44 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style license that can be
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| // found in the LICENSE file. See the AUTHORS file for names of contributors.
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| //
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| // Must not be included from any .h files to avoid polluting the namespace
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| // with macros.
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| 
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| #ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_
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| #define STORAGE_LEVELDB_UTIL_LOGGING_H_
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| 
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| #include <stdio.h>
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| #include <stdint.h>
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| #include <string>
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| #include "port/port.h"
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| 
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| namespace leveldb {
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| 
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| class Slice;
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| class WritableFile;
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| 
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| // Append a human-readable printout of "num" to *str
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| extern void AppendNumberTo(std::string* str, uint64_t num);
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| 
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| // Append a human-readable printout of "value" to *str.
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| // Escapes any non-printable characters found in "value".
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| extern void AppendEscapedStringTo(std::string* str, const Slice& value);
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| 
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| // Return a human-readable printout of "num"
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| extern std::string NumberToString(uint64_t num);
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| 
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| // Return a human-readable version of "value".
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| // Escapes any non-printable characters found in "value".
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| extern std::string EscapeString(const Slice& value);
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| 
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| // Parse a human-readable number from "*in" into *value.  On success,
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| // advances "*in" past the consumed number and sets "*val" to the
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| // numeric value.  Otherwise, returns false and leaves *in in an
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| // unspecified state.
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| extern bool ConsumeDecimalNumber(Slice* in, uint64_t* val);
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| 
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| }  // namespace leveldb
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| 
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| #endif  // STORAGE_LEVELDB_UTIL_LOGGING_H_
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