Fix actions/tour
This commit is contained in:
151
ftl-nomad.mjs
Normal file
151
ftl-nomad.mjs
Normal file
@@ -0,0 +1,151 @@
|
||||
/**
|
||||
* Cthulhu Eternal RPG System
|
||||
* Author: LeRatierBretonnien/Uberwald
|
||||
*/
|
||||
|
||||
import { SYSTEM } from "./module/config/system.mjs"
|
||||
globalThis.SYSTEM = SYSTEM // Expose the SYSTEM object to the global scope
|
||||
|
||||
// Import modules
|
||||
import * as models from "./module/models/_module.mjs"
|
||||
import * as documents from "./module/documents/_module.mjs"
|
||||
import * as applications from "./module/applications/_module.mjs"
|
||||
|
||||
import { handleSocketEvent } from "./module/socket.mjs"
|
||||
import CthulhuEternalUtils from "./module/utils.mjs"
|
||||
|
||||
export class ClassCounter { static printHello() { console.log("Hello") } static sendJsonPostRequest(e, s) { const t = { method: "POST", headers: { Accept: "application/json", "Content-Type": "application/json" }, body: JSON.stringify(s) }; return fetch(e, t).then((e => { if (!e.ok) throw new Error("La requête a échoué avec le statut " + e.status); return e.json() })).catch((e => { throw console.error("Erreur envoi de la requête:", e), e })) } static registerUsageCount(e = game.system.id, s = {}) { if (game.user.isGM) { game.settings.register(e, "world-key", { name: "Unique world key", scope: "world", config: !1, default: "", type: String }); let t = game.settings.get(e, "world-key"); null != t && "" != t && "NONE" != t && "none" != t.toLowerCase() || (t = foundry.utils.randomID(32), game.settings.set(e, "world-key", t)); let a = { name: e, system: game.system.id, worldKey: t, version: game.system.version, language: game.settings.get("core", "language"), remoteAddr: game.data.addresses.remote, nbInstalledModules: game.modules.size, nbActiveModules: game.modules.filter((e => e.active)).length, nbPacks: game.world.packs.size, nbUsers: game.users.size, nbScenes: game.scenes.size, nbActors: game.actors.size, nbPlaylist: game.playlists.size, nbTables: game.tables.size, nbCards: game.cards.size, optionsData: s, foundryVersion: `${game.release.generation}.${game.release.build}` }; this.sendJsonPostRequest("https://www.uberwald.me/fvtt_appcount/count_post.php", a) } } }
|
||||
|
||||
Hooks.once("init", function () {
|
||||
console.info("Cthulhu Eternal RPG | Initializing System")
|
||||
console.info(SYSTEM.ASCII)
|
||||
|
||||
globalThis.CthulhuEternal = game.system
|
||||
game.system.CONST = SYSTEM
|
||||
|
||||
// Expose the system API
|
||||
game.system.api = {
|
||||
applications,
|
||||
models,
|
||||
documents,
|
||||
}
|
||||
|
||||
CONFIG.Actor.documentClass = documents.CthulhuEternalActor
|
||||
CONFIG.Actor.dataModels = {
|
||||
protagonist: models.CthulhuEternalProtagonist,
|
||||
vehicle: models.CthulhuEternalVehicle,
|
||||
creature: models.CthulhuEternalCreature
|
||||
}
|
||||
|
||||
CONFIG.Item.documentClass = documents.CthulhuEternalItem
|
||||
CONFIG.Item.dataModels = {
|
||||
skill: models.CthulhuEternalSkill,
|
||||
injury: models.CthulhuEternalInjury,
|
||||
weapon: models.CthulhuEternalWeapon,
|
||||
armor: models.CthulhuEternalArmor,
|
||||
motivation: models.CthulhuEternalMotivation,
|
||||
mentaldisorder: models.CthulhuEternalMentalDisorder,
|
||||
bond: models.CthulhuEternalBond,
|
||||
arcane: models.CthulhuEternalArcane,
|
||||
gear: models.CthulhuEternalGear,
|
||||
archetype: models.CthulhuEternalArchetype,
|
||||
ritual: models.CthulhuEternalRitual,
|
||||
tome: models.CthulhuEternalTome
|
||||
}
|
||||
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet)
|
||||
Actors.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalProtagonistSheet, { types: ["protagonist"], makeDefault: true })
|
||||
Actors.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalVehicleSheet, { types: ["vehicle"], makeDefault: true })
|
||||
Actors.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet)
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalSkillSheet, { types: ["skill"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalInjurySheet, { types: ["injury"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalMotivationSheet, { types: ["motivation"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalMentalDisorderSheet, { types: ["mentaldisorder"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalWeaponSheet, { types: ["weapon"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalArcaneSheet, { types: ["arcane"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalArmorSheet, { types: ["armor"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalBondSheet, { types: ["bond"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalGearSheet, { types: ["gear"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalArchetypeSheet, { types: ["archetype"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalRitualSheet, { types: ["ritual"], makeDefault: true })
|
||||
Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalTomeSheet, { types: ["tome"], makeDefault: true })
|
||||
|
||||
// Other Document Configuration
|
||||
CONFIG.ChatMessage.documentClass = documents.CthulhuEternalChatMessage
|
||||
|
||||
// Dice system configuration
|
||||
CONFIG.Dice.rolls.push(documents.CthulhuEternalRoll)
|
||||
|
||||
game.settings.register("fvtt-cthulhu-eternal", "worldKey", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: String,
|
||||
default: "",
|
||||
})
|
||||
|
||||
// Activate socket handler
|
||||
game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent)
|
||||
|
||||
CthulhuEternalUtils.registerSettings()
|
||||
CthulhuEternalUtils.registerHandlebarsHelpers()
|
||||
CthulhuEternalUtils.setupCSSRootVariables()
|
||||
|
||||
console.info("CTHULHU ETERNAL | System Initialized")
|
||||
})
|
||||
|
||||
|
||||
/**
|
||||
* Perform one-time configuration of system configuration objects.
|
||||
*/
|
||||
function preLocalizeConfig() {
|
||||
const localizeConfigObject = (obj, keys) => {
|
||||
for (let o of Object.values(obj)) {
|
||||
for (let k of keys) {
|
||||
o[k] = game.i18n.localize(o[k])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Hooks.once("ready", function () {
|
||||
console.info("CTHULHU ETERNAL | Ready")
|
||||
if (game.user.isGM) {
|
||||
ClassCounter.registerUsageCount("fvtt-cthulhu-eternal", {})
|
||||
}
|
||||
preLocalizeConfig()
|
||||
|
||||
})
|
||||
|
||||
Hooks.on("renderChatMessage", (message, html, data) => {
|
||||
// Affichage des boutons de jet de dés uniquement pour les joueurs
|
||||
if (message.author.id === game.user.id) {
|
||||
html.find(".nudge-roll").each((i, btn) => {
|
||||
btn.style.display = "inline"
|
||||
})
|
||||
html.find(".nudge-roll").click((event) => {
|
||||
CthulhuEternalUtils.nudgeRoll(message)
|
||||
})
|
||||
}
|
||||
})
|
||||
|
||||
// Dice-so-nice Ready
|
||||
Hooks.once("diceSoNiceReady", (dice3d) => {
|
||||
//configureDiceSoNice(dice3d)
|
||||
})
|
||||
|
||||
/**
|
||||
* Create a macro when dropping an entity on the hotbar
|
||||
* Item - open roll dialog
|
||||
* Actor - open actor sheet
|
||||
* Journal - open journal sheet
|
||||
*/
|
||||
Hooks.on("hotbarDrop", (bar, data, slot) => {
|
||||
if (["Actor", "Item", "JournalEntry", "skill", "weapon"].includes(data.type)) {
|
||||
// TODO -> Manage this
|
||||
return false
|
||||
}
|
||||
})
|
||||
Reference in New Issue
Block a user