Add starship, creature and vehicle
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@@ -121,6 +121,18 @@ export const MODIFIER_CHOICES = {
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"impossible": { id: "impossible", label: "FTLNOMAD.Label.Impossible", value: "-4" }
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}
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export const STARSHIP_HULL = {
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"pod": { id: "pod", label: "FTLNOMAD.Starship.Hull.Pod" },
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"micro": { id: "micro", label: "FTLNOMAD.Starship.Hull.Micro" },
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"small": { id: "small", label: "FTLNOMAD.Starship.Hull.Small" },
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"scout": { id: "scout", label: "FTLNOMAD.Starship.Hull.Scout" },
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"picket": { id: "picket", label: "FTLNOMAD.Starship.Hull.Picket" },
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"destroyer": { id: "destroyer", label: "FTLNOMAD.Starship.Hull.Destroyer" },
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"cruiser": { id: "cruiser", label: "FTLNOMAD.Starship.Hull.Cruiser" },
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"battleship": { id: "battleship", label: "FTLNOMAD.Starship.Hull.Battleship" },
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"carrier": { id: "carrier", label: "FTLNOMAD.Starship.Hull.Carrier" }
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}
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/**
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* Include all constant definitions within the SYSTEM global export
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* @type {Object}
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@@ -135,6 +147,8 @@ export const SYSTEM = {
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TRIAGE_RESULTS,
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CREATURE_TERRAIN_TYPES,
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CREATURE_SIZES,
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CREATURE_NICHES,
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STARSHIP_HULL,
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SKILLS,
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ASCII
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}
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