New combat management and various improvments
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Release Creation / build (release) Successful in 48s
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12
lang/en.json
12
lang/en.json
@@ -283,6 +283,7 @@
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"Label": {
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"agility": "Dexterity",
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"applyDamage": "Apply damage to:",
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"selectTarget": "Select target for attack:",
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"rollDamage": "Roll Damage",
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"gotoToken": "Go to token",
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"combatAction": "Combat action",
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@@ -876,6 +877,17 @@
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"withArmor": "With Armor DR only",
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"withAll": "With Armor + Shield DR",
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"damage": "damage"
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},
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"DamageApplied": {
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"subtitle": "suffered damage",
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"damageDealt": "Damage dealt",
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"from": "from"
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},
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"ProgressionMessage": {
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"canAct": "ready to act!",
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"cannotAct": "cannot act this second",
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"diceResult": "Dice result",
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"progressionCount": "Progression count:"
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}
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},
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"TYPES": {
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