.rangeDefenseDialog"}}</legend>
<select name="movement" data-tooltip-direction="UP">
{{selectOptions movementChoices selected=movement}}
</select>
<select name="moveDirection" data-tooltip-direction="UP">
{{selectOptions moveDirectionChoices selected=moveDirection}}
</select>
<select name="size" data-tooltip-direction="UP">
{{selectOptions sizeChoices selected=size}}
</select>
<select name="range" data-tooltip-direction="UP">
{{selectOptions rangeChoices selected=range}}
</select>
<select name="attackerAim" data-tooltip-direction="UP">
{{selectOptions attackerAimChoices selected=attackerAim}}
</select>
</fieldSet>
<fieldSet>
<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
<select name="visibility">
{{selectOptions rollModes selected=visibility}}
</select>
</fieldSet>
</div>

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@ -1,4 +1,3 @@
{{log "roll-dialog" this}}
<div class="lethalfantasy-roll-dialog">
<fieldSet class="">
@ -16,12 +15,22 @@
{{/if}}
</fieldSet>
{{#if hasModifier}}
<fieldSet class="dialog-modifier">
<legend>{{localize "LETHALFANTASY.Roll.modifierBonusMalus"}}</legend>
<select name="modifier" data-tooltip-direction="UP">
{{selectOptions choiceModifier selected=modifier}}
</select>
{{#if (eq rollType "save")}}
{{#if rollTarget.magicUser}}
<div>
<span>Save against spell (+{{rollTarget.actorModifiers.saveModifier}}) ?</span>
<input type="checkbox" name="saveSpell" value="saveSpell">
</div>
{{/if}}
{{/if}}
</fieldSet>
{{/if}}