Update sheet again...

This commit is contained in:
LeRatierBretonnien 2025-01-19 22:33:51 +01:00
parent 4198bf82be
commit 6d4a12252c
40 changed files with 416 additions and 166 deletions

View File

@ -474,16 +474,33 @@ i.lethalfantasy {
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .input {
min-width: 2.5rem;
max-width: 2.5rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail button {
min-width: 10rem;
min-width: 9rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .armor-hp {
min-width: 20rem;
max-width: 20rem;
margin-right: 4px;
min-width: 10rem;
max-width: 10rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .armor-hp .name {
min-width: 6rem;
max-width: 6rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .armor-hp .input {
min-width: 3rem;
max-width: 3rem;
min-width: 2.5rem;
max-width: 2.5rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .granted {
min-width: 8rem;
max-width: 8rem;
}
.lethalfantasy .tab.character-combat .combat-details .combat-detail .granted .input {
min-width: 2.5rem;
max-width: 2.5rem;
}
.lethalfantasy .tab.character-combat .wounds {
display: grid;
@ -539,7 +556,7 @@ i.lethalfantasy {
}
.lethalfantasy .tab.character-combat .armors {
display: grid;
grid-template-columns: repeat(3, 1fr);
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-combat .armors .armor {
@ -555,6 +572,30 @@ i.lethalfantasy {
.lethalfantasy .tab.character-combat .armors .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-combat .armors .item-detail {
min-width: 2rem;
}
.lethalfantasy .tab.character-combat .shields {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.lethalfantasy .tab.character-combat .shields .shield {
display: flex;
align-items: center;
gap: 4px;
}
.lethalfantasy .tab.character-combat .shields .shield .item-img {
width: 24px;
height: 24px;
margin: 4px 0 0 0;
}
.lethalfantasy .tab.character-combat .shields .item-detail {
min-width: 2rem;
}
.lethalfantasy .tab.character-combat .shields .name {
min-width: 12rem;
}
.lethalfantasy .tab.character-spells {
display: grid;
grid-template-columns: 1fr;
@ -577,10 +618,11 @@ i.lethalfantasy {
min-width: 10rem;
}
.lethalfantasy .tab.character-spells .spell-details .spell-detail .armor-hp {
min-width: 20rem;
max-width: 20rem;
min-width: 12rem;
max-width: 12rem;
}
.lethalfantasy .tab.character-spells .spell-details .spell-detail .armor-hp .input {
flex: 0;
min-width: 3rem;
max-width: 3rem;
}
@ -743,6 +785,11 @@ i.lethalfantasy {
min-width: 2.5rem;
max-width: 2.5rem;
}
.lethalfantasy .monster-main .monster-pc .monster-hp .damage-resistance {
flex: none;
min-width: 6rem;
max-width: 6rem;
}
.lethalfantasy .monster-main .monster-pc .monster-hp input {
flex: none;
min-width: 2.2rem;
@ -1896,7 +1943,7 @@ i.lethalfantasy {
color: var(--color-dark-2);
}
.lethalfantasy-roll-dialog fieldset {
padding: 10px;
padding: 4px;
}
.dialog-modifier {
display: flex;
@ -1941,10 +1988,10 @@ i.lethalfantasy {
}
.dice-roll .dice-total,
.dice-roll .dice-formula {
padding-top: 5px;
padding-top: 4px;
}
.dice-roll .dice-total {
margin-bottom: 5px;
margin-bottom: 4px;
}
.dice-roll .message-header {
font-family: var(--font-primary);
@ -1958,7 +2005,7 @@ i.lethalfantasy {
flex-direction: row;
}
.dice-roll .intro-chat .intro-img {
padding: 5px;
padding: 4px;
width: 80px;
align-self: center;
}

View File

@ -168,6 +168,9 @@
},
"perception": {
"label": "Perception"
},
"stealth": {
"label": "Stealth"
}
},
"painCourage": {
@ -278,6 +281,14 @@
}
},
"Label": {
"granted": "Granted Dice",
"shields": "Shields",
"armorHitPoints": "Armor hit points",
"grantedAttackDice": "Granted attack",
"grantedDamageDice": "Granted damage",
"grantedDefenseDice": "Granted defense",
"damageResistanceShort": "DR",
"stealth": "Stealth",
"progressionDice": "Progression dice",
"rollProgressionCount": "Roll progression count",
"rollProgressionDice": "Roll progression dice",

View File

@ -119,12 +119,13 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
context.tab = context.tabs.combat
context.weapons = doc.itemTypes.weapon
context.armors = doc.itemTypes.armor
context.shields = doc.itemTypes.shield
break
case "equipment":
context.tab = context.tabs.equipment
context.equipments = doc.itemTypes.equipment
break
case "biography":
case "biography":
context.tab = context.tabs.biography
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
@ -190,7 +191,7 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
static #onDivinityPointsMinus(event, target) {
let points = this.actor.system.divinityPoints.value
points -= 1
points -= 1
points = Math.max(points, 0)
this.actor.update({ "system.divinityPoints.value": points })
}
@ -208,7 +209,7 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
points = Math.max(points, 0)
this.actor.update({ "system.aetherPoints.value": points })
}
static #onCreateEquipment(event, target) {
}
@ -225,8 +226,8 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
let tab = foundry.utils.duplicate(this.actor.system.hp.wounds)
tab[index][fieldName] = newValue
console.log(tab, index, fieldName, newValue)
this.actor.update( { "system.hp.wounds": tab } );
})
this.actor.update({ "system.hp.wounds": tab });
})
}
super._onRender();
}
@ -279,6 +280,16 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
let rollTarget
let rollKey = event.target.dataset.rollKey
switch (rollType) {
case "granted":
rollTarget = {
name: rollKey,
formula: foundry.utils.duplicate(this.document.system.granted[rollKey]),
rollKey: rollKey
}
if ( rollTarget.formula === "" || rollTarget.formula === undefined) {
rollTarget.formula = 0
}
break;
case "challenge":
rollTarget = foundry.utils.duplicate(this.document.system.challenges[rollKey])
rollTarget.rollKey = rollKey
@ -336,12 +347,21 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
console.error("Weapon or skill not found", weapon, skill)
ui.notifications.warn(game.i18n.localize("LETHALFANTASY.Notifications.skillNotFound"))
return
}
}
rollTarget = skill
rollTarget.weapon = weapon
rollTarget.weaponSkillModifier = skill.weaponSkillModifier
rollTarget.rollKey = rollKey
rollTarget.combat = foundry.utils.duplicate(this.actor.system.combat)
if ( rollType === "weapon-damage-small" || rollType === "weapon-damage-medium") {
rollTarget.grantedDice = this.actor.system.granted.damageDice
}
if ( rollType === "weapon-attack") {
rollTarget.grantedDice = this.actor.system.granted.attackDice
}
if ( rollType === "weapon-defense") {
rollTarget.grantedDice = this.actor.system.granted.defenseDice
}
break
default:
ui.notifications.error(game.i18n.localize("LETHALFANTASY.Notifications.rollTypeNotFound") + String(rollType))
@ -351,7 +371,7 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
// In all cases
rollTarget.magicUser = this.actor.system.biodata.magicUser
rollTarget.actorModifiers = foundry.utils.duplicate(this.actor.system.modifiers)
console.log(rollTarget)
console.log("ROLLTARGET", rollTarget)
await this.document.system.roll(rollType, rollTarget)
}
// #endregion

View File

@ -25,6 +25,10 @@ export const MONSTER_RESIST = Object.freeze({
perception: {
id: "perception",
label: "LETHALFANTASY.Monster.perception.label"
},
stealth: {
id: "stealth",
label: "LETHALFANTASY.Monster.stealth.label"
}
})

View File

@ -17,7 +17,7 @@ export default class LethalFantasyActor extends Actor {
const skills = await LethalFantasyUtils.loadCompendium("fvtt-lethal-fantasy.lf-skills")
data.items = data.items || []
for (let skill of skills) {
if (skill.system.category === "layperson" || skill.system.category === "professional") {
if (skill.system.category === "layperson") {
data.items.push(skill.toObject())
}
}

View File

@ -122,6 +122,8 @@ export default class LethalFantasyRoll extends Roll {
let hasChangeDice = false
let hasD30 = false
let hasFavor = false
let hasMaxValue = true
let hasGrantedDice = false
if (options.rollType === "challenge" || options.rollType === "save") {
options.rollName = options.rollTarget.rollKey
@ -138,6 +140,17 @@ export default class LethalFantasyRoll extends Roll {
hasFavor = true
}
} else if (options.rollType === "granted") {
hasD30 = false
options.rollName = `Granted ${options.rollTarget.rollKey}`
dice = options.rollTarget.formula
baseFormula = options.rollTarget.formula
hasModifier = false
maxValue = 100
hasMaxValue = false
hasChangeDice = false
hasFavor = false
} else if (options.rollType === "monster-attack" || options.rollType === "monster-defense") {
hasD30 = true
options.rollName = options.rollTarget.name
@ -148,10 +161,10 @@ export default class LethalFantasyRoll extends Roll {
hasChangeDice = false
hasFavor = true
if (options.rollType === "monster-attack") {
options.rollTarget.value = options.rollTarget.attackModifier
options.rollTarget.value = options.rollTarget.attackModifier
options.rollTarget.charModifier = 0
} else {
options.rollTarget.value = options.rollTarget.defenseModifier
options.rollTarget.value = options.rollTarget.defenseModifier
options.rollTarget.charModifier = 0
}
@ -170,7 +183,7 @@ export default class LethalFantasyRoll extends Roll {
hasFavor = true
hasChangeDice = false
options.rollTarget.value = options.rollTarget.system.skillTotal
} else if (options.rollType === "weapon-attack" || options.rollType === "weapon-defense") {
hasD30 = true
options.rollName = options.rollTarget.name
@ -224,7 +237,7 @@ export default class LethalFantasyRoll extends Roll {
dice = dice.replace("E", "")
baseFormula = dice
maxValue = 20
} else if (options.rollType.includes("monster-damage")) {
options.rollName = options.rollTarget.name
hasModifier = true
@ -277,10 +290,9 @@ export default class LethalFantasyRoll extends Roll {
hasTarget: options.hasTarget,
modifier,
saveSpell: false,
favor : "none",
favor: "none",
targetName
}
console.log("dialogContext", dialogContext)
const content = await renderTemplate("systems/fvtt-lethal-fantasy/templates/roll-dialog.hbs", dialogContext)
const title = LethalFantasyRoll.createTitle(options.rollType, options.rollTarget)
@ -301,26 +313,32 @@ export default class LethalFantasyRoll extends Roll {
},
},
],
actions: {
"selectGranted": (event, button, dialog) => {
hasGrantedDice = true
}
},
rejectClose: false // Click on Close button will not launch an error
})
// If the user cancels the dialog, exit
if (rollContext === null) return
console.log("rollContext", rollContext, hasGrantedDice)
let fullModifier = 0
let titleFormula = ""
dice = rollContext.changeDice || dice
if (hasModifier) {
let bonus = Number(options.rollTarget.value)
let bonus = Number(options.rollTarget.value)
fullModifier = rollContext.modifier === "" ? 0 : parseInt(rollContext.modifier, 10) + bonus
fullModifier += (rollContext.saveSpell) ? options.rollTarget.actorModifiers.saveModifier : 0
fullModifier += (rollContext.saveSpell) ? options.rollTarget.actorModifiers.saveModifier : 0
if (fullModifier === 0) {
modifierFormula = "0"
} else {
if (options.rollType === "skill") {
if (options.rollType === "skill") {
modifierFormula = `${fullModifier}`
} else {
} else {
let modAbs = Math.abs(fullModifier)
modifierFormula = `d${modAbs + 1} - 1`
}
@ -346,7 +364,7 @@ export default class LethalFantasyRoll extends Roll {
if (options.rollType === "save" && (options.rollTarget.rollKey === "pain" || options.rollTarget.rollKey === "poison" || options.rollTarget.rollKey === "contagion")) {
hasD30 = false
}
maxValue = Number(baseFormula.match(/\d+$/)[0]) // Update the max value agains
const rollData = {
@ -359,6 +377,7 @@ export default class LethalFantasyRoll extends Roll {
actorImage: options.actorImage,
rollMode: rollContext.visibility,
hasTarget: options.hasTarget,
hasGrantedDice,
titleFormula,
targetName,
...rollContext,
@ -378,7 +397,7 @@ export default class LethalFantasyRoll extends Roll {
const rollModifier = new Roll(modifierFormula, options.data, rollData)
await rollModifier.evaluate()
await rollBase.evaluate()
let rollFavor
let badResult
if (rollContext.favor === "favor") {
@ -412,7 +431,7 @@ export default class LethalFantasyRoll extends Roll {
if (hasD30) {
let rollD30 = await new Roll("1D30").evaluate()
if (game?.dice3d) {
game.dice3d.showForRoll(rollD30, game.user, true)
await game.dice3d.showForRoll(rollD30, game.user, true)
}
options.D30result = rollD30.total
}
@ -428,14 +447,30 @@ export default class LethalFantasyRoll extends Roll {
let diceResult = rollBase.dice[i].results[j].result
diceResults.push({ dice: `${singleDice}`, value: diceResult })
diceSum += diceResult
while (diceResult === maxValue) {
let r = await new Roll(baseFormula).evaluate()
diceResult = r.dice[0].results[0].result
diceResults.push({ dice: `${singleDice}-1`, value: diceResult - 1 })
diceSum += (diceResult - 1)
if (hasMaxValue) {
while (diceResult === maxValue) {
let r = await new Roll(baseFormula).evaluate()
if (game?.dice3d) {
await game.dice3d.showForRoll(r, game.user, true)
}
diceResult = r.dice[0].results[0].result
diceResults.push({ dice: `${singleDice}-1`, value: diceResult - 1 })
diceSum += (diceResult - 1)
}
}
}
}
if ( hasGrantedDice) {
let grantedRoll = new Roll(options.rollTarget.grantedDice)
await grantedRoll.evaluate()
if (game?.dice3d) {
await game.dice3d.showForRoll(grantedRoll, game.user, true)
}
diceResults.push({ dice: `${options.rollTarget.grantedDice}`, value: grantedRoll.total })
rollTotal += grantedRoll.total
}
if (fullModifier !== 0) {
diceResults.push({ dice: `${rollModifier.formula}`, value: rollModifier.total })
if (fullModifier < 0) {
@ -477,9 +512,9 @@ export default class LethalFantasyRoll extends Roll {
default: "public",
})
if ( SYSTEM.INITIATIVE_DICE_CHOICES_PER_CLASS[options.actorClass] ) {
if (SYSTEM.INITIATIVE_DICE_CHOICES_PER_CLASS[options.actorClass]) {
options.initiativeDiceChoice = SYSTEM.INITIATIVE_DICE_CHOICES_PER_CLASS[options.actorClass]
} else {
} else {
options.initiativeDiceChoice = SYSTEM.INITIATIVE_DICE_CHOICES_PER_CLASS["untrained"]
}
@ -492,7 +527,7 @@ export default class LethalFantasyRoll extends Roll {
rollModes
}
console.log("CTX", dialogContext)
const content = await renderTemplate("systems/fvtt-lethal-fantasy/templates/roll-initiative-dialog.hbs", dialogContext)
const label = game.i18n.localize("LETHALFANTASY.Label.initiative")
@ -517,31 +552,33 @@ export default class LethalFantasyRoll extends Roll {
let initRoll = new Roll(`min(${rollContext.initiativeDice}, ${options.maxInit})`, options.data, rollContext)
await initRoll.evaluate()
let msg = await initRoll.toMessage( {flavor: `Initiative for ${options.actorName}`}, {rollMode: rollContext.visibility} )
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
let msg = await initRoll.toMessage({ flavor: `Initiative for ${options.actorName}` }, { rollMode: rollContext.visibility })
if (game?.dice3d) {
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
}
if (options.combatId && options.combatantId) {
let combat = game.combats.get(options.combatId)
combat.updateEmbeddedDocuments("Combatant", [ { _id: options.combatantId, initiative: initRoll.total, 'system.progressionCount': 0 } ]);
combat.updateEmbeddedDocuments("Combatant", [{ _id: options.combatantId, initiative: initRoll.total, 'system.progressionCount': 0 }]);
}
}
static async promptProgressionDice(options = {}) {
const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const fieldRollMode = new foundry.data.fields.StringField({
choices: rollModes,
blank: false,
default: "public",
})
let dialogContext = {
let dialogContext = {
progressionDiceId: "",
fieldRollMode,
rollModes,
...options
}
console.log("CTX PROGRESSION", dialogContext)
const content = await renderTemplate("systems/fvtt-lethal-fantasy/templates/roll-progression-dice-dialog.hbs", dialogContext)
@ -565,23 +602,23 @@ export default class LethalFantasyRoll extends Roll {
},
{
action: "cancel",
label: "Other action, no progression dice",
callback: (event, button, dialog) => {
return null;
}
label: "Other action, no progression dice",
callback: (event, button, dialog) => {
return null;
}
}
],
rejectClose: false // Click on Close button will not launch an error
})
console.log("RollContext", rollContext)
if (rollContext === null || !rollContext?.progressionDiceId) {
if (rollContext === null || !rollContext?.progressionDiceId) {
let combat = game.combats.get(options.combatId)
let combatant = combat.combatants.get(options.combatantId)
combatant.update({ 'system.progressionCount': 1 })
combatant.update({ 'system.progressionCount': 1 })
return
}
// Get the weapons from the actor items
let actor = game.actors.get(options.actorId)
let weapon = actor.items.find(i => i.type === "weapon" && i.id === rollContext.progressionDiceId)
@ -590,20 +627,22 @@ export default class LethalFantasyRoll extends Roll {
let formula = weapon.system.combatProgressionDice
let roll = new Roll(formula)
await roll.evaluate()
let max = roll.dice[0].faces - 1
max = Math.min(options.rollProgressionCount, max)
let msg = await roll.toMessage( {flavor: `Progression Roll for ${weapon.name}, progression count : ${options.rollProgressionCount}/${max}`}, {rollMode: rollContext.visibility} )
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
let msg = await roll.toMessage({ flavor: `Progression Roll for ${weapon.name}, progression count : ${options.rollProgressionCount}/${max}` }, { rollMode: rollContext.visibility })
if (game?.dice3d) {
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
}
if (roll.total <= max ) {
if (roll.total <= max) {
// Notify that the player can act now with a chat message
let message = game.i18n.format("LETHALFANTASY.Notifications.messageProgressionOK", { isMonster, name: actor.name, weapon: weapon.name, roll: roll.total })
ChatMessage.create({ content: message, speaker: ChatMessage.getSpeaker({ actor: actor }) })
// Update the combatant progression count
let combat = game.combats.get(options.combatId)
let combatant = combat.combatants.get(options.combatantId)
combatant.update({ 'system.progressionCount': 0 })
combatant.update({ 'system.progressionCount': 0 })
} else {
// Notify that the player cannot act now with a chat message
let message = game.i18n.format("LETHALFANTASY.Notifications.messageProgressionKO", { isMonster, name: actor.name, weapon: weapon.name, roll: roll.total })
@ -612,7 +651,7 @@ export default class LethalFantasyRoll extends Roll {
}
static async promptRangedDefense(rollTarget) {
const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
const fieldRollMode = new foundry.data.fields.StringField({
choices: rollModes,
@ -621,11 +660,11 @@ export default class LethalFantasyRoll extends Roll {
})
let dialogContext = {
movementChoices : SYSTEM.MOVEMENT_CHOICES,
moveDirectionChoices : SYSTEM.MOVE_DIRECTION_CHOICES,
sizeChoices : SYSTEM.SIZE_CHOICES,
rangeChoices : SYSTEM.RANGE_CHOICES,
attackerAimChoices : SYSTEM.ATTACKER_AIM_CHOICES,
movementChoices: SYSTEM.MOVEMENT_CHOICES,
moveDirectionChoices: SYSTEM.MOVE_DIRECTION_CHOICES,
sizeChoices: SYSTEM.SIZE_CHOICES,
rangeChoices: SYSTEM.RANGE_CHOICES,
attackerAimChoices: SYSTEM.ATTACKER_AIM_CHOICES,
movement: "none",
moveDirection: "none",
size: "medium",
@ -657,15 +696,15 @@ export default class LethalFantasyRoll extends Roll {
],
rejectClose: false // Click on Close button will not launch an error
})
console.log("RollContext", rollContext)
// Build the final modifier
let fullModifier = Number(rollContext.moveDirection) +
Number(rollContext.size) +
Number(rollContext.range) +
let fullModifier = Number(rollContext.moveDirection) +
Number(rollContext.size) +
Number(rollContext.range) +
Number(rollContext.attackerAim)
console.log("Modifier", fullModifier)
let modifierFormula
if (fullModifier === 0) {
modifierFormula = "0"
@ -677,8 +716,8 @@ export default class LethalFantasyRoll extends Roll {
// If the user cancels the dialog, exit
if (rollContext === null) return
let rollData = {...rollContext}
let options = {...rollContext}
let rollData = { ...rollContext }
let options = { ...rollContext }
options.rollName = "Ranged Defense"
const rollBase = new this(rollContext.movement, options.data, rollData)
@ -758,7 +797,7 @@ export default class LethalFantasyRoll extends Roll {
return `${game.i18n.localize("LETHALFANTASY.Label.weapon-damage-small")}`
case "weapon-damage-medium":
return `${game.i18n.localize("LETHALFANTASY.Label.weapon-damage-medium")}`
case "spell":
case "spell":
return `${game.i18n.localize("LETHALFANTASY.Label.spell")}`
default:
return game.i18n.localize("LETHALFANTASY.Label.titleStandard")

View File

@ -73,6 +73,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
{ description: "", value: 0, duration: 0 }, { description: "", value: 0, duration: 0 }, { description: "", value: 0, duration: 0 }, { description: "", value: 0, duration: 0 },
{ description: "", value: 0, duration: 0 }, { description: "", value: 0, duration: 0 }], min: 8
}),
damageResistance: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
})
schema.perception = new fields.SchemaField({
@ -88,6 +89,12 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
earned: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
current: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
})
schema.granted = new fields.SchemaField({
attackDice: new fields.StringField({ required: true, nullable: false, initial: "" }),
defenseDice: new fields.StringField({ required: true, nullable: false, initial: "" }),
damageDice: new fields.StringField({ required: true, nullable: false, initial: "" })
})
schema.movement = new fields.SchemaField({
walk: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
jog: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
@ -111,6 +118,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
hair: new fields.StringField({ required: true, nullable: false, initial: "" }),
magicUser: new fields.BooleanField({ initial: false }),
clericUser: new fields.BooleanField({ initial: false }),
hpPerLevel: new fields.StringField({ required: true, nullable: false, initial: "" }),
})
schema.modifiers = new fields.SchemaField({

View File

@ -60,6 +60,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
average: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
damageResistance: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
})
const attackField = (label) => {
@ -102,9 +103,9 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
schema.biodata = new fields.SchemaField({
alignment: new fields.StringField({ required: true, nullable: false, initial: "" }),
vision: new fields.StringField({ required: true, nullable: false, initial: "" }),
height: new fields.NumberField({ ...requiredInteger, initial: 170, min: 50 }),
height: new fields.StringField({ required: true, nullable: false, initial: "" }),
length: new fields.StringField({ required: true, nullable: false, initial: "" }),
weight: new fields.NumberField({ ...requiredInteger, initial: 70, min: 0 })
weight: new fields.StringField({ required: true, nullable: false, initial: "" })
})
schema.combat = new fields.SchemaField({
attackModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
@ -174,7 +175,9 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
await roll.evaluate()
let max = rollProgressionCount
let msg = await roll.toMessage({ flavor: `Progression Roll for ${this.parent.name}` } )
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
if (game?.dice3d) {
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
}
let hasAttack = false
for (let key in this.attacks) {

View File

@ -1 +1 @@
MANIFEST-000082
MANIFEST-000086

View File

@ -1,8 +1,8 @@
2025/01/18-18:45:51.397204 7f3b8bfff6c0 Recovering log #80
2025/01/18-18:45:51.459450 7f3b8bfff6c0 Delete type=3 #78
2025/01/18-18:45:51.459524 7f3b8bfff6c0 Delete type=0 #80
2025/01/18-19:25:39.662101 7f3b8b3ff6c0 Level-0 table #85: started
2025/01/18-19:25:39.662133 7f3b8b3ff6c0 Level-0 table #85: 0 bytes OK
2025/01/18-19:25:39.686749 7f3b8b3ff6c0 Delete type=0 #83
2025/01/18-19:25:39.734023 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zFrygJ2TnrxchBai' @ 0 : 0; will stop at (end)
2025/01/18-19:25:39.734056 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zFrygJ2TnrxchBai' @ 0 : 0; will stop at (end)
2025/01/19-20:28:04.294851 7f6e76ffd6c0 Recovering log #84
2025/01/19-20:28:04.332992 7f6e76ffd6c0 Delete type=3 #82
2025/01/19-20:28:04.333048 7f6e76ffd6c0 Delete type=0 #84
2025/01/19-22:33:17.587402 7f6e753ff6c0 Level-0 table #89: started
2025/01/19-22:33:17.587446 7f6e753ff6c0 Level-0 table #89: 0 bytes OK
2025/01/19-22:33:17.593554 7f6e753ff6c0 Delete type=0 #87
2025/01/19-22:33:17.612509 7f6e753ff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zFrygJ2TnrxchBai' @ 0 : 0; will stop at (end)
2025/01/19-22:33:17.612553 7f6e753ff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zFrygJ2TnrxchBai' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2025/01/18-09:15:00.143272 7f3b909f86c0 Recovering log #76
2025/01/18-09:15:00.153506 7f3b909f86c0 Delete type=3 #74
2025/01/18-09:15:00.153575 7f3b909f86c0 Delete type=0 #76
2025/01/18-15:51:00.716946 7f3b8b3ff6c0 Level-0 table #81: started
2025/01/18-15:51:00.716985 7f3b8b3ff6c0 Level-0 table #81: 0 bytes OK
2025/01/18-15:51:00.727010 7f3b8b3ff6c0 Delete type=0 #79
2025/01/18-15:51:00.756449 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zFrygJ2TnrxchBai' @ 0 : 0; will stop at (end)
2025/01/18-15:51:00.756506 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zFrygJ2TnrxchBai' @ 0 : 0; will stop at (end)
2025/01/18-18:45:51.397204 7f3b8bfff6c0 Recovering log #80
2025/01/18-18:45:51.459450 7f3b8bfff6c0 Delete type=3 #78
2025/01/18-18:45:51.459524 7f3b8bfff6c0 Delete type=0 #80
2025/01/18-19:25:39.662101 7f3b8b3ff6c0 Level-0 table #85: started
2025/01/18-19:25:39.662133 7f3b8b3ff6c0 Level-0 table #85: 0 bytes OK
2025/01/18-19:25:39.686749 7f3b8b3ff6c0 Delete type=0 #83
2025/01/18-19:25:39.734023 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zFrygJ2TnrxchBai' @ 0 : 0; will stop at (end)
2025/01/18-19:25:39.734056 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zFrygJ2TnrxchBai' @ 0 : 0; will stop at (end)

Binary file not shown.

View File

@ -1 +1 @@
MANIFEST-000082
MANIFEST-000086

View File

@ -1,8 +1,8 @@
2025/01/18-18:45:51.461997 7f3b919fa6c0 Recovering log #80
2025/01/18-18:45:51.515007 7f3b919fa6c0 Delete type=3 #78
2025/01/18-18:45:51.515089 7f3b919fa6c0 Delete type=0 #80
2025/01/18-19:25:39.714194 7f3b8b3ff6c0 Level-0 table #85: started
2025/01/18-19:25:39.714225 7f3b8b3ff6c0 Level-0 table #85: 0 bytes OK
2025/01/18-19:25:39.733891 7f3b8b3ff6c0 Delete type=0 #83
2025/01/18-19:25:39.734043 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/01/18-19:25:39.734069 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/01/19-20:28:04.336215 7f6e767fc6c0 Recovering log #84
2025/01/19-20:28:04.372498 7f6e767fc6c0 Delete type=3 #82
2025/01/19-20:28:04.372572 7f6e767fc6c0 Delete type=0 #84
2025/01/19-22:33:17.593695 7f6e753ff6c0 Level-0 table #89: started
2025/01/19-22:33:17.593726 7f6e753ff6c0 Level-0 table #89: 0 bytes OK
2025/01/19-22:33:17.600149 7f6e753ff6c0 Delete type=0 #87
2025/01/19-22:33:17.612522 7f6e753ff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/01/19-22:33:17.612568 7f6e753ff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2025/01/18-09:15:00.156518 7f3b911f96c0 Recovering log #76
2025/01/18-09:15:00.166540 7f3b911f96c0 Delete type=3 #74
2025/01/18-09:15:00.166606 7f3b911f96c0 Delete type=0 #76
2025/01/18-15:51:00.736393 7f3b8b3ff6c0 Level-0 table #81: started
2025/01/18-15:51:00.736420 7f3b8b3ff6c0 Level-0 table #81: 0 bytes OK
2025/01/18-15:51:00.746678 7f3b8b3ff6c0 Delete type=0 #79
2025/01/18-15:51:00.756477 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/01/18-15:51:00.756525 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/01/18-18:45:51.461997 7f3b919fa6c0 Recovering log #80
2025/01/18-18:45:51.515007 7f3b919fa6c0 Delete type=3 #78
2025/01/18-18:45:51.515089 7f3b919fa6c0 Delete type=0 #80
2025/01/18-19:25:39.714194 7f3b8b3ff6c0 Level-0 table #85: started
2025/01/18-19:25:39.714225 7f3b8b3ff6c0 Level-0 table #85: 0 bytes OK
2025/01/18-19:25:39.733891 7f3b8b3ff6c0 Delete type=0 #83
2025/01/18-19:25:39.734043 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)
2025/01/18-19:25:39.734069 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!zjvGljrLk5SshC9D' @ 0 : 0; will stop at (end)

Binary file not shown.

View File

@ -1 +1 @@
MANIFEST-000082
MANIFEST-000086

View File

@ -1,8 +1,8 @@
2025/01/18-18:45:51.345613 7f3b911f96c0 Recovering log #80
2025/01/18-18:45:51.394393 7f3b911f96c0 Delete type=3 #78
2025/01/18-18:45:51.394460 7f3b911f96c0 Delete type=0 #80
2025/01/18-19:25:39.686886 7f3b8b3ff6c0 Level-0 table #85: started
2025/01/18-19:25:39.686918 7f3b8b3ff6c0 Level-0 table #85: 0 bytes OK
2025/01/18-19:25:39.714065 7f3b8b3ff6c0 Delete type=0 #83
2025/01/18-19:25:39.734034 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/01/18-19:25:39.734062 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/01/19-20:28:04.243940 7f6e777fe6c0 Recovering log #84
2025/01/19-20:28:04.287892 7f6e777fe6c0 Delete type=3 #82
2025/01/19-20:28:04.287949 7f6e777fe6c0 Delete type=0 #84
2025/01/19-22:33:17.600271 7f6e753ff6c0 Level-0 table #89: started
2025/01/19-22:33:17.600297 7f6e753ff6c0 Level-0 table #89: 0 bytes OK
2025/01/19-22:33:17.606219 7f6e753ff6c0 Delete type=0 #87
2025/01/19-22:33:17.612535 7f6e753ff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/01/19-22:33:17.612561 7f6e753ff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2025/01/18-09:15:00.130226 7f3b919fa6c0 Recovering log #76
2025/01/18-09:15:00.139788 7f3b919fa6c0 Delete type=3 #74
2025/01/18-09:15:00.139841 7f3b919fa6c0 Delete type=0 #76
2025/01/18-15:51:00.746782 7f3b8b3ff6c0 Level-0 table #81: started
2025/01/18-15:51:00.746804 7f3b8b3ff6c0 Level-0 table #81: 0 bytes OK
2025/01/18-15:51:00.756314 7f3b8b3ff6c0 Delete type=0 #79
2025/01/18-15:51:00.756497 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/01/18-15:51:00.756534 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/01/18-18:45:51.345613 7f3b911f96c0 Recovering log #80
2025/01/18-18:45:51.394393 7f3b911f96c0 Delete type=3 #78
2025/01/18-18:45:51.394460 7f3b911f96c0 Delete type=0 #80
2025/01/18-19:25:39.686886 7f3b8b3ff6c0 Level-0 table #85: started
2025/01/18-19:25:39.686918 7f3b8b3ff6c0 Level-0 table #85: 0 bytes OK
2025/01/18-19:25:39.714065 7f3b8b3ff6c0 Delete type=0 #83
2025/01/18-19:25:39.734034 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2025/01/18-19:25:39.734062 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)

Binary file not shown.

View File

@ -1 +1 @@
MANIFEST-000082
MANIFEST-000086

View File

@ -1,8 +1,8 @@
2025/01/18-18:45:51.517293 7f3b909f86c0 Recovering log #80
2025/01/18-18:45:51.568529 7f3b909f86c0 Delete type=3 #78
2025/01/18-18:45:51.568609 7f3b909f86c0 Delete type=0 #80
2025/01/18-19:25:39.636193 7f3b8b3ff6c0 Level-0 table #85: started
2025/01/18-19:25:39.636238 7f3b8b3ff6c0 Level-0 table #85: 0 bytes OK
2025/01/18-19:25:39.661963 7f3b8b3ff6c0 Delete type=0 #83
2025/01/18-19:25:39.734012 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/01/18-19:25:39.734050 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/01/19-20:28:04.375979 7f6e75ffb6c0 Recovering log #84
2025/01/19-20:28:04.418530 7f6e75ffb6c0 Delete type=3 #82
2025/01/19-20:28:04.418601 7f6e75ffb6c0 Delete type=0 #84
2025/01/19-22:33:17.606373 7f6e753ff6c0 Level-0 table #89: started
2025/01/19-22:33:17.606409 7f6e753ff6c0 Level-0 table #89: 0 bytes OK
2025/01/19-22:33:17.612385 7f6e753ff6c0 Delete type=0 #87
2025/01/19-22:33:17.612545 7f6e753ff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/01/19-22:33:17.612576 7f6e753ff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2025/01/18-09:15:00.168890 7f3b8bfff6c0 Recovering log #76
2025/01/18-09:15:00.178560 7f3b8bfff6c0 Delete type=3 #74
2025/01/18-09:15:00.178618 7f3b8bfff6c0 Delete type=0 #76
2025/01/18-15:51:00.727117 7f3b8b3ff6c0 Level-0 table #81: started
2025/01/18-15:51:00.727139 7f3b8b3ff6c0 Level-0 table #81: 0 bytes OK
2025/01/18-15:51:00.736271 7f3b8b3ff6c0 Delete type=0 #79
2025/01/18-15:51:00.756464 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/01/18-15:51:00.756516 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/01/18-18:45:51.517293 7f3b909f86c0 Recovering log #80
2025/01/18-18:45:51.568529 7f3b909f86c0 Delete type=3 #78
2025/01/18-18:45:51.568609 7f3b909f86c0 Delete type=0 #80
2025/01/18-19:25:39.636193 7f3b8b3ff6c0 Level-0 table #85: started
2025/01/18-19:25:39.636238 7f3b8b3ff6c0 Level-0 table #85: 0 bytes OK
2025/01/18-19:25:39.661963 7f3b8b3ff6c0 Delete type=0 #83
2025/01/18-19:25:39.734012 7f3b8b3ff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2025/01/18-19:25:39.734050 7f3b8b3ff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)

View File

@ -367,15 +367,32 @@
display: flex;
align-items: center;
gap: 4px;
.input {
min-width: 2.5rem;
max-width: 2.5rem;
}
button {
min-width: 10rem;
min-width: 9rem;
}
.armor-hp {
min-width: 20rem;
max-width: 20rem;
margin-right: 4px;
.name {
min-width: 6rem;
max-width: 6rem;
}
min-width: 10rem;
max-width: 10rem;
.input {
min-width: 3rem;
max-width: 3rem;
min-width: 2.5rem;
max-width: 2.5rem;
}
}
.granted {
min-width: 8rem;
max-width: 8rem;
.input {
min-width: 2.5rem;
max-width: 2.5rem;
}
}
}
@ -436,7 +453,7 @@
}
.armors {
display: grid;
grid-template-columns: repeat(3, 1fr);
grid-template-columns: repeat(2, 1fr);
gap: 4px;
.armor {
display: flex;
@ -451,7 +468,32 @@
.name {
min-width: 12rem;
}
.item-detail {
min-width:2rem;
}
}
.shields {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
.shield {
display: flex;
align-items: center;
gap: 4px;
.item-img {
width: 24px;
height: 24px;
margin: 4px 0 0 0;
}
}
.item-detail {
min-width:2rem;
}
.name {
min-width: 12rem;
}
}
}
.tab.character-spells {
@ -476,9 +518,10 @@
min-width: 10rem;
}
.armor-hp {
min-width: 20rem;
max-width: 20rem;
min-width: 12rem;
max-width: 12rem;
.input {
flex: 0;
min-width: 3rem;
max-width: 3rem;
}

View File

@ -36,6 +36,11 @@
min-width: 2.5rem;
max-width: 2.5rem;
}
.damage-resistance {
flex: none;
min-width: 6rem;
max-width: 6rem;
}
input {
flex: none;
min-width: 2.2rem;

View File

@ -11,7 +11,7 @@
.lethalfantasy-roll-dialog {
fieldset {
padding: 10px;
padding: 4px;
}
}
@ -62,10 +62,10 @@
.dice-total,
.dice-formula {
padding-top: 5px;
padding-top: 4px;
}
.dice-total {
margin-bottom: 5px;
margin-bottom: 4px;
}
.message-header {
font-family: var(--font-primary);
@ -78,7 +78,7 @@
display: flex;
flex-direction: row;
.intro-img {
padding: 5px;
padding: 4px;
width: 80px;
align-self: center;
}

View File

@ -6,7 +6,7 @@
"download": "#{DOWNLOAD}#",
"url": "#{URL}#",
"license": "LICENSE",
"version": "12.0.20",
"version": "12.0.21",
"authors": [
{
"name": "Uberwald",

View File

@ -69,6 +69,11 @@
</div>
{{/if}}
<div class="biodata-elem">
<span class="name">HP/Level</span>
{{formInput systemFields.biodata.fields.hpPerLevel value=system.biodata.hpPerLevel disabled=true}}
</div>
</div>
</fieldset>

View File

@ -13,9 +13,31 @@
{{localize "LETHALFANTASY.Label.rollInitiative"}}
</button>
{{formField systemFields.combat.fields.armorHitPoints value=system.combat.armorHitPoints localize=true classes="armor-hp"}}
<a data-action="armorHitPointsPlus"><i class="fa-solid fa-hexagon-plus"></i></a>
<a data-action="armorHitPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
<div class="flexrow armor-hp">
<span class="name">{{localize "LETHALFANTASY.Label.armorHitPoints"}}</span>
{{formInput systemFields.combat.fields.armorHitPoints value=system.combat.armorHitPoints localize=true }}
<a data-action="armorHitPointsPlus"><i class="fa-solid fa-hexagon-plus"></i></a>
<a data-action="armorHitPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
</div>
<div class="flexrow granted">
<span class=""><a class="rollable" data-roll-type="granted" data-roll-key="attackDice"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.grantedAttackDice"}}</a></span>
{{formInput systemFields.granted.fields.attackDice value=system.granted.attackDice disabled=isPlayMode }}
</div>
<div class="flexrow granted ">
<span class=""><a class="rollable" data-roll-type="granted" data-roll-key="defenseDice"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.grantedDefenseDice"}}</a></span>
{{formInput systemFields.granted.fields.defenseDice value=system.granted.defenseDice disabled=isPlayMode }}
</div>
<div class="flexrow granted">
<span class=""><a class="rollable" data-roll-type="granted" data-roll-key="damageDice"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.grantedDamageDice"}}</a></span>
{{formInput systemFields.granted.fields.damageDice value=system.granted.damageDice disabled=isPlayMode }}
</div>
</div>
</div>
</fieldset>
@ -89,6 +111,10 @@
<div class="name" data-tooltip="{{{item.system.description}}}">
{{item.name}}
</div>
<div class="item-detail" data-tooltip="Defense">{{item.system.defense}}</div>
<div class="item-detail" data-tooltip="Maximum movement">{{item.system.maximumMovement}}</div>
<div class="item-detail" data-tooltip="HP">{{item.system.hp}}</div>
<div class="item-detail" data-tooltip="Damage Reduction">{{item.system.damageReduction}}</div>
<div class="controls">
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
@ -101,14 +127,18 @@
</fieldset>
<fieldset>
<legend>{{localize "LETHALFANTASY.Label.equipment"}}</legend>
<div class="equipments">
{{#each equipments as |item|}}
<div class="equipment" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
<legend>{{localize "LETHALFANTASY.Label.shields"}}</legend>
<div class="shields">
{{#each shields as |item|}}
<div class="shield" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
<div class="name" data-tooltip="{{{item.system.description}}}">
{{item.name}}
</div>
<div class="item-detail" data-tooltip="Defense">{{item.system.defense}}</div>
<div class="item-detail" data-tooltip="Movement reduction">{{item.system.movementreduction}}</div>
<div class="item-detail" data-tooltip="Has cover">{{item.system.hascover}}</div>
<div class="controls">
<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
@ -120,5 +150,4 @@
</div>
</fieldset>
</section>

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@ -33,6 +33,13 @@
{{formInput systemFields.luck.fields.earned value=system.luck.earned disabled=isPlayMode
classes="character-hp"}}
</div>
<div class="flexrow ">
<span class="">{{localize "LETHALFANTASY.Label.damageResistanceShort"}}</span>
{{formInput systemFields.hp.fields.damageResistance value=system.hp.fields.damageResistance disabled=isPlayMode classes="character-hp"}}
</div>
</fieldset>
</div>

View File

@ -17,6 +17,10 @@
&nbsp;/&nbsp;
{{formInput systemFields.hp.fields.max value=system.hp.max disabled=isPlayMode classes="monster-hp-value"}}
</div>
<div class="flexrow monster-hp">
<span class="damage-resistance">{{localize "LETHALFANTASY.Label.damageResistance"}}</span>
{{formInput systemFields.hp.fields.damageResistance value=system.hp.damageResistance disabled=isPlayMode classes="monster-hp-value"}}
</div>
</fieldset>
</div>
@ -115,6 +119,13 @@
{{formField systemFields.resists.fields.perception.fields.value value=system.resists.perception.value
disabled=isPlayMode }}
<span class="name"><a class="rollable" data-roll-type="resist" data-roll-key="stealth"><i
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
"LETHALFANTASY.Label.stealth"}}</a></span>
{{formField systemFields.resists.fields.stealth.fields.value value=system.resists.stealth.value
disabled=isPlayMode }}
</div>
</div>
</fieldset>

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@ -21,8 +21,26 @@
<div class="dialog-save">{{localize "LETHALFANTASY.Label.skill"}} : {{rollTarget.name}}</div>
<div class="dialog-save">{{localize "LETHALFANTASY.Label.skillBonus"}} : {{rollTarget.weaponSkillModifier}}</div>
{{/if}}
{{#if (match rollType "attack")}}
<div class="dialog-save">Add Granted Attack Dice
<input type="checkbox" data-action="selectGranted" name="granted" >
</div>
{{/if}}
{{#if (match rollType "defense")}}
<div class="dialog-save">Add Granted Defense Dice
<input type="checkbox" data-action="selectGranted" name="granted" >
</div>
{{/if}}
{{#if (match rollType "damage")}}
<div class="dialog-save">Add Granted Damage Dice
<input type="checkbox" data-action="selectGranted" name="granted" >
</div>
{{/if}}
</fieldSet>
{{#if hasFavor}}
<fieldSet class="dialog-favor">
<legend>{{localize "LETHALFANTASY.Roll.favorDisfavor"}}</legend>