Update sheet again...
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@ -126,7 +126,7 @@ export default class LethalFantasyRoll extends Roll {
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let hasGrantedDice = false
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if (options.rollType === "challenge" || options.rollType === "save") {
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options.rollName = options.rollTarget.rollKey
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options.rollName = game.i18n.localize( `LETHALFANTASY.Label.${options.rollTarget.rollKey}` )
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hasD30 = options.rollType === "save"
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if (options.rollTarget.rollKey === "dying") {
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dice = options.rollTarget.value
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