Fix actions/tour

This commit is contained in:
2025-02-13 23:19:32 +01:00
parent 47dd1adb30
commit fa21d30994
4543 changed files with 680810 additions and 0 deletions

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// Copyright (c) 2013 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Test for issue 178: a manual compaction causes deleted data to reappear.
#include <iostream>
#include <sstream>
#include <cstdlib>
#include "leveldb/db.h"
#include "leveldb/write_batch.h"
#include "util/testharness.h"
namespace {
const int kNumKeys = 1100000;
std::string Key1(int i) {
char buf[100];
snprintf(buf, sizeof(buf), "my_key_%d", i);
return buf;
}
std::string Key2(int i) {
return Key1(i) + "_xxx";
}
class Issue178 { };
TEST(Issue178, Test) {
// Get rid of any state from an old run.
std::string dbpath = leveldb::test::TmpDir() + "/leveldb_cbug_test";
DestroyDB(dbpath, leveldb::Options());
// Open database. Disable compression since it affects the creation
// of layers and the code below is trying to test against a very
// specific scenario.
leveldb::DB* db;
leveldb::Options db_options;
db_options.create_if_missing = true;
db_options.compression = leveldb::kNoCompression;
ASSERT_OK(leveldb::DB::Open(db_options, dbpath, &db));
// create first key range
leveldb::WriteBatch batch;
for (size_t i = 0; i < kNumKeys; i++) {
batch.Put(Key1(i), "value for range 1 key");
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// create second key range
batch.Clear();
for (size_t i = 0; i < kNumKeys; i++) {
batch.Put(Key2(i), "value for range 2 key");
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// delete second key range
batch.Clear();
for (size_t i = 0; i < kNumKeys; i++) {
batch.Delete(Key2(i));
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// compact database
std::string start_key = Key1(0);
std::string end_key = Key1(kNumKeys - 1);
leveldb::Slice least(start_key.data(), start_key.size());
leveldb::Slice greatest(end_key.data(), end_key.size());
// commenting out the line below causes the example to work correctly
db->CompactRange(&least, &greatest);
// count the keys
leveldb::Iterator* iter = db->NewIterator(leveldb::ReadOptions());
size_t num_keys = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
num_keys++;
}
delete iter;
ASSERT_EQ(kNumKeys, num_keys) << "Bad number of keys";
// close database
delete db;
DestroyDB(dbpath, leveldb::Options());
}
} // anonymous namespace
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

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// Copyright (c) 2013 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Test for issue 200: when iterator switches direction from backward
// to forward, the current key can be yielded unexpectedly if a new
// mutation has been added just before the current key.
#include "leveldb/db.h"
#include "util/testharness.h"
namespace leveldb {
class Issue200 { };
TEST(Issue200, Test) {
// Get rid of any state from an old run.
std::string dbpath = test::TmpDir() + "/leveldb_issue200_test";
DestroyDB(dbpath, Options());
DB *db;
Options options;
options.create_if_missing = true;
ASSERT_OK(DB::Open(options, dbpath, &db));
WriteOptions write_options;
ASSERT_OK(db->Put(write_options, "1", "b"));
ASSERT_OK(db->Put(write_options, "2", "c"));
ASSERT_OK(db->Put(write_options, "3", "d"));
ASSERT_OK(db->Put(write_options, "4", "e"));
ASSERT_OK(db->Put(write_options, "5", "f"));
ReadOptions read_options;
Iterator *iter = db->NewIterator(read_options);
// Add an element that should not be reflected in the iterator.
ASSERT_OK(db->Put(write_options, "25", "cd"));
iter->Seek("5");
ASSERT_EQ(iter->key().ToString(), "5");
iter->Prev();
ASSERT_EQ(iter->key().ToString(), "4");
iter->Prev();
ASSERT_EQ(iter->key().ToString(), "3");
iter->Next();
ASSERT_EQ(iter->key().ToString(), "4");
iter->Next();
ASSERT_EQ(iter->key().ToString(), "5");
delete iter;
delete db;
DestroyDB(dbpath, options);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}