52 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style license that can be
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| // found in the LICENSE file. See the AUTHORS file for names of contributors.
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| 
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| #include "util/testutil.h"
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| 
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| #include "util/random.h"
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| 
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| namespace leveldb {
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| namespace test {
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| 
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| Slice RandomString(Random* rnd, int len, std::string* dst) {
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|   dst->resize(len);
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|   for (int i = 0; i < len; i++) {
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|     (*dst)[i] = static_cast<char>(' ' + rnd->Uniform(95));   // ' ' .. '~'
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|   }
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|   return Slice(*dst);
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| }
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| 
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| std::string RandomKey(Random* rnd, int len) {
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|   // Make sure to generate a wide variety of characters so we
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|   // test the boundary conditions for short-key optimizations.
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|   static const char kTestChars[] = {
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|     '\0', '\1', 'a', 'b', 'c', 'd', 'e', '\xfd', '\xfe', '\xff'
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|   };
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|   std::string result;
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|   for (int i = 0; i < len; i++) {
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|     result += kTestChars[rnd->Uniform(sizeof(kTestChars))];
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|   }
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|   return result;
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| }
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| 
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| 
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| extern Slice CompressibleString(Random* rnd, double compressed_fraction,
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|                                 size_t len, std::string* dst) {
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|   int raw = static_cast<int>(len * compressed_fraction);
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|   if (raw < 1) raw = 1;
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|   std::string raw_data;
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|   RandomString(rnd, raw, &raw_data);
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| 
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|   // Duplicate the random data until we have filled "len" bytes
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|   dst->clear();
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|   while (dst->size() < len) {
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|     dst->append(raw_data);
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|   }
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|   dst->resize(len);
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|   return Slice(*dst);
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| }
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| 
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| }  // namespace test
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| }  // namespace leveldb
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